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Kegyeleem: Magic and Realms [Medieval-Fantasy,OOC/mechanics]

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Suryak
Minister
 
Posts: 2249
Founded: May 22, 2018
Ex-Nation

Postby Suryak » Wed Nov 14, 2018 3:53 pm

Raz is a bit too big....
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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 3:56 pm

South Raznakova wrote:I only control 302-382.

Yeah check the map it's giant that's 80 provinces.
I do be tired


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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 4:00 pm

Suryak wrote:Raz is a bit too big....

I do agree I also disagree with his 100 million population as this is medieval times so that would be practically impossible but the OP accepted him and I'm only here to enforce the rules in the IC not accept apps.
I do be tired


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Toaslandia
Ambassador
 
Posts: 1315
Founded: Apr 29, 2017
Ex-Nation

Postby Toaslandia » Wed Nov 14, 2018 4:04 pm

*looks at Raz, then self*
PLEASE DON'T HURT ME!
Founder of The United Imperial Provinces and proud colonizer of space!

A class 1.181 civilization according to this index

Just a Socialist trying to live in Trump America

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 4:24 pm

its not as big as the thing you highlighted. Also keep in mind that population includes children and seniors.
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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South Raznakova
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Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 4:27 pm

I lowered my population to 50 000 000
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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Suryak
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Posts: 2249
Founded: May 22, 2018
Ex-Nation

Postby Suryak » Wed Nov 14, 2018 4:37 pm

Having thr
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Suryak
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Posts: 2249
Founded: May 22, 2018
Ex-Nation

Postby Suryak » Wed Nov 14, 2018 4:37 pm

Having the largest population and military is too OP. Like, REALLY OP.
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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 4:38 pm

South Raznakova wrote:its not as big as the thing you highlighted. Also keep in mind that population includes children and seniors.

Well you claimed every provinces number 302 to 382 so I put a dot on each provinces you claimed here it is:

Image

The numbers are a bit blurry so you might want to check the link the OP but this basically everything you claimed.

Also this is this worlds version of the medieval period so you would not have a standing army of 25 million. Armies in the medieval period were never more than maybe tens of thousands hell the Soviet Union only mobilized around 24 million in WW2 so a medieval nation having 25 million men as a standing army magic or no is impossible. And don´t even get me started on the logistics of maintaining such a force.
Last edited by Andsed on Wed Nov 14, 2018 4:41 pm, edited 2 times in total.
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Oppermenia
Minister
 
Posts: 2427
Founded: Apr 03, 2018
Ex-Nation

Postby Oppermenia » Wed Nov 14, 2018 4:43 pm

Arkeyana wrote:
Oppermenia wrote:Since magic is built into the very foundation of this world, flowing through the world and everything on it, then yes. There is room for magical life, and that can include monsters.


What of beings created artificially by magic? (Golems, for example) And what exactly could they be made of? (I'm not thinking anything crazy like pure fire, but it's good to know the limits before constructing an App)

So, there are rules to the mechanisms of magic - magicka flows through Kegyeleem and the life in it. Anyone can access it and shape it into or use it for something if they’re magic users. Magicka cannot be created not destroyed, but only converted. So, for example, you use magic to shoot fire. Then, it dissipates and turns back into magicka and goes back into the sort of “magicka cycle”. I think artificial beings can exist by magic. But, there could be implications of their living due to the rules of magic that could possibly be explored in the RP. I’m not going to say it’s not allowed. It’s allowed, and possible, and now knowing the rules of magic there may be possible storylines to explore with it.
"Stick to the pack, and the pack will provide."
We are a leftist nation that believes in the "we" over "I". That's why we are fond of wolves, because the Alpha looks after the pack.
Stick with us, and give us loyalty, and we'll do things that benefit you, and we'll stick with you.
If you cross us, however, then as a pack, we will hunt you.
Don't underestimate us.
To learn more about the nation, click here: https://www.nationstates.net/nation=oppermenia/detail=factbook

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Oppermenia
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Posts: 2427
Founded: Apr 03, 2018
Ex-Nation

Postby Oppermenia » Wed Nov 14, 2018 4:44 pm

SR, you are very op. I didn’t notice how op you made everything, but yeah, you’ll need to shrink down in population and territory and military.
"Stick to the pack, and the pack will provide."
We are a leftist nation that believes in the "we" over "I". That's why we are fond of wolves, because the Alpha looks after the pack.
Stick with us, and give us loyalty, and we'll do things that benefit you, and we'll stick with you.
If you cross us, however, then as a pack, we will hunt you.
Don't underestimate us.
To learn more about the nation, click here: https://www.nationstates.net/nation=oppermenia/detail=factbook

