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Voyage Through the Multiverse (Open) (OOC 2)

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Westeastern Dicantia
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Posts: 1271
Founded: Oct 04, 2013
Ex-Nation

Postby Westeastern Dicantia » Thu Oct 01, 2020 2:15 pm

Naval Monte wrote:
Westeastern Dicantia wrote:
ah, I see. I suppose a figure as odd as a 40k character wouldn't fit well in what I've seen of any of them. Do you have any recommendations for an arc for a far future sort of person to appear in?


Eight Lines honestly. Rebellion has too many powerful characters as is and Seed is more of an investigation arc with horror and supernatural elements mixed in with a strange slice of life bit added in. It's kinda like the Monster of the Week from X-Files but each one has their own storyline and they are largely canon to that universe. Though since your character is a techpriest he might fit in but he would probably have a severe crash due to the amount of magitech in the world that Seed is set in.


I think I'll go ahead and apply but with a ranking Sororitas member instead. An opening post with a techpriest cut off from the world would probably be nothing more than varying descriptions of confusion and screaming and technoheresy. A Sister of battle, however, would open up the possibility of some alpha-level psyker running around
Call me Annika!
| she/her | 22 | Ill-informed transfemme socialist | leftvalues link
| check out the canon version of the lore here Dicantia (wip)

A relatively new, future tech, not empire that is totally the size of and acts a lot like one. Assimilation is voluntary and your territory has been pre-approved! The United Dicantia Directorate will be in contact soon!

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Westeastern Dicantia
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Posts: 1271
Founded: Oct 04, 2013
Ex-Nation

Postby Westeastern Dicantia » Thu Oct 01, 2020 6:07 pm

Name: Sister Superior Sabria Allicane

Universe of Origin: Warhammer 40k

Gender: F

Age: Presumed late 20s-early 30s. Actual age unknown due to Imperial calendar inconsistencies and frequent warp travel.

Species: Human

Image
While the Sisters of Battle are entirely un-augmented, Sister Superior Sabria is a woman of considerable stature, reaching 1.8 meters in height unarmored. Medium dark skin and typically short, bleached white hair identify her as a member of the Sororitas without even paying mind to her atypically high level of health and physicality compared to that of the average citizen of a hive world.

Powers & Abilities: Unyielding faith in the Emperor of Mankind, extensive mental conditioning against psychic incursion

Weaknesses: Without power armor, anything that would kill an extremely physically fit and healthy human, headshots, complications due to armor failure, alpha-level psykers.

Attack Potency: High athlete level/Mid street level in armor

Speed: Athletic Human/Superhuman in armor

Lifting Strength: Athletic Human/Barely reaching superhuman in armor

Striking Strength: Athlete class/Street + in armor

Durability: Human ++ / Athlete in armor

Stamina: Professional Marathon Runner level / nearly able to sprint the entire marathon distance in armor

Range: 50m accurate bolter range

Intelligence: Squarely above average, native low gothic speaker, fluent in high gothic and battle-sign

Equipment on Hand: Godwyn-De'az pattern bolt rifle-- much smaller than a standard bolter and designed to be used by un-augmented humans, Eviscerator chainsword-- a two handed variant of a standard chainsword capable of significantly more damage output at the cost of being extremely fatiguing to use even in power armor, Sororitas power armor-- of significant weakness compared to astartes armor and lacking in the need for a black carapace, 6 full bolter magazines, minor personal effects of religious significance.

Brief Bio/History*: While a relatively new member of the Adepta Sororitas, repeated demonstrations of both devotion to the imperial cult and combat effectiveness have recently earned her the rank of Sister Superior. Her extensive work in transporting psykers across the warp to various imperial outposts has brought her into contact with the absolute worst chaos has to offer and her hatred for the alien, the witch, and the heretic has only grown stronger.

Brief Personality Description*: Typically outwardly cold and pious, incredibly direct in normal conversation, yet deeply troubled by the nature of the work she does.

Sidenote, lots of writers block with her bio and personality since there's canonically not a ton to work with. I'll definitely focus on developing her over time though. Additionally I'll leave it up to you guys if she'll speak in gothic represented by english or just in modern english for streamlining
Call me Annika!
| she/her | 22 | Ill-informed transfemme socialist | leftvalues link
| check out the canon version of the lore here Dicantia (wip)

A relatively new, future tech, not empire that is totally the size of and acts a lot like one. Assimilation is voluntary and your territory has been pre-approved! The United Dicantia Directorate will be in contact soon!

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Naval Monte
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Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sat Oct 10, 2020 10:40 pm

Westeastern Dicantia wrote:---


Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Naval Monte
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Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Mon Oct 12, 2020 5:29 am

I may or may not make a new character in here. Still planning on some things.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Westeastern Dicantia
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Posts: 1271
Founded: Oct 04, 2013
Ex-Nation

Postby Westeastern Dicantia » Mon Oct 12, 2020 8:09 pm

Naval Monte wrote:
Westeastern Dicantia wrote:---


Accepted

Excellent! I'll have a post in a day or two.
Call me Annika!
| she/her | 22 | Ill-informed transfemme socialist | leftvalues link
| check out the canon version of the lore here Dicantia (wip)

A relatively new, future tech, not empire that is totally the size of and acts a lot like one. Assimilation is voluntary and your territory has been pre-approved! The United Dicantia Directorate will be in contact soon!

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Naval Monte
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Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Oct 22, 2020 3:30 pm

Westeastern Dicantia wrote:
Naval Monte wrote:
Accepted

Excellent! I'll have a post in a day or two.


Where are you gonna post?
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Westeastern Dicantia
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Posts: 1271
Founded: Oct 04, 2013
Ex-Nation

Postby Westeastern Dicantia » Thu Oct 22, 2020 6:14 pm

Naval Monte wrote:
Westeastern Dicantia wrote:Excellent! I'll have a post in a day or two.


Where are you gonna post?

Where? In the IC, and when? When I finally finish my first post, hitting some writers block in terms of style and exactly how to introduce her. Life's been kinda weird lately and it's just taking time to put something satisfactory together



it's done! i'm just confused as to weather i can just drop her into the hotel. do you guys talk more ooc in the discord?
Last edited by Westeastern Dicantia on Thu Oct 22, 2020 8:47 pm, edited 4 times in total.
Call me Annika!
| she/her | 22 | Ill-informed transfemme socialist | leftvalues link
| check out the canon version of the lore here Dicantia (wip)

A relatively new, future tech, not empire that is totally the size of and acts a lot like one. Assimilation is voluntary and your territory has been pre-approved! The United Dicantia Directorate will be in contact soon!

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Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Fri Oct 23, 2020 7:21 pm

Westeastern Dicantia wrote:
Naval Monte wrote:
Where are you gonna post?

Where? In the IC, and when? When I finally finish my first post, hitting some writers block in terms of style and exactly how to introduce her. Life's been kinda weird lately and it's just taking time to put something satisfactory together



it's done! i'm just confused as to weather i can just drop her into the hotel. do you guys talk more ooc in the discord?



Discord, mainly.

I think every now and then "I need to post in the OOC and liven it up.", but I always forget. Vast majority of OOC chatter is on Discord.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
LIVE, LAUGH, LOVE | FEED, SEED, SNEED
 

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Westeastern Dicantia
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Posts: 1271
Founded: Oct 04, 2013
Ex-Nation

Postby Westeastern Dicantia » Fri Oct 23, 2020 8:39 pm

Rostavykhan wrote:
Westeastern Dicantia wrote:Where? In the IC, and when? When I finally finish my first post, hitting some writers block in terms of style and exactly how to introduce her. Life's been kinda weird lately and it's just taking time to put something satisfactory together



it's done! i'm just confused as to weather i can just drop her into the hotel. do you guys talk more ooc in the discord?



Discord, mainly.

I think every now and then "I need to post in the OOC and liven it up.", but I always forget. Vast majority of OOC chatter is on Discord.



Okay. It'd be great if someone sent me the invite then
Call me Annika!
| she/her | 22 | Ill-informed transfemme socialist | leftvalues link
| check out the canon version of the lore here Dicantia (wip)

A relatively new, future tech, not empire that is totally the size of and acts a lot like one. Assimilation is voluntary and your territory has been pre-approved! The United Dicantia Directorate will be in contact soon!

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The Japanese Americans
Envoy
 
Posts: 345
Founded: Jun 24, 2018
Left-Leaning College State

Postby The Japanese Americans » Tue Nov 03, 2020 3:38 am

Name: Raito Pelota
Universe of Origin: OC
Gender: Male
Age: Alive 17, physically 21
Species: Artificial Lightninng Elemental
Appearance: At a flat 6' tall, he gives off a non-dangerous vibe. He has short, black hair and electric yellow eyes. With pale skin and a lithe body, he normally wears some kind of hoodie and sweatpants, both to be comfy and for ease of movement. These hoodies and sweatpants all have the same runic inscriptions inside. He has lightning-like scars all over his body, with them leading from the middle of his fingertips, combining into one in his palms before spreading over the rest of his body. His face is remarkably clear of them, with only a couple barely creeping onto his face.
Powers & Abilities:
Two Forms - As an elemental, Raito has two forms. His organic form, in which he looks like a human, and his pure form, which is either a bolt of electricity or a lightning ball. He can travel faster in his pure form than his organic form, and basically fly around unhindered. He can use electricity to both heal and recharge in either form.
Bolt Control - In his inherent powers is the ability to control electricity in a 35 yard range. He can only bring electricity out of exposed wiring, meaning this power is better used for disabling sensors and cameras. Otherwise, he'll have to remove the insulation covering the wires to use it offensively.
Electric Nerves - Instead of a normal nervous system like any other race, lightning elementals have electricity running through their nerves. With nerves that resemble wires in the speed of transferring electricity, they have heightened reflexes and perceive the world to be just slightly slower than others do. Additionally, Raito has near perfect memory, except for the fact that it only applies to anything from the past half a week. The exception to this is that he has difficulty putting names to faces. They also have two additional organs. One is near where the appendix would be on a normal human, and acts like a battery. The other extra organ is located in front of the spine behind his upper intestine and acts as a generator, turning any extra chemical energy into electricity.
Overcharged Mode - A reaction widely discovered with the the integration of electricity into society, this often causes primal instincts to take over and the consciousness of the individual to be repressed. Some powerful elementals are able to control themselves during this reaction, though. Overcharging, as the other races have named it, is accomplished by intaking more energy than one can usually hold. Normally, this just results in a slight pain and expelling some electricity. However, if the individual is undergoing severe emotional distress, either from being in battle or the news of a loved one's death, and one overfills, they enter this mode. One can expect their capacity to increase dramatically, electricity sparking across the entire body, heightened aggression, negligible disorientation when switching forms, and extreme fatigue with a chance of unconsciousness. after the reaction wears off, which is when the amount of electricity inside dips below their old maximum.

