NATION

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1921-1990 Era War OOC (Open)

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Nasaira
Ambassador
 
Posts: 1174
Founded: Jan 11, 2015
Ex-Nation

Postby Nasaira » Tue Sep 17, 2019 10:44 pm

Nation name: Empire of Nasaira

National goals: To establish an empire on the mainland and dominate trade in the region.

Nation's Leader: Kato Hiroji

National Government: (explain it's workings and set-up)
One-party totalitarianmilitary dictatorshipunder a constitutional monarchy

National history: After three centuries, the seclusion policy, under the Emperors of the Seta period came to an end when the country was forced open to trade with its neighbors and opening relations with the international community, facing economic collapse.

The Empire quickly expanded, trading it's large silk and rubber reserves which helped to bring the empire into a new era of prosperity. The following years saw increased foreign trade and interaction; commercial treaties.
rapid industrialization and militarization under the slogan "Enrich the Country, Strengthen the Armed Forces") and  "Promote Industry") led to its emergence as a world power and the establishment of a colonial empire 

Territory: four main islands with several smaller islands claimed.

Language: Nasairan

National Religion: Shimbun, a believe that the Emperor is a divine deity.

National Culture/Identity: Nazarian

National Pastime: Military culture, fishing, architecture achievements.

National holiday:(anything like Independence day) Emperors birthday (October 7th), New years day, Golden Week (Septembet 9th- Spetember 16th).

Nation's Population:105,200,000

Allies:(if any)

Enemies:(if any)

Political issues:(if any)

Chance of revolt:(yes/no) None

Greatest Victory: The Empire has been at peace for over 400 years. Prior to that the greatest victory was from an internal conflict that united the warring clans under one ruler in the year 1507.

Most Embarrassing Defeat: none to note of yet.


MILITARY STATISTICS

Military Statistics, Manpower
Imperial Armed Forces
Total Forces: Total personnel numbers go here. 2,345,789
Army: Personnel numbers go here. 1,780,000
Navy: Personnel numbers and ship numbers go here. 558,000
Air Force: Personnel Numbers and Aircraft go here. 7,789

Military Statistics, Equipment
Anything and Everything your military uses, put it here.  Images, specifications, etc.

Military Statistics, Organization

High Command
Commander in Chief of Imperial Armed Forces:
Land Forces

Naval Forces


Marine Corps/Naval Infantry

Air Forces

I will still be working on this throughout the weekend

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Rannoria
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Posts: 5697
Founded: Sep 25, 2015
Ex-Nation

Postby Rannoria » Mon Sep 30, 2019 11:57 pm

Everybody gangsta
This is Rannoria, don't forget to eat your own two feet!

please join the Federation of Allies

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The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Tue Oct 01, 2019 12:16 am

Rannoria wrote:Everybody gangsta

Until the Germans arrive
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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Rannoria
Negotiator
 
Posts: 5697
Founded: Sep 25, 2015
Ex-Nation

Postby Rannoria » Wed Oct 02, 2019 2:41 pm

The Imperial Warglorian Empire wrote:
Rannoria wrote:Everybody gangsta

Until the Germans Warglorians arrive
This is Rannoria, don't forget to eat your own two feet!

please join the Federation of Allies

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Aclus
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Posts: 1188
Founded: Aug 28, 2015
Ex-Nation

Postby Aclus » Thu Oct 03, 2019 4:08 pm

ANNOUNCEMENT

If anyone wants to join the rp! There is the option to rp as a character of your choice! They can live in any nation and be whoever you'd like, aside from the ruler of such nation .
The Aclusian Empire
King Albert Richardson II
Pre/MODERN/POST MODERNTECH/FT

PROUD MEMBER OF THE FEDERATION OF ALLIES

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Yindrai
Political Columnist
 
Posts: 3
Founded: Oct 07, 2019
Ex-Nation

1912-1990 Era War OOC (Open)

Postby Yindrai » Tue Oct 08, 2019 1:49 pm

NATION INFORMATION: Yindraini Liberation Front (YLF)

*NOTE: This is not a full-fledged nation as of yet, it is an independence movement in the Aclusian Raj*

Image

Nation name: The Yindraini Liberation Front (to become the People's Republic of Yindrai once independence is gained)

National goals: To achieve independence and national sovereignty for the long-oppressed people of the Aclusian Raj

Nation's Leader:
Among others, Sajjan Singh (freedom fighter & veteran of the Aclusian Imperial army), Balraj Azad (political leader and socialist radical), and S. Radhakrishnan (diplomat, intellectual, and philosopher).

Generally, Singh is the general in charge of training, maintaining, and leading the bulk of the troops. Azad is the political thinker who organizes guerrilla attacks with a limited elite fighting force, and drives the Yindraini commoners to action through fiery speeches. Radhakrishnan is the international representative for the independence movement, visiting foreign leaders and garnering support through eloquent speeches and well-written books.

Sajjan Singh, right (before losing his eye):
Image


Balraj Azad:
Image"If yet your blood does not rage, then it is merely water that flows in your veins. For what is the flush of youth, if not service to the motherland?" - Azad


S. Radhakrishnan:
Image


National Government:
Currently Yindrai is administered from afar by the Aclusian Empire. The YLF has sprung up to fight for political sovereignty over the region. As such, it does not have a fully drawn out plan for governance yet. A constitution will be drafted once the Front has asserted control over the peninsula. However, the YLF does have common values they are fighting for, and hope to establish an egalitarian people's republic.

EXCERPT FROM THE MANIFESTO OF THE YINDRAINI LIBERATION FRONT:
For too long have the Yindraini people been oppressed, treated like slaves in our own country.
We were a proud people once, a shining jewel of a kingdom, the richest and most glorious realm Indianum had ever seen. But our hubris was our downfall.
We became weak and complacent. By courting foreigners who wanted only to subjugate us, we led ourselves to our own enslavement.
The Aclusians who govern us now want only to extract our wealth. They care nothing for our people. They send us off to fight their foreign wars and we receive nothing in return. Few people remain who remember how it feels to breathe free.
The people of Yindrai have been forced to suffer unimaginable indignities; but it unhelpful to simply dwell on the injustices of the past, and remain complacent in the present.
The time is now. Too long have we waited for salvation from abroad. It is time for the Yindraini people to take back what is ours, by any means necessary.


National history:
Yindrai was once the shining jewel of the Aydinirian Empire. However, the Yindraini were an independent people, and even while under Aydinirian influence, they fought fiercely to maintain a degree of autonomy and self-governance. Although Yindrai possessed its own unique culture, religion, and language, they were happy to prosper as part of the empire in exchange for these few simple freedoms.
Everything changed when the first Aclusian emissaries arrived. While Aydinir proper was wary of these foreigners, the Yindrai court welcomed them, as they believed strengthening ties with Europeia would help them economically.
They were wrong.
The Yindraini people suffered as the leaders of their once-noble nation were overthrown in a bloody civil war, orchestrated by the Aclusians. Benevolent leaders were replaced by corrupt puppets, and their once thriving economy was co-opted by the foreigners to serve the needs of their colonial empire.
But eventually, influential Yindraini leaders began fanning the flames of resistance. Firebrands like Sajjan SIngh, Balraj Azad, and S. Radhakrishnan organized a movement of freedom fighters, political thinkers, religious leaders, and more.
The Yindraini people yearn for the chance to breathe free once again, and they are willing to fight and die for their liberty.

Territory:
The current Aclusian Raj occupies the entirety of the Yindraini peninsula, on the western side of the Indianum continent. It borders the Aydinirian Empire and Rachana.

Language:
Yindrai has its own national culture that differs from the rest of Aydinir. The majority of the population is ethnic Sadrean as opposed to ethnic Adinirian like the rest of Aydinir. As such, the majority of Yindrai speaks various dialects of Sadrean. (OOC: Sadrean is identical to the irl Indian language of Telugu.)

National Religion:
In their attempt to consolidate power, the Aydinirian Imperial leaders forced the Ayńadan religion of Jarism upon the people of the empire. However, the leaders of Yindrai refused to convert, preferring the Sadrean ethnic religion of Dharmism instead.

Followers of Dharmism worship a multitude of gods (devas), although the most powerful are the Trinity (Brahma the creator, Vishnu the preserver, and Shiva the destroyer). All of the various gods are thought to be manifestations of the same cosmic force, called Shakti. Dharmism rejects the stark duality of Jarism, and stresses that each individual person must pursue their own connection to Shakti, usually through action, prayer, meditation, or penance. Unlike Jarism, Dharmism, does not encode a specific hierarchy of priests or religious leaders.
Despite Sanatanism being tied to the national identity of Yindrai, the Yindraini Liberation Front is a wholly secular movement.

OOC: it's basically irl Hinduism, except without a rigid caste structure

National Culture/Identity:
While most people in South Indianum are ethnically Ayńadan, the Yindrai peninsula is mostly populated by ethnic Sadreans. Sadreans are darker skinned than Ayńadan, and almost everyone has black hair and brown eyes. Most ethnic Sadreans speak Telugu, and are followers of Dharmism.

National Pastime: Yindrai has a unique and rich musical culture, and pastimes like song, dance, poetry, and theatre are very popular. Other pastimes include literature, horse and chariot racing, and martial arts.

National holiday: Most important Yindraini holidays are religious, with most of the population celebrating Sadrean Dharmic holidays like Deepavali (the festival of lights), Sankranti (a harvest festival), and Ugadi (the new year).

Nation's Population: ~ 1 million people

Allies: As the independence movement is still in its early stages, it has not gathered much direct international support yet. However, the Yindraini Liberation Front enjoys the support of the Aydinirian Empire, who wishes to see Yindrai back in Indianum hands again.

Enemies: The Yindraini Liberation Front exists to rebel against the Aclusian colonial empire.

Political issues: Independence and political sovereignty for the Yindraini people, and the pursuit of values such as democracy and egalitarianism.

Chance of revolt: We are the revolt.

Greatest Victory: None yet

Most Embarrassing Defeat: The bloody Yindraini Civil War in which the Aclusian Empire deposed the rulers of Yindrai and placed a puppet on the throne, turning the kingdom of Yindrai in to the Aclusian Raj.


MILITARY STATISTICS

Military Statistics, Manpower
Insurgent Armed Forces
Total Forces: Approximately 30,000
Army: Around 30,000
Navy: unknown, probably around 100-200 people
Air Force: n/a

Military Statistics, Equipment

Pictures of Yindraini freedom fighters:
Image

Image

Image


Military Statistics, Organization

High Command

Commander in Chief of Paramilitary Forces: Sajjan Singh
Commander in Chief of Elite Guerrilla Forces: Balraj Azad

Land Forces

As the Yindraini Liberation Front is an rebel movement, most of the Yindraini land forces are cobbled together guerrilla factions, without standard uniforms or weapons. Until foreign countries can commit material aid, the YLF does not have very well-organized or well-equipped forces.

Naval Forces

See above. The Yindraini "navy" is composed only of a few hundred men and some civilian boats.

Marine Corps/Naval Infantry

n/a

Air Forces

n/a
Last edited by Yindrai on Thu Oct 24, 2019 6:03 pm, edited 7 times in total.

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Remnants of Exilvania
Postmaster-General
 
Posts: 11214
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sat Oct 26, 2019 1:09 pm

Guuj Xaat Kil wrote:
Remnants of Exilvania wrote:Tag of convenience.

Why....
Hello there!

Because googling 1912-1990 every time is so much more inconvenient than just opening my "View your posts" tab on NS.

Thank you. Hello to you too.
Last edited by Remnants of Exilvania on Sat Oct 26, 2019 1:10 pm, edited 1 time in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Guuj Xaat Kil
Diplomat
 
Posts: 711
Founded: May 25, 2019
Ex-Nation

Postby Guuj Xaat Kil » Sun Oct 27, 2019 12:56 am

Remnants of Exilvania wrote:
Guuj Xaat Kil wrote:Why....
Hello there!

Because googling 1912-1990 every time is so much more inconvenient than just opening my "View your posts" tab on NS.

Thank you. Hello to you too.

The OOC is a bit dead, so it would be much appreciated if you go on the discord.
Although if you are unable to do so, that’s fine, I always wanted to see this RP get a 500 page IC like the old times.
Former Foreign Minister of the Federation of Allies.
Formerly [REDACTED] and [REDACTED], 8000 combined what the heck.

egg

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Remnants of Exilvania
Postmaster-General
 
Posts: 11214
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sun Oct 27, 2019 6:47 am

Guuj Xaat Kil wrote:
Remnants of Exilvania wrote:Because googling 1912-1990 every time is so much more inconvenient than just opening my "View your posts" tab on NS.

Thank you. Hello to you too.

The OOC is a bit dead, so it would be much appreciated if you go on the discord.
Although if you are unable to do so, that’s fine, I always wanted to see this RP get a 500 page IC like the old times.

I'm sure you mean OOC.

And yeah...those good old days of the long and active OOCs.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Guuj Xaat Kil
Diplomat
 
Posts: 711
Founded: May 25, 2019
Ex-Nation

Postby Guuj Xaat Kil » Sun Oct 27, 2019 8:52 am

Remnants of Exilvania wrote:
Guuj Xaat Kil wrote:The OOC is a bit dead, so it would be much appreciated if you go on the discord.
Although if you are unable to do so, that’s fine, I always wanted to see this RP get a 500 page IC like the old times.

I'm sure you mean OOC.

And yeah...those good old days of the long and active OOCs.

Oh yeah, my mistake. And I agree.

But I digress, if you’re looking for a nation RP, you may find the entire map full, but do not worry, there are various rebel movements that you could play as. And if you don’t want a nation RP, we also have a severely unappreciated character side of RPs that we don’t have any char apps from others for. Would be glad to find another Character App.
Former Foreign Minister of the Federation of Allies.
Formerly [REDACTED] and [REDACTED], 8000 combined what the heck.

egg

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Remnants of Exilvania
Postmaster-General
 
Posts: 11214
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Fri Nov 01, 2019 6:40 am

NATION INFORMATION

Nation name: The Tsardom of Exilvania

National goals: Continued Sovereignity; Reclamation of LOST TERRITORIES

Nation's Leader: Tsar Igor III Zeeringski of Exilvania

National Government:
The national government is based on the Exilvanian Parliament. The Parliament consists of elected deputies who are elected for 3 year terms in secret and free elections. During said elections, the people of Exilvania vote for parties rather than direct candidates. For each 50.000 votes received, the parties are allowed to send one delegate into the Parliament. Currently, as of the elections of 1927, the Parliament has about 200 elected deputies, 85 of which are part of the Farmer's Party (Partija Selyachestvo/PS), 52 are part of the National Unification Party (Partija Natsionalnom Soyuzom/PNS), 50 are part of the Exilvanian Communist Party (Eksilvanskaja Komunisticheskaja Partija/EKP) and the remaining 13 are Tsar's Men (Tsarskoje Khora/TK). The parliament holds the legislative initiative.

The government is formed by the strongest party in the Parliament, at this moment the PS. They propose the Premier Minister as well as the rest of the cabinet to the Tsar who may either agree with the cabinet or force the choice of different ministers and Premiers. The Tsar may only do so up to three times. The Cabinet then acts within the name of the Tsar and is tasked with the execution of the legislative decisions of the parliament. Since legislative decisions need to have a simple majority, the cabinets are often made up of ministers from different parties which have formed a coalition. On all other matters pertaining to the execution of their tasks within their offices, the ministers are to do so as they believe is best and in the interests of the country, following their own beliefs/those of the premier/those of their party.

The Tsar is the final and ultimate authority in the Tsardom of Exilvania. He is the supreme judge in the country and ensures that the government and parliament adheres to the constitution. To fullfill this task, all necessary information is to be made accessible to the Tsar. Shoul the Tsar find the cabinet or the parliament guilty of treason by breaking the constitution, he is to publish an announcement and a warrant in the government's own newspaper, giving the traitors one week to draw the consequences to their actions. Should the traitors continue committing their treason, the Tsar is then authorised to, as supreme commander of the armed forces, dissolve the government and the parliament or just arrest the traitors and call for a new election. As stated before, the Tsar is also the Supreme Commander of the Armed Forces of Exilvania, all soldiers of which have to swear an oath of loyalty to him/her upon conscription. He also represents the nation on official events.

Not officially part of the constitution or of politics, there is another political faction within Exilvania, that being the Greater Exilvania Committee (Komisiya Po-golyamova Eksilvanije/KPE). It is a terrorist Organisation operating out of Exilvania's territory of Dobrija but having strong connections into both Chernov and Bruslen. The KPE aims to force out the foreign invaders (Arengin and Wargloria) with acts of terror and partisan warfare. Inside of Exilvania, the Administration is too weak or too corrupted by them to properly oppose them so the KPE. Only a few years ago the Premier Minister of the PS, Kiril Gordunov, was assassinated by the KPE which led to a violent military/right wing coup. Their influence has not diminished over the last years.

"Party" leaders:
PS: Imran Goludov
PNS: Ivan Sheltsiev
EKP: Georgii Zemlev
TK: Boris Harkov
(KPE: Vladimir Makarov)

Exilvanian Government:
Tsar: Igor III Zeeringski of Exilvania
Premier Minister: Imran Goludov (PS)
Vice Premier: Viktor Borshewiev (PS)
Minister of the Interior: Andrei Vorlishov (PNS)
Minister of the Exterior: Aleksandr Bogdanov (PS)
Minister of Defense: General Rashko Kabrov (TK)
Minister of Agriculture & Infrastructure: Atanas Perevoslanov (PS)
Minister of Industry and Energy: Stoyan Borelov (EKP)
Minister of Education and Science: Valko Vasiliev (PS)



National history:
  • 600-500 BC: Formation of the predecessor of Exilvanian Cultural Identity in Ruskland.
  • 400s BC: Persecution by the Rusken and flight south together with the Arens and others.
  • 298 AD: Not willing to stay together with the Arens, fearing similar oppression and persecution as from the Rusken, the Exilvanians decide to head west and find an own place.
  • ~400 AD: Arrival of the exilvanian people to the peninsula they would later inhabit.
  • 681 AD: Khan Aspar the Founder founds the First Exilvanian Empire, unifying the various tribes of exilvanian people who had moved to the west with him, creating a core Empire in Dobrija, Bruslen and Chernov.
  • 700s AD: Through war and conquest, the Exilvanian Empire increases its reach all the way down to Reinhalt.
  • 800s AD: Wars and skirmishes with the europeian Germanics, among them the Reikish.
  • 941 AD: Fall of the First Exilvanian Empire to internal unrest and Reikish pushing. Reinhalt gains Independence from the Empire.
  • 1118 AD: Founding of the Second Exilvania Empire.
  • 1100s-1400s AD: Expansion south- and eastward till bordering powerful nations such as the Aren Kingdom or the Imperial Theocracy of the Black Sun. Reinhalt does not come under Exilvanian rule again.
  • 1412-1514 AD: Exilvanian Mercenaries, ambitious Lords and Cthulhist Minorities aid the Ruskland Dominion in their war against the Arens. With Ruskland's defeat, many of these are also brought down low and the Second Exilvanian Empire is weakened, despite not having officially joined.
  • 1500s-1600s D: The Exilvanian Empire is slowly but surely being pushed out and away to the west and north by the Arenginians.
  • 1648 AD: Following nearly 90 years of constant warfare, the Exilvanian Empire is pushed back to its peninsula. Peace is signed with the Arengin Empire.
  • 1600s-1700s AD: The Second Exilvanian Empire falls into an age of decadence, decline and corruption, spiralling ever further downwards, the gap with other regional/world powers becoming ever larger and it becoming a minor power.
  • 1841 AD: The Second Exilvanian Empire meets its end at the hands of Wargloria and Arengin, being defeated in a quick war before being partitioned. Dobrija and Chernov to Arengin, Bruslen to Wargloria.
  • 1800s AD: Occupation is brutal. Exilvanian Intelligentsia is eliminated, Exilvanian ethnic populations deported to the North.
  • 1870s AD: Carribean War. Following the Rusken Invasion, autonomous Region in Dobrija. An Arengin Noble is put in Charge.
  • 1901 AD: Peaceful Revolution in Dobrija. The Arenginians are forced out of office by vast public demonstrations. Klemenz I of Bulgaria, practically the last living noble of the country and long time leader of partisan independence movement, is crowned as the first Tsar of the newly proclaimed Tsardom. Much of the partisan activity ceases with the creation of the independent Exilvanian State but not all does as the KPE forms itself and continues instigating and carrying out acts of terrorism in Wargloria and Arengin.
  • 1905 AD: Start of the Exilvanian Civil War. Formerly united exilvanian political factions now stand against each other, not agreeing over how the country should steer into the future. Arenginian Loyalists, Warglorian Sympathisers, Cthulhist Fanatics, Communist Demagogues, Authoritarian Royalists and Progressive Republicans are at each other's throat in a multi-pronged civil war that would last till 1919.
  • 1919 AD: Peace of Pretzlav. An unlikely alliance of Communists, Royalists and Republicans has taken control over the country and eliminated the other factions' military might as well as much of their political power. In return for their support of the Royalists, the Communists and Republicans receive concessions in the form of a new constitution, abolishing the previous, absolutist monarchic system, abolishing titles and advantanges of nobility except for the Tsar and his Family (Tsar Klemens I had actively attempted to install a neo-feudalistic system, handing noble titles to loyal followers and giving them near dictatorial control over certain territories which should stay within their family) as well as a general amnesty. Following the end of the civil war, the KPE, intent on repaying Arengin and Warglorian loyalists for their treachery against the new state, launch a new and more brutal wave of Terrorist attacks across the peninsula.
  • 1920 AD: First free elections in the Tsardom of Exilvania. The newly founded PS receives an astonishing 65% of all votes. Kiril Gordunov becomes the premier.
  • 1923 AD: Following reconciliation attempts with Arengin and Wargloria by the ruling premier as well as attempts of his to cut down on exilvanian sovereignity in order to allow for easier persecution of KPE terrorists by the two neighbouring states, Kiril Gordunov is assassinated and the KPE, together with the Military, the PNS and the Tsar's rumoured approval begins a coup against the PS Government. The coup is successful and a new government under General Alarik Broskiev establishes itself and rules dictatorially. The constitution is ignored.
  • 1924 AD: The KPE's participation in the government becomes untenable for the government's less extreme members and due to strong pressure from foreign powers. In a secret operation executed in the cover of the night, the KPE is purged from the government by the military and its leadership gutted. Official press Statements together with pictures of the dead KPE members are released the following day.
  • 1927 AD: General Alarik Broskiev steps down from power and the regime ends, most likely due to pressure from the Tsar. Free elections are held once again, leading to PS' loss of their absolute majority in the parliament and the rise of the PNS and the EKP as serious contenders for the power. The new premier, Imran Goludov, forms a grand coalition, allowing all parties to have part in his new government. Under the motto "Together for a better future", the new government begins its work, enjoying relatively high parliamentary support due to every party's membership in the new government.
  • 1929 AD: In the third year of its existence, elections are drawing near. The government is fracturing as elections are drawing near once again, each party trying to do more of its own Thing and trying to gain voters to become stronger, perhaps even rule alone or by excluding one of their less liked opponents while ruling in the grand coalition yet again. At the same time the KPE has grown in power once again and "un-Exilvanian" practices, and perceived traitors are hunted mercilessly by the terrorists. Terrorism in Chernov and Bruslen has also picked up once again.


