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PostPosted: Mon Oct 12, 2020 8:14 pm
by Imperialisium
Revlona wrote:I enjoy that elerians character is 60 years my senior yet is outranked by me

Heheh


Your character must have had some nepotism.

PostPosted: Mon Oct 12, 2020 8:16 pm
by Revlona
Imperialisium wrote:
Revlona wrote:I enjoy that elerians character is 60 years my senior yet is outranked by me

Heheh


Your character must have had some nepotism.


Oh yes, yes indeed

I actually mention it a couple times in her app

PostPosted: Mon Oct 12, 2020 8:19 pm
by Revlona
Segmentia wrote:
Revlona wrote:I enjoy that elerians character is 60 years my senior yet is outranked by me

Heheh


Probably a better officer though.


He definitely has more experience

PostPosted: Mon Oct 12, 2020 8:47 pm
by Rodez
Elerian wrote:
Rodez wrote:Alright alright alright, the mad man's back.


Ayyyy, what up Mes. Are you bringing back Drazhan?

Not exactly; I have a new admiral character, Joachim, but I suppose he's kind of similar in temperament.

PostPosted: Mon Oct 12, 2020 8:55 pm
by Union Princes
Interesting that some characters are flirting with humanist supremacy ideals.

PostPosted: Mon Oct 12, 2020 9:08 pm
by Revlona
Union Princes wrote:Interesting that some characters are flirting with humanist supremacy ideals.

Smile

PostPosted: Mon Oct 12, 2020 9:10 pm
by G-Tech Corporation
Union Princes wrote:Interesting that some characters are flirting with humanist supremacy ideals.


There’s plenty of simplification to be done in the Imperium’s affairs, certainly so.

PostPosted: Mon Oct 12, 2020 9:37 pm
by Union Princes
Good thing Irene knows a thing or two about purging

PostPosted: Mon Oct 12, 2020 9:45 pm
by Bolslania
It's funny how the OOC already has ten pages and we don't even know who Imperialisium has accepted yet

PostPosted: Mon Oct 12, 2020 9:50 pm
by Imperialisium
Bolslania wrote:It's funny how the OOC already has ten pages and we don't even know who Imperialisium has accepted yet


Suspense!

PostPosted: Mon Oct 12, 2020 9:59 pm
by The Empire of Tau
I do like suspense, but not so much suspenders.

PostPosted: Mon Oct 12, 2020 10:14 pm
by Segmentia
Semi-WiP

Name: Nathaniel Rosewood
Nickname: (If applicable)
Age: 135
Birth Date: 25,574
Gender: Male
Planet of Origin: Nova Terra
Race/Species: Base-line Human
Height: 5'10
Weight: 140 pounds
Physical Description or Image: Nathaniel Rosewood in navy uniform
Social Class: Being born into the Rosewood Great House made Nathaniel one of the richest persons in the galaxy merely by his birth and inheritance as the head of the Rosewood family
Titles: Noble, Duke
Occupation: Semi-retired due to a declining physical health, but still manages some aspects of the Rosewood family, sometimes taking their seat on the Imperial Senate when his condition allows him to travel to Nova Terra and participate.
Hobbies/Pastimes: Nathaniel is an avid reader and a patron of the arts.
Talents/Skills: A master naval engineer, highly intelligent, a fine understanding of naval tactics and strategy
Religious Beliefs: Agnostic
Personality: Modest and rather humble for someone born into his station, Nathaniel is a fine conversationalist and polite to a fault, though he has steadily become more withdrawn and somewhat irritable as his physical condition worsens.

Biography: Born in one of the Rosewoods palatial residences on Nova Terra, Nathaniel was brought up with all the dignity, pride, and burdens of bearing the Rosewood name. Being the first-born child of his parents, Archibald and Amelia Rosewood, Nathaniel was destined to one day become the head of House Rosewood, which made his burdens and responsibilities all the heavier. Educated by the best tutors money could buy, Nathaniel grew to be an intelligent and witty young man, though even at early ages he was noted as being modest and humble.

