However, not all have faltered, thriving in the face of adversity. The fortunate few to have survived all challenge. Perhaps it was their ingenuity, or their technical prowess, dumb luck, or maybe simple stubborn determination. Regardless of the cause these civilization have transcended to the space beyond the cradles of their origins. In the Milky Way, in the region of Orion's Arm, these civilizations begin their ultimate journey.
If you have an idea that does not fit within these constraints then simply ask. I am more than willing to give leeway in these instances.
Three stats will be used to compare civilizations. Based on Power Rating you have a number of points to spend on these stats (default 5). Under most circumstances these stats will be unneeded, however, should disagreements develop during IC conflicts these stats may be used as reference to mediate.
- WARFARE: A civilization's ability to engage in military conflicts.
INDUSTRY: A civilization's ability to produce material goods.
ECONOMY: A civilization's affluence and buying power.
AGRICULTURE: A civilization's ability to feed its citizens.
GENERAL RULES
- OP's word is law.
- Co-OP's word is also law. OP can overrule.
- Ships cannot be larger than 1km in any dimension.
- Metagaming and Godmodding will not be tolerated.
- Fleet sizes should be of a reasonable number.