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by Hanafuridake » Thu Sep 19, 2019 2:01 pm
Suriyanakhon's alt, finally found my old account's password李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
by Plzen » Thu Sep 19, 2019 2:01 pm
Joohan wrote:Hey... when we meet, its gonna be ideological and cultural clashes galore. And I'm not nearly as pretentious.
Cheer up kiddo
by Joohan » Thu Sep 19, 2019 2:10 pm
Hanafuridake wrote:Issac is the one we all look forward to meeting the most.
Because he's easier to kick than a soccer ball.
by Alaroma » Thu Sep 19, 2019 2:11 pm
Hanafuridake wrote:Grace's solution to the issue of religious unrest which plagues Japan right now is going to be modeled on the 十住心 (jū-jūshin) which organized the various religions of 9th century East Asia into a graded system ranking from hedonism to absolute truth. At this point she's gotten tired of using religion as a basis for rule and is settling on a more subordinate position for it. Monks and monasteries will receive a degree of autonomy but are expected to have no say in government (how successful this turns out will take time).
The Jātaka tales are going to be useful because they're stories about Shaka's past lives as gods, humans, and animals. These Aesop fables could be reworked to accommodate the animist worship of the Jōmon people by claiming that the various animal spirits and deities they worship were past lives of the Buddha. Which is similar to the honji suijaku system where Buddhas and bodhisattva were believed to incarnate as native gods to deliver people from suffering.
by Joohan » Thu Sep 19, 2019 2:13 pm
Plzen wrote:Joohan wrote:Hey... when we meet, its gonna be ideological and cultural clashes galore. And I'm not nearly as pretentious.
Cheer up kiddo
When we meet, I'll probably be fighting the Hibernians over the northern rocks and still be in a position to write multiple OOC paragraphs in justifications and arguments every time I want my state to behave like something other than a house of cards.
I might need a break. Maybe I'm just a bit stressed right now.
by Alaroma » Thu Sep 19, 2019 2:15 pm
by Hanafuridake » Thu Sep 19, 2019 2:33 pm
Suriyanakhon's alt, finally found my old account's password李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
by Alaroma » Thu Sep 19, 2019 2:39 pm
by Kelmet » Thu Sep 19, 2019 2:47 pm
by Ralnis » Thu Sep 19, 2019 3:27 pm
by Alaroma » Thu Sep 19, 2019 3:49 pm
Ralnis wrote:Alaroma wrote:Neither do I.
I’m personally more interested in meeting Grace, Luther, and Clara personally.
Meanwhile I feel my character story is lacking, so I need to think about how to add more to it. I don’t really have a major place for politics, not yet at least.
You don't want to meet Luther, he's the worst character in the RP.
by Ralnis » Thu Sep 19, 2019 4:27 pm
by Bortslovakia » Thu Sep 19, 2019 4:31 pm
Plzen wrote:...32 miles is 3 days' round trip on foot, on good roads. Even on horseback I can't see someone making a hundred kilometres a day. For an early modern army 74 miles is probably closer to a week's trip, but neither of our armies are advanced enough to require much in the way of logistics. Food, a bit of ammunition. But it's still well, well over a day's journey.
Assuming that you can in fact get help within a day, in order to have a day's forewarning you probably need lookouts for at least 30~40km out into sea. Slightly under half a day's sail in, pillage, and slightly under half a day's sail out. Seeing a longship that's, oh, 10m high 30km out into sea means a lookout post at least 60~70 metres above sea level, and hilly is not a good description of the mouth of the Boyne river.
Plzen wrote:Assume your patrol finds a Norse fleet. Then what? You're going to engage a superior naval force? Send a ship to your nearest naval base for help - and who knows where the Norse fleet would have sailed to when that help arrives? You don't need a patrol, you need an actual naval force on those channels capable of intercepting any fleets that try to come through.
St. George's Channel is a bit under 80km wide on a map. If you can get a man 10m above sea level on one of your ships, which gives you a line of sight of about 3.5km each way on a clear day, you can close about 10% of that route with one fleet. That's fairly significant. A couple of fleets on patrol, spaced out enough for ships within each fleet to easily help and communicate but not spaced out so much that they can be defeated piecemeal, would probably catch a quarter of Norse attempts to force fleets into the Irish Sea. This would probably be sufficient to discourage raids on eastern Ireland in favour of the more open west, instead.
A couple fleets, each capable of defeating the longships of the Norwegian Republican Guards, which would be the smallest of the three forces I'm hypothesising would be raiding Ireland, is 10~15 ships. To catch that combined force of 1,400 men you probably want at least 30 ships per fleet, which would be 90 for the two patrols on the south and to close the northern entrance to the Sea. Say, don't you have other places where you might need those ships? To support a siege of the Orkney Norse settlements or raids on Scandinavia proper, perhaps?
Plzen wrote:The settlements on the Orkneys will be fortified. I think it would be rather severely out-of-character for Pat and Hibernia to jump at the seizure of a friendly power (because we are friendly, right now) without at least trying some diplomatic demands and negotiations first, and as slow as our government can be, the settlers of the Orkneys won't be and they can read the writing on the wall.
