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A Strange World: The Strength of Empires [OOC | Closed]

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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Fri Sep 27, 2019 10:26 pm

Ralnis wrote:
Holy Tedalonia wrote:I really feel for Saxony, they are getting the saladonians treatment full throttle.

They keep raiding people they eventually will raid someone they shouldn't. Like the Uusharan, who would give then the same treatment Midnight did to the Saladonias.

It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.
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Ralnis
Postmaster of the Fleet
 
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Fri Sep 27, 2019 10:32 pm

Holy Tedalonia wrote:
Ralnis wrote:They keep raiding people they eventually will raid someone they shouldn't. Like the Uusharan, who would give then the same treatment Midnight did to the Saladonias.

It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.

I think it's more of a case that their raid targets are just too far away from their city? I mean they were trying to get to me and I was half across a desert and the Spine I believe if I read the event right. Think they should focus on the Aslani since that's closest and they can fight the city.

Also, how was my post?
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Holy Tedalonia
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Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Fri Sep 27, 2019 10:38 pm

Ralnis wrote:
Holy Tedalonia wrote:It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.

I think it's more of a case that their raid targets are just too far away from their city? I mean they were trying to get to me and I was half across a desert and the Spine I believe if I read the event right. Think they should focus on the Aslani since that's closest and they can fight the city.

Also, how was my post?

I liked it, it was well done. Would have loved it if you mentioned other characters from the early days. Like the Saladonians slaves laying eyes on their revered ancestor-spirit, Vallen. But that's asking a bit much.

While I agree the attacking you was simply to far-fetched, Olthenia's settlements are close enough for targeting range. Mara's also at a decent distance.
Last edited by Holy Tedalonia on Fri Sep 27, 2019 10:42 pm, edited 2 times in total.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
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Novas Arcanum
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Founded: Oct 14, 2016
Left-wing Utopia

Postby Novas Arcanum » Sat Sep 28, 2019 3:53 am

Civilization Name Goes HereThe Dathmeri Horde
Map Color:Blood Red
Brief Description:The Dathomer are the dark brethren of the Arameri. Worshippers of a darker, crueler, more bloodthirsty version of their God Arkane who calls on the sacrifice of the living to fuel his insatiable hunger. The Dathomer were deemed heretics by the Aramer and banished from Myth Ellanor. They've wandered the world as raiders and pillagers enslaving entire tribes and selling them on the black market or sacrificing the innocent to appease Dark Arkane or as they call him Azarath.

In order to come closer to Azarath, they've used to Methods to become Dark Elves. Stronger, faster, adept at blood magic, and greater at breeding then humans or Aramer.After wandering as a horde from years gaining a reputation of terrifying warriors and enslavers they settled in the land they call Azarath in the name of their dark deity. A land of volcanic wastes and gnarled strange alien life.

They've have domesticated the silver drakes of that land, riding them laying waste on those who oppose them

Starting Location: A volcanic wasteland full of volcanoes and ash storms and strange gnarled mutated life.
Civilization Specialization:Blood magic and raiding
Last edited by Novas Arcanum on Sat Sep 28, 2019 6:00 am, edited 2 times in total.

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Saxony-Brandenburg
Minister
 
Posts: 2672
Founded: Mar 07, 2016
Civil Rights Lovefest

Postby Saxony-Brandenburg » Sat Sep 28, 2019 5:12 am

Ralnis wrote:
Holy Tedalonia wrote:It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.

I think it's more of a case that their raid targets are just too far away from their city? I mean they were trying to get to me and I was half across a desert and the Spine I believe if I read the event right. Think they should focus on the Aslani since that's closest and they can fight the city.

Also, how was my post?

I'm going to be real with you all... I fucked up. I confused the U- names. I thought the Usir and Uushatam were the same city state to the north of me. I feel like a dumbass
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Olthenia
Senator
 
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Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Sep 28, 2019 5:24 am

Alta Californians wrote:3 things.
1.do 250 soldiers need to be fed 1, or 2 food per year?
2. whenever I grow population, does it Consume ALL the food in the surplus, or just the amount required to grow the population?
3. Let's say I'm Rping a capture of some defenseless peoples whom don't belong to any nation. Do I automatically win and take them, or do I still have to wait for G to post the results of the attack.


