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Hudson
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Founded: Dec 02, 2016
Ex-Nation

Postby Hudson » Sat Oct 10, 2020 12:22 am

Ralnis wrote:Fun info is that El Paso is one of the very few places with tin sources. Not a lot can be pulled out buy you will be the only bronze civ in America.

I'd argue there's quite a bit that's accessible with antiquity based technology based on a few USGS reports I've read... but I'm not going to be using it at all. I'm planning on nomadic pastoralism, with the character's goal of making it all the way up to Montreal. We'll see if that ends up happening, but I don't intend to stay around in El Paso in the long term no matter what.

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Saxony-Brandenburg
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Civil Rights Lovefest

Postby Saxony-Brandenburg » Sat Oct 10, 2020 12:55 am

Joohan wrote:
Suriyanakhon wrote:
No, I'm not her.

It's a shame she's not back because another trans Author in Asia would be blessed.


Can I please get some props on figuring out that you were Hana based off of your Author app alone?

The Asian and Buddhist thing might have been just a coincidence, but my gaydar went off when I saw that you picked out girl in red as your theme song, and that couldn't have been coincidence.

I should be a detective.


“DO YOU LISTEN TO GIRL IN RED???”

Gay chad: “yes”
"When Adam delved and Eve span, who was then the gentleman?"

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Saxony-Brandenburg
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Postby Saxony-Brandenburg » Sat Oct 10, 2020 1:23 am

Also- HANAAAA YOURE A LITERAL LEGEND ON HERE- I think everyone here missed you so much and regards your post as the best that’s ever been in this games history
"When Adam delved and Eve span, who was then the gentleman?"

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Suriyanakhon
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Postby Suriyanakhon » Sat Oct 10, 2020 2:10 am

Could someone give me a recap of the major wars that happened in Europe?
Saxony-Brandenburg wrote:Also- HANAAAA YOURE A LITERAL LEGEND ON HERE- I think everyone here missed you so much and regards your post as the best that’s ever been in this games history


Aw thanks, I appreciate that a ton. It is nice to be back.
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Endem
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Postby Endem » Sat Oct 10, 2020 3:04 am

Hana came back?

Hi! We've missed you


Also, I'll be making a post tomorrow
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

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Alaroma
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Postby Alaroma » Sat Oct 10, 2020 7:59 am

Suriyanakhon wrote:Could someone give me a recap of the major wars that happened in Europe?
Saxony-Brandenburg wrote:Also- HANAAAA YOURE A LITERAL LEGEND ON HERE- I think everyone here missed you so much and regards your post as the best that’s ever been in this games history


Aw thanks, I appreciate that a ton. It is nice to be back.

Welcome back.
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
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Joohan
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Postby Joohan » Sun Oct 11, 2020 12:45 am

* Me, casually editing the pretty map and finishing my final 2975 post, notices hana going ham in the wiki *

Me: nice
If you need a witness look to yourself

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Empire of Techkotal
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Psychotic Dictatorship

Postby Empire of Techkotal » Sun Oct 11, 2020 2:02 am

Nice pretty map. But the problem is that it isn't very accurate, if it is a map of the world in 2970 BC. I mean Germany was one forest once not multiple small forest. It was one forests. Scottland was once overgrown with trees too, but the British made ships out those.
Last edited by Empire of Techkotal on Sun Oct 11, 2020 2:03 am, edited 2 times in total.

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Suriyanakhon
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Postby Suriyanakhon » Sun Oct 11, 2020 2:31 am

Empire of Techkotal wrote:Nice pretty map. But the problem is that it isn't very accurate, if it is a map of the world in 2970 BC. I mean Germany was one forest once not multiple small forest. It was one forests. Scottland was once overgrown with trees too, but the British made ships out those.


Uh, I feel like you didn't get the premise of this RP.
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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Oct 11, 2020 3:29 am

Suriyanakhon wrote:Could someone give me a recap of the major wars that happened in Europe?


Hm. This might miss a few, but I can try. This is only a start - I’ll edit in more as I have time.

