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The New Byzantine II
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Founded: May 05, 2015
Inoffensive Centrist Democracy

Postby The New Byzantine II » Thu Nov 19, 2020 7:54 am

Ormata wrote:
The New Byzantine II wrote:Mind if I roleplay as the Zann Consortium? Since this is after Endor, I assume that the Battle for the Eclipse hasn't happened yet.


I am both disgusted and intrigued.

I understand that you are disgusted by this since the Zann Consortium is pretty much an OP criminal empire faction post-Battle of Hypori against the Cartel which happened 2 years before the Battle of Endor.

Draos wrote:
The New Byzantine II wrote:Mind if I roleplay as the Zann Consortium? Since this is after Endor, I assume that the Battle for the Eclipse hasn't happened yet.

I'm kinda skeptical just because you'd kind of overpower any of the other smuggler/crime factions except maybe a hutt cartel ngl.

Zann Consortium overpowers Hutt Cartel after the Battle of Hypori which makes them the new bosses of the galactic underworld. That depends if the OP wants me to RP as the juggernaut Consortium. Galactic Civil War isn't just about the Rebel Alliance vs. the Empire though.
Formerly The New Byzantine. Your typical NationStates member since late 2014.
Just call me Byzantine/TNB/Byz because no one really calls me The New Byzantine.

Left-wing nationalist, civic nationalist and a social democratic corporatist.

Kumbhalgarh wrote:Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back.

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Tysklandia
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Ex-Nation

Postby Tysklandia » Thu Nov 19, 2020 8:14 am

The compliments ofbtye SSD would be massive in theory, but mayhaps we can play with supply issues and the quantity of available pilots to make it less massive.

The size of the rebellion is difficult to quantify at this point, especially the size of their fleets and manpower.

In the EU, the rebellion continued to siphon defectors and used raid after raid to drain the empire of goods, fuel and manpower to turn its fleet size against itself. Capturing ships was also a huge deal in and off itself. Let alone the massive infighting that occurred, depleting the imperial war machine.

We really need a fancy Ackbhar type character :/

For the criminals, i do want a proper criminal empire player. Think of the glorious propaganda we could use! The rebels are just creating chaos and making room for these terrible criminals!

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Strala
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Founded: Oct 25, 2017
Psychotic Dictatorship

Postby Strala » Thu Nov 19, 2020 9:34 am

Tysklandia wrote:The compliments ofbtye SSD would be massive in theory, but mayhaps we can play with supply issues and the quantity of available pilots to make it less massive.

The size of the rebellion is difficult to quantify at this point, especially the size of their fleets and manpower.

In the EU, the rebellion continued to siphon defectors and used raid after raid to drain the empire of goods, fuel and manpower to turn its fleet size against itself. Capturing ships was also a huge deal in and off itself. Let alone the massive infighting that occurred, depleting the imperial war machine.

We really need a fancy Ackbhar type character :/

For the criminals, i do want a proper criminal empire player. Think of the glorious propaganda we could use! The rebels are just creating chaos and making room for these terrible criminals!

I agree that we should have an Ackbar type of character. We need more New Alliance characters in general, especially Mon Calamari characters to man and operate their Star cruisers. Honestly, I was planning on making a medium-sized flotilla, but seeing these humongous remnant factions, I might need to add more ships if no one else apps as a Rebel character.

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Tysklandia
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Postby Tysklandia » Thu Nov 19, 2020 9:55 am

Strala wrote:
Tysklandia wrote:The compliments ofbtye SSD would be massive in theory, but mayhaps we can play with supply issues and the quantity of available pilots to make it less massive.

The size of the rebellion is difficult to quantify at this point, especially the size of their fleets and manpower.

In the EU, the rebellion continued to siphon defectors and used raid after raid to drain the empire of goods, fuel and manpower to turn its fleet size against itself. Capturing ships was also a huge deal in and off itself. Let alone the massive infighting that occurred, depleting the imperial war machine.

We really need a fancy Ackbhar type character :/

For the criminals, i do want a proper criminal empire player. Think of the glorious propaganda we could use! The rebels are just creating chaos and making room for these terrible criminals!

I agree that we should have an Ackbar type of character. We need more New Alliance characters in general, especially Mon Calamari characters to man and operate their Star cruisers. Honestly, I was planning on making a medium-sized flotilla, but seeing these humongous remnant factions, I might need to add more ships if no one else apps as a Rebel character.


Well, it is a danger I suppose. The thing is, these huge numbers are seperated across dozens of systems, hundreds of worlds and are NECCESARY. Worlds not guarded by SD's or other ships are AT RISK of revolt, riots and open rebellion.
A medium sized flotilla could like win multiple engagements, considering you are attacking Imperial squadrons you have selected for yourself.
That is the whole deal of the rebellion, you keep striking at the Empire, while they succumb due to internal revolt, supply shortages, lack of new personel and low morale.

Prime rebel strategy:
* Use your advanced starfighters to scout and raid
* find out what the enemy has and where
* Strike where he is weakest
* Cause as much damage as possible
* Escape before he can reinforce


At this point in time, the combined Rebellion fleet would still be smaller than the Empire, but that isn't an issue. The rebellion has allways used the tactic of local superiority or fast raids. In the EU, they do that for years after 4BBY.
It will likely still take some time, before the Rebellion can build enough ships to challenge the key fortress worlds of the Empire, but the rebellion doesn't really need to do that.

