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Gods Among Us (OOC|Superhero|Open)

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Jul 29, 2020 11:09 pm

HypErcApitAl wrote:In country roleplays, or other character-based roleplays, I could actually get a feel for the world, and feel like I understand everything going on and how my char'd fit into it. In this roleplay, I feel like I'm focusing on weaknesses and how my char is inadequate.

It sucks especially when you have a character with superintellgence/Intellect (like Tennerman) and then have him focus on fighting and building himself up, but he can't, since his suit has so many limits.


In Superhero RPs, this tends to happen a lot. The only real advice to give in such situations is to find a way to translate this into an IC event, and have the character grow from/evolve further. Just because you applied with X doesn't mean that is set wholly in stone. As for the concerns about realism, I don't know what else to say, so far you have been the only one to complain, which even now is an issue of majority rules. The RP is unlikely to change when one out of the twenty or so people doesn't like an aspect of it, sorry.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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HypErcApitAl
Ambassador
 
Posts: 1651
Founded: Feb 16, 2020
Ex-Nation

Postby HypErcApitAl » Wed Jul 29, 2020 11:12 pm

Anowa wrote:
HypErcApitAl wrote:In country roleplays, or other character-based roleplays, I could actually get a feel for the world, and feel like I understand everything going on and how my char'd fit into it. In this roleplay, I feel like I'm focusing on weaknesses and how my char is inadequate.

It sucks especially when you have a character with superintellgence/Intellect (like Tennerman) and then have him focus on fighting and building himself up, but he can't, since his suit has so many limits.


In Superhero RPs, this tends to happen a lot. The only real advice to give in such situations is to find a way to translate this into an IC event, and have the character grow from/evolve further. Just because you applied with X doesn't mean that is set wholly in stone. As for the concerns about realism, I don't know what else to say, so far you have been the only one to complain, which even now is an issue of majority rules. The RP is unlikely to change when one out of the twenty or so people doesn't like an aspect of it, sorry.


That's true; do what you will, this is your roleplay. I just had that concern amongst a number of many I've pent-up.

As for the first comment, I'll thank you for that, that's good news. I didn't want to feel like I wrote that character into a hole.
(quotes)
Kehrernesia wrote:
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"Peace is a lie." ~ Sith Code (excerpt)


Classical Liberal (ClaLib), Proud stan of Kim Jong Un's sis, Kanye West 2024, Vermin Supreme (whenever)

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sun Aug 02, 2020 9:29 pm

Scotatrova wrote:
Gods Among Us Character Application

Character Description


Motivations
    Goals: Use his powers to help people in name of the greater good, however that may be
    Fears: Scared he may lose control of his mystical energies


Strengths and Weaknesses
    Source of Power: Amulet that channels energies from other dimensions
    Powers :
    Spell Casting: Mateo has the ability that allows him to magically alter reality to varying extents. It is often a series of words that take effect when spoken. Initially, he cast his magic through a unique form of self-taught spell casting involving stating repeatedly an effect or action he wants to happen ("Water to ice, water to ice"), and has managed to precede from this method ever since. At varying times he is able to cast spells merely by thinking, though they are limited only to flight/levitation, thought-casting, and illusion casting. Certain actions can also be done with gestures, such as flinging someone out of the way with the wave of his hand. Finally, his magic may be enhanced with magical objects, such as the amulet he wears around his neck which provides him with the ability to channel his magic.

    Solid Energy Constructs: Can generate and manipulate energy to create solid constructs such as disks, orbs, bursts, shields, platforms, force fields, and other projectiles or constructions.
    Abilities:
    Multilingual: As a result of his heritage, Mateo is able to speak fluent Spanish and French, while becoming fluent in English through school. Among those 3, he also is conversational in Italian and German.
    Equipment: N/A
    Weaknesses:
    Verbena: Like the rest of his family, Mateo has an allergic reaction when in contact with the herb Verbena. Within a few minutes after exposure through either inhalation or consumption, an uncontrollable shaking of the hands begins. It is possible to use his magic to cleanse his system of the herb if done soon enough, but prolonged exposure leads to weakness, pain, anxiety and inability to concentrate, which further intereferes with his ability to cast the proper spell to rid his body of the substance. If not taken care of soon, the herb will poison him.

    His Amulet: Even though the amulet he wears provides him with a conduit for his mystical energy, and is thus an extension of himself, it comes with a price. If deprived from his amulet, he becomes unable to cast spells properly and they will cease until the amulet is returned, leaving him powerless. If the amulet is destroyed, then he no longer has a conduit, which could lead him to being overwhelmed by his own mystical energies with unknown consequences.


Background:
    Job: Herbalist
    Legal Status: Hero
    Backstory: Mateo was born to two well known and respected warlock families in western Europe. His father, Alejandro Serrano, was known for having quite a ruthless personality when it came to dealing with opposing covens in his country of Spain. Meanwhile his mother, Genevieve Larue, had the reputation among the covens of northern France of being a kind and gentle healer, using her magic only if it meant she could help other people. To the surprise of many, the two of them would eventually conceive a child. At first Alejandro wanted nothing to do with this supposed child of his, and didn't believe Genevieve's claims, but over time he grew accustomed to the idea, with much needed help from Genevieve. Soon enough the child was born and the two decided it would be best to raise Mateo in secret, so that he wouldn't meet the eyes of either of their old foes. It worked, for about 10 years or so.

    Shortly after Mateo had turned 10 he began to start having recurring nightmares of a snake eating its tail. This alerts his parents that he has become linked to an ancient binding ritual for an ancient spirit that often preys on warlock children. Mateo's parents teach him a spell that is supposed to help unlink him from the ritual. After attempting the spell, he is overwhelmed and falls unconscious. When he wakes, the spirt comes to him and Mateo becomes possessed. With the spirit now using Mateo as its vessel both of his parent's covens come together to extract the spirit out of him, however its must be divided and kept away from Mateo or else he will fall victim to it again. Alejandro and Genevieve take it upon themselves to become the new hosts for the spirit, as keeping it separated will contain it. Due to this, Mateo is prepped to be sent to a remote boarding school in the United States. Before his departure, he appears to suffer a relapse while its made clear that a sliver of the ancient spirit still lingers inside him. As a last ditch effort, his parents construct an amulet for him that is meant to contain the spirit within and also serves a secondary purpose of giving him a conduit to enhance his energies. Mateo has since lived out the rest of his life in the United States, and became part of TIAMA shortly after he graduated from school. Now he spends most of his time as an herbalist which really just gives him an excuse to fiddle with different spells in private, while also helping out others whenever he can.


First app like this in a while so lemme know if anything needs to be changed/addressed

Sorry about the delay.

Accepted.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Aserais
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Posts: 143
Founded: Apr 12, 2020
Ex-Nation

Postby Aserais » Mon Aug 03, 2020 7:54 pm

Second attempt

Gods Among Us Character Application


Character Description

    Name: Sotenpenre

    Aliases: Isis Abebe

    Gender: Female

    Age: 4,702 years old.

    Appearance:
    Image



Motivations

    Goals: Maintain her position and power at any cost.

    Fears: Death. They have been alive for so long that the idea of ceasing to exist has grown terrifying to them.


Strengths and Weaknesses

    Source of Power: Arcane training

    Powers :

    Mastery of Magic: Sotenpenre is a master of magical disciplines from all over the world, originating in her time spent learning from the magicians of the Pharohs over many hundreds of years spent in Egypt during the old, middle, and new kingdoms, as well as her travels all over the world in the last four-thousand years of her life. From Egyptian Magic to Chinese mysticism, middle eastern magic to steppe nomad's spiritual, animistic magic, even what magics were practiced by the native peoples and slave populations of the Americas, she has taken the time to master or become familiar with every form of magic she can get her hands on. Simply by virtue of the length of time she has spent practicing and honing her craft, she is possibly one of if not the greatest magic users in the world. Due to the long standing prejudices that exist and have existed on the European continent for many centuries, Sotenpenre is notably less practiced in any kind of European magicks. It will be much harder for her to replicate any European styles spells or rituals, and she would have to study to learn how to undo any European enchantments.

    Un-life: Due to arcane rituals that she performed in her youth, Sotenpenre is virtually immortal. She uses a series of arcane sigils tattooed on her back to keep her body from deteriorating, but in reality she is little more than a well-preserved corpse animated by magic.

    Avatar of Isis: By combining the power of the Khopesh of Horus with the Ankh of Isis, Sotenpenre can take on an enchanted form that increases her physical abilities threefold and grants her a set of iridescent golden wings, granting her a flight speed of 521 Km/H. Without both items, the form cannot be unleashed.

    Abilities:
    High Society Living: Due to her long life spent living among the upper echelons of whatever society she finds herself in at the time, Sotenpenre is extremely connected with the elite of the world and has near-inexhaustable resources to call on in terms of money and favors owed.

    Polyglot: Sotenpenre knows very nearly every language on earth and more than a few that have gone extinct. She is fluent in most contemperary languages, as well as every form of ancient Egyptian, Aramaic, Mycenaean Greek, Latin, several dead Chinese dialects, and an innumerable amount more.

    Equipment:
    Ankh of Isis: An ancient, golden Ankh that hangs around Sotenpenre's neck, inscribed with innumerable lines of scrolling hyoglyphics, which subtly morph every few seconds to new shapes and words. The metal glows softly and the air around it wavers with power. This Ankh is Sotenpenre's magical focus, and allows her to cast many spells without the physical components that they would otherwise need. She has spent the last 4,000 years enchanting and enhancing the power of this artefact. This amulet is also the container for her soul, and its destruction would mean her death. The ankh is enchanted to make the gold it is made out of more durable, but it is breakable with enough force--say, a large explosion or someone with the strength to bend steel breaking it in two.

    Khopesh of Horus: An enchanted, curved bronze blade, with a glowing golden Eye of Horus on the pommel. This bronze blade is extremely durable and never loses its edge. It is designed, specifically, to stand up to other enchanted weapons.

    Rolls-Royce Phantom III The only car that Sotenpenre ever purchased, and one that she keeps maintained to this day. The car is actually heavily armored, with a much more powerful engine than the standard model.
    Image


    Weaknesses:

    A scholar, not a fighter: Sotenpenre is not a fighter, and possesses almost no ability in physical combat without magical assistance.

    Soul-bound: Her body is animated by her soul, which is bound to her organs contained in canopic jars and the ankh medallion that she keeps on her person at all times. If these objects were to be destroyed, she would be killed and her soul would go to Ma'at and face Osiris, which would undoubtedly lead to the destruction of her soul.

    Thin-blooded: At temperatures below 25 degrees Fahrenheit, Sotenpenre's body begins to lose its ability to move. A few minutes outside in those temperatures will cause her to lose most motor function, rendering her slow and sluggish to react, and more than ten minutes would freeze her solid until she is brought back inside and allowed to thaw out.


Background:

    Job: Connection maker. She spends her days arranging meetings for powerful people and negotiating deals between them.

    Legal Status: U.S. Citizen, non-convicted criminal.

    Backstory: Sotenpenre is a woman almost as old as human civilization. She was born around the beginning of the Old Kingdom in ancient Egypt, to one of the top magicians in the Pharaoh's court and his wife, and since then has found herself affiliated with high society and power in one way or another. As a young woman she had her parents poisoned for attempting to use her in a political arrangement to elevate their own position by limiting her own. She seduced, strategized, and coerced her way into learning magic and mysticism in a time when women were barred from the practice, and used her arcane abilities to suspend her soul in an Ankh and preserve her body via a series of tattoos and sigils. Thus achieving effective immortality, she spent her time learning the mechanisms of power, the delicate balance of push and pull that determine the relationships between both people and nations.

    She herself was Pharaoh of Egypt twice, and used magic and illusion to wipe the minds of the right people to ensure her rule went unchallenged in those cases, and was the wife of several Pharaohs. During the time she spent in Egypt she created the Ankh of Isis, creating her Avatar of Isis form and becoming the basis for many of the myths surrounding the goddess.

    She continued to insert herself in the upper echelons of every great empire and society that rose and fell during the millennia that she lived, from Alexander's grand conquests to the Empire of the Latins. She spent time in Parthia and several Chinese dynasties, absorbing their culture, language and arcane practices as she accumulated wealth and connections that spread over eons. Sotenpenre lived a life of decadence, one that she had very little occasion to change unless the nation that she was currently exploiting managed to fall. The litch began to count the passing of the years in the lifespan of nations, rather than changing of the seasons.

    She largely stayed out of the affairs of Europe after the fall of the Roman Empire--she could not stand the abject destitution that most of the continent existed in, and the smell was far too much to bear. How those pale-skinned savages could go from Roman bathhouses to bathing in the river a few times a month, she could never quite comprehend.

    She did, however, engage in politics in the large middle eastern and African empires, finding their temperment and smell far more pleasant than the rough living of the Europeans. She never did catch on to the whole monotheistic craze the region went through after the fall of the Romans, and only played the part of a faithful to maintain public image. Privately, she still worshiped the gods of her youth.

    She has begun to become reinvigorated over these last four centuries, due to the amazing speed of mankind's technological progress. She moved to the Americas in the mid-1720's, living for a long time in the port city of Nouvelle Orléans and establishing herself as a free black woman of African heritage and quite some means. Even the most extremely racist members of the time's high society dared not cross her for threat of having their reputations ruined. Sotenpenre spent much of her time there extending her tendrils into every aspect of American high society and aristocracy, making sure that she was always on the right side of history and no matter what happened in local politics, she remained safe. From that point, she has spent her time expanding her influence over the globe and helping her adopted nation when and where she can... when it benefits her, of course.

    She currently resides in New York City, having bought and occupied the crown of the Woolworth building when it went on sale. She operates as a dealmaker for the powerful and influential, whatever side of the law they may be on, and has established herself in the eye of the government and criminal underworld as someone whom it is better to have as an ally than an enemy. Now, with the rumblings of unrest against metahumans and those with extraordinary abilities beginning to fester, Sotenpenre has decided to throw her lot in with someone who she believes will ride out the storm... as soon as she can find them.
Last edited by Aserais on Wed Aug 19, 2020 5:15 am, edited 10 times in total.

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Europa Undivided
Minister
 
Posts: 2397
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Tue Aug 04, 2020 5:59 am

Gods Among Us Character Application

Character Description
    Name: Nathaniel Alistair Fitz
    Aliases:
    Blitzkrieg (currently)
    Sparkplug (formerly)
    Gender: A Man
    Age: 26
    Appearance:
    Image

    Standing at 6'3" tall, Blitzkrieg has been mutated, rendering him into a formless humanoid held together by extremely powerful magic.

    He still needs to blend into society in order to survive, though. Blitzkrieg uses magic in order to maintain an illusion of his appearance when he is not doing crime, and it has served him well. The disguise remains active until he uses his powers.

    Image



Motivations
    Goals: He wishes to be cured of the mutation that he afflicted with. This goal is the single most important one, and he will do anything to see it done. So far, though, everything has been a fruitless effort.

    In addition, he also seeks to undo the entire organization of TIAMA, as he believes that they had abandoned him in his time of need.
    Fears: Death without being cured.

Strengths and Weaknesses
    Source of Power: Blitzkrieg was a mage specializing in electromagnetic manipulation enhanced by an accident in a particle accelerator.
    Powers :
    Electromagnetic Magic: Blitzkrieg's magical specialty enables him to manipulate the electrical charge in molecules for a variety of effects:

    > Electro-Sight: Blitzkrieg is capable of seeing the flow of electricity inside objects and wires that are within 3 meters. They appear as blue glowing outlines of light to his eyes.

    > Electromagnetic Blast: Blitzkrieg is able to fire blasts of electromagnetic energy from his hands that range from 50-1,000 volts each. These blasts are usually at 50-120 volts, but Blitzkrieg can amplify his blasts to lethal levels if he wishes, though this is unsustainable in long term engagements.

    > Electromagnetic Wave: Blitzkrieg releases an EMP in a wave around that reaches up to 20 meters away, disrupting unprotected electronics in that radius.

    > Electric Channeling: Blitzkrieg is able to channel electricity into metallic objects to accelerate their heating, cause diversions, or to shock anyone that happens to be touching said objects (i.e. hand railings). This also allows him to short out electronics. In addition, he is able to power machines by channeling electricity into them, though he cannot sustain this for long. This has the same potential voltage as Electromagnetic Blast.

    > Electro-Form: Blitzkrieg is capable of transforming his entire body at will into raw electricity, allowing him to travel at a speed of up to Mach 3 through power grids and metallic objects, such as cables and wires. He is able to sustain this form for up to five minutes at a time. Anyone or any handheld objects that he was in physical contact with at the moment of transformation are carried along as well.

    > Electric Absorption: Blitzkrieg is able to siphon electricity from visible generators and power lines that are within 150 meters, amplifying and sustaining his powers. He is able to absorb up to 10 megawatts before needing to discharge to prevent overloading.

    > Blitzkrieg: The move after which he is named. Blitzkrieg begins charging a channeling spell, and after charging for 10 seconds, bull rushes at a speed of 50 km/h in one direction for 10 meters, striking anything or anyone that stands in the way with power capable of blasting through up to 1 feet of solid rock. Usable once a day.

    > Illusionary Magic: Blitzkrieg uses magic to conceal his true appearance when he is not in villain mode. In most cases, only mages are casting dispelling magic are capable of seeing through his disguise.

    Abilities:

    Magic Knowledge: Blitzkrieg knows most types of magic when he sees them in action, and how to act accordingly.

    Genius Intellect Biochemist: Nathaniel Fitz is a highly intelligent person, and has extensive knowledge in biochemistry, which he uses to his advantage in both combat and non-combat situations.

    Equipment:

    Lightning Batteries: Twelve prototype pocket batteries that were stolen from a Swedish laboratory that could store up to 1,000 volts each. He uses these to store excess electricity for emergency purposes when he runs out of energy to use for escape.

    Weaknesses:

    Overload: If Blitzkrieg is struck with too much electric energy at once (an excess of 15 mega watts) he will overload and immediately safely discharge it into the sky. This renders Blitzkrieg into a 24 hour coma.

    Magnets: Blitzkrieg can be contained with the use of magnetic fields, which nullify his electromagnetic magic.

    Water: Should he be hit with large amounts of water while using his electric powers, his capabilities are significantly lowered; he becomes incapable of using any of his powers except for Electromagnetic Blast.



Background:
    Job: Self proclaimed freedom fighter and legally a terrorist.
    Legal Status: Former hero turned villain. A wanted criminal all over Northern Europe.
    Backstory:
    The man now known as Blitzkrieg was a former hero in service to TIAMA EU, fighting with bravery and courage in the line of battle. However, he would become one of the most infamous mages in northern Europe as his powers of electric fury allowed him to cause blackouts in Oslo, Glasgow, Copenhagen, and Liverpool. Once a beloved hero, he is now a villain, though only because of circumstance.

    Nathaniel Fitz was born in Edinburgh, Scotland. His family were the latest in a long line of magic wielders, and he in particular had an aptitude for electricity, and almost burned down the house twice.

    At the age of 21, he graduated from the University of Edinburgh with a major in biochemistry. However, it was the year after that when he decided to sign up with TIAMA, as his magical prowess was truly something to be reckoned with. Nathaniel was then known as Sparkplug, and as such was one of the most potent mages in all of northern Europe.

    It was in his second year of service, however, where everything went wrong. In the past two years, he had been a brave and fearless TIAMA agent, fighting to maintain peace and order in Northern Europe. He was deployed to a particle accelerator site in Norway, where a meta was attempting to destroy it with their pyrokinesis. In the ensuing fight, the pyrokinetic almost killed Sparkplug, but in the last minute, he was able to kill the villain with a shock of electricity directed unto their heart. The damage to the particle accelerator was done, though, and the dangerous materials that it had kept under control were beginning to grow out of control. A wave of energy was beginning to pour out of the machine, seemingly changing everything in its path. Nathaniel kept calling for extraction, but he was only answered by a cold silence. No help was coming, and there was no extraction plan to begin with. The wave eventually hit him, mutating his cells and entire body to the horrid form that he now has. Even his mind wasn't safe from its effects; it would seem that he had been mentally unstable ever since.

    He has been cursed, and there was nothing he would not do to undo this terrible fate.

    When he managed to return to society, he was shunned by all the people he came across. Mothers hid their children and fathers seemed to be on edge every time he drew near. Even his so called friends feared him, as his appearance was now that of a formless shadow with a rudimentary face made from electromagnetic sparks. No one came...

    Driven mad with grief, he attempted to commit suicide, only for him to transform into raw electricity every time he tried to do so. He could no longer harm himself, for his brain was now hardwired towards preservation. Soon enough though, he was contacted by a collection of figures, who told him they were also metas, metas with hideous mutations that made them into outcasts of society, just like him. The woman with a frankly terrifying insectoid appearance called herself Broodmother, while the man with three eyes, who directly spoke to his mind, introduced himself as Hive. They said that those who are shunned by mankind need not fear rejection in their brotherhood.

