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Journey To The Isles: A League Of Legends RP

For all of your non-NationStates related roleplaying needs!
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Ameriganastan
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Journey To The Isles: A League Of Legends RP

Postby Ameriganastan » Sat Dec 05, 2020 3:20 pm

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The Shadows Isles. Realm of the horrific and a plague of evil on all of Runeterra. Filled with scores of spectral monstrosities who torment any who set foot on its shores. From the soul snatching Chain Warden, the fearsome centaur-like leader of the ghostly Iron Order and the mysterious Ruined King who sends his Harrowing to plague the outside world once a year. It is a place no mortal should dare set foot. For dying on the Isles leaves ones soul forever bound to it, doomed to roam in undeath like so many before them. This has not scared off a certain group of mercenaries.

A group of sellswords from across Runeterra are on their way to the Isles shores. Lured there by the promise of a fortune untold. A powerful artifact dwells in the deepest depths of the isles. And they've been hired to retrieve it and become rich as kings. But is the promise of a life changing fortune worth the risk? They're about to find out.

'
So yeah, a group of mercs, fighters, etc from across Runeterra are headed for spooky town to try and retrieve a mysterious treasure. App be here.

Name:
Age:
Species (Human, Yordle, Vastaya):
Appearance: (Picture or description is fine)
Region:
Background:
Skills:
Equipment:
Misc:


And since it's possible not everyone is familiar with the universe, here's the basics on all the regions.

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Land of icy savagery, populated by warring tribes. The benevolent Avarosan tribe led by Ashe, the brutal Winter's Claw led by Sejuani, and the mysterious Frostguard led by the dubious Lissandra. Also home to Trolls, Yeti and horrifying beats from beyond locked away in the ice.


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Land of spiritual mysticism and ninjas. Fought off a brutal encroachment by Noxus. Its citizens are very tied to the spirits and often peaceful, but they know how to fight when it counts. Home to the chimeric Vastaya, a tribe of animal like humanoids that have a frosty relationship with humans.


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Land of warlike expansionism. A very militaristic nation. Operates on a 'Might makes right' mentality. If you want something fight for it. Constantly at war with neighboring Demacia. Some regions willingly join Noxus, as becoming a part of the empire has its perks. Currently led by Grand General Jericho Swain and his right-hand man, Darius.


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Land of proud militarism. Demacia is the shiny kingdom to Noxus' gritty empire. Its Dauntless Vanguard, led by Garen Crownguard, are some of the finest fighters in the land. Has its dark side however. Very prone to class elitism, and completely forbids any mages within their walls. Recently dealt with a mage uprising, and death of King Jarvan III, elevating his son Jarvan IV to the throne.


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Land of science. Piltover and Zaun are sisters cities of science, with one quite literally atop the other. Shiny Piltover is the academics paradise, where breakthroughs are made with powerful Hextech machines. But for those turned away by the snootier topside city, there's the undercity of Zaun. Bleak, dirty and crime ridden. But free of any restrictions for ones scientific endeavors. Breakthrough both good and bad occur in Zaun, where the biological chem-tech is the name of the game.


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Land of pirates. The lawless cesspool of Bilgewater is paradise to the strong, and a quick Hell for the weak. Fearsome captains like Sarah "Miss" Fortune and the recently returned Gangplank run the roost. The waters are treacherous, with brutal sea beasts from the piranha-like razorfish to leviathans the size of mountains dwell in the depths. Make sure to offer a gold Kraken to Nagkaborous before setting sail. Lest her debt collector, the titanic Nautilus, comes to collect.


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Land of sand. Once a mighty, continent encompassing empire, today Shurima is little more than a desert filled with nomadic tribes. Once led by gigantic animal like warriors known as Ascended and the great emperor Azir, Shurima fell when a rebellious vassal state known as Icathia tapped into The Void to win their freedom. Both combatants were wiped out, and Icathia today is a blight upon the eastern coast of Shurima. Though rumors persist the long dead emperor has returned.


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Land of mountains. The sparely populated Targon region, named after Mount Targon, the largest peak in Runeterra, produces mighty warriors. A select few who dwell here receive the powers of Targon, becoming powerful aspects. Empowered mortals like the mighty aspect of war known as Pantheon, the benevolent aspect of the protector known as Taric and the mischievous Aspect of Twilight known as Zoe.


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Land of Yordles. A very fae like place where time flows oddly, and is populated by furry pint-sized humanoids known as Yordles. Long lived being who frequently walk among humans in glamoured magic disguises. No one but a Yordle knows how to get there.


And here's a handy map.
The Incompetent Critic
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Force of nature.
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The Ameri song
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Universal Constant
Edward Richtofen wrote:Ameri's so tough that he criticized an Insane Asylum and was promptly let out

Ameri does the impossible.
Fire the Ameri.
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Krazakistan wrote: He is a force of negativity for the sake of negativity

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User avatar
Ameriganastan
Khan of Spam
 
Posts: 52670
Founded: Jul 01, 2008
Iron Fist Consumerists

Postby Ameriganastan » Fri Dec 18, 2020 10:34 pm

*Harmless Poke*
It'll be fun...
The Incompetent Critic
DENVER BRONCOS fan
Eric Lumen: Ultimate Chad
Force of nature.
The Ameri Train.
The Ameri song
Tsundere Ameri.
HulkAmeri
Ameri goes to court.
Universal Constant
Edward Richtofen wrote:Ameri's so tough that he criticized an Insane Asylum and was promptly let out

Ameri does the impossible.
Fire the Ameri.
Sinovet wrote:Ameri's like Honey badger. He don't give a fuck.

Krazakistan wrote: He is a force of negativity for the sake of negativity

Onocarcass wrote:Trying to change Ameri, is like trying to drag a 2 ton block of lead with your d**k.

Immoren wrote:When Ameri says something is shit it's good and when Ameri says some thing is good it's great. *nods*


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