They consolidate, they create the New republic and continue to bleed the Empire, through raids, tactical strikes and promoting their pilots and soldiers to desert.

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Ormata
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Iron Fist Socialists

Postby Ormata » Thu Nov 19, 2020 7:05 pm

Application for Titan Command is complete.

Tysklandia wrote:Well, it is a danger I suppose. The thing is, these huge numbers are seperated across dozens of systems, hundreds of worlds and are NECCESARY. Worlds not guarded by SD's or other ships are AT RISK of revolt, riots and open rebellion.
A medium sized flotilla could like win multiple engagements, considering you are attacking Imperial squadrons you have selected for yourself.
That is the whole deal of the rebellion, you keep striking at the Empire, while they succumb due to internal revolt, supply shortages, lack of new personel and low morale.

Prime rebel strategy:
* Use your advanced starfighters to scout and raid
* find out what the enemy has and where
* Strike where he is weakest
* Cause as much damage as possible
* Escape before he can reinforce

At this point in time, the combined Rebellion fleet would still be smaller than the Empire, but that isn't an issue. The rebellion has allways used the tactic of local superiority or fast raids. In the EU, they do that for years after 4BBY.
It will likely still take some time, before the Rebellion can build enough ships to challenge the key fortress worlds of the Empire, but the rebellion doesn't really need to do that.

They consolidate, they create the New republic and continue to bleed the Empire, through raids, tactical strikes and promoting their pilots and soldiers to desert.


Yeah we definitely need a proper ADM. Ackbar style of character, if not the fish man himself. Unsure if we have any players who'd do him justice but that's just me feeling that he's a monolith. Overall trying to use prime Rebel strategy as you so put it will be...entertaining.

I look forward to it.
Last edited by Ormata on Thu Nov 19, 2020 7:05 pm, edited 1 time in total.

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Strala
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Psychotic Dictatorship

Postby Strala » Thu Nov 19, 2020 8:15 pm

It would be interesting to stumble upon smaller Imperial patrols with the Emancipator. I wonder how they would react if they were suddenly attacked by a ship presumed to be friendly. Maybe I can cause some infighting among the Imperial Remnant factions with that action. I also wonder if I should have Rouge wing attached to the Emancipator or use tie fighters instead.
Last edited by Strala on Thu Nov 19, 2020 8:25 pm, edited 1 time in total.

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Ormata
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Postby Ormata » Thu Nov 19, 2020 8:37 pm

Strala wrote:It would be interesting to stumble upon smaller Imperial patrols with the Emancipator. I wonder how they would react if they were suddenly attacked by a ship presumed to be friendly. Maybe I can cause some infighting among the Imperial Remnant factions with that action. I also wonder if I should have Rouge wing attached to the Emancipator or use tie fighters instead.


Emancipator would be assumed enemy due to the following factors:
  • Registered vessel (Every warship has a registry number)
  • Incorrect IFF codes (IFF is changed on a relatively frequent basis and she won't have the most up to date codes)
  • Imperial I-class vessels don't just randomly pop out of nowhere on the hyperlane
Trust me when I say that she will, if encountered by Titan Command elements, be challenged and ordered to stand down shields/weapons/engines and stand by for boarding parties.

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Strala
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Psychotic Dictatorship

Postby Strala » Thu Nov 19, 2020 8:40 pm

Ormata wrote:
Strala wrote:It would be interesting to stumble upon smaller Imperial patrols with the Emancipator. I wonder how they would react if they were suddenly attacked by a ship presumed to be friendly. Maybe I can cause some infighting among the Imperial Remnant factions with that action. I also wonder if I should have Rouge wing attached to the Emancipator or use tie fighters instead.


Emancipator would be assumed enemy due to the following factors:
  • Registered vessel (Every warship has a registry number)
  • Incorrect IFF codes (IFF is changed on a relatively frequent basis and she won't have the most up to date codes)
  • Imperial I-class vessels don't just randomly pop out of nowhere on the hyperlane
Trust me when I say that she will, if encountered by Titan Command elements, be challenged and ordered to stand down shields/weapons/engines and stand by for boarding parties.

Oh. I guess I'll just attach Rouge wing to it then. How much damage would an ISD based proton beam cannon do to a fellow ISD or ISD II? I don't think it would do much against an SSD.

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Ormata
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Postby Ormata » Thu Nov 19, 2020 8:47 pm

Strala wrote:Oh. I guess I'll just attach Rouge wing to it then. How much damage would an ISD based proton beam cannon do to a fellow ISD or ISD II? I don't think it would do much against an SSD.


Frankly? No idea. Unsure if you want to use that sort of weapon considering the lack of spare parts / experienced maintenance crew it would have, not to mention the fact that (I'd imagine) that system probably has so, so many weak points in it's design that to operate it is to roll the die and hope you don't get the "Ship blows up" option. Probably has a limited range compared to turbolasers (Like SPAAT/i artillery) and atrocious energy requirements. Keep in mind that I'm saying this with absolutely no idea of the scale/type of the proton beam cannon since Empire at War doesn't have that model as a unique one, instead using the normal Imp-II one. There's a reason why when it was put into NR service it lost the cannon.

By the way, it's Rogue Squadron, not Rouge wing...I think.
Last edited by Ormata on Thu Nov 19, 2020 9:05 pm, edited 2 times in total.

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Tyunmen
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Ex-Nation

Postby Tyunmen » Thu Nov 19, 2020 8:50 pm

Tagging this.

