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Hope Rises (RWBY AU RP) (OOC)

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The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Mon Dec 17, 2018 6:53 am

tag
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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Flarbinia
Negotiator
 
Posts: 5822
Founded: Apr 29, 2012
Iron Fist Consumerists

Postby Flarbinia » Mon Dec 17, 2018 9:18 am

Xichung wrote:Name: Ophidian Viper
Age: 23
Gender: Male
Description (height, weight, hair color, etc.):6,2 slim, white hair, yellow eyes, fangs. wears a mask to hide his face.
Image : https://cdn.cgsociety.org/t/g74/634474/1761377_orig.jpg
Personality: joking and playful, but manipulative
Backstory (min. of two paragraphs): According to the Grandmaster, he was born deformed and his mother, a hornet Faunus, abandoned him at the hospital. The Crimson Moon Clan, notorious for recruiting outcasts, handed him to one of their underworld contacts. Once he reached the age of eight, Ophidian was sent to Harada Date, a retired Huntsman notorious for his skill with the sword, to be trained. However, in traditional Crimson Moon Clan fashion, Ophidian killed Harada Date and took his ancestral weapon once he had learned everything his sensei could teach him. With nowhere else to go, Ophidian headed into the mountains outside Mistral, stumbling upon the mist-shrouded fortress of the Crimson Moon Clan. Once he entered their gates, the guards having confiscated the weapon, the Grandmaster had the Crimson Moon Clan's best blacksmiths and gunsmiths reforge the Katana into a practical combination of gun and sword while Ophidian was being trained by his daughter Pele, a fox Faunus whose semblance is that every hair on her body is on fire. He spent the next few years learning how to use his semblance and how to use firearms. Once Kaiju was reforged, Ophidian used it to kill Hector, the Grandmaster's only son, while Pele slew the Grandmaster, the bodyguards smiling as the old fool was slain.
With Pele's grandson on the throne and Pele as regent, Ophidian was given the second name of Viper and was sent on his first mission: assassinate Darius, the Grandmaster of the Corsairs. Despite not wanting to face the dreaded leader of the Crimson Moon Clan's most hated enemies, he eventually agreed to it. Disguised as Corsair Assassins, Ophidian Viper and nine of the Crimson Moon Clan's best assassins infiltrated the Southern Corsair Temple, knowing that Darius would want to congratulate returning assassins in person. However, Darius saw through their disguises, drawing his twin scimitars and charging at them. What happened next was a masterpiece of violence and death, a ballet of blood and gore, the nine assassins dropping like flies without Darius breaking a sweat. Having seen that Darius was all offense, Ophidian Viper closed in for the kill, the perfect mimicry of the Grandmaster's fighting style allowing him to put Darius on the defensive. In the end, Ophidian was exhausted, but Darius was dead.
Faction (Optional): Crimson Moon Clan
Race: Faunus
Skills: Master of Iaijutsu and Hyoho Niten Ichi-Ryu (katana fighting techniques). Marksmanship
Powers: Semblence allows him to mimic another person' fighting style, provided that he has seen them in action.
Equipment: Kaiju (a poison-tipped katana with a built-in machine gun)

Accepted. Ditto for the other two.

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Haedros 92712
Ambassador
 
Posts: 1140
Founded: Jan 17, 2018
Ex-Nation

Postby Haedros 92712 » Mon Dec 17, 2018 9:26 am

Hmm. This tag is also a gun.
"Dying is not very sex." - Some idiot, 2020

I prefer she/they pronouns, and I enjoy not having to debate people over whether or not they should respect that. If they/them pronouns aren't something you're cool with, just use she/her. Thanks! -That same idiot, 2020

Without further ado:
ANIME TIME :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

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Flarbinia
Negotiator
 
Posts: 5822
Founded: Apr 29, 2012
Iron Fist Consumerists

Postby Flarbinia » Mon Dec 17, 2018 9:31 am

Haedros 92712 wrote:Hmm. This tag is also a gun.

:lol:

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WhatsamattaU
Minister
 
Posts: 2007
Founded: Aug 22, 2016
Ex-Nation

Postby WhatsamattaU » Mon Dec 17, 2018 11:12 am

TAG.

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Kraician and Yekrenese Atlantic States
Civil Servant
 
Posts: 7
Founded: Nov 17, 2018
Ex-Nation

Postby Kraician and Yekrenese Atlantic States » Mon Dec 17, 2018 2:11 pm

Name: Hannah Blikdase
Age: 23-Years-Old
Gender: Female
Description:
• (Physical): Hannah is a young teenage female that stands at a height of 170cm tall, and strictly speaking of course, her breast size is a 'B' size measurement. She has short-length hazel brown coloured hair and blue eyes. Interestingly, despite the cruel and harsh environments of being in a militia, Hannah retains a surprisingly curvy mesomorph body; which is exemplified by her muscular yet lean arms, fingers, legs, and broad shoulders. In addition, as a grim reminder of her past with military life, there is a black serial number printed underneath her right forearm that reads, EW2KM-657819HB; along with her emblem, which is a black monochrome printed cockade located to the right of her serial number.

• (Casual/Off-Duty Outfit): True to her militaristic childhood, Hannah's casual outfit consists of olive green shoes with brown laces (and white short socks), trousers secured by a brown leather belt, and on top of that includes a three buttoned up skirt secured by a two buttoned belt. In addition, Hannah wears a short-sleeved buttoned up shirt with a stand-and-fall collar, grey featureless cuffs, and a white sports bra underneath secured by a combination of leather laces and buttons. On her head, she includes a hairband (which retains the colour of olive green like most of her outfit) with a pair of short ribbons hanging off to the right side of her head; however, upon closer inspection, Hannah is actually using her hairband to hide her feline Faunus ears.

• (Combat/Military Outfit): Whenever Hannah is going into combat (whether it be a fight or battle), Hannah includes some additions to her casual outfit that stays true with simplicity and efficiency. To protect her shoes and feet from most foreign contaminants, she adds olive green gaiters that are secured by leather laces (which are identical laces that can be used to tie Hannah's shoes if the original laces were to be damaged). On top of that, in order for Hannah to carry her munitions, consumables, and miscellaneous equipment, she wears a webbing system comprising of two front rectangular-shaped pouches, a small backpack (including a quilt folded and tied firmly on top), a shovel pouch (which is located on the central anterior area of her hip), a gas mask canister (found hanging above the shovel pouch), and a small canteen (located to the right of the shovel pouch). Lastly, the hairband serves as a simple arch-like framework for Hannah's helmet (which is specifically an olive green coloured WW1-era Stahlhelm), which with that kind of head protection, she be able to deflect and reduce the damage taken from shrapnel and other low-velocity projectiles (such as, arrows, shotgun pellets, and pistol bullets). Do take note that whenever Hannah is hit by shrapnel or low-velocity bullets to the helmet, she will either be knocked off her feet, briefly stumble around disorientated, or hastily crouch or prone down on the ground before before rushing to cover.

• (Appearance References - BONUS CONTENT): Hannah's character is based primarily off of the Steadfast Tin Soldier (and as well as the story's author); however, her clothing and equipment does partially contradict the correct time period as of when the story of the Steadfast Tin Soldier was created. Her clothing and equipment comes from a schizophrenic mixture of WWI and WWII sources, and a prime example of this is the fact that Hannah is wearing a WWI Model 16 Stahlhelm (and when combined with the, she appears more like a late WWI era German Soldier), despite the fact that her webbing system is based off of the WWII British P37 Webbing, and considering that her gaiters are based off of the WWII US Army Gaiters. The clothing and equipment wielded by the original Steadfast Tin Soldier was concentrated around the early 1830s, a time when the armies of Europe were wearing brightly coloured uniforms, wielding single-shot muskets, and where linear tactics were the norm of military strategy until the middle of the 19th century; thereby striking itself as a stark contrast to Hannah, where her clothing and equipment is more appropriately fit to engage in modern warfare.

Image: New Visual Reference

Personality: Hannah can be incredibly stoic and quiet whenever she is under enormous stress, in an incredibly bad mood, or when being stealthy (especially when she is with other people). On the other hand, she can be simply sociable and forgiving; however, having been abused by her father, served in a militia for seven years, and fended for herself since she was a 7-year old girl, Hannah can sometimes be a a calm, collected, and withdrawn individual whenever she is outside of combat and remembering such bad memories. In addition, when out in the field, Hannah can sometimes be partially or completely insensitive to her own well-being whenever she sees her fellow comrades in danger or die right in front of her; a trait that can either make her a courageous soldier or a foolish lamb sent to the slaughter. Elsewhere, as a well-trained militia operative and as well as probably being the youngest war veteran to walk the earth, Hannah is no stranger to the grittiness and cruelty seen on the battlefields - as exemplified by her humble professionalism expressed out in the field. Unlike huntsmen/huntresses-in-training around her age, Hannah does not seek war as a place for glory and fame - having already seen the true face of war and the horrors that come with it as well - for a young adult female her age; whom she had already developed a cool and collective yet competent and battle-harden attitude to war.

Backstory: Born as Hannah Van Blikdase Andersen to an Mistralian working-class Faunus family, Hannah's coming of age was hopelessly problematic from the near start. Her father, Johann, was a chronic alcoholic and physically abusive towards her mother and four older sisters, and it did not help with the fact that he was being paid deplorable wages while working away upon multiple Mistalian factories; however, having an alcoholic father was not the only issue that Hannah had to fear. Hannah's grandparents and other siblings (specifically those on her father's side of the family) cared very little for Hannah and her family's suffering, and worse still, her father was notoriously hated by his bosses for his rowdy behaviour against some of his co-workers, which got him to narrowly lose his jobs multiple times. Plus, it did not help with the fact that Hannah's family was further plagued with the common public discrimination, and an already damaged psychological spirit among the rest of family because of Johann's alcoholism, poor pay, and as well as his disregard for the existence and love of Hannah and his family.

By the age of 7-years old, in fear of the family declaring a divorce or the imminent danger of her father's violent temper boiling over into murder, Hannah ran away from home and disappearing into the nearby forest to cover her tracks. Although extremely dangerous, traversing through the forest allowed her to shake off her family and thereby allowing her to later renamed himself by the name of, Maria Fruhling, to prevent her family from rediscovering her. In addition, during this seemingly lost time of her childhood, she was also quick to forget her family language and pushed even further to speak English to further cover up her original appearance, and she also started to develop the habits of an anonymous vagabond as she was roaming about her homeland in a homeless and lost manner without any way to discover her true destiny in his life. Subsequently, it seemed as if the young Faunus girl was about to be lost to history; however, fate was deemed to intervene.

