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PostPosted: Sun Oct 11, 2020 1:20 pm
by Caltharus
I'll join with a Great House and it's two heirs who will eventually have to make the choice between loyalty to the Imperium and loyalty to the House and their father. The House would be quite venerable and thus own a sizeable domain. However that makes their realm hard to manage and thus a possible breeding ground for revolutionaries. This instability in turn forces the house to turn more and more inwards in an attempt to hold on to it's holdings.

PostPosted: Sun Oct 11, 2020 1:46 pm
by Rodez
@Imp, my app for a Guvernadur/Grand Admiral is almost done, but should I fill out the faction side of the app even though it's for a Governorate? It's a vast territory but technically it's only "his" through public office, so I imagine most of that power is delegated by necessity anyways.

PostPosted: Sun Oct 11, 2020 2:33 pm
by Revlona
Revlona wrote:What are the highest ranks one can achieve in the military (both ground forces side and naval) without being a governor?

And is the military decentralized like the other parts of the empire? Like with individual defense forces? Both centralized and decentralised?

PostPosted: Sun Oct 11, 2020 2:45 pm
by Remnants of Exilvania

Depends on my activity level.

PostPosted: Sun Oct 11, 2020 6:54 pm
by Imperialisium
and it is officially open

PostPosted: Sun Oct 11, 2020 6:54 pm
by Imperialisium
Rodez wrote:@Imp, my app for a Guvernadur/Grand Admiral is almost done, but should I fill out the faction side of the app even though it's for a Governorate? It's a vast territory but technically it's only "his" through public office, so I imagine most of that power is delegated by necessity anyways.

yes, you would do the faction side of things as stating what territory/ies he/she governs over.

PostPosted: Sun Oct 11, 2020 8:20 pm
by The Empire of Tau
I'll get a app up in an hour or so.

PostPosted: Sun Oct 11, 2020 8:23 pm
by Bentus
Imperialisium wrote:and it is officially open

Whoo! I'm not sure if I'm going to end up going with this idea, but are there any particularly militant religions within the Imperium? Maybe one that seeks to turn the monarchy into more of a theocracy from within and has some strong pull within the ecclesiarchy (ok, I'm not trying to totally rip 40k - only somewhat).

PostPosted: Sun Oct 11, 2020 8:52 pm
by Bolslania
Name: Jac Vandercalt
Nickname: The Bloody Governor
Age: 47
Birth Date: March 15th 25,649
Gender: Male
Planet of Origin: Nova Terra
Race/Species: Human
Height: 5'11"
Weight: 176 pounds
Physical Description or Image:Image
Social Class: Middle upper class family background, however his parents didnt give him much in the way of inheritance. But he is currently the military governor of a Cheti class planet
Titles: General, Amban
Occupation: General in the Imperial Army and Amban of Sao Eviticus
Hobbies/Pastimes: Chess, reading, fencing, appreciates some TV now and then
Talents/Skills: Tactically and strategically skilled, fairly decent shot, understands people well.
Religious Beliefs: Agnostic
Personality: Generally is a polite and well-meaning man, but can at times be ruthless and brutal to those who cross him. He's earned a penchant for ruthlessness from when he had to clear out a band of pirates harassing a trade network. He didnt take prisoners.
Biography: Born to a military family on Nova Terra, Jac had a reasonably pleasant life growing up. When he became 18, his parents sent him to the Nova Terran Army Academy. This did not overly bother him seeing as how he had already expressed an interest in military service. In the Academy, he adapted well to military life, not being overwhelmed by the strictness or regimentedness of the Army. While he was only ok at the academics, he scored top marks in the war games and tactical and strategic studies courses. His aptitude here led him to graduate 5th in his class, which earned him a position on the frontlines of the Imperium, bringing pirates and rebels to heel as the facade of Imperial dominance began to fade. After several years of active duty and fighting, Vandercalt earned his way up to a command role, being stationed as an aide to a military governor. He was essential in clearing out bands of pirates, ensuring a safe route for supplies to troops, and materials and currencies in Sector 19. This distinction earned him his governorship of a few industrial planets and trade hubs, about 2 Cheti class and 1 Beta class planets in Sector 12. It was a reasonably peaceful assignment, that is until Imperial power truly began to fade and widespread revolts struck the Imperium. Now he is stuck, not knowing who to side with, due to his distance from Nova Terra, he is hesitant to remain loyal for fear of attack, but he doesn't want to side with the socialist and communist revolutionaries. He has however built up a significant military force to protect himself from aggressors.

If Great House or a leader of a Faction like a SAS, Colony, Et Cetera
Name of Territory: The Imperial Governorate of Sao Eviticus
Government: Imperial Governate
Capital World: Sao Eviticus
Population: total population of all the worlds is 11 billion
Economy: Based mostly around exporting essential manufacturing materials. Commerce and free market is preferred, but there are a healthy amount of government programs.
Culture: the people of Sao Eviticus are mostly miners and workmen, and have developed a culture that prides hard work, as well as respecting someone who is smart or hard working enough to not have to do it anymore.
Social Structure: The Imperial Government is the primary body, and the Governor and high ranking military officials occupying the top social caste. Below them it breaks down into economic classes, with the big business owners and corporate CEOs holding the next caste. Below them are the mid level workers, ie. Foremen and General managers, last, but not least, come the run of the mill laborers. The class divide is reasonably minor, seeing as how quality of life for even the lowest class tends to be fairly good because of the government programs
Territorial Claim: 2 Cheti class planets (Sao Evidium and Sao Illiptum) , mountainous in nature. 1 Beta class planet (Sao Eviticus) 1 moon (Sao Eviticus Minor) that mostly holds high power radio equipment and related equipment. 2 space stations to dock large super freighters for loading and unloading
Military and Security Forces: 5 Army Groups, each composing 2 Corps of 3 divisions of Infantry, 1 Division of Armor, 1 Brigade of Cavalry Scouts, 1 Brigade of Artillery, 1 Brigade of Anti aircraft artillery.

Alongside the ground forces there are 15 wings of air-superiority aircraft, 6 wings of strike aircraft and 1 flotilla of space faring warships

PostPosted: Sun Oct 11, 2020 8:57 pm
by The Empire of Tau
Name: Polan Brown
Nickname: N/A

Age: 38
Birth Date: May 1st, 25,660
Gender: Male

Planet of Origin: Nasak
Race/Species: Human

Height: 5’6
Weight: 151 lbs

Physical Description or Image: Polan Brown during the Pejan Revolution on Kebin
Social Class: Armed and Angry Proletariat
Titles: Chief of General Staff

Occupation: Socialist Revolutionary
Hobbies/Pastimes: Writing, printing, and cooking.
Religious Beliefs: N/A

Talents/Skills: Polan, over his career of 7-8 years of guerilla warfare, has a vast understanding of the finer points of committing to an irregular method of war. Somewhat early on in his career, on a tactical scale, Brown was able to confidently execute amushes, hit-and-run attacks, supply raids, and likewise. Going further into his career, Polan quickly understood the socio-economic and political aspects of waging a socialist revolutionary campaign, and the important factor of civic importance of social reform among the lower classes as the campaign went on. On Kebus, where Brown started to gain prominent roles in command, staffing, and logistics, he would take the task of learning how to manage a decentralized to semi-centralized organizational structure of a guerilla army of hundreds of different cells and columns of fighters, along with maneuvering the political aspect of such army at his level of command. Polan Brown is also a medical professional, having gone to higher education, graduated, and then using such knowledge in the medical service industry for a few years, and elsewhere on his Pejan Journey, and then in his guerilla fighter career.

