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PostPosted: Thu Aug 13, 2020 2:04 pm
by Fenvaria Republic
Full Nation Name : Fenvaria Republic
Short Nation Name : Fenvaria Republic, "Republic", "FenRep"
Flag / National Symbols:
Image

Government Type : Stratocractic Republic
Official Political Ideology : Stratocracy
Head of State : Major Alpo Kaila von Gneisenau
Head of Government : N/A
Government Description : Upon colonization of a planet, the Republic establishes a full-blown military rule over the colony often with the highest military official taking control, under them is a small cabinet that oversees the allocation of resources for the colony. The cabinet can challenge the military governor on any authority, they can also remove them if they deem the military governor to be unfit for duty.

Territory : Blue area on the map near the Hudson bay
Territorial Ambitions : Further expansion into Eastern and western Canada.
Capital City : Fort New Tirpitz, right on the start of the Hudson River. Fort New Tirpitz serves as a perfect example of what a typical settlement would look like, it is a modest settlement with high walls, extensive fortifications, and wide spaces for farming and mining. Many of the buildings are simple concrete, fortified, double story, condos with some larger three-story buildings. The road system here has been upgraded extensively and features asphalt roads with some basic sidewalks. The fort also has an airforce base and a small civilian airport. However, once someone leaves the walls of the settlement the roads become less and less asphalt eventually turning to dirt.
Population : 12 million

Majority/Official Culture : The culture of the Republic as a whole can be described as martial as citizens are expected to serve in the military, however, it is not required. The martial attitude of the republic culture is due to the necessity for them to be ready at all times in case that war was to ever break out, as in their mind an unprepared population is a dead population. A sense of ‘greater good’ mindset is prevalent within the FR, that everyone is working for the defense, prosperity, and unity of the nation. Not to mention the republic is also a proud nation, not so much as arrogant but heavy on respect. Most of the basis for the current republic culture comes from the fenvaria as they are the ones who originally organized and established the nation. There are many freedoms that the FR has things like freedom of religion to marrying any sex/gender you wish, while these freedoms are held dear, the people of the republic know that they have to protect these values no matter the cost.

Most of the nation believes that the world and the universe work in a natural cycle, meaning that when you are born you will die and give back to the cycle. For example, if one was to die, their body then would be buried and their body would feed the ground to nourish the soil for further food or growth. Thus, they are pretty against the idea of immortality as they feel like it is breaking the cycle of nourishment and sustainment as since you cannot die, you can not give back to the nation or the land. This is due in part to their religious views which hold death as something of life, one should not fear it but embrace it, death from sacrifice or old age are all acceptable. Death allows the next generation of people to prosper and live their life to the fullest, there is a certain wisdom that comes with death as it has the ability for one to look to the past and do things that the other generation didn't.

Majority/State Religion : Varies by the colony, however, many follow the teaches of the Great Wolf.

Major Industries / Economic sectors: Arms manufacturing, electrical componets, mining, farming, and construction materials
Amount of Industrialization : Fairly industrialized
Economic Description : Captialist with some protectionalism

Technological Level : Early FT
Magic and other shenanigans? (If any exists) : All combat shielding in the colony has been rendered unless due to the affects of the FTL drive.

Military Description

The Republic Armed Forces doctrine is mostly built around the idea of total defense, everything from government to the economy has been planned to aid the defense of the FR in times of conflict, especially when it comes to the invasion of Fenvaria Territory. Since the Republic has adopted a high-intensity warrior culture and their culture is highly territorial, they tend to fight to the last combatant when they are holding a position, only retreating to take up new positions behind the front line. While they are moving to a new position other FR forces would move in and stage counter-attacks, set traps, ambushes, and so on. This is done to delay the enemy as much as possible to let other units get into position. The main objectives of the RAF are to keep vital planets and objectives in FR possession, delay the enemy until reinforcements arrive, and drag out the fight as long as possible to make it as costly as possible.

Army:
Size: 4 Divisions (13,200 soldiers to each division)
The role of the Republic Army is to protect ground assets, delay, and repulse ground invasions. It is an adaptive combined arms force that focuses on trench warfare.