At the age of sixteen Nathaniel was admitted to the Nova Terra Naval Academy, and after several years of study he graduated, naturally closer to the top of his close. He could have secured an easy station with his name alone, though he opted to simply allow the navy to place him as it willed, ending up on the Navy Destroyer Valiant as it embarked on a multi-year combat patrol in the fringes of the galaxy, certainly a dangerous station for a newly graduated cadet, let alone a member of a Great House, and some suspected that Emperor Baldor had made it so, trying to weaken the Rosewoods, the ancient rival of his own House. Nathaniel himself declined to speculate and gossip, after all the Rosewood-Val'Vaeniad feud, almost as ancient as the Imperium itself, was in a down-turn.

Regardless of the reasons why, the Valiant soon found itself in combat against rebels and pirates, and Nathaniel made a proper showing of himself, the captain of the Valiant noting his calm and valor while under fire, both in ship engagements and while with Marines on away missions, in a commendation. Nathaniel's navy career would continue on for another forty years, seeing him rise to the rank of Admiral, earning a number of medals, commendations, and other awards. His career was cut short brutally however, when an officers dinner he was attending was attacked in a chemical and biological terrorist attack. While Nathaniel survived the attack, his body was inflicted by a biological agent that had essentially no cure, and it was only by a miracle that he had survived at all, though his body would slowly kill itself, with medication only slowing the process.

Now unable to function as an officer should, Nathaniel resigned his commission and retired to the vast Rosewood domain, taking up a position once again in his families primary shipyard. Twenty years after retiring from the navy, his father Archibald died, thrusting Nathaniel into position as the head of his House. While he didn't shy away, his condition has continued to take it's toll on him, and he has steadily been retiring away from public life, while his sister, the next oldest sibling, steadily takes over more of his duties, preparing to assume the mantle as Head of House.


Name: Victoria Rosewood
Nickname: (If applicable)
Age: 130
Birth Date: 25,579
Gender: Female
Planet of Origin: Silverthorn
Race/Species: Full blooded Solarian
Height: 6'4
Weight: 190
Physical Description or Image: Victoria Rosewood
Social Class: Noble, immensely wealthy
Titles: Lady of House Rosewood
Occupation: The unofficial head of House Rosewood as her brother Nathaniel's condition has worsened over time, Victoria runs the Rosewood Shipyards, and is more often then not the person who attends the Imperial Senate and various other functions of State. She is also the High Mistress of the Order of the Rose
Hobbies/Pastimes: Martial training, reading, various others
Talents/Skills: Successful businesswoman, master naval engineer, accomplished officer, and an expert in all forms of combatant, though especially hand-to-hand
Religious Beliefs: (If applicable, feel free to make a faith of your homeworld)

Personality: Victoria is a proud woman, and while not as humble as her older brother she is not entirely outright arrogant, though when she is it is often justified. Victoria does enjoy the wealth her birth has given her, and enjoys sharing it, often throwing extensive balls and feasts for the high-born and low-born alike. As she has continued to more and more prepare to assume the title of Duchess as her older brothers condition has continued to worsen, she has developed into a traditional Rosewood leader, stern but fair with their subjects, harsh and ruthless to their enemies.

Biography: Born as the second eldest child to Archibald and Amelia Rosewood, Victoria's birth was a celebrated event in the House, as there hadn't been a pure blooded Solarian in the Rosewood line in millennia. If Nathaniel had been given the best schooling and training, Victoria was given even better. She quickly blossomed into a stunning woman, and once she reached adulthood she entered into the Order of the Rose to undergo a decade of living with the warrior-women, learning their martial skills. After a decade she left the Order honorably, passing all their ancient tests and rites that would allow her to be claimed as Grand Mistress of the Order once the current Grand Mistress, her own mother, passed or resigned the post.

Once out of the Order, Victoria assumed the mantle of Commodore in the House Fleet, a traditional post for the second born of the House. Here her military training was continued, though only on a tactical and strategic level, as physically she exceeded all marks. Although she would only see a few tours of duty on patrol, seconded to the Imperial Navy, and only light combat, Victoria would leave the active part of the position and instead assume the responsibilities in the Rosewood Shipyards, apprenticing under the Master Engineer, although she had mastered her own engineering courses during her schooling, working under an experienced Master could never be beaten. A decade and a half later and Victoria took the reigns, continuing the millennia old Rosewood tradition of creating the finest ships in the galaxy.