Territory: Dobrija

Language: Bulgarian

National Religion: Slavic Orthodox Christianity

National Culture/Identity: Exilvanian (Bulgarian)

National Pastime: Farming. More farming. Even more farming. Triple farming. Penultimate farming.

National holiday: 11th of November, crowning of Klemenz I of Bulgaria and creation of the current constitution.

Nation's Population: 12.000.000~

Allies:(if any)

Enemies:(if any)

Political issues:
-Largely Agrarian Population vs Pro-Industrialisation Reforms due to a decline of the marketability of agricultural goods
-Greater Exilvania Committee (Komisiya po-golyamova Eksilvanije/KPE) and associated right wing terrorism, including abroad
-Spreading of communist ideals among disillusioned young students and in the cities

Chance of revolt: Yes

Greatest Victory: -

Most Embarrassing Defeat: -


MILITARY STATISTICS

Military Statistics, Manpower
Imperial Armed Forces
Total Forces: Fully mobilized across all branches = 2.226.804
Army:
-Active: 165.493
-Active Reserve: 926.877
-Militia: 502.297
-Untrained Remainder: 572.961
Navy:
-Crews: 3.340
-Port & Coastal Support: 20.000
-Ships:
Air Force:
-Crews: 516
-Ground Support: 35.320
-Aircraft:

Military Statistics, Equipment
Small Arms
DOR-1 Revolver is the standard sidearm.
OP-1900 is the officers' sidearm. Captured Warglorian guns from the civil war.
DOR-2/11 Oruzhie is the standard rifle of the active and reserve troops of the army. Referring to the Model M1911 here. Assault troops, rear echelon and cavalry use the K11. The National Militia uses the 1896/11 rifle.
DOR-4 Kartechnitsa is the standard light machinegun. In use only with active forces. On full mobilization, not even all regular army units could be outfitted with this relatively new weapon at this point.
DOR-3 is the regular heavy machinegun.

Artillery
7,65 cm Orudie no. 20 is the standard field gun.
10 cm Gaubitsa no. 18is an older howitzer model that is still in use and pressed in wherever the standard guns are missing.
10 cm Gaubitsa no. 20 is a further development of the Gaubitsa no. 18. It too is however only used, where the started hasn't become available yet.
10,5 cm trudnoija Orudie no. 25 is the current standard 10,5 cm gun in use with the the army.
14,9 cm trudnoija Orudie no. 15 used to be the standard heavy Howitzer in use with the army. Although phased out, it is still seeing usage.
7,5 cm DAOR-1 is an older, former standard mountain gun. Still being widely used though.
14,9 cm DAOR-2 is the current standard heavy howitzer.
22 cm DAOR-3 is an old superheavy howitzer often employed for coastal defense duties though also sometimes given around on army level in a specific heavy siege artillery battalions.
7,5 cm DAOR-5 the current standard mountain gun.
10,5 cm DAOR-7 a not adopted but in limited numbers present 10,5 cm mountain gun. Often used to prop up 10,5 cm batteries where the standard gun is lacking.

Anti Air Artillery
9 cm PO Orudie 12/20 is an old even older but modernised, Anti Air gun. Phased out of its anti air role, it is now mostly used as an accurate direct fire fortress gun for usage against enemy infantry or naval vessels.
8,35 cm PO Orudie 22 is the current standard heavy AA cannon of the country and in wide use.
2 cm PO Orudie 25 is the current standard light AA and as such used by practically every division as well as in the air defense battalions. Of course...there's a certain lack of guns to fully equip all of that but that can be rectified in due time.
7,65 cm OP Orudie 28 is a brand new AA gun that, while not replace the other designs, is supposed to help out greatly due to immense weight and material savings, as such making the gun more mobile and easier to traverse and engage aircraft with. It will complement heavy AA and most likely also find its way into the divisions since it can be transported relatively well with its low weight.

Military Statistics, Organization
15.000~ Men
-4 Infantry Regiments
-1 Artillery Regiment
-AA Battalion
-1 MG Battalion
-1 Cavalry Battalion
-1 Engineer Battalion
-1 Signal Battalion
-Logistics Battalion
-MP, Med and Vet Companies

10.000~ Men
-2 Cavalry Brigades
-1 Cavalry Regiment
-1 Mobile Artillery Regiment
-1 Logistics Battalion
-MP, Med, Vet Companies

15.000~ Men
-4 Infantry Regiments
-(1 Artillery Regiment) (Depends on deployment area and local assets. If deployed in an AA sector, the Militia Division takes over the AA. If deployed in a Coastal Defense sector, the Militia Defense will take over Coastal Defense Artillery)
-1 Signal Battalion
-1 Logistics Battalion
-MP, Med and Vet Companies

60.000~ Men
-3 Infantry Divisions
-1 Mobile Heavy Artillery Regiment
-1 Engineer Regiment
-1 Mountain Artillery Battalion
-1 MG Battalion
-1 Signal Battalion

60.000~ Men
-3 National Militia Divisions
-1 Heavy Artillery Regiment
-1 Mobile Artillery Regiment
-1 Engineer Regiment
-1 Signal Battalion


High Command
Commander in Chief of Tsarist Armed Forces: Tsar Igor III Zeeringski of Exilvania
Land Forces
*Note: All Divisions at understrength peacetime strength of around 7.000 men.
*Note: Corps Regiments and Battalions understrength peacetime strength.
Tsarist High Command Vladia
-1st Army
---1st Corps
-----1st Infantry Division 'Vladia'
-----3rd Infantry Division 'Pernik'
---2nd Corps
-----7th Infantry Division 'Kjustendil'
-----8th Infantry Division 'Blagojewgrad'
---1st Army Air Reconnaissance Squadron
-2nd Army
---3rd Corps
-----12th Infantry Division 'Plowid'
-----15th Infantry Division 'Welingrad'
-----4th Cavalry Division 'Samko'
---4th Corps
-----4th Infantry Division 'Stara Zagora'
-----6th Infantry Division 'Jambol'
-----2nd Cavalry Division 'Slivven'
---2nd Army Air Reconnaissance Squadron
-3rd Army
---5th Corps
-----5th Infantry Division 'Exilas'
-----2nd Infantry Division 'Ajtos'
---6th Corps
-----9th Infantry Division 'Warna'
-----10th Infantry Division 'Dobrija'
-----3rd Cavalry Division 'Shumin'
---3rd Army Air Reconnaissance Squadron
-4th Army
---7th Corps
-----11th Infantry Division 'Zilika'
-----13th Infantry Division 'Ruske'
-----1st Cavalry Division 'Azgrad'
---8th Corps
-----14th Infantry Division 'Plewen'
-----16th Infantry Division 'Mikhailovgrad'
-----17th Infantry Division 'Veliki Nartovo'
---4th Army Air Reconnaissance Squadron

*Note: All Divisions now at full strength.
*Note: All Corps now at full strength.
-Creation of Army Corps 9-11
-Creation of Army Infantry Division 18-34
-Creation of National Militia Corps 1-5
-Creation of National Militia Division 1-15


Naval Forces
Naval High Command Warna
1st Detachment
---1 Ja-1 Cruiser
---3 Whe-1 Destroyers
2nd Detachment
---1 Ja-1 Cruiser
---3 Whe-1 Destroyers
3rd Detachment
---3 O-9 Submarines
---3 Ka-5 Submarines
4th Detachment
---3 Ka-8 Submarines
---3 Ka-11 Submarines
5th Detachment
---6 Zhe-1 Torpedo Boats
6th Detachment
---6 Zhe-1 Torpedo Boats
Coastal Patrol Units
---2 Be-2 Gunboats
---3 Be-1 Gunboats
Mine Warfare
---2 Kha-1 Mine Layers
---2 Kha-2 Mine Layers
---4 Em-1 Mine Clearers


Marine Corps/Naval Infantry

Air Forces
Air Force High Command Vladia
4xArmy Cooperation Reconnaissance Squadrons
1st Exilvanian Air Defense Regiment
---1st Fighter Squadron
---2nd Fighter Squadron
---3rd Fighter Squadron
---4th Fighter Squadron
Exilvanian Air Force School Vladia
---1st Trainer Squadron
Last edited by Remnants of Exilvania on Sat Dec 28, 2019 6:51 am, edited 8 times in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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The Traansval
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Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Sun Nov 10, 2019 11:22 am

NATION INFORMATION

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Nation name: Federasie van Sosialistiese State van die Traansval
Federation of Socialist States of the Traansval
Territory: Continental Traansval and the Southern Cape.
National Anthem: Solidarity Forever


National Goals: The restructuring and reconstruction of the Traansval along the lines of Union Socialism so that the Traansval can become a powerful and prosperous nation again and liberate the workers of the world.
Nation's Population: 314.2 Million people; 49% identify as Boer, 17.7% identify as a member of a West Afrikaan ethnicity, 8.3% identify as a North Afrikaan ethnicity, 5.3% identify as Molvernian, 8.1% identify as a South Afrikaan ethnicity, and 11.6% identifying as either foreign born or of a foreign ethnicity.

Language: Afrikaanz (Official), English (Unofficial), Native Languages, various emigre languages.
National Religion: The largest religion in the Traansval, and the predominant religion among the Boers, is Congregationalism, with over 90% of ethnic Boers being Congregationalist Protestants. Born out of the frontier tradition of the Boers, Congregationalism is an offshoot of Protestantism which seeks a totally decentralized church where there exist no central church figures, only individual congregations who rely on the text of the bible as their source of teaching. This decentralization leads to different forms of thought and religious practice depending on the region or even city that you are in, but all congregationalist churches tend to run on the same vein of theology including an overt reliance on the Bible and its teachings, and uniquely to Boer Congregationalism, a belief in nontrinitarian christianity which holds that Christ, as the son of god, was made by god, and is subordinate to him, and not one with him. Opposed to the Congregationalists are a substantial minority of Catholics, mainly concentrated in the northern States along the Khartorum coast or with native populations along the west coast, who still practice traditional Catholic Christianity, following church doctrine and the Papacy. While a minority, Catholics still number in the millions and are the second largest religion. The Traansval is a secular nation with freedom of worship, so many religions have sects within the Traansval, including a sizeable population of Maxtopians alongside a recent rebirth in the formerly repressed Native Afrikaan religions and the religion of the Molvernians and their Prophet.

National Culture/Identity: The term "Boer" refers both generally to citizens of the Traansval and the ethnic nationality which is its largest group. Ethnic Boers are a Germanic group, their descendents were Germanic tribes who sailed across the Khartourm sea to settle along the North Afrikaan coast after the fall of the Glorioas Empire. While Boers are Germanic they are distinct from those Germanics who would form the foundation for the Warglorians and their Empire, for the Boers originate with the Batavi who originated with the tribes of Western Europeia, many of whom would be the founders of Rannoria thus explaining the cultural similarities between Rannoria and the Traansval. However, the Batavians, in their separation, grew in a separate direction from the Proto-Rannorians, thus also explaining how the Boers and Rannorians are different in many ways.

The other 40% of the population is made up primarily of the “Afrikanner” population, natives of Afrika that populate the Traansval. They usually are identified by regionality with the West Afrikanners, Nord Afrikanners, Sud Afrikanners, and of course the large minority of Molvernians. Each of these regional identities are further divided into nationalities, tribes, etc. The biggest being the Tunari, Husan, Ygbo, Aromou, Kongo, Hetu, and Rotonda of West Afrika; the Maghrebis, Vaalians, and Behber of North Afrika; and the Zeru and Abyssini of South Afrika. Historically, native Afrikanners were segregated in many ways, the principle one being through the Bantu, or Homelands, system where Afrikanner reservations were created. Schools would be established to “civilize” the Afrikanners and those who were “integrated” enough became members of society. So called “Boer-Afrikanners” lived lives similar to Boers, but were segregated in all things from them until the Boer Revolution and the victory of the Federation of Labor brought racial equality. The Bantu’s had been abolished back in 1890, but it took the FoLs victory to end the policy of Apartheid.

The final major demographic is that of Immigrants, with those who identify with a foreign nationality, including both first and second generation immigrants, make up 11.6% of the population. The largest immigrant populations include immigrants from Rannoria, Arengin, Aclus, TTI, Manticore, and many more. Immigrant populations are usually concentrated in the cities, although most Arengins can be found on the velt.

National Pastime: Historically the Traansval was a very agrarian nation, it prided itself on being a nation of Citizen Farmers. Farm lifestyle was romanticized as being the only form of true independence as one could become self sufficient through hard work. With the advent of the industrial revolution, however, the Traansval quickly became an industrial nation and over time the majority of jobs shifted from agriculture to industrial production. With the established of the Federation and the implementation of Socialist and Union Socialist economics and administration, large plantations or collections of farms owned by robber barons have been broken up and are being redistributed by the Communes, bringing about a rebirth in farming. The Traansvals large population, however, sees to it that not everyone can be a farmer and so migration to the cities to find work with the Union Cooperatives has been increasing since the end of the war. In their free time Boers enjoy sports, the most beloved being Football (Soccer).

Political issues: Reconstruction after the war is of top importance, and conflict between those who are diehard Union Socialists, those who are more moderate former Democratic-Republicans, and those who wish to push more Vanguardists ideas.
Chance of revolt: Depending on government policy there might be resistance from former conservatives, nationalists, or moderates.

Friends/Allies: Rannoria, Breyburg, Somewhat aligned with the Indianum nations.
Enemies: Aclus, Wargloria, Arengin, Colonialist and Imperialist nations, and those opposed to Socialism.
Greatest Victory: Battle of Rannoria
Most Embarrassing Defeat: Battle of Kaapstad



Nation's Leader: Quinten van Rosevelt, Voorsitter van die Alle-Unie Kongres
National Government: It was in 1928 that Quinten van Rosevelt, then the President of Kongres for the Provisional Republic, published the Peoples Mandate. It was more than just a manifesto, it was more than just a guiding vision for the Federation and for Union Socialism, it was a compact that set forth the Mandate created by the People for the government to follow. The Peoples Mandate was the guiding document for the Federation of Labor, and it was the foundation for the philosophy that the men of the Constitutional Convention followed when they drafted the Constitution of the Federation. The constitution, in its multiple articles, lays out both the structure and powers of the Federal government, delegates power to and creates State governments, and establishes the Socialist economy of the Federation.

Unions, or Unie in Afrikaanz, are the focus of the first article, as they were considered the most important. Unie are organized by the workers, with Unie being established by a gathering of workers of the same industry or trade to band together and democratically elect leaders for the Unions in a Direct Democracy. There are two types of Unions; the Trade and Industrial Unions, both exist in the Traansval with varying degrees of influence and power. Trade Unions are, by their name, intended to serve a specific craft, trade, or speciality. Industrial unions differ from the Craft unions in that they organize and unite workers of the same industry, not the same craft. Thus, a Trade Union might be established or exist to serve a specific job such as a Milkmans Union, while an Industrial Union would be made to represent the various different jobs involved in Steel Production or Automobile production. Trade and Industrial Unions both legally exist under the constitution, and both also greatly overlap one another in terms of jurisdiction, which sometimes leads to conflict. The main direct power of the Unions is to establish wages, working hours, and working conditions for their workers, with these regulations considered equal to laws passed by the government, although Staat and Federale law supercedes Union regulations. The other main political role of the Unions is the election of Union leadership, who then elect political representatives to serve on Kommune workers councils, State Unieraad's, and the Federale Alle-Unie Kongres.

Article two sets out the belief that unions can only operate through free and universal direct elections. Leadership of the Unions comes in the form of elected bodies, with elections taking place every four years. Union members and workers will gather together in their local chapters and vote directly on who from their local chapter will be elected to serve on the Union's executive board. If the Union is affiliated with a larger organization like the FvA or TUUL then the Union's Executive Board will then elect one its own members to go serve the board of the organization. Union members can also propose, among themselves, Popular Initiatives, votes on policy which are proposed by and voted on by Union members, bypassing union leadership, or vote on Popular Recalls, which is an early vote to recall a Union Representative before the next election. Thus, if a local chapter elects a representative who then goes against the wishes of his chapter, the a union member in the chapter can propose a vote to recall and if it gets enough backers the recall can be brought to vote before the entire chapter; or if a member of the Union puts forth a proposal to be enacted as Union policy it can be brought before a vote before all the chapters if he gets enough backers. At the same time as the Union elections, elections for government offices will be held, and usually the two are done together to avoid confusion and ease hastle. Union members will vote and individuals on General Ballots where they vote for their union, not for individuals. When the voting is over, each union is given a certain number of seats in the Alle-Unie Kongres and in a Staat's Unieraad based proportionally on how many votes they got.

Political Parties expressly outlawed in the constitution, as by their very nature political parties become corrupted due to their private nature. Instead, the main method of political organization is through a Unie. As mentioned previously, multiple Unie exist, with the primary being the Trade and Industrial Unions. The majority of unions are apart of a larger Union organization, usually referred to as a "Union Federation", "Union Confederation", or "Union Organization". These are essentially Unions for the Unions, a joining of multiple Unions together to pool political and economic resources together to further shared goals and the creation of a central leadership to produce a central and united labor policy among the many associated unions. These are some of the biggest political coalitions in the Traansval, basically functioning as both political parties and Unions. The largest and most recognizable of these is the Federation of Labor, the main political force that united the Boer Left in opposition to the Western League and then Maritz to ultimately found the Boer Federation. The Federation of Labor (Federasie van Arbeid), often shortened to FvA, however, is ideologically based in the Industrial Unions and the Unions in the industrialized and urbanized population of cities like Kaapstad, both of which have been big supporters of Union Socialism. This support has caused the FvA to gain the most seats in the first Kongres elections, but they by no means rule without challenge. The direct counter to the FvA is the Trade Union Unity League, or TUUL, an organization primarily made up of supporters from the same industrialized and urbanized populations as the FvA, but heavily planted with the Trade Unions. The TUUL has been the biggest competitor of the FvA, both in influence and in ideology as the TUUL's leadership is made up primarily of members of the former Communist party which had formed a coalition with the FoL back during the Provisional Republic.