Imperial Wars:
Este War - Early (pre-Imperium) war between Mara and her allies and three eastern Czech settlements. Provoked by slaving raids against Maran-allied settlements, notable for the use of slave legions by the men of Este, resulted in the destruction of the Este political elite and occupation of the cities. 2 AG
Trigoveste War - Early Imperial war in southern Czechia against the settlement of Kars Turvin. Notable for the first use of naval bombardment by the Imperium, provoked by the Karsikan imposition of excessive trade levies and the execution of emissaries. Concluded with the Union of Crowns and destruction of part of Kars Turvin. 3 AG
The Tin Road War - Early Imperial war in southern Germany between the Imperium and the principality of Lakis. Outbreak of hostilities due to closing of maritime trade routes north and ban on tin trading southward. Notable for the use of massed crossbows. Skirmishing led to a climatic conflict outside Lakis resolved in the Imperium’s favor. Lakis occupied and integrated. ~5 AG
The Holstein Conflict - First Imperial/Commonwealth War. Commonwealth depopulation efforts as she expanded south along the Danish peninsula led to widespread displacement of peoples. Some of those peoples migrated right into the Imperium, seeking protection, who had at that point holdings into northern Germany. The political integration of these peoples brought news of raiding and beigabdry to the ears of the local Imperial commander, who dispatched a force to pursue established anti-slavery aims by freeing the enslaved members of the affiliate kindreds. Initial clashes where Imperial forces defeated and then executed multiple Nordic slavers at the settlement of Altamonte intensified into the first Imperial-Commonwealth War, with the notable destruction of the nascent Commonwealth professional military at Kalspar and the eventual occupation of the Danish peninsula as far north as the Eider River. This conflict provoked extensive military and social changes in the Commonwealth. 10 AG
Armorican Crisis - Piracy suppression effort. 12 AG
The Morning War - First Imperial-Icedonian War. 14 AG
The Great Northern War - Second Imperial-Commonwealth War. 15-17 AG. Notable for the political collapse of the Commonwealth.
The Vistulan Campaign - Conquest of the Vistula to her mouth at Gdańsk via a series of skirmishes and reductions of lightly fortified settlements. 20 AG
The Danubian Campaign - Conquest of the Danube to her mouth at Virincia (Galati) via the destruction or integration of the last vestiges of the Tribal Alliance. Notable for use of Landsknechts and economic damage to the Crimean Single Market. 25 AG

Icedonian Wars

Commonwealth Wars

Nestos Wars

Hibernian Wars
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Joohan
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Postby Joohan » Sun Oct 11, 2020 4:23 am

Was that bit with the tribal alliances settled? I thought that was going to be handled in the IC?

I might have to re-edit the map if that's the case...
If you need a witness look to yourself

There is no room in this country for hyphenated Americanism!


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G-Tech Corporation
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Postby G-Tech Corporation » Sun Oct 11, 2020 4:34 am

Joohan wrote:Was that bit with the tribal alliances settled? I thought that was going to be handled in the IC?

I might have to re-edit the map if that's the case...


It mainly rests on whether the Single Market established a unitary military presence over the entirety of the Tribal Alliance, if memory serves, or whether they had merely an economic presence. Caines and I discussed that the Single Market might, as of the most recent timeskip, be trending toward a political entity, but I haven’t heard anything further.

In the case of the latter, with the Single Market having economic interests in Romania, that is accurate.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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UniversalCommons
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Postby UniversalCommons » Sun Oct 11, 2020 5:18 am

The Nestos League
The Mighty Men Conflict-- The conflict between Rholes and the Mighty Men and Oak.
The Slavers Conflict-- A series of clashes between slavers and raiders and the beginning of the Nestos League
The Kurgan Conflict-- A conflict where the Kurgan enter Thracian lands and it unites most of the Thracian tribes against them forming the core of the Nestos League
The Cucuteni, Kurgan Conflict-- A proxy war against the Kurgan led by Sitalkes
The Illyrian Pirates-- Sea born conflict where Diaghis leads a series of battles against the Illyrians to gain control of the Aegean
The Kraken Conflict-- Another sea born conflict in the Aegean where Hand Diaghis leads sea born attacks and Hand Nico leads an insurgency against the followers of the Kraken or elder gods.
The Mesopotamian Alliance-- Diaghis leads an attack against the smaller allies of Uruk, then joins up with Ur to beat Uruk. There is an economic side to this conflict with the buying up of metals and resources for war.

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UniversalCommons
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Postby UniversalCommons » Sun Oct 11, 2020 5:28 am

It would also depend on whether or not elements of trading camps were attacked on the sea road or the road around the mountains. There is another element to this as well. Would the people who were part of the shared area of the Nestos League ask for military assistance. We might end up arming them simply because they are part of our territory. The Single Market might find a portion of their territory gone. This would create a new ally for the Nestos League, the Dacian tribes who would be more closely aligned with the Thracians than the Landsknecht.

