Indeed, we don't have a set date for when the Krogans came to the planet.
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by The Empire of Tau » Thu Nov 12, 2020 1:18 pm
by Ralnis » Thu Nov 12, 2020 1:19 pm

by Revlona » Thu Nov 12, 2020 1:22 pm

by G-Tech Corporation » Thu Nov 12, 2020 1:30 pm
Revlona wrote:Faction Name: Republic of Korlus
Leader: Captain-General Savannah Gurel
Citadel Council Member: NA
Diplomatic Relations:Korlus has long been regarded by the rest of the galaxy as the "Garbage Scow of the Galaxy", being regarded with scorn and poorly disguised, if disguised at all, disgust. This has
History: Korlus has long been regarded as the trash heap of the galaxy, one Citadel Councilor even calling it the "Garbage Scow of the Galaxy". The planet is second in the terminus system for Murder rates and 1st in offworlder murder rates. This has been changing slowly, some thanks being given to the former Planetary Administration, but almost all thanks should be given to the current government. We must look a dozen years into the past to see how this came about. In 2170 the Blue Suns Mercenary company, which calls Korlus its home, experienced a quick and unexpected upheaval as a then unknown name took control. Captain Savnnah Gurel, a former human N7, came to take control of the organization and reform it to be a better fighting force. The Blue Suns took few missions in the first few years of Gurels leadership, instead focusing on training and consolidating its power on Korlus. The reason for this came to be apparent in 2174 when the Blue Suns launched a quick and bloodless coup against the planets government, establishing control over the planet and securing the allegiance of a majority of the planets military forces, including the entire space fleet.
Using this extra strength along with trained civilian volunteers, the new Military Government of Korlus launched a 4 year War Against crime. This war was long and very bloody thanks to several Krogan battlegroups launched campaigns against the government. By the year 2178 the war had ended, thousands on both sides having died to secure a clear victory for the new government.
Since then the government has focused on rebuilding the planet and building up the infrastructure of the planet.
Infrastructure and Held Worlds: Korlus
11x Industrial Complexes - 220 credits
1x Mining Complex - 15 Credits
1x Shipyard - 75 Credits
1x Planetary Fuel Depot - 20 credits
1x Small spaceport - 120 credits
1x Urban Areas - 150 credits
Claimed Worlds: Anhur, Wrill, Illium, Hesktok, Odasst
Military:
2 Battlegroup Carriers - 90 Credits
3 Battlecruisers - 180 Credits
1 Heavy Cruiser - Free
10 Destroyers - Free
5 Frigates - Free
2 Transports - Free
4 Interceptor Wings - 28 credits
4 Fighter Wings - 24 Credits
4 infantry divisions - 40 Credits
1 Armored Division - 25 credits
1 Anti Orbital Missile force - 10 Credits
Blue Suns mercenary company
a) On Planet Forces(Ground Battalions and Docked Ships):
Korlus:
4 infantry Divisions
1 Armored Division
1 Anti Orbital Division
Blue Suns
b) Space Fleets (If orbiting a Planet state: 'Orbit of ____". Stationed Ground Battalions go in Transport.):
Korlus:
2 Battlegroup carriers (2 interceptor and 2 fighter wings each)
3 Battlecruisers
1 Heavy Cruiser
10 Destroyers
5 Frigates
2 Transports
RP Example: Literally my most recent post
Questions and Suggestions: I think I did this right
S13Pros:
Recycling Center of the Galaxy - Recently rebranded by the Korlus Tourism Bureau, Korlus is attempting to revive itself after being named as a trash heap of a planet. That being said, there is plenty of scrap metal around to fuel industry for centuries to come. Industrial Complexes produce double Credits on Korluss.
Prefabricated Ship Components - Korlus is littered with various ship parts which can easily be reassembled and put into service, even if they have to be hauled to another planet to do so. Medium and Light Ships cost 10% less and take 1 month less to produce.
Cons: Sinister Reputation - Number two in the Terminus for murder per capita, Korlus isn’t exactly a safe place to raise a family, and because of this it is quite difficult to attract anyone to come visit or live on the planet who could go live on Illium instead. Urban Areas and Trade Routes produce 20% less credits each in Korlus-controlled space.
A Garbage Scow with a Climate - It’s no secret that most of the galaxy looks down on Korlus and the ships that get broken up there are not state-of-the-art. As such, finding usable upgrades in the wrecks is nearly impossible, and engaging manufacturers who want cash up front very expensive. Starship Upgrades cost 10% more.