Besides the FvA and the TUUL there are several other union organizations including the Organization of Farmers and Laborers (Organisasie van Boere en Arbeiders), usually shortened to the Farmer-Labor union (Boer-Arbeid Unie), which has the largest amount of agricultural unions out of any of the organizations and also includes many craft unions representing rural workers; the Congress of Industrial Organizers (Kongres van Nywerheidsorganiseerders), or KNO, a group of several industrial unions mainly based in industrial manufacturing jobs, particularly big with auto workers and miners, the KNO has been a competitor with both the FvA and the TUUL although has never been able to truly become a threat to either, leading it to form alliances with one or the other at various points in time; and finally the Knights of Labor (Ridders van Arbeid), often just referred to as the Knights (Ridders), are perhaps the only group which could be called moderate or conservative, as its members, unions, and leadership are largely hold overs from the pre-revolutionary Traansval, with its membership largely being based with the Catholics, Immigrants, and Craft Unions of the North Afrikaan coastline, it is the smallest of the big union organizations.

These five; the FvA, the TUUL, the Boer-Arbieders, the KNO, and the Ridders; hold the majority of the seats in the Alle-Unie Kongres, with the FvA and the TUUL holding the most and second most amount of seats respectively, the Boer-Arbieders and the KNO roughly tied, and the Ridders in last among the big boys. However, they do not hold all the seats, the rest of which are held by the "Independents". These are usually single purpose union organizations, for instance the United Mine Workers and United Railroad Workers unions, or the Brotherhood of Electricians and the Confederation of Teamsters, which are organizations of unions from a single industry or craft. As they are narrow in focus they don't draw as many votes as the bigger organizations, but usually single issue unions who cater to an industry or craft which has a lot of workers will get enough votes to earn seats in Kongres. While the Independents make up, all together, only a portion of Kongres's seats, their votes can sometimes break deadlocks and decide the fate of elections for Voorsitter. Their influence can become greater in Staat elections, where certain states might be more or less dominanted by a certain industry than others; for instance, the Association of Petroleum Workers has only a few seats in Kongres but is the 3rd largest seat holder in the Nubien.

The Alle-Unie Kongres, All-Union Congress, is the largest and most powerful government organization in the Federation. It seats representatives of the major Unions from all across the Traansval, representing practically all of the workforce. The Kongres is given the power to lay and collect taxes, duties, imposts and excises; to regulate foreign and interstate commerce; to exercise control over those industries, resources, and land under the control of the Federal government; to ratify or reject diplomatic treaties; to approve or veto Voorsitter appointments; to be able to recall the Voorsitter or his appointees; to declare war and dictate the regulations and laws imposed on the armed forces; to authorize through legislation the raising of soldiers or their foreign deployment; to make any legislation necessary to promote the general good or which the congress sees as needed. Most importantly, it is the Kongres which is vested with the power of the purse, with congressional votes determining the annual budget. Thus, real power within the Federal government, lies with the Alle-Unie Kongres. While political parties are banned, in the Kongres there exist "Blocs", a term not listed in the constitution and thus describes an organization that operate unofficially. Blocs are groupings of Unions together based on common political goals or views, equivalent to a Caucas in other democratic nations. The largest three Blocs are the Federationists, led by the FvA and supported by the KNO and several independents, the Unionsts, made up of the TUUL and several independents, and the Confederationists, made up of a coalition of the Boer-Arbeiders and the Ridders and several independents. Besides those three, close to a hundred smaller Blocs exists, usually uniting similar Unions within a party or even across party lines, or a Bloc that exists to represent a very specific political interest. These smaller blocs usually tend to be organized for political activism or for getting seats on a Kongressen Kommitte, wit Kommittees being the gate keepers or responsible for investigations into matters of public interest.

Leading the nation and presiding over the Alle-Unie Kongres, is the Voorsitter van die Kongres, Chairman of Congress. The Voorsitter is first nominated by the Union with the most seats in Kongres, and then confirmed by a majority vote of the entire Kongres. If a vote to nominate fails, then the Union must nominate a different nominee to be voted on. This rarely happens, as the Union will form coalitions with other unions before hand to secure the nomination. If the largest union does not nominate, then the 2nd largest will nominate. Once elected, the Voorsitter from then on serves as the executive of Kongres and the nation, both presiding over Kongres (A task often left up to the Voorsitter Pro Tempore), and executing the will and law of Kongres through his granted powers. The Voorsitter is given the ability to appoint members of the Federation Courts, including the Hooggeregshof, Supreme Tribunal, and members of the Volkskommissarisse Raad, Peoples Commissioners Council, a council of men whose job is to administer the various branches of the Federation government. The Raad is particularly important since the Voorsitter, by his position, is entrusted with a very important power; the power to execute the laws and wishes of Kongres. One man, obviously, cannot do this, and so the constitution allows for the creation of Kolskommissariskappe, People’s Commissionerships, equivalent to Ministries or Departments in foreign nations, and the appointment of Volkskommissarris, People’s Commissioners. The Voorsitter directs the actions of the Commissioners and, thus, indirectly the actions of the Commissionerships at large, in order to enact his power to enforce Kongres’s power.

The Volkskommissarisse Raad is composed of eleven Volkskommissarisskappe and one Volkskommissaris without a department:
[*]Die Volkskommissaris van Staat, of State, is a purely advisory position, whose job it is to advise the Voorsitter and the Raad on matters of State, but has no actual power or administrative duties besides being able to chair meetings of the Raad if the Voorsitter is indisposed.
[*]Die Volkskommissarisskap van de Landmacht, for the Army, is responsible for the upkeep and administration of the Landmacht, the Army.
[*]Die Volkskommissarisskap vir Land is responsible for the administration of land owned by the Federal government, most of which was land confiscated during the War of Independence from landed elites, with almost 500 million acres under Federal ownership, although a good chunk is accounted for by the Desert. This land is then leased out to local farmers. The VK vir Land also is responsible for the administration of nature preserves, Federal parks, and just generally any "Land" owned by the Federal government.
[*]Die Volkskommissarisskap vir Landbou, for Agriculture, works very closely with the VK vir Land in setting up farmers on Federal land and establishing their leases, along with working with independent farmers working land at the Kommune level and with the Farmer's Unions on improving agricultural output and production through cooperative research, and finally ensures the safety of agriculturally produced products through testing.
[*]Die Volkskommissarisskap vir die Marine, for the Navy, is responsible for the upkeep and administration of the Federale Marine, the Navy.
[*]Die Volkskommissarisskap vir Handel en Nywerheid, for Trade and Industry, is the VK responsible for the operation of National Industries such as War Production Industries, and is the VK responsible for working with domestic businesses to promote production, and is entrusted with the task to "to foster, promote, and develop the foreign and domestic commerce".
[*]Die Volkskommissarisskap vir Onderwys en kultuur, for Education and Culture, is responsible for the administration of public education institutions including primary and secondary schools, technical schools, colleges and universities, and cultural and historical education centers such as museums and historical sites.
[*]Die Volkskommissarisskap vir Buitelandse Sake, for Foreign Affairs, is responsible for the undertaking of foreign diplomacy through the Buitelandsediens, Foreign Service, and its diplomats, envoys, consuls, and various other diplomatic personnel that handle foreign diplomacy and, if needed, will advise the President and Kongres on pressing international matters. The VK also operates the Geheime intelligensiediens, the Secret Intelligence Service, or G.I.D. which is responsible for foreign intelligence gathering, surveillance, and covert operations in espionage.
[*]Die Volkskommissarisskap vir Binnelandse Sake, for the Interior, is responsible for the interior security and stability of the Traansval, a duty which is done through multiple departments including the armed Grenswacht, Border Guard, responsible for guarding and patrolling the land border, the Kuswacht, Coast Guard, responsible for guarding and patrolling the coastal regions and inland rivers/lakes, and the Federale Polisie, Federal Police, responsible for enforcing Federal law and providing security for Federal lands, Federal buildings, transportation security on railroads, at ports, and at airports, and to assist local police when requested. The Federale Polisie also protect the President, members of the government, and members of Kongres. The VK also operates the Immigrasie Buro, Immigration Bureau, which is responsible for administering foreign immigration and the process of citizenship.
[*]Die Volkskommissarisskap vir Geregtigheid, for Justice, is responsible for providing legal advice to the President and Kongres, representing the Federation in the prosecution of violations of Federal law, and representing the Federation in civil suits. It is also responsible for investigations of corruption and political offenses in the Federal Government, Kongres, the State, or in the Unions, through the Volksanwalt’s office.
[*]Die Volkskommissarisskap van Arbeid, for Labor, is responsible for working with the Unions in formulating labor policy, advising the Vorsitter and Kongres on labor standards, and directing the Federale Arbeidskorps, the Federal Labor Corp, which is responsible for construction on Federal projects.
[*]Die Volkskommissarisskap vir Nasionaliteite, for Nationalities, is responsible for the representation of the multiple native and foreign nationalities within the Federation, including the administration of the Homelands, a series of "Reserves" where native tribes are able to autonomously rule themselves.
[*]Die Volkskommissarisskap vir Poste en Telegrawe, for Post and Telegraphs, is responsible for the operation and administration of the nations postal service and telegraph communications.
[*]Die Volkskommissarisskap vir Spoorweë, for Railroads, is responsible for the operation and upkeep of the Traansval's railroads, rail stations, and trains.
[*]Die Volkskommissarisskap van die Tesourie, for the Treasury, is responsible for government spending, storing and securing government revenue, and overseeing the Federational Reserve, a system of regional banks which lend money to local Credit Unions as a way to direct the financial system.
[*]Die Volkskommissarisskap vir Energie, for energy, is responsible for the operation of energy producing plants and the means to move and transport the power through power lines.
[*]Die Volkskommissarisskap vir Hulpbronne, for resources, is responsible for the operation of nationalized industries dealing with the extraction of resources such as coal, iron, oil, etc. and for their distribution to native industries and their sale to foreign buyers.
[*]Die Volkskommissarisskap vir Gesondheidsdienste, for Health Services, is responsible for ensuring the health of the nations population through its role as a single payer healthcare service and the operation of the Federale Mediese Korps, Federal Medical Corp, a uniformed service of medical professionals whose job it is to ensure the public health through studying the prevention and control of diseases, and stopping epidemics when they come.
[*]Die Volkskommissarisskap vir Behuising en Stedelike Ontwikkeling, for Housing and Urban Development, is responsible for ensuring worker housing and the planning and development of cities through working with Staat and Kommune governments and providing Federal funding and work through the FAK for the projects.
[*]Die Volkskommissarisskap vir Maatskaplike Welsyn, for Social Welfare, is responsible for the operation and distribution of social welfare and government programs to help the poor, including a social dividend, social insurance program, old age pension, housing support, low rate loans, etc.


A counter to the Alle-Unie Kongress and the Federation Government, is that of the Sosialistiese State. The constitution ensures that each state shall be guaranteed a "Socialist" form of government, although each individual state shall form its own constitution and government, wherein the Unions shall be represented in a Unieraad, Union Council, and a system of government similar to that of the Federation government is in place, with a Staatvoorsitter and a Staatraad made up of Staatkommissarisse. The constitution also states that those powers not delegated to the Federation are the responsibility of the Sosialistiese State, as that the Staats, in their regionality, will know the needs of the locals better than the Alle-Union Kongres.

Article ten establishes the courts. It delegates power to the Sosialistiese State to establish their own courts to enforce their laws but also gives the Alle-Unie Kongres power to establish courts to enforce Federal Law. The only court that is established by the article itself is the Hooggeregshof, Supreme Tribunal, three judges appointed by the Voorsitter with approval from Congress, which is vested with the power of "Judicial Review", the ability to declare actions of Congress, the Voorsitter, or the State illegal if it violates the Constitution. This, the drafters of the Constitution wrote, was to be the final check against possible government tyranny. Later bills passed by Kongres established the Federale Verhoorhowe, Federal Trial Courts, and the Federale appèlhowe, Federal Appeals Courts.

Articles fifteen through eighteen deal specifically with the economics of the Federation, opening with article fifteens declaration that the foundation of the Federations economy shall be that of a Socialist one. The constitution declares the abolition of private ownership of land and natural resources, instead giving the Federation government control of the Traansvals natural resources and giving ownership of the Traansvals land to the workers through local Kommunes and their elected administrations. The article also guarantees the right to private property and private initiative in economics along with a right to the inheritance of property. It, however, also states that no persons may use this right to the detriment of others, and that the government has the power to expropriate property with just compensation if they have lawful grounds to do so in order to right a wrong. Declared to be illegal are the so called "concentrated money interests" such as cartels, syndicates, and trusts which serve only to monopolize the economy in the hands of a very few. Thus, the economy is primarily centered around workers Koöperasie, Cooperatives, becoming the principal business organization in the Federation. Cooperatives form the backbone of the economy, and can be as small as a family owned store or as big as a factory complex. Two or more Cooperatives can come together to form a Konsortium, a confederation of Cooperatives who’ve banded together to pool their resources as a collective, run by an executive board made up of representatives of the cooperatives and shareholders/investors in equal proportion. If a Konsortium grows too big, the courts can order it broken up to ensure that it does not become monopolistic.

In line with Socialist economic theory, the constitution gives power to the Federation to run, quote "Nasionale Bedrywe", National Industries, those being industries either vital to the survival of the nation or those which would be considered a service to the nation such as the production of Arms, Tanks, Planes, and Warships, the railroads and their trains, postage and means of communication, healthcare, and any other industry deemed to be "National" due to their need for the common good by the Alle-Unie Kongres. These industries fall under the administration of the Volkskommissarisskap vir Handel en Nywerheid, which divides them between Administrations, Servinces, and Corporations under the government's control to run it. Examples include the National Broadcasting Corporation, Nasionale Uitsaaikorporasie, the Federal Postal Service, the National Railroad Administration, the Social Services Administration, and the Federal Healthcare Administration, just to name a few.

The final articles are known as the "Bill of Workers Rights", and enshrined within them are the rights to Freedom of Speech, of the Press, of Association of Assembly and Protest, of Conscience, and of Worship as the most basic rights of the people. Two entire articles are dedicated to enshrining the equality of women and minorities, guarenteeing them equality before the law, equality in the workplace, and giving them protection from discrimination. Citizens of the Federation are guaranteed and Inviolability of their home and their person, making it so that the police or the government cannot arrest, search, harm, or enter the home of an individual without lawful justification to do so, and that no citizen shall be convicted of a crime unless he is convicted by a Jury of his Union peers.



National History: The story of the Boers begins in Rannoria. After the fall of the Empire and the start of the Dark Age of Europeia, Rannoria was a hotbed. Religious sects of Rannorians fought with each other, the Maxtopians and their realm had begun to fracture and infight, and in the middle of it all were the Batavi. They had come from the north and had fought against and with the Empire, living in the Germanic lands. They had moved to southern Rannoria, and there they found themselves beset by the Rannorians and their odd music based religions. Through their conflict with the Rannorians, the Batavi were forced ever southward, until they crossed the Khartourm sea and the Straights of Gibraltar to the North Afrikaan coast. It was there that the Batavi would finally settle, ending their largely nomadic life. This change in their lifestyle, from that of a semi-nomadic warrior group to a collection of Kingdoms on the coast is symbolized by the word the Batavi began to call themselves: "Boer", the Batavi word for Farmer.

The Boer Kingdoms of the North Afrikaan coast began to expand. Fighting would be almost constantly, whether it be with native groups such as the Markeki and Tunivi in the Val Mountains or the Aegyptines in the east, with the many invasions by Europeian nations attempting to recapture the territory of the Empire, or with themselves in numerous internal wars. Uniting the Boers, besides a shared culture and lifestyle, was a loose idea of Confederation between the Kingdoms, signified by the position of Imperator, a King of Kings, who presided over a council of Kings, where the various rulers could attempt to unite the others behind a cause, usually a cause of common defense. This system would allow for the Boers to provide a united fight against foreign enemies, such as the caliphate of Al-Molvern which invaded the Aegyptines and controlled an empire stretching from the Desurum basin to the Caucasus. Their empire might have expanded to all of north afrika, had it not been for their defeat at the hands of a united Boer army at the Battle of Gildeland, driving the Al-Molvernian army back south into the Aegyptine lands and securing what is now the Orange Free State for the Boers.

The Confederation would evolve over time, and so too would the Boers. Separated from their Rannorian brothers, they began to form a uniquely Boer identity and culture, one that became a nationality after the Kingdom of Gauteng united the Boer Kingdoms under them during the early days of the Renaissance. The King of Gauteng, Friedrich IV, declared himself Emperor of the Boers, and his Kingdom the Kingdom of the Boers, a united nation for a people now united. The death of Friedrich IV is largely seen as the end of the monarchists golden years, as his reign marked a period of economic expansion for the Boers. A largely agrarian people, the situation of the Boer Kingdom made it central to the Khartourm sea trade. A merchant class began to really take a hold, and patronage led to an explosion in the arts and the sciences. But, most importantly, this period saw a large expansion in the cities, as Boers flocked to become apart of the newly created middle class that was cropping up, a class of merchants and tradesmen. A class of people who began to become wealthy through skills and talents, and not through birth. A class of people who were a threat to the Lords and established nobility.

January 7th, 1658, was when the rebellion began. The nobility passed laws and restrictions on the middle class, attempting to concentrate wealth within themselves. They were met by the Citizens Army, a force of armed citizenry that rose up in the North Cape. They began the Forty Years War, a war which as labeled was a conflict of forty years of war and insurrection. Its end came with the overthrow of the King, and the establishment of the Republic. The Republic, one of the earliest, was rather conservative and reactionary by modern standards. It consisted of several "States", provincial governments which held a large degree of autonomy, whose government would elect representatives to sit on the "Staats-General", and whose government would be led by a Stadtholder, with all of the Stadtholders sitting in on the Stadtholders Council, said council electing a "Verkozen Officielle" or Elected Official who would be the Head of State and Head of Government. The government was largely representative of the aristocracy that had been born from the wealthy merchants and artisans, and not of the people generally, but it was still radical for the time in which it existed.

The Republic also introduced a new name, the "Traansval", meaning "Above the Val" in reference to the Val mountains. It became the word to refer to the geographic region that the Republic inhabited, and would come to mean the land of the Boeer people. The Traansval, now under a early Republic, began to become more and more of a trade power, rivaling the Bearstinians, Rannorians, and Warglorians in trade power over the Khartourm. This period was called the Boer Golden Age, and in other places was called the "Enlightenment", as a blossoming of trade led to increased wealth, and a boom in the arts and in the sciences and philosophy laid the foundation for the modern age. An important political philosophy of the time was that of "The Peoples Mandate", an idea born by Boer philosophers that governments operate by the consent of the population, and not by the consent of the almighty or by birthright.

The idea of the Peoples Mandate would be the basis for the Political Revolution, a transformation of Boer politics in the early to mid 18th century. It would begin with gradual changes within the government of the States, and would end with the proclamation of the "United States of the Traansval", a new reformed government, with its first President being the biggest leader of the revolution, Paul Krueger, the Father of the Nation. Under his twelve year Presidency, in which he presided over the new government through a turbulent time in history, he established the modern idea of popular Democracy and was an early leader of true Republicanism as it would come to be known and practiced by the Alliance of Republican Nations.

The United States would last from its founding in 1791 until its final dissolution in the early 20th century when the Nine Years War ended. The United States were dissolved by the Western League, its soldiers marched into Pretoria and burned the constitution where it rested, along with many important government buildings. The government which had stood as a rock, as a beacon of democracy and liberty across the world for over a hundred years, was put down like a dog by the Aclusian bullet, the Warglorian bayonet, and the Arengin boot. The Traansval was divided by the victors into zones of occupation, territory that was now there, to hell with the Boers who lived in it.

It did not take long for rebellion to ferment, for the Boers were not a people content with occupation. It began in 1920 with the Kaapstad Dock Workers Strike, where revolutionary workers stood up to the Aclusian port authorities and refused to transport goods, ending in a firefight between the Aclusian occupation police and the workers. This was the match that lit the powder keg, and all at once the revolutionaries came out. A secret society and revolutionary organization, the Brotherhood of Liberty, was one of the larger driving forces, together with the RSK or Red Rifle Corp, an armed militia arm of the Federation of Labor, a Union organization pre-war turned socialist revolutionary party post-war. These two forces, plus the Bosrangers, rag tag citizen militias that rose up primarily in the south, would be the force to fight the foreigners. Begun by the Dock Workers Strike, the armed militia of the Boers rose up and began to seize what was theirs. Gauteng was the first province to be totally liberated, as it fell under the Aclusians who focused more on the coastline. It was from Gauteng, from Pretoria, that the leaders of the revolution would proclaim the Provisional Republic, a government composed of the Staats Kongres, a body of men who were not elected but represented the various States, led by a new President, President Botha, the leader of the Brotherhood.