There are some interesting things about the Dacians, they represent themselves as wolves, and are tied to the lycanthropy legends in the Carpathians and Romania. I could introduce the wolf dragon flag and berserkers.

I would imagine that part of Romania would not bother us, but as you came closer to the coastline, it would present a problem because of common territory and trade roads. We would watch and prepare.
Last edited by UniversalCommons on Sun Oct 11, 2020 5:39 am, edited 2 times in total.

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G-Tech Corporation
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Postby G-Tech Corporation » Sun Oct 11, 2020 6:59 am

UniversalCommons wrote:It would also depend on whether or not elements of trading camps were attacked on the sea road or the road around the mountains. There is another element to this as well. Would the people who were part of the shared area of the Nestos League ask for military assistance. We might end up arming them simply because they are part of our territory. The Single Market might find a portion of their territory gone. This would create a new ally for the Nestos League, the Dacian tribes who would be more closely aligned with the Thracians than the Landsknecht.

There are some interesting things about the Dacians, they represent themselves as wolves, and are tied to the lycanthropy legends in the Carpathians and Romania. I could introduce the wolf dragon flag and berserkers.

I would imagine that part of Romania would not bother us, but as you came closer to the coastline, it would present a problem because of common territory and trade roads. We would watch and prepare.


Well, unless I recall wrongly, the Tribal Alliance never swore alliegance to the League, no? Plus it’s also worth noting that, outside of local military elements, I can’t see the Danubian campaign lasting long enough for Oak to even learn of it before it is concluded. It’s a distance of about a hundred miles, as the man walks, and at a normal marching speed of seven or eight miles to the day, including pauses for the reduction of settlements, the campaign was likely concluded in under two weeks. Granted, mopping up and the like would take long enough for word to reach Oak and return, but any formal military resistance will have disappeared months before any Hands or whatever Nestos counts as a military arrives, even if she felt inclined to intervene.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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UniversalCommons
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Postby UniversalCommons » Sun Oct 11, 2020 7:17 am

G-Tech Corporation wrote:
UniversalCommons wrote:It would also depend on whether or not elements of trading camps were attacked on the sea road or the road around the mountains. There is another element to this as well. Would the people who were part of the shared area of the Nestos League ask for military assistance. We might end up arming them simply because they are part of our territory. The Single Market might find a portion of their territory gone. This would create a new ally for the Nestos League, the Dacian tribes who would be more closely aligned with the Thracians than the Landsknecht.

There are some interesting things about the Dacians, they represent themselves as wolves, and are tied to the lycanthropy legends in the Carpathians and Romania. I could introduce the wolf dragon flag and berserkers.

I would imagine that part of Romania would not bother us, but as you came closer to the coastline, it would present a problem because of common territory and trade roads. We would watch and prepare.


Well, unless I recall wrongly, the Tribal Alliance never swore alliegance to the League, no? Plus it’s also worth noting that, outside of local military elements, I can’t see the Danubian campaign lasting long enough for Oak to even learn of it before it is concluded. It’s a distance of about a hundred miles, as the man walks, and at a normal marching speed of seven or eight miles to the day, including pauses for the reduction of settlements, the campaign was likely concluded in under two weeks. Granted, mopping up and the like would take long enough for word to reach Oak and return, but any formal military resistance will have disappeared months before any Hands or whatever Nestos counts as a military arrives, even if she felt inclined to intervene.


The issue is not the Tribal Alliance. We would not have an issue with the breaking of the Tribal Alliance, it would be if any of the merchants got attacked or the Single Market People. We also would be watching the borders for the imaginary nomads which could attack at any moment. This is Victor Spear's paranoia. Would the Single Market Forts be Reduced? If I understand correctly, they are walled forts. The main issue would be preparation time.

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G-Tech Corporation
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Postby G-Tech Corporation » Sun Oct 11, 2020 7:35 am

UniversalCommons wrote:
G-Tech Corporation wrote:
Well, unless I recall wrongly, the Tribal Alliance never swore alliegance to the League, no? Plus it’s also worth noting that, outside of local military elements, I can’t see the Danubian campaign lasting long enough for Oak to even learn of it before it is concluded. It’s a distance of about a hundred miles, as the man walks, and at a normal marching speed of seven or eight miles to the day, including pauses for the reduction of settlements, the campaign was likely concluded in under two weeks. Granted, mopping up and the like would take long enough for word to reach Oak and return, but any formal military resistance will have disappeared months before any Hands or whatever Nestos counts as a military arrives, even if she felt inclined to intervene.