by The GAmeTopians » Thu Nov 12, 2020 1:31 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by Greater Istanistan » Thu Nov 12, 2020 1:33 pm

by Revlona » Thu Nov 12, 2020 1:36 pm
G-Tech Corporation wrote:Revlona wrote:Faction Name: Republic of Korlus
Leader: Captain-General Savannah Gurel
Citadel Council Member: NA
Diplomatic Relations:Korlus has long been regarded by the rest of the galaxy as the "Garbage Scow of the Galaxy", being regarded with scorn and poorly disguised, if disguised at all, disgust. This has
History: Korlus has long been regarded as the trash heap of the galaxy, one Citadel Councilor even calling it the "Garbage Scow of the Galaxy". The planet is second in the terminus system for Murder rates and 1st in offworlder murder rates. This has been changing slowly, some thanks being given to the former Planetary Administration, but almost all thanks should be given to the current government. We must look a dozen years into the past to see how this came about. In 2170 the Blue Suns Mercenary company, which calls Korlus its home, experienced a quick and unexpected upheaval as a then unknown name took control. Captain Savnnah Gurel, a former human N7, came to take control of the organization and reform it to be a better fighting force. The Blue Suns took few missions in the first few years of Gurels leadership, instead focusing on training and consolidating its power on Korlus. The reason for this came to be apparent in 2174 when the Blue Suns launched a quick and bloodless coup against the planets government, establishing control over the planet and securing the allegiance of a majority of the planets military forces, including the entire space fleet.
Using this extra strength along with trained civilian volunteers, the new Military Government of Korlus launched a 4 year War Against crime. This war was long and very bloody thanks to several Krogan battlegroups launched campaigns against the government. By the year 2178 the war had ended, thousands on both sides having died to secure a clear victory for the new government.
Since then the government has focused on rebuilding the planet and building up the infrastructure of the planet.
Infrastructure and Held Worlds: Korlus
11x Industrial Complexes - 220 credits
1x Mining Complex - 15 Credits
1x Shipyard - 75 Credits
1x Planetary Fuel Depot - 20 credits
1x Small spaceport - 120 credits
1x Urban Areas - 150 credits
Claimed Worlds: Anhur, Wrill, Illium, Hesktok, Odasst
Military:
2 Battlegroup Carriers - 90 Credits
3 Battlecruisers - 180 Credits
1 Heavy Cruiser - Free
10 Destroyers - Free
5 Frigates - Free
2 Transports - Free
4 Interceptor Wings - 28 credits
4 Fighter Wings - 24 Credits
4 infantry divisions - 40 Credits
1 Armored Division - 25 credits
1 Anti Orbital Missile force - 10 Credits
Blue Suns mercenary company
a) On Planet Forces(Ground Battalions and Docked Ships):
Korlus:
4 infantry Divisions
1 Armored Division
1 Anti Orbital Division
Blue Suns
b) Space Fleets (If orbiting a Planet state: 'Orbit of ____". Stationed Ground Battalions go in Transport.):
Korlus:
2 Battlegroup carriers (2 interceptor and 2 fighter wings each)
3 Battlecruisers
1 Heavy Cruiser
10 Destroyers
5 Frigates
2 Transports
RP Example: Literally my most recent post
Questions and Suggestions: I think I did this right
S13Pros:
Recycling Center of the Galaxy - Recently rebranded by the Korlus Tourism Bureau, Korlus is attempting to revive itself after being named as a trash heap of a planet. That being said, there is plenty of scrap metal around to fuel industry for centuries to come. Industrial Complexes produce double Credits on Korluss.
Prefabricated Ship Components - Korlus is littered with various ship parts which can easily be reassembled and put into service, even if they have to be hauled to another planet to do so. Medium and Light Ships cost 10% less and take 1 month less to produce.
Cons: Sinister Reputation - Number two in the Terminus for murder per capita, Korlus isn’t exactly a safe place to raise a family, and because of this it is quite difficult to attract anyone to come visit or live on the planet who could go live on Illium instead. Urban Areas and Trade Routes produce 20% less credits each in Korlus-controlled space.
A Garbage Scow with a Climate - It’s no secret that most of the galaxy looks down on Korlus and the ships that get broken up there are not state-of-the-art. As such, finding usable upgrades in the wrecks is nearly impossible, and engaging manufacturers who want cash up front very expensive. Starship Upgrades cost 10% more.
Hmm. No huge issues here. Let's see.
You have too many Industrial Complexes - the most that can be built, even on a Garden World, are 4. And Korlus I would probably class as a Terran, at best, Hostile more likely.
Also, though I don't mind the Blue Suns being part of the new government, they'd be assets folded into the government, not a nebulous outside force. Mainly, you need to pay for those assets if you want them.