Personality: When not in active combat and on the job, Polan is a polite and soft-spoken person. He is extremely patient and calm, unable to easily get annoyed or anxious. Polan will also make sure that people around me are comfortable, both mentally and physically, as per his selfless nature. The man has a genuine care for others and keeps in mind their feelings and such. On duty, Polan is more assertive and loud, understanding his role as a leader and commander of a revolutionary movement, and will not be afraid to engage in heavy debate over on what to do next.

Early Life
Polan Brown, originally known as Silson Brown at birth and for much of his early life and early adult years, was born to a middle-class family in the periphery region, in the civil world known as Nasak. Silson was introduced to a wide spectrum of political perspectives as a young boy, with his father being a prominent civil servant who debated his colleagues within the household, when invited for a drink. In school as a teen, Silson actively attended sport clubs and events, but more often enjoyed the passion of reading various subjects on the matter of the history of the Imperium, religion, political science, and economics. In university, Silson chose the path of medical science for his future, much to the dismay of his father but happiness to her mother. After graduation, Silson spent some years in the medical service industry in Nasak before deciding to take a journey throughout the Pejan Sector (where Nasak was located in), wanderlust if you will.

The Pejan Journey
Starting on his homeworld first, Silson went onwards to the rural side of Nasak since he had never seen a farm or the people there in his life before, in person anyhow, he heard and seen plenty of them in the mainstream news and likewise in his comfortable urban dwelling. The southwest continent of Kebin was where Silson first traveled, where he transversed a total of 1,000-kilometers, one of his shorter-journeys. In what Silson calls his “first-journey,” he was shocked by the low-living conditions and life that these farmers had on their small plots of farmland, where wealthy landlords owned the plots and demanded high-rent. Silson was then unhappy to find out that the same crushing poverty extended to much of the whole Kebin continent to mines, factory-towns, and likewise. The man decided to do more investigation research on his own, proposing as a poor farmer looking for work. Silson got a job as a farm-hand in the Bretti’s family, a poor household of four.

For three-years, Silson committed himself to the lifestyle of those workers, damming his personal life as a successful doctor back home. Backbreaking labor was the first thing that Silson noted. The Bretti’s family had to keep getting as much high-yield from their small plot, in order to get the money that they needed to repair their equipment, pay rent, get seeds, and what else needed for life. There was little crop left for the Bretti(s), just enough to eat off of, and barely any money to take home, compounded by living and job costs. The father and husband of the family, Wayson, did have an education under his belt, albeit it was very limited to just decent reading and writing skills. The rest were not so educated in matters of their father, unable to write but barely able to read. Medical care was out of their reach by cost and the distance of the closest hospital. Silson, a trained doctor, did his best to aid the Bretti family medically, but the lack of any form of proper equipment and drugs did not help in the slightest.

The interactions of the Bretti family with other farmers in the area greatly impressed Silson. Noted in his diary was “unbelievable camaraderie and solidarity among those desperate and poverty stricken people.” Brown did have to eventually leave the Bretti(s), but not without saying a goodbye and a hug. In his quest to figure out if similar conditions existed elsewhere, Silson traveled to other planets in the Pejan sector. The “second-journey” landed the man on the planet of Keus, a massive-hub of mining and industry for the sector. To his amazement, things were worse. Recollecting from memory, the young adult remembered that Keus used prison labor. In order to understand the nature of work here, Silson volunteered as a medical worker in a clinic. From daily conversations with the prisoners, a lot of them were given minor offenses, with few given heavy charges. They slept in tight, unsafe, and unclean rooms. The food was ungodly, and their work was highly dangerous with no benefits or wage afforded to them. In essence, the “prisoners” here were nothing more than legal-slave labor. Other prisoners noted that they were factory workers, where their conditions were no worse than the miners.

With enough seen, Silson went on to other planets, resulting in his final “fourth-journey” at the age of 29. The doctor went back to the Bretti(s) to say hi after some odd years. The family was still alive and Silson wanted to know what was occurring now. Wayson told Silson that he heard about a new land redistribution program planned. Digging into this, Silson figured out that a new admin head was appointed in Kebin, a popular figure of the name Else Akeley. Intrigued, Silson got to one of her open-speeches in the Kebin capital of Ierev. While there, Silson met and connected with the Communist Party of Nasak (CPN). Shortly after Akeley’s speech, a Galactic Commercial Combine backed coup occurred with the blessing of the local Imperium administration. A military junta was quickly installed with reforms undone, including the land reform that was all so important to Else Akeley’s platform. Silson, like he always does, did research and found out that the GCC had an agri-subsidiary operated here, and that the reforms by Akeley would harm the profits and lower the agri-subsidiary production of food and other trade-goods. Realizing what had to be done, Silson joined the Liberation Front for Kebin (LFC), an armed militia organized by the CPN.

The Pejan Revolution
Silson was not prepared mentally or physically for his new role as a guerilla fighter. He never been in combat, or even killed anyone before. He never fired a gun nor understood the fine points of guerilla warfare, and what that would entail. In all, Silson was wholly unready. Weeks turned into months as Silson’s mental condition worsened, resulting in multiple mental breakdowns, compounded by the injuries of war seen on his fellow fighters as he served as the only professional doctor in his unit of ten. Silson eventually ran away from his column and to the Bretti’s family. To his sadness, the man found a ruined plot and house. The whole family was slaughtered. Silson knew nothing on why or what reason, but it did not matter now. Inspecting the corpses, Silson saw the son of the Bretti family, Polan Bridge, hanged and his head nowhere to be seen. Alone and isolated, Silson attempted sucide but managed to pull himself up in the three weeks he stayed in the destroyed house.

Sadness and isolation soon turned into rage against the capitalist system and its allies. He made it this far. There is no turning back now. In honor of a good friend, Silson abandoned his first name in favor of Polan. While starving and weakened from eating little in his three week stay, Polan reconnected with a LFC column. Brown would have been executed for being a deserter, but no-one recognized him on account of his appearance being different enough from his state of body, and a slight change in voice. Over the months in his column, Polan quickly picked up the lessons of his officers, and read what military theory on irregular warfare wherever he could. Each hit-and-run attack, ambush, supply raid, and action taken, was engraved into the mind of Brown. Experience slowly but surely came to Polan. A year and half-in, Polan was understanding the finer points of guerilla warfare. Brown not only saw himself as a fighter, but also a social reformer. Afterall, what the hell was he fighting for? In his downtime, the man educated the peasant and whoever else on reading, writing, and medical aid, among other things like maintaining farms and buildings.

