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PostPosted: Mon Mar 30, 2020 1:42 pm
by Anowa
Ancosma wrote:
Nationstates Name: Ancosma

Faction Name:
  • (English): Republic of Fergesia
  • (Fergesian): Fergesa Republiqa
Faction Type: Legitimized Government
Flag (Optional):
Governing Ideology:
This government is a militaristic form of democracy, where full citizenship can only be gained through military service. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.

Leader(s): Dom Leonardo Modesto
Territorial Claims: Inyo, Tulare, Mono, Esmeralda, and Mineral Counties
Population: 10,000
Armed Population: 3,000
Technology Level: Mixed (Prior-Collapse and Metal Age Tech)

History:
Formerly the site of the Sequoia National Park, Mount Whitney was spared from most of the horrors of The Collapse, miraculously remaining an unspoiled wilderness. Approximately fifty years following the aftermath, a group of Mexican nomads arrived in the area, initially reluctant to settle the area and continue onward into the mountains. Stopping over in the ruins of the former City of Visalia, the Mexicans were about to leave; however, old and tired, combined with feeling pity for the locals, the nomads decided to settle down and pass down their knowledge.

Despite their elderly ages, the formerly nomadic Mexicans helped the locals clean-up the crumbling wreckage of their hometown, all the while sharing their wisdom, especially surviving on the frontier. Slowly but surely, Visalia, once a dirty and cobbled heap of concrete and scrap metal, slowly transformed into a compact pre-industrial town of tiled roofs, adobe houses, and proto-Spanish architecture. But progress and rebirth didn't mean that everything was entirely peaceful and quiet.

In the neighboring county of Kern, bandits and drug cartels were a near constant threat to the increasingly steadfast and enlightened locals of Visalia. Every now and then, the city would be subjected to looters and raids, although the city's gradual demolition and reconstruction had vastly decreased the banditry and crime for a while. This was due to the high demand in labor, along with the highly efficient management of resources thanks to the wisdom passed down from the Mexican nomads; however, Visalia's reconstruction and newfound influx of workers attracted a lot of attention.

Once Visalia was reborn as an agricultural town and work finally slowed down by the early 2120s, banditry and crime began to appear again. But the people who rebuilt Visalia didn't take civil misconduct and theft kindly, hence employing harsh crackdowns and punishments to those who would steal, rob, or harm others. But two incidents would forever change the face of Visalia, and in a twist of irony, lay the foundations for what would become the Fergesians.

In 2163, a Mexican bandit horde swept into Visalia and attempted to sacked the town; however, what the horde didn't count on was the Visalian anger and bitterness spilling over after decades of constantly fighting crime. Not to mention, a culture gap began to widen over the years, dividing the Visalians into two groups: Puristaz (Purists) and Separatistaz (Separatists). This consequently began to create two new cultures that stood out from their Mexican ancestors; however, most importantly, the Spanish language began to mutate into a derivative tongue, created by the Separatistaz to distinguish themselves from Mexican traditions, customs, and art.

Prior to the arrival of the horde, the Visalian Puristaz were nearly victorious, able to suppress and silence the Separatistaz; however, the onslaught of the bandit horde caught the Visalians by surprise, especially the Puristaz-aligned majority. Once the bandits were exterminated and hunted to the last man, the weakened Puristaz were then met with the newfound wave of anger and resentment of the Separatistaz, whom accused the Puristaz of laziness, incompetence, and inability to comfort to changes accordingly and fairly. Not even a week after Visalia defended against the bandit horde, the Puristaz and Separatistaz initiated open conflict with each other.

Initially, the Puristaz had the advantage of the capital (Visalia), industry, and equipment, but the Separatistaz had a myriad of advantages, one of them being a unique language, knowledge of the landscape, and mobility. Between November 2163 to March 2170, the Puristaz and Separatistaz fought for control over the future of their people and lands, with the battlefield stretching as far east as Esmeralda county, and far north as Mono and Mineral counties. But most of the conflicts fought throughout the Visalian Wars took place in Sequoia National Park and the East-Central Sierra Nevada mountains, especially Mount Whitney.

Despite bandit raids and attacks concurrent with the wars, the Separatistaz eventually won out in the end, finally eradicating the old ways of the Mexican culture found in the Puristaz. But once again, Visalia was in ruins once more, leaving it up to the Separatistaz to begin a new age of reconstruction and unification. The new reign needed a new name, however, and the Separatistaz sought inspiration from the Visalian Wars, particular in the Sierra Nevada, where they combined the words 'Fuego' (Fire), 'Guerra' (War), and 'Suelo' (Soil) to form a new culture called, Fergesia.

Nevertheless, the newly founded Fergesians endured the post-war hardships to rebuild their settlements and establish their newfound control over the lands. At the same time, the Fergesians initiated a cultural movement called, the Fergesian Shift (Subqintusa Fergasa), developing its own linguistic traits and vocabulary to separate derived from Spanish. While phenomena and awe-inspiring, the Fergesian Shift had an ulterior motive, specifically assimilating outsiders (either by force or peacefully) to speak and act Fergesian, and eradicating any trace of Mexican/Puristaz culture in their sights.

As of now, Fergesia continues to clash with the bandit clans from Kern county. At the same time, the newfound power in cultural identity and militarism makes the Fergesians a force to be reckoned by its neighbors, emerging in the east-central region of California as a legitimized government. So far in the year 2223, Fergesia has much to prove itself as a culturally homogeneous and peaceful civilization...

Culture:
  • Fergesian ("Fergesa", or in full, Lingua Fergesa) is an American-Romance language originating in southeast California. It is the sole official language of Fergesia, evolving from the Mexican dialect of the Spanish language. Fergesia is known for its very unusual linguistic traits, such as, two genders (masculine and feminine), all nouns being capitalized (i.e. "Dora" means "A House/Home", while "dora" means "To house"), lack of articles (no 'The', 'A' or 'An', and 'Is/Was'), VOS and SOV word orders (VOS is used for specifying the present, while SOV is used for specifying the past), extremely rigid yet consistent phonology (i.e. "S" is pronounced like "Sh"), and most importantly, auxiliary verbs and particles (used to distinguish aspect and mood).

    Origanda en Qalavia sudesta Lingua americana-romanca Fergesa (Fergezian, o en qhompleta, Lingua fergesa). Sta Lingua official uniqa da Fergesa, evolucionando de Dialeto mehiqano Lingua ezpana. Qualitaz Linguaz inusual sabodo da Fergesa, qomo, duaz Generoz, todoz Nomenoz qhapitalizado, no Artiquloz, VOS y SOV Palabaz, Fonologio rigido y conveniente maqzime, y muy importamente, Verbaz auqziliaraz y Partiqulaz.

    Fergesian ("Fergesa", or in full, Lingua Fergesa) is an American-Romance language originating in southeast California. It is the sole official language of Fergesia, evolving from the Mexican dialect of the Spanish language. Fergesia is known for its very unusual linguistic traits, such as, two genders, all nouns being capitalized, lack of articles, VOS and SOV word orders, extremely rigid yet consistent phonology, and most importantly, auxiliary verbs and particles.
  • (WIP)
  • (WIP)
  • (WIP)
  • (WIP)
Theme: Once upon a time in the Blossoming Mountain

ID TAG 1997 (DO NOT REMOVE)

I'll step in now to clarify that Legitimized Gov'ts are restricted mostly to post collapse technology. The minority of which can be prior collapse, which are dated designs, but still a step above post-collapse tech. Not everyone in your nation is going to have a pacemaker or M14 rifle.