    Seeing no choice, he joined the Rising Tide. While in it, he would grow to be fond of two other members in particular: Geomancer, and Simikiel. He now fought as one of the Rising Tide, striking in Iceland, Norway, Denmark, and Ireland with particular ferocity in battle. Now, he has heard that a comrade has been captured. The Blitzkrieg comes, smelling fear and terror to be ripe in the United States. Perhaps this is a greener pasture than across the sea...
Last edited by Europa Undivided on Tue Aug 18, 2020 4:23 am, edited 25 times in total.
Protestant ~ RPer ~ House of RepresentaThieves ~ Worldbuilder ~ Filipino ~ Centrist ~ Pro-Life ~ Agent of Chaos ~ Discord: derangedtroglodyte ~ No Ani Anquietas, hic qua videum
“Those who cannot conceive Friendship as a substantive love but only as a disguise or elaboration of Eros betray the fact that they have never had a Friend." - C.S. Lewis
“War is cringe." - Moon Tzu, the Art of Peace

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Unified German-State
Attaché
 
Posts: 91
Founded: Jan 31, 2019
Ex-Nation

Postby Unified German-State » Tue Aug 04, 2020 6:01 am

Hahahahaha what the hell
The Based God
Remer was really cool
Pan-Europeanism in interesting but I don't believe in it
This nation represents like 95% of my views

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Segral
Ambassador
 
Posts: 1773
Founded: Sep 06, 2017
Inoffensive Centrist Democracy

Postby Segral » Thu Aug 06, 2020 11:51 pm

Gods Among Us Character Application

Character Description
    Name: Luciana Bernero
    Aliases: Haymaker
    Gender: Female
    Age: 28
    Appearance:
    Image
    Luciana stands at 5'6 and weighs 125 lbs, giving her a decently stocky build and frame. However, she's in incredible shape due to her many years spent as an amateur boxer, with excellent muscle definition and tone around her entire body, most noticeably around the hips and shoulders. She has medium-length dark brown hair, which she usually pulls into a bun or ponytail while fighting, and it is complimented by her matching dark brown eyes. In terms of her facial structure and appearance, she has a fairly heart-shaped face, with a complexion that is somewhat tanned/olive in nature. Her nose is somewhat crooked, an unfortunate result of sustaining a fracture during a particularly heated bout. Other markers of her past fights in the ring include a small scar underneath her right eye, as well as two on her chin.

    Generally, Luciana doesn't don a ton of gear when she enters into battle. If it's a hot summer day, she'll generally go in with a loose-fitting, simple outfit consisting of a pair of ankle-high combat boots, gym shorts, a tank-top, and of course, her infamous robe and boxing gloves. In a chillier environment, she'll usually don a dark leather or denim jacket of some sorts and swap out the shorts for pants. However, in all circumstances, she carries the robe, the gloves, and of course, her mask, which is modeled after the famous image of Medusa.



Motivations
    Goals: Her only goal at the moment is to take revenge on non-metahumans whom she believe tore her passion away, as well as the passions of other metahuman athletes. Beyond that, she really has no purpose, and had none in the two years after her ban from boxing. Her desire for vengeance is what drives on her, and she has no idea what will become of her life once that pursuit becomes boring or unexciting.
    Fears: In a greater sense, she fears lapsing back into her state of mind two years ago, where she was floating around aimlessly, with no goals or plans of what to make of her life. It was the lowest point of her life, and a far cry beyond the thrill and adventure of her current world that she has come to adore and accept.


Strengths and Weaknesses
    Source of Power: A magical tome, disguised as a boxing training manual, that she found in her training gym's storage room. Upon taking it, it imbued Luciana with the Boxer's Spirit, a force granted to many great fighters in history that grants her the powers and abilities of a true champion. It is unknown if it has a name, so she simply refers to it as "The Rulebook".

    Powers:
    • Combination: The most basic application of Luciana's powers comes in the form of a unique system for strength. When Luciana lands one punch, it feels just like a natural human's punch. Certainly a very strong punch, given her status as a boxer, but a punch, nonetheless. However, if she manages to land a second punch directly after, that second punch will be somewhat stronger than the first. Like a combo mechanism in a video game, if Luciana's punches, kicks, and general physical strikes manage to land one after another without interruption, then each consecutive strike will grow stronger and stronger to the point where she can shatter concrete with ease. It's worth noting that this is not super strength; with each punch and kick, a little bit of The Rulebook's flows into her hands, feet, limbs, and eventually, her entire body to both deal damage and protect Luciana's body from the inevitable Newton's Third Law-based blowback. It feels like a regular punch to her, but is far from that. As well, it is worth nothing that she can also strike inanimate objects to build up a combo if attacking live targets is too difficult, although this has a tendency to open her up for a counter-attack from whatever foe she is facing.
      1 Strike = Approx. 400 lbs force or 1800 Newtons
      2 Strikes Combo = 495 lbs force or 2200 Newtons
      3 Strikes = 560 lbs force or 2500 Newtons
      5 Strikes = 700 lbs force or 3100 Newtons
      10 Strikes = 1200 lbs force or 5300 Newtons
      20 Strikes = 3500 lbs force or 15 500 Newtons
      25 Strikes = 6000 lbs force or 26 600 Newtons
      30 Strikes = 10 300 lbs force or 45 700 Newtons
      40 Strikes = 30 200 lbs force or 134 200 Newtons
      50+ Strikes = 88 642 lbs force or 394 300 Newtons

    • Cutman: In addition to this, when Luciana is not currently in the middle of the combo, or the figurative meter is set to "1", a regenerative healing factor will kick in to help her deal with a fight's punishment. Though, it's not a ridiculously powerful one. Small cuts and bruises can be healed in seconds, but large wounds, broken bones, second or third-degree burns, etc. will likely take hours to fully heal. Re-attach tendons on an ankle? Sure, no problem. Regrow or even re-attach an arm without extensive rest and care? Yeah right.

    • Don't Throw the Towel In: Luciana possesses nigh-indomitable willpower, to the point where quitting or giving up is simply not an option. Even when her body is on the verge of total collapse, when every nerve ending is screaming for just a second of rest, she refuses to give in, she continues to fight on and battle until the end. This has also resulted in her developing a high level of mental acuity; with sheer willpower, she is able to close her mind off to telepaths, empaths, and any other psonic-users or foreign intruders that attempt to probe into her mind.

    Abilities: It's far from a secret that Luciana is a capable fighter. After all, she was one of the top amateur female boxers in the world for a solid stint, having won multiple prestigious amateur boxing tournaments on both the European stage while representing Italy, as well as on the world stage at various women's tournaments. This has given her tremendous combat ability, able to move lightning fast and hit insanely hard. Beyond this, she possesses fluency in both English and Italian, often having given interviews and press conferences in both languages in the past.

    Equipment: First and foremost, there is her magical tome, The Rulebook. It's a fairly nondescript, somewhat dog-eared looking thing, with a front cover detailing a simple, clip-art style image of two figures boxing on a white background, with the words "PRINCIPLES OF BOXING" inscribed on the cover in red. There is no credited author. The actual book itself reads as a practice guide for understanding the aspects of the ideal mindset and attitude for boxing, but beyond that, it is a vessel for the Boxer's Spirit, a force that encompasses various qualities of the modern fighter (including willpower, persistence, humility, tolerance, etc.) and bestows those qualities to a suitable host, which just so happened to be Luciana. It is bonded to her for life, meaning that it will only permanently detach itself when she dies. If the book is destroyed, it's no problem; it will eventually reform as a new manual in up to a week's time inn Luciana's home, which is the place where she first discovered the book. She doesn't need to keep the book on her person either; once the spirit's in her, it's there permanently, regardless of the state of its paperback medium.

    Beyond this, there's not much else she owns in terms of interesting equipment. There's her signature emerald green boxing gloves, which are made of dyed cowhide leather. She usually wears these in combat, but has known to drop the gloves and go bare knuckle on occasion in order to strike with more pressure. There's also her dark green boxer's robe, which is specially treated to protect against bullets and other forms of sharp and blunt force trauma.

    Weaknesses:
    • Break: Can a combo be viciously powerful? Yes, absolutely. Can it be dangerously powerful? Totally. Is it incredibly difficult to pull off? Completely. If Luciana is struck with enough force or pauses for longer than five seconds at any point in the combo, she loses the magic that has built up, and needs to start back at square one. While she can combo off of inanimate objects such as nearby walls, it is important to note that doing so leaves her open to any counter or interruption if she attempts if for an extended period of time. Have you tried landing fifty punches in a row on a moving target that's fighting back? It's not so easy.

    • Caught Cold: Having an indomitable will does not make you immune to pain. Not in the slightest. It also doesn't mean you can just absorb a bullet to the head. At the beginning of any fight, she is just as frail, slow, and comparatively weak as a human being (albeit an extremely fit one), and as a result, is not resistant to many attacks that she would usually be able to punch her way through. If an initial attack is painful or damaging enough, it'll simply knock out or kill her before she can press on. Additionally, enough shock or pain from a blow can be enough to break her combos, further hindering her ability to fight back.

    • Infighter, Not an Outfighter: While Luciana is resistant to mental attacks, she is completely helpless against attacks of a long-range or magical nature. All she has are her fists, and if she can't hit something with her fists, then she might as well not be hitting at all.


Background:
    Job: To the public, she is a personal trainer and former amateur boxer. However, under her alias of Haymaker, she is something between small-time criminal and public enemy.

    Legal Status: Haymaker is wanted in the United States in connection with several cases of property damage, arson, assault, and various other violent crimes. Coincidentally, many of the victims of these crimes are a part of various athletic organizations and overseeing boards, both at the amateur and the professional level. Luciana Bernero is a simply a citizen of both the USA and Italy, with a clean official criminal record in both nations.

    Backstory: Luciana Bernero was born in 1992 to Italian immigrants living in Manhattan's Little Italy enclave. Her parents were former competitive athletes who moved to the United States for a better life and greater economic opportunities. As a kid, she was rambunctious at best, magma-hot headed at worst, often getting herself into scraps and fights on a daily basis, and getting into hot water with school authorities for unruly behavior, fistfighting, and one occasion, being caught selling burnt CD's full of pirated music off of Napster. It was clear that she needed an outlet for her temper and energy, and when she was 11, at the advice of her older brother, found it in boxing. Boxing was aggressive, wild, vicious, but calculated, patient, and temper-checking. It was the perfect sport for her, and she fell in love with it. She trained day and night at a nearby club, and once she had trained enough, began to fight amateur bouts. At first, it was city-wide events. Then, it was state competitions. By 16, she was competing on the national level. However, despite the success she had experienced up to that point, she began to run into difficulty competing with such a vast talent pool of female boxers. So, her family came up with a brand new idea; move to Italy to live with her grandparents for a few years, use the dual citizenship inherited from her father's side to compete as an Italian boxer rather than an American one, and take advantage of the softer market.

    The plan was a success, and she flourished thanks to the change of scenery and coach. Within two years, she was dominating the national scene, and soon, she made her debut at the 2011 European Championships in Rotterdam, taking home a bronze medal in the lightweight class. It was followed up by a 4th place finish in Katowice the same year. She continued to push forward, taking home silver medals in Qinghuangdao and Kezsthely, and by the 2014 World Championship games in Jeju City, she had gone from 3rd and 4th place finishes to a gold medal, becoming the top women's lightweight boxer in the world. The success only continued from there, with massive gold medal victories in Bucharest, Baku, and Astana only further increasing her profile on the world stage. She was considered by many to be a top prospect for the Olympics, someone with a chance to take the gold medal home. The pressure was on, especially taking into account her disappointing Quarter-Finals finish at the London Games. She had to win this, failure was not an option. She spent hour after hour grinding away at practice, going over the same footwork routines, simple jabs, basic strikes over and over and over. Her desire to persevere, to triumph, to recover, to win was enormous, greater than any other desire or craving she had felt in her life.

    Perhaps that was why her life took a turn for the worse.

    One afternoon, after a particularly grueling training session, she came back to her locker to grab her gym bag, and came across something...odd. A training manual, slightly ratty and clearly fairly old, sitting at the top of her bag. However, upon grabbing the book in an attempt to examine it further, she realized that this was no ordinary book. All she could feel was this amazing, glowing energy coursing through her veins, this massive swell in her chest, to the point where she felt like her ribs were going to blow apart. The shock was so bad that she fell over, trembling and shaking until the wave eventually subsided a few moments later, leaving behind a single, ratty-looking book and a very shaken Luciana. Still, she forgot about it soon. She probably just needed rest, she'd been falling behind on her sleep schedule lately. A good night's sleep would fix everything up, and she could get back to training the next day.

    However, when the next day rolled around, things quickly went awry. She was practicing some basic combos on a punching bag when all of a sudden, out of absolutely nowhere, after launching a particularly vicious strike, the bag was torn from its fixture on the ceiling and launched across the gym, nearly tearing in half in the process. The incident was witnessed by several other gymgoers, and their eyewitness accounts (in addition to the security camera footage of the incident) were submitted to the IOC, WBO, and AIBA, who declared that as a result of "the development of superpowers with the significant potential to cause significant harm and/or injury to other athletes", she would not be allowed to participate in the upcoming Olympics, and would be indefinitely prohibited from boxing at both the amateur and professional level, in addition to placing her previous medals and performances under investigation to determine whether superpowers had played any role within her past victories.

    The loss of the sport she loved was a devastating blow to Luciana, who spent two years in an emotional tailspin, betrayed by both the sport and her own body. She moved back to Manhattan after this in order to be closer to her father, who had recently lost the loss of his left side due to a stroke, but wasn't much better at taking care of herself. She barely left the house unless it was to go to work or to buy groceries, and the former was nearly jeopardized several times thanks to her declining job performance. Boxing had been her life, and now that her life had been taken away, she felt dead inside. She hated the powers that that stupid book had thrust upon her, and resented how it wouldn't allow her to give in, how it kept forcing her to wake up every morning and make the trek to work instead of letting her sleep for the rest of the day. She wanted her bruises and cuts to take days to heal, not thirty seconds. She wanted to be able to practice her boxing without tearing through the punching bags. Plain and simple, she wanted her old life back, and saw the weird magic that had begun to affect her body as a curse rather than a blessing.

    That was, until one summer day in 2018, when she received a message from an old friend named Catherine Rutherford, one with an invitation to come to West Africa on a "trip" to help her with some mercenary work abroad. In desperate need of excitement and purpose in her life, she readily agreed, boarding the next flight out and essentially disappearing for about a year to most of her family and friends. It was an opportunity for her to finally gain mastery and control over her powers, have some peace and time to herself, and finally have something productive to put them towards beyond tearing through a never-ending supply of punching bags. It went pretty well for about nine months, but eventually, their relationship started to fray at the edges. They began to disagree over their treatment of non-metahumans, as well as their views on what metahumans were owed for their mistreatment by the greater populace. By the time the summer of 2019 rolled around, Luciana was back home, armed with an assortment of stories to explain away her fresh scars, a bulletproof robe, and a new plan for revenge.

    And thus, Haymaker was born. The second she got home, she began to hit the streets, targeting not only officials in the sport of boxing, but officials in almost any league or overseeing board that had a history of strict anti-superhuman legislation. She attacked them, their cars, their homes, anything that she could get her hands on. She wanted them to feel pain and misery like she had, endure just as many losses and just as much suffering. And so far, she's been pretty good at it, to the point where she's practically unstoppable. Every few seconds that pass increases the force of her punch by thousands of Newtons. Every cut and scrape can heal in under a minute. Once, she was shot in the shoulder and leg by a bodyguard, and still managed to continue punching with her good arm through the pain out of sheer willpower. Currently, her identity is unknown to the world, but only time will tell how long that'll last.
Last edited by Segral on Sun Sep 05, 2021 9:25 am, edited 7 times in total.
yea bro idk

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Mandicoria
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Founded: Sep 10, 2011
Father Knows Best State

Postby Mandicoria » Sat Aug 08, 2020 12:25 am

Gods Among Us Character Application

Character Description
    Name: Misha Abakumov
    Aliases: Trauma
    Gender: Male
    Age: 38, but remarkably young in both appearance and physical qualities.
    Appearance:
    Face claim

    Suited up




Motivations
    Goals: Be the best medic he possibly can, eventually become an American Citizen, holding hands with someone
    Fears: Any mentioning of his Father, Chechens, returning to the FSB.


Strengths and Weaknesses
    Source of Power: Recessive Meta-Human Gene, Gene Therapy
    Powers :

    Hyper Regenerator: His wound and cellular regeneration is off the charts. This being shown in him having no scars, still looking ridiculously young despite his age, and his body having an extremely solid physique. He can shrug off broken limbs, major gashes, and even bullet wounds (Of course depending on where he got shot, he's not shrugging off a headshot or a .50 hitting him.) within half an hour. With most "fatal" wounds being reduced to annoying inconveniences. Another added benefit with this regeneration is that blood flow is kept at a constant, never clogging, and blood loss is quite minimal even with major wounds.

    Blood Healer: He's an O- blood type, that already is pretty awesome. Then add on the fact his blood AND plasma have ridiculous healing properties that can turn fatal wounds into minor scratches? Double awesome. It takes around 1 ML of blood to be injected in order to see healing effects take place for average patients. Granted the more severe the wound is the more blood it takes, and the longer it takes to heal. But generally something like a broken arm can heal within 30 minutes after injecting 1-2 ML. Another example being a bullet wound healing in 15-20 minutes if injected with the same amount, assuming the bullet was removed. Of course heal times also depend on the patient's body type, health, and general physique.

    Blood Control: He's able to control his own blood to a degree, and have very minor control in other O- Blood Type individuals. If his blood is injected into a person, and if it is within 10 minutes after injection, they can cause rather unpleasant bodily harm. Bodily harm like arty clogging, internal bleeding, and bursting blood vessels. Even being able to take control of single limbs, causing excruciating pain if done. However in order to have such effects, he must inject at least 10 ml into the patient.

    For other O- Blood Type individuals, his abilities are much more narrowed down. With him, at most, being able to cause them to feel a discomfort. Think about feeling like you have a fever level discomfort. That's about it.

    Abilities:
    -FSB Training: He's been through Beslan, and has been in numerous counter terror ops. Granted he's not at full military training, but he knows how to kick ass. He is however, quite rusty. As it's been over half a decade since he's last been in any situation that's called for him to remember every bit of his training.

    -ANA Medical Suit: Ditching combat effectiveness for being effective at saving lives. This suit has multiple advanced quality of life and protection features. His suit specifically being tailored for his blood's healing ability. With features like blood/plasma separation and automatic syringe fillers, and retractable needles on his wrists for immediate use. Along with his helmet utilizing advanced scanning technology to allow him to detect heat signatures, check his own vitals, and read pulses. Hell the helmet even has a radio. Along with his helmet featuring a retractable face plate, allowing immediate relief in case of HUD malfunction. Protection is only around level 3 body armor for his chest and back. It's slightly cumbersome and stuffy, but it helps him keep people alive.

    Equipment:
    -ANA Mk2 Medical Suit
    -10 Sterile 1 ML Syringes
    -Sterilization Gear
    -Advanced First Aid Gear
    -TASER Pulse
    -PL-15 With 2 magazines.

    Weaknesses:

    Expiration Date: His blood has to be used immediately, otherwise it goes bad and becomes toxic. The time period being roughly 15 minutes normally, and 30 minutes if kept in cold storage. (However, chilled blood is significantly less effective.) If expired blood is injected it will cause the immune system to shut down and fail within hours, mirroring the effect of AIDS.

    Hates the Cold: While his body reacts to the cold much like how normal people would. His blood looses its effectiveness, and his regeneration gets rendered null. This effect is quick as it only takes around 10 minutes for this to happen if he is in temperatures below 45 degrees Fahrenheit. (Roughly 7 in Celsius) Along with the fact that in order to shed this effect, he must be in an area around 67 Degrees Fahrenheit (Roughly 19.4 celsius) for over 20 minutes.

    Can't Help Friends of the Night: While this could potentially be seen as a bonus, it's also a significant disadvantage. If his blood is injected into or ingested by someone of Vampiric descent, it will immediately cause symptoms similar to that of a major allergic reaction. If untreated it can cause death in the most severe of reactions. However if his blood is expired, it has no effect on vampires.

    Yeah That'll Still Get Him: While he can shrug off a lot of damage, his healing blood and regeneration cannot fix a few key things. Be it for him or others. These things include brain damage (self explanatory), heart damage (basically being shot through the heart), mental trauma, permanent ocular damage (Such as an eye being destroyed or removed), and severe physical trauma (severed limbs and major blood loss.). While tissue can be regenerated and limbs can be reattached with ease; If his brain or heart get damaged enough to cause death in normal people, he's not surviving it. Another thing to note is that if a patient has lost a fatal amount of blood, his blood cannot magically cause the patient's blood to come back.



