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by Joohan » Tue Oct 06, 2020 6:06 pm
by Suriyanakhon » Tue Oct 06, 2020 10:30 pm
by G-Tech Corporation » Wed Oct 07, 2020 6:31 am
Joohan wrote:Well then the solution to that problem is quite simple - let Icedonia handle their safety. The imperial military is barred from occupying the area, as per the treaty, and the Kindreds themselves certainly don't posses the manpower or resources necessary to militarize, not after the total devastation from the war.
You're high if you think that demilitarization doesn't count for the civilian and private sectors of the Imperium. You using mercenaries and arms dealers as proxies to get around that fact is about as valid, say, me decommissioning the North Army from service, giving all the former soldiers their weapons, armor, and other gear as a severance package, and then clandestinely ordering them to go and burn Nevis to the ground as " Private Citizens "
If there were any confusion about that matter, it would be quickly cleared up when we return those criminals back to the Imperium in chains and some niffty new scars! The Imperium absolutely can, and for the sake of the four kindred, would forbid any sale of military supplies or personnel to them by the part of their own civilian populace or other would be proxies.
If the Imperium refused this, and continued to violate the demand for demilitarization, then the North Army - a standing professional army that sits right along the northern border, and could get to Nevis in a day - would quickly move, exterminate the surviving clans, burn the mission, tear down the old fort, and capture whatever guards you had there, and be back in Icedonia by the time Vladimir ever even hears about it.
There is no way that the Imperium is going to weasel it's way into remilitarizing that land - were you to try, we would move in and kill them all before you got the chance to send reinforcements to save them. If you are honestly concerned about the safety of the Dusk Isle's only Christian community, then leave them alone. I don't know if you've noticed or not, but Issac is pretty tolerant in terms of religion. Between all the North Sea powers, we're the only one's who don't have some kind of policy. Our virtue cults aren't state sanctioned ( save one ), and are not at odds with Christianity. We're the only polity that has explicitly forbade harrassment of Christian missionaries - and unlike Hibernia, we don't care what you print on your bible. Icedonia isn't exactly a culture that would be too receptive to Christianity, but we're not hostile to it. If your concern is with their safety, then stop trying to turn their homeland into a threat to our's.
by Joohan » Wed Oct 07, 2020 12:27 pm
G-Tech Corporation wrote:
See, that would have been a fine solution - before the war. Now putting the very people who cost the Kindreds so many lives in charge of her defense is hardly politically feasible, either for the Imperium or the leaders of the Five.
And exactly how would would Icedonia effect such a result? Mind you, of course, that this is not an official effort of the Imperium - it is simply the natural flow of demand which a society under threat capable of importing means to meet that threat from an external market partakes in. The Imperium is no more making her weapons and veterans available to the Kindreds than she is to, say, Hibernia, but neither is she such a society where such a flow can be meaningfully interdicted, even if she were so inclined. And she is not. Denying military allies the ability to arm themselves is quite foolish.
As I've noted before, given you took the explicit effort to ensure the Kindreds were allowed to revoke their oaths to the Imperium, the Kindreds are, both legally and functionally, an independent power. The Imperium is no more in command of whether the Kindreds themselves possess a defensive force than they are in the matter of Icedonia possessing a defensive force.
If you want to posit that the Kindreds have no personal defensive capability and thus cannot resist a rabble of less-developed raiders from the north,
If you posit an Icedonian occupation of the Kindreds, you're saying that Icedonia is incapable of defending her people from a rabble of less-developed raiders from the north.
[/quote]The choice is yours. Either the Kindreds have their own military as an independent power, which it is illogical to assume is incapable of fending off some raiders.
by G-Tech Corporation » Wed Oct 07, 2020 2:03 pm
Joohan wrote:Nevis is not Hibernia, in that it inhabits a delicate political and military limbo state between the Imperium and Icedonia. The Imperium has agreed to demilitarize those lands, a fact that importing arms and mercenaries would be in violation of. Perhaps there is a demand for the four kindred, but Imperial business's are under no obligation to fulfill it, and indeed, could easily be restrained by higher authorities. All traffic from the Imperium to Nevis has to first go through Westpoint does it not? Just vet those vessels going north, and send up schedules to the Havenport for expected shipments. Any smugglers who get past this point can then be picked up along the Icedonian coast by our local authorities.
The Imperium should very well be reticent towards not violating the DMZ, for the sake of their military allies.