By the time Hannah was just 9-years old girl, now spending some time wondering about the streets of about half a dozen Mistralian towns, she was a delinquent...a nomad as matter of fact. With the ever so painful and almost perpetual feeling of starvation after being homeless for nearly two years, Hannah was nervously approaching market vendors and small shops; reaching out her small cold palms and stealing any pieces of fruit, vegetables, bread, or whatever she could take to desperately keep herself nourished. Steadfast and intent on living another day, Hannah refused to let her own hunger and thirst get the best of her as she trudged from the darkest and murkiest alleyways to the open and Grimm infested foliage just to get some valuable sleep, and despite her age and struggles, she was not going back to her family after all what she has been through with her father and as well as his side of the family.

Though it was on a chilly evening in the middle of spring that Hannah was finally given the opportunity to fit in a place where she might belong and feel a sense of family; obtained from what looked like nothing but trash. Using the remains of a pile of propaganda leaflets found in a pile of used newspaper, Hannah found herself looking at recruitment advertisements for the famous political organisation, the White Fang. Unfortunately, as much as there was promise in safety and a community where Hannah could belong to, Hannah had no idea where to start if she was to be recruited into the White Fang; but just a while later on a second thought, Hannah had at least one idea where she could find the White Fang.

Although she was deemed to leave the town tomorrow morning via by hoping illegally on board one of the freight trains passing by the town, Hannah headed over to the town's warehouse district on the other side of town in hopes of finding a White Fang hideout; however, it turns out that there was no one to be found throughout the abandon warehouses in the district except for some shipment crates that had been opened earlier in the day. Hoping to find more about the White Fang's last whereabouts, Hannah sifted through the crates and the rubbish that had been laden through the warehouses before finally accepting defeat from the meager leads and items relating to the last whereabouts of any White Fang activities. But being that she was finally in a building within the warehouse district that was not only lit and heated, but also insulated and abandoned, Hannah somewhat deserved a good night's rest and decided to spend the rest of her night in the confinements of the warehouse building within the safety of a wooden box...at least, that was the original plan.

The next morning, Hannah was awoken to the sound of her head bumping into the awfully stiff and musty plywood not once, not twice, but multiple times as if the actually box was tumbling out of control. Then, when the box finally came to rest and leaving Hannah in a painful daze, the sound of gunfire and the nearly indistinguishable and garbled chatter of armed assailants assaulted Hannah's ears like as if she had been dumped into a warzone. With nothing but the protection of the flimsy plywood box that Hannah rested in, Hannah laid in silence as the outside world boiled violently into a battlefield, and it was only upon prying the box open a while later that she found herself in the aftermath of a grisly nightmare.

All around her in every direction, there were dead bodies, but not just the common poor souls of helpless civilians; the tattered clothes upon the dead men and women belonged to those of the infamous White Fang. There were lorries that had been severely damaged or beyond repair, and because the damage was so catastrophic, some of the lorries had actually been toppled over on their sides like toddler's toy blocks strewn about ever so ignorantly careless. Soon, upon inspecting the damage all around her and on the dirt road, Hannah realised at that moment that not only was she alone, but she had to fend for herself in an unknown faraway environment outside of Mistral.

Normally, one might run in the direction of where safety was closest, and thereby specifically relying on following the roads back to the kingdom borders; however, in Hannah's case, being out in the middle of nowhere in a forest road outside of Mistral was not the place for easy landmarks. There was no way in telling which direction of the road lead forward or backwards, and coupled with the Grimm roaming around after slaughtering whoever was left of the apparently destroyed White Fang convoy, Hannah only had two choices, fight or flight. She had no combat experience, no training, and no weapon to defend for herself other than the rubbish all around her, and with Grimm ranging from Beowolves, Creeps, and Medium-sized Nevermores, Hannah had to make a run for it and hopefully not get caught while in the act; however, this would have been the right choice had Hannah decided to continue hiding within the wreckage.

Scavenging for whatever equipment remained within the remains of the White Fang convoy, Hannah went in and out of the shadows to barricade herself in one of the rusting hulks of what used to be a lorry, and knowing very well that she was in no condition to adequately take on multiple waves of Grimm on her own. She was nowhere in being a fancy survivalist or engineer, but it was only by common knowledge that whenever one is to live out in the wilderness, one must be able to provide themselves a shelter against the elements, and if not to mention, Grimm. Although consisting of nothing more but a foxhole dug near a toppled lorry and sheltered by brush and scraps of wood and metal, Hannah was barely safe from both Grimm and the elements alike, and coupled with her surrounding environments and her limited provisions scavenged from the tattered convoy, Hannah had to worry about the itching from lice and fleas, and carefully proportioning her consumables if she were to survive.

After a week of surviving out in the middle of nowhere in an unknown forest outside of Mistral or any kingdom, Hannah had been fearing for her life. Although she is still a 9-year old child and almost incapable of holding her own against the weakest of Grimm, Hannah had been mostly cowering in the underground confinements of her foxhole and almost refusing to venturing out into the convoy wreckage (only by using the cover of darkness to mask her presence and reduce her visibility from the Grimm) and whatever bandits that might stumble upon the wreck itself; however, fighting for survival was not the only enemy that Hannah had to combat. Alongside her fright-stricken standard of living, Hannah has been fighting her own self just to keep her sanity amid her painfully deprived state of civilisation; thereby leaving Hannah in a ever so constant battle with loneliness...at least, provided of course, if Hannah does not find any signs of civilisation soon.

So by using the cover of darkness once again, Hannah decided to risk her own life by venturing beyond her foxhole and the roadside ruins of what used to be a White Fang convoy, and headed down the road via using the cover of the foliage and the roadside ditches. With nothing but her clothes on her back and a folding spade in her arsenal, Hannah crawled and walked for god knows how far into the dark and deadly unknown abyss of the forest road with the danger of being eaten alive by whatever kind of Grimm lurks in the shadows. Unfortunately, traveling on a road through a vast unnamed forest was not the best idea whenever you are in the thicket of night, with no moon to guide Hannah through the darkness other than the dreadful glow of the Grimm's red eyes like watchful searchlights cutting through the fog; however, as dawn came close beyond the horizon, Hannah was about to return back to her foxhole back up the road until she saw a merely heart-stopping sight in the distance.

There beyond the shady beech trees that bordered along the dirt road and the rolling hills and valleys, there was the sight of the salty eastern shores of Mistral, with the beautiful blue waves swaying back and forth upon the smooth sandy coast like a soft brush applying a light finishing onto ash wood. But alongside the safety of the elevated hills protecting the land against the coastal waters, there was the sight of railroad tracks that directed Hannah in the promising direction of civilisation, and she was bound to hope onto the first train she sees just to get back to civilisation as soon as she can. Subsequently, as morning began rise beyond the horizon, Hannah once again found herself riding illegally on board a train like she has been since she had been left homeless back in the safety of the Mistralian towns she traveled upon, and it seemed that things would go back to normal...at least, that would have been the case had Hannah knew where the train was really going.

As the day transitioned into the early evening, the train finally came to its final stop outside of an unnamed mining city further inward within the hills and steppes of Mistral, but instead of being greeted with the sight of a peaceful and quiet town with its miners busy at work in the dust mines, the town was instead under siege by Grimm. Plus, it came very clear as to why there were so many boxcars being transported by just one train, and Hannah came to this realisation when she heard both workers and militiamen rushing over to the train upon the platform and opening each and every boxcar to receive their delivery of munitions, weapons, food, and other urgent supplies needed to the battlefront. Among the chaos of unloading the train, Hannah attempted to escape unnoticed by both workers and militiamen alike; however, as she was escaping out into the nearby yard, Hannah found herself confronted at gunpoint by militiamen upon making an unlucky bend around one of the idling coaches in the yard.

The next thing that Hannah knew upon being caught by the militiamen, she was transported to a training camp for child soldiers; with orphans and children between the ages of 8 to 14 years old being trained and deployed into combat like poor lambs being sent to the slaughter. From the grueling physical exercise sessions to the deadly live combat simulations and as well as military deployment under the supervision of a political officer, the remainder of Hannah's childhood revolved around a military life at a young age; however, amid the desperate fighting and as well as the bloodshed of countless conscripts and volunteers sent to defend their beloved town, Hannah found a sense of community and belonging as she grew into a teenager. All around her, whether it be on the battlefield or not, Hannah always found herself fighting alongside her fellow comrades and friends that had been with her since the first day of combat training, and it was here that Hannah developed a new identity for herself as a steadfast tin soldier; a tin can that refuses to falter under stress and as well as defy against the forces of evil while retaining its calm obedience against oppression.

While defending the city from Grimm, raiders, and mercenaries proved to be a fierce and prolong conflict over natural resources, by the time Hannah was 16-years old, her transformation from a adolescent vagabond to a proud and faithful conscript was all created through a combination of blood, sweat, lead, tin, iron, dirt, and cotton. Whether she and many of her comrades were deemed expendable or not, Hannah finally found a place of where she was fighting with a purpose as well as for a cause that threatened to exterminate all Human and Faunus life, and she was determined to not only bring honour and pride to her people, but also encourage others to stand united and bear arms upon the creatures of Grimm and those who threaten to divide the mankind itself. Of course, it was naive and foolish yet patriotic for Hannah to have such a steadfast ideology of unifying others against the creatures of Grimm, Hannah understood the simple fact that war was hell no matter what form or shape it took, but through it all from having to run away from home and surviving on the streets to being on a the battlefield, Hannah was practically a girl who had gone from rags to success; however, even after almost seven years of fighting, life amid the brutal urban fighting made academy life for a huntsman/huntress-in-training look like a kid's joyful walk in the park, and it was only after Hannah lost too many good comrades that she decided that enough was enough.

To the dismay of her commanding officers and some of her fellow peers, Hannah stealthily made her way back on board a train deemed to leave the city, but as she was making her way on board one of the boxcars, she came to discover that she was not the only person to have the same idea of deserting. Apparently, 24 of her friends had apparently made their way on board the train, knowing very well of Hannah's plans to leave the front lines, and considering that they too had been wanting to leave the battlefront for a very long time. Subsequently, as it turned out through the explanation and chatter of Hannah's friends, Hannah had been the original architect of a great escape since the first day she arrived into the town, and it was only as she made close friends and gained enough combat experience that Hannah decided it was time to leave the war behind for good.

Now riding on a very similar train that she once took to make her way into the town, the war for Hannah and her close friends was over, and together at arms on board a boxcar in the middle of the night, Hannah and her friends were on their way to whatever freedom has to offer down the line. No longer did Hannah have to travel alone while in fear of being mugged, killed, or eaten alive, and it was here that Hannah could finally have some company and feel as if she now has a band of brothers and sisters; in fact, a family. But on a small second thought, as Hannah sat with the company of her friends on board the cramp boxcar, Hannah eventually was struck with the haunting thought about her mother and five sisters that she long ago abandoned.