The Provisional Republic would, from its beginning, be very tenuous in its foundations. Its largest group was the Democratic-Republicans, a coalition party largely made up of moderates from both sides of the political spectrum that was held together by Bothas leadership. Flanking the Democratic-Republicans would be the Left Bloc, leftist parties aligned with the Federation of Labor and President of Kongres Quinten van Rosevelt, and the Nationalist Party, a right wing party led by Vice President Maritz which had populist support among the Bosrangers in the south. Despite these divisions, party leaders decided on a government of national unity, a united front of sorts in order to face the threat of foreign invasion and occupation. Botha turned a blind eye to Rosevelt's Federation and Martiz's almost paramilitary Bosrangers, and both didn't start a civil war.

The year 1926 saw an end to the fighting with the Arengins and the Aclusians as both nations found the cost of fighting and controlling the occupied territories too great to be justified. However, the Aclusian peace came just too late, as shortly after the Boer defeat at Kaapstad, an Aclusian air squadron hit and destroyed President Botha's motor caravan, killing the President. With Botha's death, the Democratic-Republicans began to fracture, with members defecting to the Left Bloc or Maritz's Nationalists. Additionally, a succession crisis ensued, as Martiz claimed he was to take Botha's place as Vice President, while Rosevelt claimed that, as President of Kongres, he should succeed Botha. Both were stopped from coming to blows by the continued occupation of the Warglorians, who held onto the Orange Free State and parts of northern Aegyptus with a vengeance, refusing to give up on the territory.

The fighting came to a lull between 1926 and 1928. Boer soldiers held the line against the Warglorians but no major fighting happened, only occasional skirmishes. Instead, the fighting was internal, as Maritz and Rosevelt moved against each other to gain a foothold of influence. By now, the Federation, which had previously at least nominally considered itself apart of the Republic, operated as an independent nation. Establishing provisional "Workers Councils" as local governments of the Communes which answered to the Federation, creating an almost shadow government of "People's Commissioners" who would conduct foreign diplomacy on behalf of the Federation and not of the Republic, and asserting the independence of the RSK through the creation of separate commands, adoption of new supplies making it so that the RSK wasn't dependent on the Republic's Boer Revolutionary Army for supplies, and through the deployment of an army of RSK soldiers to protect the southern Rannorian Syndicalists against Warglorian invasion, a deployment made without consulting Maritz or the Republic. Maritz was not blind, but he could not take public action as any weakness in the coalition could be exploited by the Warglorians. Still, Maritz began to consolidate power around himself, building up a Junta of military officers from the BRA and the former Bosrangers who had been disbanded by the Arengin peace treaty.


Last edited by The Traansval on Tue Nov 26, 2019 11:15 am, edited 6 times in total.

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The Traansval
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Postby The Traansval » Sun Nov 10, 2019 11:23 am

Krijgsmacht van die Federasie van Sosialistiese State van die Traansval
Armed Forces of the Federation of Socialist States of the Traansval
Total active servicemen: Approximately 6 million men
Total active reserve men: Approximately 18.8 million men
Manpower ceiling: Approximately 37 million men


Land Forces: Die Federale Landmacht, the Federal Army, is the primary land force of the Krijgsmacht. Since the end of the War of Liberation, the Federation has employed a form of conscription known as the SD or "Selectieve Dienst", selective service, system, whereby conscripts can choose to go into the Federale Landmacht, the Federale Marine (Federal Navy), or the Federale Arbeidskorps (Federal Labor Corp). The Federale Landmacht has approximately 5.1 million servicemembers divided between 180 divisions, along with millions of civilian workers, and approximately 200,000 men in the autonomous Air Corp. The Federale Landmacht also has approximately 4.3 million men in the Reserwe Landwacht, reserve army, as every soldier who joins the Landmacht is signed up for two years of service and four years in the Reserwe, and on paper the Reserwe Landwacht has 140 divisions able to be called up into Federal service, along with the separately counted Luchtkorp Reserwe with close to a million men in reserve.

The Landmacht is divided between five branch corps; die Federale Landmacht Infanterie Korps (Federal Army Infantry Corps), die Federale Landmacht Pantserkorp (Federal Army Armored Corps), die Federale Landmacht Artilleriekorps (Federal Army Artillery Corps), die Federale Landmacht Luchtkorp (Federal Army Air Corps), die Federale Landmacht Kavaleriekorps (Federal Army Cavalry Corps), and die Federale Landmacht Dienskorps (Federal Army Service Corps).

These branches are united by the Opperste Militêre Kommissarisskap, OMK, or Supreme Military Commissionership, the central command of the Army. The OKM is staffed by the six branch corps commanders (Kommandant of the Infanterie, Kommandant of the Pantserkorp, Kommandant of the Artilleriekorps, Kommandant of the Luchtmacht, Kommandant of the Kavaleriekorps, and Kommandant of the Diensmagte), all of the currently appointed "Veldmaarskalk"s, Field Marshals, who are the highest ranking field commanders, the "Sersant-Majoor van die Landmacht" or Sergeant Major of the Army who represents the enlisted men, the Voorsitter of the "Algemene Federatie voor militair personeel" or AFMP, the largest Union representing military service members, and finally the "Volkskommissaris vir die Landmacht" or People's Commissioner for the Army presides over the Staff as its chairman. While formed like a council, the OKM as a whole does not operate as a democratic institution as the Volkskommissaris acts out the will of the Voorsitter who is the Commander in Chief of the Armed Forces, and thus the OKM serves primarily to act as an advisory body to the Volkskommissaris and to help with cooperation between the army branches, the field commanders, the representatives of the enlisted and fighting men, and the political forces of Kongres and the Voorsitter.

Below the Federale Landmacht, and below the Federation government, is the Rodewacht, the Red Guard, the armed forces of the Socialist States. Rodewacht units are a semi-reserve semi-paramilitary gendarmerie type force whose primary role is in maintaining order within the Socialist State. The Rodewacht answers to the government and leaders of their State, and if needed can be called into Federal service by the Rodewacht Bureau via Congressional action. Otherwise, the Rodewacht remain as reserve formations to be used by the Socialist States to augment and support their police during times of great disaster, rebellion, or revolution. There are approximately 12.3 million men registered as members of a Staat Rodewacht across the Federation. While the Rodewacht are organized by the States, Rodewacht leadership cooperates with the Federale Leer through the Rodewacht Bureau, leading to Rodewacht units primarily using Federal equipment, weapons, and organization, with minor exceptions.

The main uniform of the Boer land forces is the Model 1937 Universal Pattern pictured here. It consists of standard uniform items including puttees, clothing in a brownish-green khaki color, M25 pattern helmet as pictures, and combat webbing. This uniform is near universal, with the only major changes being with the Pantserkorp who wear a uniform of a special tough material and a special "tankers" cap. For cold weather a great overcoat can be worn and in extreme heat the tunic can be taken off and just the undershirt worn as uniform.

The primary service rifle is the Geweer M1928 which is a modernized and streamlined Mauser rifle chambered in 7×57mm Mauser. The Geweer M1895/1922, a shortened version of the older 1895 model Mannlicher rifle firing a 6.5mm round, is a second line rifle being phased out by the M1928 that still sees use with rearguard and Rodewacht elements. The primary light machine gun, responsible for providing firesupport for the groep, is the Masjiengeweer M1932, although its recent introduction means that the older Masjiengeweer M1920 "Lewis Gun" is still in use. More short range rapid fire can be supplied by the Masjienpistool M1928, and more emplaced and heavy fire by the M1908/22 "Maxim" Masjiengeweer. For personal defense, most officers carry a M1922 Pistool, and some get issued a Winchester Shotgun in keeping with the Boer army's frontier tradition.

The Traansval is divided, geographically, into multiple Militêre Kommissarisse (Singular: Militêre Kommissarisskap) with each being commanded by a Militêre Kommissaris who is responsible for overseeing the upkeep of garrisons, the supplying of troops, liaison with local Rodewacht units, and administering local units of the Federale Arbeidskorps. In times of war, the Militêre Kommissaris is responsible for overseeing conscription within his area and the creation of new units. The Militêre Kommissaris, however, is an administrator, not a military commander, and holds dual control of the Kommissarisskap with a general ranking officer, usually a Generaal-majoor or Luitenant-generaal, although the Gauteng Militêre Kommissarisse has a Generaal as its military commander. A Militêre Kommissarisse's military commander is responsible for commanding the Federal troops under his supervision, any Rodewacht soldiers who are placed under his command, and in times of war the Militêre Kommissarisse can be "activated" and turned into a "Leger", Army, a military formation made up of two or more "Legerkorps", Army Corps, which themselves are made up of two or more Divisies, Divisions. Two or more Legers can be combined into a "Voorkant", BattleFront, which is commanded by a Veldmaarskalk. Legerkorps are generally designated based on their composition, Infanteriekorps, Kavaleriekorps, or Pantserkorps, but are sometimes simply labeled "Legerkorps" if they're composition is mixed. Each Korps will usually contains a number of regular divisions plus additionally attached units, for instance a Infateriekorps might have six divisions plus three independent artillery brigades and two attached tank battalions, with a "mixed" Korps being denoted as a Korps with, as an example, four infantry, two armored divisions, and several independent and attached units.

Infanteriekorps is the most basic, but also one of the most important components of the Landmacht. Infantry is the bedrock on which an entire army is established, so it's no wonder that Infanteriekorps is the largest formation with 154 active Divisions in active service and 120 more in the organized reserve. Federal Infantry divisions are organized as listed below. Four of the 140 active divisions are Mountaineer Divisions, and are organized the same as a normal division except with two light field gun battalions instead of one, both of which requipped with 7.5cm mountain guns instead of the usualy 7.5cm veldkanon, and no heavy howitzer battalion, with their main difference being their training and the addition of special equipment like ski's and the winter pattern uniform.

Composition and Organization of the Organic components of an Infanteriedivisie

Infanterie Divisie [19,770 service men]
>Spesiale Troepe Bataljon [900 men] (Signals, Legerwacht MPs, Political Officers, Division HQ, Ordnance, etc.)
>Ingenieur Bataljon [650 men]
>Kavallerie Verkenningskader [220 men]
>Mediese Bataljon [500 men]
>Three Infanterie Brigades [5,050 men each]
>>Regimental HQ [130 men]
>>Three Bataljons [1,650 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer groep [12 men]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant)
>>>>>Mortierafdeling [45 men] (3 x 8.2cm Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>>Mediese Losmaak [68 men]
>Artillerie Regiment [2,345 men]
>>Regimental HQ [145]
>>Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 12.2cm Veldhowitzer and Two 6.5mm Lewis Guns each)
>>Swaar Howitzer Bataljon [550 men]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 15.2cm Krupp Howitzer and Two 6.5mm Lewis Guns each)


Kavalleriekorps was created to organize the various mounted and cavalry units under Boer command. Cavalry has been apart of the Boer army since the beginning of the Boer nation, the long flat terrain of the southern Veld, the dusty sandy semi-arid deserts of the middle provinces, and the hot open terrain of the north make cavalry a natural advantage in the Traansval. Terrain has been the main reason that the Cavalry have continued into the modern age in the Boer army, as they are the best type of unit to use in the desert or plains of the Traansval. As such, twelve Kavalleriedivisie are organized by the Landmacht, with twelve more with the organized reserve. While still primarily made up of mounted infantry, the Kavallerie have realized that they must modernize or be left in the dust, and have incorporated armored cars and the Ligte-Panster into their units to combine the mobility of the regular Kavallerie as effectively mounted infantry and the speed and power of the armored force.

Composition and Organization of the Organic components of a Kavalleriedivisie

Kavalleriedivisie [12,364 men]
>Divisie HQ and Spesiale Troepe [684 men]
>Ingeniuerbataljon [338 men]
>Kavallerie Verkenningskader [220 men]
>Two Kavalleriebrigade [5,010 men each]
>>Brigade HQ [120 men]
>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>Two Kavallerieregiments [2,388 men each]
>>>Regiment HQ [242 men]
>>>Three Kavallerie Eskaders [715 men each]
>>>>Eskader HQ [80 men]
>>>>Four Kavallerietroepe [275 men each]
>>>>>Troepe HQ [75 men]
>>>>>Four Afdeling [50 men each]
>>>>>>Three Groep [12 men each]
>>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>>Masjiengeweer groep [12 men]
>>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant)
>>>>Mortierafdeling [90 men] (6 x 8.2cm Mortars)
>>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>Two Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)


The Pansterkorps is a new introduction to modern warfare and central to Boer doctrine, which envisions independent Panster units breaking through the enemy lines, breakthroughs which would then be exploited by infantry assisted by smaller independent Panster units. Thus, Pansterkorps consists primarily of Pansterdivisie, of which fourteen are organized on the Landmacht’s roster, and eight with the Organized Reserve. In addition to the Pansterdivisie are several dozens “Pansterbataljon, OMK”, independent Pansterbataljon organized just as they would be if they were apart of a Divisie, designated usually with a OMK to denote their independence due to their answering directly to the OMK’s General Headquarters. These independent battalions are attached to infantry or cavalry units to provide armored support, and while attached answers directly to the commander of the attached unit, not Pansterkorps leadership. Fifty-Seven OMK Pansterbataljon are on the Landmacht’s roster.

Composition and Organization of the Organic components of a Pansterdivisie

Pansterdivisie [11,054 men]
>Brigade HQ [440 men]
>Panster Seineonderneming [230 men]
>Panstertrain [400 men]
>Panster Ingeniuerbataljon [650 men]
>Panster Onderhoudsbataljon [500 men]
>Kavallerie Verkenningskader [220 men] (Fifty-Four Pansterwagen)
>Three Pansterbataljon [720 men each]
>>Bataljon HQ [120 men]
>>Three Kanon-Pansteronderneming [150 men each]
>>>Onderneming HQ [25 men] (Two tanks and one Pansterwagen)
>>>Three Pansterafdeling [45 men each] (Five Tanks each)
>>Ligte-Pansteronderneming [150 men]
>>>Onderneming HQ [25 men] (Two tanks and one Pansterwagon)
>>>Three Pansterafdeling [45 men each] (Five tanks each)
>Three Panster Infanteriebataljon [1,648 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer groep [12 men]
>>>>>>Mortierafdeling [45 men] (3 x 8.2cm Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>>Mediese Losmaak [68 men]
>Three Panster Artilleriebataljon [550 men each]
>>Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 12.2cm Veldhowitzer and Two 6.5mm Lewis Guns each)


Artillery of the Federale Landmacht's Artilleriekorp

7.5cm Veldkannon
10.5cm Veldkannon
7.62cm Infanterie Kannon
12.2cm Veldhowitzer
15.2cm Veldhowitzer
20.3cm Howitzer
7.5cm Mountain Kannon
4.5cm Pansterjagter Kannon
4.5cm Luchtkannon
12cm Mortar
8.2cm Mortar
13.2mm Machine Gun


Vehicles of the Federale Landmacht

The Ligte-Panster Model 2, or LP-2, was designed by the Kaapstad Arsenal under the modernization program undertaken by the Landmacht. The purpose of the L2 is primarily to serve as an infantry support vehicle and fast breakthrough tank. Its primary armament is a 12.7x99mm M22 maxim gun in a rotating front turret, with two M32 machine guns as secondary armaments, and up to 12.7mm of armor. Its top speed is roughly 70 km/h. The LP-2 is slowly being phased out for the new KP-1, with plans to displace the LP-2 by 1940.

The Kannon-Panster Model 4, or KP-1, was designed by the Pretoria Arsenal to be a tank capable of keeping up a fast speed while also having enough armor for protection and a powerful cannon to destroy enemy vehicles or fortifications. Its primary armament is a 37mm anti-tank gun with two M32 machine guns as secondary armaments, and roughly 13-15mm of armor all around. Its top speed is roughly 40 km/h.

The “Pretorian Kanon”, officially the Selfaangedrewe 75mm Kanon, Self Propelled 75mm Gun, is an adaptation of the M4’s chassis into an open aired vehicle mounted with the Boer 7.5cm Veldkannon. Its purpose is to provide fire support and also to target and destroy enemy tanks. A variant of the Pretorian Gun is the Bloemfontein Kanon, a conversion invented by the Bloemfontein Arsenal to mount the 12.2cm Howitzer on the same mechanism to provide mobile indirect fire support. Both are being used to slowly supplant regular guns towed by tractors in the Pansterkorps.

The Model 17 Pansterwagen is an armored car based somewhat on the Model 7. It sports armor capable of defending against small arms and machine gun fire, and a rotating top turret with a mounted 13.2mm machine gun. It has a top speed of 88km/h and very good off road performance. The Pansterwagen is usually assigned to integral recon units with the Kavallerie or Pansterkorps, and is also included in regular armored units.

The M8 Verkennermotor or “Scout Car” is a lightly armored car capable of carrying four passengers and which is armed usually with two light Lewis machine guns as defense. The primary purpose of the M8 is to serve in recon units, with its topspeed of 80km/h making it a fast and nimble car good for recon purposes.

The Model 11 Vragmotor is the military designation for the civilian Hudson truck. It's mostly used for the transportation of supplies and materials.

The Model 7 Vragmotor “Trado” is a specially designed truck by Kairo Arsenal for military uses. Its sturdy design and powerful engine allows it to be used in multiple utility roles, ranging from Ambulances to Artillery towers.

The Model 8 Motor, a military production of the civilian Marmon Cooperative’s successful LD series of cars, is a utility, reconnaissance, and staff car rolled in one. A capable off road vehicle, and tough as nails, its primarily used to transport personnel or for utility jobs light enough for it, such as pulling field guns or carrying crates on its back.

Air Forces: Die Federale Landmacht Luchtkorp, otherwise known in english as the Federal Army Air Corp, is a force of around 200,000 men of the Landmacht in an autonomous air branch. While, again, technically being a branch of the Landmacht, the Luchtkorp, due to its role, is very autonomous and often treated like a separate branch of the Krijgsmacht. Its men are organized, at the top level, into Luchtvleugels, Air Wings, which will then consist of several Luchtescadron, Air Squadrons, with no more than ten squadrons in a single wing. Squadrons are then further dissected into five Luchtgroep, Air Groups, which consist of five aircraft each. Luchtvleugels are mostly organizational and administrative units, containing overall command for the escadrons and also things like supply and mechanical support units, while Luchtescadron are organic and cohesive units usually deployed or stationed together, with Luchtgroep being smaller tactical units within the escadron. Each escadron has approximately 280 men under its command, and each Luchtvleugel has approximately 4,420 men in it and around 250 aircraft. There are a total of 40 full strength Luchtvleugels in active peacetime service. Of these, twenty-two are designated as “Achtervolging vleugels”, Pursuit Wings; twelve are designated as “Bombardement vleugels”, Bombardment Wings, four of which are given the special designation “S” for “Swaar”, Heavy; and five are designated as “Verkennings vleugels”, Recon Wings. There are additional support and service “Wings” which contain no aircraft, and the only support “Wing” without aircraft is the Instructievleugel, instruction wing, which is responsible for training pilotings in how to fly.

List of operational aircraft of the Luchtkorp

Pursuit Aircraft
Model 33A - The newest fighter aircraft in use, the M33A was put into production in 1935 and is seeing limited deployment as the Luchtkorp seeks to replace the M16A with the new monoplane. Current 232 are in service. It has a max speed of 250 km/h and a cruising speed of 232 km/h, with a range of 500km and is armed with four maxim machine guns mounted on the wings.

Model 2A - Fokker design from the 1920s, the Model 2A is a pursuit aircraft which was originally put into production as a wartime need to counter Aclusian airpower. The Luchtkorps has phased out its use and currently only uses it for ceremonial flights, training, or with Rodewacht units, with approximately 420 of them are in inventory. It has a max speed of 220km/h and a cruising speed of 188km/h, with a range of 471km and is armed with two maxim machine guns mounted on the fuselage. Production ceased around 1928.

Model 16A - Fokkers first design to be put into production exclusively with a State Arsenal, currently the most widely used fighters, currently being phased out with the M33A. Currently there are 5,450 in service. It has a max speed of 320km/h, a range of 640 km, and an armament of two maxim machine guns mounted on the fuselage.

Bomber Aircraft
Model 22B - Introduced in 1935, just entering production planned to replace the M12B by 1938. So far 23 are in service. Capable of a max speed of 343 km/h and has a cruising speed of 311 km/h, a range of 2,000 km, and is armed with two maxim guns and capable of carrying up to 1,025 kg in bombs.

Model 17B - A recent design entering service this year, 1935, it is the first purpose built ground attack aircraft in the Luchtkorp, and is planned to replace the M5B by 1938. Capable of a max speed of 332 km/h and has a cruising speed of 274 km/h, a range of 1,046 km, and is armed with two maxim machine guns with a rear mounted lewis gun and an internal bombbay with up to 544 kg in armament.

