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Utceforp
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Posts: 10311
Founded: Apr 10, 2012
Left-Leaning College State

Postby Utceforp » Mon Nov 11, 2019 9:36 am

Kodoonr wrote:Are there any other backgrounds?

Cause I have a character idea, but none of the backgrounds fit properly(mainly the starting ships)

My character idea was a member of a nomadic tribe(kind of like Gypsies, Amish, etc).

I imagine it would depend on what kind of nomads they are, and how they make their livelihood. If the nomads are itinerant merchants, they'd probably be a trader, if they're more like stereotypical steppe nomad raiders but with a spaceship instead of a horse, they'd probably be a criminal or mercenary, if the nomads are especially insular and unique in their beliefs, they'd probably be a cultist, etc.

On a related note, I was thinking of something similar - a member of an alien race that once controlled a large empire and had a rival with the early Empire of Great Nova, but were eventually defeated by humanity in a series of bloody wars, who proceeded to sterilize every world inhabited by the race, creating a diaspora of survivors who adopted a spaceborne lifestyle to survive.
Last edited by Utceforp on Mon Nov 11, 2019 9:43 am, edited 1 time in total.
Signatures are so 2014.

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Kodoonr
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Posts: 10
Founded: Nov 04, 2019
Ex-Nation

Postby Kodoonr » Mon Nov 11, 2019 10:03 am

Utceforp wrote:
Kodoonr wrote:Are there any other backgrounds?

Cause I have a character idea, but none of the backgrounds fit properly(mainly the starting ships)

My character idea was a member of a nomadic tribe(kind of like Gypsies, Amish, etc).

I imagine it would depend on what kind of nomads they are, and how they make their livelihood. If the nomads are itinerant merchants, they'd probably be a trader, if they're more like stereotypical steppe nomad raiders but with a spaceship instead of a horse, they'd probably be a criminal or mercenary, if the nomads are especially insular and unique in their beliefs, they'd probably be a cultist, etc.

On a related note, I was thinking of something similar - a member of an alien race that once controlled a large empire and had a rival with the early Empire of Great Nova, but were eventually defeated by humanity in a series of bloody wars, who proceeded to sterilize every world inhabited by the race, creating a diaspora of survivors who adopted a spaceborne lifestyle to survive.

Thanks.

I didn't want to pick Criminal because the starting ship is too small for my tribal idea, and Merchant had too little Brawn for how I pictured my character.

I guess I'll pick Cultist because.

1. The Old Sloop has the largest crew capacity of the starting ships.
2. The stats work the best.
3. It fits with my tribal concept(I had the idea of a group of humans/other race, who splinter due to heretical beliefs and culture, and morphed into a new people.

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Kodoonr
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Ex-Nation

Postby Kodoonr » Mon Nov 11, 2019 11:09 am

Name:Gurku Töodö
Gender:Male.
Species:Ürtük
Background:Cultist
Bio:Gurku has lived a tough life. Growing up on a cramped, tight-knit clanship, he grew up amongst his large extended family, who migrated across the harsh Outer Rim. The life of him and his fellows was full of hardship, struggle, experience, and hard work.

Gurku's great strength, stamina, and charisma over many years have greatly served his clan, and his fellow Ürtüks, and for his fortitude and steadfastness against the people that may threaten his fellows, and the sins that may ruin them.

For his virtues and his achievements, he became Chief of the Rotõr Clan. But great threats and things are on the horizon for not just the Rotõr, but all Ürtüks.
Equipment: (See background)
Crew:25 fellow Ürtük clansmen and women.
Ship:The Old Sloop.
Stat Rankings:Brawn:10 Brain:10 Heart:35 Guile:20
Traits:None.
Other: The Ürtük people are a nomadic splinter group of humans, whose culture, faith, history and resultant anatomy and physiology have resulted in them becoming a separate, exotic subspecies.