She still thought about her biological mother and sisters back at home somewhere, fearing that they have already suffered the worse upon Johann's doings; possibly murdered by the very extreme of his alcohol-driven rage and abuse. Therefore, even after seven years, Hannah found this point in her life as a way to exact her revenge against the very person that one can only call him by the name of Hannah's father (Johann), as a matter of fact, it was her newfound goal to head home and put Johann in his place once and for all with her the power of her militaristic persona and capabilities. Of course, she was not going to kill him, she was going to make the bastard of a father suffer for his wrongdoings and claim herself as the protector of the family rather than him; however, such a ambition would only have to wait for now as Hannah and her fellow comrades rode the train towards their freedom.

One by one, at almost every stop throughout the next couple days, Hannah's fellow comrades made their final goodbyes as they made their departures, whether if they were going to reunite with their families out there, seek a new life, and/or seek adventure in hopes of finding fortune. Eventually, by the time the second night came around, Hannah was left with a fellow comrade by the name of, Njall Goring; a 16-year old human, who happens to be one of Hannah's best friends, and as well as her boyfriend. Although their love never exceed into the realm of a serious romantic relationship, both Hannah and Njall grew together as close friends even before they became teenagers; however, being that they were no longer confined to the fighting in the middle of nowhere in Remnant, their close friendship was now able to grow into love (something that Hannah and Njall wanted to do for a long time).

With the night all to themselves, Hannah and Njall shared one beautiful moment along with spotting the stars up above in the sky before falling asleep in collective peace and hope of seeking fortune and freedom. By the next morning, Hannah and Njall finally made their departure together now deep within the safety of the Kingdom of Mistral, and not surprisingly, Hannah finally felt herself back at home after more than seven years of fending beyond the kingdoms. Unfortunately, aside from returning back to motherland she had long ago been vanquished from, there was something else that caught Hannah dearly.

The buildings, atmosphere, people, and even the faint smell of industrial fumes were a eerily plodding giveaway for Hannah as she finally came to realisation to such a particular place. For Njall, the town appeared like any other Mistralian industrial town, but for Hannah on the other hand, the town was merely a old memory coming back to haunt her in the early years of her childhood. The moment of realisation could not become any more evident for Hannah when she and Njall were walking alongside some meadows and they saw a forest in the distance that now had a chainlink fence blocking off anyone from venturing to their deaths; however, it was that very same forest that Hannah knew exactly where she was after all these years.

There was the same forest that Hannah ventured into more than nine years ago to elude her family and escape the clutches of her father, and it was also where she became known as, Maria Fruhling (a name that everyone except her family knew her by). Whether it was guilt or the pain from having to remember such a memory, Hannah told Njall the partial truth about her hometown and its history regarding some of the other changes made to the town, and that was as far as what Hannah can tell her boyfriend about her past...at least, that was where Hannah's story began according to Njall. Of course, Njall decided to change the subject and cheer both Hannah and himself up; however, shortly after changing topics and beginning to add some comic relief, the sound of a cargo van stopping on the side of the road caused Hannah and Njall to react with suspicion and caution as to who might be wanting to kidnap them both.

But instead of some mugger or elderly pedophile, a woman of a young adult age emerged from the driver's side of the van, and it was here that Hannah immediately recognised the unknown woman's face and hair; it was her oldest sister, Maya Blikdase. Almost as if fate had made such an intervention to reunite Hannah with her oldest sister, Hannah could not believe that she was standing before one of her sisters, but in remembrance of exacting her revenge against Johann, one of Hannah's first questions was knowing Johann's whereabouts; however, Hannah's work was already cut out for her when her oldest sister told her the events following after Hannah's disappearance. As it turned out, in the years following after Hannah's disappearance, Johann's health had apparently bite him the ass and slowly ate away at from the inside out, and it was only four years after Hannah disappeared that he finally succumbed to his alcoholism, and thereby leaving Hannah's mother and her older sisters to be able to put their plan of moving with her mother's side of the family in Vale into action.

In the background, Njall was completely flabbergasted about this unexpected revelation, and this was just an understatement. Of course, he was not entirely upset or angry about most of Hannah's lies (including her fake name, Maria Fruhling), it was a matter of disbelief and awe about how Hannah actually had a family all along; something that Njall cared dearly for since he was a little boy, and with Hannah's family coming into the picture, this became the perfect opportunity to finally settle down and leave the war behind for good. So after Hannah and Njall explain the events following up to their arrival back in Hannah's hometown, Maya drove both Hannah and Njall back to the family home to reunite Hannah with the rest of her sisters and mother, and as well as introduce Njall to the family.

Once they arrived at the doorsteps of the family home, the house was already in a state of being cleared out by Hannah's mother and other sisters, and just as what Hannah's oldest sister explained from earlier, the family was in the final stages of moving to her mother's side of the family in Vale. Interestingly, in spite of the rejoice treasured by the family's reunification with Hannah, there was quite some work to do for the house and as well as getting the family's possessions onto the airship to Vale. Luckily, Hannah and Njall were more than happy to help out, since they too were willing to leave behind the terrible memories of their past and their sufferings, and if that was not enough reasoning for their willingness to help, both former soldiers also wanted to seek new opportunity and fortune beyond the Kingdom of Mistral.

After less than a week of packing and final deliberations, Hannah, her family, and Njall finally made their last goodbyes to the family house before it was left behind in the winds and fumes of the bustling industrial town. With Mistral and the war left behind for good, Hannah, Njall, and her family took the next airship heading to Vale, and with that after a few days of traveling by air, they finally touchdown in Vale and move into an apartment in the vicinity of the mother's side of Hannah's family. Although the first year within Vale was financially difficult with Hannah's family having to support seven people (Hannah, her mother, her four older sisters, and Njall), there was no shortage of opportunity and freedom, and with her mother's side of the family helping them settle in, life had returned back to the olden days, albeit with life now focused in the city rather than an industrial wasteland.

For the next two years, life for Hannah and Njall was not entirely happily ever after as entirely hoped for both former soldiers. In the months following after the move, Hannah had been plagued by nightmares and flashbacks about the horrors found on the battlefield, and never again would Hannah want to relive the darkest of days, and even with her reunification with her family, transitioning from military life to civilian life was a work in progress. On the other hand, Njall had similar reasons as to why he chose not to relieve the darkest of days along with Hannah; however, unlike Hannah, he was more than willing and happy to be a civilian and live the rest of his life to become a happy man in a family he never had as a young boy.

For Hannah, life had seemed to move so fast while she was away on the battlefield, and it did not help with the fact that she was remembering the faces of her fellow comrades and friends that had either perish or moved on to seek greater opportunity and fortune. From the grueling exercises and training of boot camp to the horrors found upon the battlefields, Hannah felt as if she had already lost and abandoned a family of her own, with the faces of the fallen and forgotten remaining as a haunting reminder to both her failures and blinded steadfast patriotism. To her point of view, she was not only suffering in silence, but she was too scared to tell the truth of what happened throughout the time she had ran away from home, believing that no one (aside from Njall) would understand her hardship and take the harsh reality of her adventures seriously.

Often times as she was suffering to herself within the safety of her bedroom or any secluded area, she considered whether or not to take her own life, seeing that others around her, including Njall, were more than bliss and fortunate to live their life at the fullest while she almost constantly relived her days as a soldier. She was no huntress, and nor did she see herself entirely as a hero, rather she saw herself as cannon fodder upon most of her; forced to relive certain battles over and over again despite the fact that she either lived or died in those horrible memories. But even as she secretly weep and endured one heartache after another, Njall knew that Hannah needed help and decided to tell Hannah's story as well as his own to Hannah's mother and sisters.

Afterwards, with Hannah's story (as well as Njall's story) coming to light and importance to her family, Hannah's family decided that in order to cheer Hannah up and have her move on in life, they decided that it was best that they give Hannah psychiatric treatment; however, before Njall and her family could confront Hannah and offer her such medical treatment, Hannah had apparently left some paperwork on her bed that got both Njall and Hannah's family suspicious at first. Upon closer inspection, the paperwork that Hannah had been signing turned out to be transcripts for Beacon Academy, with her classes already filled out along with the grades of her two years in secondary school, and to top that off, there was the signature of the registrar (who was none other than Ozpin). But amid the paperwork, there was a letter that Hannah wrote in cursive that read:

"Dear Family & Njall, if you are reading this, then you're too late. I've already came to the decision of sending myself back to the front, where I belong and hopefully find my final resting place if I'm lucky enough. I don't care whether or not I die on the front lines, I simply don't wish to suffer any longer with the nightmares of my comrades dying without me. It is only fair that I must return to war and redeem myself for desertion, and for that to happen, I'm going to Beacon Academy in Vale City to make my return to war. If I do come back home, it only means that I've proven myself once again as a coward and an excuse of a soldier meant to bring honour and pride for humanity. I, Hannah Van Blikdase Andersen, know that if I die on the battlefield than coward away in the safety of my home, I will rest assured that I have made humanity proud and given them a gift that will hopefully inspire others to rise up against the forces of evil.

Sincerely,

Hannah Blikdase

P.S. If you're reading this Njall, do me a favour and look after my family, okay? We've been together for so long and it's only fair that I owe you the favour for all these years. I trust that you can take care of them and make them proud as well, and hopefully your children can be able to raise a family greater than our sufferings. Not for a soldier like me. Takk Þér Fyrir Allt, Njall. ❤"


After running away from home for the last time, Hannah Blikdase left for Beacon Academy as her one-way ticket to intentionally die at the initiation. Unfortunately, her attempts at intentionally killing herself out in the field ended in a meager failure as another female student named Ashley Caldwell came to Hannah's unwanted rescue. Unsurprisingly, Hannah rudely and blandly ignored Ashley's friendly and welcoming compliments and dialogue; however, as Hannah's first year at Beacon Academy went by, she eventually warmed up to Ashley and as well as her team, knowing that silence and rudeness would eventually continue to torment Hannah as she kept her past a secret for any longer.

By the time Hannah graduate into her second year at Beacon Academy, she became a different person with the help of Ashley and her team. Some might say that Hannah used to be a militaristic tsundere prior to her arrival at Beacon Academy; however, that personality seem to grow out of its shell as Hannah eventually told her team and as well as Ashley about her past - whom eventually grew sympathy and compassion for her losses inflected during those terrible times in her past. During her second year at Beacon Academy, Hannah slowly fell in love with Ashley; however, such love was kept secret since Hannah still felt her family obligation to her former fiance-turned-adopted-brother back at home (Njall), and it was through this relationship that Ashley and Hannah found a lot in common.