The situation on Kebin was slowly becoming unwinnable for the LFC as the Imperium started to pour into the continent. In the fifth year of prolonged war, the LFC was on its last legs with planetary and Imperium forces soon clearing out the last supply caches and bases. Polan and what few fighters were left knew that they had to escape, but to where? As if God answered, news of a massive rioting and fighting erupted on Keus. Looks like the prisoners got some inspiration from Nasak. Without much delay, Polan and the remnants of the LFC, now renamed to the Pejan Liberation Front (PLF), landed on Keus. Now filled with enough experience, Polan formed his own column of fighters. Another period of prolonged irregular warfare occurred, but not only on Keus and formerly Kebin, but elsewhere in the whole of the Pejan sector. Polan saw himself commanding not just a single unit of fighters but soon hundreds and then thousands of fighters. Brown then started to enact his social reforms seen back on Kebin, but on a larger scale. The fight for freedom and equality did not stop at just fighting back the reactionaries, but breaking down traditionalism and uplifting the proletariat. Sadly for Polan, as happened on Kebin, the revolution on Kebus was doomed as the Imperium cracked on the whole sector itself. Everywhere else in the sector, revolutionary movements were being killed left and right. To much of his regret, Polan had to leave the sector and go deeper into the outer-rim. Collecting his most seasoned officers, fighters, and whatever else, Brown fled the Prejan sector. The Pejan Revolution had failed, but You Cannot Kill an Idea.
Name: People’s Liberation Front (PLF)
Organizational Structure: Socialist Revolutionary Movement/Guerilla Army

Military and Security Forces: What remnants of the PLF in the aftermath of the failed Pejan Revolution is few. Only 715 individuals went on with Polan Brown on a cargo-ship and onwards deeper into the outer-rim. Among these people are the utmost battle hardened veterans of war, from normal guerilla fighters to officers, and then the general staff. Equipment quality is different from each member, trending towards unsatisfactory performance, and all of it is captured Imperial stock. Supply is, not surprising, low. Luckily, there is a hydrofarm and water recycler (plus a large storage of water and fuel) but nothing larger then that - just the basic necessities of life to keep them going. Their taken ship is a small fast blockade runner of 1.3km, with a jump-drive.

PostPosted: Sun Oct 11, 2020 9:42 pm
by Union Princes
Name: Irene Himmel
Nickname: The Sun Daughter
Age: 45
Birth Date: September 2nd, 25,683 CE
Gender: female
Planet of Origin: Betreuen
Race/Species: Human
Height: 5’ 10”
Weight: 175 lbs
Physical Description or Image:

Social Class: Minor Nobility
Titles: Baroness/ of Betreuen, Governor of Betreuen
Occupation: Acting governor and military commander of the Betreuen Penal colony
Hobbies/Pastimes: Drinking Boba Milk Tea, painting, and cooking
Talents/Skills: An adept administrator with an affinity for quick tactical and strategic decisions. Her logistical vision and insight into civil and military maintenance ensure her place as Betreuen’s most ambitious warden.
Religious Beliefs: Agnostic on all religions, she is far more concerned with the material realm to think about eternal life after death. Irene takes great offense when religious orders interfere with her rulership as she considers them too contemptuous to give meaningful help.
Personality: A ruthless and pragmatic woman that despises hedonism and incompetence. Living in a penal colony surrounded by rapists, murderous, thieves, crackers, and political prisoners, Irene refuses to be part of a world, much less a universe, surrounded by degeneracy. Whatever it takes, she will drag them down kicking and screaming to wipe out their sin and make them model citizens of the Imperium.
Biography: Being born in a penal colony haphazardly run by apathetic governors, Irene had to grow up fast in order to be safe from the gangs forming around the slums. Despite coming from a minor noble household, her parents were exiled in disgrace here. As such, the family name meant nothing to the criminals and lowlifes sent to live on Betreuen. With no point of trying to form a living here, Tanya lied about her age and enlisted in the Imperial Army at 14 after her parents were murdered in a gang war. Being part of the Imperium’s oldest military institution surely meant a stable life, right?

For Irene, it was a way to channel her frustration and internal hatred towards the criminals on her home planet. Every night she would go to bed thinking of tearing them apart with her own hands to satisfy her vengeance and every morning she would wake up disappointed that she was only dreaming of her revenge. As to her instructors and commanding officers, Irene was a model soldier of the Imperium: loyal, unyielding, and highly competent. As Fate would have it, once she graduated as the ace Lieutenant of her class from the military academy and transferred back to Betreuen as part of the garrison.

Only there did her festering wrath finally reveal itself when she executed her first criminal for several accounts of murder at 25 years old in Betreuen. Such an act would get her court-martialed but the governor let the issue slide as he saw her as nothing more than an attack dog to keep the unruly populace from spilling over into open rebellion. Decades of neglect by the sycophantic planetary rulers combined with the death world nature left the colony in danger of failing to the elements. Unfortunately for the negligent governor, Irene would not be content being someone else’s tool in the shed.

Forming her own faction of like-minded individuals, she quickly set out to remove the governor out of office in a bloodless coup in his palace and in a violent crackdown against the colonists. Offering a choice of abdicating his position to her or facing the Emperor’s wrath after revealing to the Senate evidence of his criminal neglect on his rulership, the governor picked the former and fled the planet. A great victory although it was scandalous enough for her to get shafted from a promotion.

After 20 years, Betreuen had turned from a failed attempt at a penal system to a model colony in the Imperium. By ruling through an iron fist under a velvet glove, criminals and outcasts from every corner of the Imperium have been reformed into outstanding citizens and loyal soldiers. Slowly but surely, through steeled determination and countless deaths of the worst offenders, the death planet was being conquered.

With her grand experiment a massive success, Irene began looking towards Nova Terra. It was no secret that the Imperium was in decline with rising poverty and an influx of new criminals sent to her planet as future colonists. Fearful of a universe in chaos, Irene had to submit her proposal to the Imperial Senate to enact some badly needed reforms.

Unfortunately for her, her success in Betreuen brought suspicion to the high nobility in the Imperium. The “Upstart Lieutenant” from a backwater planet coming to the capital to lecture them how they should govern the universe...Even if it’s proven that the lowlifes and criminals of the Imperium have been reformed under Irene’s policies, it is without question that their loyalty lies in with the Sun Daughter.