Plzen wrote:The "largest Atlantic ports" would probably have close to 400 inhabitants at that time, which means 150~200 local defenders. In highly constricted, urban terrain that partially nullifies the advantage of numerical superiority, it isn't that much of a stretch to say that they can probably put 100~150 casualties into your army each.
How many men can you burn on a Scandinavian campaign, again?
Plzen wrote:I greatly look forwards to this. I'd take inspiration and maybe make my own, but... well, I already made a year 40 map that vaguely hints at population densities, and it would be a bit redundant to make another one for year 25~30.
Plzen wrote:I greatly look forwards to this also.
Plzen wrote:Joohan wrote:Hey... when we meet, its gonna be ideological and cultural clashes galore. And I'm not nearly as pretentious.
Cheer up kiddo
When we meet, I'll probably be fighting the Hibernians over the northern rocks and still be in a position to write multiple OOC paragraphs in justifications and arguments every time I want my state to behave like something other than a house of cards.
I might need a break. Maybe I'm just a bit stressed right now.
by G-Tech Corporation » Thu Sep 19, 2019 4:49 pm
UniversalCommons wrote:The best way to do better is to post please.
by Cainesland » Thu Sep 19, 2019 4:53 pm
by Ralnis » Thu Sep 19, 2019 5:03 pm
Cainesland wrote:Ralnis wrote:No, I mean he really is the worst person in the RP. He is a failure in this RP compared to everyone else.
It kind of depends on the metrics one uses to define success and failure. Bostwick, for instance, is more interested in helping others, taking care of his family, and finding Canada among other things. So far finding Canada seems unlikely, his family is doing alright and he has been able to try to help others. Luther seems a bit eager to engage in war, and tends to expand rather quickly, but that doesn’t necessarily mean that he is a failure.
by G-Tech Corporation » Thu Sep 19, 2019 5:06 pm
Cainesland wrote:Ralnis wrote:No, I mean he really is the worst person in the RP. He is a failure in this RP compared to everyone else.
It kind of depends on the metrics one uses to define success and failure. Bostwick, for instance, is more interested in helping others, taking care of his family, and finding Canada among other things. So far finding Canada seems unlikely, his family is doing alright and he has been able to try to help others. Luther seems a bit eager to engage in war, and tends to expand rather quickly, but that doesn’t necessarily mean that he is a failure.
by Ralnis » Thu Sep 19, 2019 5:09 pm
G-Tech Corporation wrote:Cainesland wrote:
It kind of depends on the metrics one uses to define success and failure. Bostwick, for instance, is more interested in helping others, taking care of his family, and finding Canada among other things. So far finding Canada seems unlikely, his family is doing alright and he has been able to try to help others. Luther seems a bit eager to engage in war, and tends to expand rather quickly, but that doesn’t necessarily mean that he is a failure.
By the metric of most death caused, Luther is winning handily
by Alaroma » Thu Sep 19, 2019 5:11 pm
G-Tech Corporation wrote:Cainesland wrote:
It kind of depends on the metrics one uses to define success and failure. Bostwick, for instance, is more interested in helping others, taking care of his family, and finding Canada among other things. So far finding Canada seems unlikely, his family is doing alright and he has been able to try to help others. Luther seems a bit eager to engage in war, and tends to expand rather quickly, but that doesn’t necessarily mean that he is a failure.
By the metric of most death caused, Luther is winning handily
by Cainesland » Thu Sep 19, 2019 5:13 pm
Ralnis wrote:Cainesland wrote:
It kind of depends on the metrics one uses to define success and failure. Bostwick, for instance, is more interested in helping others, taking care of his family, and finding Canada among other things. So far finding Canada seems unlikely, his family is doing alright and he has been able to try to help others. Luther seems a bit eager to engage in war, and tends to expand rather quickly, but that doesn’t necessarily mean that he is a failure.
Actually it's been a couple years since the Unification and after Elam it will be about 8 after that. So while Luther is a greedy, war hungry piece of shjt doesn't mean he doesn't build up his economy afterwards then see what he can do about his neighbors.
However he is still a piece of shit character and his story drags the RP's quality down by a whole lot.
by Ralnis » Thu Sep 19, 2019 5:17 pm
Cainesland wrote:Ralnis wrote:Actually it's been a couple years since the Unification and after Elam it will be about 8 after that. So while Luther is a greedy, war hungry piece of shjt doesn't mean he doesn't build up his economy afterwards then see what he can do about his neighbors.
However he is still a piece of shit character and his story drags the RP's quality down by a whole lot.
Ok. Thank you. I’m going on the map for area exclusively controlled by Sumer, which looks to be about the size of Nestos.
If you think that is the case, you could try to improve the situation. You could draft a strength weakness opportunity weakness chart to see what Sumers current strengths are and future opportunities that you would like to work towards, as well as current weaknesses and liabilities that Sumer could benefit from working on trying to improve upon. That might provide an interesting way to take another look at Luther and Sumer and see how to improve.
by UniversalCommons » Thu Sep 19, 2019 5:19 pm
Cainesland wrote:Universal, is Nestos planning on expanding into Bulgaria and Constantinople?
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