For a while, things seemed to be turning for the better for Hannah and as well as the rest of her team, along with the Vytal Tournaments providing a much needed place for excitement and celebration - something that Hannah never truly felt in her life (except her family reunion back in Mistral). Unfortunately, as everyone knows by now, the Vytal Tournaments eventually turned into another war for Hannah Blikdase - the attack of the Grimm, White Fang, and hijacking of the Atlesian robots immediately drove the once retired militia woman into overdrive as her past caught up to her and unleashing her into her former military self. War had arrived once again, only this time, Hannah was prepared to fight tooth and nail rather than run away as she once did as a 16-year-old, and her team as well as the other students rallied behind her leadership and bravery into the Battle of Vale and Beacon Academy.

When the smoke cleared and the last gunshot amongst the battlefield fell silent, Hannah Blikdase had showed her fellow peers and as well as some of her surviving teachers and superiors alike in what she did before as a former militia operative. Her torment and horrors she faced when she was in the militia had properly prepared her for the Battle of Vale and Beacon Academy - something that other people her age could not stomach or do so easily. While Hannah's weapon may have only been a rifle and bayonet called Trofastegin, and she was wearing a battle helmet and equipped in military clothing, but her teachings she achieved from attending Beacon Academy taught her how to fight like a huntress as well as the former soldier she once was years ago.

Hannah and her team (along with her girlfriend, Ashley) were amongst some of the teams from Beacon Academy to survive the conflict with all four members alive and well; however, it was only after Hannah showed what she could do on the battlefield that the balance of power shifted in Hannah's unintentional favor. Hannah's teachers and superiors alike recommended her to become a military instructor among the recovering ashes of Beacon Academy; however, Hannah politely refused her teachers' recommendations and suggestions to become a teacher, whom she instead chose to finish up her time at Beacon Academy and graduate at the age of 22-years-old. Upon graduation, she waved her team a farewell goodbye before she proceeded to take the next airship back home to her family, whom were still safe and sound despite all the chaos, and welcomed her back home with loving arms like if it was another family reunion; however, there was something else that bother Hannah since the day Vale and Beacon Academy were retaken.

News of the silver-eyed traitor - named Ruby Rose - who collaborate with the White Fang and the others to bring down Vale and Beacon Academy began to circulate amongst Vale like the world's new and deadliest plague; however, for someone who fought so hard among her peers to retake her school and Vale City, Hannah questioned the motive in hunting down the red-hooded silver-eyed terrorist. Hannah didn't exactly believe all was true about one of Beacon Academy's most notable students, considering that she had seen that particular girl indirectly on a daily basis since her graduating into a second-year student. Most would consider Hannah as a heretic to think that the red-hooded silver-eye terrorist may have been innocent from the attack on Vale and Beacon Academy; however, Hannah didn't care much to oblige to the criticism among her family and best friends alike, knowing that everyone was going to be hunting down this terrorist all for the purpose of greed.

Against what could be considered one's better judgement, Hannah Blikdase left her home for the last time again to seek for answers by finding Ruby Rose herself...not for the bounty, but to question her loyalty and intentions to those around her...

Faction:
• Beacon Academy (Former; Graduated)
• Mistralian Militia (Former; Deserted)
• Freelance Mercenary (Current; De-Facto)

Race: Faunus (Domestic House Cat)
Skills: Military Tactics, Combat, and Leadership
Powers: Similar to Sun's Semblance (aka, Via Sun), Hannah can create clones that can fight for her; however, this is where the similarities end. As opposed to Sun's clones (who can be able to fight on their own), Hannah's clones are group orientated and require the leadership of a field commander (specifically and strictly speaking, Hannah), thereby leaving them slow to adapt in the field if they are left leaderless for too long, but even without a commander, clone soldiers can be able to lob quite a hailstorm of lead downrange if they stay together at all times. But the upshot of being a group-orientated fighting force allows for Hannah to create and command a staggering total of 20 clones (albeit at the expense of depleting 40% of her aura); however, unlike herself, Hannah's clones are easy to kill, with one to three bodyshots enough to leave them critically wounded or dead instantly (which also applies for headshots as well). Worst of all, if a clone is left wounded from being shot once or twice in the body, they actually bleed while either groaning or screaming to death as they die slowly and painfully before succumbing to their wounds (and creating quite an awful scene of dead bodies if there is a group of dead clones), unless a fellow comrade can help them up and get them back into action before it is too late. In the worse case scenario, once a clone has died and finished bleeding to death, the corpse begins to slowly decompose into ash and dirt before billowing towards Hannah and reabsorb into her flesh, which can either give away her position, or if she does not have a gas mask on, she will be left coughing and hacking as she breaths and absorbs the remains of her fallen clone soldiers. Lastly, as one final consequence for letting a fellow clone soldier die on the battlefield, Hannah is unable to respawn any of her fallen clone soldiers until their corpses have been completely decomposed and she has at least 2% aura to spawn each individual clone soldier.

Equipment: Hannah wields a custom partially transformable assault rifle called, Trofastegin (Danish translation for, "Faithful Gin"). The Trofastegin was originally one of the fewest high quality weapons given standard issued only to the most experienced and well-trained soldiers back when Hannah was in the militia. An ubiquitous yet sparsely produced weapon designed to be lightweight, accurate, and reliable out in the field, the Trofastegin eventually became a personalised weapon under Hannah's possession when she deserted the militia, and such changes made to the weapon include the replacement of the bipod for a single-pieced underbarrel shroud (which acts as a rib and a sharp single edge blade for deflecting swords and other bladed weapons), a telescopically retractable bayonet (which is hidden under the shroud when not in use), and a low powered scope (which can be removable with the use of a screwdriver). Most of the rifle's features aside from these changes otherwise remained unaltered, such as, the 20-round side-loading box magazine (which chambers the rifle in a 5.45x39mm intermediate cartridge), the gas-operated action, the flip-up front post and folding rear diopter sight, and the wooden foregrip as well as the steel construction of the rifle itself. With its steel and wood construction, the Trofastegin is hefty for an assault rifle its size; weighing at about 5kg with a length of 94.5cm (without the bayonet) to 121.2cm (with the bayonet in use).

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 2:11 pm

Kraician and Yekrenese Atlantic States wrote:Name: Hannah Blikdase
Age: 23-Years-Old
Gender: Female
Description:
• (Physical): Hannah is a young teenage female that stands at a height of 170cm tall, and strictly speaking of course, her breast size is a 'B' size measurement. She has short-length hazel brown coloured hair and blue eyes. Interestingly, despite the cruel and harsh environments of being in a militia, Hannah retains a surprisingly curvy mesomorph body; which is exemplified by her muscular yet lean arms, fingers, legs, and broad shoulders. In addition, as a grim reminder of her past with military life, there is a black serial number printed underneath her right forearm that reads, EW2KM-657819HB; along with her emblem, which is a black monochrome printed cockade located to the right of her serial number.

• (Casual/Off-Duty Outfit): True to her militaristic childhood, Hannah's casual outfit consists of olive green shoes with brown laces (and white short socks), trousers secured by a brown leather belt, and on top of that includes a three buttoned up skirt secured by a two buttoned belt. In addition, Hannah wears a short-sleeved buttoned up shirt with a stand-and-fall collar, grey featureless cuffs, and a white sports bra underneath secured by a combination of leather laces and buttons. On her head, she includes a hairband (which retains the colour of olive green like most of her outfit) with a pair of short ribbons hanging off to the right side of her head; however, upon closer inspection, Hannah is actually using her hairband to hide her feline Faunus ears.

• (Combat/Military Outfit): Whenever Hannah is going into combat (whether it be a fight or battle), Hannah includes some additions to her casual outfit that stays true with simplicity and efficiency. To protect her shoes and feet from most foreign contaminants, she adds olive green gaiters that are secured by leather laces (which are identical laces that can be used to tie Hannah's shoes if the original laces were to be damaged). On top of that, in order for Hannah to carry her munitions, consumables, and miscellaneous equipment, she wears a webbing system comprising of two front rectangular-shaped pouches, a small backpack (including a quilt folded and tied firmly on top), a shovel pouch (which is located on the central anterior area of her hip), a gas mask canister (found hanging above the shovel pouch), and a small canteen (located to the right of the shovel pouch). Lastly, the hairband serves as a simple arch-like framework for Hannah's helmet (which is specifically an olive green coloured WW1-era Stahlhelm), which with that kind of head protection, she be able to deflect and reduce the damage taken from shrapnel and other low-velocity projectiles (such as, arrows, shotgun pellets, and pistol bullets). Do take note that whenever Hannah is hit by shrapnel or low-velocity bullets to the helmet, she will either be knocked off her feet, briefly stumble around disorientated, or hastily crouch or prone down on the ground before before rushing to cover.

• (Appearance References - BONUS CONTENT): Hannah's character is based primarily off of the Steadfast Tin Soldier (and as well as the story's author); however, her clothing and equipment does partially contradict the correct time period as of when the story of the Steadfast Tin Soldier was created. Her clothing and equipment comes from a schizophrenic mixture of WWI and WWII sources, and a prime example of this is the fact that Hannah is wearing a WWI Model 16 Stahlhelm (and when combined with the, she appears more like a late WWI era German Soldier), despite the fact that her webbing system is based off of the WWII British P37 Webbing, and considering that her gaiters are based off of the WWII US Army Gaiters. The clothing and equipment wielded by the original Steadfast Tin Soldier was concentrated around the early 1830s, a time when the armies of Europe were wearing brightly coloured uniforms, wielding single-shot muskets, and where linear tactics were the norm of military strategy until the middle of the 19th century; thereby striking itself as a stark contrast to Hannah, where her clothing and equipment is more appropriately fit to engage in modern warfare.

Image: New Visual Reference

Personality: Hannah can be incredibly stoic and quiet whenever she is under enormous stress, in an incredibly bad mood, or when being stealthy (especially when she is with other people). On the other hand, she can be simply sociable and forgiving; however, having been abused by her father, served in a militia for seven years, and fended for herself since she was a 7-year old girl, Hannah can sometimes be a a calm, collected, and withdrawn individual whenever she is outside of combat and remembering such bad memories. In addition, when out in the field, Hannah can sometimes be partially or completely insensitive to her own well-being whenever she sees her fellow comrades in danger or die right in front of her; a trait that can either make her a courageous soldier or a foolish lamb sent to the slaughter. Elsewhere, as a well-trained militia operative and as well as probably being the youngest war veteran to walk the earth, Hannah is no stranger to the grittiness and cruelty seen on the battlefields - as exemplified by her humble professionalism expressed out in the field. Unlike huntsmen/huntresses-in-training around her age, Hannah does not seek war as a place for glory and fame - having already seen the true face of war and the horrors that come with it as well - for a young adult female her age; whom she had already developed a cool and collective yet competent and battle-harden attitude to war.