by The GAmeTopians » Thu Nov 12, 2020 1:36 pm

Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by G-Tech Corporation » Thu Nov 12, 2020 1:39 pm
Greater Istanistan wrote:Gonna cautiously reserve the salarians
The GAmeTopians wrote:Well the other one I was considering just got reserved, so I guess I'll reserve the Turians

by Revlona » Thu Nov 12, 2020 1:40 pm
Revlona wrote:Faction Name: Republic of Korlus
Leader: Captain-General Savannah Gurel
Citadel Council Member: NA
Diplomatic Relations:Korlus has long been regarded by the rest of the galaxy as the "Garbage Scow of the Galaxy", being regarded with scorn and poorly disguised, if disguised at all, disgust. This has
History: Korlus has long been regarded as the trash heap of the galaxy, one Citadel Councilor even calling it the "Garbage Scow of the Galaxy". The planet is second in the terminus system for Murder rates and 1st in offworlder murder rates. This has been changing slowly, some thanks being given to the former Planetary Administration, but almost all thanks should be given to the current government. We must look a dozen years into the past to see how this came about. In 2170 the Blue Suns Mercenary company, which calls Korlus its home, experienced a quick and unexpected upheaval as a then unknown name took control. Captain Savnnah Gurel, a former human N7, came to take control of the organization and reform it to be a better fighting force. The Blue Suns took few missions in the first few years of Gurels leadership, instead focusing on training and consolidating its power on Korlus. The reason for this came to be apparent in 2174 when the Blue Suns launched a quick and bloodless coup against the planets government, establishing control over the planet and securing the allegiance of a majority of the planets military forces, including the entire space fleet.
Using this extra strength along with trained civilian volunteers, the new Military Government of Korlus launched a 4 year War Against crime. This war was long and very bloody thanks to several Krogan battlegroups launched campaigns against the government. By the year 2178 the war had ended, thousands on both sides having died to secure a clear victory for the new government.
Since then the government has focused on rebuilding the planet and building up the infrastructure of the planet.
Infrastructure and Held Worlds: Korlus
2x Industrial Complexes - 40 credits
4x Mining Complex - 60 Credits
1x Shipyard - 75 Credits
4x Planetary Fuel Depot - 80 credits
1x Small spaceport - 120 credits
1x Urban Areas - 150 credits
1x Gambling Den - 75 credits
Claimed Worlds: Anhur, Wrill, Illium, Hesktok, Odasst
Military:
2 Battlegroup Carriers - 90 Credits
3 Battlecruisers - 180 Credits
1 Heavy Cruiser - Free
10 Destroyers - Free
5 Frigates - Free
2 Transports - Free
4 Interceptor Wings - 28 credits
4 Fighter Wings - 24 Credits
4 infantry divisions - 40 Credits
1 Armored Division - 25 credits
1 Anti Orbital Missile force - 10 Credits
a) On Planet Forces(Ground Battalions and Docked Ships):
Korlus:
4 infantry Divisions
1 Armored Division
1 Anti Orbital Division
b) Space Fleets (If orbiting a Planet state: 'Orbit of ____". Stationed Ground Battalions go in Transport.):
Korlus:
2 Battlegroup carriers (2 interceptor and 2 fighter wings each)
3 Battlecruisers
1 Heavy Cruiser
10 Destroyers
5 Frigates
2 Transports
RP Example: Literally my most recent post
Questions and Suggestions: I think I did this right
S13Pros:
Recycling Center of the Galaxy - Recently rebranded by the Korlus Tourism Bureau, Korlus is attempting to revive itself after being named as a trash heap of a planet. That being said, there is plenty of scrap metal around to fuel industry for centuries to come. Industrial Complexes produce double Credits on Korluss.
Prefabricated Ship Components - Korlus is littered with various ship parts which can easily be reassembled and put into service, even if they have to be hauled to another planet to do so. Medium and Light Ships cost 10% less and take 1 month less to produce.
Cons: Sinister Reputation - Number two in the Terminus for murder per capita, Korlus isn’t exactly a safe place to raise a family, and because of this it is quite difficult to attract anyone to come visit or live on the planet who could go live on Illium instead. Urban Areas and Trade Routes produce 20% less credits each in Korlus-controlled space.
A Garbage Scow with a Climate - It’s no secret that most of the galaxy looks down on Korlus and the ships that get broken up there are not state-of-the-art. As such, finding usable upgrades in the wrecks is nearly impossible, and engaging manufacturers who want cash up front very expensive. Starship Upgrades cost 10% more.