If Great House or a leader of a Faction like a SAS, Colony, Et Cetera
Name of Territory: Betreuen Penal Colony
Government: One Party Authoritarian Stratocracy
Capital World: Betreuen
Population: 600 million
Economy: As a colony, or as some would say the "Imperium's Wastebasket", its main export has always been raw materials such as iron, chromium, nickel, silver, and gold thanks to a constant stream of "immigration" to the mines. But under Irene, the trade expanded to arms manufacturing and annual tithes of soldiers to the Imperial Army. Despite the lack of political rights, inhabitants have plenty of economic freedom such as private property and small business ownership. Only conglomerates and corporations on the planet are state-owned by Irene’s government.
Culture: Home of the Betreuen Blackguard Corps, society on the planet is heavily militarized with all criminals having to serve four years in the penal militia as their sentence. From there, they would endure horrendously brutal training, the hellscape that is the untamed environment, and are constantly fed Imperial propaganda.
Natural born residents have it easier as under Irene’s laws that they will not inherit the crimes of their parents. As such, there is a growing generation of young families eternally grateful towards Irene as they no longer have to endure the stigma of their ancestors. Given that they are far more receptive to her regime, these natural-born residents make up the backbone of her administration that turns criminals into loyal fanatics.

Of course, Irene had implemented a meritocratic system of promotion in order to ensure that her government isn’t corrupted by loyalist buffoons. Through state-sponsored healthcare and education, the people would no longer have to endure the squalor and destitute that plagued the colony before her rule. Because of her desire to foster knowledge and integrity in the people, religion is heavily restricted and monitored in order to prevent ignorance and superstition. With the current decline of the Imperium, Irene feels validated in her concerns. This is crucial in maintaining stability since 83% of the planetary populace has received firearm training with over half as part of the Penal Militia. Unfortunately, she did not expect that xenophobia would permeate the society she built so hard to create.
Social Structure: Irene Himmel > the Betreuen Blackguards > the natural-born residents > political exiles > white collar criminals > blue collar criminals > the absolute worst criminals.
Territorial Size: Death World (Mars-size)
Military and Security Forces:
The Planetary Penal Militia acts as Betreuen’s prison for the criminals sent there. Instead of rotting in the cell, the people serve their sentences in expeditions into the wilderness to claim more land for the growing metropolis. For Tanya, the purpose is twofold: culls the planet of its most violent and disruptive penal colonists while simultaneously purging the environment of hostiles. Operates as a reservist defense force in case of invasion. Notoriously unreliable if the new recruits aren’t spread between the more veteran militias.

The Betreuen Blackguardsare Irene Himmel’s greatest contribution to the Imperium. Recruited from the penal militiamen deemed reformed, the Emperor won’t find a soldier more recognizable than the men in black uniforms and outfitted in heavy armor and weaponry. Marked by the Black Sun (painted in white) on their shoulder pauldrons and helmet, the Blackguards operate as heavy infantry in the Imperial Army serving as their stormtroopers in every engagement. Their fatalism and devotion to duty are second-only to the Imperial Guard leading to a mutual rivalry between them. It is calculated that 80 million Blackguards are in active service.

The Walkyre are an all-female task force assigned as Irene's personal bodyguards as well as protecting important figures of her government at home and abroad. Drawn from the most loyal and capable female recruits from the Betreuen Blackguards, the Walkyrie are also tasked in anti-counterfeiting operations as Irene trusts no one else to enforce monetary integrity. There is actually one battalion of Walkyrie integrated in the 1st Betreuen Armored Blackguard Liebgarde Irene Himmel. Most often than not, Walkyre recruits are native-born instead of being exiled convicts.

PostPosted: Sun Oct 11, 2020 10:38 pm
by The Empire of Tau
Both of my apps are done now.

PostPosted: Sun Oct 11, 2020 11:26 pm
by Rodez
Name: Joachim Varyon
Nickname: 'The Jolly Admiral'
Age: 87
Birth Date: 25622 IC
Gender: Male
Planet of Origin: Gideon, Cambria Sector
Race/Species: Human (augmented)
Height: 6’1”
Weight: 190 lbs.
Physical Description or Image: Though he is approaching ninety, age-slowing augmentation has given Joachim the body of a man in his early fifties. Standing at about average height, his slim, lean frame, usually attired in the neat blue trim of a Navy admiral, is not exactly imposing or arresting. Once-brown hair has given way to silver done up in a typically military high-and-tight fashion, the only part of Joachim's body that belies his real age. Naturally olive skin has become even more tan over the years, giving his sharp-angled face a slightly wrinkled and grandfatherly tint. Brown eyes gaze out from over a prominent, aquiline nose.
Social Class: Prior to Joachim's ascendance, the Varyons could be described as a middle-class military family, with few advantages except those afforded by Jean-Baptiste's relatively high rank; Joachim's grandfather, however, was a mere smuggler. After his elevation to Guvernadur, the Varyons have suddenly become one of the more powerful families in the Imperium. For all the glories the Senate has showered on Joachim, though, it refuses to ennoble him - some believe this would lend the man dangerous legitimacy with the aristocratic and propertied classes.
Titles: Viceroy of Cambria, Guvernadur of the South Sagittarius, Grand Admiral
Occupation: As Guvernadur of the South Sagittarius, Joachim is the foremost civil and military leader in the region, though the vastness of the territory demands that most power be delegated to subordinates. He exercises more immediate and significant power as Viceroy of the Cambria Sector, a far smaller area of space. Finally, and most critically, he is a Grand Admiral of the Imperial Navy, the highest rank attainable in the service.
Hobbies/Pastimes: Joachim retains a livelong love of running; the only physical activity that he excelled at in his youth. His favorite prank while deployed is to jog around the dormitory decks of his flagship battlecruiser Kitsune and check up on the sailors. His only constant companion is Sulla, an old sheepdog from Gideon rumored to be nearly as old as he is.
Talents/Skills: Joachim is of course first and foremost a Grand Admiral of the Imperial Navy; he considers this post more important and personally fulfilling than any of the other several hats that he wears. Over many decades of practice, he has developed into a formidable naval strategist and tactician, with a particular (and famous) talent for rapid adaptability and an encyclopedic knowledge of the cruiser and other light ships. He is a good leader of men in general, projecting the necessary air of confidence and authority. Though not physically imposing or a great warrior, Joachim is highly proficient in the naval jiu-jitsu taught at the academies after fifty years in the service.
Religious Beliefs: A practicing Zensunni by way of family tradition, Joachim has held his religion closely for decades but dislikes having to make public displays of his faith, believing it to sometimes interfere in the execution of his many duties. His younger brother Dondos, once called Ulysse, is more closely involved in the faith.
Personality: Joachim is either taciturn or gregarious in public, deploying the personality of the strict admiral around his men and that of a conquering hero for the politicians. In private, he can be quite different; often affectionate but with a quiet, composed air - the occasional incidence of withering, mortifying rage notwithstanding. Joachim has the rare talent of being mercilessly self-aggrandizing without really seeming to be trying to sell himself, a trait almost as responsible for his success as his military talent. He does not appear to have many close friends and lives a frugal lifestyle that leaves little room for socializing except when politically necessary, preferring instead to throw himself into his duties and the advancement of his family.
Rear Admiral Jean-Baptiste Varyon and his wife Lillian had three sons: Joachim was the second. The Varyons were raised on the industrialized arid world of Gideon, a major shipbuilding hub and naval training center for the Sagittarius arm of the galaxy. From infancy, the three boys were raised under the austere and spartan regime enforced by Jean-Baptiste and the naval culture that permeated the planet. Their father's affections were largely contingent on their performance in academics and athletics; since Joachim was the worst of the three at both, he received comparatively little.