Background:
    Job: TIAMA Medic
    Legal Status: Russian Citizen
    Backstory:

    Born in 1982 to a KGB Officer and a local Communist Party secretary in Leningrad, Misha struck lucky in societal positioning from birth. Being more or less guaranteed to have a successful life in the late USSR, and have all sorts of privileges. His childhood reflecting a lot of this as he was able to participate in government education programs, and zoom ahead of other kids his age. That was until the KGB took note of some odd peculiarities for young Misha. Peculiarities like schoolyard injuries being completely gone before nurses could examine him, and a particularly nasty incident with him being hit by a car at the age of 7. With him miraculously recovering within mere hours after the accident.

    Of course his dad being a KGB officer, this meant he was very quickly taken in for examination. Misha was quite a rare person in the USSR, a naturally born metahuman. The KGB of course well knew of "super powered" individuals for quite a while now, and saw this as a prime opportunity to examine something quite rare. With Misha being relocated to Siberia. With his Father giving "permission" but willingly giving his support to his son more or less being taken by the state. His Mother having no say in the matter, of course. His father even taking on an administrating role over his son's examination, and ultimately his experimentation.

    His time in Siberia was short, but quite terrible. With him being isolated from other children, constantly kept under watch, and had injury tests constantly performed on him. This program having the goal of utilizing his regenerative capabilities, and finding out a way to use them with other people. This came to be a fruitful program as they found that Misha's blood was very effective when used in medical applications. With the wounds of others healing exponentially fast if Misha's blood were injected into them. This however was not enough, especially in the eyes of Abakumov Senior, who green-lit the final tests upon his own son. Experimental gene therapy with the goal of causing Misha's abilities to become even more effective. However they had a hard deadline, as the USSR was very clearly nearing its end. With early 1991 being possibly the only chance they had to execute the gene therapy.

    Execute it they did, with a solid 3 months of grueling gene therapy and modifications being done to Misha. Multiple tests being so horrible to the young boy that he would have to be excused due to seizures, or being rendered unconscious from shock. His hair even slowly went from its naturally black color to a pale white, just from how extensive the therapy had gotten. With more injury tests (read, having his arms and legs broken) being conducted right after therapy sessions. Despite how brutalizing and horrible the tests were for the young Misha, they were a total success. With Misha turning serious wounds that once took days to heal, into minor wounds that would only take minutes to hours to fully heal. However this success wouldn't be recognized, as the end of the USSR was fast approaching and the KGB had to cover up everything left of this testing. With Misha and his Father returning to Leningrad in November of 1991.

    His teen years were extremely turbulent, as the fall of the USSR meant his family didn't really have much societal power. His father signed up with the FSB, but was reduced to nothing but a glorified desk jockey position. While his Mother was forced to become stay at home, as the family's financial situation worsened over the years. Misha luckily being able to salvage a good education through his teen years, and even get medical training as he entered young adulthood.

    After leaving primary school, he entered higher education for medical training. This education proving useful as once he turned 20, his Father managed to secure him a job in the FSB. While it wasn't a job he particularly wanted, it paid well enough to get him through university. Along with allowing him to use his medical knowledge, and get proper military medic training. This however would lead to a downward spiral, as he would be utilized in counter terror raids in Chechnya almost immediately. Pulling people off the street, interrogations, and torture sessions were extremely common during this period. With him usually being the one either having to interrogate, or watch a brutal torture take place. None of it took a candle what would occur in 2004, when the Beslan siege happened.

    The Beslan Siege was a huge point in Misha's life, and possibly one of his worst experiences. As during the siege, he was put in a medic role. With hundreds being wounded, and hundreds more dead from the botched hostage crisis. Standout moments of the siege being him having to comfort multiple dying children, fellow FSB members, and seeing explosives get set off right in front of him. The whole event disillusioned him further with the FSB, but he had no choice but to stick with them even after everything. With his career continuing as it once did, but after Beslan he was more involved with anti-terror operations. With much more torture being involved, with him having to be the torturer now.

    After 2005 his role in the FSB grew more important with their interrogations of suspects, terrorists, and anyone the Russian Government didn't particularly like. With Abakumov Senior declassifying information on Misha's abilities. Allowing the FSB to "test" Misha's capabilities, especially in the field of interrogation. Very disturbing discoveries were made during some of the most brutal torture sessions. Such as Misha injecting one suspect with over 20 MLs of blood, and causing the suspect's arm to rupture. With the limb having to be amputated immediately in order to save the suspect's life. Then other interrogations of him causing body parts of a suspect to lose control and violently assault the suspect without Misha having to do more than just inject his blood.

    This purgatory of an existence continued until 2013 when he was finally able to resign from his position in the FSB. Signing on with TIAMA a few months later, and getting assigned with the EU division. This marked the beginning of a much nicer period in his typically horrible life. With his medical skills being extremely useful in the field, his FSB experience helping extensively with violent situations, and his blood helping others in life threatening situations. His time in TIAMA even let him move up to a nice area of St. Petersburg . Along with getting set up with some fancy ANA gear, and meeting other so called "Meta Humans" during his time. This was more than just a "nicer period" in his life, this was his life finally turning around for the better. Allowing him to actually make a difference, and be nowhere close to any form of torture practice in some shady unmarked building.

    His time at TIAMA continues to this very day, with him having recently been transferred over to TIAMA NA with other colleagues from TIAMA EU.
Last edited by Mandicoria on Sat Aug 08, 2020 12:26 am, edited 1 time in total.
silly little creature, she/they
apologies if im like, really aloof. this site has an affect on me.
What if Humanity was as Important as it thought it was... But it turned out to not be a very good thing.
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Highly suggest listening to this when reading anything I post about this nation.
A [1.18] civilization, according to this index.

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Remnants of Exilvania
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Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Aug 12, 2020 5:49 am

Europa Undivided wrote:
Gods Among Us Character Application

Character Description
[list] Name: Nathaniel Alistair Fitz

Alright, I'm gonna be reviewing your app.
Europa Undivided wrote:Standing at 6'3" tall, Blitzkrieg has been mutated, rendering him into a formless humanoid held together by extremely powerful magic.

He still needs to blend into society in order to survive, though. Blitzkrieg uses magic in order to maintain an illusion of his appearance when he is not doing crime, and it has served him well. The disguise remains active until he uses his powers.

Your power listing does not include any magic that seems capable of pulling off such an illusion.
Europa Undivided wrote:> Electromagnetic Blast: Blitzkrieg is able to fire blasts of electromagnetic energy from his hands. These blasts are capable of knocking back or stunning humans in most cases, but Blitzkrieg can amplify his blasts to lethal levels if he wishes, though this is unsustainable in long term engagements.

I am not sure if such a blast has any mass or force. I would have to consult Anowa. As such I am not sure if it can knock back anything at all. The muscles can react violently leading to them getting thrown back so perhaps it's sorta possible.

What's the voltage in these blasts? Considering we have people who can just...eat energy or are mostly immune to it, it would be good to know just how much he can put out there. I assume 11.000 Volts as Wikipedia tells me that voltages higher than that are usually fatal?
Europa Undivided wrote:[> Electro-Wave: Blitzkrieg releases stored electricity in a wave around that reaches up to 5 meters away, knocking back or stunning opponents that are caught in its radius. This also stops and knocks away solid munitions that were launched against him.

I am still not sure if simple electricity does that. Pretty sure it can't just counteract solid objects flying at you. As said, I am gonna have a chat with Anowa.

That aside, the usual question about released voltage.
Europa Undivided wrote:> Electric Channeling: Blitzkrieg is able to channel electricity into metallic objects to accelerate their heating, cause diversions, or to shock anyone that happens to be touching said objects (i.e. hand railings). This also allows him to short out electronics. In addition, he is able to power machines by channeling electricity into them, though he cannot sustain this for long.

Ok. I assume this is tied to the Electromagnetic blast in a way when it comes to how high his electricity output in this situation is?

Europa Undivided wrote:> Electric Absorption: Blitzkrieg is able to siphon electricity from generators and power lines that are within line of sight, amplifying and sustaining his powers. He is able to absorb up to 10 megawatts before needing to discharge to prevent overloading.

So if he stands on flatland and can still see the power line a dozen km away he can siphon from it? Distance plays absolutely no role?

Europa Undivided wrote:> Blitzkrieg: The move after which he is named. Blitzkrieg infuses lightning unto his body and bull rushes in one direction for 50 meters, striking anything or anyone that stands in the way with a total force of a M1A2 Abram's main gun. Conveniently enough, a giant exclamation point made of electricity appears on the path, warning anyone nearby that the Blitzkrieg is incoming.

Does this mean he can only do it if he gets struck by lightning?

So is he going at the speed of a Rheinmetall Rh-120 L/44 gun and just hitting with the force of its projectile or just the latter? In case of the former...he's going at 1.580 m/s...he'd have gotten through that distance within around 1/31 of a second. In both cases he'd be hitting with a force of 27.460.400 J...which is...troublingly high.

Uh...how or why does an eletric exclamation point appear? How much voltage does that have? You do realize that that appearing is even more beneficial to him as it'll likely start stunlocking everyone in his path by electrocic shock?

Europa Undivided wrote:> Static Lift; Blitzkrieg is capable of repelling himself from the ground using electric charges, allowing him to levitate up to 30 meters. He can also move with somewhat high agility while levitating, travelling up to 120 mp/h.

I...don't think this works from a scientific standpoint. I'd potentially accept it if this was the only movement based power he had but...it isn't. Gonna ask Anowa on its feasibility.

Europa Undivided wrote:> Lightning Rod: In times of bad weather, Blitzkrieg is able to attract lightning within 50 kilometers to himself, redirecting them against targets within line of sight (he does not absorb the lightning).

We're looking at 100 million to 1 billion volts here. That's...uhm...a lot to say the least. Not to mentiont he science. Lightning occurs between two electrically charged regions in the atmosphere to temporarily equalize themselves. I am not quite sure if there will be equalization if you redirect the lightning. I uh...I need to figure this one out better. F, so much science involved, I sucked at physics.

Europa Undivided wrote:Expert Marksman: Blitzkrieg has very good aim with firearms. He has a reputation for rarely missing.

Why? Nothing in his bio suggests that he has ever even touched a gun. Given his powers, he also seems to have very little need for a gun.

Europa Undivided wrote:Magic Knowledge: Blitzkrieg knows most types of magic when he sees them in action, and how to act accordingly.

Genius Intellect Biochemist: Nathaniel Fitz is a highly intelligent person, and has extensive knowledge in biochemistry, which he uses to his advantage in both combat and non-combat situations.

Okay. But uhm, this is getting quite a lot now.

Europa Undivided wrote:Shock Bolter: An enchanted revolver that is always crackling with electricity. It is capable of firing six energy blasts in rapid succession once every 10 seconds, the last of which erupts into a 10 feet radius EMP. The Shock Bolter has the same penetration values as a Desert Eagle.

So it needs no reloads, yes? And it is basically just...uh...his electromagentic blast power but with a gun, with the added effect of every 6th shot being a 10 feet radius EMP? Isn't this...unnecessary?

Europa Undivided wrote:Storm Raven: Blitzkrieg is accompanied at all times by a biomechanical raven named Severus, which is able to discharge taser level shocks through its claws upon physical contact. It can periodically launch an amplified electromagnetic blast every 10 seconds that is capable of knocking back a fully grown person by 10 feet.

As far as I am aware, Blitzkrieg is a Biochemist and Magician and by your words apparently also Marksman. Nothing implies that he is capable of creating such a thing and at no point in his bio is he stated to have received such a boon from someone else.

It also comes with the issue again of uh...is this like a normal raven in every regard other than apparently listening the Blitzkrieg, taser claws and electromagnetic blasts? Not to mention that I am still not sure if the whole knocking back thing works this way.
Europa Undivided wrote:Overload: If Blitzkrieg is struck with too much electric energy at once (an excess of 15 mega watts) he will overload and immediately discharge all of it in the nearby vicinity. This renders Blitzkrieg into a 24 hour coma.

That's...that's not a weakness. The limit of a power is not a weakness. This is like saying "He can lift 300 tons but his weakness is that he can't lift 400 tons."

And even then he isn't even bloody dead. I don't know what it is in volts or whatever but a converter tells me it's like 15 mill volt-amps. If Volt-amps are anything like volts, just a 230.000 volt shock burned 40% of a poor kid's body and left them almost completely paralyzed (apparently they could still move their eyelids).

I assume he might survive it because he discharges it straight away...but like, that turns it almost into a last ditch power. A suicide bomb without the suicide.

Europa Undivided wrote:Unsustainable: True to his alias, Blitzkrieg is unable to keep his tremendous momentum for long without nearby sources of electricity. His attacks become weaker the longer he is embroiled in combat without charging.

I don't think this is a weakness either. Everyone, except those who have it as a power that they feed on whatever conflict they're in or have endless stamina gets weaker the longer they have to fight. Him having a limit to how much energy he can store and then use isn't a weakness, it is more another limit. A limit he can easily fill up all the time by absorbing more energy through his powers.

Europa Undivided wrote:Water: Should he be hit with large amounts of water while using his electric powers, his capabilities are significantly lowered.

Define significant. As in completely shut off? As in directly forcing a discharge and coma?
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Europa Undivided
Minister
 
Posts: 2397
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Wed Aug 12, 2020 6:54 am

Remnants of Exilvania wrote:
Europa Undivided wrote:
Gods Among Us Character Application

Character Description
[list] Name: Nathaniel Alistair Fitz

Alright, I'm gonna be reviewing your app.
Europa Undivided wrote:Standing at 6'3" tall, Blitzkrieg has been mutated, rendering him into a formless humanoid held together by extremely powerful magic.

He still needs to blend into society in order to survive, though. Blitzkrieg uses magic in order to maintain an illusion of his appearance when he is not doing crime, and it has served him well. The disguise remains active until he uses his powers.

Your power listing does not include any magic that seems capable of pulling off such an illusion.
Europa Undivided wrote:> Electromagnetic Blast: Blitzkrieg is able to fire blasts of electromagnetic energy from his hands. These blasts are capable of knocking back or stunning humans in most cases, but Blitzkrieg can amplify his blasts to lethal levels if he wishes, though this is unsustainable in long term engagements.

I am not sure if such a blast has any mass or force. I would have to consult Anowa. As such I am not sure if it can knock back anything at all. The muscles can react violently leading to them getting thrown back so perhaps it's sorta possible.

What's the voltage in these blasts? Considering we have people who can just...eat energy or are mostly immune to it, it would be good to know just how much he can put out there. I assume 11.000 Volts as Wikipedia tells me that voltages higher than that are usually fatal?
Europa Undivided wrote:[> Electro-Wave: Blitzkrieg releases stored electricity in a wave around that reaches up to 5 meters away, knocking back or stunning opponents that are caught in its radius. This also stops and knocks away solid munitions that were launched against him.

I am still not sure if simple electricity does that. Pretty sure it can't just counteract solid objects flying at you. As said, I am gonna have a chat with Anowa.

That aside, the usual question about released voltage.
Europa Undivided wrote:> Electric Channeling: Blitzkrieg is able to channel electricity into metallic objects to accelerate their heating, cause diversions, or to shock anyone that happens to be touching said objects (i.e. hand railings). This also allows him to short out electronics. In addition, he is able to power machines by channeling electricity into them, though he cannot sustain this for long.

Ok. I assume this is tied to the Electromagnetic blast in a way when it comes to how high his electricity output in this situation is?

Europa Undivided wrote:> Electric Absorption: Blitzkrieg is able to siphon electricity from generators and power lines that are within line of sight, amplifying and sustaining his powers. He is able to absorb up to 10 megawatts before needing to discharge to prevent overloading.

So if he stands on flatland and can still see the power line a dozen km away he can siphon from it? Distance plays absolutely no role?

Europa Undivided wrote:> Blitzkrieg: The move after which he is named. Blitzkrieg infuses lightning unto his body and bull rushes in one direction for 50 meters, striking anything or anyone that stands in the way with a total force of a M1A2 Abram's main gun. Conveniently enough, a giant exclamation point made of electricity appears on the path, warning anyone nearby that the Blitzkrieg is incoming.

Does this mean he can only do it if he gets struck by lightning?

So is he going at the speed of a Rheinmetall Rh-120 L/44 gun and just hitting with the force of its projectile or just the latter? In case of the former...he's going at 1.580 m/s...he'd have gotten through that distance within around 1/31 of a second. In both cases he'd be hitting with a force of 27.460.400 J...which is...troublingly high.

Uh...how or why does an eletric exclamation point appear? How much voltage does that have? You do realize that that appearing is even more beneficial to him as it'll likely start stunlocking everyone in his path by electrocic shock?

Europa Undivided wrote:> Static Lift; Blitzkrieg is capable of repelling himself from the ground using electric charges, allowing him to levitate up to 30 meters. He can also move with somewhat high agility while levitating, travelling up to 120 mp/h.

I...don't think this works from a scientific standpoint. I'd potentially accept it if this was the only movement based power he had but...it isn't. Gonna ask Anowa on its feasibility.

Europa Undivided wrote:> Lightning Rod: In times of bad weather, Blitzkrieg is able to attract lightning within 50 kilometers to himself, redirecting them against targets within line of sight (he does not absorb the lightning).

We're looking at 100 million to 1 billion volts here. That's...uhm...a lot to say the least. Not to mentiont he science. Lightning occurs between two electrically charged regions in the atmosphere to temporarily equalize themselves. I am not quite sure if there will be equalization if you redirect the lightning. I uh...I need to figure this one out better. F, so much science involved, I sucked at physics.

Europa Undivided wrote:Expert Marksman: Blitzkrieg has very good aim with firearms. He has a reputation for rarely missing.

Why? Nothing in his bio suggests that he has ever even touched a gun. Given his powers, he also seems to have very little need for a gun.

Europa Undivided wrote:Magic Knowledge: Blitzkrieg knows most types of magic when he sees them in action, and how to act accordingly.

Genius Intellect Biochemist: Nathaniel Fitz is a highly intelligent person, and has extensive knowledge in biochemistry, which he uses to his advantage in both combat and non-combat situations.

Okay. But uhm, this is getting quite a lot now.

Europa Undivided wrote:Shock Bolter: An enchanted revolver that is always crackling with electricity. It is capable of firing six energy blasts in rapid succession once every 10 seconds, the last of which erupts into a 10 feet radius EMP. The Shock Bolter has the same penetration values as a Desert Eagle.

So it needs no reloads, yes? And it is basically just...uh...his electromagentic blast power but with a gun, with the added effect of every 6th shot being a 10 feet radius EMP? Isn't this...unnecessary?

Europa Undivided wrote:Storm Raven: Blitzkrieg is accompanied at all times by a biomechanical raven named Severus, which is able to discharge taser level shocks through its claws upon physical contact. It can periodically launch an amplified electromagnetic blast every 10 seconds that is capable of knocking back a fully grown person by 10 feet.

As far as I am aware, Blitzkrieg is a Biochemist and Magician and by your words apparently also Marksman. Nothing implies that he is capable of creating such a thing and at no point in his bio is he stated to have received such a boon from someone else.

It also comes with the issue again of uh...is this like a normal raven in every regard other than apparently listening the Blitzkrieg, taser claws and electromagnetic blasts? Not to mention that I am still not sure if the whole knocking back thing works this way.
Europa Undivided wrote:Overload: If Blitzkrieg is struck with too much electric energy at once (an excess of 15 mega watts) he will overload and immediately discharge all of it in the nearby vicinity. This renders Blitzkrieg into a 24 hour coma.

That's...that's not a weakness. The limit of a power is not a weakness. This is like saying "He can lift 300 tons but his weakness is that he can't lift 400 tons."

And even then he isn't even bloody dead. I don't know what it is in volts or whatever but a converter tells me it's like 15 mill volt-amps. If Volt-amps are anything like volts, just a 230.000 volt shock burned 40% of a poor kid's body and left them almost completely paralyzed (apparently they could still move their eyelids).

I assume he might survive it because he discharges it straight away...but like, that turns it almost into a last ditch power. A suicide bomb without the suicide.

Europa Undivided wrote:Unsustainable: True to his alias, Blitzkrieg is unable to keep his tremendous momentum for long without nearby sources of electricity. His attacks become weaker the longer he is embroiled in combat without charging.

I don't think this is a weakness either. Everyone, except those who have it as a power that they feed on whatever conflict they're in or have endless stamina gets weaker the longer they have to fight. Him having a limit to how much energy he can store and then use isn't a weakness, it is more another limit. A limit he can easily fill up all the time by absorbing more energy through his powers.

Europa Undivided wrote:Water: Should he be hit with large amounts of water while using his electric powers, his capabilities are significantly lowered.

Define significant. As in completely shut off? As in directly forcing a discharge and coma?

