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Birthright (sign-up,open)

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The 2nd Holy Russian empire
Political Columnist
 
Posts: 4
Founded: Oct 12, 2020
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Birthright (sign-up,open)

Postby The 2nd Holy Russian empire » Tue Oct 27, 2020 12:27 am

Image


Dark storm clouds gather over the war-torn lands of Cerilia, The kingdoms of man, elves and dwarfs fight with them selfs and each other why'll the descendants of the dark god gather under the banner of numerous Abominations.

you are one of the lucky descendants of the legendary heroes who fought alongside the gods at the battle of mount Deismaar. a being of great power the task has fallen on you to lead your kingdom thought the coming storm and be the last one standing a true testament to your god and your race

The age of heroes is coming to an end and the age of blood will begin and in the end, only one race will remain standing.


In Birthright, you take on the role of the divinely-empowered ruler, with emphasis on politics and large scale warfare. The setting revolves around the concept of bloodlines: divine power gained by heroes and passed to their descendants. Characters with a bloodline create an aura of command known as Regency. Using regency, characters acquire a domain composed of provinces and holdings


necessary info:

bloodlines:
Haelyn-god of justice and chivalry, all his champions are anuirean
Erik-god of nature, most of his champions are elves
ruornil-the moon god of magic can grant the blessing of the werewolf
nesire-god of the sea
Avani-goddess of the sun
eloele-goddess of the shadows and thieves
kriesha-the lady of cold and death, all of her champions are vos
belinik-the iron tyrant lord of slaughter and war, all his champions are vos
Hayden-god of mining, forging, and industry. most of his champions are dwarfs
azrai-the god of evil, all champions of azrai are Abominations and only Abominations can be champions of azrai.

races:
anuirean-the humans of the central kingdomes
vos-the cruel and savage humans of the far north
elves-the fey of the woods
dwarfs-the fey of the earth
Abominations - monstrous beings though witch the black blood of azrai flows

kingdom-
Guilds-your kingdoms industry
magic-how much magical energy points your kingdom can draw power from
temples-your kingdoms religious bureaucracy
military-the number and quality of your army and fortifications
admin-the effectiveness of your kingdomes civil bureaucracy


Heroes:
Code: Select all
sex:
age:
race:
appearance:
bloodline:
bloodline power:(please not to OP)
any additional info:


Abominations:
Code: Select all
appearance:
bloodline power:(please not to OP)
any additional info:


kingdom
Code: Select all
name:
location:(central, far north, the southern waste, Deismaar mountain range, the great forest)

Points:10

Guilds:
magic:
temples:
military:
admin:
Last edited by The 2nd Holy Russian empire on Tue Oct 27, 2020 6:39 pm, edited 3 times in total.

User avatar
The 2nd Holy Russian empire
Political Columnist
 
Posts: 4
Founded: Oct 12, 2020
Ex-Nation

Postby The 2nd Holy Russian empire » Tue Oct 27, 2020 6:30 pm

BUMP

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Mordka
Envoy
 
Posts: 218
Founded: Aug 12, 2018
Ex-Nation

Postby Mordka » Wed Oct 28, 2020 3:03 am

sex: male
age: 25
race: vos
appearance: blond hair, green eyes, muscular build.
bloodline: belinik
bloodline power: has increased strength
any additional info: he welds a flaming sword.

name: Mordka
location: far north

Points:10

Guilds:2
magic: 0
temples: 0
military: 5
admin: 3

User avatar
The 2nd Holy Russian empire
Political Columnist
 
Posts: 4
Founded: Oct 12, 2020
Ex-Nation

Postby The 2nd Holy Russian empire » Thu Oct 29, 2020 5:01 pm

Mordka wrote:sex: male
age: 25
race: vos
appearance: blond hair, green eyes, muscular build.
bloodline: belinik
bloodline power: has increased strength
any additional info: he welds a flaming sword.

name: Mordka
location: far north

Points:10

Guilds:2
magic: 0
temples: 0
military: 5
admin: 3


accepted


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