When the Admiral - it was never "father" - made it clear that Joachim was the runt of the litter, the boy began to lash out and cause trouble. At various points he ran off into the vast deserts and canyon wilderness of Gideon, spending days or even weeks at a time away from civilization, time that hardened his young body and mind. On each occasion he was either found by military police or sent himself back home with a guilty conscious, always to receive a beating from the Admiral.

When Joachim was sixteen, the elder brother, Mathieu, had just graduated Gideon's Naval Academy and been commissioned as a newly minted second lieutenant.

That same year, the House of Poniatowski, a powerful cadet branch of the imperial family, made their play for the weakened imperial throne, plunging their power base in the southern Sagittarius arm into total war. Both the Admiral and his eldest son were deployed with the imperial fleets arrayed against the rebels, but Mathieu was killed in one of the first engagements, all of which went badly for the imperials. The Poniatowskis were themselves accomplished naval officers, and took with them some of the cream of the Navy. They would prove to be a grave threat to the Imperial family for years to come.

The death of his brother hit Joachim particularly hard. He decided to dedicate himself to Mathieu's memory, redoubling his efforts in the classroom and in athletics. By the close of secondary school, Joachim had just squeaked out the necessary grades to enter the Naval Academy, infamously sneaking in at second-to-last on his district's list of new cadets.

At the Gideon Naval Academy, he transformed. Though an average student at best, he possessed an infernal knack for improvisation in the simulation room and a real capacity and desire to lead his fellow cadets, who generally liked him. Faculty were not enamored of him, but he always did just well enough to avoid suspension, and the officers were impressed with his hands-on knowledge.

However, the war was not interested in waiting for the next class of cadets. In the interim three years, the Poniatowskis had smashed two separate imperial fleets and had overwhelmed the Viceroyalty of Antioquia. Now they were coming for the Cambria Sector, gunning for a route to the Galactic center itself.

Joachim and other cadets the Academy found adequate were fast-tracked, put through intensive seven-week combat training, commissioned as fresh Ensigns, and deployed to the front on aging and unreliable reserve ships.

During the Cambria Campaigns, the imperials managed to meet, halt and then turn back the rebel offensive, thanks to superior numbers and admirals who were finally up to the task (Joachim's father among them). The cruiser Caracal, on which Joachim was stationed, saw constant combat during the three years of furious void warfare required to drive the rebels out of the sector. Numerous actions and a high casualty rate ensured that he and the other former cadets who proved themselves were promoted at a previously unthinkable rate. By the end of the campaign, he had made Lt. Commander. When the Caracal was almost destroyed at the Battle of Lavenham and its captain killed, he made Commander. He was twenty-five.

Jean-Baptiste directed the counterthrust into the Tavland Sector, resulting in the Battle of Hollis VII. In a prolonged and costly battle, the Imperials triumphed over the rebels at the loss of the flagship carrier Everlong and Admiral Varyon. Having lost his brother and now his father to the rebels, Joachim developed an intense hatred of the Poniatowskis and their aristocratic machinations, and a disdain for the nobility as a general rule.

The Poniatowksi Uprising dragged on for six more years. Imperial fleets entered rebel territory and gradually wore down the enemy over myriad bloody campaigns and sieges. It was during this time that Joachim blossomed into a promising young commander, losing many early engagements but later winning acclaim and rank for his timely intervention in the Battle of Eydhan IV and for his decisive victory at Korshaufen, which buried the Poniatowski dream of winning the throne for good. By the close of the war he was an Admiral, one of the youngest in the Navy.

Having won (and ruthlessly cultivated) a reputation as man who could get things done, he was tapped repeatedly by the Senate to deal with various trouble spots around the galaxy, deployed where and when the Navy needed him. He did not win every battle, but built the Joachim Varyon legend through a maddening propensity to improvise and squeeze his fleets out of early trouble. As a disciplinarian, he walked the fine line between cruelty and strictness, demanding obedience but lavishly rewarding success. In this way he won the respect of the Navy and the love of the Senate, who saw him as strictly a soldier and apolitical to a fault.

This was a mirage that Joachim had constructed around himself to escape accusations of plotting; the truth was far less idealistic. He had married Josephine Mirkovic, daughter of a Senator and a powerful Duke. There was little love in the arrangement but it worked well for both parties: Joachim received direct access to the halls of power, and the Mirkovic clan gained a friend in the military. The marriage did produce twins; Roland and Renee, who together with his younger brother Ulysse represented the three people who he seemed capable of loving.

As his naval progressed, however, his marriage suffered. Joachim felt comfortable on campaign and far less so at home; he made time for the children but had less interest in being a husband. As a result, his children were raised primarily by their Uncle Ulysse. Joachim decided he did war far better than family, and divorced Josephine after twelve years of marriage.

The Emperor and the Senate continued to lavish him with offices and honors. When he made Grand Admiral at fifty-eight, the Senate elected him Viceroy of his home Cambria Sector. Three years later, they made him Guvernadur of the South Sagittarius, an incomprehensibly vast territory encompassing half of an entire galactic arm, one wrought by insurrections that he was expected to crush. It was a shocking appointment, one that made Joachim the primary civil and military official for the entire region, reporting only to Nova Terra. It was the kind of honor usually reserved for third or fourth sons of the imperial family, and made many wonder if the Emperor's gratitude for Joachim's crushing of the upstart Poniatowski family was blinding him to a dangerous man's ambition.

In the twenty-five years hence, Joachim has turned the South Sagittarius into his own personal fiefdom, putting out the fires of rebellion in the region and installing his own loyalists at key civil and military posts. He has proven much more relaxed as a governor than as an admiral, content to let local rulers exercise as much autonomy as possible while maintaining an open-door policy for politicians, nobles, business and religious leaders, and above all, military officers. Although the Senate and Emperor have gifted him de jure power within the territory, Joachim's real power lies in relationships: in the thousands upon thousands of naval officers and captains who cut their teeth and built their careers by serving under him. These men can be counted on to go where Joachim leads them. Trouble is, no one knows where the Grand Admiral will go . . .