Yes, but you are also in no way obligated to provide them with the means for such a defensive force - and indeed, are actually obliged to do the opposite.
I am to be expected to believe that the impoverished, weary, and destitute kindred are able to not only bring in trade from the Imperium, but are able to generate enough wealth that they can afford to buys enough arms and mercenaries to fend off thousands of refugees descending along their borders? This, in addition to the fact that Icedonia has made it a priority to prevent violations to the DMZ? Unlikely.
We're absolutely more than capable of doing that, and the best way to protect them would be to bring them down into Service boundaries. No one would dare touch them once inside the Service, seeing as how everyone is dependent upon southern wells and the Servants granary.
Well this first assumes that the kindred would even be able to raise a military of their own ( of what exactly, broken men, widows, and orphans? ), or even afford to buy one capable of fending off thousands of fleeing refugees ( which I listed above as unlikely ), and that the Imperium chose to outright violate the treaty by using civilian proxies to remilitarize the DMZ.
You're gonna have to face the fact, that there is no way that Icedonia would ever allow for the DMZ to ever remilitarize - it's just not happening. If we found out about Imperial attempts to violate the treaty, we would kill them all without a second thought, and by the time Vladimir found out we'd already be back manning our coastal forts ready to bash the brains out of whatever the Imperium managed to muster. The only way that the people of the Haven survive this, is if the Imperium upholds their end of the treaty, and restrains itself, it's citizenry, and it's proxies from remilitarizing.
by Suriyanakhon » Wed Oct 07, 2020 3:53 pm
by Joohan » Thu Oct 08, 2020 12:05 am
G-Tech Corporation wrote:Hardly. Our peace treaty said nothing about commercial restrictions.
Easily. We're talking about the people of northern England, who are even further away from Icedonia's technological bubble, even less organized, even less militarized, and without the goodwill of a local power. Historically speaking, these are people who have only very technically entered the Chalcolithic. A single vaguely important House of the Landsraad could put together enough of a ramshackle force with third-rate soldiers and fourth-rate weapons to minimize the trouble such people offer the Kindreds, and they certainly have more goodwill than that.
And incapable of defending the peoples of the north in the lands where they live, then? I thought Icedonia had something which vaguely resembled an army.
If Icedonia had ever included any notes on commercial traffic in her treaty, I might be inclined to agree that the Imperium would feel compunctions about supplying weapons to military allies. Since she didn't and since, as I noted above, the idea of the Kindreds being some sort of DMZ is laughable, I can't see any reason why she would prevent legitimate trade. Unless you're positing that, say, France after the First World War was a DMZ when the Americans withdrew? Texas was a DMZ after the Mexican-American War? Then we're talking at very cross purposes. To me a DMZ is a land where no party bears arms, and to say that an independent state is a 'DMZ' boggles the mind.
but I laugh at the idea that Icedonia even possesses naval-facing fortifications,
vaguely menacing the White Fleet.
Fortifications take decades to raise
It really is your choice. If Isaac wants to be the person butchering a few thousand civilians because they want to defend themselves, that's your call.
by Joohan » Thu Oct 08, 2020 12:06 am
Suriyanakhon wrote:As a side note, I don't mind polishing some of the New History Book, if that's alright with you, Joohan. I had the idea to add a new war category and include the various wars between different author civilizations (wars with NPC civs would probably be excluded). That would make it much easier to track all that happened between some of the main powers since there are so many different plot threads.We are all just a bunch of GRRM alts.
by Suriyanakhon » Thu Oct 08, 2020 9:08 pm
by New Arcadius » Thu Oct 08, 2020 11:09 pm
by G-Tech Corporation » Fri Oct 09, 2020 8:29 am
Suriyanakhon wrote:I'm thinking of the various war articles to write and the Imperium of Man seems to be involved in almost all of them as an aggressor party.
Big thonks.
New Arcadius wrote:Can I have some information on the situation in Egypt? because it's been a while since I've been in the game, and I need to catch up so I know what exactly to post with Gaukhar.
Because I have something planned big for the Siwan Empire.
by UniversalCommons » Fri Oct 09, 2020 9:41 am
by Joohan » Fri Oct 09, 2020 1:57 pm
New Arcadius wrote:Can I have some information on the situation in Egypt? because it's been a while since I've been in the game, and I need to catch up so I know what exactly to post with Gaukhar.