by Segmentia » Thu Nov 12, 2020 1:41 pm

by Revlona » Thu Nov 12, 2020 1:44 pm
Segmentia wrote:It's going to be different having a full Council...

by G-Tech Corporation » Thu Nov 12, 2020 1:44 pm
Revlona wrote:is this better?

by Segmentia » Thu Nov 12, 2020 1:44 pm


by The Empire of Tau » Thu Nov 12, 2020 1:47 pm

by Revlona » Thu Nov 12, 2020 1:49 pm
Revlona wrote:Faction Name: Republic of Korlus
Leader: Captain-General Savannah Gurel
Citadel Council Member: NA
Diplomatic Relations:Korlus has long been regarded by the rest of the galaxy as the "Garbage Scow of the Galaxy", being regarded with scorn and poorly disguised, if disguised at all, disgust. This has
History: Korlus has long been regarded as the trash heap of the galaxy, one Citadel Councilor even calling it the "Garbage Scow of the Galaxy". The planet is second in the terminus system for Murder rates and 1st in offworlder murder rates. This has been changing slowly, some thanks being given to the former Planetary Administration, but almost all thanks should be given to the current government. We must look a dozen years into the past to see how this came about. In 2170 the Blue Suns Mercenary company, which calls Korlus its home, experienced a quick and unexpected upheaval as a then unknown name took control. Captain Savnnah Gurel, a former human N7, came to take control of the organization and reform it to be a better fighting force. The Blue Suns took few missions in the first few years of Gurels leadership, instead focusing on training and consolidating its power on Korlus. The reason for this came to be apparent in 2174 when the Blue Suns launched a quick and bloodless coup against the planets government, establishing control over the planet and securing the allegiance of a majority of the planets military forces, including the entire space fleet.
Using this extra strength along with trained civilian volunteers, the new Military Government of Korlus launched a 4 year War Against crime. This war was long and very bloody thanks to several Krogan battlegroups launched campaigns against the government. By the year 2178 the war had ended, thousands on both sides having died to secure a clear victory for the new government.
Since then the government has focused on rebuilding the planet and building up the infrastructure of the planet.
Infrastructure and Held Worlds: Korlus 590/600
2x Industrial Complexes - 40 credits
4x Mining Complex - 60 Credits
1x Shipyard - 75 Credits
1x Planetary Fuel Depot - 20 credits
1x Small spaceport - 120 credits
1x Urban Areas - 150 credits
1x Gambling Den - 75 credits
1x Mining Ship - 50 credits
Claimed Worlds: Anhur, Wrill, Illium, Hesktok, Odasst
Military: 397/400
2 Battlegroup Carriers - 90 Credits
3 Battlecruisers - 180 Credits
1 Heavy Cruiser - Free
10 Destroyers - Free
5 Frigates - Free
2 Transports - Free
4 Interceptor Wings - 28 credits
4 Fighter Wings - 24 Credits
4 infantry divisions - 40 Credits
1 Armored Division - 25 credits
1 Anti Orbital Missile force - 10 Credits
a) On Planet Forces(Ground Battalions and Docked Ships):
Korlus:
4 infantry Divisions
1 Armored Division
1 Anti Orbital Division
b) Space Fleets (If orbiting a Planet state: 'Orbit of ____". Stationed Ground Battalions go in Transport.):
Korlus:
2 Battlegroup carriers (2 interceptor and 2 fighter wings each)
3 Battlecruisers
1 Heavy Cruiser
10 Destroyers
5 Frigates
2 Transports
RP Example: Literally my most recent post
Questions and Suggestions: I think I did this right
S13Pros:
Recycling Center of the Galaxy - Recently rebranded by the Korlus Tourism Bureau, Korlus is attempting to revive itself after being named as a trash heap of a planet. That being said, there is plenty of scrap metal around to fuel industry for centuries to come. Industrial Complexes produce double Credits on Korluss.
Prefabricated Ship Components - Korlus is littered with various ship parts which can easily be reassembled and put into service, even if they have to be hauled to another planet to do so. Medium and Light Ships cost 10% less and take 1 month less to produce.
Cons: Sinister Reputation - Number two in the Terminus for murder per capita, Korlus isn’t exactly a safe place to raise a family, and because of this it is quite difficult to attract anyone to come visit or live on the planet who could go live on Illium instead. Urban Areas and Trade Routes produce 20% less credits each in Korlus-controlled space.
A Garbage Scow with a Climate - It’s no secret that most of the galaxy looks down on Korlus and the ships that get broken up there are not state-of-the-art. As such, finding usable upgrades in the wrecks is nearly impossible, and engaging manufacturers who want cash up front very expensive. Starship Upgrades cost 10% more.