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Strala
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Postby Strala » Thu Nov 19, 2020 9:06 pm

Ormata wrote:
Strala wrote:Oh. I guess I'll just attach Rouge wing to it then. How much damage would an ISD based proton beam cannon do to a fellow ISD or ISD II? I don't think it would do much against an SSD.


Frankly? No idea. Unsure if you want to use that sort of weapon considering the lack of spare parts / experienced maintenance crew it would have, not to mention the fact that (I'd imagine) that system probably has so, so many weak points in it's design that to operate it is to roll the die and hope you don't get the "Ship blows up" option. Probably has a limited range compared to turbolasers (Like SPAAT/i artillery) and atrocious energy requirements. Keep in mind that I'm saying this with absolutely no idea of the scale/type of the proton beam cannon since Empire at War doesn't have that model as a unique one, instead using the normal Imp-II one. There's a reason why when it was put into NR service it lost the cannon.

By the way, it's Rogue Squadron, not Rouge Squadron.

True. Honestly, I don't think the Emancipator has lost its proton beam cannon just yet. I think that happened after 5 ABY in legends, so the Emancipator should still have its proton beam cannon, although I might get rid of it in favor of the improvements made by the NR. I appreciate your help in this and using Empire at War is still better than nothing at all. Also on Wookiepedia, it says that its compliment is Rouge Wing not Rouge Squadron.

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Ormata
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Postby Ormata » Thu Nov 19, 2020 9:08 pm

Strala wrote:True. Honestly, I don't think the Emancipator has lost its proton beam cannon just yet. I think that happened after 5 ABY in legends, so the Emancipator should still have its proton beam cannon, although I might get rid of it in favor of the improvements made by the NR. I appreciate your help in this and using Empire at War is still better than nothing at all. Also on Wookiepedia, it says that its compliment is Rouge Wing not Rouge Squadron.


Rogue Wing, then, not Rouge Wing.

No problem, I'm happy to help.

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Strala
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Postby Strala » Fri Nov 20, 2020 7:30 am

Ormata wrote:
Strala wrote:True. Honestly, I don't think the Emancipator has lost its proton beam cannon just yet. I think that happened after 5 ABY in legends, so the Emancipator should still have its proton beam cannon, although I might get rid of it in favor of the improvements made by the NR. I appreciate your help in this and using Empire at War is still better than nothing at all. Also on Wookiepedia, it says that its compliment is Rouge Wing not Rouge Squadron.


Rogue Wing, then, not Rouge Wing.

No problem, I'm happy to help.

Ah, I see. Yeah, I spelled Rogue wrong. oof

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Ormata
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Postby Ormata » Fri Nov 20, 2020 7:48 am

Strala wrote:
Ormata wrote:
Rogue Wing, then, not Rouge Wing.

No problem, I'm happy to help.

Ah, I see. Yeah, I spelled Rogue wrong. oof


Will you be starting off at Fondor as well, for the Rebel attack? Trying to get a picture of everything in my head.

If so, ah...good luck. May arrive a little late but should shake stuff up.
Last edited by Ormata on Fri Nov 20, 2020 7:49 am, edited 1 time in total.

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Tysklandia
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Postby Tysklandia » Fri Nov 20, 2020 8:24 am

Ormata wrote:
Strala wrote:Ah, I see. Yeah, I spelled Rogue wrong. oof


Will you be starting off at Fondor as well, for the Rebel attack? Trying to get a picture of everything in my head.

If so, ah...good luck. May arrive a little late but should shake stuff up.


As Imperials, we just need to make sure we realize that our fleets can't be everywhere at once I reckon.
With a rebel orbital strike, it somewhat depends which ships would be available and be close enough to interfere.

If a SSD was within 5 minutes jump of Fondor as the rebels knew about it, they would likely never move forward to attack it I reckon :p

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Strala
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Postby Strala » Fri Nov 20, 2020 8:38 am

Ormata wrote:
Strala wrote:Ah, I see. Yeah, I spelled Rogue wrong. oof


Will you be starting off at Fondor as well, for the Rebel attack? Trying to get a picture of everything in my head.

If so, ah...good luck. May arrive a little late but should shake stuff up.

I would most likely be starting off at Fondor. I assume you're going to be sending in a few SSDs. If that happens, I will try to flee as soon as possible.

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Tysklandia
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Postby Tysklandia » Fri Nov 20, 2020 8:55 am

Strala wrote:
Ormata wrote:
Will you be starting off at Fondor as well, for the Rebel attack? Trying to get a picture of everything in my head.

If so, ah...good luck. May arrive a little late but should shake stuff up.

I would most likely be starting off at Fondor. I assume you're going to be sending in a few SSDs. If that happens, I will try to flee as soon as possible.


We would need to avoid that situation as much as possible. A lot of the charm in Star Wars is the "lower" scale battles. They are more tense and enjoyable in many cases. Few people are going to enjoy a star wars game where every single battle involved SSD's.

Personally, I would like to start with a smaller, battle. Or mayhaps an large Imperial task force arrives late in the battle, allowing the rebels some time to have a chance to achieve their goals in the battle, before being forced to escape.

Critical and pivotal space battles, involving huge fleets should be rare and events we build up towards, in my opinion. Hence why smugglers, pirate and rebel players need to make sure they "scout ahead", so Imperial players can't just pull SSD's and entire fleets out of their hats every time things don't go their way :p


BTW, outside of the Clear and blatent spelling and syntax mistakes I will correct in the next few days, do people like the characters and factions I drew up? Any ideas I could change or adapt?

