Long ago, the gods created the earth...the place that was to be the new world which all their hopes and dreams would reside, and so they created man in order to spread that dream of blooming life and filling what was then the pitch-black, formless Void. Man was an adaptable and intelligent animal, he would look after this domain and cultivate this world, bringing light to the darkness.. But there was a second side to the Void, a side which was still formless and faceless...to fill this side, the gods spun what was then known as the Aether, a substance that thrummed in the very air around them, a substance made with their own divine essence. This essence was spun into the very first supernatural creatures, werewolves and merfolk and the like. These creatures would exist to show the might and wonder of the gods’ power, while man would be the embodiment of their more nurturing and humble side. All was in balance, as things should be and for a long time, the natural and supernatural co-existed in harmony...until the fear of the unknown reared it’s ugly head and a war sparked. This world was was tearing itself apart in chaos, and the gods knew that they needed to do something about it quickly, so they created the witches.
Witches had the shapes and faces of men, but are chosen by the gods to protect the balance between the natural (normal, everyday human) world and the supernatural (magical) worlds by protecting humans from creatures and creatures from humans. They were created as the gods know that they cannot get involved all the time, or else their creations would never learn to do for themselves so they remain distant for the most part, necessitating the witches' creation. They work magic because of a divine spark (known as the Deva Spark) put inside them at birth by the gods...this divine spark allows one to manipulate the invisible force known as the Aether from which all reality springs, thus creating magic...up until then, humans didn’t have such power but the witches had one foot in both worlds, thus enabling them to maintain the balance. They also lived extraordinarily long lives due to being semi-divine, hundreds and sometimes up to thousands of years. They were the gods’ agents, and as such they often were in the role of healer, protector, advisers to kings...positions where they could reach the most people.
Witches and humans used to live in harmony for a while, until the humans began to fear the witches’ power and started executing them, the same humans that the witches were meant to protect...this came in full force with the advent of Christianity. The witches were pushed to the fringes of society until they were written off as mere religion or myth and their existence mostly forgotten. Over the centuries, they have begun regrouping themselves into a semi-organized force again, but divided into four main factions over differing opinions.
The first faction is called the Humanists, witches looking for a way to live openly in peace among the humans again. They truly believe that witches can blend into society once more, and that education about magic and witches is the best way to achieve this by creating understanding, holding fast to the gods' original purpose for them as teachers, guides, keepers of the balance.
The second faction, called the Guardians wants revenge and wants to kill or subjugate humanity for their past sins involving the witches. They believe that they are the "guardians" of magic and that in order to protect all of witch-kind, humans must be dealt with as they are a danger to things that they do not know. Very few Guardians actively hunt humans anymore, but there are still some out there that do. Surprisingly, they are not against human-witch intermarriage, instead seeing it as a way to "breed them out" and create more witches.
The third faction calls themselves the Whispers, as they wish to be quiet and unassuming like a whisper. Secretive and hidden, this group of witches thinks that they should just keep to themselves and live quietly. That it's best to live as they are now, with humans and witches ignoring each other as this is the way to protect both sides from another war. They are vehemently against human/witch relations, as they believe that such things would disrupt the balance.
The fourth and final faction are known as the Ring, a group of militant witches who wish to conquer and reign over the two worlds, believing that humans are too fearful and almost childlike, and thus cannot rule themselves. They started off as an offshoot of the Guardians but broke away as they did not believe in the bloody methods of just killing humans and instead preferred a benevolent dictatorship of sorts. The Ring believes that forcibly bringing both worlds together is the best option, with witches at the top to keep the weaker humans in check. Locking everything together in one perfectly balanced circle, or "ring" is their dogma, and all four factions have tense relations among each other as they can never agree on anything, so they continued live in hiding (mostly) and the balance remained, although tenuous at best. Things between the four factions are starting to come to a head, only remaining in check by the need to protect the balance...until recently.
It is the year 2019, and somewhere in the swirling sands of the Nubian desert, a human archaeological team stumbles upon something that humans never should have. Something that was rumored to have been destroyed long ago, but now has been uncovered to terrible light. An unassuming set of ancient Meroitic tablets has recently been put into the Smithsonian Museum of Natural History in Washington D.C, but there's something different about these tablets. These tablets were long ago used by a group of powerful Kushite witches to seal the ancient demon Arsaban, a fallen god who was cast down for teaching the humans dark magic, plotting to use them to reign over heaven and earth. The gods, with the help of these Kushite witches managed to seal him away deep underground, inscribing the seal onto a set of clay tablets in such a rare form of Meroitic that only those who knew it could even think about unbinding that seal. All native speakers of that particular form are said to have died out with the Kushite empire over three thousand years ago, but with all the digging the scientists are doing and with the advent of modern technology, the fact that somebody could decipher these tablets and unleash this evil is a very real possibility. Also with the unearthing of these tablets, every power-hungry witch for miles will be trying to get their hands on them. If Arsaban is unleashed once more, neither human nor witch nor anyone in between will be safe.
Players will be taking the role of one of these witches in Seattle, Washington, and you will decide whether you will help in the quest to destroy the tablets, take them for yourself or try to stay as neutral as possible in this conflict. Also, you will most likely be competing for the advancement of your coven or faction in the process. A coven is a group of witches who practice magic together and most of the time even live together...those in a coven tend to have more access to knowledge and can learn from their mates, as such coven witches tend to be stronger than solo witches. You may even wish to try to become the Supreme, the most powerful witch in the generation and the one who rules over the Magi Council, the governing body of witches consisting of the Supreme, the heads of the four main factions and the heads of the world's major covens. Will you use your magic for good? Evil? Just dick around with it? Or perhaps even try to get rid of it so you can live a normal life, the choice is all up to you.
App:
Name:
Gender:
Type of Witch (you can be Deva Spark, Dark Spark or Grey Spark, but Greys are EXTREMELY rare):
Appearance:
Species (any supernatural creature or spark-touched human can be a witch):
Age:
Magical Spells/Abilities: (go with any spell as long as you balance it out):
Sexual orientation (optional):
Bio (a detailed paragraph will do):
Strengths:
Weaknesses:
Goals:
lunamoth (used to find apps, don't erase)