Name of Territory: Example- Governorate of the South Sagittarius ("southern" half of the arm) & Viceroyalty of Cambria (within the Governorate)
Government: Imperial Governorate
Capital World: Sagittar Prime
Population: Difficult to know, but around ~3 trillion for the whole Governorate
Economy: Impossible to truly quantify, given the size of the territory. The South Sagittarius is one of the oldest colonized regions of human space, with immense industrial capacity and vast infrastructure networks. Besides being a crucial industrial hub for the Imperium, it also lies at the nexus of several critical trade routes, a happy accident that keeps uncountable amounts of money circulating through the Governorate.
Culture: Also futile to try to describe; given the size of the South Sagittarius, it is composed of literally tens of thousands of distinct cultures and societies, with every major imperial religion (and many minor ones) represented, though Zensunni is a plurality. One of the more prominent cultural groups are the Montagnards of the Cambria and Tavland Sectors, an ethnocultural group with roots in the old Francophone culture. In this broad region of the Imperium, it is not uncommon for the numerous and well-connected Montagnards to compose the elites of society.
Social Structure: Similarly, too multitudinous to neatly relate. Each star system has its own social structure developed over several
millennia of settlement and development. Joachim's Governorate contains everything from feudal aristocratic holdings to corporate factory colonies and rabidly republican worlds, though a republican bent is perhaps more noticeable in this part of the Imperium than in others.
Territorial Size: Some 400 star systems containing 1,300 settled planets and moons.
Military and Security Forces: Given that the Governorate is a direct possession of the Imperium and not a self-governing polity, it contains few security forces separate from the actual imperial military command. Its garrison forces, however, are numerous: four Sector Armies and the 12th Guard Legion, numbering some 700,000 men. Naval forces, meanwhile, are not permanently stationed, but by virtue of his rank Joachim commands two whole Armadas and their accompanying Marine detachments.

PostPosted: Mon Oct 12, 2020 12:11 am
by Antimersia
Name: Serrat Honora
Nickname: Capta Regem
Age: 198
Birth Date: Date unknown, year 25,511
Gender: Male
Planet of Origin: Krakatoan
Race/Species: Human (speculated)
Height: 6'7"
Weight: 300lbs

Physical Description or Image: Image

Social Class: Born destitute, as most are on Krakatoan. Now the wealthiest and most powerful man in the Krakatoan domain.
Titles: Imperial Senator, Executioner
Occupation: Representative to the Imperial Senate for the Krakatoan Domain, Commander in Chief of the Krakatoan military.
Hobbies/Pastimes: Ritualistic combat and Go
Talents/Skills: Hand held weapons skills that are unparalleled within the Krakatoan domain, Expert strategist, proficient cook, compelling orator, well versed in firearm combat.
Religious Beliefs: Path of the Blade. Belief that power can only be obtained at the end of a blade. Killing to usurp of overcome those in power, is the only way to rightly earn that power. More devout members of the faith believe that this killing results in a more literal transfer of power from person to person. And that he who has slain the most, is undoubtedly the strongest and most powerful among them. Serrat is as devout of a follower of this faith as they come.
Personality: Brash, Charasmatic, and fanatic. Is a man that relishes in the opportunity to fell a foe or begin a grand speech on the wonders and truths of the Path of the Blade. Someone who loves to speak, yet stays silent whenever he wields a weapon.
Biography: Like most Krakatoans Serrat was born into a rather poor family, and given almost no luxury. Having to fight for almost everything, even dinner each evening. A harsh existence that makes them strong, or makes them dead. Krakatoan was brought under Imperial control voluntarily. The Executioner at the time was not a devout follower of the Path. He believed in other forms of power, political forms. And believed that with this new form of power Krakatoan would flourish like never before. That was until Serrat turned just 13 years of age. When the swarm attacked. A race of semi-sentient insectoid creatures ravaged the planet, killing all of Serrat's family, as well as tens of millions of his people. The Krakatoans fought bravely, to the point where they had formed a sturdy front line of defense against the onslaught of Swarm that advanced upon them. But, the Executioner chose to never advance this line. Instead choosing to wait for aid from the Imperial Army. This aid took far too long, as being a planet on the edge of the galaxy, even with the best FTL travel to this domain is anything but speedy. People were dying and Serrat was sick of seeing it occur. He used his small stature to sneak his way into the Executioner's office. As the Executioner toiled away at Imperial paperwork, like a bureaucrat rather than a proud Krakatoan warrior, Serrat took a blade to his neck and ended the Executioner's rule. By rights of the Path of the Blade, Serrat was named the new Executioner. With this new power, Serrat took lead of the Krakatoan military and led them on a slaughter filled campaign to drive the Swarm back. Even managing to kill one of the ravenous bugs himself. He is heralded as a hero, having fought back the Swarm to the point of retreat before the Imperial Army could even arrive. He welcomed the Imperial aid to help them wipe the Swarm out of the domain. But, he kept them at a distance. Refusing to engage in the Imperial bureaucracy until the war was won. And even when it was, he still engages with the Imperium in only the most necessary of ways. He has since fashioned armor from the bodies of the Swarm, the chitin of which was strong enough to withstand a surprising level of weapon fire. Since donning this armor, Serrat rarely removes it. He wears it so often that in the nearly two hundred years since he put it on, the people of the universe have begun to forget what he even looks like. But his helmet, in unmistakable.

Name of Territory: Example- The Krakatoan Domain
Government: Autocracy
Capital World: Krakatoan, A delta class planet
Population: Approx ~ fifteen billion
Economy: Military based economy, with open trade access for the IISG and the GCC
Culture: power and status is earned only through combat. All people must defeat the person in power to obtain his title or status. One exception being natural death, in which the position is open to all claimants, being decided by battle whose claim is most valid.
Social Structure: Battle reverence. People gain social status based on the number of people they have slain, or battles they have won.
Territorial Size: 33 planets in total spanning 10 star systems. The vast majority of which are Zeta class planets. There is one dwarf planet, that could be classified as a Gaia if it were a full world. two Delta class worlds, one Yota class, three Cheti class, and on omega.
Military and Security Forces: The military is all of the Krakatoan population. A society based on fighting, or dying, means that if you are able to pick up a weapon, you must to defend your home. If you cannot, you die. In terms of mobilized forces, roughly 500 million people of high status are called upon for expansion or warfare activities. Personal security forces are antithetical to the Path of the Blade and thus while not expressly barred, are look at as an undeniable sign of weakness and invites attacks from challengers.

