“And so they fought." Beyond the Veil: A GATE-Inspired Roleplay The tale of Strike Group Essex Parts from Bentus' Unto The Breach with permission. Inspired by the anime Gate and other media. Greetings, everyone! Welcome to Beyond the Veil. This is my first attempt in a very long time to author and conduct an NS RP of any significant scale. This RP takes its pointers very primarily from the concept of the Japanese manga and anime called Gate, but differs widely from the original concept of Gate. In Gate, it focuses heavily on the activities of the JGSDF operating in a parallel, fantastical world, centering on a reconnaissance unit and a cast of native characters being involved in influencing the political sphere of a certain fantastical kingdom. In GATE, a portal appears in downtown Tokyo where fantastical invaders spill out and mindlessly murder civilians before, expectedly, being curbstomped by main battle tanks and attack helicopters. The JGSDF in Gate operates with absolute technological, tactical, logistical and strategic dominance and have no real risk of being destroyed as every resource of the Japanese nation and military is at their disposal. Beyond the Vale takes the concept of modern day military forces facing off against a fantastical foe and puts a spin on it. What if we were the ones to visit first? In our premise, a United States Amphibious Ready Group, centered around the amphibious assault ship Essex, in addition to a multitude of international vessels, enter a freak storm that transports them to such a fantastical world- more specifically, to the shores of a vast empire known as the Empire of Corleans. Cut off from home and completely blind and unaware, "Strike Group Essex" must not only attempt somehow to contact or return to their homeworld, they must ascertain their situation, adapt and survive. Beyond the Veil will center on the adventures of the First Composite Reconnaissance Platoon, a mixed force compiled from across Strike Group Essex's assets. In addition to playing as members of the Strike Group, players may also opt to play as Corlean natives- however their involvement will vary depending on the Platoon's activities. While players may also opt to take control of other members of Strike Group Essex, such as naval officers or pilots, they will be secondary to the nature of this RP. Strike Group Essex as of the start of this RP is a grey area of knowledge for the Empire and information on which is little more than rumor, and the same is true for the Strike Group with information of the Empire of Corleans. Strike Group Essex deploys not only with the maritime capabilities of modern day warships, but the full potential of a United States Marine Expeditionary Unit, consisting of a battalion of highly-trained, well equipped Marines, a reinforced air wing, tanks and armored vehicles, artillery, and more. While comparatively small to the might of the forces they may face, the capabilities of the Strike Group is unmatched by any force on Corleans. Corlean natives, however, have access to magic and fantastical creatures such as dragons. The actions of our characters will set the fate of the Empire and Strike Group set in writing- for good or ill!
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