Acceptance of this app is basicaly waiting for it's completion so long as you're aware of the tech constraints.

Beutarch wrote:
Nationstates Name: Beutarch

Faction Name: The Federal District of Annapolis
Faction Type: Legitimized Government
Flag (Optional): US Navy Jack
Governing Ideology: Authoritarian Democracy
Leader(s): President Wallace A. Westbrook, Fleet Admiral John J. Milford
Territorial Claims: Here.
Population: 10,019
Armed Population: 3,000
Technology Level: Mixed, largely pre-collapse supplemented with prior-collapse
History: The District's history is long, stretching back to the years surrounding America's descent into anarchy and subsequent collapse. Most old timers, however, agree that the notion of the "District" came about shortly after the Atlantic Fleet's naval base in Norfolk fell to the disease. The site of makeshift hospitals and the anchorage of several hospital ships, the disease quickly ravaged the installation. Under presidential orders, Norfolk was to be one of the first targets of the atomic bombings that would engulf much of the continental US. The station's then commandant, given advance warning of the bombardment and ordered to evacuate as many able bodied men as he could, refused to believe that his government would perform such an atrocity to American citizens. Days prior to the bombardment, his flagship fired warning shots toward the naval base and its surrounding tent city, causing many to flee inland, avoiding the tactical nuclear device that would be dropped soon after.

During the exodus, many ships were left behind, as there were simply not enough healthy sailors to adequately crew them. Those that did successfully make it out of the anchorage were ordered to sail regroup with a Canadian task force in Nova Scotia, though the purpose of this order was unclear, as communication with the US's regional command structure fell apart soon after it was issued. The fleet's commanding officer, one Commander Marcus Wilson, determined that the best course of action would be to make contact with the military forces in Washington, ostensibly to assist with the ongoing evacuation and consolidation of the government in the district. Later commenters add that it is likely Wilson intended to confront those that had carried out the nuclear holocaust against America's own citizens, but such an operation would be highly impractical. Though the locations of the officials who approved the attacks remain unknown, it is almost certain they were not in Washington at that point in the crisis. Nonetheless, fueled by emotion and with no other goal, the fleet set out toward the capitol. A detachment of the fleet, however, was ordered to approach the United State Naval Academy in Annapolis, taking up the midshipmen to supplement the disease-ravaged crews of the ships of the main group.

This detachment would never be able to link back up with the main task force, as the largest nuclear bombardment yet seen would soon be loosed on the nation's former capitol. It remains unclear what happened to those in the fleet, but it is assumed that they were disabled in the blast, or fled elsewhere in the immediate aftermath. The detachment, upon learning of the fate of the fleet, would return to Annapolis permanently.

In Annapolis, the civilian government soon became one and the same with the admiralty, as the military force provided by both the men of the academy and the firepower of the Navy's ships proved vital in the city's early years of effective independence, a bastion of humanity against the waves of mutants that spilled out of the rubble of Washington. After securing a defensible border against the mutant threat, the city's leaders asserted that a proper government needed to be established and the admiralty, clinging to their last formal orders, realized that they would never be able to reach the District of Columbia. In a compromise of both memories and aspirations, the Federal District of Annapolis was founded.

Though initially the District's borders extended only slightly outward from Annapolis itself, as the threat of the neighboring mutants mounted, the District annexed several counties across the Chesapeake. By virtue of the District's already large naval presence, the new acquisitions were utilized to great effect, providing the food and material required to hold on to Maryland. A bureaucracy grew to manage the logistical concerns, cementing the District as a legitimized government in the wastes of New England.

Culture: The people District are steeped in American history, treasuring artifacts recovered from incursions into the Corrupted Holds of D.C. and modelling the government of Annapolis along the guidelines laid down by the Constitution, hundreds of years prior. This fascination and desire to return to American glory is largely seen through the lens of military and especially sea power, as both the Navy and the Academy serve as symbols and key aspects of the community. Under these two institutions and in the context of the survival-of-the-fittest environment of the Post-Collapse US, issues such as sexism and racism have largely been forgotten, the Fleet will tolerate any midshipman so long as they are able to kill a sufficient number of mutants. On the other hand, hazing rituals within the Academy have become endemic and inter-service rivalry, between the Fleet and the growing Marine Corps, shows itself in physical altercations.

The two major political factions within the District both agree that the District is the only legitimate successor state to the United State of America, but feud over how best to proceed, given their current situation. Those who identify as "Columbians," believe that, for both the survival of the District and the morale victory that would be recapturing the capitol, the District must partake in a vast military build up, soon using those forces to lead a crusade against the mutants who inhabit Washington. A member of this faction would claim that it is only a matter of time before the mutants overwhelm the border, and that the District must strike while it is strong. The opposition to this faction, the "Easterners," believe that it is in the District's best interest to utilize its resources to continue settling in Delaware and other non-infested areas, and that an attack on D.C. would be suicidal.

The Columbian faction is largely made of the government's stratocrats and, increasingly, the Marines, who assert that the only way an invasion of D.C. is to take place is with an increase of the District's land forces. The Columbians also believe that moving toward D.C. would also fulfill the Fleet's final orders, those being to regroup and approach the capitol. The Easterns, consisting of the civilian members and commercial interests within the government, along with members of the Admiralty unwilling with give the Marines what they want, would claim that those orders were delivered by a mentally unsound officer and thus void, or are so impractical within a historical context that they were simply imagined by the Columbians as a political device, and never existed in reality.
Theme: will add later
ID TAG 1997 (DO NOT REMOVE)

As stated above, there are tech constraints on certain governments. After 200 years, parts break down, knowledge is lost, at this point in time, it's highly likely that the fleet that once existed has had to be cannibalized down to a half a dozen ships, if not less. Same goes for weaponry, while a lot more easy to maintain over long term use, they too will eventually break down. M16s in use with the US military in Vietnam have been recycled or refitted in the 90s, and almost none are in use today, and that was only 50 or so years. A large amount of your tech is gonna be post collapse, supplemented by small amounts of pre-collapse.

I will say I am glad that you have a valid, believable reason to have said technology class however. As it stands, this app can be accepted when the issue of tech class is addressed.

Piscina wrote:
Nazeroth wrote:
You can look where you want to be and rhen look up those counties and it should give you information on everything


In that case, I’d like to reserve a Legitimate Government role.

Unfortunately, with the reservations of Nouveau Quebecois, Pyrghium, and Beutrarch, and the all but completed application by Ancosma, Legitimized Governments have no more open slots.

Pyrghium wrote:Very well, then. Perhaps then most of the Québécois flee south into upstate NY and build an Empire there? Could I be a Legitimized Government and add the counties of Rensselaer and Columbia to my claim?

Sure.

Ralnis wrote:Can I reserve a bandit clan that lives on an airship or an actual ship?