I like the Titan command, the character feels "real" to me too. I might read her bio another half dozen times for inspiration so I can fix my own characters up a bit more.
I always need like a dozen drafts before my stuff becomes decent xD
Last edited by Tysklandia on Fri Nov 20, 2020 8:58 am, edited 1 time in total.

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Strala
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Psychotic Dictatorship

Postby Strala » Fri Nov 20, 2020 3:10 pm

Name: New Republic Sixth Defense Fleet
Leader:Adm. Liu Bao Rui
Type: New Republic Fleet
Number of Members:
New Republic Sixth Defense Fleet
Number and Types of Ships:
Capital Ships
1 x Modified Imperial I class Star Destroyer: Emancipator
1 x Lucrehulk class Battleships(refitted): Freedom
2 x Victory I class Star Destroyer
1 x MC75 Star Cruiser

Cruisers and Frigates
15 x Dreadnought class Heavy Cruiser
25 x EF-76 Nubelon-B class Frigate
6 x Vindicator class Heavy Cruiser (captured)
4 x Quesar Fire class Cruiser Carrier

Corvettes, Escorts, and Support Ships
100 x CR70 Corvette
70 x CR90 Corvette
250 x X4 Gunship
60 x GR-75 Medium Transport

Starfighters
T-65 X-wing starfighter(3/8)
A/SF-01 B-wing starfighter(1/8)
BTL Y-wing starfighter(1/8)
RZ-1 A-wing interceptor(1/4)
UT-60D U-wing starfighter(1/8)

Base(s): Sullust
Resources: SoroSub facilities
Description:
Backstory: WIP
Last edited by Strala on Tue Nov 24, 2020 8:05 am, edited 5 times in total.

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Ormata
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Postby Ormata » Fri Nov 20, 2020 3:58 pm

Tysklandia wrote:
Strala wrote:I would most likely be starting off at Fondor. I assume you're going to be sending in a few SSDs. If that happens, I will try to flee as soon as possible.


We would need to avoid that situation as much as possible. A lot of the charm in Star Wars is the "lower" scale battles. They are more tense and enjoyable in many cases. Few people are going to enjoy a star wars game where every single battle involved SSD's.

Personally, I would like to start with a smaller, battle. Or mayhaps an large Imperial task force arrives late in the battle, allowing the rebels some time to have a chance to achieve their goals in the battle, before being forced to escape.

Critical and pivotal space battles, involving huge fleets should be rare and events we build up towards, in my opinion. Hence why smugglers, pirate and rebel players need to make sure they "scout ahead", so Imperial players can't just pull SSD's and entire fleets out of their hats every time things don't go their way :p

BTW, outside of the Clear and blatent spelling and syntax mistakes I will correct in the next few days, do people like the characters and factions I drew up? Any ideas I could change or adapt?

I like the Titan command, the character feels "real" to me too. I might read her bio another half dozen times for inspiration so I can fix my own characters up a bit more.
I always need like a dozen drafts before my stuff becomes decent xD


I should make things clear that I do not intend to send in my SSDs, Battlecruiser, or indeed any majority of my ISDs for Fondor nor, really, any upcoming recent battle. The reason for this is quite simple; in EU, my two SSDs are discovered abandoned at Deep 3 because Harrsk is Harrsk doing stupid Harrsk things. They weren't completed at that time, nor more importantly were they known at all. Pellaeon, who had taken command over the Warlords, found out about them only then. Halder has pushed for their completion by sacrificing her planetary assets, turning Titan Command into a purely naval force with no 'territory' to speak of. As such, being unknown assets, New Republic Intelligence has to find out about my SSDs. I do not intend to reveal my Queen pieces at such an...unimportant and small battle. As such, I'll be sending into Fondor the 16th Squadron and the 16th Squadron only, to which I will draw an ORBAT for shortly.

Thank you for the compliment on Titan Command! Tried to make it real, mostly by looking into WW2 generals (Patton, really) and using that as a framework with the movie (Patton) giving me a lot of the images, the voice and tone. Biography was fun to write.

I do like the characters you've drawn up so far, though I'll admit that the spelling and syntax has been mildly distracting.

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Tysklandia
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Postby Tysklandia » Fri Nov 20, 2020 4:18 pm

Ormata wrote:
Tysklandia wrote:
We would need to avoid that situation as much as possible. A lot of the charm in Star Wars is the "lower" scale battles. They are more tense and enjoyable in many cases. Few people are going to enjoy a star wars game where every single battle involved SSD's.

Personally, I would like to start with a smaller, battle. Or mayhaps an large Imperial task force arrives late in the battle, allowing the rebels some time to have a chance to achieve their goals in the battle, before being forced to escape.

Critical and pivotal space battles, involving huge fleets should be rare and events we build up towards, in my opinion. Hence why smugglers, pirate and rebel players need to make sure they "scout ahead", so Imperial players can't just pull SSD's and entire fleets out of their hats every time things don't go their way :p

BTW, outside of the Clear and blatent spelling and syntax mistakes I will correct in the next few days, do people like the characters and factions I drew up? Any ideas I could change or adapt?