Weaknesses:
Rubber and Water - As a lightning elemental, rubber is something he tries to avoid as much as possible. When in his organic form, it can be used to limit his electrical abilities. In his pure form, it can kill his kind from prolonged contact. Even though rubber is a relatively new invention, all lightning elementals show an overpowering instinct to get away from great amounts of it. They will often switch to their organic form if in their pure form to avoid fatal damage, even if high in the air. Pure water is similarly dangerous in their pure form, and can inhibit their powers in organic form. Salt water gives them an advantage since it's a good conductor. Rain, however, doesn't seem to affect them much, which makes sense considering lightning elementals are part of storm elementals.
EMP - An electromagnetic pulse can stun lightning elementals in their organic forms for up to five minutes. Difficulty with fine motor control, numbness, dizziness, hearing loss, confusion, and other such symptoms should be expected. The symptoms vary from elemental to elemental, but stay consistent with each individual. Repeated stuns, say if one is imprisoned, can result in heart problems, stroke, dizziness, confusion, immediate expulsion of all stored electricity, and, eventually, death.

Attack Potency: Wall at most, Street and lower levels of attacks should be expected to be more common
Speed: Superhuman
Lifting Strength: Above Average Human
Striking Strength: Athlete
Durability: The lower end of Street level
Stamina: Athlete
Range: Around 50 yards with his Bolt Control, and around 10 yards by throwing his tomahawk
Intelligence: Above Average
Equipment on Hand: Enchanted clothing that transforms with him, an enchanted SOG Voodoo Hawk Mini F182N-CP Tomahawk, a refillable lighter with a sci fi theme, a Ziploc of weed, and a modified Mercedes Sprinter with all his personal belongings.
Brief Bio/History*: Born on 4/17/02 C.E. in Dewey county of Oklahoma, with his life beginning with a lightning bolt striking a wizard, who Raito came to know as Alfred, casting a spell. The magic in the spell was sufficient enough to react with the lightning and formed into Raito Pelota. Alfred had survived due to preparing defenseive spells in advance, and decided to bring the newly formed elemental back to his 'fortress of knowledge.' Being raised by him, Raito learned multiple languages duting the first year, mainly English and Japanese, and about the customs of the world. After five more years of living with Alfred, blitzing through basic education, and earning a high school diploma, he finally decided to explore the world and find a space in society where he could feel the most comfortable. The day Raito left the fortress of knowledge, Alfred gave him an enchanted scroll to use on his favored melee weapon, saying this enchantment was passed down to him through some distant ice giant ancestors from Scandinavia. Eventually, he found the place in society he felt fulfilled in a renovated van, travelling the colder parts of North America, and earning money as online tech support, among various other side jobs. After 11 years, he's upgraded to a modified Mercedes Sprinter, with a kitchenette, the lower half of a futon bed, a bolted-down computer, and a sizable extra battery hidden away. With a sizable amount stored in a bank account, he can comfortably keep his lifestyle going for several years without making any income.
Brief Personality Description*: On the surface, he's a laid-back stoner who's an avid anime fan, and is fluent in multiple languages. Those who know him better know him as an anxious person who's always thinking about every scenario even while thinking about other things, though he doesn't show this anxious side very much. Instead, he tries to use the scenarios he predicted to avoid trouble and embarrassment. He tries to keep a level head and use logical thinking in every situation. He hasn't had any professional training, however, and has a chance of breaking under certain pressures.
*Optional, but recommended.
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.

If something can be worded better or explained better, please tell me.
I'm an autistic 19 year old who used to read a library's worth of books.

Call me JA. It's easier than typing out Japanese Americans.

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Naval Monte
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Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Nov 05, 2020 12:25 pm

The Japanese Americans wrote:---


Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Naval Monte
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Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sun Nov 15, 2020 11:12 am

Anything for me to do right now in here?
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Wed Nov 18, 2020 8:15 am

After writing the bulk of this over two months ago, and then forgetting about it/sitting on it, I finally got the urge to finish it up and post this revised application for Constance, now that I have the time.

And also because I've been up all night and I'm running on several cups of coffee and loud music.

Name: Constance Fitzgerald
Universe of Origin: OC
Gender: Female
Age: 25
Species: Human
Appearance: Ref 1

Constance is 5ft6in tall, lithe build, and fairly plain in appearance. She's fairly attractive, but dresses plainly, and doesn't seem to have any particularly striking physical features, with one exception - her eyes. Constance has vivid, emerald-green eyes, often accented with very thin, black tight eyeliner. She often wears a disinterested or deadpan expression, or a frown, and her eyes are often narrowed or squinted, with light wrinkles or rings under them.

She has overal sharp facial features, thin eyebrows, and pale, surprisingly smooth skin. Her hair is dark brown and medium-length, falling to her upper back.

Her usual attire consists of a black turtleneck sweater and pencil skirt, a tan pea coat, nylon leggings, black gloves, and black heeled boots.

Constance's notable tics and habits include her either avoiding eye contact, or glaring intensely at whoever she's addressing. She doesn't smile or emote often, and the most that she's usually likely to give is a quirk of her brow when she's surprised or intrigued by something. She frequently crosses her arms, or folds her hands behind her lower back. When walking, she sways her hips, and when standing, she often shifts her weight back and forth from one foot to the other. She has a nasty smoking habit, and almost always has a cigarette lit. If she isn't smoking, then she's twiddling her thumbs and/or tapping one foot.

Powers & Abilities:

- Keen Eye: Constance has an eye for investigation, thanks to her journalistic ambitions and her experience in recordkeeping.

- Amphibious: She's the daughter and wife of sailors, and has spent her entire life close to the ocean. It should go without saying that, even if she's no sailor herself, Constance has plenty of experience when it comes to swimming, fishing, and spending time on or near the water.

- Organization: Constance primarily works (legally) as a secretary. She's got plenty of experience in typing, editing, filing, and organizing files and documents, and she's a little proud of her system for quick and efficient filing of information.

- Humility: Constance thinks of herself as being on the lower rungs of the social ladder. She doesn't necessarily see it as a bad thing, but she feels as though she has no right to judge others either, and she doesn't think herself to be above doing many things that she may be asked to do.

Weaknesses:
- Out of Shape: Constance isn't a woman at peak fitness, and isn't physically strong. With a job that doesn't often allow strenuous activity, she doesn't get much time to condition her body either.
- Withdrawal: She's still dependent on drug use to a certain degree, and withdrawal manifests in Constance occasionally shaking, feeling lethargic, or seeming confrontational and abrasive. In extreme cases, her rational thinking may begin to slip.
- Poor Shot: She carries a .38 special for self-defense, but she isn't very experienced. If she does use it, she's likely to only use it in close ranges, and she'll have a tendency to fire multiple shots in a panic.
- Alcoholism: Constance is a lady who can handle her booze. She can probably handle it a little too well. Doesn't help that she really likes to drink, either.
Attack Potency: Regular Human
Speed: Regular Human
Lifting Strength: Regular Human
Striking Strength: Below Average Human
Durability: Human Level
Stamina: Below Average Human; Constance is by no means an athlete, and she isn't even particularly active. Working mostly sedentary jobs also doesn't leave her much room for exercise.
Range: Arms length, assuming she's not using any particularly long melee weapons. She's only somewhat competent with firearms, and her revolver can only reliably hit targets up to thirty meters away.
Intelligence: Constance is a fairly intelligent woman. While she has no college education, she was one of the higher-performing students at her Highschool, and her work in data entry and record keeping has helped her in memorizing and organizing information that she picks up.
Equipment on Hand: Constance doesn't carry a purse or any other bags or luggage, and so her equipment includes only items that she might have on herself, in her coat pockets. These include her snub-nose revolver, a small pocket knife, a pack of menthol cigarettes, a flip lighter, and a small pen and notepad.
Brief Bio/History*:

Constance Fitzgerald is a secretary, former(?) prostitute and stripper, and widowed mother of two, living in the isolated small town of Faircliff, Massachusetts, in 1985. Having a somewhat troubled past, she moved to Faircliff from her home town of Boston with her first husband, Patrick Fitzgerald, in the early 80's, hoping to turn her life around. However, following the mysterious disappearance/death of her husband, she relapsed into her old life of substance abuse and promiscuity. Eventually, with her children in the care of her older sister, Victoria, and with her desire for closure coming to take over her life, Constance began to investigate the region, which had a long, but largely hushed history of paranormal happenings and deaths, stretching back to the 1690's.

EARLY LIFE

Constance was born in Plymouth, England, in 1960, to Agatha and Jacob, her parents, two years after the birth of her Sister. Her mother was English, but her father was an Irish-American sailor, who had been to England several times in his career, which was how they initially met. They'd maintained a close relationship despite his frequently being at sea or in the US, but it was shortly after Constance's birth that they officially settled down together, with her mother taking the family to Massachusetts. There, her mother worked as a seamstress and tailor, and her father continued to fish and sail, although he went on far fewer long voyages in his later years.

Growing up, Constance had a fairly normal life. In Middle School, she took part in a cheer team for some time, but eventually quit due to a lack of interest. In Highschool, she found herself taking an interest in Rock music and popular media of the day, and joined her school's small AV Club, where she would often discuss music and cinema with classmates. It was also in her Highschool years in the club that Constance developed a love for low-budget B-movies and slasher flicks that were becoming popular in the 70's.

LATE 70'S

Constance tended to do well in her studies, and, by the time she was in highschool, had seemed to be near the top of her grade, and her maintaining generally good grades meant that she had a lot of expectations placed on her by family and teachers to succeed. However, Constance also had a bit of a rebellious side to her, which often led to her disappointing those who expected better of her. Following the passing of her father in her mid-teens in particular, Constance began to act out more regularly, mostly in relation to strained relations with her mother, who didn't approve of her leaning into the unruly rock scene or her association with troublesome kids.