Imperium: Reboot (OOC/Sign Ups) Always Open

PostPosted: Mon Oct 12, 2020 4:29 am
by Hastiaka
Reformist character app (Work in Progress)

Name: Victoria Lauder-Reed,
Nickname: 'Firebrand Liberty'
Age: 39
Birth Date: August 1st, 25675
Gender: Female
Planet of Origin: Atyn
Race/Species: Human
Height: 5'7 ft
Weight: 145 lbs
Physical Description or Image: Image
Social Class: Victoria was born and raised in an affluent politically influential conservative family in Atyn, she disconnected from her family during her later teenage and early adult years and lived a modest life as an excellent academic until a personal experience led her to enter politics which pitted herself against the political ideology of her conservative family.
Titles: Vice President, Senator, Honorary Major General, Chairperson, Counsel, Doctor of Juridical Science
Occupation: Senatorial Representative of the Atyn Commonwealth, Vice-President of the Atyn Commonwealth SAS, Honorary Major General in the Commonwealth General Staff Office and Chairperson of the Social Liberty Party of Atyn (SocLi), Chief Legal Counsel of the Atyn National Civil Liberties Action Group (ANCLAG)
Hobbies/Pastimes: Podcasting, range-shooting and playing virtual reality games.
Talents/Skills: An excellent and charismatic speaker and strategist, An experienced administrator, she is also a proficient shooter who is highly skilled with small arms.
Religious Beliefs: Varganism; A religion centered on an ancient warrior-woman named Vargana who teaches compassion and love but fought battles and killed men to ensure justice for all.

If Great House or a leader of a Faction like a SAS, Colony, Et Cetera
Name of Territory: The Commonwealth of Atyn (Semi-Autonomous State)
Government: Republic
Capital World: Atyn
Population: 1.4 trillion
Economy: Mix-market economy. The main home-world of Atyn specializes on advanced computing technologies and artificial intelligence programming and AI-based weapon systems, it also has a significant pharmaceutical and healthcare industry. The private sector comprises a majority share in the economy with large corporations competing with each other on their specialized fields. Small and medium enterprises (SMEs) are also prevalent in the system. State-owned corporations also exist to help serve and lessen the prices for the lower classes.
Culture: (Any unique cultural traits?)
Social Structure:
Territorial Size:

Military and Security Forces:

PostPosted: Mon Oct 12, 2020 6:28 am
by G-Tech Corporation
@ Rodez: I might be mistaken, but if I recall correctly, the Imperium only has 20,000 inhabited worlds. That would make South Saggitarius rather outsize at 4700.

PostPosted: Mon Oct 12, 2020 6:31 am
by Lunas Legion
Name: "My name is Quintara Negata-Stasa. You may have heard of me, if you are a scholar."
Nickname: "As far as I'm aware, I have none."
Age: "By my ship's chronometer, I am 234 years, two months and six days old as of this profile."
Birth Date: "I was born in the year 19,689 by the Imperial Calendar. The day and month are... Well, meaningless between planets."
Gender: "I am female."
Planet of Origin: "I was born on the world of Artemisia. A beautiful planet, yet a symbol of rot and decay nonetheless."
Race/Species: "I am human."
Height: "I am 5' 7", by the Old Measures."
Weight: "113 lbs, again, by the Old Measures."
Physical Description or Image: "I am old and withered, gaunt, spindly and thin. My face is smooth, but is aged like sun-battered leather, wrinkled and hard. I require a powered exoskeleton to be as spry as I used to be, even with the age-slowing augmentation and access to an advanced Canopus Medicae Capsule and a Helican Class Organ Printer to replace my organs as they suffer failure from age. My hair is a close-cut mass of grey, serviceable and practical for someone that finds themselves treading the dust of dead planets. No doubt some would say I am wasting away. But my eyes are as young as my mind, vividly green as they have ever been."
Social Class: "I am, or suppose was, a noble. Not that my family seemed to care."
Titles: "If I have been given any that I do not know of, then I disdain them as meaningless."
Occupation: "I was, for much of my life, a polymath. A scholar of multiple fields, a lost art in this age. Currently, I suppose one would say I am an explorer and an archaeologist. Someone less eloquent would say a treasure hunter."
Hobbies/Pastimes: "My work does not allow me time for such. Exploration, planetary survey, translation of text and reconstruction of corrupted data does not leave time for such... Frivolous things. Not when everything is at stake."
Talents/Skills: "I am, as I have said, a polymath. Primarily specialised in the less hard fields of science, admittedly; if one bothers to look, one can find my papers on history, linguistics, sociology, theology, with a few relating to the harder sciences when it comes to astronomical archaeology and the like. I have spent decades on archaeological explorations and surveys and in the reconstruction and translation of lost languages and data-sets. I can wield a sword half-competently, and I am as good as any hacker when it comes to a war of information."
Religious Beliefs: "I do not have a religious belief. It is a panacea of the mind to the collective, or that is what my research indicates. A brief and dirty repair, to prevent the collective from decaying in the realisation there is no one to save them but themselves."
Personality: "Some have called me rude. Uncouth. Others think I am too clever for my own good, or too driven by my research and a study for knowledge. I cannot say any of that is a lie, for I am too humble to deny my own flaws. I am quiet and reserved, shy, some have called me, bookish and far more comfortable with data and information than the unpredictability of interacting with people. Not qualities one would imagine the most radical of revolutionaries to possess. What I do have is the conviction of someone who has realised a terrible truth, and the cold, ruthless will to do what I believe is right to ensure that truth does not come to pass."
Biography: "To understand its philosophy, one must first understand its creator. I was born the unexpected fifth child of House Negata-Stasa, hence the name Quintara. the first part meaning fifth in an ancient language. To be the fifth child of a noble house is to have no responsibilities; the eldest will inherit the family dominion, the second will go into the Peerage, the third, the Imperial Military, the fourth, into the clergy or business. But the fifth? To be the fifth and youngest is to be... Aimless. To be informed that you have a responsibility to do the family proud, but nonetheless for it to be made clear they expect you to figure that out for yourself. To be pushed harder than any of the others in your education, since anything but perfection is considered a disappointment by your parents, simply because you are the fifth, and there is no place for you they know."

"Fortunately, I did not mind what they taught. It was both interesting and a way to avoid the punishments for failure. I did not get along with my siblings; I was the quiet one, the one always reading, only learning to fight when I had to. I sought knowledge for its own sake, to know more. It was only natural then, that I went into Imperial Academia. My family did not approve of the choice, but it was not so disgraceful they could force me to change my mind. With my part of the family fortune backing me, I could afford to pursue... Riskier avenues of research, but going straight into independent research would have been arrogant of me. I spent a decade as a research assistant, another decade as an archivist in the Imperial Archives. To research is as much about access as skill. As one's connections as one's intellect. Two decades of mindless drudgery, but from it I developed a wide degree of contacts and an encyclopaedic knowledge of the layout of the labyrinth of information that is the Imperial Archives. Several thousand years of information is hard to organise, after all."

"I published my first paper at 40. The 'History of the Language of the Empire in the 17000s by the Imperial Calendar'. A dull and hardly noticed affair, but it was necessary to get my metaphorical foot in the door. More papers followed, mostly on the history of language and culture. One cannot understand the past unless one understands those who live there. This was all working up to a magnum opus, a history of Imperial Culture from the very foundation of the Empire to the present day. These smaller papers were but chapters within the larger work. Research took two decades, even with all that I knew from my previous two decades, and another decade and a half on archaeological expeditions for where the Imperial Archives and those private collections I had access to proved... Woefully incomplete. Forty-five years working towards a text I would never publish, because as I was writing it, I came to a single, horrible conclusion based on the information I had gathered."