Her life continued much the same, though when her mother died and father retired from public life, Victoria took on the mantle of Grand Mistress of the Order of the Rose, and began managing some aspects of House Rosewood, as Nathaniel was still in the Navy at this time. When her brother finally retired from the navy, following the tragic attack, Victoria found herself actually being given more training. As Nathaniel told her, his condition was only going to get worse and she would be the Head of the House before too long. Victoria continued to take up the responsibilities as Head of House, slowly but surely. Eventually Nathaniel wasn't even able to make the trips to the Imperial Senate, and she began undertaking them as well, finding she rather enjoyed the politics and chaos of it all, matching her wits against others.

Now Victoria is the Head of House Rosewood in all but official title.



If Great House or a leader of a Faction like a SAS, Colony, Et Cetera
Name of Territory: The Duchy of Rosewood

Government: The governments in the vast holdings of House Rosewood are mostly a meritocracy, with planetary and sector governors being selected for their skill and accomplishments in their fields, though lesser offices are filled by various means, mostly by local meritocratic-democratic elections. Some holdings also fall under semi-feudal systems, as lesser branches of the Rosewood family and lesser noble houses loyal to the Rosewoods hold ancient titles, though the Head of House Rosewood holds the total power to revoke any title or position if presented with evidence of competence or improper rule.

Capital World: Silverthorn

Population: Half a trillion

Economy: (jack of all trades, do you specialize in specific goods? Preferred economic system?) The economy of the Duchy is immensely strong, as House Rosewood has, over the millennia, invested in nearly every sort of business in the Imperium. They own ancient charters on trade, mineral rights, and thousands of other stakes, claims, rights, contacts, and treaties that take up an entire wing in the primary residence on Silverthorn.

Beyond these, the Rosewoods are known as master ship builders, are among the most premium, if not the most premium, ship builders in the galaxy. They also have an immensely developed heavy industry across their territories.

Culture: There are hundreds, or even thousands, of different cultures throughout the Duchy, mostly human, but a decent number of xenos as well, as the Duchy has always been open to immigration from both humans and alien species, and has at times of high anti-xenos sentiment, actually been a haven for aliens fleeing other parts of the Imperium. So long as an immigrant contributes and does their part, they are welcomed.

Of note however is the near universal aspect of duty and loyalty, even in the harshest of times, though this extends to the Imperium and House Rosewood, and not entirely to the Imperial House itself, given to the ancient feud. 'Keep calm and carry on' and 'A stiff upper lip' are common sayings in the Duchy

Social Structure: The social structure in the Duchy is fairly fluid, except for the higher nobility, though minor noble titles are granted within the Duchy to those of outstanding service to the Duchy. Of note however are the extensive programs and public works that have essentially eliminated poverty throughout the duchy, with the vast majority of citizens living comfortable, if sometimes hard, lives.

Territorial Size: (How many settled planets/moons/stations, broken down into what kind: Arid, Alpine, Continental, Desert, Artic, Barren, Dead (No Atmosphere), Death World (everything wants to kill non-natives), Oceanic, Terraformed (not natural and extremely expensive, needs Imperial permission), Gaia (rare natural gems of worlds) The Duchy lays claim and rights to roughly 500 planets, and while they control a large swath of territory in the Imperial Core territories, they also have enclaves of worlds and systems scattered throughout the Imperium.