I like the Titan command, the character feels "real" to me too. I might read her bio another half dozen times for inspiration so I can fix my own characters up a bit more.
I always need like a dozen drafts before my stuff becomes decent xD


I should make things clear that I do not intend to send in my SSDs, Battlecruiser, or indeed any majority of my ISDs for Fondor nor, really, any upcoming recent battle. The reason for this is quite simple; in EU, my two SSDs are discovered abandoned at Deep 3 because Harrsk is Harrsk doing stupid Harrsk things. They weren't completed at that time, nor more importantly were they known at all. Pellaeon, who had taken command over the Warlords, found out about them only then. Halder has pushed for their completion by sacrificing her planetary assets, turning Titan Command into a purely naval force with no 'territory' to speak of. As such, being unknown assets, New Republic Intelligence has to find out about my SSDs. I do not intend to reveal my Queen pieces at such an...unimportant and small battle. As such, I'll be sending into Fondor the 16th Squadron and the 16th Squadron only, to which I will draw an ORBAT for shortly.

Thank you for the compliment on Titan Command! Tried to make it real, mostly by looking into WW2 generals (Patton, really) and using that as a framework with the movie (Patton) giving me a lot of the images, the voice and tone. Biography was fun to write.

I do like the characters you've drawn up so far, though I'll admit that the spelling and syntax has been mildly distracting.


Yeaaah, I get that. I need a decent lot of time to figure out a good character or faction and I tend to blurb things out on paper. Normally I do that privatly on Word docx before posting them. But with me switching machines so much, using Nationstates as a draft saver is a copout sometimes.
But it does show everyone how horrible my writing can be, before I clean it up. xD

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Ormata
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Postby Ormata » Fri Nov 20, 2020 4:20 pm

Tysklandia wrote:Yeaaah, I get that. I need a decent lot of time to figure out a good character or faction and I tend to blurb things out on paper. Normally I do that privatly on Word docx before posting them. But with me switching machines so much, using Nationstates as a draft saver is a copout sometimes.
But it does show everyone how horrible my writing can be, before I clean it up. xD


I write everything on Google Drive to be honest with you. Characters, factions, posts, cowrites, everything.

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Tysklandia
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Postby Tysklandia » Fri Nov 20, 2020 4:56 pm

Ormata wrote:
Tysklandia wrote:Yeaaah, I get that. I need a decent lot of time to figure out a good character or faction and I tend to blurb things out on paper. Normally I do that privatly on Word docx before posting them. But with me switching machines so much, using Nationstates as a draft saver is a copout sometimes.
But it does show everyone how horrible my writing can be, before I clean it up. xD


I write everything on Google Drive to be honest with you. Characters, factions, posts, cowrites, everything.


I must admit, I forgot that was a thing... I'm using it right now xD

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Arthurs Corner
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Postby Arthurs Corner » Fri Nov 20, 2020 7:34 pm

Name: Tetan Civil Authority
Leader: Elected Parliament among the nobility known as the Korostad, Economics under Moff Rix Illian, Military control under Vice Admiral Gustav Ludendorf.
Type: Imperial Warlord
Base(s):
Tetan Naval Dockyards : An ancient set of shipyards orbiting the systems capital. Capable of servicing nearly two dozen Imperial Class Star Destroyers at a time, or hundreds of lighter warships, these shipyards are the key to the Tetan system’s dominance of the Deep Core. These shipyards also act as a port on the gateway of the extremely secretive Byss run, and as such, they are the site of a major base of the Imperial Ubiqatoire. During the reign of the Empire these dockyards primarily constructed the new Vigil class escort corvette and were responsible for both the dismantling and refitting of older Imperial ships like the Victory and Venator. With Palpatine’s exploration of the Deep Core gaining progress the fleet there was bolstered with the addition of a battlecruiser group, headed by the Secutor class Star Destroyer Grace of Fondor.
Kuar orbital mining facility: This facility, the largest planetary mine on this side of the Mid rim, is one of the greatest assets to the Tetan Authority. When the nobility decided to oust the Empire, it was the power invested in these facilities that convinced Vice Admiral Gustav Ludendorf to throw his lot into the revolution. Alongside the impressive mining facilities, countless ancient Tetan fortresses, along with 30 Golan two platforms installed by the CIS in the clone wars, protect the facility from outside threats.

Planets Controlled:
Empress Teta: Capital of the Authority, largest population center
Kuar: Major Mining Guild world, home to massive estates of the Tetan Nobility
Starswarm CL: member world of the Authority, home to a military service shipyard.
Symbia: Home of the third fleet, member world
Keeara Major: Member world

Population: 1.3 trillion

Fleet:
1 x Bellator- Emergence
2x Secutor class heavy carriers – Pride of Carida/ Grace of Fondor
1x Allegiance – Biting Edge
10x Tector class Star Destroyer – Whirlwind/imperium/Strength of Conviction/Sublimis/Infigo/Vindicta/Calumnian
10x ISD 1 – Rejuvinator/Incandescent/Pride of
5x ISD 2
10x Victory 1 Star Destroyer
10x Victory 2 Star destroyer
10x Victory 3 refit Star Destroyer
8x Venator Star Destroyer
45x Recusant cruisers ( on loan from wealthy Tetan nobles in the Mining Guild)
25- Strigida class heavy cruisers
25- Acclamator II class heavy cruisers
25- Dreadnought heavy cruisers
12- Immobilizer 418 cruisers
13- Gladiator Star Destroyers
30x Carrack Light Cruisers
30x Nebulon B frigates
15x Pelta class frigates (refitted to Imperial standards)
10x Escort carriers
20x Ton Falk carriers
200x Vigil class corvettes
50x DP20 gunships
50x Raider gunships


