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by The Verdantderm Lands » Wed Jan 09, 2019 12:09 am
by Olthar » Wed Jan 09, 2019 12:27 am
by The Verdantderm Lands » Wed Jan 09, 2019 12:33 am
by Kassaran » Wed Jan 09, 2019 2:24 am
Olthar wrote:It turns out that it didn't take long to work out the defined magic system, so I've already finished. The abilities of the elements are now divided into specific ranks, making it clearer what everyone can do. There are five ranks. You start at rank 2 for your favored element and rank 1 for the others. So go see what your character can do now. Since this wasn't defined when you all made your characters, if anyone would like to alter their favored/known elements, make a post telling me what you'd like to switch to.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Olthar » Wed Jan 09, 2019 7:16 am
Kassaran wrote:Olthar wrote:It turns out that it didn't take long to work out the defined magic system, so I've already finished. The abilities of the elements are now divided into specific ranks, making it clearer what everyone can do. There are five ranks. You start at rank 2 for your favored element and rank 1 for the others. So go see what your character can do now. Since this wasn't defined when you all made your characters, if anyone would like to alter their favored/known elements, make a post telling me what you'd like to switch to.
Hmm, makes me sad that a wood-water specialist won't get much else out of going with only two elements. I'll play with the hand I have for now, but I look forward to one day seeing Cadus get Level 2 Phytokinesis. His Level 2 Hydrokinesis is staying though, as it's integral to his backstory as a shepherd.
by The Verdantderm Lands » Wed Jan 09, 2019 7:46 am
Olthar wrote:It turns out that it didn't take long to work out the defined magic system, so I've already finished. The abilities of the elements are now divided into specific ranks, making it clearer what everyone can do. There are five ranks. You start at rank 2 for your favored element and rank 1 for the others. So go see what your character can do now. Since this wasn't defined when you all made your characters, if anyone would like to alter their favored/known elements, make a post telling me what you'd like to switch to.
by Olthar » Wed Jan 09, 2019 8:01 am
The Verdantderm Lands wrote:Olthar wrote:It turns out that it didn't take long to work out the defined magic system, so I've already finished. The abilities of the elements are now divided into specific ranks, making it clearer what everyone can do. There are five ranks. You start at rank 2 for your favored element and rank 1 for the others. So go see what your character can do now. Since this wasn't defined when you all made your characters, if anyone would like to alter their favored/known elements, make a post telling me what you'd like to switch to.
Will double degrees be available. Or can I have Tripetta switch back to Glass. She still needs fire.
Tripetta has cast her 2nd Air spell.
by The Verdantderm Lands » Wed Jan 09, 2019 8:38 am
by The Twelve Isles » Wed Jan 09, 2019 10:54 am
by The Verdantderm Lands » Wed Jan 09, 2019 12:16 pm
by The Verdantderm Lands » Wed Jan 09, 2019 3:34 pm
Esternial wrote:Gah, don't you people work D:
by Olthar » Wed Jan 09, 2019 3:35 pm
Esternial wrote:Gah, don't you people work D:
by The Verdantderm Lands » Wed Jan 09, 2019 4:23 pm
by Constaniana » Wed Jan 09, 2019 5:20 pm
Esternial wrote:Gah, don't you people work D:
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Olthar » Wed Jan 09, 2019 5:25 pm
by Constaniana » Wed Jan 09, 2019 8:26 pm
Olthar wrote:Constaniana wrote:I do! Hence why my post took so long to put up.
Olthar, would the students have been provided maps of the ruins so they know what already been discovered?
Nope. The primary purpose is education, not discovery. Letting the students explore what they want at their own pace is more beneficial.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Olthar » Wed Jan 09, 2019 8:28 pm
Constaniana wrote:Olthar wrote:Nope. The primary purpose is education, not discovery. Letting the students explore what they want at their own pace is more beneficial.
Ah, so it wasn't a requirement that they discover something new, it was just Professor Hastings waxing poetic. Thanks for clearing it up.
by The Twelve Isles » Wed Jan 09, 2019 8:58 pm
Esternial wrote:Gah, don't you people work D:
by Saint Ryvern » Wed Jan 09, 2019 10:46 pm
by Zarkenis Ultima » Wed Jan 09, 2019 10:52 pm
by Saint Ryvern » Wed Jan 09, 2019 10:53 pm
Zarkenis Ultima wrote:Hey, Ry, just one thing I'd like the point out: the accent Sam tried to hide would be more of a rural Altomuran accent. It's her adoptive family that has Frinweldian roots, not her. If anything, what she switched to might more closely resemble Frinweldian.
by Zarkenis Ultima » Wed Jan 09, 2019 10:58 pm
Saint Ryvern wrote:Zarkenis Ultima wrote:Hey, Ry, just one thing I'd like the point out: the accent Sam tried to hide would be more of a rural Altomuran accent. It's her adoptive family that has Frinweldian roots, not her. If anything, what she switched to might more closely resemble Frinweldian.
Ah shoot, I’ll edit my post accordingly. My apologies.
by Saint Ryvern » Wed Jan 09, 2019 11:03 pm
by The Verdantderm Lands » Wed Jan 09, 2019 11:04 pm
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