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:00 pm

I changed it
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:00 pm

I only have 47 provinces now.
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 5:09 pm

South Raznakova wrote:I changed it

Alright better just letting you know the logistics of maintaining armies of hundreds of thousands with medieval era tech is going to be a pain for your nation to pull off. But that is much better and is actually able to be beaten by other players.
I do be tired


LOVEWHOYOUARE~

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:10 pm

okay
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:12 pm

However my nation is basically a military state, where all resources go to the military, industry and agriculture.
Last edited by South Raznakova on Wed Nov 14, 2018 5:31 pm, edited 1 time in total.
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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Arkeyana
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Posts: 2410
Founded: Mar 21, 2017
Democratic Socialists

Postby Arkeyana » Wed Nov 14, 2018 5:29 pm

South Raznakova wrote:However my nation is basically a military state, where all resources go to the military and industry.

That's really not going to get your nation far.
Following this logic, your agricultural infrastructure is laughably bad, therefore your nation relies heavily on trade for food.
Cut off the food, your nation starves. And in the bloody medieval ages, where having a substantial agricultural base is kinda vital, you can see the issue with this.

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Higher Japan
Senator
 
Posts: 4975
Founded: Oct 06, 2016
Ex-Nation

Postby Higher Japan » Wed Nov 14, 2018 5:31 pm

Andsed wrote:
South Raznakova wrote:I changed it

Alright better just letting you know the logistics of maintaining armies of hundreds of thousands with medieval era tech is going to be a pain for your nation to pull off. But that is much better and is actually able to be beaten by other players.


Logistically maintaining a massive army is really hard especially when you combine population, a rant i'm going to go on for everyone here. If there's inaccuracies feel free to point them out

Let's see currently you own roughly 42 provinces making you one of the largest states at the moment. This means that overall you have more to provide which isn't a problem if your population can sustain it and feed themselves although this can create problems of its own especially in famine and if the market is dominated via private sales rather than public sales. This can make it worse if you're selling food privately i.e farmers, even worse if a few own some chunk of the market.

But since you're a primarily military focused state let's assume the best case scenario and say that the military get a decent chunk which i'm gonna hike to about 40% of the total food produced to fuel their campaigns. 800,000 standing troops at the moment isn't something too easy to feed especially when they're more widespread across your empire. At the same time we'll roll with the scenario that they are sufficiently fed which knowing a military state they will be in this scenario at least.

Now this creates a sort of issue for my point of view. That remaining 60% or less is gonna need to feed more people and unless you can control it i don't see why farmers wouldn't start hiking prices since there's less therefore they're sort of willing to pay more for what little they can get. This get's even worse imo in states of wars if you're hoisting a full army since this is gonna require more food which is only gonna start driving prices up unless you enforce standardized prices and control the market to some degree to start rationing.

Now in the scenario that prices are hiked a tad too high you have a sort of weird situation on your hands. Armed and military trained civilians fighting each other for food is worse than peasants and eventually more resources will have to be withdrawn to the rear in cities to put them down, which is gonna just stretch supply lines since now you have to feed 2 fronts in a sense. And once it is put down food and industrial production is gonna take some severe hits due to dead and injured. Considering the length of your empire however and the lack of magic tradition this means manual transport is gonna take a while for crucial reinforcements to arrive. At the end the civilians living in fear will pose an issue and with the food revolution food situation might end up unstable.

Now travel is an issue but so far that's my 2 cents on this.
We don't use NS stats
A -0 civilization, according to this index.
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NOTICE: As of 14/10, the empress has officially been granted greater control of the government, including military and financial sectors. That is all, have a good day.

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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 5:34 pm

Ok here is the new map:

Image
Red: The Grand Duchy of Oppermanson
Yellow: The Qallupilluit Clans(The line from 10 to 261 is supposed to represent the Qallupilluit who are living underwater)
Blue: Dyllonia
Lime Green: Beaconia
Black: The Armed Empire of Raznakova


Higher Japan wrote:
Andsed wrote:Alright better just letting you know the logistics of maintaining armies of hundreds of thousands with medieval era tech is going to be a pain for your nation to pull off. But that is much better and is actually able to be beaten by other players.