1 Gaia worlds
8 continental worlds
24 Terraformed worlds
17 Arid worlds
98 Barren worlds
75 Cheti worlds
7 Artic worlds
3 Death worlds
263 Dead worlds (With 54 being Tomb worlds)
15 Volcanic worlds

Military and Security Forces:

The Rosewood Fleet is the second largest dedicated naval formation in the galaxy, after the Imperial Navy, and while nowhere near possessing the number of ships or power of the Navy, the Duchy Fleets are no small matter. Consisting of thousands of ships, with a large percentage being Heavy cruisers and above (The Rosewoods are famed for their Heavy ships above all else), the Rosewoods are allowed to maintain such a force thanks to ancient treaty, which states that when needed, the Imperial Navy may call into service upwards of 75% of the Rosewood fleets to assist them in their tasks. Many have wondered why the Imperial House has allowed their rival to maintain such an amount of ships, but scholars note an old Empress saying 'If such a fleet ever becomes a genuine threat to our rule, our family deserves to be thrown from the throne.'

The Fleet has an accompanying Marine Corps as well, highly trained and equipped, they deal with ship boarding, and minor planetary operations.

The House Guard is comprised of nearly a quarter of a billion professional, highly trained and disciplined soldiers. Like the Fleet, the House Guard is noted for its formations of heavy units thanks again to the vast heavy industries of the Duchy. The House Guard is tasked with garrison duty, and in the times of rare, severe civil unrest, are called upon to help assist local authorities with manpower.

The Order of the Rose: Formed in the early ages of the Imperium, the Order of the Rose is an all-female militant order that was brought into being during the reign of one of the first Mad Emperors of the Imperium, who in their paranoia declared that Great Houses could have no men under arms, which prompted the Great Houses to use the loop-hole and simple had women under arms. The Mad Emperors reign was short lived, and less then a year after this decree he was dead and the decree was revoked. While the vast majority of the Great Houses reverted back to their previous formations, House Rosewood retained this new formation as a separate entity. Like the Imperial Guard that would be formed later, the Order of the Rose grew to be a large, elite formation of soldiers equipped with some of the best non-Solarian tech in the galaxy, and were utterly loyal to House Rosewood and the Imperium, though not the Imperial Family.

The Order of the Rose today boasts roughly three million in number, and act as the premier elite formation and heavy enforcers of House Rosewood, acting as personal guards for the family and other important figures of the Duchy.

PostPosted: Mon Oct 12, 2020 10:49 pm
by Union Princes
With this new app, it makes me realize we have the Soviet Union, Viet Cong, space SS, the british, the space Pope, and some Japanese style monks. Now all we need is space France for a true revolution

PostPosted: Tue Oct 13, 2020 1:41 am
by Caltharus
Name: Theodor Uria Melodon
Nickname: “Young Theo”
Age: 35
Birth Date: 25,674
Gender: Male
Planet of Origin: Calaath
Race/Species: Gene-modified Human
Height: 1,78m
Weight: 78kg
Physical Description or Image:
Image

Social Class: As a heir to a great House Theodor was born to extreme wealth and luxury
Titles: Vice Admiral of the Imperial navy, Heir to House Melodon
Occupation: Currently Theodor serves as an Vice admiral in the Imperial Navy, aboard HMS Warspite
Hobbies/Pastimes: Thedor enjoys studying ancient classics of literature and poetry, especially enjoying the latter. In their footsteps he himself is an amateur writer. Along with literary pursuits, Theodor enjoys grav gliding and the hunting of exotic birds back in Calaath.
Talents/Skills: The heir of house Melodon is known as a capable naval commander, that though not as good as the “old guard” like Joachim Varyon, can handle himself in battle. Most notable strategical tendency of Theo is rapid movement leading up to a multipronged attack. Though not necessarily the most formidable looking figure, his well spoken and professional conduct ensures respect from those around him.
Religious Beliefs: Atheist
Personality: To those around him Theodor is known as an energetic figure who rarely fails to spread this same energy to his subordinates. Though energetic he still takes the time to engage in philosophical conversations when possible, often showing off the benefits of his costly education. What’s more he is a firm believer in fate for had his older brother not abdicated his claim to the House Melodon throne, he would never have had the chances in life he now enjoys.