by G-Tech Corporation » Thu Nov 12, 2020 1:50 pm
Revlona wrote:Revlona wrote:Faction Name: Republic of Korlus
Leader: Captain-General Savannah Gurel
Citadel Council Member: NA
Diplomatic Relations:Korlus has long been regarded by the rest of the galaxy as the "Garbage Scow of the Galaxy", being regarded with scorn and poorly disguised, if disguised at all, disgust. This has
History: Korlus has long been regarded as the trash heap of the galaxy, one Citadel Councilor even calling it the "Garbage Scow of the Galaxy". The planet is second in the terminus system for Murder rates and 1st in offworlder murder rates. This has been changing slowly, some thanks being given to the former Planetary Administration, but almost all thanks should be given to the current government. We must look a dozen years into the past to see how this came about. In 2170 the Blue Suns Mercenary company, which calls Korlus its home, experienced a quick and unexpected upheaval as a then unknown name took control. Captain Savnnah Gurel, a former human N7, came to take control of the organization and reform it to be a better fighting force. The Blue Suns took few missions in the first few years of Gurels leadership, instead focusing on training and consolidating its power on Korlus. The reason for this came to be apparent in 2174 when the Blue Suns launched a quick and bloodless coup against the planets government, establishing control over the planet and securing the allegiance of a majority of the planets military forces, including the entire space fleet.
Using this extra strength along with trained civilian volunteers, the new Military Government of Korlus launched a 4 year War Against crime. This war was long and very bloody thanks to several Krogan battlegroups launched campaigns against the government. By the year 2178 the war had ended, thousands on both sides having died to secure a clear victory for the new government.
Since then the government has focused on rebuilding the planet and building up the infrastructure of the planet.
Infrastructure and Held Worlds: Korlus 590/600
2x Industrial Complexes - 40 credits
4x Mining Complex - 60 Credits
1x Shipyard - 75 Credits
1x Planetary Fuel Depot - 20 credits
1x Small spaceport - 120 credits
1x Urban Areas - 150 credits
1x Gambling Den - 75 credits
1x Mining Ship - 50 credits
Claimed Worlds: Anhur, Wrill, Illium, Hesktok, Odasst
Military: 397/400
2 Battlegroup Carriers - 90 Credits
3 Battlecruisers - 180 Credits
1 Heavy Cruiser - Free
10 Destroyers - Free
5 Frigates - Free
2 Transports - Free
4 Interceptor Wings - 28 credits