The issue is not the Tribal Alliance. We would not have an issue with the breaking of the Tribal Alliance, it would be if any of the merchants got attacked or the Single Market People. We also would be watching the borders for the imaginary nomads which could attack at any moment. This is Victor Spear's paranoia. Would the Single Market Forts be Reduced? If I understand correctly, they are walled forts. The main issue would be preparation time.


That’s largely a question for Caines - my impression is that his people have been involved in a few years, but a minor commercial commitment to a region will not produce formidable fortresses swiftly. A simple wooden palisade wouldn’t stand up to even Landsknechts for long, but potentially long enough to let them realize their mistake.

I had intended a realistic consequence of deploying the Norse mercenaries to be that they don’t know about the Single Market, and thus wouldn’t have any qualms about attacking her traders and men versus those of the locals, while the actual Imperial forces, of course, aren’t looking to spark a conflict.
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UniversalCommons
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Postby UniversalCommons » Sun Oct 11, 2020 7:46 am

G-Tech Corporation wrote:
UniversalCommons wrote:
The issue is not the Tribal Alliance. We would not have an issue with the breaking of the Tribal Alliance, it would be if any of the merchants got attacked or the Single Market People. We also would be watching the borders for the imaginary nomads which could attack at any moment. This is Victor Spear's paranoia. Would the Single Market Forts be Reduced? If I understand correctly, they are walled forts. The main issue would be preparation time.


That’s largely a question for Caines - my impression is that his people have been involved in a few years, but a minor commercial commitment to a region will not produce formidable fortresses swiftly. A simple wooden palisade wouldn’t stand up to even Landsknechts for long, but potentially long enough to let them realize their mistake.

I had intended a realistic consequence of deploying the Norse mercenaries to be that they don’t know about the Single Market, and thus wouldn’t have any qualms about attacking her traders and men versus those of the locals, while the actual Imperial forces, of course, aren’t looking to spark a conflict.


The point is if there is a slow moving army, and we can catch it, we can move faster moving troops to reduce the forts and clear the people before they can be attacked. Bicycle troops or light horse would be able to do this. Planned retreat to a gathering point for Caines if it is what he wants.

With some thought, there is a large army laden with steel armor and a large baggage train which moves 8 miles a day. Our answer for escape would be to allow no wagons and move using a combination of bicycles, tricycles, mules and pack animals (donkeys and horses)-- no oxen, they are too slow in this situation. Eliminating wagons would reduce how much we could carry, but allow us to move faster 10-12 miles a day.
Last edited by UniversalCommons on Sun Oct 11, 2020 1:20 pm, edited 2 times in total.

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Orostan
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Left-Leaning College State

Postby Orostan » Sun Oct 11, 2020 8:20 am

Joohan wrote:* Me, casually editing the pretty map and finishing my final 2975 post, notices hana going ham in the wiki *

Me: nice

I don't see my state on the map. Also, can we resume posting again in the thread or do we have to wait a little longer?
“It is difficult for me to imagine what “personal liberty” is enjoyed by an unemployed hungry person. True freedom can only be where there is no exploitation and oppression of one person by another; where there is not unemployment, and where a person is not living in fear of losing his job, his home and his bread. Only in such a society personal and any other freedom can exist for real and not on paper.” -J. V. STALIN
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Suriyanakhon
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Postby Suriyanakhon » Sun Oct 11, 2020 9:24 am

G-Tech Corporation wrote:
Suriyanakhon wrote:Could someone give me a recap of the major wars that happened in Europe?


Hm. This might miss a few, but I can try. This is only a start - I’ll edit in more as I have time.


Thanks a lot! I'll be sure to use this to add to the Wikia.
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Alaroma
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Postby Alaroma » Sun Oct 11, 2020 10:42 am

I’m exited to start writing, and I’ll be able to begin if I get my stuff done
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G-Tech Corporation
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Postby G-Tech Corporation » Sun Oct 11, 2020 1:23 pm

UniversalCommons wrote:The point is if there is a slow moving army, and we can catch it, we can move faster moving troops to reduce the forts and clear the people before they can be attacked. Bicycle troops or light horse would be able to do this. Planned retreat to a gathering point for Caines if it is what he wants.

The issue is that there is more than the single market in the area. There are Nestos League traders and Cucuteni traders also.


Mm, perhaps. Armies tend not to move slowly, save where they have to, but I'll not argue overmuch. You should keep in mind, though, that, strategically, mounted troops - and, I assume, bicycle troops - don't move much more quickly than folks legging it. Especially compared to a force moving along a waterway. Not that Imperials would deliberately try to kill traders, of course.