The idea is to make the enemy break themselves upon the positions of the Army (these positions would be reinforced with armor, artillery, and aircraft) and make the enemy be in constant engagements. The Army then will launch limited, small scale strikes and offensives upon the enemy lines to determine where weak points are in the line. At the same time; aircraft and specialized formations of airborne troopers or commando forces with long-range artillery support will start to harass rear line operations to cause as much confusion and chaos as possible. Then using this information and the cover of chaos the Army will launch massive assaults across the front to exploit these weakened positions. Upon breakthroughs, the reserve forces and surviving elements of the attack formations will then be dedicated to exploiting this and leaning up with the harassing forces.

Any ground that is gained from the offensive will then be held, troopers will move up and start building a new set of fortifications and firing positions to launch further attacks. This often leads to a rather slow and methodical creep or a rather rapid pace of advance through enemy lines depending on the enemy’s reaction to the breakthrough(s).

The Republic Army specializes in rough terrain, so like heavily forested woods, mountains, and so on; they are also adept in snow warfare, as the planet they evolved on and colonized has colder climates. Thus also use this to their advantage by quickly scaling rough terrain and forcing the enemy to fight in the mountains and other favorable locations.

The Army is quite mechanized, with most of the infantry units having IFVs, trucks, LRVs, and drop ships. As a way to safely and quickly transport troopers from one location to another, and to quickly provide reinforcements/resupply to frontline forces. The Army has a strong core of all-around mobile tanks that are deployed with the infantry to eliminate enemy armor or fortifications and to exploit opportunities for breakthroughs. On the ground, the Army likes to use the sledgehammer, rather than the scalpel.

Coastal Home Patrol:
Size: 8 ships
--1x Type 212 Light Cruiser
--1x Type 221 Heavy Cruiser
--2x Type 114 Missile Guided Destroyer
--2x Type 33 Patrol Boats
--2x Type 12 River Patrol Boats

The Coastal Patrol of the Home Guard is a rather obscure and rather old branch dating back to the time when the Fenvarians were stuck on Arcadia and lacked the means to travel the stars. Often referred to as the “Wet Navy”, the Coastal Patrol is responsible for patrolling all of the bodies of water that reside on every Fenvarian held planet, making sure that planetary based pirate gangs and criminal groups are kept in check. The coastal patrol is largely made up of; cruisers, amphibious assault ships, destroyers, patrol boats, and coastal battleships. However, this can vary wildly from planet to planet depending on how industrialized and built up the planet is but, for the most part, it is safe to say that most of the habitable planets within the Republic have a coastal patrol element. Being a part of the Home Guard, they have access to pretty much the same military standard equipment as the rest of the Guard.

Air Force:
Size:
--4 Flights of fighters (four fighters in each flight)
--4 Flights of gunships (three gunships per flight)
--5 Flights of dropships and other transport craft (4 dropships or transport craft per flight)
Due to how the Republic operates, there is no separate Air Force branch, instead, the Air Force has been rolled into the Army under the "Army Air Force". However, the primary mission of the AAF is to protect the skies of the colony as well as provide air support to the Republic Army and Navy. Since the colony is still quite small, the AAF is also quite small.

National Goals : Re-establishing contact with High Command, find Fenvarium, contact any other settlements, survive


History : The colony was originally established on a different world - a world that was rich in fenavrium and other natural resources that were important to the Republic. Established 10 years ago, it managed to grow faster than expected due to the large amounts of fenavrium found beneath the colony. However, this also attracted visits from raiders and bandits. Over time, the fortifications of the colony were rapidly developed and expanded upon. The colony was also home to a secret military test site that was developing a new method of FTL. But the prototype misfired and caused the entire colony to vanish from the Republic, but it ended up here on Earth, in the Hudson Bay region. Now, the colony needs to expand and survive in this new and unfamiliar world.


#POD 3 (don't remove this!)

PostPosted: Thu Aug 13, 2020 2:22 pm
by Greater Redosia
Fenvaria Republic wrote:-snip-


Ah goodie, the Fens have arrived in Canada. This'll be fun. Accepted.

PostPosted: Thu Aug 13, 2020 2:59 pm
by Democratic East-Asia
Things be lookin pretty good so far! I shall update the roster shortly!

PostPosted: Thu Aug 13, 2020 3:03 pm
by Dansha
Yeah, it's good seeing more people showing interest.

PostPosted: Thu Aug 13, 2020 3:58 pm
by Greater Redosia
Dansha wrote:Yeah, it's good seeing more people showing interest.


Well something new and unique always brings new people into the fold. As of which.