1) 250 soldiers need no extra food to function. Only when armies reach the size of 1000 - i.e. 1 Pop - do they require 1 Food a year.

2) When a settlement's population grows, all excess food is usually consumed. The technology 'Food Preservation' allows you to preserve up to 5 excess food after such an event, and 'Advanced Food Preservation' all extra food period.

3) The odd capture of a few defenseless people here and there can be roleplayed without consequence. Only actions which result in the capture of a thousand slaves or more - i.e. 1 Pop - need to be arbitrated by the OP.

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Olthenia
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Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Sep 28, 2019 5:35 am

Holy Tedalonia wrote:
Ralnis wrote:They keep raiding people they eventually will raid someone they shouldn't. Like the Uusharan, who would give then the same treatment Midnight did to the Saladonias.

It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.


I suspect that what G-Tech is trying to tell us is that distance matters.

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Ralnis
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Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Sep 28, 2019 5:57 am

Saxony-Brandenburg wrote:
Ralnis wrote:I think it's more of a case that their raid targets are just too far away from their city? I mean they were trying to get to me and I was half across a desert and the Spine I believe if I read the event right. Think they should focus on the Aslani since that's closest and they can fight the city.

Also, how was my post?

I'm going to be real with you all... I fucked up. I confused the U- names. I thought the Usir and Uushatam were the same city state to the north of me. I feel like a dumbass

You're not a dumbass. However you should raid locally and consolidate your raisings to those places that are weak and wouldn't pose much a threat. Then turn them into tributes.

@hungry: how much for a peasant?
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Aidannadia
Senator
 
Posts: 4918
Founded: Nov 08, 2009
Left-wing Utopia

Postby Aidannadia » Sat Sep 28, 2019 6:05 am

Olthenia wrote:
Alta Californians wrote:3 things.
1.do 250 soldiers need to be fed 1, or 2 food per year?
2. whenever I grow population, does it Consume ALL the food in the surplus, or just the amount required to grow the population?
3. Let's say I'm Rping a capture of some defenseless peoples whom don't belong to any nation. Do I automatically win and take them, or do I still have to wait for G to post the results of the attack.


1) 250 soldiers need no extra food to function. Only when armies reach the size of 1000 - i.e. 1 Pop - do they require 1 Food a year.

2) When a settlement's population grows, all excess food is usually consumed. The technology 'Food Preservation' allows you to preserve up to 5 excess food after such an event, and 'Advanced Food Preservation' all extra food period.

3) The odd capture of a few defenseless people here and there can be roleplayed without consequence. Only actions which result in the capture of a thousand slaves or more - i.e. 1 Pop - need to be arbitrated by the OP.

1000 troops consume 2 food not 1
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G-Tech Corporation
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Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 6:10 am

Olthenia wrote:
Holy Tedalonia wrote:It's not that raiding people is the problem, it's the RNG of the failure of the raids. They can hardly be called raiders at this rate. Thats what I mean when you getting the Saladonia situation, you can even submit to the midnight horde, and you'll still lose a entire settlement.


I suspect that what G-Tech is trying to tell us is that distance matters.


Just so :P

Order of the Black Cross wrote:@g
will you accept my app?


Certainly - were you decided on the Northeast being the region you are interested in starting in?

Holy Tedalonia wrote:I really feel for Saxony, they are getting the saladonians treatment full throttle.


Sometimes, you roll two sub-10 numbers on a d100 in a row. Such is the way of the world.

Alta Californians wrote:3. Let's say I'm Rping a capture of some defenseless peoples whom don't belong to any nation. Do I automatically win and take them, or do I still have to wait for G to post the results of the attack.