Airship, yes. Actual ship, it depends on the reasoning behind it.

Greater Socialist Albania wrote:Reserve Clark county, Nevada please.

I'm sorry, but Clark County has already been taken. I just forgot to update the map last night.

The World Capitalist Confederation wrote:Reserve Tribal Confederacy. I should've reserved a Legitimized Government while I had the chance, but oh well...

Acknowledged.

PostPosted: Mon Mar 30, 2020 1:55 pm
by Beutarch
Anowa wrote:As stated above, there are tech constraints on certain governments. After 200 years, parts break down, knowledge is lost, at this point in time, it's highly likely that the fleet that once existed has had to be cannibalized down to a half a dozen ships, if not less. Same goes for weaponry, while a lot more easy to maintain over long term use, they too will eventually break down. M16s in use with the US military in Vietnam have been recycled or refitted in the 90s, and almost none are in use today, and that was only 50 or so years. A large amount of your tech is gonna be post collapse, supplemented by small amounts of pre-collapse.

I will say I am glad that you have a valid, believable reason to have said technology class however. As it stands, this app can be accepted when the issue of tech class is addressed.

Oh whoops, that was actually a typo on my part, I had meant for it to be "largely post-collapse."
Sorry about that, I changed to what you suggested.

PostPosted: Mon Mar 30, 2020 1:56 pm
by Anowa
Beutarch wrote:
Nationstates Name: Beutarch

Faction Name: The Federal District of Annapolis
Faction Type: Legitimized Government
Flag (Optional): US Navy Jack
Governing Ideology: Authoritarian Democracy
Leader(s): President Wallace A. Westbrook, Fleet Admiral John J. Milford
Territorial Claims: Here.
Population: 10,019
Armed Population: 3,000
Technology Level: Mixed, largely post-collapse supplemented with pre-collapse
History: The District's history is long, stretching back to the years surrounding America's descent into anarchy and subsequent collapse. Most old timers, however, agree that the notion of the "District" came about shortly after the Atlantic Fleet's naval base in Norfolk fell to the disease. The site of makeshift hospitals and the anchorage of several hospital ships, the disease quickly ravaged the installation. Under presidential orders, Norfolk was to be one of the first targets of the atomic bombings that would engulf much of the continental US. The station's then commandant, given advance warning of the bombardment and ordered to evacuate as many able bodied men as he could, refused to believe that his government would perform such an atrocity to American citizens. Days prior to the bombardment, his flagship fired warning shots toward the naval base and its surrounding tent city, causing many to flee inland, avoiding the tactical nuclear device that would be dropped soon after.

During the exodus, many ships were left behind, as there were simply not enough healthy sailors to adequately crew them. Those that did successfully make it out of the anchorage were ordered to sail regroup with a Canadian task force in Nova Scotia, though the purpose of this order was unclear, as communication with the US's regional command structure fell apart soon after it was issued. The fleet's commanding officer, one Commander Marcus Wilson, determined that the best course of action would be to make contact with the military forces in Washington, ostensibly to assist with the ongoing evacuation and consolidation of the government in the district. Later commenters add that it is likely Wilson intended to confront those that had carried out the nuclear holocaust against America's own citizens, but such an operation would be highly impractical. Though the locations of the officials who approved the attacks remain unknown, it is almost certain they were not in Washington at that point in the crisis. Nonetheless, fueled by emotion and with no other goal, the fleet set out toward the capitol. A detachment of the fleet, however, was ordered to approach the United State Naval Academy in Annapolis, taking up the midshipmen to supplement the disease-ravaged crews of the ships of the main group.

This detachment would never be able to link back up with the main task force, as the largest nuclear bombardment yet seen would soon be loosed on the nation's former capitol. It remains unclear what happened to those in the fleet, but it is assumed that they were disabled in the blast, or fled elsewhere in the immediate aftermath. The detachment, upon learning of the fate of the fleet, would return to Annapolis permanently.

In Annapolis, the civilian government soon became one and the same with the admiralty, as the military force provided by both the men of the academy and the firepower of the Navy's ships proved vital in the city's early years of effective independence, a bastion of humanity against the waves of mutants that spilled out of the rubble of Washington. After securing a defensible border against the mutant threat, the city's leaders asserted that a proper government needed to be established and the admiralty, clinging to their last formal orders, realized that they would never be able to reach the District of Columbia. In a compromise of both memories and aspirations, the Federal District of Annapolis was founded.

Though initially the District's borders extended only slightly outward from Annapolis itself, as the threat of the neighboring mutants mounted, the District annexed several counties across the Chesapeake. By virtue of the District's already large naval presence, the new acquisitions were utilized to great effect, providing the food and material required to hold on to Maryland. A bureaucracy grew to manage the logistical concerns, cementing the District as a legitimized government in the wastes of New England.

Culture: The people District are steeped in American history, treasuring artifacts recovered from incursions into the Corrupted Holds of D.C. and modelling the government of Annapolis along the guidelines laid down by the Constitution, hundreds of years prior. This fascination and desire to return to American glory is largely seen through the lens of military and especially sea power, as both the Navy and the Academy serve as symbols and key aspects of the community. Under these two institutions and in the context of the survival-of-the-fittest environment of the Post-Collapse US, issues such as sexism and racism have largely been forgotten, the Fleet will tolerate any midshipman so long as they are able to kill a sufficient number of mutants. On the other hand, hazing rituals within the Academy have become endemic and inter-service rivalry, between the Fleet and the growing Marine Corps, shows itself in physical altercations.

The two major political factions within the District both agree that the District is the only legitimate successor state to the United State of America, but feud over how best to proceed, given their current situation. Those who identify as "Columbians," believe that, for both the survival of the District and the morale victory that would be recapturing the capitol, the District must partake in a vast military build up, soon using those forces to lead a crusade against the mutants who inhabit Washington. A member of this faction would claim that it is only a matter of time before the mutants overwhelm the border, and that the District must strike while it is strong. The opposition to this faction, the "Easterners," believe that it is in the District's best interest to utilize its resources to continue settling in Delaware and other non-infested areas, and that an attack on D.C. would be suicidal.

The Columbian faction is largely made of the government's stratocrats and, increasingly, the Marines, who assert that the only way an invasion of D.C. is to take place is with an increase of the District's land forces. The Columbians also believe that moving toward D.C. would also fulfill the Fleet's final orders, those being to regroup and approach the capitol. The Easterns, consisting of the civilian members and commercial interests within the government, along with members of the Admiralty unwilling with give the Marines what they want, would claim that those orders were delivered by a mentally unsound officer and thus void, or are so impractical within a historical context that they were simply imagined by the Columbians as a political device, and never existed in reality.
Theme: will add later
ID TAG 1997 (DO NOT REMOVE)

Accepted.

PostPosted: Mon Mar 30, 2020 1:58 pm
by Anowa
Pyrghium wrote:
Anowa wrote:That would be problematic, as the land almost immediately across the border turns into a frozen wasteland in which people outright can't live. As it says in the OP.

Very well, then. Perhaps then most of the Québécois flee south into upstate NY and build an Empire there? Could I be a Legitimized Government and add the counties of Rensselaer and Columbia to my claim?