1. EM Blast ranges from 50-1,000 volts per blast, depending on killing intent and energy expenditure.
2. Electro-Wave releases up to 500 volts, then. I'll change it to an EMP instead. owo
3. Electric Channeling has the same voltage as EM Blast, yah
4. Up to 150 meters from a visible power line then?
5. You're right. It's unnecessary.
6. Bye Severus
7. I just didn't want to be insta-killed if I was faced with Tesla, or Gauss, given that the former can take in up to ten times more electricity. I'll just make it that all of the discharged electricity simply goes up to the sky instead of everywhere?
8. Okay then.
9. All are completely shut off by being drowned in water except for EM Blast.
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Endem
Senator
 
Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Fri Aug 14, 2020 8:01 am

Segral wrote:
Gods Among Us Character Application

Character Description
    Name: Luciana Bernero
    Aliases: Haymaker
    Gender: Female
    Age: 28
    Appearance:
    Luciana stands at 5'6 and weighs 125 lbs, giving her a decently stocky build and frame. However, she's in incredible shape due to her many years spent as an amateur boxer, with excellent muscle definition and tone around her entire body, most noticeably around the hips and shoulders. She has medium-length dark chestnut hair, which she usually pulls into a bun or ponytail while fighting, and it is complimented by her matching dark brown eyes. In terms of her facial structure and appearance, she has a fairly heart-shaped face, with a complexion that is somewhat tanned/olive in nature. Her nose is somewhat crooked, an unfortunate result of sustaining a fracture during a particularly heated bout. Other markers of her past fights in the ring include a small scar underneath her right eye, as well as two on her chin.

    Generally, Luciana doesn't don a ton of gear when she enters into battle. If it's a hot summer day, she'll generally go in with a loose-fitting, simple outfit consisting of a pair of ankle-high combat boots, gym shorts, a tank-top, and of course, her infamous robe and boxing gloves. In a chillier environment, she'll usually don a dark leather or denim jacket of some sorts and swap out the shorts for pants. However, in all circumstances, she carries the robe, the gloves, and of course, her mask, which is modeled after the famous image of Medusa.



Motivations
    Goals: Her only goal at the moment is to take revenge on those who she believe tore her passion away, as well as the passions of other metahuman athletes. Beyond that, she really has no purpose, and had none in the two years after her ban from boxing. Her desire for vengeance is what drives on her, and she has no idea what will become of her life once that pursuit becomes boring or unexciting.
    Fears: In a greater sense, she fears lapsing back into her state of mind two years ago, where she was floating around aimlessly, with no goals or plans of what to make of her life. It was the lowest point of her life, and a far cry beyond the thrill and adventure of her current world that she has come to adore and accept.


Strengths and Weaknesses
    Source of Power: A magical tome, disguised as a boxing training manual, that she found in her training gym's storage room. Upon taking it, it imbued Luciana with the Boxer's Spirit, a force granted to many great fighters in history that grants her the powers and abilities of a true champion. It is unknown if it has a name, so she simply refers to it as "The Rulebook".

    Powers :
    • Combination: The most basic application of Luciana's powers comes in the form of a unique system for strength. When Luciana lands one punch, it feels just like a natural human's punch. Certainly a very strong punch, given her status as a boxer, but a punch, nonetheless. However, if she manages to land a second punch directly after, that second punch will be somewhat stronger than the first. Like a combo mechanism in a video game, if Luciana's punches, kicks, and general physical strikes manage to land one after another without interruption, then each consecutive strike will grow stronger and stronger to the point where she can shatter concrete with ease. It's worth noting that this is not super strength; with each punch and kick, a little bit of The Rulebook's flows into her hands, feet, limbs, and eventually, her entire body to both deal damage and protect Luciana's body from the inevitable Newton's Third Law-based blowback. It feels like a regular punch to her, but is far from that. As well, it is worth nothing that she can also strike inanimate objects to build up a combo if attacking live targets is too difficult, although this has a tendency to open her up for a counter-attack from whatever foe she is facing.
      1 Strike = Approx. 400 lbs force or 1800 Newtons
      2 Strikes Combo = 495 lbs force or 2200 Newtons
      3 Strikes = 560 lbs force or 2500 Newtons
      5 Strikes = 700 lbs force or 3100 Newtons
      10 Strikes = 1200 lbs force or 5300 Newtons
      20 Strikes = 3500 lbs force or 15 500 Newtons
      25 Strikes = 6000 lbs force or 26 600 Newtons
      30 Strikes = 10 300 lbs force or 45 700 Newtons
      40 Strikes = 30 200 lbs force or 134 200 Newtons
      50+ Strikes = 88 642 lbs force or 394 300 Newtons

    • Cutman: In addition to this, when Luciana is not currently in the middle of the combo, or the figurative meter is set to "1", a regenerative healing factor will kick in to help her deal with a fight's punishment. Though, it's not a ridiculously powerful one. Small cuts and bruises can be healed in seconds, but large wounds, broken bones, second or third-degree burns, etc. will likely take hours to fully heal. Re-attach tendons on an ankle? Sure, no problem. Regrow or even re-attach an arm without extensive rest and care? Yeah right.

    • Don't Throw the Towel In: Luciana possesses nigh-indomitable willpower, to the point where quitting or giving up is simply not an option. Even when her body is on the verge of total collapse, when every nerve ending is screaming for just a second of rest, she refuses to give in, she continues to fight on and battle until the end. This has also resulted in her developing a high level of mental acuity; with sheer willpower, she is able to close her mind off to telepaths, empaths, and any other psonic-users or foreign intruders that attempt to probe into her mind.

    Abilities: It's far from a secret that Luciana is a capable fighter. After all, she was one of the top amateur female boxers in the world for a solid stint, having won multiple prestigious amateur boxing tournaments on both the European stage while representing Italy, as well as on the world stage at various women's tournaments. This has given her tremendous combat ability, able to move lightning fast and hit insanely hard. Beyond this, she possesses fluency in both English and Italian, often having given interviews and press conferences in both languages in the past.

    Equipment: First and foremost, there is her magical tome, The Rulebook. It's a fairly nondescript, somewhat dog-eared looking thing, with a front cover detailing a simple, clip-art style image of two figures boxing on a white background, with the words "PRINCIPLES OF BOXING" inscribed on the cover in red. There is no credited author. The actual book itself reads as a practice guide for understanding the aspects of the ideal mindset and attitude for boxing, but beyond that, it is a vessel for the Boxer's Spirit, a force that encompasses various qualities of the modern fighter (including willpower, persistence, humility, tolerance, etc.) and bestows those qualities to a suitable host, which just so happened to be Luciana. It is bonded to her for life, meaning that it will only permanently detach itself when she dies. If the book is destroyed, it's no problem; it will eventually reform as a new manual in up to a week's time inn Luciana's home, which is the place where she first discovered the book. She doesn't need to keep the book on her person either; once the spirit's in her, it's there permanently, regardless of the state of its paperback medium.

    Beyond this, there's not much else she owns in terms of interesting equipment. There's her signature emerald green boxing gloves, which are made of dyed cowhide leather. She usually wears these in combat, but has known to drop the gloves and go bare knuckle on occasion in order to strike with more pressure. There's also her dark green boxer's robe, which is specially treated to protect against bullets and other forms of sharp and blunt force trauma.

    Weaknesses:
      Break: Can a combo be viciously powerful? Yes, absolutely. Can it be dangerously powerful? Totally. Is it incredibly difficult to pull off? Completely. If Luciana is struck with enough force or pauses for longer than five seconds at any point in the combo, she loses the magic that has built up, and needs to start back at square one. While she can combo off of inanimate objects such as nearby walls, it is important to note that doing so leaves her open to any counter or interruption if she attempts if for an extended period of time. Sure, getting damaged will empower her further, but what's the point of that when you have no punches to throw it forth with? And besides, have you tried landing fifty punches in a row on a moving target that's fighting back? It's not so easy.

    • Caught Cold: Having an indomitable will does not make you immune to pain. Not in the slightest. It also doesn't mean you can just absorb a bullet to the head. At the beginning of any fight, she is just as frail, slow, and comparatively weak as a human being (albeit an extremely fit one), and as a result, is not resistant to many attacks that she would usually be able to punch her way through. If an initial attack is painful or damaging enough, it'll simply knock out or kill her instead of providing any benefit. Additionally, enough shock or pain from a blow can be enough to break her combos, further hindering her ability to fight back.

    • Infighter, Not an Outfighter: While Luciana is resistant to mental attacks, and with enough damage taken, resistant to physical attacks as well, she is completely helpless against attacks of a long-range or magical nature. All she has are her fists, and if she can't hit something with her fists, then it's no use hitting anything at all.


Background:
    Job: To the public, she is a personal trainer and former amateur boxer. However, under her alias of Haymaker, she is a small-time criminal.

    Legal Status: Haymaker is wanted in connection with several cases of property damage, assault, and various other violent crimes. Coincidentally, many of the victims of these crimes are a part of various athletic organizations and overseeing boards, both at the amateur and the professional level. Luciana Bernero is a simply a citizen of both the USA and Italy, with a clean official criminal record in both nations.

    Backstory: Luciana Bernero was born in 1992 to Italian immigrants living in Manhattan's Little Italy enclave. Her parents were former competitive athletes who moved to the United States for a better life and greater economic opportunities. As a kid, she was rambunctious at best, magma-hot headed at worst, often getting herself into scraps and fights on a daily basis, and getting into hot water with school authorities for unruly behavior, fistfighting, and one occasion, being caught selling burnt CD's full of pirated music off of Napster. It was clear that she needed an outlet for her temper and energy, and when she was 11, at the advice of her older brother, found it in boxing. Boxing was aggressive, wild, vicious, but calculated, patient, and temper-checking. It was the perfect sport for her, and she fell in love with it. She trained day and night at a nearby club, and once she had trained enough, began to fight amateur bouts. At first, it was city-wide events. Then, it was state competitions. By 16, she was competing on the national level. However, despite the success she had experienced up to that point, she began to run into difficulty competing with such a vast talent pool of female boxers. So, her family came up with a brand new idea; move to Italy to live with her grandparents for a few years, use the dual citizenship inherited from her father's side to compete as an Italian boxer rather than an American one, and take advantage of the softer market.

    The plan was a success, and she flourished thanks to the change of scenery and coach. Within two years, she was dominating the national scene, and soon, she made her debut at the 2011 European Championships in Rotterdam, taking home a bronze medal in the lightweight class. It was followed up by a 4th place finish in Katowice the same year. She continued to push forward, taking home silver medals in Qinghuangdao and Kezsthely, and by the 2014 World Championship games in Jeju City, she had gone from 3rd and 4th place finishes to a gold medal, becoming the top women's lightweight boxer in the world. The success only continued from there, with massive gold medal victories in Bucharest, Baku, and Astana only further increasing her profile on the world stage. She was considered by many to be a top prospect for the Olympics, someone with a chance to take the gold medal home. The pressure was on, especially taking into account her disappointing Quarter-Finals finish at the London Games. She had to win this, failure was not an option. She spent hour after hour grinding away at practice, going over the same footwork routines, simple jabs, basic strikes over and over and over. Her desire to persevere, to triumph, to recover, to win was enormous, greater than any other desire or craving she had felt in her life.

    Perhaps that was why her life took a turn for the worse.

    One afternoon, after a particularly grueling training session, she came back to her locker to grab her gym bag, and came across something...odd. A training manual, slightly ratty and clearly fairly old, sitting at the top of her bag. However, upon grabbing the book in an attempt to examine it further, she realized that this was no ordinary book. All she could feel was this amazing, glowing energy coursing through her veins, this massive swell in her chest, to the point where she felt like her ribs were going to blow apart. The shock was so bad that she fell over, trembling and shaking until the wave eventually subsided a few moments later, leaving behind a single, ratty-looking book and a very shaken Luciana. Still, she forgot about it soon. She probably just needed rest, she'd been falling behind on her sleep schedule lately. A good night's sleep would fix everything up, and she could get back to training the next day.

    However, when the next day rolled around, things quickly went awry. She was practicing some basic combos on a punching bag when all of a sudden, out of absolutely nowhere, after launching a particularly vicious strike, the bag was torn from its fixture on the ceiling and launched across the gym, nearly tearing in half in the process. The incident was witnessed by several other gymgoers, and their eyewitness accounts (in addition to the security camera footage of the incident) were submitted to the IOC, WBO, and AIBA, who declared that as a result of "the development of superpowers with the potential capability to cause significant danger to other athletes", she would not be allowed to participate in the upcoming Olympics, and would be indefinitely prohibited from boxing at both the amateur and professional level, in addition to placing her previous medals and performances under investigation to determine whether superpowers had played any role within her past victories.

    The loss of the sport she loved was a devastating blow to Luciana, who spent two years in an emotional tailspin, betrayed by both the sport and her own body. She moved back to Manhattan after this in order to be closer to her father, who had recently lost the loss of his left side due to a stroke, but wasn't much better at taking care of herself. She barely left the house unless it was to go to work or to buy groceries, and the former was nearly jeopardized several times thanks to her declining job performance. Boxing had been her life, and now that her life had been taken away, she felt dead inside. She hated the powers that that stupid book had thrust upon her, and resented how it wouldn't allow her to give in, how it kept forcing her to wake up every morning and make the trek to work instead of letting her sleep for the rest of the day. She wanted her bruises and cuts to take days to heal, not thirty seconds. She wanted to be able to practice her boxing without tearing through the punching bags. Plain and simple, she wanted her old life back, and saw the weird magic that had begun to effect her body as a curse rather than a blessing.

    That was, until one summer day in 2018, when she received a letter from her old coach in Italy, filled with a few brief, positive encouragements to "keep her head up" and "forge her own path" and "continue to fight her bouts". One would usually dismiss it as some forced kind remarks and leave it that, but somehow, they were enough to trigger a small spark in her mind. This strange book clearly wanted her to fight, as she had in her past life, so why should she deprive herself of that joy. Sure, it wasn't fighting opponents in the ring for medals and prizes, but revenge could earn her a much greater prize. Yes, revenge, revenge against those who had robbed her of her joy, who had cast her off as a danger and thrown her to the wolves. She would fight her bouts, but her opponents would be much less prepared to eat her blows.

    And thus, Haymaker was born. After spending a few weeks to learn the scope of her powers, she began to hit the streets, targeting not only officials in the sport of boxing, but officials in almost any league or overseeing board that had a history of strict anti-superhuman legislation. She attacked them, their cars, their homes, anything that she could get her hands on. She wanted them to feel pain and misery like she had, endure just as many losses and just as much suffering. And so far, she's been pretty good at it, to the point where she's practically unstoppable. Every few seconds where she's let free ups the force of her punch by thousands of Newtons. Every cut and scrape can heal in under a minute. Once, she was shot in the shoulder by a bodyguard, and still managed to continue punching with her good arm through the pain out of sheer willpower. Currently, her identity is unknown to the world, but with TIAMA ramping up their measures and training in the wake of the Bronx attack, who knows what could happen next...


Accepted
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

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Aserais
Spokesperson
 
Posts: 143
Founded: Apr 12, 2020
Ex-Nation

Postby Aserais » Mon Aug 17, 2020 1:31 am

-snip-
Last edited by Aserais on Sat Sep 05, 2020 11:51 pm, edited 2 times in total.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Mon Aug 17, 2020 8:24 pm

Mandicoria wrote:
Gods Among Us Character Application

Character Description
    Name: Misha Abakumov
    Aliases: Trauma
    Gender: Male
    Age: 38, but remarkably young in both appearance and physical qualities.
    Appearance:
    Face claim

    Suited up




Motivations
    Goals: Be the best medic he possibly can, eventually become an American Citizen, holding hands with someone
    Fears: Any mentioning of his Father, Chechens, returning to the FSB.


Strengths and Weaknesses
    Source of Power: Recessive Meta-Human Gene, Gene Therapy
    Powers :

    Hyper Regenerator: His wound and cellular regeneration is off the charts. This being shown in him having no scars, still looking ridiculously young despite his age, and his body having an extremely solid physique. He can shrug off broken limbs, major gashes, and even bullet wounds (Of course depending on where he got shot, he's not shrugging off a headshot or a .50 hitting him.) within half an hour. With most "fatal" wounds being reduced to annoying inconveniences. Another added benefit with this regeneration is that blood flow is kept at a constant, never clogging, and blood loss is quite minimal even with major wounds.

    Blood Healer: He's an O- blood type, that already is pretty awesome. Then add on the fact his blood AND plasma have ridiculous healing properties that can turn fatal wounds into minor scratches? Double awesome. It takes around 1 ML of blood to be injected in order to see healing effects take place for average patients. Granted the more severe the wound is the more blood it takes, and the longer it takes to heal. But generally something like a broken arm can heal within 30 minutes after injecting 1-2 ML. Another example being a bullet wound healing in 15-20 minutes if injected with the same amount, assuming the bullet was removed. Of course heal times also depend on the patient's body type, health, and general physique.

    Blood Control: He's able to control his own blood to a degree, and have very minor control in other O- Blood Type individuals. If his blood is injected into a person, and if it is within 10 minutes after injection, they can cause rather unpleasant bodily harm. Bodily harm like arty clogging, internal bleeding, and bursting blood vessels. Even being able to take control of single limbs, causing excruciating pain if done. However in order to have such effects, he must inject at least 10 ml into the patient.

    For other O- Blood Type individuals, his abilities are much more narrowed down. With him, at most, being able to cause them to feel a discomfort. Think about feeling like you have a fever level discomfort. That's about it.

    Abilities:
    -FSB Training: He's been through Beslan, and has been in numerous counter terror ops. Granted he's not at full military training, but he knows how to kick ass. He is however, quite rusty. As it's been over half a decade since he's last been in any situation that's called for him to remember every bit of his training.

    -ANA Medical Suit: Ditching combat effectiveness for being effective at saving lives. This suit has multiple advanced quality of life and protection features. His suit specifically being tailored for his blood's healing ability. With features like blood/plasma separation and automatic syringe fillers, and retractable needles on his wrists for immediate use. Along with his helmet utilizing advanced scanning technology to allow him to detect heat signatures, check his own vitals, and read pulses. Hell the helmet even has a radio. Along with his helmet featuring a retractable face plate, allowing immediate relief in case of HUD malfunction. Protection is only around level 3 body armor for his chest and back. It's slightly cumbersome and stuffy, but it helps him keep people alive.

    Equipment:
    -ANA Mk2 Medical Suit
    -10 Sterile 1 ML Syringes
    -Sterilization Gear
    -Advanced First Aid Gear
    -TASER Pulse
    -PL-15 With 2 magazines.

    Weaknesses:

    Expiration Date: His blood has to be used immediately, otherwise it goes bad and becomes toxic. The time period being roughly 15 minutes normally, and 30 minutes if kept in cold storage. (However, chilled blood is significantly less effective.) If expired blood is injected it will cause the immune system to shut down and fail within hours, mirroring the effect of AIDS.

    Hates the Cold: While his body reacts to the cold much like how normal people would. His blood looses its effectiveness, and his regeneration gets rendered null. This effect is quick as it only takes around 10 minutes for this to happen if he is in temperatures below 45 degrees Fahrenheit. (Roughly 7 in Celsius) Along with the fact that in order to shed this effect, he must be in an area around 67 Degrees Fahrenheit (Roughly 19.4 celsius) for over 20 minutes.

    Can't Help Friends of the Night: While this could potentially be seen as a bonus, it's also a significant disadvantage. If his blood is injected into or ingested by someone of Vampiric descent, it will immediately cause symptoms similar to that of a major allergic reaction. If untreated it can cause death in the most severe of reactions. However if his blood is expired, it has no effect on vampires.

    Yeah That'll Still Get Him: While he can shrug off a lot of damage, his healing blood and regeneration cannot fix a few key things. Be it for him or others. These things include brain damage (self explanatory), heart damage (basically being shot through the heart), mental trauma, permanent ocular damage (Such as an eye being destroyed or removed), and severe physical trauma (severed limbs and major blood loss.). While tissue can be regenerated and limbs can be reattached with ease; If his brain or heart get damaged enough to cause death in normal people, he's not surviving it. Another thing to note is that if a patient has lost a fatal amount of blood, his blood cannot magically cause the patient's blood to come back.



Background:
    Job: TIAMA Medic
    Legal Status: Russian Citizen
    Backstory:

    Born in 1982 to a KGB Officer and a local Communist Party secretary in Leningrad, Misha struck lucky in societal positioning from birth. Being more or less guaranteed to have a successful life in the late USSR, and have all sorts of privileges. His childhood reflecting a lot of this as he was able to participate in government education programs, and zoom ahead of other kids his age. That was until the KGB took note of some odd peculiarities for young Misha. Peculiarities like schoolyard injuries being completely gone before nurses could examine him, and a particularly nasty incident with him being hit by a car at the age of 7. With him miraculously recovering within mere hours after the accident.

    Of course his dad being a KGB officer, this meant he was very quickly taken in for examination. Misha was quite a rare person in the USSR, a naturally born metahuman. The KGB of course well knew of "super powered" individuals for quite a while now, and saw this as a prime opportunity to examine something quite rare. With Misha being relocated to Siberia. With his Father giving "permission" but willingly giving his support to his son more or less being taken by the state. His Mother having no say in the matter, of course. His father even taking on an administrating role over his son's examination, and ultimately his experimentation.