One troublesome influence on her life in particular was her highschool sweetheart, a roguish boy who, in Constance's eyes, was the perfect, charming greaser type. In reality, he was a sleazy guy, the kind who tended to get off easy due to his looks and personality, and a partner who wound up having a very destructive impact on the young woman's life. Originally, Constance had plans to attend college and study journalism, but when her escapades with her boyfriend led to her sneaking out more, doing drugs, and causing trouble, her grades began to slip. Then, in 1978, she was busted for possession while sneaking out with the boy, an incident which made her mother livid. The two had a falling out soon after, and Constance was kicked out of the house.

Out of the house and passing up college, Constance found herself wandering into Boston. Fortunately, her sister, Victoria, had been living there for some time following her leaving home, and offered Constance a room any time she wanted to stop by. While Constance did take her sister up on the offer, she still spent a significant amount of time out on the streets. During her years there, Constance had very little in the way of help to keep herself housed or fed, with her sister being the main exception. She got by on various "jobs" and gigs, most of which were sexual in nature, and sometimes dangerous. However, while sex work wasn't glamorous or stable, it was something that she was surprisingly able to support herself on, and taking clients and dancing meant that she didn't have to rely on her sister too much, and, even better, it meant that she didn't have to go running back to her Mother.

For Constance, her line of work was profitable enough to keep her afloat, thanks to the busy and bustling nature of Boton's Combat Zone at that time. She avoided dating, in part due to being hung up on her old boyfriend, and partly because getting romantically involved with another man would be inconvenient for her work. She often maintained a somewhat professional relationship with clients for that reason as well, although she wasn't entirely against acting in a flirtatious manner and enjoying herself as she worked. However, despite her best efforts, she did eventually find herself making the (at the time) mistake of becoming romantically involved with another man, named Patrick. Originally a semi-regular client of hers, the two met one evening in Winter, after he had docked near Boston. A sailor, like her Father, Patrick was a fisherman who travelled throughout New England. He was a bit of a shady fellow, with a foul tongue and a love for alcohol, but was by no means a drunk or a criminal. Being a foul-mouthed drinker and a dreg of society herself, the two naturally got along, and though their early relationship merely involved them occasionally crossing paths, spending nights together, or chatting at pubs, they both eventually realized that they connected with one another much more than they would have liked to admit. While it wasn't the most romantic or story-book way for two lovers to meet, they wound up hitting it off nonetheless, and, over time, Patrick and Constance began to put their pasts behind them and live together, eventually getting married in a small church about a year later.

EARLY 80's

While her hooking days were behind her,Constance found security and a genuine connection in her new marriage, and the two lovebirds immediately began to think about running off to another town to live together in peace. Boston was too noisy, and they both had some complicated histories there, though neither of them wanted to move too far away, either. In the end, Constance and Patrick settled on a small, sleepy town on the coast, named Faircliff. It was a strange town, barely on any maps, and oddly quiet, despite it being the perfect place for a tourist getaway. To the newly-weds, however, it hardly mattered. They hopped at the first chance to move in, and Patrick took on work as a sailor, spending his time at the Faircliff Docks, while Constance found more honest work at the town library. Shortly after moving in, it was discovered that Constance was pregnant, and she and her husband went on to have a twin son and daughter, much to their delight. After a short break from work, Constance returned to the library, and later went on to keep records for a small legal firm in Downtown Faircliff.

It was around 1983 when Constance's life took a turn for the worst again. Seemingly without warning, her Husband vanished while at sea, along with the rest of the crew on his fishing boat. To Constance, it was a complete shock, and it left her devastated. For two weeks she barely left her own bedroom, let alone the house. All she could do was sob, wait by the phone, and pray. As the weeks passed, however, and as the searches for the missing boat began to come to an end, the realization that the ship was likely lost ate away at her. After her sister had agreed to take in her kids for a while so that she could be alone, Constance's anxiety only grew stronger, gnawing at her more until she had a nervous breakdown.

In the following months,despite her returning to work and seemingly moving on, Constance remained depressed and unable to cope with her sudden losses in private. As she began to slip back into old habits, her sister began to take over in looking after her children, and by 1984, as Constance indulged in frequent drug use, drinking, and one-night-stands, Victoria had gone on to keep the kids over permanently. Constance allowed it, self-aware enough to be able to see that she wasn't in the right state to continue raising them on her own, but the seeming loss of her children also pushed her even further into her self-destructive spiral into debauchery. While working from 1984 onward as a receptionist at the Faircliff Medical Center, at the northeastern edge of town, she would engage in prostitution on the side, both as a way to supplement her income, as well as to help her cope with her loneliness and provide her with companionship. She also began to develop an unhealthy obsession around the story of her Husband's disappearance, surprising her Sister when she began to discuss her searches into the town's history and other past maritime accidents, which she saw as Constance still struggling to accept the official story, and attempting to rationalize and come up with some explanation that could provide her with closure.

Instead of finding the answers and closure that she wanted, Constance instead found herself was dragged deeper down by the discovery of a very morbid and disturbing past that she didn't know belonged to her new home town. Established as the colony of Fairclough in the 1600's, Faircliff had not only a long history of accidents and disappearances at sea, but also a sordid past full of Indian cults, witch hunts, curses, medical experimentation, and murders. What she hadn't realized about Faircliff was that it had always harboured a number of macabre secrets, many of which remained unexplained, with the disappearances at sea being just one piece of what appeared to be a larger puzzle. Despite her Sister's protests, Constance began to investigate more. When Victoria began to show worry over her mental state, Constance toned down her discussions on the matter, and hid many of her findings, while continuing to learn as much as she could on her own.

One evening, in the hours preceding a strong Atlantic storm, Constance found herself drawn to the abandoned grounds of the old St. Brigid's Hospital, which Faircliff Medical Center had come to replace. Following a hunch of hers after looking up records pertaining to a number of patients who had disappeared from the hospital - patients who had been involved in disappearances and alleged paranormal phenomena - she found the Hospital to still be inhabited, albeit not by a Human. In her exploration of the facility, she came across a long-forgotten secret passageway, which led from the hospital to a series of drainage ditches, just outside of the Northwestern edge of town, towards the Old Faircliff Church. One of the oldest structures in the area, the Old Church had been abandoned for over a century, yet all signs seemed to point to it being linked to the tunnels and the old hospital in some way. It was during her approach to the Old Church that the storm rolled in, becoming unusually strong as Constance entered the Church grounds, before being attacked by a hellish monster that had presumably followed her from St. Brigid's. Locking herself within the Old Church, Constance was hunted by the beast, taking refuge for a time in a small safe room on the second floor, where she realized that the world outside of the old building was changing. After retrieving a key hidden atop a large cross in the main hall of the church, Constance fled, pursued by her otherworldly stalker, finding the hallways of the building to twist and warp unnaturally, before she fled into a seemingly endless, dark tunnel. Her perception of reality began to break down, until she felt the ground beneath her shift, and heard the splashing of water under her boots. Suddenly cast into the light, Constance found that, not only had she left the Old Church, but that she had left Faircliff entirely, as she exited a damp alleyway in the town of Lludw Cigfrain, a town in Wales, on the opposite end of the ocean from where she had been just moment before.

Although escaping her monstrous attacker, Constance was almost immediately attacked once more by a powerful demon, and drawn unwillingly into a massive brawl that saw one of the buildings nearby being destroyed, and her being arrested by members of AEGIS. The following day, Constance, along with several others, were recruited by the organizations small local branch, who she followed in the hopes that she could understand more about the circumstances surrounding her disappearance from her own world.

Brief Personality Description*:

Constance is a complicated woman. She can certainly be abrasive at times, and she generally presents herself with a reserved, sometimes icy demeanour. She's often quiet, although when she isn't quiet, she's probably very, very loud - usually when angry or drunk, or both. Though she's raised Catholic, Constance has a sinful personality, and she regularly and happily indulges in alcohol, tobacco, other illicit substances, and sex. Due to her experiences on the streets in her younger adult years, Constance tends to have a somewhat dark, dry sense of humour. She can be sarcastic and straight-faced, and tends to find herself entertained by jokes or subjects that others may find distasteful. She's somewhat self-deprecating, and, due to her own shady past, is usually hesitant to judge other people harshly for their actions.

Despite her possibly antagonistic or antisocial demeanour and her inappropriate behaviour in private, Constance attempts to maintain an air of professionalism when working, and will cooperate with others without much hesitation. She's usually eager to help others, and carries out her tasks quickly and to the best of her abilities, even when she's tired or bothered by other matters.

*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
Last edited by Rostavykhan on Thu Oct 21, 2021 8:18 am, edited 4 times in total.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
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User avatar
Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sun Nov 22, 2020 5:03 am

Rostavykhan wrote:After writing the bulk of this over two months ago, and then forgetting about it/sitting on it, I finally got the urge to finish it up and post this revised application for Constance, now that I have the time.

And also because I've been up all night and I'm running on several cups of coffee and loud music.

Name: Constance Fitzgerald
Universe of Origin: OC
Gender: Female
Age: 25
Species: Human
Appearance: Ref 1 and Ref 2

Constance is 5ft6in tall, lithe build, and fairly plain in appearance. She's fairly attractive, but dresses plainly, and doesn't seem to have any particularly striking physical features, with one exception - her eyes. Constance has vivid, emerald-green eyes. She often wears a disinterested or deadpan expression, or a frown, and her eyes are often narrowed or squinted, with light bags under them.

She has overal sharp facial features, thin eyebrows, and pale, surprisingly smooth skin. Her hair is dark brown and medium-length, falling to her upper back.

Her usual attire consists of a black turtleneck sweater and pencil skirt, a tan pea coat, nylon leggings, black gloves, and black heeled boots.

Constance's notable tics and habits include her either avoiding eye contact, or glaring intensely at whoever she's addressing. She doesn't smile or emote often, and the most that she's usually likely to give is a quirk of her brow when she's surprised or intrigued by something. She frequently crosses her arms, or folds her hands behind her lower back. When walking, she sways her hips, and when standing, she often shifts her weight back and forth from one foot to the other. She has a nasty smoking habit, and almost always has a cigarette lit. If she isn't smoking, then she's twiddling her thumbs and/or tapping one foot.

Powers & Abilities:

- Keen Eye: Constance has an eye for investigation, thanks to her journalistic ambitions and her experience in recordkeeping.

- Amphibious: She's the daughter and wife of sailors, and has spent her entire life close to the ocean. It should go without saying that, even if she's no sailor hersef, Constance has plenty of experience when it comes to swimming, fishing, and spending time on or near the water.