Backstory: Born as Hannah Van Blikdase Andersen to an Mistralian working-class Faunus family, Hannah's coming of age was hopelessly problematic from the near start. Her father, Johann, was a chronic alcoholic and physically abusive towards her mother and four older sisters, and it did not help with the fact that he was being paid deplorable wages while working away upon multiple Mistalian factories; however, having an alcoholic father was not the only issue that Hannah had to fear. Hannah's grandparents and other siblings (specifically those on her father's side of the family) cared very little for Hannah and her family's suffering, and worse still, her father was notoriously hated by his bosses for his rowdy behaviour against some of his co-workers, which got him to narrowly lose his jobs multiple times. Plus, it did not help with the fact that Hannah's family was further plagued with the common public discrimination, and an already damaged psychological spirit among the rest of family because of Johann's alcoholism, poor pay, and as well as his disregard for the existence and love of Hannah and his family.

By the age of 7-years old, in fear of the family declaring a divorce or the imminent danger of her father's violent temper boiling over into murder, Hannah ran away from home and disappearing into the nearby forest to cover her tracks. Although extremely dangerous, traversing through the forest allowed her to shake off her family and thereby allowing her to later renamed himself by the name of, Maria Fruhling, to prevent her family from rediscovering her. In addition, during this seemingly lost time of her childhood, she was also quick to forget her family language and pushed even further to speak English to further cover up her original appearance, and she also started to develop the habits of an anonymous vagabond as she was roaming about her homeland in a homeless and lost manner without any way to discover her true destiny in his life. Subsequently, it seemed as if the young Faunus girl was about to be lost to history; however, fate was deemed to intervene.

By the time Hannah was just 9-years old girl, now spending some time wondering about the streets of about half a dozen Mistralian towns, she was a delinquent...a nomad as matter of fact. With the ever so painful and almost perpetual feeling of starvation after being homeless for nearly two years, Hannah was nervously approaching market vendors and small shops; reaching out her small cold palms and stealing any pieces of fruit, vegetables, bread, or whatever she could take to desperately keep herself nourished. Steadfast and intent on living another day, Hannah refused to let her own hunger and thirst get the best of her as she trudged from the darkest and murkiest alleyways to the open and Grimm infested foliage just to get some valuable sleep, and despite her age and struggles, she was not going back to her family after all what she has been through with her father and as well as his side of the family.

Though it was on a chilly evening in the middle of spring that Hannah was finally given the opportunity to fit in a place where she might belong and feel a sense of family; obtained from what looked like nothing but trash. Using the remains of a pile of propaganda leaflets found in a pile of used newspaper, Hannah found herself looking at recruitment advertisements for the famous political organisation, the White Fang. Unfortunately, as much as there was promise in safety and a community where Hannah could belong to, Hannah had no idea where to start if she was to be recruited into the White Fang; but just a while later on a second thought, Hannah had at least one idea where she could find the White Fang.

Although she was deemed to leave the town tomorrow morning via by hoping illegally on board one of the freight trains passing by the town, Hannah headed over to the town's warehouse district on the other side of town in hopes of finding a White Fang hideout; however, it turns out that there was no one to be found throughout the abandon warehouses in the district except for some shipment crates that had been opened earlier in the day. Hoping to find more about the White Fang's last whereabouts, Hannah sifted through the crates and the rubbish that had been laden through the warehouses before finally accepting defeat from the meager leads and items relating to the last whereabouts of any White Fang activities. But being that she was finally in a building within the warehouse district that was not only lit and heated, but also insulated and abandoned, Hannah somewhat deserved a good night's rest and decided to spend the rest of her night in the confinements of the warehouse building within the safety of a wooden box...at least, that was the original plan.

The next morning, Hannah was awoken to the sound of her head bumping into the awfully stiff and musty plywood not once, not twice, but multiple times as if the actually box was tumbling out of control. Then, when the box finally came to rest and leaving Hannah in a painful daze, the sound of gunfire and the nearly indistinguishable and garbled chatter of armed assailants assaulted Hannah's ears like as if she had been dumped into a warzone. With nothing but the protection of the flimsy plywood box that Hannah rested in, Hannah laid in silence as the outside world boiled violently into a battlefield, and it was only upon prying the box open a while later that she found herself in the aftermath of a grisly nightmare.

All around her in every direction, there were dead bodies, but not just the common poor souls of helpless civilians; the tattered clothes upon the dead men and women belonged to those of the infamous White Fang. There were lorries that had been severely damaged or beyond repair, and because the damage was so catastrophic, some of the lorries had actually been toppled over on their sides like toddler's toy blocks strewn about ever so ignorantly careless. Soon, upon inspecting the damage all around her and on the dirt road, Hannah realised at that moment that not only was she alone, but she had to fend for herself in an unknown faraway environment outside of Mistral.

Normally, one might run in the direction of where safety was closest, and thereby specifically relying on following the roads back to the kingdom borders; however, in Hannah's case, being out in the middle of nowhere in a forest road outside of Mistral was not the place for easy landmarks. There was no way in telling which direction of the road lead forward or backwards, and coupled with the Grimm roaming around after slaughtering whoever was left of the apparently destroyed White Fang convoy, Hannah only had two choices, fight or flight. She had no combat experience, no training, and no weapon to defend for herself other than the rubbish all around her, and with Grimm ranging from Beowolves, Creeps, and Medium-sized Nevermores, Hannah had to make a run for it and hopefully not get caught while in the act; however, this would have been the right choice had Hannah decided to continue hiding within the wreckage.

Scavenging for whatever equipment remained within the remains of the White Fang convoy, Hannah went in and out of the shadows to barricade herself in one of the rusting hulks of what used to be a lorry, and knowing very well that she was in no condition to adequately take on multiple waves of Grimm on her own. She was nowhere in being a fancy survivalist or engineer, but it was only by common knowledge that whenever one is to live out in the wilderness, one must be able to provide themselves a shelter against the elements, and if not to mention, Grimm. Although consisting of nothing more but a foxhole dug near a toppled lorry and sheltered by brush and scraps of wood and metal, Hannah was barely safe from both Grimm and the elements alike, and coupled with her surrounding environments and her limited provisions scavenged from the tattered convoy, Hannah had to worry about the itching from lice and fleas, and carefully proportioning her consumables if she were to survive.

After a week of surviving out in the middle of nowhere in an unknown forest outside of Mistral or any kingdom, Hannah had been fearing for her life. Although she is still a 9-year old child and almost incapable of holding her own against the weakest of Grimm, Hannah had been mostly cowering in the underground confinements of her foxhole and almost refusing to venturing out into the convoy wreckage (only by using the cover of darkness to mask her presence and reduce her visibility from the Grimm) and whatever bandits that might stumble upon the wreck itself; however, fighting for survival was not the only enemy that Hannah had to combat. Alongside her fright-stricken standard of living, Hannah has been fighting her own self just to keep her sanity amid her painfully deprived state of civilisation; thereby leaving Hannah in a ever so constant battle with loneliness...at least, provided of course, if Hannah does not find any signs of civilisation soon.

So by using the cover of darkness once again, Hannah decided to risk her own life by venturing beyond her foxhole and the roadside ruins of what used to be a White Fang convoy, and headed down the road via using the cover of the foliage and the roadside ditches. With nothing but her clothes on her back and a folding spade in her arsenal, Hannah crawled and walked for god knows how far into the dark and deadly unknown abyss of the forest road with the danger of being eaten alive by whatever kind of Grimm lurks in the shadows. Unfortunately, traveling on a road through a vast unnamed forest was not the best idea whenever you are in the thicket of night, with no moon to guide Hannah through the darkness other than the dreadful glow of the Grimm's red eyes like watchful searchlights cutting through the fog; however, as dawn came close beyond the horizon, Hannah was about to return back to her foxhole back up the road until she saw a merely heart-stopping sight in the distance.

There beyond the shady beech trees that bordered along the dirt road and the rolling hills and valleys, there was the sight of the salty eastern shores of Mistral, with the beautiful blue waves swaying back and forth upon the smooth sandy coast like a soft brush applying a light finishing onto ash wood. But alongside the safety of the elevated hills protecting the land against the coastal waters, there was the sight of railroad tracks that directed Hannah in the promising direction of civilisation, and she was bound to hope onto the first train she sees just to get back to civilisation as soon as she can. Subsequently, as morning began rise beyond the horizon, Hannah once again found herself riding illegally on board a train like she has been since she had been left homeless back in the safety of the Mistralian towns she traveled upon, and it seemed that things would go back to normal...at least, that would have been the case had Hannah knew where the train was really going.

As the day transitioned into the early evening, the train finally came to its final stop outside of an unnamed mining city further inward within the hills and steppes of Mistral, but instead of being greeted with the sight of a peaceful and quiet town with its miners busy at work in the dust mines, the town was instead under siege by Grimm. Plus, it came very clear as to why there were so many boxcars being transported by just one train, and Hannah came to this realisation when she heard both workers and militiamen rushing over to the train upon the platform and opening each and every boxcar to receive their delivery of munitions, weapons, food, and other urgent supplies needed to the battlefront. Among the chaos of unloading the train, Hannah attempted to escape unnoticed by both workers and militiamen alike; however, as she was escaping out into the nearby yard, Hannah found herself confronted at gunpoint by militiamen upon making an unlucky bend around one of the idling coaches in the yard.

The next thing that Hannah knew upon being caught by the militiamen, she was transported to a training camp for child soldiers; with orphans and children between the ages of 8 to 14 years old being trained and deployed into combat like poor lambs being sent to the slaughter. From the grueling physical exercise sessions to the deadly live combat simulations and as well as military deployment under the supervision of a political officer, the remainder of Hannah's childhood revolved around a military life at a young age; however, amid the desperate fighting and as well as the bloodshed of countless conscripts and volunteers sent to defend their beloved town, Hannah found a sense of community and belonging as she grew into a teenager. All around her, whether it be on the battlefield or not, Hannah always found herself fighting alongside her fellow comrades and friends that had been with her since the first day of combat training, and it was here that Hannah developed a new identity for herself as a steadfast tin soldier; a tin can that refuses to falter under stress and as well as defy against the forces of evil while retaining its calm obedience against oppression.