    His time in Siberia was short, but quite terrible. With him being isolated from other children, constantly kept under watch, and had injury tests constantly performed on him. This program having the goal of utilizing his regenerative capabilities, and finding out a way to use them with other people. This came to be a fruitful program as they found that Misha's blood was very effective when used in medical applications. With the wounds of others healing exponentially fast if Misha's blood were injected into them. This however was not enough, especially in the eyes of Abakumov Senior, who green-lit the final tests upon his own son. Experimental gene therapy with the goal of causing Misha's abilities to become even more effective. However they had a hard deadline, as the USSR was very clearly nearing its end. With early 1991 being possibly the only chance they had to execute the gene therapy.

    Execute it they did, with a solid 3 months of grueling gene therapy and modifications being done to Misha. Multiple tests being so horrible to the young boy that he would have to be excused due to seizures, or being rendered unconscious from shock. His hair even slowly went from its naturally black color to a pale white, just from how extensive the therapy had gotten. With more injury tests (read, having his arms and legs broken) being conducted right after therapy sessions. Despite how brutalizing and horrible the tests were for the young Misha, they were a total success. With Misha turning serious wounds that once took days to heal, into minor wounds that would only take minutes to hours to fully heal. However this success wouldn't be recognized, as the end of the USSR was fast approaching and the KGB had to cover up everything left of this testing. With Misha and his Father returning to Leningrad in November of 1991.

    His teen years were extremely turbulent, as the fall of the USSR meant his family didn't really have much societal power. His father signed up with the FSB, but was reduced to nothing but a glorified desk jockey position. While his Mother was forced to become stay at home, as the family's financial situation worsened over the years. Misha luckily being able to salvage a good education through his teen years, and even get medical training as he entered young adulthood.

    After leaving primary school, he entered higher education for medical training. This education proving useful as once he turned 20, his Father managed to secure him a job in the FSB. While it wasn't a job he particularly wanted, it paid well enough to get him through university. Along with allowing him to use his medical knowledge, and get proper military medic training. This however would lead to a downward spiral, as he would be utilized in counter terror raids in Chechnya almost immediately. Pulling people off the street, interrogations, and torture sessions were extremely common during this period. With him usually being the one either having to interrogate, or watch a brutal torture take place. None of it took a candle what would occur in 2004, when the Beslan siege happened.

    The Beslan Siege was a huge point in Misha's life, and possibly one of his worst experiences. As during the siege, he was put in a medic role. With hundreds being wounded, and hundreds more dead from the botched hostage crisis. Standout moments of the siege being him having to comfort multiple dying children, fellow FSB members, and seeing explosives get set off right in front of him. The whole event disillusioned him further with the FSB, but he had no choice but to stick with them even after everything. With his career continuing as it once did, but after Beslan he was more involved with anti-terror operations. With much more torture being involved, with him having to be the torturer now.

    After 2005 his role in the FSB grew more important with their interrogations of suspects, terrorists, and anyone the Russian Government didn't particularly like. With Abakumov Senior declassifying information on Misha's abilities. Allowing the FSB to "test" Misha's capabilities, especially in the field of interrogation. Very disturbing discoveries were made during some of the most brutal torture sessions. Such as Misha injecting one suspect with over 20 MLs of blood, and causing the suspect's arm to rupture. With the limb having to be amputated immediately in order to save the suspect's life. Then other interrogations of him causing body parts of a suspect to lose control and violently assault the suspect without Misha having to do more than just inject his blood.

    This purgatory of an existence continued until 2013 when he was finally able to resign from his position in the FSB. Signing on with TIAMA a few months later, and getting assigned with the EU division. This marked the beginning of a much nicer period in his typically horrible life. With his medical skills being extremely useful in the field, his FSB experience helping extensively with violent situations, and his blood helping others in life threatening situations. His time in TIAMA even let him move up to a nice area of St. Petersburg . Along with getting set up with some fancy ANA gear, and meeting other so called "Meta Humans" during his time. This was more than just a "nicer period" in his life, this was his life finally turning around for the better. Allowing him to actually make a difference, and be nowhere close to any form of torture practice in some shady unmarked building.

    His time at TIAMA continues to this very day, with him having recently been transferred over to TIAMA NA with other colleagues from TIAMA EU.

Accepted
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Democratic Republic of Eiria
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Posts: 218
Founded: May 07, 2018
Liberal Democratic Socialists

Postby Democratic Republic of Eiria » Tue Aug 18, 2020 8:15 pm

Gods Among Us Character Application

Character Description
    Name: John Meren
    Aliases: Eclipse
    Gender: Male
    Age: 32
    Appearance:
    A young man with fair, lightly tanned skin, blonde hair with tints of brown, and gray eyes that, depending on the light, can also appear blue or green. Several scars, including one recent long one on his right arm.



Motivations
    Goals: Protect other Metas from harm and persecution, defend the public from criminals and villain Metas, and eventually live out life peacefully without having to hide.
    Fears: Afraid of harming the innocent, afraid of capture, afraid of spiders, and deathly afraid of losing those he loves.


Strengths and Weaknesses
    Source of Power: Born with a brain abnormality caused by a genetic mutation, accidentally enhanced with testing and Experimentation.
    Powers : Passive Language Aptitude: He has incredible use of the Language part of his brain, to the point that he can read a language's dictionary once and recall all of those words at will. He has done this with over 30 Languages, as well as a couple computer languages.

    Telekinesis: He has the ability to move objects at will, with nothing more than his mind. It does take a fair bit of energy to do so continually however. This can also lead to him making himself hover by making his shoes hover, however this takes an incredible amount of energy and focus to
    maintain, and is only used in true emergencies.

    Invisibility: He has the ability to, just by thinking, make himself and/or an object invisible by making the target not reflect or produce photons. Like most of his other unnatural abilities, it takes a lot of energy to maintain.

    Reflexes: His incredibly fast neurons firing also gave him incredible, superhuman reflexes. He can judge a situation and react in a fraction of the time a human can. He is incredibly agile because of this.

    Passive Empathy/Telepathy: His advanced neural network has given him the ability to sense emotion in nearby people, and sometimes even glance thoughts off of them with contact. His Empathy requires no energy to maintain, however advanced contact telepathy, or him searching for a particular memory in someone's mind, does require immense effort.

    Abilities: Martial Artist: John has trained persistently in the Martial arts of Judo and Kendo.

    Perception/Good Recall: He can pick up on cues and notice more details than a normal human can, and remember them as well. However, this can hinder his ability to look at the full picture.

    Good Swimmer: He learned to swim at a very young age, and has honed that ability through much practice and exercise.
    Equipment: John usually carries an energy drink in case of emergencies, as well as occasionally carrying a survival knife if he thinks a situation is dangerous.
    Weaknesses: Energy Limit: His non-passive abilities require a substantial amount of energy to maintain, and although that means that his metabolism is incredibly fast, it also means he has to eat a lot more and sleep often.

    Daze: His mind, although sharp and incredibly fast responding, takes awhile to start up when waking up. As such, when he's in this "Daze", he's cut off from his powers.


Background:
    Job: Professor of Linguistics and Lingual History at UCLA(University of California- Los Angeles)
    Legal Status: US citizen, on DHS watchlist as a suspected Meta
    Backstory: John Meren was born in upstate New York to a couple of middle-class Tech workers. Unknown to all three of them, he was born with a genetic mutation that Strengthened his Neural connections tenfold, and as such, he had much more use of his brain. He had a pleasant childhood, and as a childhood prodigy, he skipped three separate grades before high school.

    As a highschool freshman, his advanced brain gained the attention of a Harvard Neurobiologist looking for candidates for a study on neurological mutations. Lured in by a scholarship, John signed up to participate, going through rigorous mental testing and screening. One of the machines, a recently designed experimental scanner created to scan the strength of neural passageways, malfunctioned while John was strapped on the receiving end of it. This exposed his already incredibly strong neural pathways to shocks of electricity and particles, giving him incredible powers to move things without touching them, to manipulate his body's reflection of photons, and to even read someone's mind with effort

    He very quickly realized that the scientists would discover his newfound abilities as they scanned him, so he opted out, took the partial scholarship for work already done, and went into hiding. For years he did a good job of concealing his intellect and powers, until one night in college, he told his boyfriend, who he trusted entirely, the truth. He was walking home when he was knocked out by a henchman of a powerful local cartel. They tortured him for days, before he escaped their base and went on the run. After coming back to College to finish his Doctoral Degree(Quite Quickly), he worked as a researcher before getting a professorship at UCLA. He recently, and quite hesitantly, reached out to TIAMA to negotiate ensuring his safety in the future, and in return, helping to fight crime.
"We unite under one banner, a banner of Justice, a banner of Truth. Long Live Democracy, Long Live Eiria, and, Most of all, Long Live The People!"
- Chancellor William Lancaster's Inauguration Speech

Wu Jiàn Mîn (Democratic Party) In the NS Parliament

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Democratic Republic of Eiria
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Founded: May 07, 2018
Liberal Democratic Socialists

Postby Democratic Republic of Eiria » Tue Aug 18, 2020 8:17 pm

(Accidental Double Post)
Last edited by Democratic Republic of Eiria on Wed Aug 19, 2020 6:28 am, edited 1 time in total.
"We unite under one banner, a banner of Justice, a banner of Truth. Long Live Democracy, Long Live Eiria, and, Most of all, Long Live The People!"
- Chancellor William Lancaster's Inauguration Speech

Wu Jiàn Mîn (Democratic Party) In the NS Parliament

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Remnants of Exilvania
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Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Aug 19, 2020 4:15 am

Aserais wrote:Second attempt

Gods Among Us Character Application


Character Description

    Name: Sotepenre

    Aliases: Isis Abebe

    Gender: Female

    Age: 4,702 years old.

    Appearance:



Motivations

    Goals: Maintain her position and power at any cost.

    Fears: Death. They have been alive for so long that the idea of ceasing to exist has grown terrifying to them.


Strengths and Weaknesses

    Source of Power: Arcane training

    Powers :

    Mastery of Magic: Sotenpenre is a master of magical disciplines from all over the world, originating in her time spent learning from the magicians of the Pharohs over many hundreds of years spent in Egypt during the old, middle, and new kingdoms, as well as her travels all over the world in the last four-thousand years of her life. From Egyptian Magic to Chinese mysticism, middle eastern magic to steppe nomad's spiritual, animistic magic, even what magics were practiced by the native peoples and slave populations of the Americas, she has taken the time to master or become familiar with every form of magic she can get her hands on. Simply by virtue of the length of time she has spent practicing and honing her craft, she is possibly one of if not the greatest magic users in the world. Due to the long standing prejudices that exist and have existed on the European continent for many centuries, Sotenpenre is notably less practiced in any kind of European magicks. It will be much harder for her to replicate any European styles spells or rituals, and she would have to study to learn how to undo any European enchantments.

    Un-life: Due to arcane rituals that she performed in her youth, Sotenpenre is virtually immortal. She uses a series of arcane sigils tattooed on her back to keep her body from deteriorating, but in reality she is little more than a well-preserved corpse animated by magic.

    Avatar of Isis: By combining the power of the Khopesh of Horus with the Ankh of Isis, Sotenpenre can take on an enchanted form that increases her physical abilities threefold and grants her a set of iridescent golden wings, granting her a flight speed of 521 Km/H. Without both items, the form cannot be unleashed.

    Abilities:
    High Society Living: Due to her long life spent living among the upper echelons of whatever society she finds herself in at the time, Sotenpenre is extremely connected with the elite of the world and has near-inexhaustable resources to call on in terms of money and favors owed.

    Polyglot: Sotenpenre knows very nearly every language on earth and more than a few that have gone extinct. She is fluent in most contemperary languages, as well as every form of ancient Egyptian, Aramaic, Mycenaean Greek, Latin, several dead Chinese dialects, and an innumerable amount more.

    Equipment:
    Ankh of Isis: An ancient, golden Ankh that hangs around Sotenpenre's neck, inscribed with innumerable lines of scrolling hyoglyphics, which subtly morph every few seconds to new shapes and words. The metal glows softly and the air around it wavers with power. This Ankh is Sotenpenre's magical focus, and allows her to cast many spells without the physical components that they would otherwise need. She has spent the last 4,000 years enchanting and enhancing the power of this artefact. This amulet is also the container for her soul, and its destruction would mean her death. The ankh is enchanted to make the gold it is made out of more durable, but it is breakable with enough force--say, a large explosion or someone with the strength to bend steel breaking it in two.

    Khopesh of Horus: An enchanted, curved bronze blade, with a glowing golden Eye of Horus on the pommel. This bronze blade is extremely durable and never loses its edge. It is designed, specifically, to stand up to other enchanted weapons.

    Rolls-Royce Phantom III The only car that Sotenpenre ever purchased, and one that she keeps maintained to this day. The car is actually heavily armored, with a much more powerful engine than the standard model.


    Weaknesses:

    A scholar, not a fighter: Sotenpenre is not a fighter, and possesses almost no ability in physical combat without magical assistance.

    Soul-bound: Her body is animated by her soul, which is bound to her organs contained in canopic jars and the ankh medallion that she keeps on her person at all times. If these objects were to be destroyed, she would be killed and her soul would go to Ma'at and face Osiris, which would undoubtedly lead to the destruction of her soul.

    Thin-blooded: At temperatures below 25 degrees Fahrenheit, Sotenpenre's body begins to lose its ability to move. A few minutes outside in those temperatures will cause her to lose most motor function, rendering her slow and sluggish to react, and more than ten minutes would freeze her solid until she is brought back inside and allowed to thaw out.


Background:

    Job: Connection maker. She spends her days arranging meetings for powerful people and negotiating deals between them.

    Legal Status: U.S. Citizen, non-convicted criminal.

    Backstory: Sotenpenre is a woman almost as old as human civilization. She was born around the beginning of the Old Kingdom in ancient Egypt, to one of the top magicians in the Pharaoh's court and his wife, and since then has found herself affiliated with high society and power in one way or another. As a young woman she had her parents poisoned for attempting to use her in a political arrangement to elevate their own position by limiting her own. She seduced, strategized, and coerced her way into learning magic and mysticism in a time when women were barred from the practice, and used her arcane abilities to suspend her soul in an Ankh and preserve her body via a series of tattoos and sigils. Thus achieving effective immortality, she spent her time learning the mechanisms of power, the delicate balance of push and pull that determine the relationships between both people and nations.

    She herself was Pharaoh of Egypt twice, and used magic and illusion to wipe the minds of the right people to ensure her rule went unchallenged in those cases, and was the wife of several Pharaohs. During the time she spent in Egypt she created the Ankh of Isis, creating her Avatar of Isis form and becoming the basis for many of the myths surrounding the goddess.

    She continued to insert herself in the upper echelons of every great empire and society that rose and fell during the millennia that she lived, from Alexander's grand conquests to the Empire of the Latins. She spent time in Parthia and several Chinese dynasties, absorbing their culture, language and arcane practices as she accumulated wealth and connections that spread over eons. Sotenpenre lived a life of decadence, one that she had very little occasion to change unless the nation that she was currently exploiting managed to fall. The litch began to count the passing of the years in the lifespan of nations, rather than changing of the seasons.

    She largely stayed out of the affairs of Europe after the fall of the Roman Empire--she could not stand the abject destitution that most of the continent existed in, and the smell was far too much to bear. How those pale-skinned savages could go from Roman bathhouses to bathing in the river a few times a month, she could never quite comprehend.

    She did, however, engage in politics in the large middle eastern and African empires, finding their temperment and smell far more pleasant than the rough living of the Europeans. She never did catch on to the whole monotheistic craze the region went through after the fall of the Romans, and only played the part of a faithful to maintain public image. Privately, she still worshiped the gods of her youth.

    She has begun to become reinvigorated over these last four centuries, due to the amazing speed of mankind's technological progress. She moved to the Americas in the mid-1720's, living for a long time in the port city of Nouvelle Orléans and establishing herself as a free black woman of African heritage and quite some means. Even the most extremely racist members of the time's high society dared not cross her for threat of having their reputations ruined. Sotenpenre spent much of her time there extending her tendrils into every aspect of American high society and aristocracy, making sure that she was always on the right side of history and no matter what happened in local politics, she remained safe. From that point, she has spent her time expanding her influence over the globe and helping her adopted nation when and where she can... when it benefits her, of course.

    She currently resides in New York City, having bought and occupied the crown of the Woolworth building when it went on sale. She operates as a dealmaker for the powerful and influential, whatever side of the law they may be on, and has established herself in the eye of the government and criminal underworld as someone whom it is better to have as an ally than an enemy. Now, with the rumblings of unrest against metahumans and those with extraordinary abilities beginning to fester, Sotenpenre has decided to throw her lot in with someone who she believes will ride out the storm... as soon as she can find them.

Alright, with everything done, I am going to say ACCEPTED!
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Shadowwell
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Founded: Jan 26, 2015
Ex-Nation

Unfinished App(s) Oculus done, Bulwark unfinished

Postby Shadowwell » Fri Aug 21, 2020 5:57 pm

Gods Among Us Character Application

Character Description
    Name: Marion Stevenson
    Aliases: Oculus
    Gender: male
    Age: 32
    Appearance:
    Image

    Martin is tall, standing at 6 foot 5, and being broadly built, having muscle from hard work and effort rather than 'fake' muscles others possess. Though his left eye is covered by an eyepatch most of the time, there are fine blade scars that cn be seen leading under it. His eyes are heterochromic, with his right eye being green, and his left being a chilling blue, in color.



Motivations
    Goals: Master the application and uses of his eyes.
    Fears: Not seeing, as strange as it sounds. For most of his life has has seen and his peculiar eyes are an integral part of him now.


Strengths and Weaknesses
    Source of Power: Biological mutation for his body and right eye. His Left eye may or may not be the missing eye of Odin (Up to Anowa and the others).
    Power(s): Enhanced Eyesight: His eyes can move independently of one another, but he usually does not do so, due to the amount of data obtained. Oculus has enhanced eyesight in both eyes, to varying degrees. His right eye can zoom in, and switch between multiple spectrum's of vision and even pick out certain colors or the like if he wants. He can use it to notice extraordinary details, ie slight cracks in a wall revealing a weak-point, the muscle twitches of someone lying or about to explode into action. It can also see through illusions and adapts to low light conditions easily, he can track people by their natural auras and see magic, that is normally invisible to people. This eye can calculate probabilities to a point, but the outcome is not fixed.

    His left eye however, is on a whole other level, it allows him to perceive things at a faster or slower pace, ocularly speaking, and so much more. This eye can also see radio waves, microwaves, sound waves and the like. HE can even see things on the atomic level, if he could fully use the eye he could have enhanced reflexes and be able to nearly predict what will happen and be able to dodge bullets and other feats, but unfortunately, he can't.
    Enhanced Intelligence: He is not exactly a genius i would say, more that he is extremely knowledgeable. He can store and access all information his eyes register, which is the only reason he has not gone mad as of yet. HE remembers everything he has ever seen and read, and can sort through his memories and pretty much relive that experience. This trait, along with his eyes has made him immune to most mind altering and mind controlling affects as well as anything that causes auditory and visual hallucinations.
    Abilities: He is a skilled sketch artist due in part to his memory,
    Equipment: He usually has an assortment of weapons on him and tactical gear. The eyepatch over his left eye is rather special, it is made of mystical material and enchanted in ways to ensure it does not allow anything through.
    Weaknesses: His powers are mainly related to his eyes. He does not possess the physical ability to do some things his powers make possible, even now sometimes he will move to do something in response to what he sees and injure himself in doing so. He is nearly useless against most Metahumans in close range. His left eye takes concentration for him to use, due to the sheer amount of information it allows him to process.


Background:
    Job: none outside his work for/with TIAMA
    Legal Status: not a bad guy?
    Backstory:Marion Stevenson was born in a small Texas town some 40 miles north west of San Antonio. His heritage was proud but nothing spectacular, the same could be said of his parents. Marion himself was not some wunderkind or genius, he was relatively normal though was known for his exceptional eyesight, it was nothing noticeably abnormal. His childhood was largely a normal one until an incident when he was 14 years of age, he sustained an injury to his face.

    He almost lost an eye but something strange happened, the eye which was injured changed and became something very different from what it once was. In the following years the eyes abilities became apparent and his body went through a few changes as well. He left his hometown his late teens after he came to befriend a visitor who was passing through. That visitor was Bruce Donovan, an ex boxer and eventual leader of the metahuman group Marion would join years later.

    More than a Decade ago Oculus was part of a freelance group of metahumans who didn't exactly follow the law but did not harm innocents and did a lot of good. During the period of unrest and criminal activity following the Cabal's retirement Oculus and his compatriots were targeted by those they had dealt with in the past. As a result of the actions taken during that time the group broke up, some retired others continued. For the next few years Oculus sold himself as a mercenary a soldier of fortunes whose price was equal to his skills. Following a certain event that left more than a few people dead those behind TIAMA gave him a choice, fight the good fight their way or get tossed into a dark hole and forgotten.