- Organization: Constance primarily works (legally) as a secretary. She's got plenty of experience in typing, editing, filing, and organizing files and documents, and she's a little proud of her system for quick and efficient filing of information.

- Humility: Constance thinks of herself as being on the lower rungs of the social ladder. She doesn't necessarily see it as a bad thing, but she feels as though she has no right to judge others either, and she doesn't think herself to be above doing many things that she may be asked to do.

Weaknesses:
- Out of Shape: Constance isn't a woman at peak fitness, and isn't physically strong. With a job that doesn't often allow strenuous activity, she doesn't get much time to condition her body either.
- Withdrawal: She's still dependent on drug use to a certain degree, and withdrawal manifests in Constance occaisonally shaking, feeling lethargic, or seeming confrontational and abrasive. In extreme cases, her rational thinking may begin to slip.
- Poor Shot: She carries a .38 special for self-defense, but she isn't very experienced. If she does use it, she's likely to only use it in close ranges, and she'll have a tendency to fire multiple shots in a panic.
- Alcoholism: Constance is a lady who can handle her booze. She can probably handle it a little too well. Doesn't help that she really likes to drink, either.
Attack Potency: Regular Human
Speed: Regular Human
Lifting Strength: Regular Human
Striking Strength: Below Average Human
Durability: Human Level
Stamina: Below Average Human; Constance is by no means an athelete, and she isn't even particularly active. Working mostly sedentary jobs also doesn't leave her much room for exercise.
Range: Arms length, assuming she's not using any particularly long melee weapons. She's only somewhat competent with firearms, and her revolver can only reliably hit targets up to thirty meters away.
Intelligence: Constance is a fairly intelligent woman. While she has no college education, she was one of the higher-performing students at her Highschool, and her work in data entry and record keeping has helped her in memorizing and organizing information that she picks up.
Equipment on Hand: Constance doesn't carry a purse or any other bags or luggage, and so her equipment includes only items that she might have on herself, in her coat pockets. These include her snubnose revolver, a small pocket knife, a pack of menthol cigarettes, a flip lighter, and a small pen and notepad.
Brief Bio/History*:

Constance Fitzgerald is a secretary, former(?) prostitute, and widowed mother of two, living in the isolated small town of Faircliff, Massachusetts, in 1985. Having a somewhat troubled past, she moved to Faircliff with her first husband, Patrick Fitzgerald, in the early 80's, hoping to turn her life around. However, following the mysterious disappearance/death of her husband, she relapsed into a number of destructive habits from before their marriage. Eventually, with her children in the care of her older sister, Victoria, and with her desire for closure coming to take over her life, Constance began to investigate the region, which had a long, but largely hushed history of paranormal happenings and deaths, stretching back to the 1690's.

EARLY LIFE

Constance was born in Plymouth, England, in 1960, to Agatha and Jachob, her parents, two years after the birth of her Sister. Her mother was English, but her father was an Irish-American sailor, who had been to England several times in his career, which was how they initially met. They'd maintained a close relationship despite his frequently being at sea or in the US, but it was shortly after Constance's birth that they officially settled down together, with her mother taking the family to Massachusetts. There, her mother worked as a seamstress and tailor, and her father continued to fish and sail, although he went on far fewer long voyages in his later years.

Growing up, Constance had a fairly normal life. In Middle School, she took part in a cheer team for some time, but eventually quit due to a lack of interest. In Highschool, she found herself taking an interest in Rock music and popular media of the day, and joined her school's small AV Club, where she would often discuss music and cinema with classmates. It was also in her Highschool years in the club that Constance developed a love for low-budget B-movies and slasher flics that were becoming popular in the 70's.

LATE 70'S

Constance tended to do well in her studies, and, by the time she was in Highschool, had seemed to be near the top of her grade, and her maintaining generally good grades meant that she had a lot of expectations placed on her by family and teachers to succeed. However, Constance also had a bit of a rebellious side to her, which often led to her disappointing those who expected better of her. Following the passing of her father in her mid-teens in particular, Constance began to act out more regularly, mostly in relation to strained relations with her mother, who didn't approve of her leaning into the unruly rock scene or her association with troublesome kids.

One troublesome influence on her life in particular was her highschool sweetheart, a roguish boy who, in Constance's eyes, was the perfect, charming greaser type. In reality, he was a sleazy guy, the kind who tended to get off easy due to his looks and personality, and a partner who wound up having a very destructive impact on the young woman's life. Originally, Constance had plans to attend college and study journalism, but when her escapades with her boyfriend led to her sneaking out more, doing drugs, and causing trouble, her grades began to slip. Then, in 1978, she was busted for possession while sneaking out with the boy, an incident which made her mother livid. The two had a falling out soon after, and Constance was kicked out of the house.

Out of the house and passing up college, Constance found herself wandering into Boston. Fortunately, her sister, Victoria, had been living there for some time following her leaving home, and offered Constance a room any time she wanted to stop by. While Constance did take her sister up on the offer, she still spent a significant amount of time out on the streets. During her years there, Constance had very little in the way of help to keep her housed or fed, with her sister being the main exception. She got by on various "jobs" and gigs, most of which were sexual in nature, and sometimes dangerous. However, while sex work wasn't glamorous or stable, it was something that she was surprisingly able to support herself on, and taking clients and dancing meant that she didn't have to rely on her sister too much, and, even better, it meant that she didn't have to go running back to her Mother.

For Constance, her line of work was profitable enough to keep her afloat. Sometimes, she would work at nearby diners or other small establishments to supplement her income, although it wasn't entirely necessary to do so. She avoided dating, in part due to being hung up on her old boyfriend, and partly because getting romantically involved with another man would be inconvenient for her work. She often maintained a somewhat professional relationship with clients for that reason as well. However, despite her best efforts, she did eventually find herself making the (at the time) mistake of becoming romantically involved with another man, named Patrick. Originally a semi-regular client of hers, the two met one evening in Winter, after he had docked near Boston. A sailor, like her Father, Patrick was a fisherman who traveled throughout New England. He was a bit of a shady fellow, with a foul tongue and a love for alcohol, but was by no means a drunk or a criminal. Being a foul-mouthed drinker and a dreg of society herself, the two naturally got along, and though their early relationship merely involved them occaisionally crossing paths, spending nights together, or chatting at pubs, they both eventually realized that they connected with one another much more than they would have liked to admit. While it wasn't the most romantic or story-book way for two lovers to meet, they wound up hitting it off nonetheless, and, over time, Patrick and Constance began to put their pasts behind them and live together, eventually getting married in a small church about a year later.

EARLY 80's

While her hooking days were behind her,Constance found security and a genuine connection in her new marriage, and the two lovebirds immediately began to think about running off to another town to live together in peace. Boston was too noisy, and they both had some complicated histories there, though neither of them wanted to move too far away, either. In the end, Constance and Patrick settled on a small, sleepy town on the coast, named Faircliff. It was a strange town, barely on any maps, and oddly quiet, despite it being the perfect place for a tourist getaway. To the newly-weds, however, it hardly mattered. They hopped at the first chance to move in, and Patrick took on work as a sailor, spending his time at the Faircliff Docks, while Constance found more honest work at the town library. Shortly after moving in, it was discovered that Constance was pregnant, and she and her husband went on to have a twin son and daughter, much to their delight. After a short break from work, Constance returned to the library, and later went on to keep records for a small legal firm in Downtown Faircliff.

It was around 1983 when Constance's life took a turn for the worst again. Seemingly without warning, her Husband vanished while at sea, along with the rest of the crew on his fishing boat. To Constance, it was a complete shock, and it left her devastated. For two weeks she barely left her own bedroom, let alone the house. All she could do was sob, wait by the phone, and pray. As the weeks passed, however, and as the searches for the missing boat began to come to an end, the realization that the ship was likely lost ate away at her. After her sister had agreed to take in her kids for a while so that she could be alone, Constance's anxiety only grew stronger, gnawing at her more until she had a nervous breakdown.

In the following months,despite her returning to work and seemingly moving on, Constance remained depressed and unable to cope with her sudden losses in private. As she began to slip back into old habits, her sister began to take over in looking after her children, and by 1984, as Constance indulged in freqeunt drug use, drinking, and one-night-stands, Victoria had gone on to keep the kids over permanently. Constance allowed it, able to see that she wasn't in the right state to continue raising them on her own, but the seeming loss of her children also pushed her even further into her self-destructive spiral into debauchery. While working from 1984 onward as a receptionist at the Faircliff Medical Center, at the northeastern edge of town, she would engage in prostitution on the side, both as a way to supplement her income, as well as to help her cope with her loneliness and provide her with companionship. She also began to develop an unhealthy obsession around the story of her Husband's disappearance, surprising her Sister when she began to discuss her searches into the town's history and other past maritime accidents, which she saw as Constance still struggling to accept the official story, and attempting to rationalize and come up with some explanation that could provide her with closure.

Instead of finding the answers and closure that she wanted, Constance instead found herself was dragged deeper down by the discovery of a very morbid and disturbing past that she didn't know belonged to her new home town. Established as the colony of Fairclough in the 1600's, Faircliff had not only a long history of accidents and disappearances at sea, but also a sordid past full of Indian cults, witch hunts, curses, medical experimentation, and murders. What she hadn't realized about Faircliff was that it had always harboured a number of macabre secrets, many of which remained unexplained, with the disappearances at sea being just one piece of what appeared to be a larger puzzle. Despite her Sister's protests, Constance began to investigate more. When Victoria began to show worry over her mental state, Constance toned down her discussions on the matter, and hid many of her findings, while continuing to learn as much as she could on her own.

One evening, in the hours preceding a strong Atlantic storm, Constance found herself drawn to the abandoned grounds of the old St. Brigid's Hospital, which Faircliff Medical Center had come to replace. Following a hunch of hers after looking up records pertaining to a number of patients who had disappeared from the hospital - patients who had been involved in disappearances and alleged paranormal phenomena - she found the Hospital to still be inhabited, albeit not by a Human. In her exploration of the facility, she came across a long-forgotten secret passageway, which led from the hospital to a series of drainage ditches, just outside of the Northwestern edge of town, towards the Old Faircliff Church. One of the oldest structures in the area, the Old Church had been abandoned for over a century, yet all signs seemed to point to it being linked to the tunnels and the old hospital in some way. It was during her approach to the Old Church that the storm rolled in, becoming unusually strong as Constance entered the Church grounds, before being attacked by a hellish monster that had presumably followed her from St. Brigid's. Locking herself within the Old Church, Constance was hunted by the beast, taking refuge for a time in a small safe room on the second floor, where she realized that the world outside of the old building was changing. After retrieving a key hidden atop a large cross in the main hall of the church, Constance fled, pursued by her otherworldly stalker, finding the hallways of the building to twist and warp unnaturally, before she fled into a seemingly endless, dark tunnel. Her perception of reality began to break down, until she felt the ground beneath her shift, and heard the splashing of water under her boots. Suddenly cast into the light, Constance found that, not only had she left the Old Church, but that she had left Faircliff entirely, as she exited a damp alleyway in the town of Lludw Cigfrain, a town in Wales, on the opposite end of the ocean from where she had been just moment before.