Looking at this again, that'd give you six counties total for your reservation. Out of a possible 5.

PostPosted: Mon Mar 30, 2020 2:01 pm
by The Frozen Forest
The World Capitalist Confederation wrote:Reserve Tribal Confederacy. I should've reserved a Legitimized Government while I had the chance, but oh well...

Nationstates Name: The World Capitalist Confederation

Faction Name: The New American Military Concord
Faction Type: Tribal Confederacy
Flag (Optional): https://www.kindpng.com/imgv/bwJoJb_fas ... ymbol-png/
Governing Ideology: Neo-Reactionary Military Junta
Leader(s): General Edward Lietzen
Territorial Claims: Sioux, Lyon, Nobles (Minnesota and Iowa)
Population: 7,900
Armed Population: 1,300, although there are large stockpiles of post-collapse weaponry ready in case of guerilla warfare.
Technology Level: Mixed: Post-collapse, with very little prior-collapse salvage in upper military echelons. Has 34% vaccination rate, 11% literacy rate.

History: (Two Paragraphs Minimum)
Culture: Very religiously purist: follows a neo-Christianity, formed from remaining parts of the Bible and other religions from the apocalypse. It believes there are three main deities:
-The Sadist, a Deity of War, Blood, Suffering, Disease and Violence
-The Lustful, Deity of Hunger, Thrist, Desire and Wantoness
-The Narcissist, Deity of Power, Wealth and Narcissism
Theme: https://www.youtube.com/watch?v=ebk877L4DeU

ID TAG 1997 (DO NOT REMOVE)

Image

Looking forwards to seeing the rest of your app since the NAMC and Kingdom of David will be opposing each other in Iowa.

PostPosted: Mon Mar 30, 2020 2:04 pm
by Anowa
The Frozen Forest wrote:
The World Capitalist Confederation wrote:Reserve Tribal Confederacy. I should've reserved a Legitimized Government while I had the chance, but oh well...

Nationstates Name: The World Capitalist Confederation

Faction Name: The New American Military Concord
Faction Type: Tribal Confederacy
Flag (Optional): https://www.kindpng.com/imgv/bwJoJb_fas ... ymbol-png/
Governing Ideology: Neo-Reactionary Military Junta
Leader(s): General Edward Lietzen
Territorial Claims: Sioux, Lyon, Nobles (Minnesota and Iowa)
Population: 7,900
Armed Population: 1,300, although there are large stockpiles of post-collapse weaponry ready in case of guerilla warfare.
Technology Level: Mixed: Post-collapse, with very little prior-collapse salvage in upper military echelons. Has 34% vaccination rate, 11% literacy rate.

History: (Two Paragraphs Minimum)
Culture: Very religiously purist: follows a neo-Christianity, formed from remaining parts of the Bible and other religions from the apocalypse. It believes there are three main deities:
-The Sadist, a Deity of War, Blood, Suffering, Disease and Violence
-The Lustful, Deity of Hunger, Thrist, Desire and Wantoness
-The Narcissist, Deity of Power, Wealth and Narcissism
Theme: https://www.youtube.com/watch?v=ebk877L4DeU

ID TAG 1997 (DO NOT REMOVE)

Image

Looking forwards to seeing the rest of your app since the NAMC and Kingdom of David will be opposing each other in Iowa.

And here I am, waiting for a padded level of people before deciding on where to put my religious nuts.

PostPosted: Mon Mar 30, 2020 2:10 pm
by The Frozen Forest
Anowa wrote:
The Frozen Forest wrote:
Image

Looking forwards to seeing the rest of your app since the NAMC and Kingdom of David will be opposing each other in Iowa.

And here I am, waiting for a padded level of people before deciding on where to put my religious nuts.

How nutty are these religious nuts?

PostPosted: Mon Mar 30, 2020 2:14 pm
by The World Capitalist Confederation
The Frozen Forest wrote:
The World Capitalist Confederation wrote:Reserve Tribal Confederacy. I should've reserved a Legitimized Government while I had the chance, but oh well...

Nationstates Name: The World Capitalist Confederation

Faction Name: The New American Military Concord
Faction Type: Tribal Confederacy
Flag (Optional): https://www.kindpng.com/imgv/bwJoJb_fas ... ymbol-png/
Governing Ideology: Neo-Reactionary Military Junta
Leader(s): General Edward Lietzen
Territorial Claims: Sioux, Lyon, Nobles (Minnesota and Iowa)
Population: 7,900
Armed Population: 1,300, although there are large stockpiles of post-collapse weaponry ready in case of guerilla warfare.
Technology Level: Mixed: Post-collapse, with very little prior-collapse salvage in upper military echelons. Has 34% vaccination rate, 11% literacy rate.

History: (Two Paragraphs Minimum)
Culture: Very religiously purist: follows a neo-Christianity, formed from remaining parts of the Bible and other religions from the apocalypse. It believes there are three main deities:
-The Sadist, a Deity of War, Blood, Suffering, Disease and Violence
-The Lustful, Deity of Hunger, Thrist, Desire and Wantoness
-The Narcissist, Deity of Power, Wealth and Narcissism
Theme: https://www.youtube.com/watch?v=ebk877L4DeU

ID TAG 1997 (DO NOT REMOVE)

Image

Looking forwards to seeing the rest of your app since the NAMC and Kingdom of David will be opposing each other in Iowa.

Yeah, the NAMC basically pissed on the New Testament. Kept the Old Testament with a few revisions, but then went full Gnostic on Jesus.

PostPosted: Mon Mar 30, 2020 2:16 pm
by Greater Socialist Albania
Anowa wrote:
Ancosma wrote:
Nationstates Name: Ancosma

Faction Name:
  • (English): Republic of Fergesia
  • (Fergesian): Fergesa Republiqa
Faction Type: Legitimized Government
Flag (Optional):
Governing Ideology:
This government is a militaristic form of democracy, where full citizenship can only be gained through military service. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.

Leader(s): Dom Leonardo Modesto
Territorial Claims: Inyo, Tulare, Mono, Esmeralda, and Mineral Counties
Population: 10,000
Armed Population: 3,000
Technology Level: Mixed (Prior-Collapse and Metal Age Tech)

History:
Formerly the site of the Sequoia National Park, Mount Whitney was spared from most of the horrors of The Collapse, miraculously remaining an unspoiled wilderness. Approximately fifty years following the aftermath, a group of Mexican nomads arrived in the area, initially reluctant to settle the area and continue onward into the mountains. Stopping over in the ruins of the former City of Visalia, the Mexicans were about to leave; however, old and tired, combined with feeling pity for the locals, the nomads decided to settle down and pass down their knowledge.

Despite their elderly ages, the formerly nomadic Mexicans helped the locals clean-up the crumbling wreckage of their hometown, all the while sharing their wisdom, especially surviving on the frontier. Slowly but surely, Visalia, once a dirty and cobbled heap of concrete and scrap metal, slowly transformed into a compact pre-industrial town of tiled roofs, adobe houses, and proto-Spanish architecture. But progress and rebirth didn't mean that everything was entirely peaceful and quiet.