Biography:
Theodor Uria Melodon was born on Calaath, under the banner of the golden M and four stars. As the second son of the current patriarch of House Melodon, Marquis Bernard Melodon, he enjoyed the best education money could buy. Yet in return for all the wealth and privilege his father expected brilliant results in all aspects of life. Helping him meet those high expectations was his older brother, Maximilian. For every challenge there were some guiding words by his brother, who Theo grew to venerate. In the beginning Theo stayed at the various estates of his father, learning of the world and how it worked at a relatively lax pace. Servants were never far away, and his tutors were the best money could buy. If there was something wrong, it was the distance of his father, who seemed to pay all his attention to Maximilian, his eldest son. Maximilian however reassured Theo that it was a blessing, since fathers attention brought with it high standards and expectations to be met. And so his early childhood went in peace and luxury, until the day his brother and father clashed. Theodor never learned exactly what the argument was about, but apparently something to do with their house and loyalty.

All that was clear that before dawn broke on that day, his brother had left to join the guard, renouncing his name in the process. From that day he was the heir to the throne. And thus he had their fathers attention. Immediately he was moved from the estates into the court, often called “merchant court of Calaath”, where a more rigorous training regimen begun. Lessons on economics, politics, and conduct followed one another with rapid pace, and the relaxed life changed into one were privilege had to be earned.

Growing up in the merchant court of Calaath was an experience that less bright young men would not have survived. For all the riches and privilege there was always a cost. But such is the way of House Melodon. For no matter who one was, whether the child of an estranged relative or the heir to the patriarch, one had to learn how to tread the treacherous waters power brought with it.
From his 10th birthday to his 16th Theodor was at the court besides his father. Then he was given a choice: Heir needs to know naval warfare and thus there were two options. Either join the Houses’ own fleet, the Gilded Armada, or the Imperial navy. To his family’s dismay Theodor chose the latter option. He had grown tired of all the petty struggles and powerplays of the court. Instead he wanted to fight for something that truly mattered, for the greater good of the whole galaxy.

Idealistic or not, Theo achieved great success during his academy years. While there were always a dozen things to learn by heart, it all seemed easier now without the dazzling of the court around him. Upon graduation at age 20 he was on the upper half of his class, though not quite a valedictorian. Taking command of a ship in the Imperial 4th fleet, he got his baptism by fire mere months after graduation. The skirmishes around Ederro Nebula were a deadly game of cat and mouse against corsairs.

Ever since he has continued to serve the navy with distinction. Though now with his father embedded on a life supporting bed, a choice is coming nearer. Should one’s loyalty be towards his beloved family and his father, or towards the greater good, even to the detriment of family?




Name of Territory: Principality of House Melodon
Government: Nepotistic Star Feudalism
Capital World: Calaath
Population: 156 Billion
Economy: Economy of the House lives and dies with trade. Their domain is a good example of how dispersed domain of the great housed may be. Instead of existing as single entity with clearly defined borders, Melodon worlds are located all around the Scutum Crux arm and the core of the galaxy, usually around important nodes of galactic trade.
Culture: House Melodon culture is one of wealth. Wealth is to be shown as a symbol of one’s status, and held on to. However it is not enough to be wealthy, one must possess the traits of a good trader as well: Good education to understand the flow of trade and the value of trade goods, polite manners and refined speech to make a good impression and a calm mind to salvage even the sourest of situations. Combined into this noble culture is mixed various indigenous traditions in the lower classes of each world.

Social Structure: Society of the House Melodon and the worlds they rule, is one of nepotistic star feudalism. At the top are the members of House Melodon and it's numerous sub-branches. It is common for these nobles to participate in gene crafting in an attempt to make their heirs stronger, longer lived and more intelligent. Yet these processes usually wield only partial successes or no success at all. Others yet carry terrible curses due to these experiments, doomed to suffer from mutations and even gradual loss of humanity.

Below the nobles is the sizeable middle class that participates in the trading operations the House is so known for. In addition most crew for the warships come from the middle class. Below them are the poor masses, forced to do the menial tasks in farms, factories and mines or to join the Melodon Janissaries.