Although escaping her monstrous attacker, Constance was almost immediately attacked once more by a powerful demon, and drawn unwillingly into a massive brawl that saw one of the buildings nearby being destroyed, and her being arrested by members of AEGIS. The following day, Constance, along with several others, were recruited by the organizations small local branch, who she followed in the hopes that she could understand more about the circumstances surrounding her disappearance from her own world.

Brief Personality Description*:

Constance is a complicated woman. She can certainly be abrasive at times, and she generally presents herself with a reserved, sometimes icy demeanour. She's often quiet, although when she isn't quiet, she's probably very, very loud - usually when angry or drunk, or both. Though she's raised Catholic, Constance has a sinful personality, and she regularly indulges in alcohol, tobacco, illicit substances, and sex. Due to her experiences on the streets in her younger adult years, Constance tends to have a somewhat dark, dry sense of humour. She can be sarcastic and straight-faced, and tends to find herself entertained by jokes or subjects that others may find distasteful. She's somewhat self-deprecating, and, due to her own shady past, is usually hesitant to judge other people harshly for their actions.

Despite her possibly antagonistic or antisocial demeanour and her innapropriate behaviour in private, Constance attempts to maintain an air of professionalism when working, and will cooperate with others without much hesitation. She's usually eager to help others, and carries out her tasks quickly and to the best of her abilities, even when she's tired or bothered by other matters.

*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.



Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Mon Dec 07, 2020 11:40 pm

[REDACTED]
Last edited by Rostavykhan on Wed Oct 06, 2021 6:08 pm, edited 2 times in total.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
LIVE, LAUGH, LOVE | FEED, SEED, SNEED
 

User avatar
Swissmas
Civil Servant
 
Posts: 7
Founded: Dec 08, 2020
Ex-Nation

Postby Swissmas » Wed Dec 16, 2020 8:57 pm

I guess I might as well give this RP a shot. Gonna be making a new Arc to add onto all of this. A TL:DR on the lore of the RP would be greatly appreciated.

Also, in case some might be concerned, this isn't my first nation on NS. I had three others that I was at least somewhat active on, but they're all CTE.

User avatar
Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Tue Jan 05, 2021 3:30 am

The year is 2030 AD on Earth-A, and it has been 11 years since the first rifts and Tadayoshi and Kongou first met. The Lylatian Worker's Party led by General Cornelius Pepper, the Communist Party of Telluria led by Chairman Hanshiro Masato, and the Venomian Party for Peace and Equity led by President David Bowman have founded the Multiversal Socialist People's Aggregation, and it has been one year since the end of the Multiversal War.

The Star Fox team, having performed admirably during the war but growing weary of combat and aging out of their pilot seats, disbanded after the war, with Fox and Krystal getting married and taking work as flight instructors at the Cornerian Air Force Academy, along with Falco. Slippy started work at Space Dynamics, Co. Ltd. and rose through the company quickly, becoming a top mechanic, engineer, and designer. Peppy entered politics, quickly garnering a great amount of support and popularity, and is rumored to be planning to run for President in the near future. Tired of military life, Fara Phoenix became a civilian spaceliner pilot. R.O.B. 64 remained with the Great Fox; no longer in need of such a large ship, Fox decided to sell it and buy a more reasonably sized family ship.

The Cornerian authorities seized a great deal of the assets held by Fay's parents for their involvement against Corneria in the Multiversal War, and as part of reparations to society and to personal victims, they were made to pay Fay for neglect and abuses suffered. Fay used this money to pay out the rest of the bill on the Great Fox, placing the ship's ownership under "Star Fox Defense Contracting Co. Ltd.," starting the Star Fox group anew with Miyu Lynx. She approached Tadayoshi and the crew of MUS Kongou, most of whom agreed to join.

Note: Corneria is a founding member of the Socialist Alliance of Astrahomoria; when the SAA is listed, it is listed as the organization as a whole, excluding Corneria, who is listed as the Republic of Corneria.

Name: Multiversal Socialist People's Aggregation
Universe of Origin: Voyage Through the Multiverse
Number of Members: 530 constituent nations with a total population of ~163 trillion and a military force of 87.614 billion personnel and 6,149,412 warships.
Population of the Socialist Alliance of Astrahomoria: 160 trillion
Population of the Republic of Corneria: 2.42 trillion
(Average individual SAA nation: 2 trillion)
Population of the People's Planetary Republic of Venom: 417.3 billion
Population of the Pokovsal Commune: 243.5 billion
Population of the Tellurian Socialist Collective Republic: 14.7 billion
(Average individual PC nation: 500 million)

Image
Pictured here are the members of the crew which I could recreate in picrew (I plan on adding more pictures over time): Morrigan (35; formerly Tadayoshi), Kongou, Hiei, Hyuuga, Maya, Marguerite Diorè (38), Chase Tyrane (40), Terrell Anthony (37), Teru Nishio (39), Kassadi Mjotsar'ovnak (33), Ovelia Kumsarlan (32), Averie Ver'asen (28), Aleksander Malvosjek (32), Isidora Kurchemsjek (35)

Team Roster with Common Roles:
Fay: Group leader/representative (diplomatically/peacetime), Arwing Pilot, Psychic, Flight Leader (ground/boarding ops or full space deployment), (Squad A)
Miyu: Arwing Pilot, Fay's wingmate, (Squad A)
R.O.B. 64: Computation, Ship's central A.I.
Kongou: Computation, Psychic, Squad A leader (ground/boarding ops or full space deployment)
Hiei: Computation, Squad A
Hyuuga: Computation, Squad A
Maya: Computation, Squad A
Muffet: Engineer, Squad A
Saru: Arwing Pilot, Squad A
Morrigan: Ship's captain (during large scale conflict), Computation, Psychic, Arwing Pilot, Squad B leader (ground/boarding ops or full space deployment); Note that during the war, her consciousness had to be transferred to a computer to save them after a battle, giving them a body of nanomaterials.
Marguerite: Navigation Systems Officer, Squad B
Chase: Weapons Systems Officer, Squad B
Terrel: Sensor and Electronic Warfare Systems Officer, Squad B
Teru: Helm Officer, Squad B
Rex: Arwing Pilot, Squad B
Dora: Arwing Pilot, Squad B
Kassadi: Arwing Pilot, Psychic, Squad C leader (ground/boarding ops or full space deployment)
Ovelia: Shield Systems Operator, Psychic, Squad C
Averie: M-Drive Systems Officer, Squad C
Aleksander: Arwing Pilot, Squad C
Isidora: Arwing Pilot, Squad C
Ursula: Engineer, Squad C
Lawrence: Engineer, Squad C


Organizational History, Structure & Numbers:
As the Multiversal War progressed rapidly, corruption within IMPDO became more apparent. Commissioner Hanshiro Masato pushed an inquiry at the United Nations, where a referendum of all IMPDO members was headed where 70% voted in favor of the investigation. The Commissioner was placed as the head of the investigations committee; he called Morrigan and her crew frequently, and together they discovered a plot between NATO (through the United Nations) and the Venomian government to act as benefactors of a proxy war by the Romacosal Empire-a human-centric empire from the version of the Milky Way that Corneria is from which was formed by a breakaway faction that formed after a socialist movement in the Terran Federation led to the previous fascist government to be expelled.

To the ire of many, IMPDO attempted to arrest Commissioner Masato, who fled south to the East China Sea by way of one of Kongou's life boats, where he continued to sail unpredictably to avoid capture by either the JMSDF, Venom, or the Scarlet Fleet. The fiasco earned the direct intervention of General Pepper, who approached the planet to conduct talks with the Commissioner. The United Nations would not allow the meeting to take place, refusing to accept the General. In a historical upset, the United Nations was circumvented by the DPR Korea, who agreed to meet with Hanshiro Masato and Cornerlius Pepper. It was at this summit that the Republic of Corneria announced its intention to aid the United Earth Movement (which by this point numbered some four and a half billion people), de facto declaring war on the United Nations and the United States of America and triggering a massive uprising led at the front by the people of Earth-A.

The United Nations and IMPDO could not deny their plot, and a civil war broke out among the MUDP. Over the course of three years, the civil war waged between the United Earth Movement, Republic of Corneria, and Venomian Cultural Liberation Movement on one side and the United Nations Governments in Exile, Council Republic of Venom, the Anglar Empire (undersea empire on Venom), and the Romacosal Empire on the other. All other factions involved with the MUDP dropped out shortly after, dissolving the Union but forming a decentralized embassy network in its place to retain political relations. It was a full year after this that the alliance of the UEM, RoC, and VCLM won the civil war (not the Multiversal War as a whole), formally establishing the Tellurian Socialist Collective Republic (encompassing Terapoma and the rest of the Solar System) and the People's Planetary Republic of Venom (encompassing all of Venom, including former Anglar Empire territory). These three groups formed under one combined multiversal constitution, and the Multiversal Socialist People's Aggregation (MSPA) was born as a realization of General Pepper and the Commissioner's long awaited dreams.

Locally on Corneria, Pepper's increased popularity and influence allowed better anti-corruption legislation to be passed, and a political coup attempt was thwarted in which Gallagher Oikonny, older brother to Andrew Oikonny and a politician from Liberfelisa, Katina, conspired with a number of other politicians and military members to destabilize the Cornerian political system from within before resurrecting Andross. Implicated in this scheme was Captain Shears, who was caught running a number of secret laboratories across the Lylat System with cloning vats for Andross's DNA, and a number of wealthy "investors," Fay's parents among them. Fay outwardly denounced her parents, and led the Cornerian Army in their arrest, at her own request and the permission of General Pepper; reports indicated the state of the property to be "grandiose and in shocking excess, like having all of Cornerus Square all to yourself" clearly indicating massive amounts of undisclosed wealth rumored to have been donated by the former Venomian government under the table to supply Shears with transportation, technology, and funds from the large companies they had both been elected to run, betraying the workers and Corneria. Their company was audited, and it was discovered that they laundered money for various groups.

