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Down the Rabbit Hole - A Kancolle RP (OOC)

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New Antonalia
Ambassador
 
Posts: 1983
Founded: Jan 06, 2016
Ex-Nation

Postby New Antonalia » Wed Oct 16, 2019 8:33 am

Finished

New Antonalia wrote:
Personnel file - Operational Sector Eastern Sea - West

Name: Kirill Lazarov
Type: Destoryer
Class: Prj. 144 Patrol Destoryer
Role: Anti-Submarine Warfare/Escort
Nation of origin: Sokovia
Year commissioned: 1952
Image or description of the ship girl/boy:
(Image)
Gender: M
Character: Kirill is sweet and outgoing, doing his best to put on a cheery disposition despite suffering from foot in mouth syndrome. He is also a closet perv and a slacker, preferring to avoid work in order to sneak off and spy on others. He can also be insufferably nosey when it comes to gossip and rumors, a habit he picked up from multiple trips to market with his grandmother, and tends to pry more than he should when he catches wind of a juicy bit of information. In combat, he is very determined and tends to bite off more than he can chew due to an overzealous hatred of submarines. However, he is deathly afraid of mines due to how the original Kirill Lazarov sunk.
Special abilities:
Hunter: Kirill was the ability to switch on his active sonar, giving him a large detection range of submarines and torpedoes. This also gives his 52-50 AHTs a greater degree of accuracy when engaging Abyssal Submarines.
Smoke up: By dumping oil into his boilers, Kirill is able to create a short duration smokescreen allowing for his escape from any situation he deems too dangerous or lay cover for the rest of the fleet.

Technical Description of the vessel:
Modeled after European Sub Hunters, the Project 144 Patrol Destroyer was a short-lived, but effective addition to the Sokovian People's Navy. Designed to hunt NATO subs, the Project 144 boasted powerful active and passive sonar suites as well as six, speedy acoustic homing torpedoes bought from the Soviet Union in the late 1940s. However, she did not have powerful AAA systems, and was armed with just enough to chase off small enemy squadrons, though the early model BM-52 cannons were prone to electrical failures due to faults in the drive systems, and without a manual system to raise or lower the gun, the weapon would be inoperable until the ship returned to port. Later systems solved this problem by changing the motor used in the turret and by installing manual elevation and traverse systems, though this made the guns sluggish and difficult to operate when firing manual. The Project 144 was also armed with a single quintuple mount of 533 mm torpedoes as a means of chasing off larger ships who might view the Project 144 as an easy prey, as well as several dozen depth charges for submarine hunting.
Technical Data
Displacement: 3700 tonnes
Length (overall): 152 meters
Width: 20 meters
Draught: 4.7 meters
Propulsion: x2 Solminsk Steam Turbines and four Zbrinsk boilers
Speed: 37 knots
Complement: 315 crew
Armament:
2x2 130/58 BM-52k Dual Purpose guns
1x4 45 mm K-49 Anti-Aircraft Guns
2x2 37 mm K-34 Anti-Aircraft Guns
1x5 533 mm 51-49 Torpedoes
1x6 352 mm 52-50 Acoustic Homing Torpedoes
45 Depth Charges
Armour:
15 mm Bow, 10 mm side and rear, 120 mm Turret
Notes: The SPN Kirill Lazarov was sunk off the shore of Solkovia in 1954, killing all hands when it struck a supposedly friendly mine that broke away from its anchor. The mine struck the bow magazine at 23:58 hrs, causing an explosion that gutted the ship, and due to the nature of the explosion, rescue ships refused to go out through fear of getting caught on another mine. After minesweepers cleared the surrounding area of all mines, it was discovered that while the Solkovian mines were in need of maintenance and several had broken from their tethers, there were also Turkish naval mines interspersed along with them, leading to speculation that what sunk the Kirill Lazarov was a Turkish mine laid by a submarine or destroyer.
A few sentences or an article, please.

OOC-section:
RP-sample:
"Grandma, why was Mrs. Zobayev not at her cart this morning? I was hoping to buy one of her rolls as a snack." Kirill asked, looking up at his grandmother Anya Lazarov, as she lead him through the weekly farmer's market. All around, vendors and customers haggled and hawked, screaming prices into the crowd before arguing with customers over the freshness or taste of their goods. It was Saturday, and even though Kirill would have preferred his bed to a morning of shopping, he enjoyed listening to his granny Anya's gossip. "Little Kirill, I haven't the foggiest idea. It isn't like her to miss market day, not with Mr. Zobayev away from business." His grandmother replied, browsing Sergei Olienkov's produce stand. "Bah, Sergei... what do you mean a bushel of carrots cost 1.50 rubles a kilo? Last week they were only 1.25!" Kirill looked up at the owner, noticing the telltale twinge of an eyebrow as the man huffed. "Mama Lazarov, you said the same thing last week as well. My prices have not changed, you're just getting older." Granny Anya looked up at him and chuckled. "Maybe Sergei Illyovovich, but my memory is still as good as ever, and I distinctly remember these carrots were 1.25 rubles per kilo, last week." Kirill watched his grandmother with a mixture of amazement and embarrassment as she haggled with the produce vendor, tugging at her sleeve as his five-year-old patience began to run out.

