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by Dentali » Tue Nov 27, 2018 10:23 am
by Andsed » Tue Nov 27, 2018 12:20 pm
Dentali wrote:Before we get crazy with armies and such...
Based on historical data, the adult population in a typical polity in the Middle Ages could support one fighting man for every 15 adults maximum.
In theory, the nobles could require all peasant males in a certain age range, usually 17-50, to provide 40 days of military service a year during the summer. That would be roughly 15%-20% of the total population.But even in summer, no more than half the available man power could be done without on the farm so more like 7.5%-10%
However, save for the rare chance at plunder in a foreign land, peasants didn't get paid so they had little incentive to comply with their feudal obligations (which forced upon them by conquest) so getting enough men to show up was a constant struggle.
Neither did it help that well into early 1800s, military service of any duration beyond a couple of weeks was looked on as a death sentence. 2/3 of soldiers died of disease in unsanitary camps with little food and constant exposure. WWII was the first American war in which more soldiers died of enemy action than disease. Prior to that, wars were races to see who could get the most men to battle field before everyone dropped dead from dysentery, plague or whatever.
If fending off an invasion on his own land in what was likely to be a couple of brief battles, nobles could sometimes scrape up 15% or more of the farmers but largely because the farmers wanted to fend off the plunder of the invading army.
by Dentali » Tue Nov 27, 2018 1:00 pm
Andsed wrote:Dentali wrote:Before we get crazy with armies and such...
Based on historical data, the adult population in a typical polity in the Middle Ages could support one fighting man for every 15 adults maximum.
In theory, the nobles could require all peasant males in a certain age range, usually 17-50, to provide 40 days of military service a year during the summer. That would be roughly 15%-20% of the total population.But even in summer, no more than half the available man power could be done without on the farm so more like 7.5%-10%
However, save for the rare chance at plunder in a foreign land, peasants didn't get paid so they had little incentive to comply with their feudal obligations (which forced upon them by conquest) so getting enough men to show up was a constant struggle.
Neither did it help that well into early 1800s, military service of any duration beyond a couple of weeks was looked on as a death sentence. 2/3 of soldiers died of disease in unsanitary camps with little food and constant exposure. WWII was the first American war in which more soldiers died of enemy action than disease. Prior to that, wars were races to see who could get the most men to battle field before everyone dropped dead from dysentery, plague or whatever.
If fending off an invasion on his own land in what was likely to be a couple of brief battles, nobles could sometimes scrape up 15% or more of the farmers but largely because the farmers wanted to fend off the plunder of the invading army.
Agreed I have been mulling this over for a bit of time and here is my opinion. I am not a massive fan of these armies that are hundreds of thousands of men strong. That is very well dumb as stated above. But I am willing to allow as long as players realize that this will be a huge economic strain on your realm and acknowledge how slow an army of that size would move and the difficulty of getting orders sent to the men. As for disease I am willing to look the other way for that in the sake of fun and there is magic here.
by Andsed » Tue Nov 27, 2018 1:06 pm
Dentali wrote:Andsed wrote:Agreed I have been mulling this over for a bit of time and here is my opinion. I am not a massive fan of these armies that are hundreds of thousands of men strong. That is very well dumb as stated above. But I am willing to allow as long as players realize that this will be a huge economic strain on your realm and acknowledge how slow an army of that size would move and the difficulty of getting orders sent to the men. As for disease I am willing to look the other way for that in the sake of fun and there is magic here.
Can we establish a rate of “military can be x% of manpowe”?
by Nuridia » Tue Nov 27, 2018 1:56 pm
by Oppermenia » Tue Nov 27, 2018 2:35 pm
Nuridia wrote:Hey, OP...I don’t know how big one of my characters is gonna be in the story (Lucien). If he ends up in a pretty minor role, could I swap his app out for another because I kinda have an idea.
by Dentali » Tue Nov 27, 2018 6:47 pm
Oppermenia wrote:Nuridia wrote:Hey, OP...I don’t know how big one of my characters is gonna be in the story (Lucien). If he ends up in a pretty minor role, could I swap his app out for another because I kinda have an idea.
Yes you can.
I’ve seen discussions on military limitations. Well, this is more character based, so it’s not too military focused. When there is military stuff happening, then you must discuss how it will go down with the Realm you are attacking, so even if a player doesn’t take realism of a military at this time into account then it won’t give an unfair advantage over other players because they can’t do something the other player doesn’t like, e.g. they can’t take over the capital city if the person doesn’t want them to.
I wanted to emphasize the military stuff less so people could focus on story, so I don’t think it’ll be an issue. I will at least take that into account, and if others get too OP, then I’ll tell them to scale down and take those factors into account.
by Oppermenia » Tue Nov 27, 2018 7:04 pm
Dentali wrote:Oppermenia wrote:Yes you can.
I’ve seen discussions on military limitations. Well, this is more character based, so it’s not too military focused. When there is military stuff happening, then you must discuss how it will go down with the Realm you are attacking, so even if a player doesn’t take realism of a military at this time into account then it won’t give an unfair advantage over other players because they can’t do something the other player doesn’t like, e.g. they can’t take over the capital city if the person doesn’t want them to.
I wanted to emphasize the military stuff less so people could focus on story, so I don’t think it’ll be an issue. I will at least take that into account, and if others get too OP, then I’ll tell them to scale down and take those factors into account.
i dont want to emphasize the military stuff either. I was stating all that so no one went around trying to conquer everything as they would realize the difficulty
by Oppermenia » Tue Nov 27, 2018 7:25 pm
Dentali wrote:Can you put the names of the nations ON the map? im having trouble figuring out which nation is pale green
by Toaslandia » Tue Nov 27, 2018 8:24 pm
by Suryak » Tue Nov 27, 2018 8:36 pm
by Dentali » Tue Nov 27, 2018 9:14 pm
by Toaslandia » Tue Nov 27, 2018 9:16 pm
Dentali wrote:Can we please have a higher standard for posts than “80000 men come out of nowhere and surround all your troops”
by Toaslandia » Tue Nov 27, 2018 9:37 pm
by Andsed » Tue Nov 27, 2018 9:40 pm
Dentali wrote:Can we please have a higher standard for posts than “80000 men come out of nowhere and surround all your troops”
You can't just have troops suddenly arrive like that. Please edit or remove your post. This is an unofficial warning and will not be counted against you but continued behavior shall.South Raznakova wrote:As the Carinthian troops arrived, they are surrounded by 80 000 troops. They are ordered to leave immediately, or else they will executed.
by South Raznakova » Wed Nov 28, 2018 1:55 pm
by South Acren » Wed Nov 28, 2018 2:04 pm
by South Raznakova » Wed Nov 28, 2018 2:05 pm
by South Raznakova » Wed Nov 28, 2018 5:08 pm
by Oppermenia » Thu Nov 29, 2018 2:17 pm
by Suryak » Thu Nov 29, 2018 3:18 pm
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