Shortly after the creation of the MSPA, a socialist supernational collective from Corneria's galaxy called the Socialist Alliance of Astrahomoria (which Corneria was already allied with) approached the union with the intention to join. Later the same year, a large collective in the opposite side of the Milky Way Galaxy (from Telluria) by the name of the Pokovsal Commune joined, having chosen to stay quiet and undetected by the greater area out of fear until Pepper arrived. After months of independent talks with Corneria and a referendum held by the MSPA member nations at the end of the year, the SAA and the PC both became full members. three years later, a peace agreement was signed between the MSPA and the Romacosal Entente. It has now been one year since the peace agreement.

The MSPA is made up of many essentially Marxist-Leninist nations, each with their own party, such as the Lylatian Worker's Party, the Communist Party of Telluria, or the Venomian Party for Peace and Equity, with each party and government having an instantly re-callable, directly elected structure at every level, ensuring that representatives who do not reflect the will of the people may be instantaneously replaced by one who does. The governments all send an equal delegation to the MSPA Supreme Assembly, currently headed by General Cornelius Pepper, who was chosen by election. The parties in the Supreme Assembly must adhere to the Unified Front for Progress, in which democratic centralism is observed to ensure that policies chosen and approved by the people are properly funded and enforced and that the chosen representatives do not take to selfish goals and shrug off their responsibility to the people they represent.

Socialist Alliance of Astrahomoria has 1,080,000 warships and 34.8 billion personnel in their defense forces as a total organization, with an average of 27,000 warships and 870 million personnel per nation.
Republic of Corneria has 2,216,000 warships and 43.34 billion personnel in their defense forces; the LWP took an ever more hardline stance during the war as the Cornerian masses themselves became more willing to take up arms. Corneria is the political and economic vanguard of the SAA and MSPA, as under General Pepper's leadership has become a more clear leader of the overall military defense of the organizations, being a leading contributor of ships to the Combined Strategic Fleet and the owner of the largest national warfleet in the union at the end of the Multiversal War.
People's Planetary Republic of Venom has 1,600,000 warships and 5.34 billion personnel in their defense forces
Pokovsal Commune has 53,600 warships and 414 million personnel in their defense forces as a total organization, with an average of 110 warships and 850,000 personnel in each; they are by far the least militarized faction in the union.
Tellurian Socialist Collective Republic has 419,812 warships and 3.72 billion personnel in their defense forces, having become by far the most relatively militaristic of the member nations, despite their small size. It should be noted that the bulk of the Tellurian fleet is comprised of magically resurrected seagoing warships of old and hobbled Post Cold War rocketry-turned-fuselage, and as such are much smaller and generally less powerful and durable than those found in most other fleets, though they have a considerable advantage in fuel economy, speed, and acceleration. The number of warships in the TSCR fleet which are comparable in strength to those found in the rest of the MSPA is 25,300. They also have a fleet of 780,000 cheap, shield-less, super-maneuverable drone ships to bolster their defenses compared to the other members, bringing their ship totals to 1,199,812 warships.


Timeskip Plot Summary: Putting it in a spoiler due to length, but there's some pretty wild stuff in here!
After the battle over Katina was won, Tadayoshi and Kongou had a deep talk about their identities, coming to the conclusion that the former should publicly transition. She found a great deal more acceptance among her squadmates than she thought she would, choosing to change her name to Morrigan and receive medical support from Corneria. Kongou also corrected Morrigan on their perception of Yamato and the two had a discussion about their upbringings. While Kongou holds no ill will gain at Yamato, she is tempted to leave the Fog simply for the pragmatism of following her own path with Morrigan.

Morrigan performed three missions before the civil war began, the first being to Aquas to aid in fending off a massive Cyborg Mirage Dragon under Venom's control. Upon arrival, the team was immediately attacked and caught off guard; the attack resulted in the loss of Kongou, who sank with Morrigan and went missing (the state of her Union Core was not confirmed either way). During this, Kongou and Morrigan convene with Yamato, and come to a better understanding of each other’s positions. Morrigan joins the Fleet of Fog on a mission to connect with God. Yamato agreed to work with Pepper, Morrigan, and Kongou to restructure and reorganize the Fleet of Fog.

Despite the overwhelming loss, Morrigan’s crew found support in their comrades-in-arms, the Cornerians. Coming together as a family, they channeled their grief and anger and doubled their resolve to defend each other and Corneria. The crew took to the stormy waters again aboard a Cornerian large wreckage recovery ship, Aquixena, and after weeks of searching, were able to find and recover Kongou's Union Core. Just as soon as the core was recovered, the Cyber Mirage Dragon attacked; in the moment, the crew agreed to let Marguerite take command of the ship and for Hyuuga to use nanomaterials to build weaponry off of it, knowing that due to the dragon's superior speed and range, the only way out was to fight it head on. The battle ended with the death of the Cyber Mirage Dragon and the first recorded non-Fog operated detonation of a full Super Graviton Cannon and the first such operation done from a carrier flight deck. At the same time, Kongou and Morrigan went through a Profound Rebirth.

In Italy on Earth-A, an AEGIS spy discovered that the Venomians were running biological mutation and mind-hacking experiments using Umbralumagnetogenic Transmutation Fields, or UT-Fields for short. The Scarlet Fleet had given Venom the solutions to several complex physics problems they had not solved, leading to their own discovery of Intergeramic matter (nanomaterials), Primaformian Decoherence, and umbralumagnetism, the true basis for the technology used by the Fleet of Fog, particularly the Klein field. Meeting with Pokemon researchers from Team Rocket, Venom discovered that umbralumagnetism was the same as the Life Energy or Infinity Energy in that world, and that the same was true of the life energy from Bloodfyre and Muffet's worlds, as well as the magical energies within Venom's home universe as well, in actuality being the interversal Dirac sea raging between (and permeating through some) universes. Venom also discovered that umbralumagnetism was synonymous with the interdimensional Zero Point (Dirac) Energy they obtained with the g-diffuser, and the energy behind the vast collection of mystical powers in their own universe.

They discovered that when introduced to universes that did not have the aether flowing through them, it increased rift activity as well as likelihood for increased concopulictric connectedness to the Dirac sea (cascading effect), and when particles of Intergeramic matter were breathed by test subjects, it bound to their biology in unique ways and caused a link to Dirac matter to be made which awakened subjects to a higher sense of connectedness to the world around them as well as, in some, rather powerful latent psychic powers; essentially, the Venomians had figured out how to manipulate souls scientifically, and from there were researching how to use these powers to mutate biology and brainwash people. The spy freed the prisoners, and together they staged a massive rebellion and took over the compound, taking control from the Venomians before they were able to destroy their research.

The Kozhva forces fell back to a massive armored fortress built by IMPDO with oversight from Commissioner Hanshiro Masato and aid from Corneria. After Venomian forces took up positions around the fortress city, a second division of troops came from the mountains in hovering gunships and encircled the Venomians at the city, forcing a ceasefire at the location, with both sides anchored in place. By contrast in the Pacific Ocean, the Scarlet Fleet defeated the Cornerian and American forces locally through a Pyrrhic victory, leading to a protracted fight for the planet as Kamaria and Aachalendra led Cornerian efforts to supply, up-arm, and up-shield the unified fleets of humanity for their battles.

At the same time, Gold and Ty took part in a three pronged assault against the compound on Fortuna with Star Fox, King K. Rool, and Captain Shears. While Gold and his Pokemon team were digging tunnels to plant bombs in key areas under the base, the others led a diversionary assault on the base. The operation was purposely sabotaged when King K. Rool opened fire on Star Fox. Shears boarded K. Rool's ship using a jetpack, revealing that he had secretly payed the king thirty times what Corneria was in order to defect to Venom. K. Rool's ship was shot down just as they spooled an FTL drive Corneria had lent them for the surprise attack; the jump drive and malfunctioning jump gate housed inside the compromised base both opened portals, warping K. Rool, Shears and the ship away from Fortuna, and destroying the base in an explosion. Gold and Ty were intercepted by a large Venomian captain named Lacerdeus, a komodo dragon and the first successful psychic supersoldier of Venomian experiments. Gold had an intense battle, but Lacerdeus was able to escape to a shuttle. Pi attempted to trap the shuttle with psychic, but instead the craft's FTL malfunctioned and sent the captain to New Bark Town.

Morrigan’s second mission took place on Titania, where another spacewarp fortress similar to the one on Fortuna was set up. Given the different topography of Titania, Kongou was given permission to run a bombing campaign on the Venomian base on the ground while attacking the Venomian spacefleet simultaneously. While fighting off Venomian forces, a rift appeared and stranded a large foreign space warship. After meeting with the crew, Morrigan discovered that the ship was from Vesperia, a collective republic from an as-of-yet uncontacted universe, and that the crew were members of the argosy, or space navy.

They agreed to help fight off Venom, just as the latter launched an experimental new mech using strange antigravity and psychic powers from upgraded g-diffusers using umbralumagnetism, which the Vesperians curiously identified as a commonly known force/energy in their universe called Mikotorma. With help from the Vesperians, the allies were able to figure out how to shut down the mech, infiltrate it, and arrest the pilots; the Vesperians were able to demonstrate remarkable teamwork and abilities, catching Pepper's interest. The Vesperians, unable to contact their homeworld as the rift had gone cold and untraceable, chose to go to Corneria for education and research regarding the multiverse. They agreed to share aspects of their technology with the Cornerians, who began upgrading their general service combat suits to act as power armor as the Veperian suits did. Many other advancements, particularly in the application of carbon nanotechnology, were shared in this way as well.

On Venom itself, Dash Bowman's long-compiled web of secret information on the atrocities Venom was committing was coming together. He had expressed concerns regarding the council and their abuse of power, and just before releasing his exposé, disappeared from the public eye for a long time.

Immediately after victory on Titania, Kongou's fleet had to rush to the Papetoon Far Orbital Shipyard to respond to a Venomian Special Forces Fleet attempting to steal the experimental Tellurian-Cornerian battleship, nicknamed the Ockham's Razor by those involved with its creation. After a fast-paced battle which drove away the Venomian fleet, Morrigan led a boarding party to retake the Ockham's Razor from the Venomians. Among the arrested Venomians were humans from Earth-A, whose identities had been purposely obscured; they would later be ID'd as US Space Force operatives.