Gods Among Us Character Application

Character Description
    Name: Formerly known as Tyler Logan Jefferson now known only as bulwark
    Aliases: Bulwark
    Gender: Male
    Age: He as a being has not existed for much time.
    Appearance:
    Bulwark stands at just over 9 and a half feet in height being many feet wide at the shoulders. He weighs just over a ton weighing in at 2,350 pounds in weight. His face is extremely rugged, and though not handsome by any means, he is not disfigured, thoaugh at times he can have a bestial snarl on his face.



Motivations
    Goals: tbd
    Fears: Mice(to be determined)


Strengths and Weaknesses
    Source of Power: a Serum changed him into his current state.
    Powers : Enhanced condition: he would be monumentally strong if his strength was simply biological, but he is in fact far stronger. He can casually lift and move tons of weight, though there is a limit, and effort is required. Generally he has a max lift weight of 13 metric tons, though has lifted more once, at a cost.

    His physical form, is humanoid, definitely, but is far different from most human’s. His bones are much thicker and denser, capable of bearing a much greater strain and load than normal. His muscle and tissue is the same, dense and tough, his skin is thick as well, in a more literal sense. Few things beneath a 50 caliber bullet in power can actually wound him, with some exceptions. He can heal from most wounds within days or months, longer if they are too severe. Explosions can disorient him if strong enough but for the most part, they do not injure him too much.

    Instinctual Mind: He is not as smart, per se as the average human, but he also has a mind unlike any human’s. He is not capable of lying, or other actions and has a strong intuition against danger, and subconsciously can see when someone is lying, within reason. His senses are affected by this, being heightened, but not quite superhuman in nature. This gives him both resistance to mind altering affects and a unique point of view.

    Abilities: tbd
    Equipment: tbd
    Weaknesses: Though capable of great speed, that is through simple muscle power, and is slower in reactions and mental capacity than most meta humans and humans. He is simple minded and could be manipulated by half-truths or mind controlling abilities. Though he is rather stronger, and his body is tough, pushing himself can damage his body and lay him up for a while. There are things that he cannot break, and things he cannot lift, and those he cannot over power. The combination of his enhances senses and his mental mindset makes him quite attuned to pheromones. Due to his weight and density, the floors of most multi-leveled buildings cannot handle his weight, and his size prevents him from comfortably entering and traveling in most buildings.


Background:
    Job: not sure
    Legal Status:
    Backstory: Bulwark was not always Bulwark once he was an intelligence oriented hero affiliated with TIAMA, Tyler Logan Jefferson, aka the Brain. A certain event shortly after he joined TIAMA caused Brain to turn his intelligence towards creating a serum of sorts which would grant him a more robust physique. Tyler succeeded and began to produce more of the serum after testing it on himself to some success. An accident in the lab led Tyler to overdosing on the serum and going comatose. During the comatose state his body greatly changed until it took his currently form.

    During his first moments of life Bulwark panicked, causing much unfortunate destruction. He was in hiding and on the run for some time, that changed nearly 3 years ago. During an attack pieces of a building started raining down on a nearby street, It was his next actions which gave him his name.

    “I saw the building fall towards me and my family, thought we were all going to die, then a massive figure blocked the pieces with his body, he was like a Bulwark, a shield protecting me and my family from harm.”

    Since that day he has been with TIAMA and has lived up to his name in several incidents.
Last edited by Shadowwell on Thu Sep 03, 2020 7:54 pm, edited 6 times in total.
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Remnants of Exilvania
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Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Fri Aug 28, 2020 1:26 am

Cybernetic Socialist Republics wrote:
Gods Among Us Character Application

Character Description
    Name: Catherine Rutherford
    Aliases: Wildcat
    Gender: Female
    Age: 22
    Appearance:
    6’ tall, 155 pounds with light brown skin and curly red hair and hazel eyes. After sufficient time not being suppressed, her human ears fade in favor of cat ears, she grows out a tail and gains retractable claws, digitigrade legs and she is 3 inches taller.

    Her power armor looks like this but with red where the blue is and the grey is jet black and has cat like two eyes on the helmet, including projector that allows her to project a cartoon like mouth on it's surface among other shapes. Also has a tail.

    https://i.pinimg.com/originals/9e/1f/9e ... b42548.jpg



Motivations
    Goals: Overthrow the system of Meta Oppression
    Fears: The worsening oppression of meta-kind and their enslavement to humans


Strengths and Weaknesses
    Source of Power: Born with meta mutation that gives her of the physiological traits of a scottish wildcat and accident while at a particle accelerator laboratory

    Powers :

    Higgs Field Manipulation: Ability to manipulate the Higgs Mechanism within a 5 meter radius. She can edit how particles around her interact with their environment, as making them act as if they have a larger or smaller mass, since she isn't creating or destroying mass it's self, she can turn mass-related interactions off and on as she sees's fit.

    This gives her the ability to accomplish feats such as:

    - Prop up against ceilings and walls.

    - Manipulate air particles, allowing her to make invisible walls and steps.

    - Increasing the mass of her fist as she strikes downward, enough to break the metamaterials used in power armor, scaling with the rest of her strikes.

    - Simulate telekinetic power through manipulating the mass of particlds interacting with other particles.

    - Generate hard bubble of increased mass every 3 minutes that expands from around her body out to 5 meters and lasts 5 seconds, with her deciding the rate of expansion and if it'll break through or go around walls, floors, ceilings, etc.


    Scottish Wildcat Physiology: Heightened sense of vision, touch, hearing, smell and dexterity, the more feline that she becomes, though her baseline is already beyond peakhuman.

    Abilities:

    Cybersecurity Expert: Extraordinarily talented at both securing and hacking into computers and computer networks.

    Gymastic Martial Artist: Gave up mounting and flipping over beams for mounting and flioping over human beings. A gymnast until around 10, she adopted the disicpline she learned to a variety of martial arts, specializing in muay thai.

    Expert Climbing and Parkour: with or without equipment, she is a very good climber, making use of both her physiology and higgs manipulation powers to do so

    Equipment:

    Power Armour: Enhances her abilities, endurance, along with generic recon power armor abilities. Keeps her suspended in her synthesis personality through careful injection of suppressants, however it also allows her to freely become more or less feline. Likewise the suit expands and contracts with physical changes such shifts bring. Suit comes with a high capacity battery that Catherine is capable of recharging with a generator of her own design that makes use of her higgs field manipulation.

    Makeshift Suit: Has a black suit that doesn’t enhance her abilities except to make climbing and parkour easier, carries an array of devices for the purpose of breaking into computer systems.

    Weaknesses:


    Misfit: While Catherine’s feline traits are suppressed, she needs to be actively interacting with others to avoid depression and self-harming tendencies. When her feline traits are not suppressed, being in crowds becomes enraging, causing her to become increasingly violent and sadistic.

    Bipolar diet: When her traits are suppressed, she has difficulty eating non-vegan products, as they simply don't agree with her. When her feline traits are not suppressed, she must eat almost exclusively meat.

    Urge to kill: When Catherine is far gone enough in being feline, she must satisfy her hunt to kill instincts for the suppressants to work again. This is done by killing several of the animals that a wildcat would normally hunt. Or killing a single sapient. This reversion does not happen automatically, however, Catherine must want it or she needs to be tranquilized after doing so to lock in the suppressants working on her.

    Sectioned Memory: Catherine essentially has three distinct personalities that are activated as her feline traits become more or less suppressed. All three hide significant information from each other that would be contrary to the desires of the other two. Her synthesis personality is most capable of drawing information from the other two. She can dip into this personality through holding off on suppressants, but will not long after end up in her feline personality.

    Extreme Superiority Complex: When kept in here ynthesis personality while in her power armor, she displays extreme arrogance. This personality see's it's self as utterly superior to the other two, and also superior to more or less anyone she interacts with, though this does not leader her to underestimate ways foes might "get lucky". While she can work with others, she becomes very difficult to plan with as a peer, however is more than willing to command others as their superior.

    Suppressant Overload: If she overdoses on her supressants, she loses her feline traits until she can sleep for 12 hours.

    Organic limits: Can not manipluate any particles that are part of a living organism, except for her own body.

    Mind (and limb) over matter: In theory, her potential matter manipulation is far beyond what she excerises, In practice, she has mental limits and needs guides to use her powers. In order to start manipulating the matter in a region, she needs to point a limb toward it, once she's done that, she can continue doing so as long as she has a limb in that direction, OR she can see it. But the moment that her sight and limbs turn elsewhere, there's an increasing chance that the region resets to previous values. Only exceptions are the particles within anarea about the radius of her kicking leg's reach can be manipulated indefintely without line of sight or direction by limbs and her hard bubble ability.



Background:
    Job: Independent Cybersecurity contractor

    Legal Status: Natural Born US Citizen, Dual British Citizenship

    Backstory: Catherine's parents met each other in the late 90s while her mother, a first generation american Jamacian decent, was in Scotland for an international gymnastics competition. Unfortunately, she suffered an injury that would end her dream of competing in the olympics, so she settled down with Catherine's father. Catherine's mother had some complications during her pregnancy, leading to the use of experimental treatments. Before her birth, Catherines parents would move california, but when it was discovered that Catherine was born with a partially feline physiology, they both decided that her condition would only be affordable for them if they moved back to Scotland.


    Catherine spent her first few years of schooling in Scotland, leading to her developing up a scotish accent. Her first years were not all that that bad, apart from the negative attention she'd get frim climbing on to and and on top of weird placed. From an early age she developed an interest in learning about computer software while also practicing to become a gymnast like her mother, but at 11 years old, her parents moved back to california upon her dad getting a decent job offer. The year before, Catherine had started undergoing a puberty modified by her feline physiology, leading her to quickly grow tall, lanky and less coordinated along with showing some additional feline traits. This, combined with her scottish accent, led to her being bullied by her peers. Her size also meant that other kids would pick fights with her to make a statement, fights catherine was usually on the losing end of. This led catherine to retreat further into her interests in computers.

    Eventually her parents, stuck between just making end meet and paying for her health costs, plus wanting to give her some physical activity to commit to , as her lack of coordination and height lead her to give up on gymnastics, had her take up martial arts. She thrived. After coming back to school after one summer vacation, a girl made the mistake of attacking Catherine. Suffice to say, it wasn't pretty, as Catherine unleashed her frustration on her attacker. Unfortunately for her, Catherine would be suspended for going quite a bit beyond self defense. One silver lining, however, is that during this suspension, catherine got serious with her hobby interest in computers, particularly computer security. By the end of that school year, Catherine was participating in both martial arts competitions and hacking competitions. While still often being mocked and treated creepily by some of her peers for her traits, she grew a confidence that lead her to becoming more extraverted, the more she interacted with her peers, the more human she felt, though paradoxically she maintained some disdain for "normal" humans a disdain that came out more when she was late on taking her suppressants.

    She ended up going to the same high school as Amalure Davis, even becoming close friends. As soon as Catherine turned 16, she begun participating in adult martial arts competitions, including boxing and kickboxing, while also starting to take university courses in computer science due to her extreme aptitude. In both cases she realized that taking smaller doses of her suppressants aided her ability to make quick decisions, though it also made her less approachable. Around the time Catherine was about to graduate from highschool, Amalure spoke to her about becoming a TIAMA hero, at which point Catherine expressed her frustration with the way metas were treated by humanity and refused to even consider it. Eventually it escalated into a physical fight with Amalure that she had long wanted to have with Catherine, who ended up feeling utterly betrayed. Luckly, a combination of Amalure both holding back and the fact catherine had been really been laying off her suppressants in preparation for competitions, lead to her avoiding significant injury.

    Not particularly interested in seeing her “friend” again, she decided to accept an offer to study in Europe, pursuing a Master in Cybersecurity and minors in psychology and physics. During a summer job at a laboratory that hired her fir her expertise in cyber security, her curiosity lead to an accident with a particle accelerator which she was able to cover up. While she didn't realize it at first, it gave her additional powers. She still participated in martial arts competitions, and in the fight after the accident, she fractured her opponent's skull with an axe kick, with ease.Gradually, she realized that she had the power to change how the mass of her body registered, including that of other non organic objects at a distance, figuring that she wasn't simply changing their actual mass, as only certain features of mass increases and decreases were applied as she saw fit while she used her powers. She also realized that her leaps and climbing were far more effective, and she had a significant ability to simulate telekinetic power by manipulating how particles impacted with other particles. Catherine has told nobody of this power.

    Additionally, she found herself viewing human beings with increasing disdain, as she went further and further off her suppressants to ensure that she continued to excel in her passions. This lead to her eventually deciding to make use of her new found powers to engage in pro-meta vigilantism, eventually leading to Catherine establishing connections with Rising Tide, though she is careful getting too involved with them, who she was eventually able to work with to outfit her in power armor capable of suspending her in a synthesis position along her feline continuum that Catherine soon realized constituted an entire new personality that called itself Wildcat. When using her particle manipulation powers, she keeps how she uses it sutble either by completely concealing it or attemping to make it look like other powers. Both catherine and wildcat go extensive lenghts to hide their connection, though wildcat has attempted to turn herself into a sort of urban legend.

    After completing her studies in Europe, she moved to New York City and worked as an independent cybersecurity contractor, additionally, catherine finds the more she's offloaded her anger to Wildcat, the happier and more out going she has become and the more comparatively hostile Wildcat gets.

Alright, this looks good to me now. Consider yourself ACCEPTED!
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Fri Aug 28, 2020 3:21 am

Cybernetic Socialist Republics wrote:
Gods Among Us Character Application

Character Description
    Name: Catherine Rutherford
    Aliases: Wildcat
    Gender: Female
    Age: 22
    Appearance:
    6’ tall, 185 pounds with light brown skin and curly red hair and hazel eyes. After sufficient time not being suppressed, her human ears fade in favor of cat ears, she grows out a tail and gains retractable claws, digitigrade legs and she is 3 inches taller.

    Her power armor looks like this but with red where the blue is and the grey is jet black and has cat like two eyes on the helmet, including projector that allows her to project a cartoon like mouth on it's surface among other shapes. Also has a tail.

    https://i.pinimg.com/originals/9e/1f/9e ... b42548.jpg



Motivations
    Goals: Overthrow the system of Meta Oppression
    Fears: The worsening oppression of meta-kind and their enslavement to humans


Strengths and Weaknesses
    Source of Power: Born with meta mutation that gives her of the physiological traits of a scottish wildcat and accident while at a particle accelerator laboratory

    Powers :

    Higgs Field Manipulation: Ability to manipulate the Higgs Mechanism within a 5 meter radius. She can edit how particles around her interact with their environment, as making them act as if they have a larger or smaller mass, since she isn't creating or destroying mass it's self, she can turn mass-related interactions off and on as she sees's fit.

    This gives her the ability to accomplish feats such as:

    - Prop up against ceilings and walls.

    - Manipulate air particles, allowing her to make invisible walls and steps.

    - Increasing the mass of her fist as she strikes downward, enough to break the metamaterials used in power armor, scaling with the rest of her strikes.

    - Simulate telekinetic power through manipulating the mass of particlds interacting with other particles.

    - Generate hard bubble of increased mass every 3 minutes that expands from around her body out to 5 meters and lasts 5 seconds, with her deciding the rate of expansion and if it'll break through or go around walls, floors, ceilings, etc.


    Scottish Wildcat Physiology: Her mother's pregancy complications saw her making use of experimental treatment, making Catherine share traits with scottish wildcats. This includes a heightened sense of vision, touch, hearing, smell and dexterity, the more feline that she becomes, though her baseline is already beyond peakhuman. Additionally the experimental stem cell treatment that allows catherines body to morph as she becomes more feline, left Catherine with the ability regenerate from injuries, up to and including lost limbs, with her losing weight in this rest of her body proportional to that which was lost.

    Abilities:

    Cybersecurity Expert: Extraordinarily talented at both securing and hacking into computers and computer networks.

    Gymastic Martial Artist: Gave up mounting and flipping over beams for mounting and flioping over human beings. A gymnast until around 10, she adopted the disicpline she learned to a variety of martial arts, specializing in muay thai.

    Expert Climbing and Parkour: with or without equipment, she is a very good climber, making use of both her physiology and higgs manipulation powers to do so

    Equipment:

    Power Armour: Enhances her abilities, endurance, along with generic recon power armor abilities. Keeps her suspended in her synthesis personality through careful injection of suppressants, however it also allows her to freely become more or less feline. Likewise the suit expands and contracts with physical changes such shifts bring. Suit comes with a high capacity battery that Catherine is capable of recharging with a generator of her own design that makes use of her higgs field manipulation.

    Makeshift Suit: Has a black suit that doesn’t enhance her abilities except to make climbing and parkour easier, carries an array of devices for the purpose of breaking into computer systems.

    Weaknesses:


    Misfit: While Catherine’s feline traits are suppressed, she needs to be actively interacting with others to avoid depression and self-harming tendencies. When her feline traits are not suppressed, being in crowds becomes enraging, causing her to become increasingly violent and sadistic.

    Bipolar diet: When her traits are suppressed, she has difficulty eating non-vegan products, as they simply don't agree with her. When her feline traits are not suppressed, she must eat almost exclusively meat.

    Urge to kill: When Catherine is far gone enough in being feline, she must satisfy her hunt to kill instincts for the suppressants to work again. This is done by killing several of the animals that a wildcat would normally hunt. Or killing a single sapient. This reversion does not happen automatically, however, Catherine must want it or she needs to be tranquilized after doing so to lock in the suppressants working on her.

    Sectioned Memory: Catherine essentially has three distinct personalities that are activated as her feline traits become more or less suppressed. All three hide significant information from each other that would be contrary to the desires of the other two. Her synthesis personality is most capable of drawing information from the other two. She can dip into this personality through holding off on suppressants, but will not long after end up in her feline personality.

    Extreme Superiority Complex: When kept in here ynthesis personality while in her power armor, she displays extreme arrogance. This personality see's it's self as utterly superior to the other two, and also superior to more or less anyone she interacts with, though this does not leader her to underestimate ways foes might "get lucky". While she can work with others, she becomes very difficult to plan with as a peer, however is more than willing to command others as their superior.

    Suppressant Overload: If she overdoses on her supressants, she loses her feline traits until she can sleep for 12 hours.

    Organic limits: Can not manipluate any particles that are part of a living organism, except for her own body.

    Mind (and limb) over matter: In theory, her potential matter manipulation is far beyond what she excerises, In practice, she has mental limits and needs guides to use her powers. In order to start manipulating the matter in a region, she needs to point a limb toward it, once she's done that, she can continue doing so as long as she has a limb in that direction, OR she can see it. But the moment that her sight and limbs turn elsewhere, there's an increasing chance that the region resets to previous values. Only exceptions are the particles within anarea about the radius of her kicking leg's reach can be manipulated indefintely without line of sight or direction by limbs and her hard bubble ability.



Background:
    Job: Independent Cybersecurity contractor

    Legal Status: Natural Born US Citizen, Dual British Citizenship

    Backstory: Catherine's parents met each other in the late 90s while her mother, a first generation american Jamacian decent, was in Scotland for an international gymnastics competition. Unfortunately, she suffered an injury that would end her dream of competing in the olympics, so she settled down with Catherine's father. Catherine's mother had some complications during her pregnancy, leading to the use of experimental treatments. Before her birth, Catherines parents would move california, but when it was discovered that Catherine was born with a partially feline physiology, they both decided that her condition would only be affordable for them if they moved back to Scotland.


    Catherine spent her first few years of schooling in Scotland, leading to her developing up a scotish accent. Her first years were not all that that bad, apart from the negative attention she'd get frim climbing on to and and on top of weird placed. From an early age she developed an interest in learning about computer software while also practicing to become a gymnast like her mother, but at 11 years old, her parents moved back to california upon her dad getting a decent job offer. The year before, Catherine had started undergoing a puberty modified by her feline physiology, leading her to quickly grow tall, lanky and less coordinated along with showing some additional feline traits. This, combined with her scottish accent, led to her being bullied by her peers. Her size also meant that other kids would pick fights with her to make a statement, fights catherine was usually on the losing end of. This led catherine to retreat further into her interests in computers.

    Eventually her parents, stuck between just making end meet and paying for her health costs, plus wanting to give her some physical activity to commit to , as her lack of coordination and height lead her to give up on gymnastics, had her take up martial arts. She thrived. After coming back to school after one summer vacation, a girl made the mistake of attacking Catherine. Suffice to say, it wasn't pretty, as Catherine unleashed her frustration on her attacker. Unfortunately for her, Catherine would be suspended for going quite a bit beyond self defense. One silver lining, however, is that during this suspension, catherine got serious with her hobby interest in computers, particularly computer security. By the end of that school year, Catherine was participating in both martial arts competitions and hacking competitions. While still often being mocked and treated creepily by some of her peers for her traits, she grew a confidence that lead her to becoming more extraverted, the more she interacted with her peers, the more human she felt, though paradoxically she maintained some disdain for "normal" humans a disdain that came out more when she was late on taking her suppressants.

