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by Aidannadia » Fri Jan 31, 2020 11:01 pm
by Aidannadia » Fri Jan 31, 2020 11:13 pm
by Aidannadia » Fri Jan 31, 2020 11:17 pm
by Ralnis » Fri Jan 31, 2020 11:19 pm
by Aidannadia » Fri Jan 31, 2020 11:20 pm
by Ralnis » Fri Jan 31, 2020 11:22 pm
Aidannadia wrote:Tfw the East is more or less stable right now just in time for the West to catch fire.
by The Empire of Tau » Fri Jan 31, 2020 11:40 pm
by Aidannadia » Fri Jan 31, 2020 11:55 pm
by Novas Arcanum » Sat Feb 01, 2020 12:06 am
Aidannadia wrote:Tfw a war on two fronts. Oh well. Back to plan A.
by Aidannadia » Sat Feb 01, 2020 12:14 am
by Novas Arcanum » Sat Feb 01, 2020 12:26 am
Aidannadia wrote:Novas Arcanum wrote:
You should focus on the Black Sails, they're the greater threat.
I'm gonna see what Game says. Sent him a few TGs with some options for us, but honestly you're currently, at least for a few turns, the bigger threat with your larger navy. The Black Sails won't come after me for a few turns at this rate after they got their navy halved by our battle, and I can produce soldiers at a rather alarming rate with all my Barracks and food production. I can play this out for a while before I get annexed by the Black Sails, but it really all depends on how Game wants to play it.
by Aidannadia » Sat Feb 01, 2020 12:38 am
Novas Arcanum wrote:Aidannadia wrote:I'm gonna see what Game says. Sent him a few TGs with some options for us, but honestly you're currently, at least for a few turns, the bigger threat with your larger navy. The Black Sails won't come after me for a few turns at this rate after they got their navy halved by our battle, and I can produce soldiers at a rather alarming rate with all my Barracks and food production. I can play this out for a while before I get annexed by the Black Sails, but it really all depends on how Game wants to play it.
Tbf no one knows the Arameri caused this.
Well I'm going to have the Dominion be neutral I think it's in my best interests to just stick to myself from this point onwards.
by Novas Arcanum » Sat Feb 01, 2020 12:47 am
by The GAmeTopians » Sat Feb 01, 2020 9:08 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by The GAmeTopians » Sat Feb 01, 2020 9:10 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by G-Tech Corporation » Sat Feb 01, 2020 10:09 am
The GAmeTopians wrote:G can I send you retroactive actions? It probably won't undo the uprising, but I've been bedridden the last 4-ish days. Didn't really have presence of mind to do actions.
The GAmeTopians wrote:Honestly, might just quit. There's really no way out of this.
Meh, might as well try. G, can I get details for an "Improved Social Hierarchy", or "Serfs' Bill of Rights", or something like that, where each serf has like a generational wealth cost to represent improved QoL, in exchange for improved loyalty to their sovereign and no labor penalty?
Also, mechanics->story question - if I try to negotiate with the slaves, can I offer research of the above as a negotiating tool? Or would I have to have it already researched?
by The GAmeTopians » Sat Feb 01, 2020 10:11 am
G-Tech Corporation wrote:The GAmeTopians wrote:Honestly, might just quit. There's really no way out of this.
Meh, might as well try. G, can I get details for an "Improved Social Hierarchy", or "Serfs' Bill of Rights", or something like that, where each serf has like a generational wealth cost to represent improved QoL, in exchange for improved loyalty to their sovereign and no labor penalty?
Also, mechanics->story question - if I try to negotiate with the slaves, can I offer research of the above as a negotiating tool? Or would I have to have it already researched?
Indeed - the tech 'Servant Qualities' is the one you are looking for. It decreases Servile Unrest and grants Slaves the ability to produce double food, while decreasing the ability of your society to convert citizens into slaves.
You can offer any promises you feel like - from resettling them as independent freemen, to summoning a new arcane plane of honey where they can feast in plenty. Or you could just kill them. Civilians fight poorly.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by G-Tech Corporation » Sat Feb 01, 2020 10:18 am
The GAmeTopians wrote:G-Tech Corporation wrote:
Indeed - the tech 'Servant Qualities' is the one you are looking for. It decreases Servile Unrest and grants Slaves the ability to produce double food, while decreasing the ability of your society to convert citizens into slaves.
You can offer any promises you feel like - from resettling them as independent freemen, to summoning a new arcane plane of honey where they can feast in plenty. Or you could just kill them. Civilians fight poorly.
It doesn't eliminate their double labor possibility right?
Of course, but the idea is to avoid such. Do you want to make a google doc for the conflict?
by Novas Arcanum » Sat Feb 01, 2020 10:35 am
by G-Tech Corporation » Sat Feb 01, 2020 10:38 am
Novas Arcanum wrote:You and I have very different ideas of what rank amateurs are.
by Novas Arcanum » Sat Feb 01, 2020 10:42 am
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