Under the leadership of the Prophet Tüktürta(shortened to Tük), his followers, brutally persecuted by angered elites, and rallied commoners alike, they adopted a frugal, nomadic life amongst the stars, which reinforced their already extreme beliefs.

These incredibly tight-knit clans and tribes scattered across space, and were pushed towards the Outer Rim, where their fleets have waxed and waned, their populations grown and shrunk, drawn and scattered, and their culture has morphed and changed. But their immense fortitude and unbreakable faith and spirit have seen them through the toughest of times.

Ürtüks are shorter, stouter, and hardier than normal humans by way of their hard lives and strength-based culture, as well as inhabiting a variety of harsh planets and environments. Ürtüks however do vary much due to their wide diaspora.

PS: Can I have a bigger starting crew?

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Zjaum
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Postby Zjaum » Mon Nov 11, 2019 11:49 am

All right, and I have modified T'kra to become a Criminal! As such, all the classes are now filled!

I understand that there's no limit to class membership, but, with three Explorers outside my own, I felt the market was getting a little crowded. I modified my application to fit the OP's clarifications, and I hope that my new application is acceptable. I will develop homegrown lore features hopefully soon.

https://forum.nationstates.net/viewtopic.php?p=36422427#p36422427
Last edited by Zjaum on Mon Nov 11, 2019 12:01 pm, edited 1 time in total.
I use my NationStates stats, because a population of billions/trillions and an economy of hundreds of trillions is totally viable, trust me.
But seriously, aside from the population and GDP, just assume that my NS stats are roughly accurate.

Support: Paleo-imperialism, conservatism, libertarianism, Christianity.
Against: Stupid people, resistance to industrial progress, alt-right, any form of government at or beyond socialism.

I hail from The League of Conservative Nations. Hearts unthawed, hearts unshaken!

Takaka Tar' Turayi,
The stars will be ours someday.

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The Empire of Tau
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Inoffensive Centrist Democracy

Postby The Empire of Tau » Mon Nov 11, 2019 1:16 pm

Any ETA on the IC?

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Dentali
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Left-Leaning College State

Postby Dentali » Mon Nov 11, 2019 1:20 pm

Can i what is essentially a jedi? A psionic with a laser sword?
| LAND OF THE FREE ||AMERICAN||POLITICAL|| RP || IS || UP! | - JOIN NOW!

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Ralnis
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Postby Ralnis » Mon Nov 11, 2019 1:22 pm

The Empire of Tau wrote:
Ralnis wrote:So what will this trading intel?

Given that we both have good-light-fast ships, we would be likely trading low-volume high-value goods. I can't do bulk trading due to my limited cargo-space. I buy whatever is cheap on the market then we'll go a place where it is in decent demand, likely someplace that has pirates, as conflict creates hard-times, and hard-times create good profit from desperate people.

Seems fun, getting to fight pirates and other conflicts, hell maybe go into the many warzones and tell some lore of the Duckies and their Eternal War on the Blessed Empire.

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Elerian
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Postby Elerian » Mon Nov 11, 2019 1:24 pm

Dentali wrote:Can i what is essentially a jedi? A psionic with a laser sword?


There isn't anything about melee weapons in the OP, but I'm sure you could get Hungary to add something like that.

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The National Dominion of Hungary
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Postby The National Dominion of Hungary » Mon Nov 11, 2019 1:33 pm

