UniversalCommons wrote:Endem wrote:
I believe you have misunderstood much of the society my Author created, first of all, Czart don't just torture lot's of people ( yet ) for criminals we have a very early form of trials ( like, the chief of the village being the judge ) we only torture people who we believe have valuable information and who will not give it up willingly, second the society isn't secretetive, we are actually very welcoming of merchants ( after all that's our only source of iron ) it's just works on a "we give you this you give us this, no questions asked no questions given" ( however, yes, you would not be given any knowledge ) and lastly, Vistulan Confederation ( again, it's not a League ) didn't move in to Gdansk, Gdansk was the originating city of the Confederation
Part of this would be the idea of torture for any reason would be pretty terrifying. The merchants would come up and see the early forms of trials and maybe hear someone get tortured and it would terrify them. The outward openness would be great. But, there are still masked men who we don't understand. It would be very easy in this situation to not understand what was happening. One of our primary trade goods is knowledge. Not trading knowledge to a scholar would be considered secretive. Also no questions asked to a scholarly society would also be challenging. Lets say we offered you to teach some farming methods for example, you would say no. Also, lets say we offered to trade you knowledge of parchment for something you knew. You would say no? One of the advantages of trading in knowledge is that it is cumulative.
It might take a few trips before the wariness stops. We after all try to keep a low profile and can be quite paranoid. Some of the posts with the Imperium demonstrate this.
Isn't this what you described what we call "culture shock"? As to trading with knowledge, well, no we wouldn't do that, at least not on a large scale, the only exception would be trustworthy allies, I mean, I would be wary about giving someone an advantage that can be a potential enemy ( also, I'll be sending a merchant [ well, by merchant I mean a couple of them and goods to trade ] your way