I believe the others have answered these questions eloquently enough, but I'll elaborate on this one:

You can certainly send your soldiers out to seek for local tribals or nomadic bands to enslave. Most people, however, exist within the confines of the civilized nations, where technology and cooperation have allowed their numbers to grow and thrive. Your odds of scraping together enough people from the odd family or unfortunate merchant caravan in order to form a mechanically relevant population unit are not good, not good at all. Still, if population growth is something you seek, it isn't a bad use of your military's time. You might get lucky.

Ralnis wrote:So three things.

1) what happened to some of my beasts? Can I figure it out and what herds are effected?
2) Those Marrow Trees arcane? Seems like it and reminds me of Wraithbone from 40K but I guess I need research.
3) Why are the Pequinia interested in me?


1) As far as you know, one of your herds of Horses has disappeared, replaced by these strange white trees. They are indeed arcane, as you would expect from something that emerged from an arcane ritual, but yes - you will need to research them if you seek to understand them.

Holy Tedalonia wrote:Hang on, I thought it was last year, was the year that I couldn't investigate the staircase (basically I thought he found out early on as opposed to years end). That's why I didn't count the science for last year.

I actually wanted to respect it, I just thought it was last year rather then this year. I'm fine researching something else like the Blossomvines. I just don't want to piss off the public.


Oh no, that was this (500) year. It wouldn't make sense if events applied retroactively to past years. That'd be far too complicated.

Aidannadia wrote:1000 troops consume 2 food not 1


This is true. Food upkeep is the main limiter on army size.
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Ralnis
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Sep 28, 2019 6:19 am

Can I ask what has happened to the herds twisted by darkness? Is it a sickness from the grand spell? Is it like being close to the Warp and coming away with mutations that can't be spread? Do I have to research them as well?
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 6:27 am

Ralnis wrote:Can I ask what has happened to the herds twisted by darkness? Is it a sickness from the grand spell? Is it like being close to the Warp and coming away with mutations that can't be spread? Do I have to research them as well?


At present, you have no idea what might have happened to the herds. They are just... gone.

Also, I've updated the map to include the Aled Aederyn and the Bloodhounds, finally. Running through adding some new techs folks have requested now, and finally putting the School of Sunstrength into our Arcana.
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Ralnis
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Sep 28, 2019 6:30 am

G-Tech Corporation wrote:
Ralnis wrote:Can I ask what has happened to the herds twisted by darkness? Is it a sickness from the grand spell? Is it like being close to the Warp and coming away with mutations that can't be spread? Do I have to research them as well?


At present, you have no idea what might have happened to the herds. They are just... gone.

Also, I've updated the map to include the Aled Aederyn and the Bloodhounds, finally. Running through adding some new techs folks have requested now, and finally putting the School of Sunstrength into our Arcana.

They're not gone, but twisted by the darkness, which means that they're still there just mutated. Unless I read that correctly. Either way can I get some science requirements to research those happenings? Also what got spirited or mutated so I can update my calculations?
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 6:35 am

Ralnis wrote:
G-Tech Corporation wrote:
At present, you have no idea what might have happened to the herds. They are just... gone.

Also, I've updated the map to include the Aled Aederyn and the Bloodhounds, finally. Running through adding some new techs folks have requested now, and finally putting the School of Sunstrength into our Arcana.

They're not gone, but twisted by the darkness, which means that they're still there just mutated. Unless I read that correctly. Either way can I get some science requirements to research those happenings? Also what got spirited or mutated so I can update my calculations?


Okay, I though I made this pretty obvious, but I guess I have to be very clear - those bone white trees with the whispering leaves?

Yeah, they used to be your horses. Soo there's that.

You can Comprehend the Bone White Groves for 30 Science, like other Arcane resources.
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Ralnis
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Sep 28, 2019 6:41 am

G-Tech Corporation wrote:
Ralnis wrote:They're not gone, but twisted by the darkness, which means that they're still there just mutated. Unless I read that correctly. Either way can I get some science requirements to research those happenings? Also what got spirited or mutated so I can update my calculations?


Okay, I though I made this pretty obvious, but I guess I have to be very clear - those bone white trees with the whispering leaves?