Model 5B - Fokker design from the 1920’s, production began after the Aclusian peace and it has stayed in service ever since. Originally designed as a recon aircraft, the Model 5B quickly became the main bomber aircraft of the Boer forces, with Fokker production quickly making it so that bombs could be attached under the wings. Capable of a max speed of 250km/h and has a cruising speed of 180km/h, a range of 1,000 kmh, and is armed with two maxim machine guns and is capable of mounting 200kg of bombs under the wings.

Model 12B - Fokker design, an adaptation of his previously successful commercial airliner then turned military transport plane, now turned bomber. 384 are in service. It has a top speed of 230km/h and a cruising speed of 190km/h, a ceiling of 8,850km, and an armament of two maxim machine guns, three lewis machine guns, and a maximum payload of 870kg of bombs.

Recon Aircraft
Model 7V - Fokker design, the first created after the Federation of Labor and the Fokker Company came to an agreement during closed door meetings in Kaapstad in 1928. The Model 7V was built from the ground up for recon, 1,250 of the planes are currently in service.

Naval Forces: Die Federale Marine, the Federal Navy, is the primary naval force of the Traansval, operating the nations Fleets, the Boer Korps Mariniers, and the Marine Luchtvaartvleugel (Naval Aviation Wing). The Marine has, in total, 982,900 active service men, with a reserve of over 1.2 million men.

Naval personnel wear uniforms of a dark navy color with two major patterns of uniform for the Enlisted and for Officers. Admirals and higher ranking officers wear the Officer uniform but in a stark white color, as shown here. Boer Mariniers wear a uniform based off the standard Army uniform but with a dark black tunic, as shown here, earning them their nickname "The Black Devils". In terms of equipment, the Marine and the Mariniers use the same equipment as the army, with ships usually having a stock of rifles and submachine guns in case the crew needs to land on hostile shore.

The Luchtvaartvleugel consists of twelve Luchtvluegel, organized similarly to that of the Luchtkorps. Four of which are armed with the same pursuit aircraft of the Luchtkorp like the 2A, three with the light bombers of the Luchtkorp like the 5B, two of which are equipped with the same recon aircraft of the Luchtkorp like the 7V, and the rest of which are Maritime Patrol wings, and are equipped with the Model 3V seaplane. These planes are equipped with two Lewis and one Maxim machine guns, and 800kg of bombs or depth charges, or alternatively one torpedo mounted externally. 3V’s are also apart of independent air units assigned to ships with seaplane catapults; and aircraft carriers are equipped with a escadron each of Pursuit, Light Bomber, and Recon aircraft, each of which are modified for use on carriers, and in the case of the light bombers, modified to carry naval armament like a torpedo. The Luchtvaartvleugel are introducing three new aircraft in 1935; the Model 29NV to replace the M3V, the Model 35NB to replace the modified 5B's in service, and the Model 11NA to replace the modified 2A's. All three are expected to be in full use by 1939.

The Korps Mariniers consists of a single division divided into four Brigades, which are often deployed independently, whose organization is detailed below. In total, the Korps has over 50,000 men in it, counting combat, administrative, and support personnel. Its primary role is to be the spearhead of the armed forces on foreign land, securing shore targets for the navy or leading the way for the Army in invasions. Either way, the Mariniers train primarily as amphibious infantry, and are deployed in such a manner. Small independent detachments of Mariniers are also usually deployed on warships, accounting for a large part of Mariniers not apart of the Divisie.

Composition and Organization of the Organic components of a Mariniersdivisie

Marinier Divisie [26,480 service men]
>Spesiale Troepe Bataljon [900 men] (Signals, Legerwacht MPs, Political Officers, Division HQ, Ordnance, etc.)
>Ingenieur Bataljon [650 men]
>Marinier Pansterskader [200 men]
>Mediese Bataljon [500 men]
>Four Marinier Brigades [6,730 men each]
>>Regimental HQ [130 men]
>>Four Bataljons [1,650 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer Groep [12 men]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant Gunner)
>>>>>Mortierafdeling [45 men] (3 x 8.1cm Stokes-Brandt Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 37mm Panster Kanons)
>>>Mediese Losmaak [68 men]
>Artillerie Regiment [2,345 men]
>>Regimental HQ [145]
>>Two Ligveld Kanon Bataljon [550 men each]
>>>HQ + Supply [135 men]
>>>Three Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 10.5cm Bofors Lichte Howitzer and Two 6.5mm Lewis Guns each)


The Marine in 1928 is dominanted by Die Reservaatvloot, the reserve Fleet, primarily made up of older model ships and those ships that were bought from foreign nations during the War of Liberation. However, as soon as these ships were aquired, plans have been made to replace the Reservaatvloot's aging ships in frontline service with the Dehrun Vloot, the Khartourm Vloot, and the Europeian Vloot.

Current strength of the Federale Marine

Deruhn Vloot: Based in Opana
>Ligte Cruiser Eskader Eeen
>Destroyer Eskader Drie
>Duikboot Eskader Vier

Europeia Vloot: Based in Kaapstad
>Slagskip Eskader Een
>Ligte Cruiser Eskader Twee
>Destroyer Eskader Twee
>Duikboot Eskader Drie
>Duikboot Eskader Twee

Statevloote: Fleets of the Socialist States.
>43 Torpedo Boat Destroyers bought from the Nihonese, deemed too outdated for service with the Federale Vloote, sold by the Federasie to the State.

Khartourm Vloot: Based in Bloemfontein
>Ligte Cruiser Eskader Drie
>Destroyer Eskader Een
>Duikboot Eskader Eeen


Two Battleships of the SS-1 Class, formerly Oleshye class of the Ruskland Navy
>SS-1 FVS (Federasie Vlootskip) Revolution - Slagskip Eskader Een
>SS-2 FVS The Workers - Assigned to Slagskip Eskader Een

Fourteen Light Cruisers of the CL-1 Class, formerly of the Grad Class of the Ruskland Navy
>CL-1 - Assigned to Ligte Cruiser Eskader Een
>CL-2 - Assigned to Ligte Cruiser Eskader Een
>CL-3 - Assigned to Ligte Cruiser Eskader Een
>CL-4 - Assigned to Ligte Cruiser Eskader Een
>CL-5 - Assigned to Ligte Cruiser Eskader Twee
>CL-6 - Assigned to Ligte Cruiser Eskader Twee
>CL-7 - Assigned to Ligte Cruiser Eskader Twee
>CL-8 - Assigned to Ligte Cruiser Eskader Twee
>CL-9 - Assigned to Ligte Cruiser Eskader Twee
>CL-10 - Assigned to Ligte Cruiser Eskader Drie
>CL-11 - Assigned to Ligte Cruiser Eskader Drie
>CL-12 - Assigned to Ligte Cruiser Eskader Drie
>CL-13 - Assigned to Ligte Cruiser Eskader Drie
>CL-14 - Assigned to Ligte Cruiser Eskader Drie

Twenty Five Destroyers of the DD-1 Class, formerly of the Burg Class of the Ruskland Navy
>DD-1 - Assigned to Destroyer Eskader Een
>DD-2 - Assigned to Destroyer Eskader Een
>DD-3 - Assigned to Destroyer Eskader Een
>DD-4 - Assigned to Destroyer Eskader Een
>DD-5 - Assigned to Destroyer Eskader Een
>DD-6 - Assigned to Destroyer Eskader Een
>DD-7 - Assigned to Destroyer Eskader Een
>DD-8 - Assigned to Destroyer Eskader Een
>DD-9 - Assigned to Destroyer Eskader Een
>DD-10 - Assigned to Destroyer Eskader Een
>DD-11 - Assigned to Destroyer Eskader Twee
>DD-12 - Assigned to Destroyer Eskader Twee
>DD-13 - Assigned to Destroyer Eskader Twee
>DD-14 - Assigned to Destroyer Eskader Twee
>DD-15 - Assigned to Destroyer Eskader Twee
>DD-16 - Assigned to Destroyer Eskader Twee
>DD-17 - Assigned to Destroyer Eskader Twee
>DD-18 - Assigned to Destroyer Eskader Twee
>DD-19 - Assigned to Destroyer Eskader Twee
>DD-20 - Assigned to Destroyer Eskader Twee
>DD-21 - Assigned to Destroyer Eskader Drie
>DD-22 - Assigned to Destroyer Eskader Drie
>DD-23 - Assigned to Destroyer Eskader Drie
>DD-24 - Assigned to Destroyer Eskader Drie
>DD-25 - Assigned to Destroyer Eskader Drie

One Hundred Submarines of the DB-1 class, formerly of the Dekabrist Class of the Ruskland Navy
DB-1 through DB-25 - Assigned to Duikboot Eskader Een
DB-26 through DB-50 - Assigned to Duikboot Eskader Twee
DB-51 through DB-75 - Assigned to Duikboot Eskader Drie
DB-76 through DB-100 - Assigned to Duikboot Eskader Vier
Last edited by The Traansval on Sun Jun 07, 2020 12:47 am, edited 10 times in total.

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The Imperial Warglorian Empire
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Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Mon Nov 11, 2019 9:53 am

The Traansval wrote:
Krijgsmacht van die Federasie van Sosialistiese State van die Traansval
Armed Forces of the Federation of Socialist States of the Traansval
Total active servicemen: Approximately 6 million men
Total active reserve men: Approximately 18.8 million men
Manpower ceiling: Approximately 37 million men


Land Forces: Die Federale Landmacht, the Federal Army, is the primary land force of the Krijgsmacht. Since the end of the War of Liberation, the Federation has employed a form of conscription known as the SD or "Selectieve Dienst", selective service, system, whereby conscripts can choose to go into the Federale Landmacht, the Federale Marine (Federal Navy), or the Federale Arbeidskorps (Federal Labor Corp). The Federale Landmacht has approximately 5.1 million servicemembers divided between 180 divisions, along with millions of civilian workers, and approximately 200,000 men in the autonomous Air Corp. The Federale Landmacht also has approximately 4.3 million men in the Reserwe Landwacht, reserve army, as every soldier who joins the Landmacht is signed up for two years of service and four years in the Reserwe, and on paper the Reserwe Landwacht has 140 divisions able to be called up into Federal service, along with the separately counted Luchtkorp Reserwe with close to a million men in reserve.

The Landmacht is divided between five branch corps; die Federale Landmacht Infanterie Korps (Federal Army Infantry Corps), die Federale Landmacht Pantserkorp (Federal Army Armored Corps), die Federale Landmacht Artilleriekorps (Federal Army Artillery Corps), die Federale Landmacht Luchtkorp (Federal Army Air Corps), die Federale Landmacht Kavaleriekorps (Federal Army Cavalry Corps), and die Federale Landmacht Dienskorps (Federal Army Service Corps).

These branches are united by the Opperste Militêre Kommissarisskap, OMK, or Supreme Military Commissionership, the central command of the Army. The OKM is staffed by the six branch corps commanders (Kommandant of the Infanterie, Kommandant of the Pantserkorp, Kommandant of the Artilleriekorps, Kommandant of the Luchtmacht, Kommandant of the Kavaleriekorps, and Kommandant of the Diensmagte), all of the currently appointed "Veldmaarskalk"s, Field Marshals, who are the highest ranking field commanders, the "Sersant-Majoor van die Landmacht" or Sergeant Major of the Army who represents the enlisted men, the Voorsitter of the "Algemene Federatie voor militair personeel" or AFMP, the largest Union representing military service members, and finally the "Volkskommissaris vir die Landmacht" or People's Commissioner for the Army presides over the Staff as its chairman. While formed like a council, the OKM as a whole does not operate as a democratic institution as the Volkskommissaris acts out the will of the Voorsitter who is the Commander in Chief of the Armed Forces, and thus the OKM serves primarily to act as an advisory body to the Volkskommissaris and to help with cooperation between the army branches, the field commanders, the representatives of the enlisted and fighting men, and the political forces of Kongres and the Voorsitter.

Below the Federale Landmacht, and below the Federation government, is the Rodewacht, the Red Guard, the armed forces of the Socialist States. Rodewacht units are a semi-reserve semi-paramilitary gendarmerie type force whose primary role is in maintaining order within the Socialist State. The Rodewacht answers to the government and leaders of their State, and if needed can be called into Federal service by the Rodewacht Bureau via Congressional action. Otherwise, the Rodewacht remain as reserve formations to be used by the Socialist States to augment and support their police during times of great disaster, rebellion, or revolution. There are approximately 12.3 million men registered as members of a Staat Rodewacht across the Federation. While the Rodewacht are organized by the States, Rodewacht leadership cooperates with the Federale Leer through the Rodewacht Bureau, leading to Rodewacht units primarily using Federal equipment, weapons, and organization, with minor exceptions.

The main uniform of the Boer land forces is the Model 1927 Universal Uniform pictured here. It consists of standard uniform items including puttees, clothing in a muted blue-green almost grey color, an M25 pattern helmet as pictures or a Kepi as pictured here, and combat webbing. This uniform is near universal, with the only major changes being with the Pantserkorp who wear a uniform of a special tough material and a special "tankers" cap. There are two variants to the Model 1927 in use: Tropical Pattern uniform which is designed for use in more tropical areas like the Boer west and southwest coast and the Desert Pattern for use in the desert regions of the interior. Some Rodewacht units exclusively use the Tropical Pattern.

The primary service rifle is the Geweer M1895/1922, a shortened and upgraded version of the older 1895 model Mannlicher rifle, firing a 6.5mm round from a five round magazine. The primary light machine gun, responsible for providing firesupport for the groep, is the M1920 Lewis Gun, while more short range rapid fire can be supplied by the M1928 SMG, and more emplaced and heavy fire by the Maxim machine gun. For personal defense, most officers carry a M1922 sidearm, and some get issued a Winchester Shotgun in keeping with the Boer army's frontier tradition.

The Traansval is divided, geographically, into multiple Militêre Kommissarisse (Singular: Militêre Kommissarisskap) with each being commanded by a Militêre Kommissaris who is responsible for overseeing the upkeep of garrisons, the supplying of troops, liaison with local Rodewacht units, and administering local units of the Federale Arbeidskorps. In times of war, the Militêre Kommissaris is responsible for overseeing conscription within his area and the creation of new units. The Militêre Kommissaris, however, is an administrator, not a military commander, and holds dual control of the Kommissarisskap with a general ranking officer, usually a Generaal-majoor or Luitenant-generaal, although the Gauteng Militêre Kommissarisse has a Generaal as its military commander. A Militêre Kommissarisse's military commander is responsible for commanding the Federal troops under his supervision, any Rodewacht soldiers who are placed under his command, and in times of war the Militêre Kommissarisse can be "activated" and turned into a "Leger", Army, a military formation made up of two or more "Legerkorps", Army Corps, which themselves are made up of two or more Divisies, Divisions. Two or more Legers can be combined into a "Voorkant", BattleFront, which is commanded by a Veldmaarskalk. Legerkorps are generally designated based on their composition, Infanteriekorps, Kavaleriekorps, or Pantserkorps, but are sometimes simply labeled "Legerkorps" if they're composition is mixed. Each Korps will usually contains a number of regular divisions plus additionally attached units, for instance a Infateriekorps might have six divisions plus three independent artillery brigades and two attached tank battalions, with a "mixed" Korps being denoted as a Korps with, as an example, four infantry, two armored divisions, and several independent and attached units.

Infanteriekorps is the most basic, but also one of the most important components of the Landmacht. Infantry is the bedrock on which an entire army is established, so it's no wonder that Infanteriekorps is the largest formation with 154 active Divisions in active service and 120 more in the organized reserve. Federal Infantry divisions are organized as listed below. Four of the 140 active divisions are Mountaineer Divisions, and are organized the same as a normal division except with two light field gun battalions instead of one, both of which requipped with 7.5cm mountain guns instead of the usualy 7.5cm veldkanon, and no heavy howitzer battalion, with their main difference being their training and the addition of special equipment like ski's and the winter pattern uniform.

Composition and Organization of the Organic components of an Infanteriedivisie

Infanterie Divisie [19,770 service men]
>Spesiale Troepe Bataljon [900 men] (Signals, Legerwacht MPs, Political Officers, Division HQ, Ordnance, etc.)
>Ingenieur Bataljon [650 men]
>Kavallerie Verkenningskader [220 men]
>Mediese Bataljon [500 men]
>Three Infanterie Brigades [5,050 men each]
>>Regimental HQ [130 men]
>>Three Bataljons [1,650 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer groep [12 men]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant)
>>>>>Mortierafdeling [45 men] (3 x 8.2cm Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>>Mediese Losmaak [68 men]
>Artillerie Regiment [2,345 men]
>>Regimental HQ [145]
>>Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 12.2cm Veldhowitzer and Two 6.5mm Lewis Guns each)
>>Swaar Howitzer Bataljon [550 men]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 15.2cm Krupp Howitzer and Two 6.5mm Lewis Guns each)


Kavalleriekorps was created to organize the various mounted and cavalry units under Boer command. Cavalry has been apart of the Boer army since the beginning of the Boer nation, the long flat terrain of the southern Veld, the dusty sandy semi-arid deserts of the middle provinces, and the hot open terrain of the north make cavalry a natural advantage in the Traansval. Terrain has been the main reason that the Cavalry have continued into the modern age in the Boer army, as they are the best type of unit to use in the desert or plains of the Traansval. As such, twelve Kavalleriedivisie are organized by the Landmacht, with twelve more with the organized reserve. While still primarily made up of mounted infantry, the Kavallerie have realized that they must modernize or be left in the dust, and have incorporated armored cars and the Ligte-Panster into their units to combine the mobility of the regular Kavallerie as effectively mounted infantry and the speed and power of the armored force.

Composition and Organization of the Organic components of a Kavalleriedivisie

Kavalleriedivisie [12,364 men]
>Divisie HQ and Spesiale Troepe [684 men]
>Ingeniuerbataljon [338 men]
>Kavallerie Verkenningskader [220 men]
>Two Kavalleriebrigade [5,010 men each]
>>Brigade HQ [120 men]
>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>Two Kavallerieregiments [2,388 men each]
>>>Regiment HQ [242 men]
>>>Three Kavallerie Eskaders [715 men each]
>>>>Eskader HQ [80 men]
>>>>Four Kavallerietroepe [275 men each]
>>>>>Troepe HQ [75 men]
>>>>>Four Afdeling [50 men each]
>>>>>>Three Groep [12 men each]
>>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>>Masjiengeweer groep [12 men]
>>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant)
>>>>Mortierafdeling [90 men] (6 x 8.2cm Mortars)
>>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>Two Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)


The Pansterkorps is a new introduction to modern warfare and central to Boer doctrine, which envisions independent Panster units breaking through the enemy lines, breakthroughs which would then be exploited by infantry assisted by smaller independent Panster units. Thus, Pansterkorps consists primarily of Pansterdivisie, of which fourteen are organized on the Landmacht’s roster, and eight with the Organized Reserve. In addition to the Pansterdivisie are several dozens “Pansterbataljon, OMK”, independent Pansterbataljon organized just as they would be if they were apart of a Divisie, designated usually with a OMK to denote their independence due to their answering directly to the OMK’s General Headquarters. These independent battalions are attached to infantry or cavalry units to provide armored support, and while attached answers directly to the commander of the attached unit, not Pansterkorps leadership. Fifty-Seven OMK Pansterbataljon are on the Landmacht’s roster.

Composition and Organization of the Organic components of a Pansterdivisie

Pansterdivisie [11,054 men]
>Brigade HQ [440 men]
>Panster Seineonderneming [230 men]
>Panstertrain [400 men]
>Panster Ingeniuerbataljon [650 men]
>Panster Onderhoudsbataljon [500 men]
>Kavallerie Verkenningskader [220 men] (Fifty-Four Pansterwagen)
>Three Pansterbataljon [720 men each]
>>Bataljon HQ [120 men]
>>Three Kanon-Pansteronderneming [150 men each]
>>>Onderneming HQ [25 men] (Two KP-1 tanks and one Pansterwagen)
>>>Three Pansterafdeling [45 men each] (Five KP-1 Tanks each)
>>Ligte-Pansteronderneming [150 men]
>>>Onderneming HQ [25 men] (Two LP-2 tanks and one Pansterwagon)
>>>Three Pansterafdeling [45 men each] (Five LP-2 tanks each)
>Three Panster Infanteriebataljon [1,648 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer groep [12 men]
>>>>>>Mortierafdeling [45 men] (3 x 8.2cm Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 45mm Pansterjagter Kanons)
>>>Mediese Losmaak [68 men]
>Three Panster Artilleriebataljon [550 men each]
>>Veldkanon Bataljon [550 men]
>>>HQ + Supply [135 men]
>>>Two Ligte Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>>Swaar Batterye [140 men] (Four 10.5cm Veldkannons and two 6.5mm Lewis Guns)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 12.2cm Veldhowitzer and Two 6.5mm Lewis Guns each)


Artillery of the Federale Landmacht's Artilleriekorp

7.5cm Veldkannon
10.5cm Veldkannon
7.62cm Infanterie Kannon
12.2cm Veldhowitzer
15.2cm Veldhowitzer
20.3cm Howitzer
7.5cm Mountain Kannon
4.5cm Pansterjagter Kannon
4.5cm Luchtkannon
12cm Mortar
8.2cm Mortar
13.2mm Machine Gun


Vehicles of the Federale Landmacht

The Ligte-Panster Model 2, or LP-2, was designed by the Kaapstad Arsenal under the modernization program undertaken by the Landmacht. The purpose of the L2 is primarily to serve as an infantry support vehicle and fast breakthrough tank. Its primary armament is a 12.7x99mm M22 machine gun based off Manticoran designs in a rotating front turret, with two 6.5mm Lewis Guns as secondary armaments, and up to 12.7mm of armor. Its top speed is roughly 70 km/h.