The first poll I will set up, is a question from Vault-Tec's greatest form of testing, the G.O.A.T

http://www.strawpoll.me/20766391

PostPosted: Thu Aug 13, 2020 4:03 pm
by Democratic East-Asia
Greater Redosia wrote:
Dansha wrote:Yeah, it's good seeing more people showing interest.


Well something new and unique always brings new people into the fold. As of which.

The first poll I will set up, is a question from Vault-Tec's greatest form of testing, the G.O.A.T

http://www.strawpoll.me/20766391

Ohoho noice a poll. Time to answer hehehe.

PostPosted: Thu Aug 13, 2020 4:09 pm
by Naval Monte
Full Nation Name: United Kingdom of England, Scotland, Wales, and Northern Ireland 

Short Nation Name: United Kingdom

Flag / National Symbols: flag


Government Type: Unitary Parliamentary Constitutional Monarchy

Official Political Ideology:  Monarchism, Democracy, Conservatism, Socialism, and Liberalism

Head of State: Elizabeth II

Head of Government: Boris Johnson 

Government Description: Same as RL UK.

Territory: The UK

Territorial Ambitions : The Rest of Ireland and the rest of the Commonwealth and old colonies like Hong Kong and India

Capital City : London: Very much the same as the London we all know and hopefully love from our world. However some areas in the city has supernatural pocket dimensions that hide different realities within the city, while other buildings have vastly greater interiors that it's suggested from the exterior.

Population: Slightly larger than our time line, but not too much.

Majority/Official Culture: English, Irish, Scottish, Welsh, Cornish 

Majority/State Religion: Anglican is the state religion but the government is largely secular on most spiritual matters.

Major Industries / Economic sectors: Aerospace, Agriculture, Automotive Business and professional services, Chemicals, Construction, Consumer goods, Defence equipment, Education, Electronics, Energy, Entertainment, Financial services, Food and beverages, Healthcare, Hospitality and leisure, Industrial equipment, Information technology, Media, Pharmaceuticals and biotechnology, Processed metals, Real estate, Retailing, Scientific equipment, Telecommunications, Tourism, Transportation and logistics, Utilities, and Paratechonolgy and anomalous services.

Amount of Industrialization: The same as real life with perhaps a few more companies in the UK.

Economic Description: The United Kingdom's economy is similar to our own but the major difference is that it is also a powerful economic force when it comes to para economics, not only having many paratech industries on its lands but also having many paranormal resources and services.

Technological Level: outwardly it is modern but when one looks behind the veil they will find that the existence of the supernatural has not only allowed for technologies that are decades, if not centuries, ahead of what is possible with modern science, but they also have access to technologies and fields of science that work on anomalous principles such as magic, psionics, and non-euclidean geometry.

Magic and other shenanigans? (If any exists) : Occult magic, psychic powers, spirits, monsters, secret societies, and other paranormal entities, objects, and forces exist. Entire locations are paranormal hotspots. The government as an intelligence agency made to deal with supernatural cases for national security and uses the supernatural to their advantage. British companies also use paratech and paranormal individuals and entities to their advantage in secret.

Military Description

Besides them having a few anomalous weapon systems, paratech devices, and paranatural personnel and task forces the military is very 

Army: RL, for the most part

Navy: RL, for the most part

Air Force: RL, for the most part

National Goals: To maintain order and security in the home islands, to keep the supernatural's existence a secret (would have failed the moment the RP starts), claim the rest of Ireland.

History: Very similar to UK history expecting a few key details like the supernatural's existence caused some events to be changed by not by much. Example being that King Arthur and Camelot existed. Ireland once had a tribe of gods rule its lands. And the Loch Ness has not one monster but many.

(Remove all parenthesis when done)

PostPosted: Thu Aug 13, 2020 4:12 pm
by Democratic East-Asia
Welcome in Crow!

PostPosted: Thu Aug 13, 2020 4:57 pm
by Naval Monte
Democratic East-Asia wrote:Welcome in Crow!

Sup. Looks like democracies are rare in here.

PostPosted: Thu Aug 13, 2020 5:06 pm
by Democratic East-Asia
Naval Monte wrote:
Democratic East-Asia wrote:Welcome in Crow!

Sup. Looks like democracies are rare in here.

Very much the case. You're probably like the only semi liberal democratic society here.

PostPosted: Thu Aug 13, 2020 5:42 pm
by Democratic East-Asia
Seeing how things are, I will open up the opportunity for someone to RP as rebels / anti-government movements within the Empire... or if you want, a collaborator state (Egypt comes to mind). DM me for more details (or contact me on discord)

Of course, a reminder to all that there are still places in this insane world to claim! We welcome all those who'd like to join!