Ormata wrote:
CHARACTER APPLICATION
Name: Me'lek Tsualn
Gender: Female
Age: 29
Species: Emyaar
Background: Explorer
Appearance:
    Standing at 6’2”, Tsualn is a usual example of an Emyaar who grew on one of the border worlds. Slender though not a stick, she still has some measure of muscles from her days at work. Having less severe ears than most, her brown hair is kept in a ponytail or bun, the points sticking out. She prefers to wear simple navy blue jumpsuits, same as her crew, mostly due to the fact that it was cheaper to buy them in bulk and simply wear a pair. A pair of boots are worn in the same manner. What is a small cry different than her crew, however, is a manually sewn-on band of deep crimson on her collar. She rarely is seen without her pistol, something that might make a few more on edge.
Biography:
    Born on the border world of Keelima within the Yaaric Union, Tsualn’s early life was not one of spectacular success. Keelim on the whole was considered a failure under most of the Union and as such her people could do little more than be failures as a result. Tsualn was born into one of those lower castes within the Union and, like some few others in that same position, desperately wanted to rise up from that station. She worked hard at the docks, establishing a minor reputation, before making the attempts to get offworld. After all, staying on the planet would make for an unfortunate death sentence and she didn’t like her odds, especially with the lack of support from the rest of the Union and from Tienne Corp specifically. Marketing herself as a deckhand, one of those unfortunates who would have the joys of suiting up and maneuvering cargo in zero-g environments, Tsualn would be offered a job aboard the Clarke, a light freighter. What wasn’t known at that time was that the Clarke did not operate in an entirely legal fashion.

    Their first job would be the illegal salvaging of several space stations that had gone dark through one means or another. Some were placed poorly in pirate-frequented areas, personnel moved out in response to the constant attacks, while others had pirate activity build up around them. Others experienced freak storm activity that prevented the usual traffic and shipments. In general, they were in rather dangerous spots. Tsualn would live through these, however, on the basis that the Clarke was never actually attacked by pirates, aliens, or any other random object that might pose an issue. The ship was successful in most things it attempted and though she was a newer member of the crew, the lady was paid pretty well for the work she did on their behalf. Sites were perpetually littered with debris, support structures were never stable enough for use, and often gas clouds prevented normal sensor operation; still, she was able to bring the cargo aboard. It was normally illicit goods that didn’t bode well for any law enforcement, but they got out and dropped it off with rarely a hitch.

    They were contracted directly however by a group of pirates on Port Dusk for salvaging a special sort of place. They were to salvage the Spire Conflict, a battle which had taken place centuries prior between Imperial forces, and to salvage a specific ship. The Cortex had been the namesake of her class, the pride of her fleet right up until a mine put a hole right through the engineering section, flooded the ship with radiation, and killed nearly everyone aboard. It was a luck shot by far, though for obvious reasons luck wasn’t on the Cortez at that precise moment. They were to make the ship operational again through any means necessary. Needless to say, Clarke’s captain wasn’t eager to start the salvaging and headache repairs but the pirates offered exceptionally good money to put the ship back into service with them and there was no telling what could happen if they told the pirates no. Word was they’d offered the same fee to another ship that had refused and, as a result, that vessel’s next outing had five separate pirate attacks. They didn’t make it through, though not for lack of trying. It was do or die and the Clarke didn’t like dying.

    Making their way through the Spire field, littered with ship remains, unstable fields, and undetonated mines, they came across the Cortez herself. The ship looked like shit and turned out was pretty shit, the damage from years before being not inconsequential as was expected by the captain. They continued to try to repair the heavy cruiser over the course of two months, constantly having the Clarke reposition in order to avoid the slowly shifting field around them. One day, however, as Tsualn and several others were aboard the Cortez their home ship experienced a significant emotional event as a mine entered their starboard engine nacelle. The resulting explosion killed most of the crew aboard the Clarke including her captain and most of the relative-titled upper command staff. The mine had great timing, though, because the day before they’d gotten some measure of power working aboard their prize. As such, everyone did not die a horrible, excruciating death. It would be another week before the Cortez was capable of propulsion, however, and the remaining crew decided on a vote to determine who would be captain for the suicidal exit out of the Spire fields. Tsualn was chosen by virtue that everyone was dead certain she wouldn’t backstab them and by the fact that she had practically no ambitions as far as they were aware. The journey was suicidal anyways, so most figured it wouldn’t matter.