The Kannon-Panster Model 4, or KP-1, was designed by the Pretoria Arsenal to be a tank capable of keeping up a fast speed while also having enough armor for protection and a powerful cannon to destroy enemy vehicles or fortifications. Its primary armament is a 37mm anti-tank gun with two 6.5mm Lewis Guns as secondary armaments, and roughly 13-15mm of armor all around. Its top speed is roughly 40 km/h. The tank is also known as the Herrington-Christie after its two inventors, one of which, Walter Christie, invented the special suspension on the tank that gives it its speed.

The “Pretorian Kanon”, officially the Selfaangedrewe 75mm Kanon, Self Propelled 75mm Gun, is an adaptation of the M4’s chassis into an open aired vehicle mounted with the Boer 7.5cm Veldkannon. Its purpose is to provide fire support and also to target and destroy enemy tanks. A variant of the Pretorian Gun is the Bloemfontein Kanon, a conversion invented by the Bloemfontein Arsenal to mount the 12.2cm Howitzer on the same mechanism to provide mobile indirect fire support. Both are being used to slowly supplant regular guns towed by tractors in the Pansterkorps.

The Model 17 Pansterwagen is an armored car based somewhat on the Model 7. It sports armor capable of defending against small arms and machine gun fire, and a rotating top turret with a mounted 13.2mm machine gun. It has a top speed of 88km/h and very good off road performance. The Pansterwagen is usually assigned to integral recon units with the Kavallerie or Pansterkorps, and is also included in regular armored units.

The M8 Verkennermotor or “Scout Car” is a lightly armored car capable of carrying four passengers and which is armed usually with two light Lewis machine guns as defense. The primary purpose of the M8 is to serve in recon units, with its topspeed of 80km/h making it a fast and nimble car good for recon purposes.

The Model 11 Vragmotor is the military designation for the civilian Hudson truck. It's mostly used for the transportation of supplies and materials.

The Model 7 Vragmotor “Trado” is a specially designed truck by Kairo Arsenal for military uses. Its sturdy design and powerful engine allows it to be used in multiple utility roles, ranging from Ambulances to Artillery towers.

The Model 8 Motor, a military production of the civilian Marmon Cooperative’s successful LD series of cars, is a utility, reconnaissance, and staff car rolled in one. A capable off road vehicle, and tough as nails, its primarily used to transport personnel or for utility jobs light enough for it, such as pulling field guns or carrying crates on its back.

Air Forces: Die Federale Landmacht Luchtkorp, otherwise known in english as the Federal Army Air Corp, is a force of around 200,000 men of the Landmacht in an autonomous air branch. While, again, technically being a branch of the Landmacht, the Luchtkorp, due to its role, is very autonomous and often treated like a separate branch of the Krijgsmacht. Its men are organized, at the top level, into Luchtvleugels, Air Wings, which will then consist of several Luchtescadron, Air Squadrons, with no more than ten squadrons in a single wing. Squadrons are then further dissected into five Luchtgroep, Air Groups, which consist of five aircraft each. Luchtvleugels are mostly organizational and administrative units, containing overall command for the escadrons and also things like supply and mechanical support units, while Luchtescadron are organic and cohesive units usually deployed or stationed together, with Luchtgroep being smaller tactical units within the escadron. Each escadron has approximately 280 men under its command, and each Luchtvleugel has approximately 4,420 men in it and around 250 aircraft. There are a total of 40 full strength Luchtvleugels in active peacetime service. Of these, twenty-two are designated as “Achtervolging vleugels”, Pursuit Wings; twelve are designated as “Bombardement vleugels”, Bombardment Wings, four of which are given the special designation “S” for “Swaar”, Heavy; and five are designated as “Verkennings vleugels”, Recon Wings. There are additional support and service “Wings” which contain no aircraft, and the only support “Wing” without aircraft is the Instructievleugel, instruction wing, which is responsible for training pilotings in how to fly.

List of operational aircraft of the Luchtkorp

Pursuit Aircraft
Model 2A - Fokker design from the 1920s, the Model 2A is a pursuit aircraft which was originally put into production as a wartime need to counter Aclusian airpower. The Luchtkorps is currently phasing it out in favor of the newer Model 16a, but a cache of planes is kept in reserve use, with approximately 420 of them are in inventory. It has a max speed of 220km/h and a cruising speed of 188km/h, with a range of 471km and is armed with two maxim machine guns mounted on the fuselage. Production ceased around 1928.

Model 16A - Fokkers most recent and modern design, and the first to be put into production exclusively with a State Arsenal, currently the most modern plane in the Luchtkorp. It is the new Pursuit mode, and is currently being used to replace the older Model 2A, with a projected 5,500 aircraft planned to be produced by 1932. It has a max speed of 320km/h, a range of 640 km, and an armament of two maxim machine guns mounted on the fuselage.

Bomber Aircraft
Model 5B - Fokker design from the 1920’s, production began after the Aclusian peace and it has stayed in service ever since. Originally designed as a recon aircraft, the Model 5B quickly became the main bomber aircraft of the Boer forces, with Fokker production quickly making it so that bombs could be attached under the wings. Nearly 200 of the aircraft are currently in service, with a total inventory of 2,000 Model 5B’s projected to be in service by 1932. Capable of a max speed of 250km/h and has a cruising speed of 180km/h, a range of 1,000 kmh, and is armed with two maxim machine guns and is capable of mounting 200kg of bombs under the wings.

Model 12B - Fokker design, an adaptation of his previously successful commercial airliner then turned military transport plane, now turned bomber. 78 of the bombers have been produced, and current boals set production to hit 1,000 Model 12B’s by 1932. It has a top speed of 230km/h and a cruising speed of 190km/h, a ceiling of 8,850km, and an armament of two maxim machine guns, three lewis machine guns, and a maximum payload of 870kg of bombs.

Recon Aircraft
Model 7V - Fokker design, the first created after the Federation of Labor and the Fokker Company came to an agreement during closed door meetings in Kaapstad in 1928. The Model 7V was built from the ground up for recon, and is currently being used to supplant the Model 5B in recon roles to free up 5B’s for bombing duty. 170 of the planes are currently in service, with plans set to bring the total up to 1,250 by 1932.

Naval Forces: Die Federale Marine, the Federal Navy, is the primary naval force of the Traansval, operating the nations Fleets, the Boer Korps Mariniers, and the Marine Luchtvaartvleugel (Naval Aviation Wing). The Marine has, in total, 982,900 active service men, with a reserve of over 1.2 million men.

Naval personnel wear uniforms of a dark navy color with two major patterns of uniform for the Enlisted and for Officers. Admirals and higher ranking officers wear the Officer uniform but in a stark white color, as shown here. Boer Mariniers wear a uniform based off the standard Army uniform but with a dark black tunic, as shown here, earning them their nickname "The Black Devils". In terms of equipment, the Marine and the Mariniers use the same equipment as the army, with ships usually having a stock of rifles and submachine guns in case the crew needs to land on hostile shore.

The Luchtvaartvleugel consists of twelve Luchtvluegel, organized similarly to that of the Luchtkorps. Four of which are armed with the same pursuit aircraft of the Luchtkorp like the 2A, three with the light bombers of the Luchtkorp like the 5B, two of which are equipped with the same recon aircraft of the Luchtkorp like the 7V, and the rest of which are Maritime Patrol wings, and are equipped with the Model 3V seaplane. These planes are equipped with two Lewis and one Maxim machine guns, and 800kg of bombs or depth charges, or alternatively one torpedo mounted externally. 3V’s are also apart of independent air units assigned to ships with seaplane catapults; and aircraft carriers are equipped with a escadron each of Pursuit, Light Bomber, and Recon aircraft, each of which are modified for use on carriers, and in the case of the light bombers, modified to carry naval armament like a torpedo.

The Korps Mariniers consists of a single division divided into four Brigades, which are often deployed independently, whose organization is detailed below. In total, the Korps has over 50,000 men in it, counting combat, administrative, and support personnel. Its primary role is to be the spearhead of the armed forces on foreign land, securing shore targets for the navy or leading the way for the Army in invasions. Either way, the Mariniers train primarily as amphibious infantry, and are deployed in such a manner. Small independent detachments of Mariniers are also usually deployed on warships, accounting for a large part of Mariniers not apart of the Divisie.

Composition and Organization of the Organic components of a Mariniersdivisie

Marinier Divisie [26,480 service men]
>Spesiale Troepe Bataljon [900 men] (Signals, Legerwacht MPs, Political Officers, Division HQ, Ordnance, etc.)
>Ingenieur Bataljon [650 men]
>Marinier Pansterskader [200 men]
>Mediese Bataljon [500 men]
>Four Marinier Brigades [6,730 men each]
>>Regimental HQ [130 men]
>>Four Bataljons [1,650 men each]
>>>Bataljonne HQ [80 men]
>>>Four Infanterieonderneming [320 men each]
>>>>Onderneming HQ [75 men]
>>>>Four Afdeling [50 men each]
>>>>>Three Groep [12 men each]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Submachine Gunner, One Rifleman) (First Fireteam contains the Groep leader, sergeant, and assistant)
>>>>>Masjiengeweer Groep [12 men]
>>>>>>Four Fireteams [3 men each] (One Rifleman, One Lewis Gunner, One Assistant Gunner)
>>>>>Mortierafdeling [45 men] (3 x 8.1cm Stokes-Brandt Mortars)
>>>Masjiengeweeronderneming [190 men] (Twelve 7.9mm Maxim Guns)
>>>Ligte Infanterie Kanononderneming [40 men] (Four 7.62cm Infanterie Kanons)
>>>Panster Kanononderneming [70 men] (Four 37mm Panster Kanons)
>>>Mediese Losmaak [68 men]
>Artillerie Regiment [2,345 men]
>>Regimental HQ [145]
>>Two Ligveld Kanon Bataljon [550 men each]
>>>HQ + Supply [135 men]
>>>Three Batterye [140 men each] (Four 7.5cm Veldkanons and Two 6.5mm Lewis Guns each)
>>Two Howitzer Bataljons [550 men each]
>>>HQ + Supply [130 men]
>>>Three Batterye [140 men each] (Four 10.5cm Bofors Lichte Howitzer and Two 6.5mm Lewis Guns each)


The Marine in 1928 is dominanted by Die Reservaatvloot, the reserve Fleet, primarily made up of older model ships and those ships that were bought from foreign nations during the War of Liberation. However, as soon as these ships were aquired, plans have been made to replace the Reservaatvloot's aging ships in frontline service with the Dehrun Vloot, the Khartourm Vloot, and the Europeian Vloot.

Current strength of the Federale Marine

Deruhn Vloot: Based in Opana
>Ligte Cruiser Eskader Eeen
>Destroyer Eskader Drie
>Duikboot Eskader Vier

Europeia Vloot: Based in Kaapstad
>Slagskip Eskader Een
>Ligte Cruiser Eskader Twee
>Destroyer Eskader Twee
>Duikboot Eskader Drie
>Duikboot Eskader Twee

Statevloote: Fleets of the Socialist States.
>43 Torpedo Boat Destroyers bought from the Nihonese, deemed too outdated for service with the Federale Vloote, sold by the Federasie to the State.

Khartourm Vloot: Based in Bloemfontein
>Ligte Cruiser Eskader Drie
>Destroyer Eskader Een
>Duikboot Eskader Eeen


Two Battleships of the SS-1 Class, formerly Oleshye class of the Ruskland Navy
>SS-1 FVS (Federasie Vlootskip) Revolution - Slagskip Eskader Een
>SS-2 FVS The Workers - Assigned to Slagskip Eskader Een

Fourteen Light Cruisers of the CL-1 Class, formerly of the Grad Class of the Ruskland Navy
>CL-1 - Assigned to Ligte Cruiser Eskader Een
>CL-2 - Assigned to Ligte Cruiser Eskader Een
>CL-3 - Assigned to Ligte Cruiser Eskader Een
>CL-4 - Assigned to Ligte Cruiser Eskader Een
>CL-5 - Assigned to Ligte Cruiser Eskader Twee
>CL-6 - Assigned to Ligte Cruiser Eskader Twee
>CL-7 - Assigned to Ligte Cruiser Eskader Twee
>CL-8 - Assigned to Ligte Cruiser Eskader Twee
>CL-9 - Assigned to Ligte Cruiser Eskader Twee
>CL-10 - Assigned to Ligte Cruiser Eskader Drie
>CL-11 - Assigned to Ligte Cruiser Eskader Drie
>CL-12 - Assigned to Ligte Cruiser Eskader Drie
>CL-13 - Assigned to Ligte Cruiser Eskader Drie
>CL-14 - Assigned to Ligte Cruiser Eskader Drie

Twenty Five Destroyers of the DD-1 Class, formerly of the Burg Class of the Ruskland Navy
>DD-1 - Assigned to Destroyer Eskader Een
>DD-2 - Assigned to Destroyer Eskader Een
>DD-3 - Assigned to Destroyer Eskader Een
>DD-4 - Assigned to Destroyer Eskader Een
>DD-5 - Assigned to Destroyer Eskader Een
>DD-6 - Assigned to Destroyer Eskader Een
>DD-7 - Assigned to Destroyer Eskader Een
>DD-8 - Assigned to Destroyer Eskader Een
>DD-9 - Assigned to Destroyer Eskader Een
>DD-10 - Assigned to Destroyer Eskader Een
>DD-11 - Assigned to Destroyer Eskader Twee
>DD-12 - Assigned to Destroyer Eskader Twee
>DD-13 - Assigned to Destroyer Eskader Twee
>DD-14 - Assigned to Destroyer Eskader Twee
>DD-15 - Assigned to Destroyer Eskader Twee
>DD-16 - Assigned to Destroyer Eskader Twee
>DD-17 - Assigned to Destroyer Eskader Twee
>DD-18 - Assigned to Destroyer Eskader Twee
>DD-19 - Assigned to Destroyer Eskader Twee
>DD-20 - Assigned to Destroyer Eskader Twee
>DD-21 - Assigned to Destroyer Eskader Drie
>DD-22 - Assigned to Destroyer Eskader Drie
>DD-23 - Assigned to Destroyer Eskader Drie
>DD-24 - Assigned to Destroyer Eskader Drie
>DD-25 - Assigned to Destroyer Eskader Drie

One Hundred Submarines of the DB-1 class, formerly of the Dekabrist Class of the Ruskland Navy
DB-1 through DB-25 - Assigned to Duikboot Eskader Een
DB-26 through DB-50 - Assigned to Duikboot Eskader Twee
DB-51 through DB-75 - Assigned to Duikboot Eskader Drie
DB-76 through DB-100 - Assigned to Duikboot Eskader Vier

You know we have the statistics thread, right?
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

User avatar
Baharuthia
Bureaucrat
 
Posts: 53
Founded: Dec 11, 2019
Ex-Nation

Reichskommissariat Sveria

Postby Baharuthia » Thu Dec 19, 2019 8:31 pm

NATION INFORMATION

Nation name: Protectorate of Sveria/Sverijke

National goals: Stand by the side of our Reich, our dignity, our citizens, the defence of our nation and her citizens is our most important priority

Motto: Trinitati Gloria

Nation's Leader(s):
Chancellor: Christopher Adolphus
Monarch/Kaiser/Kaiserin: Victoria Ainz van Bahamut
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Monarch Dynasty to Rule: Bahamut Dynasty
Secondary Monarch Dynasties: Fafnir, Typhon and Grendel
Reichsoverseer: Joseph Tarbovün

National Government: Sverijke has been given limited autonomy by the Warglorian Reich, their much-beloved and well-liked Leader, Christopher Adolphus has been given reign of the territory of Bruslen to be runned as a puppet state, the Leader will soon be elected once again in another ten years, similar to the Reich itself, the Leader is helped by his Minister who holds the second most powerful position within the nation itself.
The National Government is all in all, similar to that of the Reich, with the to-be Volkstag and Reichstag that shall be formed after some time. But for the time being, the newly formed government would need time to familiarize and elect the needed Ministers, with the Minister for War being the only Minister to have been chosen with a Minister of Justice, upon which had been proposed by many.

Capital City: Nordmark

Major Cities: Geizholm, Fafsneer, Narvagn(Port City), Selvaria, Wizmila, Westavia, Aglin

State Flag:
Image


Party Flag:
Image


National history: Sverijke is a Reichskommissariat/Puppet State that the Warglorian Reich had just installed to govern the State of Bruslen, currently Sverijke is still forming the rest of the government body as it is still incomplete for the time being. Little time will be needed to get the Puppet State running with optimal capacity.

Territory: Sveria, Tiga, Fjore, Exil(Turquoise)

Language: Modern Warglorian(German), Sverian(Swedish)

National Religion: Secular, having no desire to believe in religion, the Sverijke decided it was best to follow the footsteps of Secularism, where the existence of God exists, but no religion is ever named nor generalized as their national religion.

National Culture/Identity: Sverinski, Warglorian

National Pastime: As a whole, Sverijke had been far more keen in creating designs and blueprints, by now there are many talented artists who work in both military and civilian workplaces, creating designs of their own.