Resources: Vast mineral wealth from multiple deep core worlds formerly under mining guild control. Food reserves for the capital supplied from the Agri world of Symbia V, Carbonite deposits from all across the Tetan System. Massive credit reserves from the nobility and taxation upon shipping down the Byss run

Description:
While officially an Imperial successor state the Tetan Civil authority would balk at such claims. The goal of the organization is to finally achieve the ancient Tetan dream of becoming the preeminent culture of the galaxy, and as such it strives to exert maximum pressure on the worlds of the core and deep core. Uniquely among warlord states, it is an oligarchy, with a council formed of its top one percent, known as the Korostad, governing domestic policy. Meanwhile its economics and military are run by its former Moff and vice admiral, who threw their support behind the popular revolution against Imperial rule when it began. The traditional figurehead ruler is represented by the Empress of Teta, in this case Angela Kito
The Tetan Authority has some loose alliances with the Imperial Remnant, including allowances for trade to pass through into fortress worlds in the Deep Core, in exchange for taxation. However, rumors are that the Tetan customs ships are known to do more than routine inspections, supposedly stealing whole vessels from the Empire’s failing grip

Backstory:
While the Emperor’s corpse was still warm the winds of revolution were flaring in the Tetan system. An old enemy of Coruscant, and member world of the CIS during the Clone Wars, the Tetans were no friend to rule from Coruscant. Even the Moff in charge of the sector, Rix Illian, was not known to be the most loyal of Palpatine’s caucus. The systems Vice Admiral, a native born Tetan with the name of Gustav Ludendorf was similarly displeased with Coruscant. When news of the Emperor’s demise reached the deep core, and the Tetan people learned of the scattering of Death Squadron, the nobility and merchant classes of Teta declared their ultimatum, a new Tetan state free from Imperial control. To their surprise, not only did Rix and Gustav agree to their terms, but helped them seize control of the Imperial task force in control of the Tetan system, including the Bellator SSD which was undergoing refits to serve as a communications ship in the Byss defense force. With the Tetan navy under their control, and nearby systems with sizeable estates under the Nobles pledging allegiance the Tetan Civil Authority was born.

Vice Admiral Ludendorf, keeping his former rank, vowed to take control of the new Tetan first fleet, and advance the Tetan interests across the galaxy, Moff Rix on the other hand, took up a position as Secretary of Economic Development, putting him in command of the vast logistics chains keeping the city world of Teta running. A new electoral body of Nobles, the Korostad was formed to run the local government and handle all internal affairs, while ministers appointed by that board ran certain segments of the planet.

Soon the Tetan shipyards were back online, cranking out more Vigil class escorts for the fleet, and beginning construction of a new type of warship using Adegan crystals seized from a convoy meant for Byss during the revolution. Recusant cruisers, from the personal fleets of some of the wealthiest merchant families also joined the force, lending their antiquated but powerful firepower to the new Navy.

The first actions of the new navy were to intercept and destroy an Imperial task force sent to reconquer the system only a month after Endor. The enemy consisted of five ISDs and assorted escorts. They were destroyed with little to no losses on the Tetan side, and this was cause for celebration among the Tetan forces.

Now, with their borders secure and preparations underway for a major campaign, it is anyone’s guess as to the next intentions of the Tetan forces.

Notable Members:
Moff Rix Illian- Financial head of the Tetan Authority
Vice Admiral Gustav Ludendorf- Commander of the Tetan Fleets, commands Victory 3-star destroyer refit, Revanchist.
Lord Captain Firmius Deloran- Captain of the Nobility Merchant fleet- commands Recusant class destroyer Investment
Captain Lloyd Abrams- Captain of the Bellator class SSD Emergence
Lord Ernest Mccarter- Prime Minister of the Korostad.

Notable/Unusual ship designs:
Victory 3 class star destroyer: a refit undergoing just before the battle of Endor, this project attempted to upgrade the aging VSD 1s to the standard of the VSD 2 model. The resulting ship combined the heavy missile firepower of the VSD 1 with the speed and additional shielding of the VSD 2, resulting in a powerful model of the craft.

Strigida class stealth cruiser: An extremely powerful heavy cruiser built in absolute secrecy deep in the Tetan dockyards, this ship is the cinch pin in the Tetan naval strategy. While having only light armour and shields, and little to no point defense or conventional turbolasers, this craft is equipped with an extremely experimental cloaking device stolen from shipments to the Emperor’s personal vaults on Byss. However, due to the shield baffling nature of this device the Strigida must lower the cloak to fire its main weapons, 30 high power, long range concussion missile launchers. Alongside those weapons the Strigida has 7 Medium Turbolaser turrets, and five-point defense cannons. While 25 basic hulls have been completed of the class by this point, only four mount the experimental cloaking device, and the others are in various states of completion, awaiting mainly a new supply of Adegan crystals. Only 3 others are crewed at this point.

Weapons: 6x Dual MTLs, 30x long range concussion missile tubes, 5x Point Defense Cannons.

Crew: 2, 000 enlisted, 900 boarding troops, 500 specialist gunners, 50 engineering specialists

Hyperdrive rating: 4 while in cloak, 1.6 while without cloaking device

Communications: While in cloak communications are limited to a 30 light minute toghtbeam, while out of cloak it mounts a powerful Holonet transponder.
Last edited by Arthurs Corner on Sat Nov 21, 2020 9:57 am, edited 1 time in total.