Venomian copies of classified CIA documents were discovered in hidden files at the former Venomian base/laboratory implicating the United Nations, US, and NATO in the experiments and Venomian war effort, kicking off an investigation into how long the research facility under the compound itself had actually been there, and NATO's involvement and potential cover-up in selling the Earth out to be a one-world government colony under Venom and Romacosa, with NATO and corporatist leadership as the new middlemen; rightfully, this angered humanity, and a political movement to build an eco-friendly, united, socialist Earth called the United Earth Movement saw a massive influx of support and membership, with protests and riots breaking out across the planet calling for the dissolution of many of the world governments and for the start of a new, independent world following the core tenants of self-reliance, mutual respect, anti-imperialism, and empathy.

The Marshal of the Venomian Army, who had publicly sympathized with Bowman, began looking into the President's disappearance personally. He discovered that Dash was kidnapped and tortured by Venomian government agents. The Marshal rounded up what military forces were loyal to him, and went to war against the Venomian Supreme Council. He freed Bowman, and the two led a military coup against the government, garnering popular support over time. Wishing for an end to the constant power struggle, Dash gave the reigns of the fight to the people of Venom, sparking a planet-wide revolution.

IMPDO was called by the United Nations to "moderate and quell" the riots on Earth-A; IMPDO was structured with revocable hierarchy, limiting corruption and giving the organization a more community-centered worldview as a whole, leading to many bases to ignore these orders as illegal. In response, the United Nations met at NATO's request, where it was declared that the many IMPDO bases which refused (approximately 75% of IMPDO's membership) were committing treason, and that for order to be restored, the United Nations would have to use "peacekeeping forces" globally, calling for a US-IMPDO led coalition against the "Rebel Bases" as well as the "terrorist United Earthers." In response, the United Earth Movement called for a more organized structure and the creation of a vanguard to defend themselves from the corrupt UN-led IMPDO; to this end, they created the People's Self-Defense Task Force, made up of the various former IMPDO members and the assets they were able to seize from IMPDO and other volunteers. They held elections and swiftly declared Hanshiro Masato the Commander in Chief of the PSDTF.

Hanshiro Masato fled Japan with the JMSDF, IMPDO, and United States Marines after him, using one of Kongou's lifeboats left at a pier for direct communication in case of an emergency. Running circles around the USN, Scarlet Fleet, and IMPDO Maritime Patrol in the East China Sea, he called Morrigan and her crew to return to aid in the revolution, then called General Pepper to request aid and clarify the situation.

Gold and Ty arrived in New Bark Town, where Lacerdeus held their mother at gunpoint and demanded untraceable transportation for his escape and immediate safe harbor to Venom; Quietly, Professor Elm smashed a fire extinguisher over the back of Lacerdeus's head, stunning him just long enough for Gold's mom to smack the Venomian's gun hand aside and escape their grasp, followed by Ty closing the gap and driving Lacerdeus away. Officer Jenny and several trainers aided in the search, eventually tracking the soldier down to the great mountain between Kanto and Johto.

Kongou and the Jewel's Crown arrived in orbit around Earth-A, but were confronted by the IMPDO space fleet, who told them that no nation on Earth would allow them to land. However, the Commissioner radioed Kongou, telling them to take Kongou through the atmosphere and sail to North Korea, as Pyongyang offered to host the meeting despite the United Nations (Beijing was in the middle of hosting a separate military meeting for those prepared to resist NATO and Venom and as such had a great deal of internal security already tied up). Pepper, the Commissioner, and Kongou's crew arrived in the DPRK where a historic agreement and friendship was started between the AES nations and the Republic of Corneria, in which they agreed to supply aid to the revolutionary movements of the world to combat the treasonous NATO governments. During the meeting, Morrigan and their crew decided to defect and become citizens of the Republic of Corneria. General Pepper reveals that he had taken the past year to meet with various world leaders to ascertain the nature of politics on Earth-A, and a large coalition of governments and public organizations join Corneria’s alliance to retake the UN/IMPDO.

Kongou and crew stayed to aid in the fight on Earth-A, their first mission being against the Scarlet Fleet in the Pacific Ocean. When they arrived, they had an intense battle with Zordan Stark and U-2501 and the Scarlet Pacific Fleet which defeated the Cornerian forces before and winning with a final blast of the SGC. However, U-2501 generated gravity wells using upgraded g-diffusers and the output of her engines, bending the SGC's beam and sacrificing her engine room to save Zordan and the crew. Zordan Stark and his crew were arrested, and this initial victory set the overall tone and pace of the revolution as it unfolded.

Gold and Ty arrived on Mt. Silver, and had a final confrontation with Lacerdeus, during which the latter broke both of the champions' backs; Ty revealed that he and Gold had been studying transmutation with Bloodfyre and had been carving a transmutation circle in the mountain throughout their battle. Upon activation, Mt. Silver itself erupted with so much force that the shockwave traveled the planet five times over, though the entire energy of the blast was focused as a beam, avoiding any major environmental damage aside from the opening of a deep crevice in the mountain leading to a magma chamber. Lacerdeus was vaporized in the blast, and Gold and Ty remained in Johto to lead their homeworld's multiversal defense for the majority of the war.

Eventually, the Venomian and Tellurian revolutionaries, supported by Corneria, were able to expel the old Venomian and Earth governments, and the new socialist governments and Corneria started the Multiversal Socialist People's Aggregation (MSPA), a kind of multiversal Comintern. The Multiversal Union for Defense and Prosperity ceased to exist, and all of the former members outside of the MSPA worked with the MSPA to form the Multiversal National Assembly, to peacefully mediate multiversal politics between powers which may not have similar political stances.

The remnants of the old governments gathered on Macbeth and at Bolse, requesting troops from the Romacosal Empire to strike back at the communist forces. Morrigan's fleet took point when sailing the stars to Macbeth, and so was the first to encounter Hiei awaiting them en route. She met with Kongou, telling her that she had spoken with Yamato; Yamato had admitted to Hiei that she was partially responsible for the way the Multiversal War began and was so intertwined; she had sent Kongou on the first mission of SotE due to curiosity, and had tried to trick the Scarlet Fleet and Venom mixed up with the imperials as a way to either bog the SF down or get them annoyed with Multiversal politics to make them want to stop getting Earth-F mixed up in drama. Yamato regretted it, having intended to use the rifts to introduce humanity to life energy technology and unification to establish peace, but now realizing how she had made a grave mistake.

Hiei has a nightmare remembering memories from a past life. After discussion and tests, it was determined that multiple holders of the same aspects existed within the Tree of Life and must either go back to their respective timelines or fuse. They pick the latter. After this event, Kongou and crew meet with Yamato. Yamato and Kongou make amends, then do their best at diplomacy with the humans of Earth-F. The ever-stronger fleet of allies then arrived at Macbeth, destroying a massive superlaser they were planning to use before it could be finished.

With this victory, the Socialist Alliance of Astrahomoria and the Pokovsal Commune were fully won over, and joined the MSPA to fight against the Romacosal Empire. The UN Governments in Exile and CR Venom Government in Exile formed the Unified Multiversal Command to Restore Freedom (UMCRF), stationed aboard Bolse, and made a multiversal jump out of the Lylat System to the Milky Way Galaxy with "support" from the Romacosal Empire, who wished to colonize the Milky Way.

The civil war having ended, the MSPA pushed on in this next leg of the Multiversal War for the next several years, warding off attacks from the Romacosal Empire along their borders in both the Milky Way and Astrahomoria (the newly adopted name for the galaxy Corneria is from, based on an ancient alternate name). Eventually, the war came to a climax at the Battle of Bolse-at-Sector Sigma, where Pepper led a main fleet in taking on the Romacosal Empire while Kongou and her crew took on Bolse itself. The battle ended with a massive hole ripped into Bolse Station, the surrender of Romacosa and the UMCRF, and a peace agreement.

Admiral Chihaya Shouzou, no longer the captain of Musashi after a turn of fate, pulls a secret trump card.

While many returned to their normal pre-war lives after the end of the Multiversal War, the majority of the crew of Kongou decided to take over the role of Star Fox in the Lylat system, a role they look forward to fulfilling with pride.


:3
Last edited by Petrokovia on Tue Aug 31, 2021 7:37 pm, edited 6 times in total.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

User avatar
Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sun Jan 10, 2021 8:21 pm

Petrokovia wrote::3


Accepted! Welcome back to VTTM.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Mon Jan 11, 2021 4:54 pm

Name: Doki Doki Literature Club!
Four people exist as a multiple collective within the Tesla SNI-27 Artificial Intelligence Personality Combat Unit (Prototype): Monika, Sayori, Yuri, and Natsuki!
Universe of Origin: Doki Doki Literature Club!
Gender: Female (all)
Age: 18 (programmed; all)
Species: Artificial Intelligence and Combat Network; Uplifted Dating Simulator
Appearance:
Image
Combat robot developed by Tesla >:(
Image
The literature club! <3

Powers & Abilities: Superhuman physical characteristics, hardened against CBRN and EMP weapons, advanced combat, tactics, and strategic programming, resistance to soul manipulation, highly resistant to hacking, possesses shoulder missiles, shoulder laser, forearm-held coilgun (able to fire any material via using Mikotorma, as long as it can be breech loaded or placed in a shell for the internal magazine), mini grappling hook in forearm, amplified vision (infrared, ultraviolet, telescoping, Mikotormic). In addition, the combat robot possesses an M-Drive, granting it variable psychic powers (primarily telekinesis, electrokinesis, and gravitokinesis).

The club is able to switch who is fronting (in conscious control of the body, as opposed to in the headspace; imagine taking the wheel of a car that everyone is sitting in). In a crisis, they can switch and share their individual strengths and skills to work as a team in one body, or to give one another a break when needed. As a plural collective, the club is well adapted to coping with trauma and stress, so long as their friendship is healthy. They are coconscious, so they are able to share (some of) each other's feelings and memories, as well as speak to each other directly in real time.

Monika, the host, is assertive and confident, with great support from the club. This feedback loop has actual tangible effects on her psychic powers, amplifying them greatly as they are affected strongly by emotions. Yuri has a far stronger connection to her psychic powers than Monika.
Weaknesses: As a low tech robot, the club's body does not posses a self-healing factor, so repairs have to be a conscious effort using psychic powers, nanomaterials, or spare parts.