In the neighboring county of Kern, bandits and drug cartels were a near constant threat to the increasingly steadfast and enlightened locals of Visalia. Every now and then, the city would be subjected to looters and raids, although the city's gradual demolition and reconstruction had vastly decreased the banditry and crime for a while. This was due to the high demand in labor, along with the highly efficient management of resources thanks to the wisdom passed down from the Mexican nomads; however, Visalia's reconstruction and newfound influx of workers attracted a lot of attention.

Once Visalia was reborn as an agricultural town and work finally slowed down by the early 2120s, banditry and crime began to appear again. But the people who rebuilt Visalia didn't take civil misconduct and theft kindly, hence employing harsh crackdowns and punishments to those who would steal, rob, or harm others. But two incidents would forever change the face of Visalia, and in a twist of irony, lay the foundations for what would become the Fergesians.

In 2163, a Mexican bandit horde swept into Visalia and attempted to sacked the town; however, what the horde didn't count on was the Visalian anger and bitterness spilling over after decades of constantly fighting crime. Not to mention, a culture gap began to widen over the years, dividing the Visalians into two groups: Puristaz (Purists) and Separatistaz (Separatists). This consequently began to create two new cultures that stood out from their Mexican ancestors; however, most importantly, the Spanish language began to mutate into a derivative tongue, created by the Separatistaz to distinguish themselves from Mexican traditions, customs, and art.

Prior to the arrival of the horde, the Visalian Puristaz were nearly victorious, able to suppress and silence the Separatistaz; however, the onslaught of the bandit horde caught the Visalians by surprise, especially the Puristaz-aligned majority. Once the bandits were exterminated and hunted to the last man, the weakened Puristaz were then met with the newfound wave of anger and resentment of the Separatistaz, whom accused the Puristaz of laziness, incompetence, and inability to comfort to changes accordingly and fairly. Not even a week after Visalia defended against the bandit horde, the Puristaz and Separatistaz initiated open conflict with each other.

Initially, the Puristaz had the advantage of the capital (Visalia), industry, and equipment, but the Separatistaz had a myriad of advantages, one of them being a unique language, knowledge of the landscape, and mobility. Between November 2163 to March 2170, the Puristaz and Separatistaz fought for control over the future of their people and lands, with the battlefield stretching as far east as Esmeralda county, and far north as Mono and Mineral counties. But most of the conflicts fought throughout the Visalian Wars took place in Sequoia National Park and the East-Central Sierra Nevada mountains, especially Mount Whitney.

Despite bandit raids and attacks concurrent with the wars, the Separatistaz eventually won out in the end, finally eradicating the old ways of the Mexican culture found in the Puristaz. But once again, Visalia was in ruins once more, leaving it up to the Separatistaz to begin a new age of reconstruction and unification. The new reign needed a new name, however, and the Separatistaz sought inspiration from the Visalian Wars, particular in the Sierra Nevada, where they combined the words 'Fuego' (Fire), 'Guerra' (War), and 'Suelo' (Soil) to form a new culture called, Fergesia.

Nevertheless, the newly founded Fergesians endured the post-war hardships to rebuild their settlements and establish their newfound control over the lands. At the same time, the Fergesians initiated a cultural movement called, the Fergesian Shift (Subqintusa Fergasa), developing its own linguistic traits and vocabulary to separate derived from Spanish. While phenomena and awe-inspiring, the Fergesian Shift had an ulterior motive, specifically assimilating outsiders (either by force or peacefully) to speak and act Fergesian, and eradicating any trace of Mexican/Puristaz culture in their sights.

As of now, Fergesia continues to clash with the bandit clans from Kern county. At the same time, the newfound power in cultural identity and militarism makes the Fergesians a force to be reckoned by its neighbors, emerging in the east-central region of California as a legitimized government. So far in the year 2223, Fergesia has much to prove itself as a culturally homogeneous and peaceful civilization...

Culture:
  • Fergesian ("Fergesa", or in full, Lingua Fergesa) is an American-Romance language originating in southeast California. It is the sole official language of Fergesia, evolving from the Mexican dialect of the Spanish language. Fergesia is known for its very unusual linguistic traits, such as, two genders (masculine and feminine), all nouns being capitalized (i.e. "Dora" means "A House/Home", while "dora" means "To house"), lack of articles (no 'The', 'A' or 'An', and 'Is/Was'), VOS and SOV word orders (VOS is used for specifying the present, while SOV is used for specifying the past), extremely rigid yet consistent phonology (i.e. "S" is pronounced like "Sh"), and most importantly, auxiliary verbs and particles (used to distinguish aspect and mood).

    Origanda en Qalavia sudesta Lingua americana-romanca Fergesa (Fergezian, o en qhompleta, Lingua fergesa). Sta Lingua official uniqa da Fergesa, evolucionando de Dialeto mehiqano Lingua ezpana. Qualitaz Linguaz inusual sabodo da Fergesa, qomo, duaz Generoz, todoz Nomenoz qhapitalizado, no Artiquloz, VOS y SOV Palabaz, Fonologio rigido y conveniente maqzime, y muy importamente, Verbaz auqziliaraz y Partiqulaz.

    Fergesian ("Fergesa", or in full, Lingua Fergesa) is an American-Romance language originating in southeast California. It is the sole official language of Fergesia, evolving from the Mexican dialect of the Spanish language. Fergesia is known for its very unusual linguistic traits, such as, two genders, all nouns being capitalized, lack of articles, VOS and SOV word orders, extremely rigid yet consistent phonology, and most importantly, auxiliary verbs and particles.
  • (WIP)
  • (WIP)
  • (WIP)
  • (WIP)
Theme: Once upon a time in the Blossoming Mountain

ID TAG 1997 (DO NOT REMOVE)

I'll step in now to clarify that Legitimized Gov'ts are restricted mostly to post collapse technology. The minority of which can be prior collapse, which are dated designs, but still a step above post-collapse tech. Not everyone in your nation is going to have a pacemaker or M14 rifle.

Acceptance of this app is basicaly waiting for it's completion so long as you're aware of the tech constraints.

Beutarch wrote:
Nationstates Name: Beutarch

Faction Name: The Federal District of Annapolis
Faction Type: Legitimized Government
Flag (Optional): US Navy Jack
Governing Ideology: Authoritarian Democracy
Leader(s): President Wallace A. Westbrook, Fleet Admiral John J. Milford
Territorial Claims: Here.
Population: 10,019
Armed Population: 3,000
Technology Level: Mixed, largely pre-collapse supplemented with prior-collapse
History: The District's history is long, stretching back to the years surrounding America's descent into anarchy and subsequent collapse. Most old timers, however, agree that the notion of the "District" came about shortly after the Atlantic Fleet's naval base in Norfolk fell to the disease. The site of makeshift hospitals and the anchorage of several hospital ships, the disease quickly ravaged the installation. Under presidential orders, Norfolk was to be one of the first targets of the atomic bombings that would engulf much of the continental US. The station's then commandant, given advance warning of the bombardment and ordered to evacuate as many able bodied men as he could, refused to believe that his government would perform such an atrocity to American citizens. Days prior to the bombardment, his flagship fired warning shots toward the naval base and its surrounding tent city, causing many to flee inland, avoiding the tactical nuclear device that would be dropped soon after.