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Arthurs Corner
Secretary
 
Posts: 37
Founded: Nov 20, 2020
Ex-Nation

Postby Arthurs Corner » Fri Nov 20, 2020 7:36 pm

Name: Ludendorf, Gustav
Faction: Tetan Authority
Appearance:
Standing at 6’0” Gustav Ludendorf is a fairly imposing figure on a bridge. He is middle aged, and stress and a life in the Imperial military are beginning to get to him. His medium length hair is beginning to show signs of grey, though its bronze shine can still be seen through it. His posture is rigid and straight, the result of many close calls with sanitation duty in the academy. He wears the drab, and fairly unadorned uniform of his time in the Empire, without the usual flair that warlords tend to export. His left breast carries the medals of his years of service, including a medal for courageous service he received for his actions as an anti-CIS revolutionary on Empress Teta during the Clone Wars. He carries the rank of Vice Admiral, despite commanding a force well above that rank.
Personality:
Loyal to his people, and unquestioning in his devotion to the Nobles he was raised to see as nearly god-like figures, Ludendorf would sacrifice everything for Empress Teta. He is headstrong and Ruthless when in duty, giving no quarter to those who threaten the safety of his people. While by no means a cruel commander, discipline aboard his ships is enforced strictly, and while serving under the Empire he received multiple commendations for the cleanliness and efficiency of his vessels.

The last thing Ludendorf could be described as would be a hands-off officer. When he is not commanding his Victory class, The Revanchist, he is planning out entire campaigns of conquest for the Tetan Authority. His skills in logistics, while not at the standards of Moff Rix Illian, are impressive, and his sense of tactics is profound and sometimes scary. In even just the few months since the battle of Endor he has drawn up multiple proposals for campaigns from the disruption of New Republic shipping across the core, to the conquest of the Imperial fortress worlds deeper in the core. Recently he has also began an exploration into the supply chains leading to Byss.

Loved by his troops, unquestioning in his loyalty to the Korostad, Ludendorf is the perfect commander for the Tetan forces. He is a riveting public speaker, engaging the many troops stationed on the Revanchist about the glory of Tetan culture and lauding on praises to the nobility. He is a true professional, strong in will and confidence, who will do whatever it takes to advance Teta’s interests.

Skills:
• Command & Tactics
• Logistics
• Degree in non-conventional warfare


Weapons: DL-6H heavy blaster pistol

Ship: Victory 3 class Star Destroyer Revanchist

Rank: Vice Admiral

Biography:

Born to a low high-class family on Empress Teta, Ludendorf grew up among a culture of nobles and academics. His father was a historian in the Tetan Archives, and his mother a linguist and diplomat for Teta. Life on Teta before the Clone Wars was marked by high tensions and a desire for increased autonomy, but young Ludendorf still attended the Republic academy on Empress Teta, and eventually left for the academy on Anaxes to gain a further education. His ten years on Anaxes, from when he was twelve, to when he graduated for his first assignment at 22, were marked with the stress signs of the failing Republic. A Planetary Defense Force school, Anaxes was a mix of some of the best, and some of the worst. On one hand, some students came from worlds that needed strong defenders against the encroaching corporations, pirates and Hutts, but some students were political appointees, with no actual desire to serve, and a guaranteed captaincy, no matter what their marks were. But Ludendorf still blew away his teachers, though many were shocked at the brutal tactics he would take inside simulations to achieve victory. On one occasion, while simulating the 500 year old Mandalorian excursion, the talented Ludendorf achieved a victory over the Mandalorian forces in less than two simulated months, with a 95% Republic survival rating, however the tactics he used exterminated 80% of all Mandalorian, a figure not even reached by the actual Excursion. For this reason, despite outstanding marks, Ludendorf would only graduate as an ensign 1st class.

Upon graduation, he was placed aboard the Consular class starship Insignia, where he would serve the next three years, eventually rising to the rank of third officer on the ship. However he soon got used to the fact that he would not rise any further on a ship like the Insignia, the rest of the crew were Coruscanti born, high class citizens, and he was a Tetan, and a relatively poor one at that. He was always given the worst duties, and despite his stubbornness and resolve, he was beginning to tire of the treatment. In 28 BBY his chance to prove himself finally came. While escorting a cargo vessel outside of the Abedregado Rae system they were ambushed by a flight of pirate fighters. While the first and second officer, political flukes, were at a loss of how to respond, the quick thinking Ludendorf moved fast and ordered the gun crews to fire at the fighters, even with a not insignificant chance of hitting the freighters. The pirate fighters were vanquished quickly, and Ludendorf was promoted off of the Insignia to a fleet within the Tetan navy.

This ship, the aging Invincible class, Lombardy, had seen better days, and being assigned to a deep core world like Empress Teta had not helped it. Ludendorf was made fourth officer on board, but he soon learned he was as good as the captain as far as duties went. The three officers above him were lazy desk commanders, looking more to cash in their next paycheck than catch pirates. It was this ship that Ludendorf served when the clone wars began, by this time he was third officer. When the Mining and Commerce Guild’s announced their takeovers of the system, and the deposition of the reigning Empress, Ludendorf was astounded and angered. He was among the officers in the Planetary Defense force that refused to surrender and convinced his crew to stand with him against the incoming Commerce Guild occupation force.