Territorial Size: The domain of House Melodon consists of some 199 systems, most of which host some form of permanent human population. In last imperial consencus House Melodon reported 51 habited worlds and 132 noteworthy stations. These can be further broken down into 17 Continental worlds, 4 Desert, 5 Arid 7 arctic, 6 barren, 4 dead 7 oceanic, 2 death and 1 terraformed. Majority of the worlds are split all around the Scutum Crux arm and Norma arms of the galaxy. A notable cluster of Melodon core worlds exist near the connection point between the two arms rest of the worlds are split on.
Most notable of these are listed below:
Calaath, Beta Class: The continental world houses the ancestral Melodon seat of power. Lacking significant deposits of minerals or other trade goods, it was initially looked over by many. Yet the world slowly proved itself as an advantageously located trade hub. It was no wonder then that eventually power and funds started gathering on the rather untouched world. The first ones to secure their grip on the world were the nomadic genesmiths from Melodon, a world now lost to time. During the second imperial Reneissance these genesmiths organized into the Dominai Majora known today.
Folon, Epsilon Class: The orange sands of Folon are a permanent reminder of the world that was. Now it is covered by deep world tree forests, host to all kinds of exotic fauna. The world has only one major settlement, The Spire near the south pole of the planet. The city itself is exactly what one could imagine. A gigantic spire reaching far up to the sky. Above the spire floats equally massive space docks, able to hold dozens of freighters simultaneously.


Military and Security Forces:

Navy
The Gilded Armada is an umbrella term used for all Melodon flotilla, though officially it refers only to military vessels. As House Melodon’s influence and wealth rely on trading operations, having an effective navy is of utmost importace. For this reason their navy can be seen as one of the largest employed by any great house. However majority of their ships are old albeit well kept voidcraft from centuries and millenia past. Spearheading these venerable vessels are a core of modern battleships built during the reign of Marquis Bernard Melodon.
Alongside the military fleet exist the Melodon Trade Fleet, true lifeblood of the House. Innumerable in size, ships with Melodon insignia are a common sight in any major trade hub within the Imperium. Though economically significant, it should be noted that in battle vessels of the Trade Fleet are of little worth.

Ground Forces
For those poor souls living in the underbelly of the Melodon society, life is a constant struggle to meet quotas and make ends meet. For them there is only a single way out of the slums. Joining the Melodon Janissaries. While a janissary's life is a tough and often short one, it also allows one's immediate family to rise from poverty into a relative middle class. This makes sure that there never is a lack of hopeful recruits to fill the Melodon ground armies. Of course a family without an active janissary is sent back into the slum they came from, resulting in families cycling through all able bodied members before eventually being forced back into poverty.

In battle the janissaries rely on numerical superiority to carry the day, though the fighting spirit and tenacity of these units is not to be underestimated. Alongside janissaries House Melodon employs gilded marines, the infantry branch of their beloved navy. In contrast to the Melodon Janissaries, the Gilded are an elite force wearing heavy armour, that is recruited from the relative middle class.
Whlist numerically large on paper, most of House Melodon’s military is tied to garrisoning their domain. As such they can only mobilise some 12 million soldiers for offensive operations, though this number may temporarily be bumped up to as high as 40 million, at the cost of both effectiveness and stability.
Melodon Janissary
Image

PostPosted: Tue Oct 13, 2020 2:57 am
by Remnants of Exilvania
G-Tech Corporation wrote:
Reverend Norv wrote:
Ah, right, I meant Krugmar. Though I'm also very interested to learn exactly what this mysterious Augment is in the Hegemony.


‘twill be good fun for the IC. My reading of the apps leads me to believe I’ve come up with a rather curious northern edge of the Imperium.

Hello there. What'cha doing out here?

Union Princes wrote:Interesting that some characters are flirting with humanist supremacy ideals.

Yes. Vladimir's distaste for the Xeno is clear. His distaste for augmentation less so though his apparent age speaks clearly of a lack of it.



Given some of the planet/population counts, I wonder if I went too low with the amount of planets the PREDI's got operations running on. Ah well, no matter.

PostPosted: Tue Oct 13, 2020 3:18 am
by Great Confederacy of Commonwealth States
Bolslania wrote:
Great Confederacy of Commonwealth States wrote:I now have a character idea I want to run by Imp (and the rest of yous) before committing.