During the exodus, many ships were left behind, as there were simply not enough healthy sailors to adequately crew them. Those that did successfully make it out of the anchorage were ordered to sail regroup with a Canadian task force in Nova Scotia, though the purpose of this order was unclear, as communication with the US's regional command structure fell apart soon after it was issued. The fleet's commanding officer, one Commander Marcus Wilson, determined that the best course of action would be to make contact with the military forces in Washington, ostensibly to assist with the ongoing evacuation and consolidation of the government in the district. Later commenters add that it is likely Wilson intended to confront those that had carried out the nuclear holocaust against America's own citizens, but such an operation would be highly impractical. Though the locations of the officials who approved the attacks remain unknown, it is almost certain they were not in Washington at that point in the crisis. Nonetheless, fueled by emotion and with no other goal, the fleet set out toward the capitol. A detachment of the fleet, however, was ordered to approach the United State Naval Academy in Annapolis, taking up the midshipmen to supplement the disease-ravaged crews of the ships of the main group.

This detachment would never be able to link back up with the main task force, as the largest nuclear bombardment yet seen would soon be loosed on the nation's former capitol. It remains unclear what happened to those in the fleet, but it is assumed that they were disabled in the blast, or fled elsewhere in the immediate aftermath. The detachment, upon learning of the fate of the fleet, would return to Annapolis permanently.

In Annapolis, the civilian government soon became one and the same with the admiralty, as the military force provided by both the men of the academy and the firepower of the Navy's ships proved vital in the city's early years of effective independence, a bastion of humanity against the waves of mutants that spilled out of the rubble of Washington. After securing a defensible border against the mutant threat, the city's leaders asserted that a proper government needed to be established and the admiralty, clinging to their last formal orders, realized that they would never be able to reach the District of Columbia. In a compromise of both memories and aspirations, the Federal District of Annapolis was founded.

Though initially the District's borders extended only slightly outward from Annapolis itself, as the threat of the neighboring mutants mounted, the District annexed several counties across the Chesapeake. By virtue of the District's already large naval presence, the new acquisitions were utilized to great effect, providing the food and material required to hold on to Maryland. A bureaucracy grew to manage the logistical concerns, cementing the District as a legitimized government in the wastes of New England.

Culture: The people District are steeped in American history, treasuring artifacts recovered from incursions into the Corrupted Holds of D.C. and modelling the government of Annapolis along the guidelines laid down by the Constitution, hundreds of years prior. This fascination and desire to return to American glory is largely seen through the lens of military and especially sea power, as both the Navy and the Academy serve as symbols and key aspects of the community. Under these two institutions and in the context of the survival-of-the-fittest environment of the Post-Collapse US, issues such as sexism and racism have largely been forgotten, the Fleet will tolerate any midshipman so long as they are able to kill a sufficient number of mutants. On the other hand, hazing rituals within the Academy have become endemic and inter-service rivalry, between the Fleet and the growing Marine Corps, shows itself in physical altercations.

The two major political factions within the District both agree that the District is the only legitimate successor state to the United State of America, but feud over how best to proceed, given their current situation. Those who identify as "Columbians," believe that, for both the survival of the District and the morale victory that would be recapturing the capitol, the District must partake in a vast military build up, soon using those forces to lead a crusade against the mutants who inhabit Washington. A member of this faction would claim that it is only a matter of time before the mutants overwhelm the border, and that the District must strike while it is strong. The opposition to this faction, the "Easterners," believe that it is in the District's best interest to utilize its resources to continue settling in Delaware and other non-infested areas, and that an attack on D.C. would be suicidal.

The Columbian faction is largely made of the government's stratocrats and, increasingly, the Marines, who assert that the only way an invasion of D.C. is to take place is with an increase of the District's land forces. The Columbians also believe that moving toward D.C. would also fulfill the Fleet's final orders, those being to regroup and approach the capitol. The Easterns, consisting of the civilian members and commercial interests within the government, along with members of the Admiralty unwilling with give the Marines what they want, would claim that those orders were delivered by a mentally unsound officer and thus void, or are so impractical within a historical context that they were simply imagined by the Columbians as a political device, and never existed in reality.
Theme: will add later
ID TAG 1997 (DO NOT REMOVE)

As stated above, there are tech constraints on certain governments. After 200 years, parts break down, knowledge is lost, at this point in time, it's highly likely that the fleet that once existed has had to be cannibalized down to a half a dozen ships, if not less. Same goes for weaponry, while a lot more easy to maintain over long term use, they too will eventually break down. M16s in use with the US military in Vietnam have been recycled or refitted in the 90s, and almost none are in use today, and that was only 50 or so years. A large amount of your tech is gonna be post collapse, supplemented by small amounts of pre-collapse.

I will say I am glad that you have a valid, believable reason to have said technology class however. As it stands, this app can be accepted when the issue of tech class is addressed.

Piscina wrote:
In that case, I’d like to reserve a Legitimate Government role.

Unfortunately, with the reservations of Nouveau Quebecois, Pyrghium, and Beutrarch, and the all but completed application by Ancosma, Legitimized Governments have no more open slots.

Pyrghium wrote:Very well, then. Perhaps then most of the Québécois flee south into upstate NY and build an Empire there? Could I be a Legitimized Government and add the counties of Rensselaer and Columbia to my claim?

Sure.

Ralnis wrote:Can I reserve a bandit clan that lives on an airship or an actual ship?

Airship, yes. Actual ship, it depends on the reasoning behind it.

Greater Socialist Albania wrote:Reserve Clark county, Nevada please.

I'm sorry, but Clark County has already been taken. I just forgot to update the map last night.

The World Capitalist Confederation wrote:Reserve Tribal Confederacy. I should've reserved a Legitimized Government while I had the chance, but oh well...

Acknowledged.


No problem, can i still reserve a tribal confederacy ?

PostPosted: Mon Mar 30, 2020 2:19 pm
by Anowa
Greater Socialist Albania wrote:
No problem, can i still reserve a tribal confederacy ?

Of course.

PostPosted: Mon Mar 30, 2020 2:20 pm
by Piscina
Nationstates Name: Piscina

Faction Name: North Californian Republic
Faction Type: Legitimised Government
Flag (Optional): https://www.netclipart.com/pp/m/11-1142 ... e-flag.png
Governing Ideology: Democratic Technocracy. Government officials are elected, but candidates must have a significant level of general scientific knowledge, and must prove to a neutral board that they possess the intelligence and expertise to take that position.
Leader(s): John Appleby is the current Chancellor.
Territorial Claims:
Mendocino (capital)
Sondma
Humbolot
Laka
Del Morte
Population: 10,000
Armed Population: 1,800
Technology Level: Post Collapse, some Prior Collapse. The Advancement League preserves any knowledge it can find, and is constantly attempting to build on it.

History: Shortly after the Collapse, there were many people in California who were suddenly without the support a technological society provided. For the first few decades, there was anarchy and general confusion. The region was dominated by small survivor bands, as the general technology and organisation did not exist to allow groups larger than that to communicate and stay organised.