4 Fighter Wings - 24 Credits
4 infantry divisions - 40 Credits
1 Armored Division - 25 credits
1 Anti Orbital Missile force - 10 Credits
a) On Planet Forces(Ground Battalions and Docked Ships):
Korlus:
4 infantry Divisions
1 Armored Division
1 Anti Orbital Division
b) Space Fleets (If orbiting a Planet state: 'Orbit of ____". Stationed Ground Battalions go in Transport.):
Korlus:
2 Battlegroup carriers (2 interceptor and 2 fighter wings each)
3 Battlecruisers
1 Heavy Cruiser
10 Destroyers
5 Frigates
2 Transports
RP Example: Literally my most recent post
Questions and Suggestions: I think I did this right
S13Pros:
Recycling Center of the Galaxy - Recently rebranded by the Korlus Tourism Bureau, Korlus is attempting to revive itself after being named as a trash heap of a planet. That being said, there is plenty of scrap metal around to fuel industry for centuries to come. Industrial Complexes produce double Credits on Korluss.
Prefabricated Ship Components - Korlus is littered with various ship parts which can easily be reassembled and put into service, even if they have to be hauled to another planet to do so. Medium and Light Ships cost 10% less and take 1 month less to produce.
Cons: Sinister Reputation - Number two in the Terminus for murder per capita, Korlus isn’t exactly a safe place to raise a family, and because of this it is quite difficult to attract anyone to come visit or live on the planet who could go live on Illium instead. Urban Areas and Trade Routes produce 20% less credits each in Korlus-controlled space.
A Garbage Scow with a Climate - It’s no secret that most of the galaxy looks down on Korlus and the ships that get broken up there are not state-of-the-art. As such, finding usable upgrades in the wrecks is nearly impossible, and engaging manufacturers who want cash up front very expensive. Starship Upgrades cost 10% more.
Ok, fixed the fuel depots and purchased a mining vessel, how is this?
by Ralnis » Thu Nov 12, 2020 1:55 pm

by The GAmeTopians » Thu Nov 12, 2020 1:56 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by Lunas Legion » Thu Nov 12, 2020 1:59 pm
The GAmeTopians wrote:Meanwhile, the Turians aren't quite as powerful as they seem, because our leader is inevitably going to betray us.

by The Empire of Tau » Thu Nov 12, 2020 2:01 pm

by The GAmeTopians » Thu Nov 12, 2020 2:03 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by G-Tech Corporation » Thu Nov 12, 2020 2:06 pm
The GAmeTopians wrote:Probably not, but I don't see any way that I could actually stop it from happening
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