National holiday:
- Independence Day(Pseudo-Independence Day)
- Nordmark Day(Celebratory Birth Day of the Capital City of Nordmark)

Nation's Population: 47.5 Million

Allies: Western League(Tsardom of the Arengin Union, Empire of the Twelve Isles, Aclusian Empire, Skarten, The Second Warglorian Reich)

Enemies: Alliance of Republican Nations(Manticore, Traansval, Rannoria, etc)

Political issues: Population desires independence from the Warglorian Reich and establish their own independent and free nation, democrats, communists and nationalists who wish for freedom are still within the nation

Chance of revolt: Minimal Chance, due to Secret Police

Greatest Victory: No known victory

Most Embarrassing Defeat: No known defeat

MILITARY STATISTICS
High Command

Överbefälhavaren högsta Försvarsmakten)(Commander in Chief): Adrian Quisling
Krigsminister(Minister for War): Adrian Quisling
Försvarsminister(Minister of Defense): Minna Wulfgang-Wilcke
Justitieminister(Minister of Justice): Adler Kruger von Fafsneer
Grand Admiral of the Sverijke Marinen: Janet Skarp
Grand Marshal of the Sverijke Flygvapnet: Svein Wulfsen

Military Manpower
Armed Forces

Total Forces: 1,715,000 Personnel

Army: 500,000 Active Personnel, 900,000 Reserve Personnel

Navy: 40,000 Active Personnel, 50,000 Reserve Personnel
- 2 Super Dreadnoughts
- 12 Dreadnoughts
- 3 Battlecruisers
- 24 Light Cruisers
- 50 Destroyers

Projected Additional Navy Assets:
- 2 Super Dreadnoughts(Undergoing)
- 4 Dreadnoughts(Undergoing)
- 1 Prototype Aircraft Carrier(Completed)
- 4 Battlecruisers(Completed)
- 6 Heavy Cruisers
- 6 Light Cruisers
- 12 Destroyers(Undergoing), numbers increased to 48 Destroyers

Air Force: 15,000 Active Personnel, 500 Aircraft

Military Equipment
Army Equipment
Uniform

Sverijke Army Standard Uniform
Image


Sverijke Army Standard Great Coat Uniform
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Rifles

Gewehr 88[To be phased out by up-to-date rifles]
Image
Type: Bolt-Action Rifle
Cartridge: 7.92x57mm
Action: Bolt-Action
Muzzle Velocity: 868m/s with 8mm Mauser

Gewehr 98A
Image
Type: Bolt-Action Rifle
Cartridge: 7.92x57mm
Action: Bolt-Action
Muzzle Velocity: 878m/s with 1903 pattern 9.9 g ball ammunition

Gewehr 98B
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Gewehr 98A with turned down bolt handle, a recess in the stock and tangent rear sight

Karabiner 98A
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Carbine Version of the Gewehr 98A

Karabiner 98k
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Type: Bolt Action Rifle
Cartridge: 7.92×57mm
Action: Bolt-Action
Muzzle Velocity: 760 m/s (2,493 ft/s)
Effective Firing Range:
-500 m (550 yd) with iron sights
-1,000 m (1,090 yd) with telescopic sight
Maximum Firing Range: 4,700 m (5,140 yd)

HAG06
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Type: Semi-Auto
Cartridge: 7.92x57mm Mauser
Action: Toggle-locked, short recoil
IRL: Luger Rifle M1906

HAG08
[img]https://vignette.wikia.nocookie.net/military/images/8/87/Mondragón_rifle.jpg/revision/latest?cb=20110605000335[/img]
Type: Semi-Auto
Cartridge: 7.92x57mm Mauser
Action: Gas-operation, rotating bolt
IRL: Mondragón Semi-Auto Rifle

ASG09
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Type: Storm Rifle
Cartridge: 6.5x50mm
Action: Short recoil operation
Rate of Fire: 350 - 400 RPM
Muzzle Velocity: 654 m/s
IRL: Fedorov Avtomat


Machine Gun

MG08
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Type: Heavy Machine Gun(Water-cooled)
Cartridge: 7.92x57mm Mauser
Action: Short recoil, Toggle locked
Rate of Fire: 450-500 RPM
Muzzle Velocity: 900m/s
Effective Firing Range: 2,000m
Maximum Firing Range: 3,500m
IRL: MG08

LMG15
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Type: Light Machine Gun(Air cooled)
Cartridge: 8x57mm IS
Action: Short recoil
Rate of Fire: 500-600 RPM
Muzzle Velocity: 890m/s
Effective Firing Range: >2000m
IRL: Bergmann MG 15nA Machine Gun

MG14
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Type: Machine Gun
Cartridge: 7.92x57mm Mauser
Action: Recoil Operated
Rate of Fire: 600-700 RPM
IRL: Parabellum MG 14

FZMG17(Flugzeug)
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Type: Aircraft Machine Gun
Cartridge: 8x57mm IS
Action: Recoil
Rate of Fire: 1,600 RPM
Muzzle Velocity: 930m/s
Effective Firing Range: 1,800m
IRL: Gast Gun

MG27
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Type: Light Machine Gun
Cartridge: 7.92x57mm Mauser
Action: Short Recoil
Rate of Fire: 545 RPM
Muzzle Velocity: 740m/s
Effective Firing Range: 800m
IRL: VMG 1927

MG28
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Type: Light Machine Gun
Cartridge: 7.92x57mm Mauser
Rate of Fire: 600 RPM
Muzzle Velocity: 890m/s
Maximum Firing Range: 2,000m
IRL: MG13

MG30
[img]https://upload.wikimedia.org/wikipedia/commons/thumb/f/f6/1671_-_Salzburg_-_Festung_Hohensalzburg_-_Österreichisch_leichtes_Maschinengewehr.JPG/1280px-1671_-_Salzburg_-_Festung_Hohensalzburg_-_Österreichisch_leichtes_Maschinengewehr.JPG[/img]
Cartridge: 7.92×57mm Mauser
Action: Recoil
RPM: 700-900
Muzzle Velocity: 807.92 m/s (2,650 ft/s)

MG34
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Cartridge: 7.92×57mm Mauser
Action: Open bolt, Recoil-operated, Rotating bolt
RPM: 600–1,000 rounds/min selectable on pistol grip
Muzzle Velocity: 765 m/s (2,510 ft/s) (s.S. Patrone)
Effective Firing Range:
-200–2,000 m (219–2,187 yd) sight adjustments
-3,500 m (3,828 yd) with tripod and telescopic sight
Maximum Firing Range: 4,700 m (5,140 yd)


Submachine Gun
MP18/28
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Cartridge: 9x19mm Parabellum
Action: Open-bolt blowback
Rate of Fire: 500 RPM
Muzzle Velocity: 380m/s

MP29
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Cartridge: 9x19mm Parabellum
Action: Open bolt blowback
Rate of Fire: 600 RPM
Muzzle Velocity: 410m/s
Effective Firing Range: 150-200m
IRL: Steyr-Solothurn MP34


Pistols

Mauser C96
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Type: Semi-auto Pistol
Cartridge: 9x19mm Parabellum
Action: Short Recoil
Muzzle Velocity: 350m/s
Effective Firing Range: 150-200m

Luger P08/LP08/LP08K
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Type: Semi-Auto Pistol
Cartridge: 9x19mm Parabellum
Action: Toggle-locked, short recoil
Rate of Fire: 116 RPM
Muzzle Velocity: 350-400m/s
Effective Firing Range: 50m

Steyr M1912
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Type: Semi-Auto Pistol
Cartridge: 9x19mm Parabellum
Action: Recoil Operated
Muzzle Velocitty: 375m/s
Effective Firing Range: 50m
IRL: Steyr M1912


Anti-Tank Weapons

P-Gewehr
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Type: Anti-Tank Rifle
Cartridge: 13.2x92mm Armour Piercing Hardened Steel Rounds
Action: Bolt-Action
Rate of Fire: Single Shot
Effective Range: 500m
IRL: T-Gewehr

P-Gewehr II
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Type: Light Field Gun
Cartridge: 40mm Incendiary. AP. and HE Shells
Action: Simple Block
Muzzle Velocity:
Incendiary: 244m/s
AP: 305m/s
HE: 238m/s
IRL: 1.59-inch Breech-Loading Vickers Q.F Gun, Mk II

Panzerabwehr PAMG (Panzerabwehr Maschinengewehr)
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Type: Anti-Tank Machine Gun
Cartridge: 13x92mm TuF
Action: Recoil Operated
Rate of Fire: 300-500 RPM
Muzzle Velocity: 550m/s
Effective Range: 500m
IRL: MG 18 TuF


Special Weapons

Wechselapparat
Type: Flamethrower


Shotguns

PKS A.2(Pumpenakton Schrotflinte)
Image
Type: Pump Action Shotgun
Cartridge: 12 Gauge, 16 Gauge, 20 Gauge or 28 Gauge
Action: Pump Action
IRL: Winchester Model 1912/Winchester Model 12 Trench Gun

HAS A.2(Halbautomatisch Schrotflinte)
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Type: Semi-Auto Shotgun
Cartridge: 12 Gauge, 16 Gauge or 20 Gauge
Action: Semi-Auto
IRL: Remington Model 11

HAS A.3(Halbautomatisch Schrotflinte)
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Type: Semi-Auto Shotgun
Cartridge: 12 Gauge
Action: Recoil
IRL: Sjögren shotgun


Recoilless Rifles

7.5cm Leichtgeschütz 27
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Type: Recoilless Rifle
Shell:
75x130mm. R (HE)
75x200mm. R (AP)
Calibre: 75mm
Rate of Fire: 8 RPM
Muzzle Velocity: 350m/s
Effective Firing Range: 6,800m
IRL: 7.5cm Leichtgeschütz 40

10.5cm Leichtgeschütz 27
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Type: Recoilless Rifle
Shell: 105x155mm. R
Calibre: 105mm
Rate of Fire: 8 RPM
Muzzle Velocity: 335m/s
Effective Firing Range: 7,950m
IRL: 10.5cm Leichtgeschütz 40


Mortars

8cm Granatwerfer 21
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Type: Mortar
Shell: 3.5kg
Calibre: 81.4mm
Rate of Fire: 15-25 RPM
Muzzle Velocity: 174m/s
Effective Firing Range: 400-1,200m
IRL: 8cm Granatwerfer 34

12cm Granatwerfer 29
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Type: Mortar
Shell: 15.6kg
Calibre: 120mm
Rate of Fire: 8-10 RPM
Muzzle Velocity: 280m/s
Effective Firing Range: 6km
IRL: 12cm Granatwerfer 42

10cm Nebelwerfer 27
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Type: Heavy Mortar
Shell:
HE: 8.6kg
Smoke: 8.9kg
Calibre: 105mm
Rate of Fire: 8-10 RPM
Muzzle Velocity: 310m/s
Maximum Firing Range: 6.35km
IRL: 10cm Nebelwerfer 40

Selbstfahrender Belagerungsmörser 28
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Type: Self-Propelled Heavy Siege Mortar
Shell: Separate loading, cased charges
Rate of Fire: 1 Round/10 Minutes
Speed: 6 to 10 km
IRL: Karl-Gerat


Infantry Support Gun

7.5cm Infanteriegeschütz 24
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Type: Infantry Support Gun
Shell: Fixed QF 75x89mm R
Calibre: 75mm
Muzzle Velocity: 280m/s
Maximum Firing Range: 5.15km
IRL: 7.5cm Infanteriegeschütz 37

15cm Schweres Infanteriegeschütz 27
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Type: Heavy Infantry Support Gun
Shell: Cased separate-loading(6 Charges)
Calibre: 149.1mm
Rate of Fire: 2-3 RPM
Muzzle Velocity: 240m/s
Effective Firing Range: 4,700m
IRL: 15cm slG 33


Light Field Guns

10.5cm leFH 19
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Type: Light Field Howitzer
Shell: 105x155mm R
Calibre: 105mm
Rate of Fire: 6-8 RPM
Muzzle Velocity: 470m/s
Maximum Firing Range: 10,675m
IRL: 10.5cm LeFH 18

10.5cm leFH 19M
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Type: Light Field Howitzer
Shell: 105x155mm R
Calibre: 105mm
Rate of Fire: 4-6 RPM
Muzzle Velocity: 540m/s
Maximum Firing Range: 12,325m
IRL: 10.5cm LeFH 18M


Heavy Howitzers

15cm sFH 21
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Type: Heavy Field Howitzer
Shell: 149x260mm R
Calibre: 149mm
Rate of Fire: 4 RPM
Muzzle Velocity: 520m/s
Maximum Firing Range: 13,325m

21cm Mörser 22
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Type: Heavy Field Howitzer
Calibre: 211mm
Muzzle Velocity: 550m/s
Maximum Firing Range: 14,500m
IRL: 21 Mörser 18


Heavy Field Guns

17cm Kanone 29
Image
Type: Heavy Gun
Calibre: 172.5mm
Muzzle Velocity: 925m/s
Maximum Firing Range: 29.6km
IRL: 17cm Kanone 18

15cm Kanone 26
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Type: Heavy Gun
Calibre: 149.1mm
Rate of Fire: 2 RPM
Muzzle Velocity: 865m/s
Maximum Firing Range: 24.7km
IRL: 15cm Kanone 39


Light AA Guns

2cm Flugabwehrkanone 27
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Type: Anti-Air Autocannon
Shell: 20x138mmB
Calibre: 20mm
Rate of Fire: 280-450 RPM
Muzzle Velocity: 900m/s
Effective Firing Range: 2,200m
Maximum Firing Range: 5,783m
IRL: 2cm FlaK 30/38

3.7cm Flugabwehrkanone 25
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Type: Anti-Air Autocannon
Shell: 37x263B
Calibre: 37mm
Rate of Fire: 160 RPM
Muzzle Velocity: 770-840m/s
Effective Firing Range: 4,200m
Maximum Firing Range: 7,995m
IRL: 3.7cm FlaK 18/36/37/43

3.7cm SK C/26
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Type: Anti-Air Autocannon
Calibre: 37x380mmR
Rate of Fire: 30 RPM
Muzzle Velocity: 1,000m/s
Effective Firing Range: 2,000m
Maximum Firing Range: 8,500m at a 37,5 Degree Angle
IRL: 3.7cm SK C/30


Heavy AA Guns

88mm FlaK 25
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Type: AA Gun
Shell: 88x571mm R
Calibre: 88mm
Rate of Fire: 15-20 RPM
Muzzle Velocity: 840m/s
Effective Firing Range:
- 14,860m on Ground Target
- 8,000m Effective Ceiling
Maximum Firing Range: 9,900m Effective Ceiling
IRL: 8.8cm FlaK


Light Tanks

Panzerkampfwagen II-GII
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Role: Reconnaissance
Armour: 5–15 mm (0.20–0.59 in)
Weight: 8.9 t (8.8 long tons)
Main Armament: 1 × 2 cm KwK 30 L/55
Secondary Armament: 1 × 7.92 mm Maschinengewehr 34
Operational Range:
-Road: 190 km (120 mi)
-Cross country: 126 km (78 mi)
Maximum Speed: 39.5 km/h (24.5 mph)
IRL: Panzer II

Panzerkampfwagen I-GII (Generation)
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Role: Reconnaissance/Training/Law Enforcement
Armour: 7-13 mm
Weight: 5.4 tonnes (6.0 short tons)
Main Armament: 1 x FZMG17
Operational Range: 200 km (120 mi) on-road; 175 km (109 mi) off-road.
Maximum Speed: 37 km/h (23 mph) on-road; 25 km/h (16 mph) off-road.
IRL: Panzer I

Panzerkampfwagen IV “Kricket”
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Type: Light Tank
Armour: 18mm
Weight: 5.9 tons
Main Armament: 37mm Gun
Secondary Armaments: 1x LMG08
Speed: 20km/hr
IRL: T-18

Panzerkampfwagen 27(A) “Vickers Sechs-Tonnen” (Aclus)
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Type: Light Tank
Armour: 25mm
Weight: 7.3 Tonnes
Main Armament: 47mm Gun
Secondary Armaments: 1 x FZMG11
Speed: 22 mph(35km/h)
IRL: Vickers 6-Ton


Medium Tanks

Panzerkampfwagen III-GII (Generation II)
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Role: Anti-Tank
Armour: 30 mm all around
Weight: 23.0 tonnes (25.4 short tons)
Main Armament: 1 x 5 cm KwK 35
Secondary Armaments: 2–3 × 7.92 mm Maschinengewehr 34
Operational Range: 165 km (103 mi)
Maximum Speed:
-Road: 40 km/h (25 mph)
-Off-road: 20 km/h (12 mph)
IRL: Panzer III

Panzerkampfwagen III “Drehen Uhr”
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Type: Medium Tank
Armour: 25mm
Main Armament: 57mm Gun
Secondary Armaments: 2 x 8mm Machine Guns
Speed: 12.7km/hr
IRL: Sturmpanzerwagen Oberschlesien


Heavy Tanks

Panzerkampfwagen I
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Type: Heavy Tank
Armour: 14mm
Weight: 39 tons
Main Armament: 2 x 57mm Guns
Secondary Armaments: 4 x MG05s
Speed: 12.7km/hr
IRL: A7V-U

Panzerkampfwagen 21(S) “Riese”(Skarten)
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Type: Heavy Tank
Armour: 45mm
Weight: 69 Tonnes
Main Armament: 75mm Gun
Secondary Armaments: 3 x LMG08s
Speed: 10km/hr
IRL: Char 2C


Super Heavy Tanks

Panzerkampfwagen II “Monströs”
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Type: Super Heavy Tank
Armour: 30mm
Weight: 120 tons
Main Armaments: 4 x 77mm Guns
Secondary Armaments: 7 x 7.92mm MG05s
Speed: 7.5km/hr
IRL: K-Wagen


Naval Ships

Aircraft Carrier

Nordwind-Class Prototype Aircraft Carrier
Image
Armaments:
4 × 12.7cm SK/C 34 FlaK guns
2 × 8.8 cm SK C/32 guns
4 x 2cm FlaK 30
Speed: 28 knots
Aircraft Capacity: 42


Super Dreadnought

Van Kruz-Class Super Dreadnought
Image
Armaments:
- 2 x 4 38cm (15 in) SK C/34 Naval Guns
- 10 x 15cm (6 in) SK C/28
- 12 x 10.5cm SK C/32 Naval Guns
- 8 x 3.7cm SK C/30
- 16 x 2 cm FlaK 30
Armour:
- Belt: 330mm
- Main Deck: 170mm
- Turrets: 430mm
- Conning Tower: 340mm
Speed: 32 knots
Aircraft Carried: 4 x Arado Ar 196
Aviation Facilities: 2 x Catapults
IRL: Germanized Richelieu-Class Battleship

Erika-Class Super Dreadnought
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Armaments:
-8 × 38 cm (15 in) SK L/45 (4 × 2)
-16 × 15 cm (5.9 in) SK L/45 guns (16 × 1)
-2 × 8.8 cm (3.5 in) SK L/45 (2 × 1)
-5 × single 60 cm (24 in) torpedo tubes (below waterline)
Armour:
-Belt: 170–350 mm (6.7–13.8 in)
-Conning tower: 400 mm (16 in)
-Deck: 60 mm–100 mm (2.3–3.9 in)
-Turrets: 350 mm–100 mm (13.8–3.9 in)
Speed: 21 knots (39 km/h; 24 mph)
IRL: Bayern Class Battleship


Dreadnought

Nordmark-Class Dreadnought
Image
Armamens:
- 4 x 4 34cm SK C/30 Guns
- 12 x 2 12.7cm SK C/34 Naval Gun
- 4 x 3.7cm SK C/30
- 6 x 21 inch Submerged Torpedo Tubes
Armour:
-Belt: 300mm
-Deck: 42 or 70mm
-Gun Turrets: 300mm
-Conning Tower: 300mm
Speed: 21 knots(39km/h)
IRL: Germanized Lyon-Class Dreadnought

Berliner Class Dreadnought
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Armaments:
-10 × 35.5 cm (14.0 in) guns
-14 × 15 cm (5.9 in) guns
-10 × 8.8 cm (3.5 in) guns
-5 × 50 cm (19.7 in) torpedo tubes
Armour:
-Belt: 12 to 35 cm (4.7 to 13.8 in)
-Deck: 6 to 10 cm (2.4 to 3.9 in)
-Conning tower: 30 cm (12 in)
-Turrets: 30 cm
-Casemates: 15 cm
Speed: 21 knots (39 km/h; 24 mph)
IRL: König-class battleship

Führer Class Dreadnought
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Armaments:
-10 × 30.5 cm (12.0 in) guns
-14 × 15 cm (5.9 in) guns
-8 × 8.8 cm (3.5 in) guns
-5 × 50 cm (19.7 in) torpedo tubes
Armour:
-Belt: 350 mm
-Turrets: 300 mm
-Battery: 170 mm
-Conning Tower: 350 mm
Speed: 21 knots (39 km/h; 24 mph)
IRL: Kaiser-class battleship

Dresden Class Dreadnought
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Armaments:
-12 × 30.5 cm (12.0 in) guns
-14 × 15 cm (5.9 in) guns
-14 × 8.8 cm (3.5 in) guns
-6 × 50 cm (20 in) torpedo tubes
Armour:
-Belt: 300 mm (12 in)
-Decks: 63 mm (2.5 in)
-Barbettes: 300 mm
-Turrets: 300 mm
Speed: 20.5 knots
IRL: Helgoland-class battleship


Battlecruisers

Cerberus-Class Battlecruisers
Image
Armament:
-2 x 4 34cm SK C/30
-16 x 12.7cm SK C/34
-8 x 37mm SK C/30
-24 x 2cm FlaK 30
Armor:
-Belt: 225mm
-Main Deck: 115mm
-Turret: 330mm
-Conning Tower: 270mm
Speed: 29.5 knots
IRL: Germanized Dunkerque-Class Battlecruiser/Fast Battleship

Teuful-Class Battlecruiser
Image
Armaments:
-8 × 30.5 cm SK L/50 (12"/50 cal) main guns in 4 twin turrets
-12 × 15 cm SK L/45 (5.9"/45 cal) single guns (14 in Lützow & Hindenburg)
-12 × single 8.8 cm (3.5"/45 cal) guns (after 1916 only 2 in Derfflinger and 4 in Hindenburg)
-4 × 50 cm (19.7") torpedo tubes (60 cm/23.6" in Lützow & Hindenburg)
Armour:
-Belt: 100–300 mm (3.9–11.8 in)
-Turrets: 270 mm (11 in)
-Conning tower: 300 mm (12 in)
Speed: 29 knots
IRL: Derfflinger-class battlecruiser


Heavy Cruiser

Venator-Class Heavy Cruiser
Armament:
-8 203mm SK C/34 guns
-12 10.5 cm (4.1 in) SK C/33 guns
-8 3.7 cm (1.5 in) SK C/30 guns
-16 2 cm (0.79 in) C/30 guns
-6 550 mm torpedo tubes
Armour:
-Main belt 110 mm (4.3 in)
-Transverse bulkheads: 70 mm (2.8 in)
-Longitudinal bulkheads: 40 mm (1.6 in)
-Main deck: 80 mm (3in-1in)
-Turrets: 95 mm (3.7 in) (faces), 70 mm (2.8 in) (sides and roofs)
-Control tower: 70 to 95 mm (2.8 to 3.7 in)
Aircraft carried:
-3 Ar196 seaplanes, 1 catapult
Speed: 35 knots (65 km/h)
IRL: Germanized Algérie-Class Heavy Cruiser