    The exit out of the field would indeed by suicidal as halfway through the careful maneuvers those same pirates who had hired them returned in several vessels. They demanded that the Cortez be handed over and that they would let the remaining salvagers be on their way; on asked if they would get a ride back to Port Dusk, there was no reply. It was pretty obvious that everyone expected to be double crossed at this point, that the pirates thought they were going to lose their ship and the salvagers thought they were going to be spaced because it’d save the pirates a lot of money. And so, Tsualn opened fire and caused the simultaneous detonation of around six mines, two reactor cores, and one unstable jump drive. The fireworks show breached everyone’s hulls, killing or disabling the pirate ships, and made the Cortex vent out three decks. Finishing the pirates off through heavy fire, the heavy cruiser limped away from that rather expansive hole that had been left.

    Since that point, the Cortex has operated as one of the most heavy haulers, taking on jobs into the expanse regions that few other ships could handle. Her heavy armor and shielding allows the ship to shrug off what others might consider nearly mortal blows and the still-limited firepower has kept the heavy cruiser off most radars. Crew has mainly been accumulated through various organizations, Tsualn offering up a place for debtors to try to pay off what they owe to the more unsavory individuals on the rim. More recently, however, her captain has developed a keen interest in taking the ship out into the great unknown, to find something of her own in just a little way, and has pre-positioned the Cortez at Sathas.
Equipment: 100 Credits/Senemarys C32/Space Suit/Light Armor
Crew: 80
Ship: Cortez
    Cortez-Class Heavy Cruiser
    Stats:
      Complete
      Cargo space: 1000 units
      Weapons: 1 Spinal Heavy Mass Accelerator - 6 Homing Missile Launchers - 12 Turreted Light Mass Accelerators - 30 Turreted Point Defense Guns
      Utilities: Med-Bay - Deployable Rover - Shuttle Bay - Deployable Tether-Suit
      Utility Slots Available: 4
      Crew Capacity: 1000

      Current
      Cargo space: 150 units
      Weapons: 1 Spinal Heavy Mass Accelerator - 0 Homing Missile Launchers - 0 Turreted Light Mass Accelerators - 4 Turreted Point Defense Guns
      Utilities: Deployable Rover - Shuttle Bay
      Utility Slots Available: 4
      Crew Capacity: 200

    Built under Proxima Shipyards in the Imperium Galaxis, the 933 meter long Cortez and her sister vessels are some of the oldest ships to remain in continuous service through various organizations. Powered by four massive drives, the vessels are lacking in sublight speed and armament in comparison to alien equivalents, capable of taking a beating and coming back. Generally finding service in smaller nation-states as a mobile platform to conduct patrol operations, her shuttle bay is suited towards that task as it’s able to carry two full squadrons of fighters. In private hands, some privateers use modified variants as heavy capital ships, engaging pirate installations head-on and succeeding more often than not. This vessel, however, is not one of those vessels, holding no atmosphere on most of her decks and having still major damage to most weapons systems.
Stat Rankings: Brawn 10/Brain 30/Heart 25/Guile 10
Traits: N/A
Other:
    Keelima
      After being half-colonized by a half dozen atmospheric domes connected to a rather substantial station by space tether, the attempt at terraforming said planet went about as smoothly as using chalk as lubricant. After atmospheric seeding resulted in the formation of nearly permanent opaque cloud coverage, an average temperature of 100 Kelvin throughout the year could be observed and the space tether, for it’s worth, completely disintegrated at one point due to freezing-over and shattering. The resulting station crash claimed several million lives as it impacted one of those same atmospheric domes. Since then, Keelima has been swept under the rug after rights for most of the minable surface were wholesale sold to Tienne Corp. Since that point, Keelima has been mostly used as a mining planet in total, with little to no population growth due to a lack of space to expand and the fact that Tienne Corp spends absolutely nothing to put down more atmospheric domes.


I absolutely love the app Ormata, you put a lot of good work in. Though I am hesitant about the Cortez as a starting vessel, that main-gun and crew is a big step up from what the regular explorer starts with. Maybe switch out the MA to two Missile Launchers and give the crew a cutback and maybe we'll see what's what.
Last edited by The National Dominion of Hungary on Mon Nov 11, 2019 1:33 pm, edited 1 time in total.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

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The National Dominion of Hungary
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Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 1:35 pm

The Empire of Tau wrote:Any ETA on the IC?