My character would be the Imperial Buchalter, or Secretary of the Treasury. They is the only position which is constitutionally barred for members of the great houses, and it is usually run by an educated slave of the emperor. While having a lot of liberties and even approaching nobility, the slave secretary remains property of the emperor. Just like the Fiscus, the emperor’s personal treasury which is also the State treasury. The treasury is in charge of tax collection and revenue and therefore a huge, bureaucratic organisation, so huge and complex that it is said only the Buchalter understands it completely. This is false; they doesn’t understand it either.

Being born in extreme poverty and having worked their way up, my character would have a distaste for the nobility, but a love for the empire and the emperor personally. An absolute workaholic, they has an augmentation built in to filter out melatonin, skipping the need for sleep. The character has not slept in decades. And it will be their job to keep the imperial finances running, even though the empire is in a state of decline, which is a threat to creditors.

Would something like this work? I made up a bunch of stuff, so any corrections would be welcome. I based the system off the ancient Roman imperial bureaucracy.


Excellent concept but I don't see much room for a story there. Maybe there is something but it's not super sandboxy or flexible

also Imp when are we gonna see which apps are accepted and which need revision


My story concept was to showcase the gradual decline of the empire in a few different ways. The difficulty of having an ever-expanding economy in a collapsing super-state. The cluttered imperial bureaucracy, as well as the personal qualms with helping to lead an empire of that scale. I hope that this little snippet might prove some

"The Buchalter earned the nickame Lord VALSA during an interview at the beginning of their tenure. Reference was made to the time when they served as quaestor to one of the governors of the Outer Regions. Under their control, the region saw a remarkable rise in profitability, attracting many external investors for lucrative mining ventures. However, the policy also led to the expropriation of much of the region's farmland, which eventually caused mass starvation in areas too poor to import external food. Tens of thousands died as a result of this policy. When confronted with these figures, the Buchalter replied casually that the event was a 'violent and local statistical anomaly', remarking that during their tenure, on average, the region saw no more deaths than in any other period of equivalent length. The term 'violent and local statistical anomaly' came to represent the Fiscus, which began to operate solely based on predictive statistics and huge data imputs, rather than simply reacting to the headlines of Nova Terra as pervious Buchalters had done."

PostPosted: Tue Oct 13, 2020 4:27 am
by Lunas Legion
Reverend Norv wrote:
Union Princes wrote:Irene would not trust the Deynai Order at all.


Nor, most likely, would the Deynai like or trust her. But they stand substantially outside the brewing conflict: they are not on the side of the Imperial government, or the Revolutionaries, or the reformers. Their job, as they understand it, is to look after the people caught in the crossfire. That means that they are not likely to start as an enemy of any of the other characters, unless those characters make them so.

Moreover, because they are decentralized and itinerant, the Deynai Order as an institution is less likely to play a role, certainly initially. More likely, a wandering Magister will happen to show up in the middle of each of our various plotlines as and when it would make for interesting storytelling to add one. Even a single Deynai is a wild card: one that can be very useful if you can gain their assistance, and very dangerous if you make an enemy of them.

Quintara, in particular, would I think make for a fascinating character to pair with a Deynai: they have so much in common, and yet - in certain important ways - their differences are so utterly profound and insuperable.


Pairing Quintara with a Deynai would very much be a reflection of her philosophy of dialectics, but in a more personal sense. To her, their mission, while commendable on the surface, is ultimately like attempting to drain an ocean with a bucket; pointless and futile in the greater whole. Likewise her mission to them, I imagine, although seeming to have a good motive in reversing the decline of the Imperium, her methodology would simply cause such monumental amounts of death and suffering if she were allowed to succeed that it cannot be allowed to pass.