"I did not want to admit it at the time, and so I spent another decade doing nothing but verifying my conclusion with other sources. I taught myself economics, sociology, political science, to tackle the same conclusion from a different angle. It was necessary, however. The data I found collaborated the conclusion that I had reached; the Imperium had entered a general social, political and cultural decline ever since the year 7812 Imperial Calendar. Any attempt at reform would have to be be undertaken by someone within the system and thus their values would also be subject to the decline, rendering it like trying to hold back a storm with will alone. One person alone cannot stop thousands of years of inertial decline simply through will."

"Imperial decline was not, exactly, a subject of debate within the scholarly community. There was a broad consensus on the subject, but there was also a widespread belief it could be salvaged. My work would be censored and ridiculed, not because it was not true, but because it was politically unpalatable for them to hear the truth spoken. The conclusion I came to was what I wrote then, and what I still hold to now, decades later. The title of my unpublished magnum opus, written in Lingua Ancien; Imperium Delenda Est."

"The Imperium must be destroyed. Reform is impossible. No man, no technology no matter how great, can save it from thousands of years of inertial degeneration of politics, society and culture. The system has weakened those within it who might have once saved it so that any reform that might be attempted is simply delaying the inevitable. The logic that followed was quite simple. I do not hate the Imperium; it is inevitable it will be destroyed, and so it will be destroyed in the best way possible to shape the future. Quickly, violently, and bloody. An ancient philosopher once spoke in circular dialectics. The Imperium is the present, the thesis; what destroys it, whatever that may be, will be its antithesis. The result from the crucible caused by their collision, the synthesis, will be stronger than both. The Imperium was born out of the Data Plagues. The Shadow should have been another, but the Emperor Valorian corrupted it, prevented the destruction from causing synthesis. The cycle cannot be delayed. It is inevitable. And so, there was one simple conclusion. I would have to destroy the Imperium. Create the antithesis for the resulting synthesis, rather than letting the inertia carry society and the Galaxy to destruction."

"I am not charismatic. I am shy, bookish, not some revolutionary militant firebrand. I could not bind together some armada to sweep across the Imperium, some front of popular revolution. Such would not be a true antithesis regardless. But I am a historian, and I remember the antithesis that birthed the Imperium. The Data Plagues. Creation of one was beyond me, but I was an archaeologist; finding one, intact or not, would succeed just as well. As would whatever arcane Solarian weaponry left across the Galaxy I could find. Likewise, the Shadow would serve the same purpose. The means, what compromised the antithesis, was irrelevant. The only thing that mattered was the result. The Imperium would be destroyed, and what stood in the aftermath, the synthesis, would save the Galaxy through its birth."

"Finding such things has, obviously, not been easy. I have spent a century and a half with nothing but AIs to accompany me to stave off the desire for company as I followed ancient star charts and records, deciphering ancient texts and translating ancient languages in the search of leads. Procyon Primaris, the location of the first known Data Blight. The Original Twenty, Aurora, Melpomenia, Sagittarian, Solaria, Polaris and others. Old Earth, Terra Magna itself. The 'Red Planet'. The origins of the Shadow in the Megallanic Cloud and the ruined civilisations within. Quite obviously, I have yet to find anything. The Imperium continues to rot away. But I believe I am getting close, and soon enough, there will be an antithesis. Whether I live to see the synthesis is irrelevant."

PostPosted: Mon Oct 12, 2020 6:31 am
by Union Princes
G-Tech Corporation wrote:@ Rodez: I might be mistaken, but if I recall correctly, the Imperium only has 20,000 inhabited worlds. That would make South Saggitarius rather outsize at 4700.

Yeah, controlling 4,700 settled planets is just absurd and practically metagaming.

PostPosted: Mon Oct 12, 2020 7:18 am
by Rodez
G-Tech Corporation wrote:@ Rodez: I might be mistaken, but if I recall correctly, the Imperium only has 20,000 inhabited worlds. That would make South Saggitarius rather outsize at 4700.

I didn't see that figure, but that would certainly make a lot more sense. Don't want or need a quarter of the inhabited planets so I'll lower it significantly.

PostPosted: Mon Oct 12, 2020 7:43 am
by Union Princes
My app is done now

PostPosted: Mon Oct 12, 2020 7:59 am
by Imperialisium
Rodez wrote:
G-Tech Corporation wrote:@ Rodez: I might be mistaken, but if I recall correctly, the Imperium only has 20,000 inhabited worlds. That would make South Saggitarius rather outsize at 4700.

I didn't see that figure, but that would certainly make a lot more sense. Don't want or need a quarter of the inhabited planets so I'll lower it significantly.

More like thirty-five million. Though this ranges from sparsely populated backwaters to crowded continent spanning urban sprawls.

PostPosted: Mon Oct 12, 2020 8:11 am
by Elerian
Long time no see Imp, I'll see about getting an app put together.

PostPosted: Mon Oct 12, 2020 8:38 am
by Sarderia
I have a question. Since the Milky Way is composed of roughly 100-400 billion stars and about 100 billion habitable and uninhabitable planets, and that the Imperium controls this all, is it allowed if I have a Noble House faction claiming about 30 million stars and 15 million planets (but the number of habitable planets is about 400)?

PostPosted: Mon Oct 12, 2020 8:58 am
by Imperialisium
Sarderia wrote:I have a question. Since the Milky Way is composed of roughly 100-400 billion stars and about 100 billion habitable and uninhabitable planets, and that the Imperium controls this all, is it allowed if I have a Noble House faction claiming about 30 million stars and 15 million planets (but the number of habitable planets is about 400)?

No. The other powers in the Galactic Imperium would never allow a singular House to even *pretend* to have the pretense of claiming that amount. Nor would you have 400 inhabited planets either. The upper bound for a Great House, and those are the truly old and successful ones, scraps a few hundred in totality (inhabited or claimed for resources).

There isn’t like a dozen Great Houses. I think people are getting this misconception of there being like...twenty families which run shit. There’s a couple thousand Great Houses and they’re all jockeying for power.

PostPosted: Mon Oct 12, 2020 10:46 am
by Union Princes
Imperialisium wrote:No. The other powers in the Galactic Imperium would never allow a singular House to even *pretend* to have the pretense of claiming that amount. Nor would you have 400 inhabited planets either. The upper bound for a Great House, and those are the truly old and successful ones, scraps a few hundred in totality (inhabited or claimed for resources).

There isn’t like a dozen Great Houses. I think people are getting this misconception of there being like...twenty families which run shit. There’s a couple thousand Great Houses and they’re all jockeying for power.

With that many, its no wonder that the Imperium is declining. Too many Great Houses trying to carve up the Imperium for themselves.