Working on it my good man, hopefully it'll be up soon :D

Dentali wrote:Can i what is essentially a jedi? A psionic with a laser sword?


Yes, I noticed I forgot to adding melee weapons though that was my intent, never got around to doing it though. Be advised, these powerblades don't block gunfire though :p

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

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Zjaum
Senator
 
Posts: 3919
Founded: Oct 15, 2016
New York Times Democracy

Postby Zjaum » Mon Nov 11, 2019 1:43 pm

The National Dominion of Hungary wrote:
The Empire of Tau wrote:Any ETA on the IC?


Working on it my good man, hopefully it'll be up soon :D

Dentali wrote:Can i what is essentially a jedi? A psionic with a laser sword?


Yes, I noticed I forgot to adding melee weapons though that was my intent, never got around to doing it though. Be advised, these powerblades don't block gunfire though :p

Just making sure you got my app update.
I use my NationStates stats, because a population of billions/trillions and an economy of hundreds of trillions is totally viable, trust me.
But seriously, aside from the population and GDP, just assume that my NS stats are roughly accurate.

Support: Paleo-imperialism, conservatism, libertarianism, Christianity.
Against: Stupid people, resistance to industrial progress, alt-right, any form of government at or beyond socialism.

I hail from The League of Conservative Nations. Hearts unthawed, hearts unshaken!

Takaka Tar' Turayi,
The stars will be ours someday.

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The National Dominion of Hungary
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Posts: 1941
Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 1:52 pm

I did, and you're good to go captain Tyawerai, accepted.
Last edited by The National Dominion of Hungary on Mon Nov 11, 2019 1:52 pm, edited 1 time in total.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

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Zjaum
Senator
 
Posts: 3919
Founded: Oct 15, 2016
New York Times Democracy

Postby Zjaum » Mon Nov 11, 2019 1:53 pm

The National Dominion of Hungary wrote:I did, and you're good to go captain Tyawerai, accepted.

Thank ye kindly.
I use my NationStates stats, because a population of billions/trillions and an economy of hundreds of trillions is totally viable, trust me.
But seriously, aside from the population and GDP, just assume that my NS stats are roughly accurate.

Support: Paleo-imperialism, conservatism, libertarianism, Christianity.
Against: Stupid people, resistance to industrial progress, alt-right, any form of government at or beyond socialism.

I hail from The League of Conservative Nations. Hearts unthawed, hearts unshaken!

Takaka Tar' Turayi,
The stars will be ours someday.

User avatar
The National Dominion of Hungary
Ambassador
 
Posts: 1941
Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 2:24 pm


Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

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Elerian
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Posts: 11356
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Mon Nov 11, 2019 2:27 pm

The National Dominion of Hungary wrote:And the IC is up!

https://forum.nationstates.net/viewtopic.php?f=31&t=474981


So are there turns like A Strange World, or how will the IC progress exactly?

And are you making a character too?
Last edited by Elerian on Mon Nov 11, 2019 2:28 pm, edited 1 time in total.

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The National Dominion of Hungary
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Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 2:40 pm

Elerian wrote:
The National Dominion of Hungary wrote:And the IC is up!

https://forum.nationstates.net/viewtopic.php?f=31&t=474981


So are there turns like A Strange World, or how will the IC progress exactly?

And are you making a character too?


Largely yes, you post about a taking an action, like checking what trade goods are available to buy in the port. I reply, you follow up, possibly ending up in a skill-check situation, maybe haggling over a price or trying to see if they offer any special goods in our earlier example. I roll, add up the numbers and give the results etc. You will encounter events, some part of chains. The galaxy changes in time, some factions favors rise and fall etc.