PostPosted: Tue Oct 13, 2020 4:41 am
by Rodez
Great Confederacy of Commonwealth States wrote:
Bolslania wrote:
Excellent concept but I don't see much room for a story there. Maybe there is something but it's not super sandboxy or flexible

also Imp when are we gonna see which apps are accepted and which need revision


My story concept was to showcase the gradual decline of the empire in a few different ways. The difficulty of having an ever-expanding economy in a collapsing super-state. The cluttered imperial bureaucracy, as well as the personal qualms with helping to lead an empire of that scale. I hope that this little snippet might prove some

"The Buchalter earned the nickame Lord VALSA during an interview at the beginning of their tenure. Reference was made to the time when they served as quaestor to one of the governors of the Outer Regions. Under their control, the region saw a remarkable rise in profitability, attracting many external investors for lucrative mining ventures. However, the policy also led to the expropriation of much of the region's farmland, which eventually caused mass starvation in areas too poor to import external food. Tens of thousands died as a result of this policy. When confronted with these figures, the Buchalter replied casually that the event was a 'violent and local statistical anomaly', remarking that during their tenure, on average, the region saw no more deaths than in any other period of equivalent length. The term 'violent and local statistical anomaly' came to represent the Fiscus, which began to operate solely based on predictive statistics and huge data imputs, rather than simply reacting to the headlines of Nova Terra as pervious Buchalters had done."

I like the idea of having a *Mamluk* as the Imperial Treasurer, essentially. A slave, but one with the Emperor's ear and his fingers on the purse strings.

PostPosted: Tue Oct 13, 2020 4:49 am
by Caltharus
Remnants of Exilvania wrote:Given some of the planet/population counts, I wonder if I went too low with the amount of planets the PREDI's got operations running on. Ah well, no matter.


I'm sure that the numbers can be tweaked if need be. I for one just looked at others and threw in some numbers based on that

PostPosted: Tue Oct 13, 2020 4:57 am
by Remnants of Exilvania
Caltharus wrote:
Remnants of Exilvania wrote:Given some of the planet/population counts, I wonder if I went too low with the amount of planets the PREDI's got operations running on. Ah well, no matter.


I'm sure that the numbers can be tweaked if need be. I for one just looked at others and threw in some numbers based on that

I have ore if the revolution has coin.

Just don't get any silly ideas about liberating the proletariat in the mines.

PostPosted: Tue Oct 13, 2020 5:06 am
by Caltharus
Remnants of Exilvania wrote:
Caltharus wrote:
I'm sure that the numbers can be tweaked if need be. I for one just looked at others and threw in some numbers based on that

I have ore if the revolution has coin.

Just don't get any silly ideas about liberating the proletariat in the mines.


You mistake my intentions friend, if anything I'd buy all your ore just to deny them from the rebels

PostPosted: Tue Oct 13, 2020 5:17 am
by Remnants of Exilvania
Caltharus wrote:
Remnants of Exilvania wrote:I have ore if the revolution has coin.

Just don't get any silly ideas about liberating the proletariat in the mines.


You mistake my intentions friend, if anything I'd buy all your ore just to deny them from the rebels

I am getting flags mixed up.

I also have ore if the counterrevolution has coin.

Or the Empire.

Or the Seccesionists.

PostPosted: Tue Oct 13, 2020 5:22 am
by Revlona
I just wanna blow up some red ships

Glass some red worlds

Watch some ancient TV shows

Normal stuff

PostPosted: Tue Oct 13, 2020 5:24 am
by Bolslania
Revlona wrote:I just wanna blow up some red ships

Glass some red worlds

Watch some ancient TV shows

Normal stuff


Same. Except my forces aren't large enough at the moment to glass reds while sufficiently defending my planets. So ill have to be patient

PostPosted: Tue Oct 13, 2020 6:01 am
by Sarderia
The Reds... I specifically mentioned the Veil Nebula in my app, so that should be enough ore and coin for the Reds' resources.

As for the conflict, I pretty much doubt the Reds would try and make a move as soon as IC page 1. They are presently outnumbered and outmatched. They are separated and they need to consolidate, which is the biggest problem so far.

However, you can't kill an idea. I think that the ideological warfare, considering that socialism is pretty much a "new" concept in the Galaxy (by new, I mean never gained wide popularity or support during the ten or more milleniums of the Empire's existence), it is going to be featured heavily. Especially with the pseudo-Soviets now as a state sponsoring the ideology.

Also, unrelated, but @Imperialisium would you perhaps make a discord for this RP?