I guess this war will likely create the identity of the british isles.
Imperial Newfoundland vs Albion
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by Holy Tedalonia » Mon Oct 14, 2019 2:18 pm
by Joohan » Mon Oct 14, 2019 2:28 pm
Holy Tedalonia wrote:So technology of the era....
What are people farming nowadays?
What tools have been established across the isles?
And what would be the political environment around a hamlet/village around Spalding, UK?
by Ralnis » Mon Oct 14, 2019 2:28 pm
by Joohan » Mon Oct 14, 2019 2:29 pm
Ralnis wrote:Oh, Hey Ted! I play as Sumer and is one of the richest nations in the world as of right now. I will be invading theBritish IslesVenice of the New World later on.
by Holy Tedalonia » Mon Oct 14, 2019 2:39 pm
Joohan wrote:Holy Tedalonia wrote:So technology of the era....
What are people farming nowadays?
What tools have been established across the isles?
And what would be the political environment around a hamlet/village around Spalding, UK?
your typical cereals are the mainstay of farming in and around Icedonia. Overall production across the island has dramatically increased with the introduction of the scythe, wheelbarrow, iron tools, roads, a dedicated security force and in some places even irrigation.
Spalding is just north of the Service's edge, and so wouldn't have main roads, a professional security force, or irrigation - but almost certainly local clans will have been trading tools and iron implements with Service merchants - and have almost certainly been making contact with Observer Accants ( kind of like Service researchers ).
Icedonia to the south would be seen as a kind of cornucopia for those clans and tribes on the peripheries of it's territories. What would make many hesitate to join it's ranks would be the steep cost of swearing service. All males between the ages of 15-40 are put through six months of Basic Combat training in the Icedonian heartland and could be called up for Army service at any time. Civilians could be called up to do public service at any time to help in public works projects. Accants ( who also act as bureaucrats ) would also record practically every faucet of activity and production in a new area. Internal politics would be left to the chiefs and local clans - but it would be understood that the service hierarchy had supreme oversight in pretty much what ever it wanted.
Then there's the Commonwealth. If you live on the English East coast, and you're not apart of the service - it's viking time!
That's a rough layout.
by Holy Tedalonia » Mon Oct 14, 2019 2:41 pm
Ralnis wrote:Oh, Hey Ted! I play as Sumer and is one of the richest nations in the world as of right now. I will be invading the British Isles later on.
by Joohan » Mon Oct 14, 2019 2:41 pm
Holy Tedalonia wrote:Joohan wrote:
your typical cereals are the mainstay of farming in and around Icedonia. Overall production across the island has dramatically increased with the introduction of the scythe, wheelbarrow, iron tools, roads, a dedicated security force and in some places even irrigation.
Spalding is just north of the Service's edge, and so wouldn't have main roads, a professional security force, or irrigation - but almost certainly local clans will have been trading tools and iron implements with Service merchants - and have almost certainly been making contact with Observer Accants ( kind of like Service researchers ).
Icedonia to the south would be seen as a kind of cornucopia for those clans and tribes on the peripheries of it's territories. What would make many hesitate to join it's ranks would be the steep cost of swearing service. All males between the ages of 15-40 are put through six months of Basic Combat training in the Icedonian heartland and could be called up for Army service at any time. Civilians could be called up to do public service at any time to help in public works projects. Accants ( who also act as bureaucrats ) would also record practically every faucet of activity and production in a new area. Internal politics would be left to the chiefs and local clans - but it would be understood that the service hierarchy had supreme oversight in pretty much what ever it wanted.
Then there's the Commonwealth. If you live on the English East coast, and you're not apart of the service - it's viking time!
That's a rough layout.
So basically dry farming with tools brought on by trade with Icedonia. So ideally, Spalding, would be a settlement that is neutral, but has traded with Icedonia. And with the Commonwealth moving in, they have to either take sides or stubbornly stay neutral. Would Spalding see any migratory refugees escaping the south?
by Bortslovakia » Mon Oct 14, 2019 2:43 pm
Plzen wrote:Joohan wrote:Also, @EVERYONE, can we please call the British isles something other than the British isles? It's 2980 B.C... what's a Britain? We can certainly do better than old world nomenclature or... * shivers *... dead latin names...
Would it be better if I spell it Prythani in the Celtic manner?
by Ralnis » Mon Oct 14, 2019 2:43 pm
by Hanafuridake » Mon Oct 14, 2019 2:46 pm
Suriyanakhon's alt, finally found my old account's password李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
by Joohan » Mon Oct 14, 2019 2:46 pm
Bortslovakia wrote:Plzen wrote:Would it be better if I spell it Prythani in the Celtic manner?
Considering I've just given up, and use google translate Irish (got nothing to work with here!), that wouldn't be too unreasonable. We already call England Sasana.
Oh, and you might have missed it, but Sabia referred to Clara with a honorific title before. It translates to Lady Senate, which is both a meme and a cool name.
by Reatra » Mon Oct 14, 2019 2:49 pm
Joohan wrote:Bortslovakia wrote:Considering I've just given up, and use google translate Irish (got nothing to work with here!), that wouldn't be too unreasonable. We already call England Sasana.
Oh, and you might have missed it, but Sabia referred to Clara with a honorific title before. It translates to Lady Senate, which is both a meme and a cool name.