And no, I won't be making a character. I'll focus on "playing" as the galaxy in order to keep the updates coming as smoothly as possible.
Last edited by The National Dominion of Hungary on Mon Nov 11, 2019 2:40 pm, edited 1 time in total.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

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Ralnis
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Posts: 26807
Founded: Aug 06, 2012
Father Knows Best State

Postby Ralnis » Mon Nov 11, 2019 2:48 pm

First things first, to take over the Renagade King and get duckie Star Clans to take over the Outer Rim.

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Elerian
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Posts: 11356
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Mon Nov 11, 2019 2:52 pm

The National Dominion of Hungary wrote:
Elerian wrote:
So are there turns like A Strange World, or how will the IC progress exactly?

And are you making a character too?


Largely yes, you post about a taking an action, like checking what trade goods are available to buy in the port. I reply, you follow up, possibly ending up in a skill-check situation, maybe haggling over a price or trying to see if they offer any special goods in our earlier example. I roll, add up the numbers and give the results etc. You will encounter events, some part of chains. The galaxy changes in time, some factions favors rise and fall etc.

And no, I won't be making a character. I'll focus on "playing" as the galaxy in order to keep the updates coming as smoothly as possible.


Is that gonna be in one big update, or will you reply individually?

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Elerian
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Posts: 11356
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Mon Nov 11, 2019 2:52 pm

Ralnis wrote:First things first, to take over the Renagade King and get duckie Star Clans to take over the Outer Rim.


Easier said than done my friend.

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The National Dominion of Hungary
Ambassador
 
Posts: 1941
Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 2:52 pm

Speaking of the duckies, I'll be getting the Dunkidor into the lore post soon.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 26807
Founded: Aug 06, 2012
Father Knows Best State

Postby Ralnis » Mon Nov 11, 2019 2:57 pm

Elerian wrote:
Ralnis wrote:First things first, to take over the Renagade King and get duckie Star Clans to take over the Outer Rim.


Easier said than done my friend.

I know, first things first is to get a job somewhere where it pays.

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The National Dominion of Hungary
Ambassador
 
Posts: 1941
Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Mon Nov 11, 2019 2:57 pm

Elerian wrote:
The National Dominion of Hungary wrote:
Largely yes, you post about a taking an action, like checking what trade goods are available to buy in the port. I reply, you follow up, possibly ending up in a skill-check situation, maybe haggling over a price or trying to see if they offer any special goods in our earlier example. I roll, add up the numbers and give the results etc. You will encounter events, some part of chains. The galaxy changes in time, some factions favors rise and fall etc.

And no, I won't be making a character. I'll focus on "playing" as the galaxy in order to keep the updates coming as smoothly as possible.


Is that gonna be in one big update, or will you reply individually?


Depends, I'll be trying to reply quickly so some will get individual updates, though I won't always have time, especially if a bunch of posts come in at once. Then I'll do a big update for several captains.

We'll see what works best for both sides to get quality updates and posts.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

User avatar
The Empire of Tau
Minister
 
Posts: 2379
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Mon Nov 11, 2019 2:58 pm

Would I know the local markets and their prices around the sector, or do I need to research that?

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Ralnis
Postmaster of the Fleet
 
Posts: 26807
Founded: Aug 06, 2012
Father Knows Best State

Postby Ralnis » Mon Nov 11, 2019 2:58 pm

The National Dominion of Hungary wrote:Speaking of the duckies, I'll be getting the Dunkidor into the lore post soon.

Sweet.

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Elerian
Postmaster-General
 
Posts: 11356
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Mon Nov 11, 2019 3:02 pm

The National Dominion of Hungary wrote:
Elerian wrote:
Is that gonna be in one big update, or will you reply individually?


Depends, I'll be trying to reply quickly so some will get individual updates, though I won't always have time, especially if a bunch of posts come in at once. Then I'll do a big update for several captains.

We'll see what works best for both sides to get quality updates and posts.


Got a post up. Hopefully I don't fail my action, or its gonna be real awkward.

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