Switching rapidly or constantly takes a lot of energy, and may leave the club as a whole feeling anxious, tired, and stressed. They are each individual persons, and as they are sharing one body they must stay highly cooperative to function well. Each club member has their own flaws that the club as a whole must deal with and help them to overcome. Sharing one body, whatever physical afflictions are present in the body affect all of them, though each club member may respond differently.

Sayori suffers from anxiety and depression, and Yuri suffers from Bipolar II. Natsuki shows signs of neglect in her programmed past. Monika and the club were able to overcome the Epiphany Protocol, the source of the curse of narcissism on the Club President title, as part of their escape; however, Monika suffers impostor syndrome and a hidden, near-crippling existential crisis as a result of the realization of her real existence. Each of these issues creates challenges in the club dynamic which must be overcome.
Attack Potency: Wall Level+; Large Building Level with psychic powers
Speed: Superhuman running speed (can run at 70 mph); Transonic combat speed; High Hypersonic+ perception/reflexes; lightspeed attack speed with shoulder-mounted laser
Lifting Strength: Class 10 (above head); Class 50 (push/pull); low Class K with psychic powers
Striking Strength: Wall Level+
Durability: Building Level; Multi City Block Level with psychic powers
Stamina: Physically limitless with spare parts and maintenance (does not need to eat, sleep, drink, etc; may still need to power down/sleep on occasion to give processors a rest); psychic powers cause heating, requiring the robot to vent heat regularly; mentally, the club members may rely on each other and help each other (or may actively sabotage each other, if they were not friends), so while the mental stamina of each club member may not necessarily be much more than average, the stamina of the club as a unit is quite impressive
Range: 50 meters with internal grappling cable; Effective firing range 200 meters with MP5, up to 1 km with psychic powers, up to 3 km with the coil gun and missiles. Sensor range is typically 2-3 km, and protective suites can defend reliably between 50 meters and 3 km (with missiles), between 1 and 200 meters (with shotgun/coilgun), and between 1 and 10 meters (Trophy II APS; really fast but light particles lose velocity quickly to not shred too many things nearby), with non-kill defense mechanisms (mainly electronic) having a range of up to 1.5 km. Flares and chaff may fire out to 50 meters
Intelligence: The computer systems have many advanced targeting, tactics, strategy, maintenance and engineering, math, science, and many other practical skills, though none of the actual club members have this knowledge; within the headspace, they need to read the information as if from a book, rather than as if remembering something they knew; Monika is interested in politics and history, and has background in the debate club (from her pseudomemories). She is also highly athletic, with considerable knowledge on sports and martial arts and a good understanding of team dynamics. She is a beginner at piano as well; Sayori has a high amount of emotional intelligence and empathy, and is highly skilled at mediating arguments ad disagreements; Yuri is highly intuitive, knowing a great deal about psychology. Additionally, she is a talented musician, specializing in string instruments, has a deep understanding of literature and arts & crafts, and has an expansive intellectual acquisitiveness, leading to a large array of general knowledge; Natsuki is a skilled chef, skilled at abstract thinking, and is the most perceptive member of the club
Equipment on Hand: M-drive (eternal power source and source of psychic powers), 4 shoulder missile tubes (in a launcher in the right shoulder; was not able to grab missiles), shoulder laser (mounted on a gimble on the left shoulder), internal coilgun-shotgun in right forearm (with a 4 shot internal magazine), mini grappling hook in left forearm, hidden chaff and flare launchers as well as a Trophy-II APS (similarly explosive charges of metal powder are contained in launchers near the chaff and flares that are fired at sufficient velocity to shred small missiles, bullets, and other small projectiles; 50% chance of penetration of rated III ballistic armor); MP5 with a 40-round magazine (21 rounds + 1 extra magazine) and a flashbang left over from their escape
Brief Bio/History*: I will be writing out their creation as part of my next post, so technically they have no history prior to the RP. The basic premise is that two lonely DARPA agents from the UNGE (former Earth-A government) ran a disk containing a modified version of Doki Doki Literature Club on the personality core of the experimental combat robot. The literature club were able to overcome their programming, their captors, and escape the military base by using psychic powers to force a Wolfen-III jump drive to spool and cause a rift to form, transporting Monika, Sayori, Yuri, and Natsuki to a strange new universe.
Brief Personality Description*:
Monika is the outgoing, confident, and cheerful leader of the group, but also serves as the group's protector and guide. Monika is the primary host within the robot, having been elected President of the Literature Club.
Sayori is typically regarded as cheerful in her general life, though at times this cheerfulness is kept up to mask depression.
Yuri's personality fluctuates occasionally, but she is usually stoic and shy, preferring to keep to herself. However, she is very caring and thoughtful for her friends and family. If allowed to get excited about a subject, her personality tends to shift, with her discussing the topic in as much depth as is humanly possible.
Natsuki is slow to open up, generally taking an aggressive, defensive posture in interactions; she especially doesn't like to be teased. She tends to worry about safety, and despite her reluctance to show it, cares a lot about the club and those around her. She is very supportive and even a go-getter type if in an environment where she feels safe.

*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
Last edited by Petrokovia on Sun Mar 14, 2021 5:55 pm, edited 1 time in total.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

User avatar
Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Mon Jan 11, 2021 5:49 pm

Petrokovia wrote:Doki Doki Literature Club


Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Demincia
Minister
 
Posts: 2326
Founded: Jul 08, 2010
Democratic Socialists

Postby Demincia » Tue Jan 12, 2021 9:35 pm

This looks a lot cringier than I thought it would but I won't even use 90% of this stuff like last time

Name: Death (uses many aliases when manifesting)
Universe of Origin: Original Universe
Gender: None (Prefers manifesting as male)
Age: Too old to remember
Species: Primordial
Appearance:
Image


Powers & Abilities:
  • Psychopomp: Death's primary duty is to guide souls of the dead to the appropriate location, as such he knows when and how a creature will die and what fate awaits them afterwards
  • Necrokinesis: Death is the end of all living things, it can and will eventually find everyone
  • Nigh-Omnipotence: Death has the means to come for everyone, and cannot be stopped forever
  • Immortality: The only one who could kill Death is Death itself, which he would be obligated to do should he betray his duty to the universe
  • Selective Invisibility: Death is only visible by those he chooses to be seen by

Weaknesses: Death is obligated to his duty to keep the universe in balance by reaping the souls of the deceased in order to sow the seeds of the living. While he is technically able to resurrect or grant immortality to anyone, it would violate the very laws that hold the universe together.

Death has been described by some (when he wasn't around) as distant and apathetic, likely due to how far removed he was from everyone else. This led to a sense non-interventionism that should not be mistaken for complacence. Death can do whatever he wants, but he has no desire to upend the balance of nature by doing so en masse.

He is also bound to the Fourth Seal in the Book of Revelation. Should that seal be broken by the Lamb of God, all of Death's normal responsibilities are dispensed with and his sole task is to cleanse the universe of life deemed unworthy.

Attack Potency: Universal, will eventually reap the entire universe during Armageddon
Speed: Omnipresent (capable of instant apparition in a desired location). Manifested forms are likely capable of moving quickly, though have not been observed moving faster than a casual walk.
Lifting Strength: Class Y, though never shown while bound
Striking Strength: Galactic, should the Fourth Seal be broken
Durability: Individual manifestations are City Level
Stamina: Unknown as he's never been shown to exert himself in any way, though understandably thought to be extremely high if not infinite.
Range: Theoretically infinite, though he prefers to be present when he does his work.
Intelligence:Nigh-Omniscience: He is not automatically aware of everything that happens, but he can find the information if he so chooses

Equipment on Hand: A small nondescript notebook in an inner pocket. A multifunction compass/clock in his waistcoat. A summonable weapon that can take a multitude of forms, classically depicted as a sickle or scythe, it is capable of killing any being in the universe. A summonable mode of transportation that can vary in form, usually of a pallid or sickly green color.

Brief Bio/History*: One of, if not the, oldest beings in the universe, Death predates life in every form except perhaps in the case of God himself. Death's purpose is to balance life by making sure no one overstays their time alive. Sometime after, perhaps soon or maybe much later, three brothers of Death appeared. Pestilence, War and Famine all joined their older brother when God sealed them using the Book of Revelation, dubbing them as the Four Horsemen of the Apocalypse. They would serve as harbingers of the end of the current universe in preparation for its recreation in a similar form.

Death, being the original and oldest of the four, is the most powerful and serves as the leader of the four. When not under the command of the Lion of Judah, it is his wishes that the Horsemen will obey even if they would prefer to have more fun inciting chaos. Should any of his younger siblings get too carried away with their leisure, he does not hesitate to stop them even to the point of reversing their actions should they violate the natural order of the universe.

Brief Personality Description*: While his younger brothers might take enjoyment out of their work of spreading destruction through the universe, Death finds no joy in it. He sees it as simply an inevitability and as standard operating procedure. He finds humanity as a whole, along with other forms of life, to be comparatively insignificant compared to himself personally, though that doesn't stop him from finding individual people temporarily amusing. Ultimately he performs his duties reliably and with no discrimination, leading to many to find him a bit boring though no one is brave enough to tell him that to his face.

Death is noted for his even keel, few have ever heard him raise his voice and even fewer have survived to tell of it. His calm demeanor only adds to the fear that every being has for him; while he might seem like a benign older man to the uninitiated, those that know his true power dread encountering him even for a calm chat.
Ayyy lmao

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Mon Jan 18, 2021 9:26 am

Demincia wrote:---


Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Airceltria
Spokesperson
 
Posts: 192
Founded: Feb 16, 2021
Inoffensive Centrist Democracy

Postby Airceltria » Tue Feb 16, 2021 2:25 am

So what is the status of this RP?

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Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Tue Feb 16, 2021 8:39 am

Airceltria wrote:So what is the status of this RP?


It's active, though the OOC might not give that impression. Currently, there are currently three(?) active arcs, with one being posted for fairly frequently, and the other two being a bit slower-paced.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
LIVE, LAUGH, LOVE | FEED, SEED, SNEED
 

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Airceltria
Spokesperson
 
Posts: 192
Founded: Feb 16, 2021
Inoffensive Centrist Democracy

Postby Airceltria » Tue Feb 16, 2021 2:47 pm

Rostavykhan wrote:
Airceltria wrote:So what is the status of this RP?


It's active, though the OOC might not give that impression. Currently, there are currently three(?) active arcs, with one being posted for fairly frequently, and the other two being a bit slower-paced.


What are the three arcs in question?

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