    She ended up going to the same high school as Amalure Davis, even becoming close friends. As soon as Catherine turned 16, she begun participating in adult martial arts competitions, including boxing and kickboxing, while also starting to take university courses in computer science due to her extreme aptitude. In both cases she realized that taking smaller doses of her suppressants aided her ability to make quick decisions, though it also made her less approachable. Around the time Catherine was about to graduate from highschool, Amalure spoke to her about becoming a TIAMA hero, at which point Catherine expressed her frustration with the way metas were treated by humanity and refused to even consider it. Eventually it escalated into a physical fight with Amalure that she had long wanted to have with Catherine, who ended up feeling utterly betrayed. Luckly, a combination of Amalure both holding back and the fact catherine had been really been laying off her suppressants in preparation for competitions, lead to her avoiding significant injury.

    Not particularly interested in seeing her “friend” again, she decided to accept an offer to study in Europe, pursuing a Master in Cybersecurity and minors in psychology and physics. During a summer job at a laboratory that hired her fir her expertise in cyber security, her curiosity lead to an accident with a particle accelerator which she was able to cover up. While she didn't realize it at first, it gave her additional powers. She still participated in martial arts competitions, and in the fight after the accident, she fractured her opponent's skull with an axe kick, with ease.Gradually, she realized that she had the power to change how the mass of her body registered, including that of other non organic objects at a distance, figuring that she wasn't simply changing their actual mass, as only certain features of mass increases and decreases were applied as she saw fit while she used her powers. She also realized that her leaps and climbing were far more effective, and she had a significant ability to simulate telekinetic power by manipulating how particles impacted with other particles. Catherine has told nobody of this power.

    Additionally, she found herself viewing human beings with increasing disdain, as she went further and further off her suppressants to ensure that she continued to excel in her passions. This lead to her eventually deciding to make use of her new found powers to engage in pro-meta vigilantism, eventually leading to Catherine establishing connections with Rising Tide, though she is careful getting too involved with them, who she was eventually able to work with to outfit her in power armor capable of suspending her in a synthesis position along her feline continuum that Catherine soon realized constituted an entire new personality that called itself Wildcat. When using her particle manipulation powers, she keeps how she uses it sutble either by completely concealing it or attemping to make it look like other powers. Both catherine and wildcat go extensive lenghts to hide their connection, though wildcat has attempted to turn herself into a sort of urban legend.

    After completing her studies in Europe, she moved to New York City and worked as an independent cybersecurity contractor, additionally, catherine finds the more she's offloaded her anger to Wildcat, the happier and more out going she has become and the more comparatively hostile Wildcat gets.

With the changes REACCEPTED!
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sat Aug 29, 2020 2:34 am

Gods Among Us Character Application

Character Description


Motivations
    Goals: Give birth to the absolute pinnacle of humanity. Oh, and cleanse the world of the unworthy.
    Fears: Becoming infertile and losing her beauty.


Strengths and Weaknesses
    Source of Power: Lebensborn and SSAfP genetic and occult experiments.
    Powers :
    • Metalloid Detection
      Passively detects all non-trace amounts of metalloids within a 100-500 meter radius.
    • Metalloid Manipulation
      Capable of telekinetically moving and shaping up to 5 tons worth of metalloids. Capable of moving a roughly bullet sized mass of metalloids at Mach 2,5. Capable of moving a human sized mass of metalloids at Mach 1,2. Capable of moving 5 tons of metalloids at 250 km/h.
    • Flight
      Capable of flight at speeds up to Mach 1,2 as well as simple hovering by manipulating metalloids in the air/on her suit to move.
    • Stronk
      Capable of lifting 100 tons.
    • Durable
      Capable of withstanding pressure of moving at Mach 1,2
    • Regenerator
      Unless an organ was fully destroyed or a limb fully removed, Endsieg can fully regenerate from this wound at regular human pace (so weeks).
    Abilities:
    • Skilled Seductress
      Katharina knows her body and its allure for others. And she is not ashamed to use it to her advantage, having shown great skill in convincing others of her points.
    • The Führerin
      Having been intended as a shining new symbol of national socialist reign, someone to lead humanity into its new age, being in charge of others comes almost naturally to her and others around her. As such she exudes an air of superiority and leadership through her posture, expressions and general demeanor, often leading to people around her subconsciously treating her as a leader or boss.
    • Warrior of the Regime
      Having been intended as a warrior of great power that would smash their opposition, Katharina has been trained extensively in unarmed combat.
    Equipment: Several small containers with enough metalloid dust to atleast form her suit.
    Weaknesses:
    • Metalloid Poisoning
      The more and longer she uses her metalloid manipulating powers, the more Catherine gets poisoned by the metalloids entering her bloodstream. While she does have a resistance to them that goes beyond that of natural humans, extended usage of her powers (6 hours max) will lead to a severe case of blood poisoning that will require state of the art hospital treatment.
    • Who is the Fairest of them all?
      Utterly convinced of her genetical superiority and arrogant as all hell, damage to her physical body, regardless of how minor, has a 30/40/30 chance of bringing about three reactions:
      -Immediate flight
      -None other than some rage/angst
      -Berserker Rage


Background:
[list]Job: Editor in Chief at the New York Times
Legal Status: US citizen. No criminal record or usage of her super persona yet.
Backstory: Born in 1918 to a worker's family in Munich, Bavaria, Katharina's childhood was anything but rosy. A tiny apartment for their 6 headed family, a father having to work himself to the bone the entire day, a family having to work from home all day and so little food that they had to go to bed hungry every day. Things only got worse when her father, frustrated and tired of their poverty, joined the NSdAP and marched with Hitler on that fateful day in 1923, getting shot in the process and having to be hospitalized, which hit the family especcially hard as now their chief earner was gone and they'd have to pay the bills for his hospital stay.

The family likely would have perished from starvation but...the trade union stepped in, helping the family out financially. Still...two of Katharina's siblings perished. But her father was grateful to the trade union and committed to a political 180° turn, becoming a hardcore KPD member and supporter and believing in the establishment of a stalinist state in Germany being the only way to both reclaim Germany's greatness as well as reach true equality. Katharina didn't understand all that but found that the nazis with their flags and uniforms looked much more clean and orderly than the KPD mobs. Surely the path to the future had to look better than the path behind them?

She was only 15 years old when the Nazis came to power in 1933. That was when they took her father and her mother, the brown shirts of the SA arresting them and hauling them off, never to be seen again. Katharina and her older brother on the other hand were brought into a nearby orphanage. There her brother left her a year later, having become 18 years old and setting out to find work. He kept in touch with her though, talking about how Germany seemed to be changing for the better, how their parents had clearly been wrong about the nazis and how he would join the SA and found Röhm's ideas great and how this was merely the beginning of a much grander revolution. Katharina, having always been smart, knew better than to believe that. When the newspapers announced the Röhm coup, she immediately denounced her brother, handing his letters in to the SS. The SA grabbed him too and brought him into one of the dreaded concentration camps. It made her appear on the SS' radar, something she intended to make gains with.

In 1935 the SS founded the Lebensborn, an organisation intent on raising the birth rates within Germany as well as purifying the gene pool. The SS went through orphanages, intent on finding aryan children worthy of finding good, loyal new parents. They found her there as well. Knowing that she was as loyal as could be, having sold out her own family to them and denounced the errors of her parents' ways as well as being a little too old by now to still need an adoptive family, the Lebensborn instead elected to have her undergo a special new operation in cooperation with the SSAfP, an all new foray in the occult and gene therapy.

The project they were undertaking was kept under wraps as she was continuosly operated on and bewitched for 5 years, to little outward effect. Yet as the nazis tampered with her body, they did not forget to tamper with her mind. What they intended to create was the ultimate peak of humanity in their warped sense of perfection and humanity. They intended to create the herald of a new age, an age of superhumans, intelligent and ruthless and utterly loyal to the national socialist cause as well as with the power to back themselves up and terminate all who would oppose them. Whenever she was on a break the nazis would have her learn about national-socialism, whenever she was asleep she did not get to sleep in bed but in the nazi's brainwash machines, having her mind warped and twisted in the ways they desired.

Yet it didn't have any direct results. In 1940, shortly after the war had started, the nazis placed her in a cultivation tank. They had laid the seeds for the modification of her body. Now perfection would need time to sprout from those. And the Nazis believed in having that time, being on the cusp of victory in 1940 and having been promised a thousand year Reich.

When Germany fell in 1945, Katharina was still in her tank and likely would've been found by the allies as yet another perverted nazi experiment but remnants of the SSAfP managed to evacuate the facility and leave with all the important documents and material, including her. Taking the ratways across the Alps, they soon found themselves on a ship to South America where her tank was kept hidden on plantations before finally being moved to Dr. Mengele's facility in Paraguay. There she spent the rest of her time untill 2010, when the head of the SSAfP, Haegler, reckoned that their experiments should've finally borne fruit.

Waking up from her slumber was quite the shock for Katharina. Virtually her entire life had been turned upside down, the country and government she had so fanatically believed in had succumbed, the ideology she thought to be the future of this world had become a reviled thing that only the outcasts of society still adhered to out of spite and misery. And the Führer to whom she had sworn her undying loyalty was dead. It was enough for her to start a rampage of rage and grief before Haegler could finally get her to calm down, calm down with the promise of revenge on the Allies and fulfilling one of Hitler's final directives.

She was moved to a north american facility shortly after, to be kept in reserve and aid the SSAfP's designs on the United States...as well as to catch up on modern culture and technology. And while Katharina was thirsting to battle and slaughter the Allies and their people, she knew that having more information was key. And so she waited and bided her time...untill it all fell apart. In 2017, after several heavy blows having been delivered to the SSAfP in North America, she was ready to be called into battle against her hated foes...just for the message to come in that the leader of the SSAfP, the central figure in all their designs, was dead.

The power struggles began almost as soon as the message came in, the facility commander of where she had stayed trying to make her the new leader of the SSAfP. He recognised her great strength, the fact that she likely was the pinnacle of nazi gene and occult experiments and intended to use that to his own gain, hoping to rise through the ranks just as she would rise. When she declined his offer...he instead saw within her a threat to his own authority and declared her a traitor, forcing her to kill everyone within the facility, because they were trying to kill her, because she didn't need word of this false accusation getting out and because she sort of enjoyed crushing these weaklings.

Following carnage that finally allowed her to release some of all that pent-up stress, Katharina realized that she couldn't just sit within this facility untill the americans came for her...or hunger and thirst. She had to go out into this brave new world and make a new life for herself.

The nazis had left her with a uniform in which they had intended to deploy her. And while she didn't mind its look, she was trying to go undercover and that uniform certainly wasn't going to help with that. She grabbed an SS officer's mantle and made her way out heading eastwards, where she intended to go undercover among the masses of the great cities and make a living there. Trying to remain undercover and not commit any crimes so as to not draw any attention, she temporarily started a same sex relationship with a woman of roughly her own size, managing to gain some civilian clothing in the process with which she could finally go out in the street. Shortly after she had gained those but not too shortly to make her lover not feel as though she had been used, she broke up with her and left on her way further eastwards.

In Detroit Katharina stayed for a little while, using the cash she had taken with her from the SS facility to bribe local US officials into crafting her an identity as a US citizen as well as a residence in Detroit, using one of the many abandoned houses for that. It was merely a ruse of course to make it seem as though she was a natural born US citizen and had lived here all her live. After having finished that business in Detroit, she officially moved to New York City, renting an apartment in Manhattan before starting to look for work. Her qualifications were...difficult to apply to a job, not to mention that she was unwilling to start at the bottom wherever she worked. No, she decided to take a shortcut.

Starting an affair with Sulzberger Jr. was easy. And they both had a rather large interest in this relationship remaining secret as Sulzberger Jr. had remarried only three years ago. He really didn't need his wife to know that he had fallen for another woman...and she really didn't need the publicity that came with having had an affair with such a public figure. They eventually broke up again as Sulzberger became too nervous about his wife noticing...which again was exactly what she wanted as she thought the man to be pathetic. Interestingly enough, they never even once engaged in the act, Katharina not being keen on muddying her superiority with his pathetic and weak genes. Nonetheless, their short affair still had bountiful rewards, with Katharina receiving a post as Editor-in-chief of the New York Times, something she thought she couldn't really do much wrong with.

God was she wrong. She had ended up with a newspaper that was ideologically very much opposed to her. Having to read and edit through the articles without ever showing a hint of her true self was torment. Absolute torment. Which gained her a reputation at the workplace as being in a constant foul mood as well as making her rather disliked among the staff...buuuuut the newspaper sold well enough and were generally well received, in no small part due to Katharina's editing and arrangement of the articles, that she wasn't fired.
Last edited by Remnants of Exilvania on Wed Apr 21, 2021 12:05 pm, edited 1 time in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Lessoni
Diplomat
 
Posts: 694
Founded: Nov 24, 2018
Ex-Nation

Postby Lessoni » Sun Aug 30, 2020 4:39 pm

Gods Among Us Character Application

Character Description
    Name: Boaz Anastasius
    Aliases: Boaz
    Gender: Male
    Age: 27
    Appearance:
    Height: 6’4
    Weight: 220 lbs
    Armored
    Image
    Unarmored
    Image



Motivations
    Goals: Survive in a world he could never hope to understand
    Fears: Death, or rather the judgement after


Strengths and Weaknesses
    Source of Power: Magical enhancement
    Powers : Boaz is a master of European swordsmanship, beyond what any human should be capable of. This is shown with near any blade, with the caveat that it must be of a European style. Longswords, greatswords, dirks, poignards, rapiers, zweihanders, and more, he is master of all.

    The soul of a lion: Boaz’s strength is lightly enhanced; on top of his already impressive strength, his body was fortified by the magic cast on it. He is capable of lifting up to 300 pounds with ease, and up to 500 when straining himself.

    In a pinch: Any blade Boaz wields takes on a set of qualities that are as follows:

    The blade causes enormous pain to creatures considered “unholy”. This does not follow the church definition but strictly the Bible definition.

    The blade is capable of slicing through anything up to steel, provided it was a blade made for slicing.

    The blade is nigh unbreakable.

    Abilities: Competent blacksmith/armorer
    Equipment: Iron kite shield

    Longsword

    Full plate armor: Boaz’s armor is lightly enchanted, ironically enough to resist magic. Magic aimed at him, such as mind control or soul rending, will almost always be blocked, though magic aimed at the armor, such as lightning bolts or fireballs, will have its logical effect.

    On top of this, it is capable of blocking most small arms fire up to 7.62 and 5.56 ammunition, though melee weapons would perform against it as expected. The helmet of his armor is capable of receiving wireless transmissions with the reliability of a standard radio.
    Weaknesses: Boaz is entirely technophobic, refusing to use a firearm or indeed communication device of any sort, leaving him reliant on his helmet and defenseless against long range barrages.


Background:
    Job: Full time TIAMA
    Legal Status: Hero, without citizenship
    Backstory: Boaz remembers it all. Seeing it all, doing it all. At least, all that 12th century England had to offer. Which admittedly, wasn’t much compared to the present day. Entertainment never much mattered to him; fights did. He was a brawler by nature, from a young age a scourge on his family name. Eventually, they got tired of him. Finally, it came out that he’d impregnated a nun. They got rid of him.

    Banished from home, he took on an apprenticeship with an aged knight, who gave him the name “Anastasius” and a rusted sword to practice with. He was terrible with it, at first, but eventually reached that lofty goal “mediocrity” with a sword, when his crucible began to heat. Gregory the 8th had put out a call for warm bodies across Europe to reclaim Jerusalem, and Boaz considered himself among the warmest. Old armor, well kept shield, and rusted sword in hand, he marched side by side with his brothers in arms all the way to the city of Acre, where he was left as a defender. He didn’t take kindly to that.

    In the night he slipped out, stealing a horse and intending to join the main force. Unfortunately for Boaz, he didn’t bring a guide. Or a map. Before long he was lost, wandering, shunned by those he came across for his refusal to strip himself of his armor and crest. He wandered for months, still trying to find his way to Jerusalem, until, exhausted in the desert heat, he took refuge in a stone shack. Inside was a woman, who introduced herself as a name he could not pronounce. She waved her hands in his face, and he felt himself passing out. Then, he entered damnation.

    He knew not of magic, beyond that its practitioners were bound for Hell, and should be helped along the way. What she did to him disgusted him. She turned him into something he considered worse than any heretic. She turned him into a being fueled by magic. He would awake each morning in a stone chamber, finding new runes engraved on his skin, on the armor he so treasured, though his sword remained unmarked. For this he thanked God, thinking this a sign that he would soon be rescued, perhaps by the heavenly hosts, perhaps by his fellow soldiers, perhaps by the Lord himself.

    No one came.

    Instead, he came to pray for death over rescue, looking at what he’d become. A monster, in his own eyes. He could only image what he looked like in the eyes of the lord. Finally, she brought him to a chamber he’d never been in before, strapped him to a table. He didn’t understand the words she said, but he understood the pain he felt. He broke both wrists against his restraints. When he emerged, it was to a world he didn’t understand. He thought it to be Hell, the noise, the smells, the sights. He had made it to New York.

    The man in full plate armor with a sword at his waist and shield on his arm, screaming of demons and devils, was quickly arrested. After he broke the brick of his cell, TIAMA picked him up, and the rest, as they say, is history.
     
Last edited by Lessoni on Tue Sep 01, 2020 4:12 pm, edited 5 times in total.
Pebis

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Sep 01, 2020 3:40 pm

Remnants of Exilvania wrote:
Gods Among Us Character Application

Character Description


Motivations
    Goals: Give birth to the absolute pinnacle of humanity. Oh, and cleanse the world of the unworthy.
    Fears: Becoming infertile and losing her beauty.


Strengths and Weaknesses
    Source of Power: Lebensborn and SSAfP genetic and occult experiments.
    Powers :
    • Metalloid Detection
      Passively detects all non-trace amounts of metalloids within a 100-500 meter radius.
    • Metalloid Manipulation
      Capable of telekinetically moving and shaping up to 5 tons worth of metalloids. Capable of moving a roughly bullet sized mass of metalloids at Mach 2,5. Capable of moving a human sized mass of metalloids at Mach 1,2. Capable of moving 5 tons of metalloids at 250 km/h.
    • Flight
      Capable of flight at speeds up to Mach 1,2 as well as simple hovering by manipulating metalloids in the air/on her suit to move.
    • Stronk
      Capable of lifting 100 tons.
    • Durable
      Capable of withstanding pressure of moving at Mach 1,2
    • Regenerator
      Unless an organ was fully destroyed or a limb fully removed, Endsieg can fully regenerate from this wound at regular human pace (so weeks).
    Abilities:
    • Skilled Seductress
      Katharina knows her body and its allure for others. And she is not ashamed to use it to her advantage, having shown great skill in convincing others of her points.
    • The Führerin
      Having been intended as a shining new symbol of national socialist reign, someone to lead humanity into its new age, being in charge of others comes almost naturally to her and others around her. As such she exudes an air of superiority and leadership through her posture, expressions and general demeanor, often leading to people around her subconsciously treating her as a leader or boss.
    • Warrior of the Regime
      Having been intended as a warrior of great power that would smash their opposition, Katharina has been trained extensively in unarmed combat.
    Equipment: Several small containers with enough metalloid dust to atleast form her suit.
    Weaknesses:
    • Metalloid Poisoning
      The more and longer she uses her metalloid manipulating powers, the more Catherine gets poisoned by the metalloids entering her bloodstream. While she does have a resistance to them that goes beyond that of natural humans, extended usage of her powers (6 hours max) will lead to a severe case of blood poisoning that will require state of the art hospital treatment.
    • Who is the Fairest of them all?
      Utterly convinced of her genetical superiority and arrogant as all hell, damage to her physical body, regardless of how minor, has a 30/40/30 chance of bringing about three reactions:
      -Immediate flight
      -None other than some rage/angst
      -Berserker Rage


Background:
[list]Job: Editor in Chief at the New York Times
Legal Status: US citizen. No criminal record or usage of her super persona yet.
Backstory: Born in 1918 to a worker's family in Munich, Bavaria, Katharina's childhood was anything but rosy. A tiny apartment for their 6 headed family, a father having to work himself to the bone the entire day, a family having to work from home all day and so little food that they had to go to bed hungry every day. Things only got worse when her father, frustrated and tired of their poverty, joined the NSdAP and marched with Hitler on that fateful day in 1923, getting shot in the process and having to be hospitalized, which hit the family especcially hard as now their chief earner was gone and they'd have to pay the bills for his hospital stay.

The family likely would have perished from starvation but...the trade union stepped in, helping the family out financially. Still...two of Katharina's siblings perished. But her father was grateful to the trade union and committed to a political 180° turn, becoming a hardcore KPD member and supporter and believing in the establishment of a stalinist state in Germany being the only way to both reclaim Germany's greatness as well as reach true equality. Katharina didn't understand all that but found that the nazis with their flags and uniforms looked much more clean and orderly than the KPD mobs. Surely the path to the future had to look better than the path behind them?