Eventually, this changed. The Mendocino Advancement League, a relatively peaceful organisation somewhat larger than normal for the region that was dedicated to rediscovering the technologies of the past and attempting to replicate them, managed to attain the equipment and expertise needed to pseudo-mass-produce steam engines, simple bolt action rifles, and wooden ship hulls. These technologies allowed them to gain a major advantage over the scattered survivor groups in the region. Realising that the opportunity to finally begin rebuilding civilisation was within their grasp, they formed a pact with many of the nearby survivors to form the North Californian Republic, which was dedicated to providing protection and a good quality of life for all of its citizens.

The Advancement League remained the de facto leader of the Republic, and over the next century the Republic gained territory, spreading far along the coastline due to their high quality shipbuilding and abundance of charcoal for their boilers. Their progress inland was much less fast, as despite the oil producing history of the area and the best efforts of the Advancement League, the Republic was unable to obtain any method of producing petrol, which limited their land transport capabilities to animal-pulled wagons and primitive railways.

Through all of this time, the Republic never had to fight significantly to expand, as the promise of a safe and relatively comfortable life made many groups more than willing to join them peacefully. In fact, the Republic often had to check its rate of expansion to ensure that it could keep its promises to develop the annexed territories. The Republic did not expand nearly as far south though, due to the dead and infected zones that nearly split California apart.

Culture: The Advancement League attempts to educate all of the Republic’s citizens to at least a basic level, and their insistence on extending this effort to all of the territories the Republic expands into contributes in large part to their slow rate of expansion. One effect of this is that knowledge, especially of the pre-collapse world, carries a lot of prestige in the Republic. The closest there is to a ruling class are the members of the Advancement League, who tend to control the infrastructure and reserves of knowledge in the Republic, partially because they are the people who are best at using and maintaining them. However, there isn’t a huge amount of class tension, as anyone who possesses sufficient intelligence may join the League regardless of gender, skin colour, sexuality, or geographical area. The Group is also usually rather open about what they’re doing, which helps.
Theme: The Republic makes heavy use of wood, as lumberjacks and carpenters are common due to the abundance of trees and need for shipbuilding and charcoal.

ID TAG 1997 (DO NOT REMOVE)

PostPosted: Mon Mar 30, 2020 2:21 pm
by Anowa
The Frozen Forest wrote:
Anowa wrote:And here I am, waiting for a padded level of people before deciding on where to put my religious nuts.

How nutty are these religious nuts?

Depends on the perspective.
They call themselves the Children of The Patriarchs. So that should give a bit of an indication as to how zealous/nice/heretical they are.

PostPosted: Mon Mar 30, 2020 2:22 pm
by Anowa
Piscina wrote:
Nationstates Name: Piscina

Faction Name: North Californian Republic
Faction Type: Legitimised Government
Flag (Optional): https://www.netclipart.com/pp/m/11-1142 ... e-flag.png
Governing Ideology: Democratic Technocracy. Government officials are elected, but candidates must have a significant level of general scientific knowledge, and must prove to a neutral board that they possess the intelligence and expertise to take that position.
Leader(s): John Appleby is the current Chancellor.
Territorial Claims:
Mendocino (capital)
Sondma
Humbolot
Laka
Del Morte
Population: 10,000
Armed Population: 1,800
Technology Level: Post Collapse, some Prior Collapse. The Advancement League preserves any knowledge it can find, and is constantly attempting to build on it.

History: Shortly after the Collapse, there were many people in California who were suddenly without the support a technological society provided. For the first few decades, there was anarchy and general confusion. The region was dominated by small survivor bands, as the general technology and organisation did not exist to allow groups larger than that to communicate and stay organised.

Eventually, this changed. The Mendocino Advancement League, a relatively peaceful organisation somewhat larger than normal for the region that was dedicated to rediscovering the technologies of the past and attempting to replicate them, managed to attain the equipment and expertise needed to pseudo-mass-produce steam engines, simple bolt action rifles, and wooden ship hulls. These technologies allowed them to gain a major advantage over the scattered survivor groups in the region. Realising that the opportunity to finally begin rebuilding civilisation was within their grasp, they formed a pact with many of the nearby survivors to form the North Californian Republic, which was dedicated to providing protection and a good quality of life for all of its citizens.

The Advancement League remained the de facto leader of the Republic, and over the next century the Republic gained territory, spreading far along the coastline due to their high quality shipbuilding and abundance of charcoal for their boilers. Their progress inland was much less fast, as despite the oil producing history of the area and the best efforts of the Advancement League, the Republic was unable to obtain any method of producing petrol, which limited their land transport capabilities to animal-pulled wagons and primitive railways.

Through all of this time, the Republic never had to fight significantly to expand, as the promise of a safe and relatively comfortable life made many groups more than willing to join them peacefully. In fact, the Republic often had to check its rate of expansion to ensure that it could keep its promises to develop the annexed territories. The Republic did not expand nearly as far south though, due to the dead and infected zones that nearly split California apart.

Culture: The Advancement League attempts to educate all of the Republic’s citizens to at least a basic level, and their insistence on extending this effort to all of the territories the Republic expands into contributes in large part to their slow rate of expansion. One effect of this is that knowledge, especially of the pre-collapse world, carries a lot of prestige in the Republic. The closest there is to a ruling class are the members of the Advancement League, who tend to control the infrastructure and reserves of knowledge in the Republic, partially because they are the people who are best at using and maintaining them. However, there isn’t a huge amount of class tension, as anyone who possesses sufficient intelligence may join the League regardless of gender, skin colour, sexuality, or geographical area. The Group is also usually rather open about what they’re doing, which helps.
Theme: The Republic makes heavy use of wood, as lumberjacks and carpenters are common due to the abundance of trees and need for shipbuilding and charcoal.

ID TAG 1997 (DO NOT REMOVE)

As stated prior, Legitimized Government slots are filled. Denied.

PostPosted: Mon Mar 30, 2020 2:26 pm
by Piscina
Anowa wrote:
Piscina wrote:
Nationstates Name: Piscina

Faction Name: North Californian Republic
Faction Type: Legitimised Government
Flag (Optional): https://www.netclipart.com/pp/m/11-1142 ... e-flag.png
Governing Ideology: Democratic Technocracy. Government officials are elected, but candidates must have a significant level of general scientific knowledge, and must prove to a neutral board that they possess the intelligence and expertise to take that position.
Leader(s): John Appleby is the current Chancellor.
Territorial Claims:
Mendocino (capital)
Sondma
Humbolot
Laka
Del Morte
Population: 10,000
Armed Population: 1,800
Technology Level: Post Collapse, some Prior Collapse. The Advancement League preserves any knowledge it can find, and is constantly attempting to build on it.

History: Shortly after the Collapse, there were many people in California who were suddenly without the support a technological society provided. For the first few decades, there was anarchy and general confusion. The region was dominated by small survivor bands, as the general technology and organisation did not exist to allow groups larger than that to communicate and stay organised.

Eventually, this changed. The Mendocino Advancement League, a relatively peaceful organisation somewhat larger than normal for the region that was dedicated to rediscovering the technologies of the past and attempting to replicate them, managed to attain the equipment and expertise needed to pseudo-mass-produce steam engines, simple bolt action rifles, and wooden ship hulls. These technologies allowed them to gain a major advantage over the scattered survivor groups in the region. Realising that the opportunity to finally begin rebuilding civilisation was within their grasp, they formed a pact with many of the nearby survivors to form the North Californian Republic, which was dedicated to providing protection and a good quality of life for all of its citizens.