Because I have something planned big for the Siwan Empire.
by Joohan » Fri Oct 09, 2020 2:21 pm
G-Tech Corporation wrote:
@ Joohan: Since I weary of this conversation, I'll summarize what I think our salient disconnect is:
the peace treaty.
You posit that the peace treaty contains a caveat completely demilitarizing the Kindreds, not only in terms of Imperial soldiers, but also their own soldiers. Given we have no formal text of the peace treaty, it is fair that you may have assumed that. I should clarify, however, that that is not a term either the Imperium or the Kindreds would have accepted. That leaves us with two options.
1) This was a non-negotiable point for Icedonia, and a non-negotiable point for the Imperium, leading to a failure of peace talks. In that case the conflict around Nevis would have continued and escalated. I'm fine working that out, if you want to make that a non-negotiable.
2) This was a negotiable point for Icedonia, and a non-negotiable point for the Imperium, leading to it being dropped from the eventual treaty. In that case the conflict around Nevis ended as canonical, but that leaves the Kindreds in the present day in possession of their own military force - one, no doubt, up to the task of turning back a few Neolithic raiders. I'm fine with that outcome too, but that does make your post about the Kindreds migrating south due to food/water/raiding a bit implausible.
by Hudson » Fri Oct 09, 2020 5:38 pm
by Joohan » Fri Oct 09, 2020 7:12 pm
Hudson wrote:Author Applicaiton
Name: Isabelle Zhou
Age: 25
Height and Weight: 5'6" and 120 lbs
Skin, hair, and eye description: Dark olive Skin; short, straight auburn Hair, brown eyes
Prior Profession: Graduate Student
Level of education (specify degrees or note worthy classes ): Bachelors of Civil Engineering, Masters of Agricultural Science, both from McGill.
Physique description: Has high endurance from hiking and backpacking, average to below average strength.
Useful skills: She has a broad practical knowledge of science and engineering (particularly of Physics, Chemistry, and Materials), as well as project management experience. Has a great deal of theoretical knowledge about agriculture, and is an avid amateur botanist. She has experience with gardening, but not with large scale agriculture as of yet.
National Origin: United States, Canada
What were you doing prior to falling asleep and awakening in the past?: Applying for Canadian citizenship.
Description of personality: Isabelle is intelligent, ambitious, and passionate. She has what many would call a take charge attitude and is incredibly strong willed. She loves reading and spending time outdoors - though she absolutely hates the desert Southwest (having grown up there), and desperately wants to return back to Montreal.
Where in the world are you landing?: El Paso, Texas
Autobiography/Biography ( paragraph minimum ): Isabelle was born to immigrant parents in El Paso and grew up an only child. Always a strong willed girl, she spend her youth in and out of trouble throughout elementary and middle school. By the time she reached high school she resolved to get out of Texas and became an (outwardly) model student and child, enrolling in girl scouts and excelling in school. Her grades and extracurriculars were enough to get into McGill University on a scholarship, where she would acquire her Bachelors in Civil Engineering and had just completed her MS in Agricultural Science. Isabelle has fallen in love with Montreal, and Canada in general and was in the process of becoming a Canadian citizen just before the accident.
Arriving in the past has been especially jarring for Isabelle, both for being transported back in time, but also back to El Paso.
What are your intentions for this RP, what's the long term goal?: To establish a China and Persia like state along the Saint Lawrence River.
What people or places are you taking inspiration from?: Confucius, Nurhaci, Machiavelli, Wu Zeitan, Pachacuti, Emperor Joseph. The Enlightenment.
Why did you chose to land where you did?: I thought it would be fun to return to back to a place the character was from, and I liked the idea of having to travel across the continent over time. The upper Rio Grande also has some notable potential domestic animals that the Saint Lawrence just doesn't have.
What vibe should we get from your civilization and it's culture?: Ultimately an Enlightenment and China inspired Meritocratic state. For now, a semi nomadic tribe, somewhat reminiscent of the Manchu.
What are your character's motivations?: To return back to Montreal and create her ideal of a state there.
by Hudson » Fri Oct 09, 2020 7:43 pm
Joohan wrote:Hudson wrote:Author Applicaiton
Name: Isabelle Zhou
Age: 25
Height and Weight: 5'6" and 120 lbs
Skin, hair, and eye description: Dark olive Skin; short, straight auburn Hair, brown eyes
Prior Profession: Graduate Student
Level of education (specify degrees or note worthy classes ): Bachelors of Civil Engineering, Masters of Agricultural Science, both from McGill.