She was only 15 years old when the Nazis came to power in 1933. That was when they took her father and her mother, the brown shirts of the SA arresting them and hauling them off, never to be seen again. Katharina and her older brother on the other hand were brought into a nearby orphanage. There her brother left her a year later, having become 18 years old and setting out to find work. He kept in touch with her though, talking about how Germany seemed to be changing for the better, how their parents had clearly been wrong about the nazis and how he would join the SA and found Röhm's ideas great and how this was merely the beginning of a much grander revolution. Katharina, having always been smart, knew better than to believe that. When the newspapers announced the Röhm coup, she immediately denounced her brother, handing his letters in to the SS. The SA grabbed him too and brought him into one of the dreaded concentration camps. It made her appear on the SS' radar, something she intended to make gains with.

In 1935 the SS founded the Lebensborn, an organisation intent on raising the birth rates within Germany as well as purifying the gene pool. The SS went through orphanages, intent on finding aryan children worthy of finding good, loyal new parents. They found her there as well. Knowing that she was as loyal as could be, having sold out her own family to them and denounced the errors of her parents' ways as well as being a little too old by now to still need an adoptive family, the Lebensborn instead elected to have her undergo a special new operation in cooperation with the SSAfP, an all new foray in the occult and gene therapy.

The project they were undertaking was kept under wraps as she was continuosly operated on and bewitched for 5 years, to little outward effect. Yet as the nazis tampered with her body, they did not forget to tamper with her mind. What they intended to create was the ultimate peak of humanity in their warped sense of perfection and humanity. They intended to create the herald of a new age, an age of superhumans, intelligent and ruthless and utterly loyal to the national socialist cause as well as with the power to back themselves up and terminate all who would oppose them. Whenever she was on a break the nazis would have her learn about national-socialism, whenever she was asleep she did not get to sleep in bed but in the nazi's brainwash machines, having her mind warped and twisted in the ways they desired.

Yet it didn't have any direct results. In 1940, shortly after the war had started, the nazis placed her in a cultivation tank. They had laid the seeds for the modification of her body. Now perfection would need time to sprout from those. And the Nazis believed in having that time, being on the cusp of victory in 1940 and having been promised a thousand year Reich.

When Germany fell in 1945, Katharina was still in her tank and likely would've been found by the allies as yet another perverted nazi experiment but remnants of the SSAfP managed to evacuate the facility and leave with all the important documents and material, including her. Taking the ratways across the Alps, they soon found themselves on a ship to South America where her tank was kept hidden on plantations before finally being moved to Dr. Mengele's facility in Paraguay. There she spent the rest of her time untill 2010, when the head of the SSAfP, Haegler, reckoned that their experiments should've finally borne fruit.

Waking up from her slumber was quite the shock for Katharina. Virtually her entire life had been turned upside down, the country and government she had so fanatically believed in had succumbed, the ideology she thought to be the future of this world had become a reviled thing that only the outcasts of society still adhered to out of spite and misery. And the Führer to whom she had sworn her undying loyalty was dead. It was enough for her to start a rampage of rage and grief before Haegler could finally get her to calm down, calm down with the promise of revenge on the Allies and fulfilling one of Hitler's final directives.

She was moved to a north american facility shortly after, to be kept in reserve and aid the SSAfP's designs on the United States...as well as to catch up on modern culture and technology. And while Katharina was thirsting to battle and slaughter the Allies and their people, she knew that having more information was key. And so she waited and bided her time...untill it all fell apart. In 2017, after several heavy blows having been delivered to the SSAfP in North America, she was ready to be called into battle against her hated foes...just for the message to come in that the leader of the SSAfP, the central figure in all their designs, was dead.

The power struggles began almost as soon as the message came in, the facility commander of where she had stayed trying to make her the new leader of the SSAfP. He recognised her great strength, the fact that she likely was the pinnacle of nazi gene and occult experiments and intended to use that to his own gain, hoping to rise through the ranks just as she would rise. When she declined his offer...he instead saw within her a threat to his own authority and declared her a traitor, forcing her to kill everyone within the facility, because they were trying to kill her, because she didn't need word of this false accusation getting out and because she sort of enjoyed crushing these weaklings.

Following carnage that finally allowed her to release some of all that pent-up stress, Katharina realized that she couldn't just sit within this facility untill the americans came for her...or hunger and thirst. She had to go out into this brave new world and make a new life for herself.

The nazis had left her with a uniform in which they had intended to deploy her. And while she didn't mind its look, she was trying to go undercover and that uniform certainly wasn't going to help with that. She grabbed an SS officer's mantle and made her way out heading eastwards, where she intended to go undercover among the masses of the great cities and make a living there. Trying to remain undercover and not commit any crimes so as to not draw any attention, she temporarily started a same sex relationship with a woman of roughly her own size, managing to gain some civilian clothing in the process with which she could finally go out in the street. Shortly after she had gained those but not too shortly to make her lover not feel as though she had been used, she broke up with her and left on her way further eastwards.

In Detroit Katharina stayed for a little while, using the cash she had taken with her from the SS facility to bribe local US officials into crafting her an identity as a US citizen as well as a residence in Detroit, using one of the many abandoned houses for that. It was merely a ruse of course to make it seem as though she was a natural born US citizen and had lived here all her live. After having finished that business in Detroit, she officially moved to New York City, renting an apartment in Manhattan before starting to look for work. Her qualifications were...difficult to apply to a job, not to mention that she was unwilling to start at the bottom wherever she worked. No, she decided to take a shortcut.

Starting an affair with Sulzberger Jr. was easy. And they both had a rather large interest in this relationship remaining secret as Sulzberger Jr. had remarried only three years ago. He really didn't need his wife to know that he had fallen for another woman...and she really didn't need the publicity that came with having had an affair with such a public figure. They eventually broke up again as Sulzberger became too nervous about his wife noticing...which again was exactly what she wanted as she thought the man to be pathetic. Interestingly enough, they never even once engaged in the act, Katharina not being keen on muddying her superiority with his pathetic and weak genes. Nonetheless, their short affair still had bountiful rewards, with Katharina receiving a post as Editor-in-chief of the New York Times, something she thought she couldn't really do much wrong with.

God was she wrong. She had ended up with a newspaper that was ideologically very much opposed to her. Having to read and edit through the articles without ever showing a hint of her true self was torment. Absolute torment. Which gained her a reputation at the workplace as being in a constant foul mood as well as making her rather disliked among the staff...buuuuut the newspaper sold well enough and were generally well received, in no small part due to Katharina's editing and arrangement of the articles, that she wasn't fired.

Accepted.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Endem
Senator
 
Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Tue Sep 01, 2020 3:57 pm

Lessoni wrote:
Gods Among Us Character Application

Character Description
    Name: Boaz Anastasius
    Aliases: Boaz
    Gender: Male
    Age: 27
    Appearance:
    Height: 6’4
    Weight: 220 lbs
    Armored
    (Image)
    Unarmored
    (Image)



Motivations
    Goals: Survive in a world he could never hope to understand
    Fears: Death, or rather the judgement after


Strengths and Weaknesses
    Source of Power: Magical enhancement
    Powers : Boaz is a master of European swordsmanship, beyond what any human should be capable of. This is shown with near any blade, with the caveat that it must be of a European style. Longswords, greatswords, dirks, poignards, rapiers, zweihanders, and more, he is master of all.

    The soul of a lion: Boaz’s strength is lightly enhanced; on top of his already impressive strength, his body was fortified by the magic cast on it. He is capable of lifting up to 300 pounds with ease, and up to 500 when straining himself.

    In a pinch: Any blade Boaz wields takes on a set of qualities that are as follows:

    The blade causes enormous pain to creatures considered “unholy”.

    The blade is capable of slicing through anything up to steel, provided it was a blade made for slicing.

    The blade is nigh unbreakable.

    Abilities: Competent blacksmith/armorer
    Equipment: Iron kite shield

    Longsword

    Full plate armor: Boaz’s armor is lightly enchanted, ironically enough to resist magic. Magic aimed at him, such as mind control or soul rending, will almost always be blocked, though magic aimed at the armor, such as lightning bolts or fireballs, will have its logical effect.

    On top of this, it is capable of blocking most small arms fire up to 7.62 and 5.56 ammunition, though melee weapons would perform against it as expected. The helmet of his armor is capable of receiving wireless transmissions with the reliability of a standard radio.
    Weaknesses: Boaz is entirely technophobic, refusing to use a firearm or indeed communication device of any sort, leaving him reliant on his helmet and defenseless against long range barrages.


Background:
    Job: Full time TIAMA
    Legal Status: Hero, without citizenship
    Backstory: Boaz remembers it all. Seeing it all, doing it all. At least, all that 12th century England had to offer. Which admittedly, wasn’t much compared to the present day. Entertainment never much mattered to him; fights did. He was a brawler by nature, from a young age a scourge on his family name. Eventually, they got tired of him. Finally, it came out that he’d impregnated a nun. They got rid of him.

    Banished from home, he took on an apprenticeship with an aged knight, who gave him the name “Anastasius” and a rusted sword to practice with. He was terrible with it, at first, but eventually reached that lofty goal “mediocrity” with a sword, when his crucible began to heat. Gregory the 8th had put out a call for warm bodies across Europe to reclaim Jerusalem, and Boaz considered himself among the warmest. Old armor, well kept shield, and rusted sword in hand, he marched side by side with his brothers in arms all the way to the city of Acre, where he was left as a defender. He didn’t take kindly to that.

    In the night he slipped out, stealing a horse and intending to join the main force. Unfortunately for Boaz, he didn’t bring a guide. Or a map. Before long he was lost, wandering, shunned by those he came across for his refusal to strip himself of his armor and crest. He wandered for months, still trying to find his way to Jerusalem, until, exhausted in the desert heat, he took refuge in a stone shack. Inside was a woman, who introduced herself as a name he could not pronounce. She waved her hands in his face, and he felt himself passing out. Then, he entered damnation.

    He knew not of magic, beyond that its practitioners were bound for Hell, and should be helped along the way. What she did to him disgusted him. She turned him into something he considered worse than any heretic. She turned him into a being fueled by magic. He would awake each morning in a stone chamber, finding new runes engraved on his skin, on the armor he so treasured, though his sword remained unmarked. For this he thanked God, thinking this a sign that he would soon be rescued, perhaps by the heavenly hosts, perhaps by his fellow soldiers, perhaps by the Lord himself.

    No one came.

    Instead, he came to pray for death over rescue, looking at what he’d become. A monster, in his own eyes. He could only image what he looked like in the eyes of the lord. Finally, she brought him to a chamber he’d never been in before, strapped him to a table. He didn’t understand the words she said, but he understood the pain he felt. He broke both wrists against his restraints. When he emerged, it was to a world he didn’t understand. He thought it to be Hell, the noise, the smells, the sights. He had made it to New York.

    The man in full plate armor with a sword at his waist and shield on his arm, screaming of demons and devils, was quickly arrested. After he broke the brick of his cell, TIAMA picked him up, and the rest, as they say, is history.
     

It is nearly accepted, just one little thing, how does a person or a creature be classified as unholy? What are the requirements! I mean is it for example speaking in tongues ( in this case any polyglot is unholy ) or is it a full on demonic possession, or somewhere in between these two extremes?
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

User avatar
Endem
Senator
 
Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Tue Sep 01, 2020 4:14 pm

Lessoni wrote:
Gods Among Us Character Application

Character Description
    Name: Boaz Anastasius
    Aliases: Boaz
    Gender: Male
    Age: 27
    Appearance:
    Height: 6’4
    Weight: 220 lbs
    Armored
    (Image)
    Unarmored
    (Image)



Motivations
    Goals: Survive in a world he could never hope to understand
    Fears: Death, or rather the judgement after


Strengths and Weaknesses
    Source of Power: Magical enhancement
    Powers : Boaz is a master of European swordsmanship, beyond what any human should be capable of. This is shown with near any blade, with the caveat that it must be of a European style. Longswords, greatswords, dirks, poignards, rapiers, zweihanders, and more, he is master of all.

    The soul of a lion: Boaz’s strength is lightly enhanced; on top of his already impressive strength, his body was fortified by the magic cast on it. He is capable of lifting up to 300 pounds with ease, and up to 500 when straining himself.

    In a pinch: Any blade Boaz wields takes on a set of qualities that are as follows:

    The blade causes enormous pain to creatures considered “unholy”. This does not follow the church definition but strictly the Bible definition.

    The blade is capable of slicing through anything up to steel, provided it was a blade made for slicing.

    The blade is nigh unbreakable.

    Abilities: Competent blacksmith/armorer
    Equipment: Iron kite shield

    Longsword

    Full plate armor: Boaz’s armor is lightly enchanted, ironically enough to resist magic. Magic aimed at him, such as mind control or soul rending, will almost always be blocked, though magic aimed at the armor, such as lightning bolts or fireballs, will have its logical effect.

    On top of this, it is capable of blocking most small arms fire up to 7.62 and 5.56 ammunition, though melee weapons would perform against it as expected. The helmet of his armor is capable of receiving wireless transmissions with the reliability of a standard radio.
    Weaknesses: Boaz is entirely technophobic, refusing to use a firearm or indeed communication device of any sort, leaving him reliant on his helmet and defenseless against long range barrages.


Background:
    Job: Full time TIAMA
    Legal Status: Hero, without citizenship
    Backstory: Boaz remembers it all. Seeing it all, doing it all. At least, all that 12th century England had to offer. Which admittedly, wasn’t much compared to the present day. Entertainment never much mattered to him; fights did. He was a brawler by nature, from a young age a scourge on his family name. Eventually, they got tired of him. Finally, it came out that he’d impregnated a nun. They got rid of him.

    Banished from home, he took on an apprenticeship with an aged knight, who gave him the name “Anastasius” and a rusted sword to practice with. He was terrible with it, at first, but eventually reached that lofty goal “mediocrity” with a sword, when his crucible began to heat. Gregory the 8th had put out a call for warm bodies across Europe to reclaim Jerusalem, and Boaz considered himself among the warmest. Old armor, well kept shield, and rusted sword in hand, he marched side by side with his brothers in arms all the way to the city of Acre, where he was left as a defender. He didn’t take kindly to that.

    In the night he slipped out, stealing a horse and intending to join the main force. Unfortunately for Boaz, he didn’t bring a guide. Or a map. Before long he was lost, wandering, shunned by those he came across for his refusal to strip himself of his armor and crest. He wandered for months, still trying to find his way to Jerusalem, until, exhausted in the desert heat, he took refuge in a stone shack. Inside was a woman, who introduced herself as a name he could not pronounce. She waved her hands in his face, and he felt himself passing out. Then, he entered damnation.

    He knew not of magic, beyond that its practitioners were bound for Hell, and should be helped along the way. What she did to him disgusted him. She turned him into something he considered worse than any heretic. She turned him into a being fueled by magic. He would awake each morning in a stone chamber, finding new runes engraved on his skin, on the armor he so treasured, though his sword remained unmarked. For this he thanked God, thinking this a sign that he would soon be rescued, perhaps by the heavenly hosts, perhaps by his fellow soldiers, perhaps by the Lord himself.

    No one came.

    Instead, he came to pray for death over rescue, looking at what he’d become. A monster, in his own eyes. He could only image what he looked like in the eyes of the lord. Finally, she brought him to a chamber he’d never been in before, strapped him to a table. He didn’t understand the words she said, but he understood the pain he felt. He broke both wrists against his restraints. When he emerged, it was to a world he didn’t understand. He thought it to be Hell, the noise, the smells, the sights. He had made it to New York.

    The man in full plate armor with a sword at his waist and shield on his arm, screaming of demons and devils, was quickly arrested. After he broke the brick of his cell, TIAMA picked him up, and the rest, as they say, is history.
     

After changes the app is
Accepted
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

User avatar
Aserais
Spokesperson
 
Posts: 143
Founded: Apr 12, 2020
Ex-Nation

Postby Aserais » Wed Sep 02, 2020 7:06 pm

Gods Among Us Character Application


Character Description

    Name: Anton Navarro

    Aliases: Agent Elastic

    Gender: Male

    Age: 32

    Appearance:

    Image

    Height: Variable

    Weight: Variable



Motivations

    Goals: To be good PR for Callisto Inc. To help people where he can.

    Fears: His suit being damaged or destroyed, and himself melting into a puddle.


Strengths and Weaknesses

    Source of Power: Experimental viral gene therapy.

    Powers :

    Elastic Body: Agent Elastic can stretch out his body to 15m^2 comfortably, and up to 20m^2 with considerable effort. Stretching beyond this limit can lead to tears in the suit and the subsequent loss of cohesion with his physical form. Blunt force trauma has very little to no effect on him, and he can withstand most small arms fire without injury. Slicing weapons, such as swords or knives, and sharp shrapnel can harm him normally.

    Limited Healing: Agent Elastic won't heal immediately, but over the course of 24 hours of rest his body will heal most damage to itself by replacing mass that was disrupted with mass from other areas of the body. Significant injury or scattering of his physical form would overwhelm his healing and kill him.

    Limited Shapeshifting: Agent Elastic can engage in limited shapeshifting by redistributing his mass around his body. This can't be used to make him completely unrecognizable, but he can do things like restructure his face to appear a bit more handsome, get rid of fat and add muscles.

    Prehensile Stretching: Agent Elastic is able to manipulate his body while it is stretching in a way that almost makes him seem like he is made up of a gel rather than solid bone and muscle.

    Abilities:

    PR Training: Anton Navarro went to school to be a PR Representative, and has a Bachelors degree in that field.

    Bilingual: Anton can speak both Spanish and English due to his upbringing in a bilingual household.

    Equipment:

    Stability Suit: Proprietary technology of Callisto Industries, it was gifted to Anton after the accident at their genetics facility granted him his powers in order to prevent him from losing molecular cohesion. This suit can stretch up to 20 meters without breaking, and is resistant to small arms fire. It also generates a molecular cohesion field that has a synaptic interface, which helps Anton keep his body in the shape that he wants it in. It was originally intended to be the prototype for a new combat suit for the recipients of Callisto's gene therapy, and now it is a walking advertisement, bearing the company's logo on the chest.

    Weaknesses:

    All the King's Men: The suit that Anton wears is essential to his ability to maintain his shape and cohesion. If the suit is torn, he will begin to leak out of it if the tear is not patched. Without the suit, he becomes an immobile pile of mush, unable to maintain his form or manipulate his mass.


Background:

    Job: PR Rep for Callisto Inc.

    Legal Status: TIAMA affiliated hero, US Citizen.

    Backstory: Anton Navarro's story is the typical immigrant story: his father came to New York from Mexico with a few dollars in his pocket and a dream, and ended up in a bad neighborhood driving a cab and working at a corner store to make ends meet while he went to law school. There he met Anton's mother, a law student who lived in the neighborhood. They fell in love, got engaged, and married right out of school. Anton came along just a year later, while his father was working for the ACLU and his mother was working as a public defender. They grew up semi-comfortably, but not rich by any means, and Anton resolved that he was going to get rich one day so that he could set his parents up with the life he felt they deserved. So, he went to school, and soon found he had a flair for smooth talk and understanding complicated legal reasoning, making him a perfect candidate to go into the quite lucrative field of Public Relations.

    He went to Columbia and graduated with a Bachelor's in Public Relations, and was immediately scouted by Callisto Inc. to be on their PR team. He found himself apt at the job, and quickly made his way up the ranks until one fateful day. He was leading a tour of a cutting-edge genetics lab for some prospective investors when a horrible accident occured during a containment procedure. Anton stayed behind and helped everyone evacuate, but was unfortunately exposed to a viral genetic therapy that was still in the testing stages, intended to create the ultimate soldier.

    Instead, it caused Anton to literally begin to melt, much to his horror, and it took weeks of experimentation before Callisto was able to determine that he hadn't been reduced to so much protein-rich sludge. The puddle of flesh still responded to stimuli, and every once in a while Anton could form an eye, a mouth, but nothing so complicated as a voicebox or lungs to voice his existential terror. Eventually, they tried pouring him into the prototype suit that had been crafted for when they began the first round of human testing, and it turned out that the many systems and properties of the suit allowed Anton to maintain a humanoid physical form, and even alter and control it to an extent. After a few months of testing and making sure that he could exist while contained within a suit, he was given an offer by Callisto.

    They wanted him to register as a Hero with TIAMA, with the caveat that he would be sponsored by the company and be the mascot for the corporation. The 8 figure salary that they offered him for this position was too much for him to pass up, and he joined the heroic organization just as soon as he was given a clean bill of health by the company's researchers and doctors.

    He now serves as the ever-grinning, handsome face of Callisto Inc., always ready to lend a hand or pose for a picture with fans.
Last edited by Aserais on Wed Sep 02, 2020 9:45 pm, edited 1 time in total.

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