My Heart:* urge to make prequels joke intensifies *
My conscious:... Don't try it
by G-Tech Corporation » Mon Oct 14, 2019 2:53 pm
Hanafuridake wrote:Wouldn't invading Britain as Sumeria require you to conquer most of Europe? Seems logistically impossible and a bad idea because Clara, Patrick, and Viktor are all serious contenders for Europe.
by Holy Tedalonia » Mon Oct 14, 2019 2:54 pm
Joohan wrote:Holy Tedalonia wrote:So basically dry farming with tools brought on by trade with Icedonia. So ideally, Spalding, would be a settlement that is neutral, but has traded with Icedonia. And with the Commonwealth moving in, they have to either take sides or stubbornly stay neutral. Would Spalding see any migratory refugees escaping the south?
Years ago, yes, some refugees would have escaped from my campaign along the Aerbaker. In the four years since though, things in the region have stabilized.
by Holy Tedalonia » Mon Oct 14, 2019 2:55 pm
Hanafuridake wrote:Wouldn't invading Britain as Sumeria require you to conquer most of Europe? Seems logistically impossible and a bad idea because Clara, Patrick, and Viktor are all serious contenders for Europe.
by Bortslovakia » Mon Oct 14, 2019 2:57 pm
by Joohan » Mon Oct 14, 2019 2:58 pm
Holy Tedalonia wrote:Joohan wrote:
Years ago, yes, some refugees would have escaped from my campaign along the Aerbaker. In the four years since though, things in the region have stabilized.
Interesting... I imagine some citizens in Spalding could be survivors- a reason to why Spalding is hesitant on joining the Icedonians. Bringing to reason why they have remained neutral even faced with the economic benefits of joining Icedonia. Just getting a idea of the political atmosphere of Spalding. Is it ok to have had Spalding become a decently sized settlement due to migration and whatnot? Or is that going to far?
by Ralnis » Mon Oct 14, 2019 3:03 pm
by Holy Tedalonia » Mon Oct 14, 2019 3:06 pm
Joohan wrote:Holy Tedalonia wrote:Interesting... I imagine some citizens in Spalding could be survivors- a reason to why Spalding is hesitant on joining the Icedonians. Bringing to reason why they have remained neutral even faced with the economic benefits of joining Icedonia. Just getting a idea of the political atmosphere of Spalding. Is it ok to have had Spalding become a decently sized settlement due to migration and whatnot? Or is that going to far?
A few hundred would be reasonable. The biggest city in Icedonia, Stranix, is a 1,100+
by Bortslovakia » Mon Oct 14, 2019 3:11 pm
by G-Tech Corporation » Mon Oct 14, 2019 3:13 pm
Bortslovakia wrote:Holy Tedalonia wrote:So a settlement about 300, I think will do. A decent settlement, but nothing to crazy. How does Icedonia fair with its other neighbors, ie other smaller settlements nearby?
I'll field that question if you don't mind.
"Ahem If you do not join us, we will murder everyone. Thank you for your time."
by Joohan » Mon Oct 14, 2019 3:14 pm
by Joohan » Mon Oct 14, 2019 3:15 pm
Bortslovakia wrote:Holy Tedalonia wrote:So a settlement about 300, I think will do. A decent settlement, but nothing to crazy. How does Icedonia fair with its other neighbors, ie other smaller settlements nearby?
I'll field that question if you don't mind.
"Ahem If you do not join us, we will murder everyone. Thank you for your time."
by Holy Tedalonia » Mon Oct 14, 2019 3:19 pm
Bortslovakia wrote:Holy Tedalonia wrote:So a settlement about 300, I think will do. A decent settlement, but nothing to crazy. How does Icedonia fair with its other neighbors, ie other smaller settlements nearby?
I'll field that question if you don't mind.
"Ahem If you do not join us, we will murder everyone. Thank you for your time."
Joohan wrote:Holy Tedalonia wrote:So a settlement about 300, I think will do. A decent settlement, but nothing to crazy. How does Icedonia fair with its other neighbors, ie other smaller settlements nearby?
Keep in mind that Service just means state for when talking about Icedonia.
Fairly good. Service employed merchants will often go out to offer trade deals to significant clans and tribes with things like grain imports, iron implements, shells ( which is our official currency ), and if they really want you, tamed horses. Accants who travel out across non-service lands will often interact with local polities to, asking questions about culture and local ecosystems in exchange for shells.
Really, the only thing which makes a polity hesitant about swearing service is the steep cost in autonomy. But, once that does happen, lot's more opportunities open up for that area. Roads, industrialization, high quality ships, security, education of potential accants, war spoils, etc.
by Joohan » Mon Oct 14, 2019 3:29 pm
Holy Tedalonia wrote:Bortslovakia wrote:I'll field that question if you don't mind.
"Ahem If you do not join us, we will murder everyone. Thank you for your time."
So basically... -100 opinion on every neighbor due to aggressive policy? Got it.
Any generic char naming conventions? Do I just pop names from the celtic name generator? Because I kinda don't feel like being to clever with the names at the moment, and just want to get some decent names in without thinking to hard on it.
Joohan wrote:Holy Tedalonia wrote:So a settlement about 300, I think will do. A decent settlement, but nothing to crazy. How does Icedonia fair with its other neighbors, ie other smaller settlements nearby?
Keep in mind that Service just means state for when talking about Icedonia.
Fairly good. Service employed merchants will often go out to offer trade deals to significant clans and tribes with things like grain imports, iron implements, shells ( which is our official currency ), and if they really want you, tamed horses. Accants who travel out across non-service lands will often interact with local polities to, asking questions about culture and local ecosystems in exchange for shells.
Really, the only thing which makes a polity hesitant about swearing service is the steep cost in autonomy. But, once that does happen, lot's more opportunities open up for that area. Roads, industrialization, high quality ships, security, education of potential accants, war spoils, etc.
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