The Commerce Guild, wishing to capture the ship intact for their war against the Republic, crippled the vessel with heavy ion Cannons and sent aboard battle droids to secure the vessel. The battle for the Lombardy would last nearly three weeks, as the Separatists fought tooth and nail against the 17, 000-man crew stationed aboard. While the landing areas fell quickly to the droids, they soon found it extremely difficult to get more forces aboard the ship, and without any heavy droids or tanks, they were forced to fight near suicidal crew members with only B1, B2s and a few Dwarf Spider droids. The crew managed to remove multiple laser cannons from their mounts, and it was not uncommon to see munitions loaders laden with Point Defense guns blasting entire droid battalions into rubble before finally falling to enemy fire. Ludendorf led from the front, himself directly involved with fighting in the main barracks and secondary and tertiary fighter bays. When the enemy was near the engineering bay and bridge, it was Ludendorf who ordered all blast doors sealed, condemning nearly 3, 000 remaining troops to the mercy of the CIS. The republic would hold out like this for another five days, holding the CIS just outside of Engineering and the Bridge. On the fifth day Ludendorf tried to prepare explosive charges on both ends to take the invaders with him, but the CIS breached the engineering room before the charges could go off and took the bridge shortly after. Of the 19, 000-man crew there were only 384 survivors, most of them members of the engineering and bridge crews, though even 45% of those were cut down by the B1 units as they entered. Ludendorf was among those surviving members of the bridge crew and was sent to a POW camp on the surface of Empress Teta.

After one year in a camp, Ludendorf was allowed out on parole to assist with the CIS war effort. Ludendorf promptly escaped his captors and disappeared into the underbelly of Teta, joining a pro Republic front. He would be involved in nearly two hundred bombings, assassinations, and protests against the CIS, and was among the hit squad that took responsibility for the explosion that destroyed one of Teta’s largest munitions factories, killing 3000 and wrecking nearly 900, 000 droids. His group would also assault Teta’s shipyards, reducing the CIS’s ability to build ships there. By the time the war ended and the CIS weas forced to give up their hold on the system, Ludendorf was a changed man. His belief in the power of the Tetan nobility was strengthened, but he lost all faith in the Republic, which had abandoned his world until the end of the war. His parents, academics and anti-CIS had been killed in a reeducation camp midway through the war, and much of the rest of his family was similarly disposed of by the Commerce and Mining Guild. He now saw the Empire as a force that could keep planets like Teta safe from the corporations and pirates of the CIS, and when he was invited to join the new Imperial navy he accepted without hesitation.

He was given command of the Arquintens class cruiser Judiciary, which he would serve on for five years, becoming well known in the sector as a tough as nails commander who would not hesitate to destroy those he deemed scum and pirates. He was feared by pirates across the sector as a captain who would have you dead for even the slightest contraband charges, or at least have you ship impounded permanently. To his own crew though he was a perfect commander, loyal, tough, and resilient. On his fifth year of service he was called back to Coruscant where he was awarded a distinguished service award, as well as a distinguished action award for his service as a fighter on Teta during the Clone Wars. He was promoted to the captain of the Acclamator class cruiser Annihlus.

He would serve aboard the Annihlus for the next ten years, patrolling the Anoat sector as part of the 275th Imperial fleet. The admiral of the fleet, Roswell Bartlett, was quoted on multiple occasions talking about how Ludendorf was “the best cruiser captain he had ever had”. Thus, when one of his ISD commanders, a Gerald Manthus, died to a pirate fighter collision over Kessel, Bartlett promoted Ludendorf to the command of the ISD Crucifier, one of the top ships in the sector force. It was in this command that Ludendorf excelled. In the next year, the Crucifier gained a reputation as one of the Imperial navies most proficient ships, and Ludendorf carried out raids with the highest degree of effectiveness in much of the south of over sector outer.

By the time of the Battle of Yavin Ludendorf was already on the lists for a promotion to fleet command, and the vacuum in the Imperial power structure left by the Death Star’s destruction forced the Imperial High command’s hand. He was made Vice admiral of the Upper Deep Core and assigned to the ISD Rejuvinator. The Tetan force would put down insurrections across the Deep Core and Southern core during the Galactic Civil War, and the fleet would be bolstered multiple times under mysterious circumstances. With the arrival of the Ubiqatoire base in the Teta system in 3ABY Ludendorf lost control over the customs vessels of his fleet but retained his main vanguard of ships.
It would be after the Battle of Endor that Ludendorf made his move, siding with the Tetan Nobles and helping lead forces loyal to Teta to secure his fleet, as well as capturing the Ubiqatoire base and customs ships. He has since gained command of the new Tetan first fleet.
Last edited by Arthurs Corner on Fri Nov 20, 2020 8:08 pm, edited 1 time in total.

User avatar
Draos
Minister
 
Posts: 2369
Founded: May 25, 2018
Inoffensive Centrist Democracy

Postby Draos » Sat Nov 21, 2020 2:08 am

I'm thinking about potentially making a Corporate sector authority app. and making Fein it's ExO *makes evil hands*
Last edited by Draos on Sat Nov 21, 2020 2:11 am, edited 2 times in total.
Prime Minister and former Foreign Minister of Union of Free Nations
Draosians are a species of Gigantic Reptilian extra-terrestrials resembling Bipedal monitor lizards standing at an average of 8 feet tall and weighing around 450 pounds

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