While defending the city from Grimm, raiders, and mercenaries proved to be a fierce and prolong conflict over natural resources, by the time Hannah was 16-years old, her transformation from a adolescent vagabond to a proud and faithful conscript was all created through a combination of blood, sweat, lead, tin, iron, dirt, and cotton. Whether she and many of her comrades were deemed expendable or not, Hannah finally found a place of where she was fighting with a purpose as well as for a cause that threatened to exterminate all Human and Faunus life, and she was determined to not only bring honour and pride to her people, but also encourage others to stand united and bear arms upon the creatures of Grimm and those who threaten to divide the mankind itself. Of course, it was naive and foolish yet patriotic for Hannah to have such a steadfast ideology of unifying others against the creatures of Grimm, Hannah understood the simple fact that war was hell no matter what form or shape it took, but through it all from having to run away from home and surviving on the streets to being on a the battlefield, Hannah was practically a girl who had gone from rags to success; however, even after almost seven years of fighting, life amid the brutal urban fighting made academy life for a huntsman/huntress-in-training look like a kid's joyful walk in the park, and it was only after Hannah lost too many good comrades that she decided that enough was enough.

To the dismay of her commanding officers and some of her fellow peers, Hannah stealthily made her way back on board a train deemed to leave the city, but as she was making her way on board one of the boxcars, she came to discover that she was not the only person to have the same idea of deserting. Apparently, 24 of her friends had apparently made their way on board the train, knowing very well of Hannah's plans to leave the front lines, and considering that they too had been wanting to leave the battlefront for a very long time. Subsequently, as it turned out through the explanation and chatter of Hannah's friends, Hannah had been the original architect of a great escape since the first day she arrived into the town, and it was only as she made close friends and gained enough combat experience that Hannah decided it was time to leave the war behind for good.

Now riding on a very similar train that she once took to make her way into the town, the war for Hannah and her close friends was over, and together at arms on board a boxcar in the middle of the night, Hannah and her friends were on their way to whatever freedom has to offer down the line. No longer did Hannah have to travel alone while in fear of being mugged, killed, or eaten alive, and it was here that Hannah could finally have some company and feel as if she now has a band of brothers and sisters; in fact, a family. But on a small second thought, as Hannah sat with the company of her friends on board the cramp boxcar, Hannah eventually was struck with the haunting thought about her mother and five sisters that she long ago abandoned.

She still thought about her biological mother and sisters back at home somewhere, fearing that they have already suffered the worse upon Johann's doings; possibly murdered by the very extreme of his alcohol-driven rage and abuse. Therefore, even after seven years, Hannah found this point in her life as a way to exact her revenge against the very person that one can only call him by the name of Hannah's father (Johann), as a matter of fact, it was her newfound goal to head home and put Johann in his place once and for all with her the power of her militaristic persona and capabilities. Of course, she was not going to kill him, she was going to make the bastard of a father suffer for his wrongdoings and claim herself as the protector of the family rather than him; however, such a ambition would only have to wait for now as Hannah and her fellow comrades rode the train towards their freedom.

One by one, at almost every stop throughout the next couple days, Hannah's fellow comrades made their final goodbyes as they made their departures, whether if they were going to reunite with their families out there, seek a new life, and/or seek adventure in hopes of finding fortune. Eventually, by the time the second night came around, Hannah was left with a fellow comrade by the name of, Njall Goring; a 16-year old human, who happens to be one of Hannah's best friends, and as well as her boyfriend. Although their love never exceed into the realm of a serious romantic relationship, both Hannah and Njall grew together as close friends even before they became teenagers; however, being that they were no longer confined to the fighting in the middle of nowhere in Remnant, their close friendship was now able to grow into love (something that Hannah and Njall wanted to do for a long time).

With the night all to themselves, Hannah and Njall shared one beautiful moment along with spotting the stars up above in the sky before falling asleep in collective peace and hope of seeking fortune and freedom. By the next morning, Hannah and Njall finally made their departure together now deep within the safety of the Kingdom of Mistral, and not surprisingly, Hannah finally felt herself back at home after more than seven years of fending beyond the kingdoms. Unfortunately, aside from returning back to motherland she had long ago been vanquished from, there was something else that caught Hannah dearly.

The buildings, atmosphere, people, and even the faint smell of industrial fumes were a eerily plodding giveaway for Hannah as she finally came to realisation to such a particular place. For Njall, the town appeared like any other Mistralian industrial town, but for Hannah on the other hand, the town was merely a old memory coming back to haunt her in the early years of her childhood. The moment of realisation could not become any more evident for Hannah when she and Njall were walking alongside some meadows and they saw a forest in the distance that now had a chainlink fence blocking off anyone from venturing to their deaths; however, it was that very same forest that Hannah knew exactly where she was after all these years.

There was the same forest that Hannah ventured into more than nine years ago to elude her family and escape the clutches of her father, and it was also where she became known as, Maria Fruhling (a name that everyone except her family knew her by). Whether it was guilt or the pain from having to remember such a memory, Hannah told Njall the partial truth about her hometown and its history regarding some of the other changes made to the town, and that was as far as what Hannah can tell her boyfriend about her past...at least, that was where Hannah's story began according to Njall. Of course, Njall decided to change the subject and cheer both Hannah and himself up; however, shortly after changing topics and beginning to add some comic relief, the sound of a cargo van stopping on the side of the road caused Hannah and Njall to react with suspicion and caution as to who might be wanting to kidnap them both.

But instead of some mugger or elderly pedophile, a woman of a young adult age emerged from the driver's side of the van, and it was here that Hannah immediately recognised the unknown woman's face and hair; it was her oldest sister, Maya Blikdase. Almost as if fate had made such an intervention to reunite Hannah with her oldest sister, Hannah could not believe that she was standing before one of her sisters, but in remembrance of exacting her revenge against Johann, one of Hannah's first questions was knowing Johann's whereabouts; however, Hannah's work was already cut out for her when her oldest sister told her the events following after Hannah's disappearance. As it turned out, in the years following after Hannah's disappearance, Johann's health had apparently bite him the ass and slowly ate away at from the inside out, and it was only four years after Hannah disappeared that he finally succumbed to his alcoholism, and thereby leaving Hannah's mother and her older sisters to be able to put their plan of moving with her mother's side of the family in Vale into action.

In the background, Njall was completely flabbergasted about this unexpected revelation, and this was just an understatement. Of course, he was not entirely upset or angry about most of Hannah's lies (including her fake name, Maria Fruhling), it was a matter of disbelief and awe about how Hannah actually had a family all along; something that Njall cared dearly for since he was a little boy, and with Hannah's family coming into the picture, this became the perfect opportunity to finally settle down and leave the war behind for good. So after Hannah and Njall explain the events following up to their arrival back in Hannah's hometown, Maya drove both Hannah and Njall back to the family home to reunite Hannah with the rest of her sisters and mother, and as well as introduce Njall to the family.

Once they arrived at the doorsteps of the family home, the house was already in a state of being cleared out by Hannah's mother and other sisters, and just as what Hannah's oldest sister explained from earlier, the family was in the final stages of moving to her mother's side of the family in Vale. Interestingly, in spite of the rejoice treasured by the family's reunification with Hannah, there was quite some work to do for the house and as well as getting the family's possessions onto the airship to Vale. Luckily, Hannah and Njall were more than happy to help out, since they too were willing to leave behind the terrible memories of their past and their sufferings, and if that was not enough reasoning for their willingness to help, both former soldiers also wanted to seek new opportunity and fortune beyond the Kingdom of Mistral.

After less than a week of packing and final deliberations, Hannah, her family, and Njall finally made their last goodbyes to the family house before it was left behind in the winds and fumes of the bustling industrial town. With Mistral and the war left behind for good, Hannah, Njall, and her family took the next airship heading to Vale, and with that after a few days of traveling by air, they finally touchdown in Vale and move into an apartment in the vicinity of the mother's side of Hannah's family. Although the first year within Vale was financially difficult with Hannah's family having to support seven people (Hannah, her mother, her four older sisters, and Njall), there was no shortage of opportunity and freedom, and with her mother's side of the family helping them settle in, life had returned back to the olden days, albeit with life now focused in the city rather than an industrial wasteland.

For the next two years, life for Hannah and Njall was not entirely happily ever after as entirely hoped for both former soldiers. In the months following after the move, Hannah had been plagued by nightmares and flashbacks about the horrors found on the battlefield, and never again would Hannah want to relive the darkest of days, and even with her reunification with her family, transitioning from military life to civilian life was a work in progress. On the other hand, Njall had similar reasons as to why he chose not to relieve the darkest of days along with Hannah; however, unlike Hannah, he was more than willing and happy to be a civilian and live the rest of his life to become a happy man in a family he never had as a young boy.

For Hannah, life had seemed to move so fast while she was away on the battlefield, and it did not help with the fact that she was remembering the faces of her fellow comrades and friends that had either perish or moved on to seek greater opportunity and fortune. From the grueling exercises and training of boot camp to the horrors found upon the battlefields, Hannah felt as if she had already lost and abandoned a family of her own, with the faces of the fallen and forgotten remaining as a haunting reminder to both her failures and blinded steadfast patriotism. To her point of view, she was not only suffering in silence, but she was too scared to tell the truth of what happened throughout the time she had ran away from home, believing that no one (aside from Njall) would understand her hardship and take the harsh reality of her adventures seriously.

Often times as she was suffering to herself within the safety of her bedroom or any secluded area, she considered whether or not to take her own life, seeing that others around her, including Njall, were more than bliss and fortunate to live their life at the fullest while she almost constantly relived her days as a soldier. She was no huntress, and nor did she see herself entirely as a hero, rather she saw herself as cannon fodder upon most of her; forced to relive certain battles over and over again despite the fact that she either lived or died in those horrible memories. But even as she secretly weep and endured one heartache after another, Njall knew that Hannah needed help and decided to tell Hannah's story as well as his own to Hannah's mother and sisters.