PostPosted: Thu Aug 13, 2020 5:44 pm
by Greater Redosia
Democratic East-Asia wrote:Seeing how things are, I will open up the opportunity for someone to RP as rebels / anti-government movements within the Empire... or if you want, a collaborator state (Egypt comes to mind). DM me for more details (or contact me on discord)

Of course, a reminder to all that there are still places in this insane world to claim! We welcome all those who'd like to join!


Gotta get all those unique nations and organizations, people need to think outside that box.

PostPosted: Thu Aug 13, 2020 5:51 pm
by The Alpenbund
Democratic East-Asia wrote:
Naval Monte wrote:Sup. Looks like democracies are rare in here.

Very much the case. You're probably like the only semi liberal democratic society here.


raises hand
Oi

EDIT: I mean, to be fair, my government does hold quite a lot of economic control so :P

PostPosted: Thu Aug 13, 2020 7:51 pm
by Naval Monte
Democratic East-Asia wrote:
Naval Monte wrote:Sup. Looks like democracies are rare in here.

Very much the case. You're probably like the only semi liberal democratic society here.


With the type of world my nation comes in it's almost sad that I have to be the beacon of democracy in here. :p

PostPosted: Thu Aug 13, 2020 7:56 pm
by Democratic East-Asia
Naval Monte wrote:
Democratic East-Asia wrote:Very much the case. You're probably like the only semi liberal democratic society here.


With the type of world my nation comes in it's almost sad that I have to be the beacon of democracy in here. :p

Hehe, well sometimes there really aren't any better options! I guess the Empire is democratic... vaguely. Two of the political parties advocate for basically the same thing and the third is marginally "better".

PostPosted: Fri Aug 14, 2020 2:02 am
by Greater Redosia
When you're an insomniac and so you lurk whilst all the other players and the OP themselves sleep. But really you're plotting the global takeover of Nuka-Cola as number one soft drink. Muhahahahahahaha.

PostPosted: Fri Aug 14, 2020 2:11 am
by Naval Monte
Greater Redosia wrote:When you're an insomniac and so you lurk whilst all the other players and the OP themselves sleep. But really you're plotting the global takeover of Nuka-Cola as number one soft drink. Muhahahahahahaha.


Join the insomniac club pal.

PostPosted: Fri Aug 14, 2020 2:16 am
by Greater Redosia
Naval Monte wrote:
Greater Redosia wrote:When you're an insomniac and so you lurk whilst all the other players and the OP themselves sleep. But really you're plotting the global takeover of Nuka-Cola as number one soft drink. Muhahahahahahaha.


Join the insomniac club pal.


Bwaaa! I knew I should've used a stealth boy! But yeah, lack of sleep and good ol' nostalgic awakening is what's keeping me up. In the end, it's helping me come up with future ideas and only peeks my interest for this RP further.

PostPosted: Fri Aug 14, 2020 6:46 am
by Greater Redosia
Good morning my friends, I hope everyone is well today.

PostPosted: Fri Aug 14, 2020 7:02 am
by Democratic East-Asia
Greater Redosia wrote:Good morning my friends, I hope everyone is well today.

Mornin nights. All's doing fine on my end. Just finishing up some more lore bits and adding a few characters of note right now.

PostPosted: Fri Aug 14, 2020 7:26 am
by Dansha
I'm just chilling right now.

PostPosted: Fri Aug 14, 2020 7:42 am
by Mirial System
Dansha wrote:I'm just chilling right now.

Literally, on my end. Quite nippy today surprisingly.

PostPosted: Fri Aug 14, 2020 7:54 am
by The Canadian North-West
Reservation App
Name of country reserved: The All-Indian National People's Republic
Territory:
Image

PostPosted: Fri Aug 14, 2020 7:54 am
by Democratic East-Asia
The Canadian North-West wrote:Reservation App
Name of country reserved: The All-Indian National People's Republic
Territory:

Nice, looks like Canafa is back. And we finally have some communists it seems.

PostPosted: Fri Aug 14, 2020 8:06 am
by The Federation of Kendor
Sorry for not bejng able to post yet. I'm pretty busy today, so I can't start work on my apps yet. Currently, I also need to post in another RP here, as well as an offsite RP as well