Light Cruiser

Ainz-Class Light Cruiser
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Armament:
-9 × 155 mm (6.1 in)/55 guns
-8 × 88mm (3.5 inch) FlaK
-8 × 3.7 cm SK C/30 guns
-16 x 2 cm C/30 guns
-4 × 550mm (21.7 inch) torpedo tubes
Armour:
-Main belt: 105 mm
-End bulkheads: 30 mm
-Sides: 120 mm
-Deck: 38 mm
-Turrets: 100 mm
-Tower: 95 mm
Speed: 31 knots (57 km/h; 36 mph)
Aircraft carried: 4 Ar196s, 1 catapult
IRL: Germanized La Galissonnière-Class Light Cruiser

Kaiserberg-Class Light Cruiser
Image
Armaments:
8 x 15cm Main Guns
3 x 8.8cm AA Guns
4 x 50cm Torpedo Tubes
200 Mines
Armor:
Belt: 60mm
Deck: 60mm
Speed: 27.5 knots(50.9km/h)
IRL: Konigsberg Class Light Cruiser

Lichtholm-Class Light Cruiser
Image
Armaments:
8 x 15cm Main Guns
2 x 8.8cm Guns
4 x 50cm Torpedo Tubes
120 Mines
Armor:
Belt: 60mm
Deck: 60mm
Speed: 27.5 knots(50.9km/h)
IRL: Wiesbaden Class Light Cruiser


Welka-Class Light Cruiser
Image
Armaments:
8 x 15cm Main Guns
2 x 8.8cm AA Guns
4 x 50cm Torpedo Tubes
120 Mines
Armor:
Belt: 80mm
Conning Tower: 75mm
Speed 27.5 knots(50.9km/h)
IRL: Pillau Class Light Cruiser

Rikelich-Class Light Cruiser
Image
Armaments:
7 x 15cm Main Guns
2 x 8.8cm Guns
4 x 50cm Torpedo Tubes
120 Mines
Armor:
Belt: 60mm
Deck: 60mm
Speed: 27.5 knots(50.9km/h)
IRL: Graudenz Class Light Cruiser


Destroyers

Balmung-Class Large Destroyer
Image
Armament:
-4 × twin 138.6 mm (5.46 in) guns
-2 × single 37 mm (1.5 in) AA guns
-2 × twin 13.2 mm (0.52 in) AA machine guns
-2 × double + 2 × triple 550 mm (21.7 in) torpedo tubes
-32 depth charges
-40 mines
Speed: 39 knots (72 km/h; 45 mph)


Tyrfing-Class Large Destroyer
Image
Armament:
-5 × single 138.6 mm (5.5 in) guns
-2 × twin 3.7 cm (1.5 in) AA guns
-4 × single 2 cm (0.79 in) AA guns
-3 × triple 550 mm (21.7 in) torpedo tubes
-2 × chutes for 28 depth charges
-40 × mines
Speed: 37 knots (69 km/h; 43 mph)
IRL: Le Fantasque-Class Large Destroyer

Gram-Class Large Destroyer
Image
Armament:
-5 × single 138.6 mm (5.5 in) guns
-2 × twin 3.7 cm (1.5 in) AA guns
-6 × single 2 cm (0.79 in) AA guns
-1 × triple, 2 × twin 550 mm (21.7 in) torpedo tubes
-2 chutes and 2 throwers for 36 depth charges
-40 mines
Speed: 36 knots (67 km/h; 41 mph)
IRL: Vauquelin-Class Large Destroyer


Submarines
Type VII-GII U-Boat
Image
Class: Attack Submarine
Armaments:
-5 × 53.3 cm (21 in) torpedo tubes (4 bow, 1 stern)
-14 × torpedoes or 26 TMA or 39 TMB mines
-1 × 8.8 cm SK C/35 naval gun with 220 rounds
-Various antiaircraft weaponry
Speed:
-17.7 knots (32.8 km/h; 20.4 mph) surfaced
-7.6 knots (14.1 km/h; 8.7 mph) submerged
Range:
-8,500 nmi (15,700 km; 9,800 mi) at 10 knots (19 km/h; 12 mph) surfaced
-80 nmi (150 km; 92 mi) at 4 knots (7.4 km/h; 4.6 mph) submerged
Test depth:
-230 m (750 ft)
-Calculated crush depth: 250–295 m (820–968 ft)

Type-18 U-Boat
Image
Class: Attack Submarine
Armaments:
-16 torpedoes (4/2 in bow/stern tubes)
-105mm deck gun with 220 rounds
-88mm deck gun
Speed:
-16.8 knots (31.1 km/h; 19.3 mph) (surfaced)
-9.1 knots (16.9 km/h; 10.5 mph) (submerged)
Depth: 50 m (160 ft)
IRL: Type Mittel U U-Boat


Type-17 U-Boat
Image
Class: Attack Submarine
Armaments:
-5 × 45 cm (17.7 in) torpedo tubes (four bow, one stern)
-12 torpedoes
-1 × 10.5 cm (4.1 in) SK L/45 deck gun
Speed:
-16.8 knots (31.1 km/h; 19.3 mph) surfaced
-10.3 knots (19.1 km/h; 11.9 mph) submerged
Depth: 50 m (160 ft)
IRL: Type 66 U-Boat

Type-1 U-Kreuzer
Image
Class: Cruiser Submarine (Attack)
Armaments:
-6 × 53.3 cm (21 in) torpedo tubes (4 bow, 2 stern)
-24 G6 torpedoes
-2 × 15 cm (5.9 in) SK L/45 deck guns with 980 rounds
-2 × 8.8 cm (3.5 in) SK L/30 deck guns with 200 rounds
-1 x Cutter Boat
Speed:
-15.8 knots (29.3 km/h; 18.2 mph) surfaced
-7.6 knots (14.1 km/h; 8.7 mph) submerged
Depth: 75 m (246 ft)
IRL: German Type U 139 submarine

Type-2 U-Kruezer
Image
Class: Cruiser Submarine (Attack)
Armaments:
-6 × 50 cm (19.7 in) torpedo tubes (four bow, two stern)
-19-24 torpedoes
-2 × 15 cm (5.9 in) SK L/45 deck guns
-2 × 8.8 cm (3.5 in) SK L/30 deck guns
Speed:
-17.5 knots (32.4 km/h; 20.1 mph) surfaced
-8.5 knots (15.7 km/h; 9.8 mph) submerged
Depth: 75 m (246 ft 1 in)
IRL: SM U-142


Combat Aircraft

Bombers

Junkers Ju-87 "Stuka"
Image
Type: Dive Bomber
Maximum Speed:
-339.6 km/h (211.0 mph, 183.4 kn) at sea level
-383 km/h (238 mph; 207 kn) at 4,087 m (13,410 ft)
Cruise Speed: 209 km/h (130 mph, 113 kn) at 4,572 m (15,000 ft)
Range:
-595.5 km (370.0 mi, 321.5 nmi) with 500 kg (1,102 lb) bomb
-789 km (490 mi; 426 nmi) without bomb load
Rate of climb: 2.3 m/s (450 ft/min)
Time to altitude:
-1,000 m (3,281 ft) in 2 minutes
-2,000 m (6,562 ft) in 4 minutes 18 seconds
-3,716 m (12,190 ft) in 12 minutes
Guns: 2× 7.92 mm (0.312 in) MG 17 machine gun forward, 1× 7.92 mm (0.312 in) MG 15 machine gun to rear
Bombs: 1× 250 kg (550 lb) bomb beneath the fuselage and 4× 50 kg (110 lb) under-wing

Heinkel He 111
Image
Role: Medium Bomber
Crew: 5
Maximum speed: 440 km/h (270 mph, 240 kn)
Range: 2,300 km (1,400 mi, 1,200 nmi) (maximum fuel)
Service ceiling: 6,500 m (21,300 ft)
Time to altitude: 5,185 m (17,011 ft) in 20 minutes
Guns: Up to 7 × 7.92 mm (0.312 in) MG 15 machine guns or 7x MG 81 machine gun, (2 in the nose, 1 in the dorsal, 2 in the side, 2 in the ventral) some of them replaced or augmented by
-1 × 20 mm (0.787 in) MG FF cannon (central nose mount or forward ventral position)
-1 × 13 mm (0.512 in) MG 131 machine gun (mounted dorsal and/or ventral rear positions)
Bombs: ** 2,000 kilograms (4,400 lb) in the main internal bomb bay.
Up to 3,600 kilograms (7,900 lb) could be carried externally. External bomb racks blocked the internal bomb bay. Carrying bombs externally increased weight and drag and impaired the aircraft's performance significantly.

Dornier Do 17 Schnellbomber
Image
Role: Light bomber, night fighter and Reconnaissance aircraft
Crew: 4
Maximum speed:
-350 km/h (220 mph, 190 kn) at 8,040 kg (17,725 lb) at sea level
-410 km/h (255 mph) at 8,040 kg (17,725 lb) at 5,000 m (16,404 ft)
Cruise speed: 300 km/h (190 mph, 160 kn) at 8,837 kg (19,482 lb) at 4,000 m (13,123 ft)
Combat range:
-660 km (410 mi, 360 nmi) with 1,540 l (339 imp gal) fuel and 1,000 kg (2,205 lb) of bombs
-1,010 km (628 mi) with 2,435 l (536 imp gal) fuel and 500 kg (1,102 lb) of bombs
Service ceiling: 8,200 m (26,900 ft)
Guns: 6 × 7.92 mm (0.312 in) MG 15 machine guns in front upper/lower, rear upper/lower and beam positions (all firing from cockpit area)
Bombs: 1,000 kg (2,205 lb) of bombs carried internally, either 20 x 50 kg (110 lb) bombs or 4 x 250 kg (551 lb) bombs


Old Bombers

Zeppelin-Staaken R.VI
Image
Type: Strategic Bomber
Speed: 135 km/h (84 mph; 73 kn)
Range: 800 km (497 mi; 432 nmi)
Armaments:
-Guns: Provision for 4 x 7.92 mm (0.312 in) Parabellum MG06 machine guns in nose, dorsal, ventral and upper-wing positions firing the 8×57mm IS round.
-Bombs: up to 4,409 lb (2,000 kg) of bombs
IRL: Zeppelin-Staaken R.VI

Junkers JB1
Image
Type: Scout Bomber/Torpedo Bomber
Speed: 105 mph (169 km/h)
Range: 390 miles (628 km)
Armaments:
-Guns: 3 x 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine gun, 2 x 7.92 mm (0.312 in) Parabellum MG06 machine guns
-Bombs: 1,040 lb of bombs
IRL: Martin MB-1

Junkers NKR R. I
Image
Type: Short Range Bomber
Speed: 99 mph (85 kn, 160 km/h)
Range: 400 mi (345 nmi, 650 km)
Armaments:
-Guns: 3× 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine gun, 2 x 7.92 mm (0.312 in) Parabellum MG06 machine guns
-Bombs: 1,800 lb (820 kg) internal, or 2,000 lb (907 kg) external
IRL: Martin NBS-1

Messerschmitt Gotha G.V
Image
Type: Long Range Heavy Bomber
Speed: 140 km/h (87 mph)
Range: 840 km (522 miles)
Armaments:
-Guns: 3 × 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine guns
-Bombs: 14 × 25 kg (60 lb.) bombs
IRL: Gotha G.V

Messerschmitt Gotha G.VI
Image
Type: Heavy Bomber (can be reconfigured to hold torpedoes)
Speed: 170 km/h (106 mph; 92 kn)
Range: 800 km
Armaments:
-Guns: 2x 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine guns (at nose and rear gunners positions)
-Bombs: 1,000 kg (2,200 lb)
IRL: Farman F.60 Goliath

Messerschmitt Gotha G.VII
Image
Type: Long Range Heavy Bomber
Speed: 182 km/h (113 mph; 98 kn)
Range: 1,000 km
Armaments:
-3,000 kg of Bombs
IRL: Farman F.140 Super Goliath

Messerschmitt Me TB-2 "Schwarzbrennen Pfeil"
Image
Type: Torpedo Bomber
Speed: 107 mph (170 km/h)
Range: 356 nmi (410 mi, 660 km)
Armaments:
-Guns: 1 × 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine gun and 7.92 mm (0.312 in) Parabellum MG06 machine gun
Bombs: 1 × 18 in (457 mm) torpedo or up to 2 × 520 lb (236 kg) bombs under each wing.
IRL: Blackburn Dart


Fighters

Messerschmitt Bf 109
Image
Role: Fighter
Maximum Speed:
-520 km/h (320 mph, 280 kn) at sea level
-588 km/h (365 mph; 317 kn) at 4,000 m (13,123 ft)
-640 km/h (400 mph; 350 kn) at 6,300 m (20,669 ft)
-622 km/h (386 mph; 336 kn) at 8,000 m (26,247 ft)
Cruise Speed: 590 km/h (370 mph, 320 kn) at 6,000 m (19,685 ft)
Range: 880–1,144 km (547–711 mi, 475–618 nmi)
Combat range: 440–572 km (273–355 mi, 238–309 nmi) 440-572 km until the front and to back home
Service ceiling: 12,000 m (39,000 ft)
Rate of climb: 17 m/s (3,300 ft/min)
Guns:
-2 × 13 mm (.51 in) synchronized MG 131 machine guns with 300 rpg
-1 × 20 mm (.78 in) MG 151/20 cannon as centerline Motorkanone with 200 rpg
-2 × 20 mm MG 151/20 underwing cannon pods with 135 rpg


Old Fighters

Halberstadt CL.II
Image
Type: Escort Fighter/Ground Attack Aircraft
Speed: 165 km/h (103 mph; 89 kn) at 5,000 m (16,000 ft)
Armaments:
-Guns:
-1 × 7.92 mm (0.312 in) LMG 01/05 "Spandau" machine gun, synchronized
-1 × 7.92 mm (0.312 in) Parabellum MG06 machine gun, on ring mount for observer
-Bombs:
-10 x stick grenades
-Up to 5 × 10 kg (22 lb) mortar fragmentation bombs

Halberstadt CL.IV
Image
Type: Ground Attack Aircraft
Speed: 165 km/h (103 mph)
Armaments:
-Guns:
-2 × 7.92 mm (.312 in) lMG 01/05 machine guns, synchronized
-1 × 7.92 mm (.312 in) lMG 01/05 machine gun, on ring mount for observer
-Bombs: Grenades, Up to 5 × 10 kg (20 lb) bombs

Kedrich CL.V
Image
Type: Attack Aircraft
Speed: 185 km/h (115 mph)
Armaments:
-2 × fixed, forward-firing 7.92 mm (.312 in) lMG 01/05 machine gun
-1 × trainable, rearward-firing 7.92 mm (.312 in) lMG 01/05 machine gun
IRL: Hannover CL.V

Focke-Wulf FW KA.VII (Kämpfer ausf)
Image
Type: Fighter Aircraft
Speed: 189 km/h (117 mph; 102 kn)
Range: 266 km (165 mi; 144 nmi)
Armaments: 2 × 7.92 mm (.312 in) lMG 01/05 machine gun
IRL: Fokker D.VII

Messerschmitt Me KA.III
Image
Type: Fighter Aircraft
Speed: 175 km/h (94 kn, 109 mph)
Range: 480 km (261 nmi, 300 mi)
Armaments: 2 × 7.92 mm (.312 in) lMG 01/05 machine gun
IRL: Albatros D.III

Junkers SK.II (Stahl Kämpfer)
Image
Type: Metal Fighter Aircraft
Speed: 200 km/h (124 mph)
Range: 615 km (382 miles)
Armaments: 1 × 7.92 mm (.312 in) lMG 01/05 machine gun
IRL: Junkers J 2

Fiat CR.20
Image
Type: Fighter
Speed: 270 km/h (170 mph, 150 kn)
Range: 750 km (470 mi, 400 nmi)
Armaments: 2 × 7.7 mm (.303 in) machine guns

Heinkel HD 38
Image
Type: Fighter
Speed: 290 km/h (180 mph)
Service ceiling: 6,700 m (22,000 ft)
Rate of climb: 13.9 m/s (2,740 ft/min)
Range: 700 km (440 miles)
Armaments: 2 × fixed, forward-firing machine guns

Junkers K 47
Image
Type: Fighter Interceptor
Maximum speed: 300 km/h (190 mph)
Range: 490 km (310 miles)
Service ceiling: 4,250 m (14,000 ft)
Armaments:
1 × fixed, forward-firing 7.92 mm (.312 in) LMG 08/15 machine gun
1 × trainable, rearward-firing 7.92 mm (.312 in) machine gun
2 × 50 kg bombs under wings


Reconnaissance

Albatros L 77v
Image
Type: Reconnaissance
Speed: 220 km/h (140 mph)
Armaments:
2 × fixed, forward-firing 7.92 mm (.312 in) machine guns
1 × flexible 7.92 (.312 in) mm machine gun for the observer
2 × 50 kg (110 lb) bombs

Heinkel HD 25
Image
Type: Reconnaissance seaplane
Crew: 2
Maximum speed: 203 km/h (127 mph)
Range: 910 km (570 miles)
Rate of climb: 3.3 m/s (645 ft/min)
Armaments:
1 × flexible rearward-firing 7.7 mm (0.303 in) machine gun for observer
300 kg (660 lb) of bombs


Transports

Junkers G.38
Image
Type: Transport Plane
Speed: 225 km/h (140 mph, 121 kn)
Range: 3,460 km (2,150 mi, 1,870 nmi)
Armaments: None
Capacity: 30 (D-2000/D-AZUR) and 34 (D-2500/D-APIS) passengers, 5000kg

Junkers Ju52
Image
Type: Transport Plane
Maximum speed:
-265.5 km/h (165.0 mph, 143.4 kn) at sea level
-276.8 km/h (172.0 mph; 149.5 kn) at 910 metres (3,000 ft)
Cruise speed:
-246 km/h (153 mph, 133 kn) maximum continuous at 910 metres (3,000 ft)
-209 km/h (130 mph; 113 kn) economical cruise
Range: 998 km (620 mi, 539 nmi)
Armaments:
-Guns:
1 × 7.92 mm (0.312 in) MG 15 machine gun or 13 mm (0.512 in) MG 131 machine gun in a dorsal position
1 × 7.92 mm (0.312 in) MG 15 machine gun in a semi-retractable dustbin turret
-Bombs: up to 500 kilograms (1,100 lb) of bombs
Capacity: 17 passengers, 1500kg

DFS 230
Image
Type: Transport Glider
Never exceed speed: 290 km/h (180 mph, 160 kn)
Maximum towing speed: 209 km/h (130 mph)
Range: Depending on Tow Aircraft
Armaments: Optional
-1 x 7.92 mm (0.312 in) MG 15 machine gun on a manually aimed mounting aft of the cockpit
-2 x 7.92 mm (0.312 in) MG 34 fixed forward firing machine guns attached to the forward fuselage sides.
Capacity: 9 equipped troops + 270 kg (600 lb) cargo

Heinkel He111Z
Image
Type: Glider Tug
Maximum Speed: 296 mph (477 kph; 258 kts)
Range: 1,174 miles (1,890 km; 1,021 nm)
Armaments: Variable. Mix of 7.7mm and 13mm machine guns with the occasional 20mm cannon depending on what was kept from the original base aircraft utilized for the conversions.
Capacity: Not Mentioned


Old Transports

Messerschmitt Gotha G.VI ZF (Zivilflugzeug) or MT (Militärischer Transport)
Image
Type: Transport Plane (can be configured into both civilian airliner and troop transport)
Speed: 170 km/h (106 mph; 92 kn)
Range: 800 km
Armaments: None
Capacity: 14 (ZF Configruation), 28 (MT Configuration)
IRL: Farman F.60 Goliath

Messerschmitt Gotha G.VII ZF or MT
Image
Type: Transport Plane
Speed: 182 km/h (113 mph; 98 kn)
Range: 1,000 km
Armaments: None
Capacity: 4,000 kg
IRL: Farman F.140 Super Goliath

Lufthansa ZF.III (Zivile Fluggesellschaft) or Lufthansa MT.I (Militärischer Transport)
Image
Type: Transport Plane (can be configured into both civilian airliner and troop transport)
Speed: 111 knots (128 mph, 206 km/h)
Range: 317 nm (365 mi, 587 km)
Armaments: None
Capacity: 10 (ZF Configruation), 24 (MT Configuration)
IRL: de Havilland DH.34
Last edited by Baharuthia on Sat Jun 27, 2020 10:28 am, edited 20 times in total.

User avatar
The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Sat Dec 28, 2019 1:57 am

Just so I can find this damn thing more easily
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

User avatar
The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Sat Jun 13, 2020 11:55 pm

Btw, this is still really active, we've just pretty much transferred fully to discord

We're thinking about new arrangements to empty out the map a bit more to allow for any new players desiring to join, so, um, to those almost non-existent numbers who want to get into the rp, don't lose hope yet!
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

User avatar
The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Wed Mar 16, 2022 5:38 pm

Join the new new new one lol.

viewtopic.php?f=31&t=516516&p=39441344#p39441344


goodbye
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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