Afterwards, with Hannah's story (as well as Njall's story) coming to light and importance to her family, Hannah's family decided that in order to cheer Hannah up and have her move on in life, they decided that it was best that they give Hannah psychiatric treatment; however, before Njall and her family could confront Hannah and offer her such medical treatment, Hannah had apparently left some paperwork on her bed that got both Njall and Hannah's family suspicious at first. Upon closer inspection, the paperwork that Hannah had been signing turned out to be transcripts for Beacon Academy, with her classes already filled out along with the grades of her two years in secondary school, and to top that off, there was the signature of the registrar (who was none other than Ozpin). But amid the paperwork, there was a letter that Hannah wrote in cursive that read:

"Dear Family & Njall, if you are reading this, then you're too late. I've already came to the decision of sending myself back to the front, where I belong and hopefully find my final resting place if I'm lucky enough. I don't care whether or not I die on the front lines, I simply don't wish to suffer any longer with the nightmares of my comrades dying without me. It is only fair that I must return to war and redeem myself for desertion, and for that to happen, I'm going to Beacon Academy in Vale City to make my return to war. If I do come back home, it only means that I've proven myself once again as a coward and an excuse of a soldier meant to bring honour and pride for humanity. I, Hannah Van Blikdase Andersen, know that if I die on the battlefield than coward away in the safety of my home, I will rest assured that I have made humanity proud and given them a gift that will hopefully inspire others to rise up against the forces of evil.

Sincerely,

Hannah Blikdase

P.S. If you're reading this Njall, do me a favour and look after my family, okay? We've been together for so long and it's only fair that I owe you the favour for all these years. I trust that you can take care of them and make them proud as well, and hopefully your children can be able to raise a family greater than our sufferings. Not for a soldier like me. Takk Þér Fyrir Allt, Njall. ❤"


After running away from home for the last time, Hannah Blikdase left for Beacon Academy as her one-way ticket to intentionally die at the initiation. Unfortunately, her attempts at intentionally killing herself out in the field ended in a meager failure as another female student named Ashley Caldwell came to Hannah's unwanted rescue. Unsurprisingly, Hannah rudely and blandly ignored Ashley's friendly and welcoming compliments and dialogue; however, as Hannah's first year at Beacon Academy went by, she eventually warmed up to Ashley and as well as her team, knowing that silence and rudeness would eventually continue to torment Hannah as she kept her past a secret for any longer.

By the time Hannah graduate into her second year at Beacon Academy, she became a different person with the help of Ashley and her team. Some might say that Hannah used to be a militaristic tsundere prior to her arrival at Beacon Academy; however, that personality seem to grow out of its shell as Hannah eventually told her team and as well as Ashley about her past - whom eventually grew sympathy and compassion for her losses inflected during those terrible times in her past. During her second year at Beacon Academy, Hannah slowly fell in love with Ashley; however, such love was kept secret since Hannah still felt her family obligation to her former fiance-turned-adopted-brother back at home (Njall), and it was through this relationship that Ashley and Hannah found a lot in common.

For a while, things seemed to be turning for the better for Hannah and as well as the rest of her team, along with the Vytal Tournaments providing a much needed place for excitement and celebration - something that Hannah never truly felt in her life (except her family reunion back in Mistral). Unfortunately, as everyone knows by now, the Vytal Tournaments eventually turned into another war for Hannah Blikdase - the attack of the Grimm, White Fang, and hijacking of the Atlesian robots immediately drove the once retired militia woman into overdrive as her past caught up to her and unleashing her into her former military self. War had arrived once again, only this time, Hannah was prepared to fight tooth and nail rather than run away as she once did as a 16-year-old, and her team as well as the other students rallied behind her leadership and bravery into the Battle of Vale and Beacon Academy.

When the smoke cleared and the last gunshot amongst the battlefield fell silent, Hannah Blikdase had showed her fellow peers and as well as some of her surviving teachers and superiors alike in what she did before as a former militia operative. Her torment and horrors she faced when she was in the militia had properly prepared her for the Battle of Vale and Beacon Academy - something that other people her age could not stomach or do so easily. While Hannah's weapon may have only been a rifle and bayonet called Trofastegin, and she was wearing a battle helmet and equipped in military clothing, but her teachings she achieved from attending Beacon Academy taught her how to fight like a huntress as well as the former soldier she once was years ago.

Hannah and her team (along with her girlfriend, Ashley) were amongst some of the teams from Beacon Academy to survive the conflict with all four members alive and well; however, it was only after Hannah showed what she could do on the battlefield that the balance of power shifted in Hannah's unintentional favor. Hannah's teachers and superiors alike recommended her to become a military instructor among the recovering ashes of Beacon Academy; however, Hannah politely refused her teachers' recommendations and suggestions to become a teacher, whom she instead chose to finish up her time at Beacon Academy and graduate at the age of 22-years-old. Upon graduation, she waved her team a farewell goodbye before she proceeded to take the next airship back home to her family, whom were still safe and sound despite all the chaos, and welcomed her back home with loving arms like if it was another family reunion; however, there was something else that bother Hannah since the day Vale and Beacon Academy were retaken.

News of the silver-eyed traitor - named Ruby Rose - who collaborate with the White Fang and the others to bring down Vale and Beacon Academy began to circulate amongst Vale like the world's new and deadliest plague; however, for someone who fought so hard among her peers to retake her school and Vale City, Hannah questioned the motive in hunting down the red-hooded silver-eyed terrorist. Hannah didn't exactly believe all was true about one of Beacon Academy's most notable students, considering that she had seen that particular girl indirectly on a daily basis since her graduating into a second-year student. Most would consider Hannah as a heretic to think that the red-hooded silver-eye terrorist may have been innocent from the attack on Vale and Beacon Academy; however, Hannah didn't care much to oblige to the criticism among her family and best friends alike, knowing that everyone was going to be hunting down this terrorist all for the purpose of greed.

Against what could be considered one's better judgement, Hannah Blikdase left her home for the last time again to seek for answers by finding Ruby Rose herself...not for the bounty, but to question her loyalty and intentions to those around her...

Faction:
• Beacon Academy (Former; Graduated)
• Mistralian Militia (Former; Deserted)
• Freelance Mercenary (Current; De-Facto)

Race: Faunus (Domestic House Cat)
Skills: Military Tactics, Combat, and Leadership
Powers: Similar to Sun's Semblance (aka, Via Sun), Hannah can create clones that can fight for her; however, this is where the similarities end. As opposed to Sun's clones (who can be able to fight on their own), Hannah's clones are group orientated and require the leadership of a field commander (specifically and strictly speaking, Hannah), thereby leaving them slow to adapt in the field if they are left leaderless for too long, but even without a commander, clone soldiers can be able to lob quite a hailstorm of lead downrange if they stay together at all times. But the upshot of being a group-orientated fighting force allows for Hannah to create and command a staggering total of 20 clones (albeit at the expense of depleting 40% of her aura); however, unlike herself, Hannah's clones are easy to kill, with one to three bodyshots enough to leave them critically wounded or dead instantly (which also applies for headshots as well). Worst of all, if a clone is left wounded from being shot once or twice in the body, they actually bleed while either groaning or screaming to death as they die slowly and painfully before succumbing to their wounds (and creating quite an awful scene of dead bodies if there is a group of dead clones), unless a fellow comrade can help them up and get them back into action before it is too late. In the worse case scenario, once a clone has died and finished bleeding to death, the corpse begins to slowly decompose into ash and dirt before billowing towards Hannah and reabsorb into her flesh, which can either give away her position, or if she does not have a gas mask on, she will be left coughing and hacking as she breaths and absorbs the remains of her fallen clone soldiers. Lastly, as one final consequence for letting a fellow clone soldier die on the battlefield, Hannah is unable to respawn any of her fallen clone soldiers until their corpses have been completely decomposed and she has at least 2% aura to spawn each individual clone soldier.

Equipment: Hannah wields a custom partially transformable assault rifle called, Trofastegin (Danish translation for, "Faithful Gin"). The Trofastegin was originally one of the fewest high quality weapons given standard issued only to the most experienced and well-trained soldiers back when Hannah was in the militia. An ubiquitous yet sparsely produced weapon designed to be lightweight, accurate, and reliable out in the field, the Trofastegin eventually became a personalised weapon under Hannah's possession when she deserted the militia, and such changes made to the weapon include the replacement of the bipod for a single-pieced underbarrel shroud (which acts as a rib and a sharp single edge blade for deflecting swords and other bladed weapons), a telescopically retractable bayonet (which is hidden under the shroud when not in use), and a low powered scope (which can be removable with the use of a screwdriver). Most of the rifle's features aside from these changes otherwise remained unaltered, such as, the 20-round side-loading box magazine (which chambers the rifle in a 5.45x39mm intermediate cartridge), the gas-operated action, the flip-up front post and folding rear diopter sight, and the wooden foregrip as well as the steel construction of the rifle itself. With its steel and wood construction, the Trofastegin is hefty for an assault rifle its size; weighing at about 5kg with a length of 94.5cm (without the bayonet) to 121.2cm (with the bayonet in use).

Accepted.

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Shark isle
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Postby Shark isle » Mon Dec 17, 2018 2:13 pm

Can i pitch an antagonist idea for this?

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 2:15 pm

Shark isle wrote:Can i pitch an antagonist idea for this?

Go for it. There are plenty of possibilities to choose from.

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The Albania thats stronger than egypt
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Founded: Dec 17, 2018
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my rp character

Postby The Albania thats stronger than egypt » Mon Dec 17, 2018 2:20 pm

:) my name is jeff and im cooler than you
physical: strong and hot, taken by 3 girls dont try
mentally: superior to noobs like u
jeffiness: im literally jeff
friends: egypt military band, coolest kids on earth :kiss: :bow: :clap: :)

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The Albania thats stronger than egypt
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i have an idea

Postby The Albania thats stronger than egypt » Mon Dec 17, 2018 2:26 pm

[/quote] i wanna be tracer, im already tracer; what about widowmaker? im already widowmaker, ill be bastion, nerf bastion. ill be winston, im already winston, what about genji im already genji, thhen ll be mc cree, i just choosed mc cree

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Danceria
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Postby Danceria » Mon Dec 17, 2018 2:27 pm

This is certainly mixed back of whatnot...I'll throw a tag in.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Shark isle
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Postby Shark isle » Mon Dec 17, 2018 2:33 pm

My idea is a crime boss called " Beautiful" Angelo Candido. Angelo himself is known for his sharp fashion sense, obsessive grooming habits, his vain, prideful personality, and his hot temper. Angelo has been a relatively unknown figure in the criminal underworld until recently when he inherited a chunk of territory and rackets owned by the infamous gangster " Big Daddy Gold", who was Angelo's uncle. Angelo's men are often seen wearing pink rhinestone tuxedos, a trait shared by their boss, who believes in adding some "flair" to the drabby world of organized crime. Angelo himself is either in Vale, Atlas, or Mistral and lives a comfortable lifestyle in Gold's old penthouse. He is always seen with his bodyguard Mika, a rouge Fanus Huntress and ex White Fang member whom Angelo managed, in his own words, " to tame". She is a brutal, relentless bodyguard and enforcer who would do anything to protect Angelo, even at the cost of her own life.