Yeah, they used to be your horses. Soo there's that.

You can Comprehend the Bone White Groves for 30 Science, like other Arcane resources.

Oh I know that was the reason for why they become Bone Groves. I was asking about this part of the event:

"When at last the darkness lifted, the Firstborn themselves were hale and whole, but some of their beasts of burden were changed, twisted by the blackness"

What happened to those herds or do I need to research it?
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Olthenia
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Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Sep 28, 2019 6:41 am

Aidannadia wrote:1000 troops consume 2 food not 1


I stand corrected.

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Ralnis
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Sep 28, 2019 6:47 am

Olthenia wrote:
Aidannadia wrote:1000 troops consume 2 food not 1


I stand corrected.

I have an offer for you, if you have any scholars...
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 6:51 am

Ralnis wrote:
G-Tech Corporation wrote:
Okay, I though I made this pretty obvious, but I guess I have to be very clear - those bone white trees with the whispering leaves?

Yeah, they used to be your horses. Soo there's that.

You can Comprehend the Bone White Groves for 30 Science, like other Arcane resources.

Oh I know that was the reason for why they become Bone Groves. I was asking about this part of the event:

"When at last the darkness lifted, the Firstborn themselves were hale and whole, but some of their beasts of burden were changed, twisted by the blackness"

What happened to those herds or do I need to research it?


The twisting is them turning into the Bone White Groves :P

Technically, your people won't know that. But they might figure it out after researching the trees.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Olthenia
Senator
 
Posts: 4231
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Sep 28, 2019 7:14 am

Ralnis wrote:
Olthenia wrote:
I stand corrected.

I have an offer for you, if you have any scholars...


As it happens, I do. What's on your mind?

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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Sat Sep 28, 2019 8:06 am

G-Tech Corporation wrote:
Holy Tedalonia wrote:Hang on, I thought it was last year, was the year that I couldn't investigate the staircase (basically I thought he found out early on as opposed to years end). That's why I didn't count the science for last year.

I actually wanted to respect it, I just thought it was last year rather then this year. I'm fine researching something else like the Blossomvines. I just don't want to piss off the public.


Oh no, that was this (500) year. It wouldn't make sense if events applied retroactively to past years. That'd be far too complicated.


Then can we just consider I focused on Blossomvines instead, as I said I didn't want to disrespect the Grand Chieftains orders. And in the I wrote dissatisfaction, but not disobedience.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
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Order of the Black Cross
Civil Servant
 
Posts: 7
Founded: Sep 06, 2019
Ex-Nation

Postby Order of the Black Cross » Sat Sep 28, 2019 8:26 am

@Gtech
have you accepted my app?

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 8:32 am

Order of the Black Cross wrote:@Gtech
have you accepted my app?


Did you decide that you wanted to be in the northeast? If so, certainly.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Sat Sep 28, 2019 9:16 am

G, so can we just say I did the Blossomvines instead, cause both out of character and in character, the shamans intended to focus more on improving their image to the public. Had I known it wasnt last update and but this update, I would have not research the staircase.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Sep 28, 2019 9:17 am

Holy Tedalonia wrote:G, so can we just say I did the Blossomvines instead, cause both out of character and in character, the shamans intended to focus more on improving their image to the public. Had I known it wasnt last update and but this update, I would have not research the staircase.


Sure, that works for me.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Holy Tedalonia
Postmaster-General
 
Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Sat Sep 28, 2019 9:25 am

G-Tech Corporation wrote:
Holy Tedalonia wrote:G, so can we just say I did the Blossomvines instead, cause both out of character and in character, the shamans intended to focus more on improving their image to the public. Had I known it wasnt last update and but this update, I would have not research the staircase.


Sure, that works for me.

Will the update change or do you want to just give me a run down of what's different. Either way I'm fine. Also thanks you, I prefer not to do this sort of thing, but I felt like my misunderstanding might have potentially inadvertently screwed me over. My PTSD from Saladonia was starting to come back.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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