The Advancement League remained the de facto leader of the Republic, and over the next century the Republic gained territory, spreading far along the coastline due to their high quality shipbuilding and abundance of charcoal for their boilers. Their progress inland was much less fast, as despite the oil producing history of the area and the best efforts of the Advancement League, the Republic was unable to obtain any method of producing petrol, which limited their land transport capabilities to animal-pulled wagons and primitive railways.

Through all of this time, the Republic never had to fight significantly to expand, as the promise of a safe and relatively comfortable life made many groups more than willing to join them peacefully. In fact, the Republic often had to check its rate of expansion to ensure that it could keep its promises to develop the annexed territories. The Republic did not expand nearly as far south though, due to the dead and infected zones that nearly split California apart.

Culture: The Advancement League attempts to educate all of the Republic’s citizens to at least a basic level, and their insistence on extending this effort to all of the territories the Republic expands into contributes in large part to their slow rate of expansion. One effect of this is that knowledge, especially of the pre-collapse world, carries a lot of prestige in the Republic. The closest there is to a ruling class are the members of the Advancement League, who tend to control the infrastructure and reserves of knowledge in the Republic, partially because they are the people who are best at using and maintaining them. However, there isn’t a huge amount of class tension, as anyone who possesses sufficient intelligence may join the League regardless of gender, skin colour, sexuality, or geographical area. The Group is also usually rather open about what they’re doing, which helps.
Theme: The Republic makes heavy use of wood, as lumberjacks and carpenters are common due to the abundance of trees and need for shipbuilding and charcoal.

ID TAG 1997 (DO NOT REMOVE)

As stated prior, Legitimized Government slots are filled. Denied.


Oh well, bye then I guess.

PostPosted: Mon Mar 30, 2020 2:35 pm
by Vacif
Well things here are filling out quite nicely.

The Republic of Fergesia just gave me a heart attack because I thought his green was the same green as the corrupted zones. Nice work on the app dude, you even broke down the linguistics of the language!

At the mention of corrupted zones, Beutarch, your utter mad lad. I wouldn't want to be anywhere near those corrupted zones and here you are waging total war against 'em.

You guys make your own currencies yet or are y'all still relying on barter?

PostPosted: Mon Mar 30, 2020 2:38 pm
by The World Capitalist Confederation
Question: Will (I suppose as part of metal age or prior-collapse technology, depending on age) early artillery such as field cannons and other pre-WWI artillery be allowed? If not, I'm just imagining people using fighting using AK-47s for small arms and then trebuchets for siege. Which is weird, but also weirdly funny.

PostPosted: Mon Mar 30, 2020 2:39 pm
by Greater Socialist Albania
Please reserve for a tribal Confederacy: Washington county Utah, Lincoln county Nevada, Mojave county Arizona.

PostPosted: Mon Mar 30, 2020 2:43 pm
by Anowa
The World Capitalist Confederation wrote:Question: Will (I suppose as part of metal age or prior-collapse technology, depending on age) early artillery such as field cannons and other pre-WWI artillery be allowed? If not, I'm just imagining people using fighting using AK-47s for small arms and then trebuchets for siege. Which is weird, but also weirdly funny.

Metal age would be literal cannons.
Artillery and Field Guns would be split between pre and prior tech. Due to the manufacturing constraints. Such as the barrels needing to withstand high pressures, smokeless powders, explosive filled shells, things like that.

PostPosted: Mon Mar 30, 2020 2:43 pm
by Anowa
Greater Socialist Albania wrote:Please reserve for a tribal Confederacy: Washington county Utah, Lincoln county Nevada, Mojave county Arizona.

Acknowledged.

PostPosted: Mon Mar 30, 2020 2:50 pm
by The World Capitalist Confederation
Anowa wrote:
The World Capitalist Confederation wrote:Question: Will (I suppose as part of metal age or prior-collapse technology, depending on age) early artillery such as field cannons and other pre-WWI artillery be allowed? If not, I'm just imagining people using fighting using AK-47s for small arms and then trebuchets for siege. Which is weird, but also weirdly funny.

Metal age would be literal cannons.
Artillery and Field Guns would be split between pre and prior tech. Due to the manufacturing constraints. Such as the barrels needing to withstand high pressures, smokeless powders, explosive filled shells, things like that.

Are pre-WWI prototype tanks prior- or pre? I just think it'd be cool and tactically interesting if we had primitive tanks, or at the very least armoured cars, because horses are mostly on the West Coast.

PostPosted: Mon Mar 30, 2020 2:51 pm
by Beutarch
Vacif wrote:Well things here are filling out quite nicely.

The Republic of Fergesia just gave me a heart attack because I thought his green was the same green as the corrupted zones. Nice work on the app dude, you even broke down the linguistics of the language!

At the mention of corrupted zones, Beutarch, your utter mad lad. I wouldn't want to be anywhere near those corrupted zones and here you are waging total war against 'em.

You guys make your own currencies yet or are y'all still relying on barter?

DOWN WITH THE MUTANTS!
UP WITH THE STARS!

But on a more serious note, I think my faction would be using its own currency, given that it's a legit government. Backed by a gold standard of USB sticks or pacemakers or something.
On the other hand, we're gonna need a trading company on the East coast, unless you plan on flying some airships out.

PostPosted: Mon Mar 30, 2020 2:55 pm
by Anowa
The World Capitalist Confederation wrote:
Anowa wrote:Metal age would be literal cannons.
Artillery and Field Guns would be split between pre and prior tech. Due to the manufacturing constraints. Such as the barrels needing to withstand high pressures, smokeless powders, explosive filled shells, things like that.

Are pre-WWI prototype tanks prior- or pre? I just think it'd be cool and tactically interesting if we had primitive tanks, or at the very least armoured cars, because horses are mostly on the West Coast.

Pre-Collapse.
Again, not so much due to it's advancement, but rather due to the manufacturing constraints. Gasoline/Diesel/Kerosene, as well as a functioning engine that doesn't break every half a mile.

PostPosted: Mon Mar 30, 2020 2:57 pm
by The World Capitalist Confederation
Anowa wrote:
The World Capitalist Confederation wrote:Are pre-WWI prototype tanks prior- or pre? I just think it'd be cool and tactically interesting if we had primitive tanks, or at the very least armoured cars, because horses are mostly on the West Coast.

Pre-Collapse.
Again, not so much due to it's advancement, but rather due to the manufacturing constraints. Gasoline/Diesel/Kerosene, as well as a functioning engine that doesn't break every half a mile.

Alright. Gotchu. Better start grabbing horses then.

PostPosted: Mon Mar 30, 2020 3:43 pm
by The Frozen Forest
I updated and lengthened the Culture section of my app, and added a second Theme. Is that alright Anowa? Link so you can review.

PostPosted: Mon Mar 30, 2020 4:12 pm
by Ralnis
Allow me to reserve a bandit clan in an airship in southern California. Going to make people fear the skies until the airship crashes.