Logistically maintaining a massive army is really hard especially when you combine population, a rant i'm going to go on for everyone here. If there's inaccuracies feel free to point them out

Let's see currently you own roughly 42 provinces making you one of the largest states at the moment. This means that overall you have more to provide which isn't a problem if your population can sustain it and feed themselves although this can create problems of its own especially in famine and if the market is dominated via private sales rather than public sales. This can make it worse if you're selling food privately i.e farmers, even worse if a few own some chunk of the market.

But since you're a primarily military focused state let's assume the best case scenario and say that the military get a decent chunk which i'm gonna hike to about 40% of the total food produced to fuel their campaigns. 800,000 standing troops at the moment isn't something too easy to feed especially when they're more widespread across your empire. At the same time we'll roll with the scenario that they are sufficiently fed which knowing a military state they will be in this scenario at least.

Now this creates a sort of issue for my point of view. That remaining 60% or less is gonna need to feed more people and unless you can control it i don't see why farmers wouldn't start hiking prices since there's less therefore they're sort of willing to pay more for what little they can get. This get's even worse imo in states of wars if you're hoisting a full army since this is gonna require more food which is only gonna start driving prices up unless you enforce standardized prices and control the market to some degree to start rationing.

Now in the scenario that prices are hiked a tad too high you have a sort of weird situation on your hands. Armed and military trained civilians fighting each other for food is worse than peasants and eventually more resources will have to be withdrawn to the rear in cities to put them down, which is gonna just stretch supply lines since now you have to feed 2 fronts in a sense. And once it is put down food and industrial production is gonna take some severe hits due to dead and injured. Considering the length of your empire however and the lack of magic tradition this means manual transport is gonna take a while for crucial reinforcements to arrive. At the end the civilians living in fear will pose an issue and with the food revolution food situation might end up unstable.

Now travel is an issue but so far that's my 2 cents on this.

Yeah I mean it is your choice on how your nation is run but having such a large empire with such a large army and dedicating all your resources to it will make the empire a bit unstable. But hey it´s your nation you can run it the way you wish.
I do be tired


LOVEWHOYOUARE~

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Suryak
Minister
 
Posts: 2249
Founded: May 22, 2018
Ex-Nation

Postby Suryak » Wed Nov 14, 2018 5:35 pm

can you add me?
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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:39 pm

Farmers and workers would work for the state. All goods are distributed amongst the military and the rest of the populace. Military get 40% while the rest of the population will get 60%. Now in this world of magic I think I could roll with the idea that sorcerers have cast a spell on troops, making it so that they can go a long time without eating. They will need to eat, just not as regularly.
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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Andsed
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Posts: 13443
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Wed Nov 14, 2018 5:42 pm

Suryak wrote:can you add me?

Have you been accepted by Oppermenia or Dyllonia? Cause remember their in charge of this RP so they need to approve you before I add you to the map. Also Oppermenia a quick suggestion if I may? Adding the map I just made along with the list of who owns what including those who have reserved stuff to the OP may be a good idea.

Here is the list made by South Raznakova:

The Qallupilluit Clans: 10, 262, 33, 34, 35, 261, 26, 143
Dyllonia: 98, 111, 112, 114, 117, 120, 121, 119, 116, 110, 98
Beaconia: 271
The Armed Empire of Raznakova: 302-382

Others
The Kharqorin Alliance(Persia-Kebabistan): 383-443
The Duchy of Drazar(Andsed): 299, 295, 294 297, 298, 296, 293, 291, 290, 289, 288, 286,287, 285, 284, 283
Kingdom of Erinfrosche(Eclius): 128, 126,131-142, 105, 106
Spartacus(Suryak): 124, 215, 216, 129, 127, 203, 204, 211, 212, 142
The Balteac Confederacy(Benuty): 1-9, 36-81
The Sun-Kingdom of Arquilanth(The National Dominion of Hungary): 174-192, 220-260

And here is the Map made my me:

Image
Red: The Grand Duchy of Oppermanson
Yellow: The Qallupilluit Clans(The line from 10 to 261 is supposed to represent the Qallupilluit who are living underwater)
Blue: Dyllonia
Lime Green: Beaconia
Black: The Armed Empire of Raznakova

I think doing this will help prevent territorial claims clashing. Also my app should be done soon for the few of you wondering.
Last edited by Andsed on Wed Nov 14, 2018 5:42 pm, edited 1 time in total.
I do be tired


LOVEWHOYOUARE~

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Oppermenia
Minister
 
Posts: 2427
Founded: Apr 03, 2018
Ex-Nation

Postby Oppermenia » Wed Nov 14, 2018 5:44 pm

Suryak wrote:can you add me?