Physique description: Has high endurance from hiking and backpacking, average to below average strength.
Useful skills: She has a broad practical knowledge of science and engineering (particularly of Physics, Chemistry, and Materials), as well as project management experience. Has a great deal of theoretical knowledge about agriculture, and is an avid amateur botanist. She has experience with gardening, but not with large scale agriculture as of yet.
National Origin: United States, Canada
What were you doing prior to falling asleep and awakening in the past?: Applying for Canadian citizenship.
Description of personality: Isabelle is intelligent, ambitious, and passionate. She has what many would call a take charge attitude and is incredibly strong willed. She loves reading and spending time outdoors - though she absolutely hates the desert Southwest (having grown up there), and desperately wants to return back to Montreal.
Where in the world are you landing?: El Paso, Texas
Autobiography/Biography ( paragraph minimum ): Isabelle was born to immigrant parents in El Paso and grew up an only child. Always a strong willed girl, she spend her youth in and out of trouble throughout elementary and middle school. By the time she reached high school she resolved to get out of Texas and became an (outwardly) model student and child, enrolling in girl scouts and excelling in school. Her grades and extracurriculars were enough to get into McGill University on a scholarship, where she would acquire her Bachelors in Civil Engineering and had just completed her MS in Agricultural Science. Isabelle has fallen in love with Montreal, and Canada in general and was in the process of becoming a Canadian citizen just before the accident.
Arriving in the past has been especially jarring for Isabelle, both for being transported back in time, but also back to El Paso.
What are your intentions for this RP, what's the long term goal?: To establish a China and Persia like state along the Saint Lawrence River.
What people or places are you taking inspiration from?: Confucius, Nurhaci, Machiavelli, Wu Zeitan, Pachacuti, Emperor Joseph. The Enlightenment.
Why did you chose to land where you did?: I thought it would be fun to return to back to a place the character was from, and I liked the idea of having to travel across the continent over time. The upper Rio Grande also has some notable potential domestic animals that the Saint Lawrence just doesn't have.
What vibe should we get from your civilization and it's culture?: Ultimately an Enlightenment and China inspired Meritocratic state. For now, a semi nomadic tribe, somewhat reminiscent of the Manchu.
What are your character's motivations?: To return back to Montreal and create her ideal of a state there.
Wouldn't your name technically be Zhou Isabelle?
You have a degree in both civil engineering and agriculture, IRL? This is totally plausible, i'm just asking because we would prefer people not lie on their apps ( as it will be pretty clear once we're in the IC if you actually do have these credentials or not ).
For skills, what you have listed is too broad: " She has a broad practical knowledge of science and engineering (particularly of Physics, Chemistry, and Materials) " doesn't actually tell us much. Skills is a section were in one should list practical knowledge and expertise which the Author posses, as is relevant to their current situation. Knowing the atomic weight of all the Halogen elements doesn't actually help you build shelter, or find food in the natural environment. You need to be very specific. Gardening is good though.
As for the culture you intend on creating, nomadic and semi-based off the Manchu's and steppe people - you are aware that neither cows nor horses exist in North America at this time yes? Only real large mammals roaming around here are elk, bison, and grizzly bears. Just seeing if you're aware of that.
Fix the first two things, and you should be good.
by Suriyanakhon » Fri Oct 09, 2020 9:43 pm
by Saxony-Brandenburg » Fri Oct 09, 2020 10:35 pm
Suriyanakhon wrote:> sees that we're going to have a Manchu inspired civilization
> excited because now this means more Authors in Asia besides me and Mao Jr.
> rereads app and realizes she'll be in North America
Sad peacock noises.
by Suriyanakhon » Fri Oct 09, 2020 10:45 pm
Saxony-Brandenburg wrote:Suriyanakhon wrote:> sees that we're going to have a Manchu inspired civilization
> excited because now this means more Authors in Asia besides me and Mao Jr.
> rereads app and realizes she'll be in North America
Sad peacock noises.
MAO JR!!! XD - you’re not wrong. Btw you’re the Vietnamese trans princess right? I missed your posts!!!
by Joohan » Fri Oct 09, 2020 10:55 pm
by Ralnis » Fri Oct 09, 2020 11:39 pm
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