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 2:37 pm

The Albania thats stronger than egypt wrote::) my name is jeff and im cooler than you
physical: strong and hot, taken by 3 girls dont try
mentally: superior to noobs like u
jeffiness: im literally jeff
friends: egypt military band, coolest kids on earth :kiss: :bow: :clap: :)

Get out. This is an RP thread, not a Forum 7 thread. Ditto for Egyptian Military Band.

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 2:42 pm

Shark isle wrote:My idea is a crime boss called " Beautiful" Angelo Candido. Angelo himself is known for his sharp fashion sense, obsessive grooming habits, his vain, prideful personality, and his hot temper. Angelo has been a relatively unknown figure in the criminal underworld until recently when he inherited a chunk of territory and rackets owned by the infamous gangster " Big Daddy Gold", who was Angelo's uncle. Angelo's men are often seen wearing pink rhinestone tuxedos, a trait shared by their boss, who believes in adding some "flair" to the drabby world of organized crime. Angelo himself is either in Vale, Atlas, or Mistral and lives a comfortable lifestyle in Gold's old penthouse. He is always seen with his bodyguard Mika, a rouge Fanus Huntress and ex White Fang member whom Angelo managed, in his own words, " to tame". She is a brutal, relentless bodyguard and enforcer who would do anything to protect Angelo, even at the cost of her own life.

So he is basically Kilgrave? As for location, I would say Vale.
Last edited by Flarbinia on Mon Dec 17, 2018 2:46 pm, edited 2 times in total.

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Xichung
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Postby Xichung » Mon Dec 17, 2018 2:44 pm

Flarbinia wrote:
Shark isle wrote:My idea is a crime boss called " Beautiful" Angelo Candido. Angelo himself is known for his sharp fashion sense, obsessive grooming habits, his vain, prideful personality, and his hot temper. Angelo has been a relatively unknown figure in the criminal underworld until recently when he inherited a chunk of territory and rackets owned by the infamous gangster " Big Daddy Gold", who was Angelo's uncle. Angelo's men are often seen wearing pink rhinestone tuxedos, a trait shared by their boss, who believes in adding some "flair" to the drabby world of organized crime. Angelo himself is either in Vale, Atlas, or Mistral and lives a comfortable lifestyle in Gold's old penthouse. He is always seen with his bodyguard Mika, a rouge Fanus Huntress and ex White Fang member whom Angelo managed, in his own words, " to tame". She is a brutal, relentless bodyguard and enforcer who would do anything to protect Angelo, even at the cost of her own life.

So he is basically Kilgrave? as for location, I would say Vale.

makes sense since it a real crime hotspot
blood on the petals/ death is the true end of us/ let us not die yet

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 2:47 pm

Xichung wrote:
Flarbinia wrote:So he is basically Kilgrave? as for location, I would say Vale.

makes sense since it a real crime hotspot

Especially with the Martinez Cartel and the Rivera Family vying for control.

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Xichung
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Postby Xichung » Mon Dec 17, 2018 2:48 pm

Flarbinia wrote:
Xichung wrote:makes sense since it a real crime hotspot

Especially with the Martinez Cartel and the Rivera Family vying for control.

looks like neo will see some great action, also ic post up
blood on the petals/ death is the true end of us/ let us not die yet

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Shark isle
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Postby Shark isle » Mon Dec 17, 2018 2:49 pm

Flarbinia wrote:
Shark isle wrote:My idea is a crime boss called " Beautiful" Angelo Candido. Angelo himself is known for his sharp fashion sense, obsessive grooming habits, his vain, prideful personality, and his hot temper. Angelo has been a relatively unknown figure in the criminal underworld until recently when he inherited a chunk of territory and rackets owned by the infamous gangster " Big Daddy Gold", who was Angelo's uncle. Angelo's men are often seen wearing pink rhinestone tuxedos, a trait shared by their boss, who believes in adding some "flair" to the drabby world of organized crime. Angelo himself is either in Vale, Atlas, or Mistral and lives a comfortable lifestyle in Gold's old penthouse. He is always seen with his bodyguard Mika, a rouge Fanus Huntress and ex White Fang member whom Angelo managed, in his own words, " to tame". She is a brutal, relentless bodyguard and enforcer who would do anything to protect Angelo, even at the cost of her own life.

So he is basically Kilgrave? as for location, I would say Vale.

Except he is not a mind-controlling psychopath. As for how he managed to make Mika a willing bodyguard, there are many theories but the two most common is that he bribed her a lot of money to defect to his side or that he somehow charmed her into joining up. What is evident however, is that Mika and him might be more then bodyguard-employer in their relationship, if the flirtatious looks she keeps sending him mean anything.

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Danceria
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Postby Danceria » Mon Dec 17, 2018 2:52 pm

So where will this RP take place? At Beacon Academy or eslewhere?
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Xichung
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Postby Xichung » Mon Dec 17, 2018 2:56 pm

Danceria wrote:So where will this RP take place? At Beacon Academy or eslewhere?

the whole of mistrial is where we have fun
blood on the petals/ death is the true end of us/ let us not die yet

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 3:15 pm

Danceria wrote:So where will this RP take place? At Beacon Academy or eslewhere?

The focus is currently on Sanus (the continent where Vale and Vacuo are located).

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The Imperial Warglorian Empire
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Postby The Imperial Warglorian Empire » Mon Dec 17, 2018 6:11 pm

So what exactly counts as a major and minor character?

Also, will there be some sort of summary on RP events so far(as in IC, since this is supposed to be a continuation of other RPs)? Or will we have to read all the other ICs of the other OOC iterations?
Last edited by The Imperial Warglorian Empire on Mon Dec 17, 2018 6:20 pm, edited 1 time in total.
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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Flarbinia
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Postby Flarbinia » Mon Dec 17, 2018 8:19 pm

The Imperial Warglorian Empire wrote:So what exactly counts as a major and minor character?

Also, will there be some sort of summary on RP events so far(as in IC, since this is supposed to be a continuation of other RPs)? Or will we have to read all the other ICs of the other OOC iterations?

I will provide a short recap of the events of previous RPs, but you will have to wait until Wednesday. As for major and minor characters, the difference is the consequences of their actions. Here is an example from the previous RP: Hannah Blikdase slew the commander of the Slavers Guild's forces on Anima, depriving them of a breadwinner and a competent commander with one master stroke, a loss they can't easily replace. Wisteria, on the other hand, took down a Mad Scientist's most powerful creation, stole a sample of an experimental super soldier serum, and told her superiors about the monstrosities she and the other survivors killed while escaping from an Atlas Intelligence research facility, causing the Atlesian Military to launch an inquiry that will undoubtedly cause heads to roll. Both have long-term consequences, but Hannah's act had a larger immediate impact.
Last edited by Flarbinia on Mon Dec 17, 2018 9:29 pm, edited 1 time in total.

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Flarbinia
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Toshi de Harumph APP

Postby Flarbinia » Mon Dec 17, 2018 8:54 pm

Name: Toshi de Harumaph
Age: 20
Gender: Female
Description (height, weight, hair color, etc.): Average height. Average weight. White hair (concealed by Reaper Tech Stealth Armor). Tan skin (concealed by Reaper Tech Stealth Armor)
Image (optional):
Personality: Serious and dedicated to the mission, though will become bloodthirsty and aggressive when fighting a worthy opponent. Prefers to get up close and personal in combat and won't hesitate to use any weapon at her disposal.
Backstory (min. of two paragraphs):
Agent Toshi was born to [NAME REDACTED], the [NAME REDACTED] Clan's gunsmith, and [NAME REDACTED], a chemistry teacher that was captured during a raid against a village that refused to pay tribute to the [NAME REDACTED] Clan. Narrowly escaping the destruction of the [NAME REDACTED] Clan, [NAME REDACTED] fled to Mistral with his wife and his three year old daughter. With both of her parents constantly working to pay the rent and no child wanting to play with her due to her father's previous affiliation, Toshi quickly befriended Hannah Blikdase, a Faunus who had an abusive father. However, their time together did not last long, as [NAME REDACTED] died and his widow moved to Mantle with her daughter. At the age of sixteen, Toshi and her Droog (gangland slang for friend) [NAME REDACTED] were arrested for vehicular theft and given an ultimatum: attend Atlas Academy or serve a lengthy prison sentence. The two quickly accepted the offer, being provided winter clothes for the [NAME REDACTED] (Atlas Academy's initiation ritual). They survived the journey to [NAME REDACTED] (the most remote outpost on the coast on Solitas) where they met [NAME REDACTED], the son of a veteran Huntsmen named [NAME REDACTED] and a bar maid named [NAME REDACTED], and [NAME REDACTED], the only child of the deceased SDC executive [NAME REDACTED]. After a week of adjusting to their new quarters, Team [NAME REDACTED] was sent on their first training mission early as punishment for pranking [NAME REDACTED], the history teacher at Atlas Academy. They survived their ordeal, returning with the head of the bandit warlord [NAME REDACTED].

During the Vytal Tournament, Team [NAME REDACTED] mercilessly defeated Team HAWK, earning them a reputation for brutal efficiency. During the Fall of Beacon Academy, Toshi and her teammates slaughtered any White Fang troops unfortunate enough to cross their path by the bushel, Toshi acting bloodthirsty and aggressive towards any NCO skilled enough for her to deem a worthy foe. However, the superior number of Grimm overwhelmed them through sheer numbers, Toshi being the only survivor. Three days later, she woke up with her right eye missing and was greeted by [NAME REDACTED], who offered her a place in Atlas Intelligence in exchange for a cybernetic replacement. Once she adjusted to having a cybernetic eye, she spent the next few weeks being trained in martial arts by Ninjas, Ronin, and even a former Corsair. Once she had completed her training, she was given Reaper Tech Stealth Armor and sent to eliminate the legendary Hojo Hattori, Oyabun of the Faunus Yakuza, a criminal organization that rose to power after Beacon Academy fell. She killed him and both of his bodyguards without sounding any alarms. She is currently assigned to hunt down and capture Ruby Rose.

Faction: Atlas Intelligence
Race: Cyborg
Skills: Martial Arts. Marksmanship. Proficiency with bladed weapons
Powers: Her semblance allows her to "mirror" any semblance she has seen
Equipment: Reaper Tech Stealth Armor (body armor that conceals the wearer's scent and body heat). A cybernetic eye that can see people on the infrared and ultraviolet spectrum and has a built-in motion tracker. Pain and Gain (two modified Tiamats that fire armor piercing rounds). Bleeder (a knife with a high frequency blade)
Last edited by Flarbinia on Sun Jan 13, 2019 1:18 pm, edited 1 time in total.

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