Pretty soon, I’ll review everything and then add new realms and characters to the roster.
"Stick to the pack, and the pack will provide."
We are a leftist nation that believes in the "we" over "I". That's why we are fond of wolves, because the Alpha looks after the pack.
Stick with us, and give us loyalty, and we'll do things that benefit you, and we'll stick with you.
If you cross us, however, then as a pack, we will hunt you.
Don't underestimate us.
To learn more about the nation, click here: https://www.nationstates.net/nation=oppermenia/detail=factbook

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South Raznakova
Minister
 
Posts: 2135
Founded: May 03, 2017
Ex-Nation

Postby South Raznakova » Wed Nov 14, 2018 5:51 pm

okay let me explain my empire

It is controlled by the Tsar, however, beneath him there is a council that oversees agriculture, military and industry. The Tsar has veto power on any decision they make, but that usually does not happen. 40% of resources goes to the military while the rest goes to the population. The empire makes a lot of money off of exports and is very wealthy as the empire was created by an elite army of mercenaries that conquered kingdoms and pillaged villages, and by doing this they gained a massive amount of wealth, which has increased. Troops in the military have had a spell cast over them, allowing them to go for very long periods of time without eating. As for the military, it is divided up into three parts. 400 000 troops are on standby for campaigns and to defend the empire, another 300 000 polices cities while the other 100 000 is spread out throughout the empire. All industrial and agricultural installations are controlled by the empire. Children are well educated and undergo military training. Everyone must serve 2 years in the military, after which they are assigned a job in the empire, or they can stay in the military. The populace is housed and fed. (60% of resources dedicated to the population and trade.)
Do not underestimate us. Although we do not wish war with anyone, and we will approach you with friendship and kindness, if you are hostile, if you attack or betray us, we will wipe even the memory of you out of existence. That is a promise, and we keep our promises.

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Persia-Kebabistan
Ambassador
 
Posts: 1136
Founded: Apr 03, 2018
Ex-Nation

Postby Persia-Kebabistan » Wed Nov 14, 2018 5:54 pm

If y'all need any help with this RP, feel free to TG me. It is really well-built so far.

BTW, here are apps for two WIP characters:

Character Name: Timur Khan
Race/Ethnic Group: Kegyeleem's version of Central Asian Turks
Gender: Male
Age: 35
Appearance: He looks like Shah Ismail I of Iran: https://upload.wikimedia.org/wikipedia/commons/3/36/Shah_Ismail_I.jpg
Personality: WIP
Strengths and skills:
Magic Abilities: Currently learning from a shaman, but only knows basic stuff (like pouring a cup of tea without the use of hands)
Flaws and weaknesses:
Wealth and special possessions: (Sum up the characters overall wealth and resources at their disposal and also give good descriptions of important unique or especially treasured possessions) As the head of the Kharqorin Alliance, he has support from all of its members. The area has good ports and farmland with thriving marine activities. His city, Kharqorin, is in the mountains and he also has a house there (he does not live in a palace because that would imply that he is a King, not a humble Alliance Head.
Biography: WIP
Closest family and friends: (Names, age, relation, single-sentence summary) WIP
Realm: (Name, size, subjects)(if ruler, otherwise delete) WIP
Powerful vassals: (if applicable, short summary only) WIP
Liege-lord: (if applicable) WIP
Affiliations: (List all groups among which your character has some rank or special standing. Groups can be churches, knightly orders, (secret) societies or anything in the like) WIP
Additional Information: (anything else you want to say?) WIP


Character Name:
Race/Ethnic Group:
Gender:
Age:
Appearance:
Personality:
Strengths and skills:
Magic Abilities: (if magic-user, otherwise delete)
Flaws and weaknesses:
Wealth and special possessions: (Sum up the characters overall wealth and resources at their disposal and also give good descriptions of important unique or especially treasured possessions)
Biography:
Closest family and friends: (Names, age, relation, single-sentence summary)
Realm: (Name, size, subjects)(if ruler, otherwise delete)
Powerful vassals: (if applicable, short summary only)
Liege-lord: (if applicable)
Affiliations: (List all groups among which your character has some rank or special standing. Groups can be churches, knightly orders, (secret) societies or anything in the like)
Additional Information: (anything else you want to say?)
Last edited by Persia-Kebabistan on Wed Nov 14, 2018 5:55 pm, edited 1 time in total.

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