@ Joohan: Almost forgot about that note about the Kindreds. You've yielded the larger point, so I'll refrain from quibbling. I will point out, though, that the Kindreds have had several years to not only replace losses with Icedonians uninterested in things like the draft, and also integrate clans and peoples from other locations uninterested in living beneath Andonian rule. Strategic marriages can do much - and when it comes to guards from the Imperium, the Imperium does not lack for men who have served a tour of duty with the Armies then gone back to civilian life. Employing mercenaries for an offensive campaign is expensive, aye. Employing professional guards for quiet defense of a polity's borders, still more expensive than a militia, but far less so than genuine mercenaries. Men like that probably have no stomach for a war with Icedonia, but a few Neolithic brigands they could handle.
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The Hierophancy
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Founded: Oct 24, 2016
Ex-Nation

Postby The Hierophancy » Sun Oct 11, 2020 2:03 pm

G-Tech Corporation wrote:
UniversalCommons wrote:The point is if there is a slow moving army, and we can catch it, we can move faster moving troops to reduce the forts and clear the people before they can be attacked. Bicycle troops or light horse would be able to do this. Planned retreat to a gathering point for Caines if it is what he wants.

The issue is that there is more than the single market in the area. There are Nestos League traders and Cucuteni traders also.


Mm, perhaps. Armies tend not to move slowly, save where they have to, but I'll not argue overmuch. You should keep in mind, though, that, strategically, mounted troops - and, I assume, bicycle troops - don't move much more quickly than folks legging it. Especially compared to a force moving along a waterway. Not that Imperials would deliberately try to kill traders, of course.

If there're decent roads (and decent bikes) I'd imagine bicycle troops could travel a deal quicker than foot ones on a strategic level, since you can travel at like ~15 mph with roughly the energy required to walk, along with carrying a lot more cargo a lot more easily. Terrain and how the bikes are made no doubt changes that equation, though. Still, I was under the impression that the main factor slowing down a mounted army was the need to rest and pace your horses, which usually isn't an issue with bicycles.

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UniversalCommons
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Postby UniversalCommons » Sun Oct 11, 2020 2:17 pm

The Hierophancy wrote:
G-Tech Corporation wrote:
Mm, perhaps. Armies tend not to move slowly, save where they have to, but I'll not argue overmuch. You should keep in mind, though, that, strategically, mounted troops - and, I assume, bicycle troops - don't move much more quickly than folks legging it. Especially compared to a force moving along a waterway. Not that Imperials would deliberately try to kill traders, of course.

If there're decent roads (and decent bikes) I'd imagine bicycle troops could travel a deal quicker than foot ones on a strategic level, since you can travel at like ~15 mph with roughly the energy required to walk, along with carrying a lot more cargo a lot more easily. Terrain and how the bikes are made no doubt changes that equation, though. Still, I was under the impression that the main factor slowing down a mounted army was the need to rest and pace your horses, which usually isn't an issue with bicycles.


The wheelmen or Buffalo soldiers moved at about 6 mph, on the early bikes. Ours would travel in units of 10. Also, some of them would be used for cargo much like a mule or donkey, so they would not be as fast. We would need to carry some of the things for the escaping people.
Last edited by UniversalCommons on Sun Oct 11, 2020 2:23 pm, edited 1 time in total.

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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Oct 11, 2020 2:36 pm

The Hierophancy wrote:
G-Tech Corporation wrote:
Mm, perhaps. Armies tend not to move slowly, save where they have to, but I'll not argue overmuch. You should keep in mind, though, that, strategically, mounted troops - and, I assume, bicycle troops - don't move much more quickly than folks legging it. Especially compared to a force moving along a waterway. Not that Imperials would deliberately try to kill traders, of course.

If there're decent roads (and decent bikes) I'd imagine bicycle troops could travel a deal quicker than foot ones on a strategic level, since you can travel at like ~15 mph with roughly the energy required to walk, along with carrying a lot more cargo a lot more easily. Terrain and how the bikes are made no doubt changes that equation, though. Still, I was under the impression that the main factor slowing down a mounted army was the need to rest and pace your horses, which usually isn't an issue with bicycles.


Oh yes. Put a bicycle soldier on a decent machine and a decent road, and they’ll go far. The un-centralized Tribal Alliance of forested Romania is unlikely to boast roads period though, and I’d be impressed if Nestos has bicycles that aren’t wood and cloth wheels.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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