"Kirill, behave yourself." Granny Anya snapped, glancing down at her grandson before going back to haggling with the Sergei. Kirill looked around, watching the other women in his village, gossiping, and haggling, each one trying to outdo anyone in earshot. However, Kirill knew no one could hold a candle to his grandmother, to him, she was the best in the village, if not the world.

Kirill smiled as the memory faded and reality set back in. He grew considerably in the years following, and his grandmother lived for another five before she passed. It was a long journey to the base, and though he had the speed to make it, he needed to make sure the battlecruiser behind him made it safe and sound. "Sergei, get the lead out, at this rate, we won't get there until after sundown, and I'd rather not report in when everyone is having supper." He said, looking over his shoulder at the dour and stale face of his comrade-in-arms, the battlecruiser Sergei Malinokov.

Have you read and understood the rules?
Anker Lichten!
Last edited by New Antonalia on Thu Oct 17, 2019 6:55 am, edited 1 time in total.
A, probably less than successful, model of what a Post Soviet Eastern European nation can be

Pixel Designer: https://thearmsdealer.deviantart.com/

Yes, I use JG Scale. No, Franscale is not better.
1 pxl : 1 inch is better than 1 pxl : 1 cm

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New Antonalia
Ambassador
 
Posts: 1983
Founded: Jan 06, 2016
Ex-Nation

Postby New Antonalia » Fri Oct 18, 2019 7:40 pm

Hey, can someone let me know if my character is approved?
A, probably less than successful, model of what a Post Soviet Eastern European nation can be

Pixel Designer: https://thearmsdealer.deviantart.com/

Yes, I use JG Scale. No, Franscale is not better.
1 pxl : 1 inch is better than 1 pxl : 1 cm

User avatar
Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Sun Oct 20, 2019 5:58 am

New Antonalia wrote:Hey, can someone let me know if my character is approved?

Accepted, lol, you may fire when ready
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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Tourou
Political Columnist
 
Posts: 2
Founded: Oct 13, 2019
Ex-Nation

Postby Tourou » Sun Oct 20, 2019 1:33 pm

Personnel file - Operational Sector Eastern Sea - West

(Name): TFN - Gaika (カイグンわトロウコクナゆ - ガイカ)
(Type): Destroyer
(Class): Ganzo Class Destroyer (G-Class)
(Role): Anti Air Duty / Escort / Nighttime Duty
(Nation of origin): Tourou
(Year commissioned): 6101ン (1935 AD for humans)
(Image or description of the ship girl/boy): Gaika is a 5'0ft tall girl with long white hair and silver eyes. Physically unimposing and awkward, she wears a green, single-breasted tunic and pants (white undershirt included), brown loafers and white socks, and a boxy patrol cap on her head. Around her neck is a black bandanna, along with a red bandanna on her head, both of whom can act as sleeping masks.

After her remodel, however, she loses her awkward stature and becomes more mature-like. She keeps her coat, but now wears a white, long-sleeve sweater and a black single-piece swimsuit underneath. She also trades her pants for black short shorts and thigh-high legwear, along with black armored boots. In addition, she wears black gloves on her hands, and sports a newer, round patrol cap on her head.
(Gender): Female
([url]Character[/url]): Gaika can be described, in one word, as Lethargic; she is incredibly sleepy and passive. Similar to Hibiki/Verniy, she has a vacant attitude, but Gaika is reserved and distant; she's always hiding from afar or obscured so she can sleep. Although she is otherwise extremely calm and quiet, she is a surprisingly good listener. Despite being rather standoffish and disconnected even on the battlefield, Gaika is a down-to-earth person, showing otherwise perfect marksmanship and trigger discipline. Interestingly, she is a rather nocturnal creature, often waking up and wondering around in the middle of the night, surprisingly and stealthily inspecting and double-checking everything.

Gaika would eventually lose her lethargic and sleepy personality after her remodeling; however, that didn't mean she was no longer distant and passive. She still retains her vacant attitude, but instead of hiding somewhere to sleep, she's often lingering somewhere from afar, ever so quiet but observatory. In addition, she loses her nocturnal mindset, otherwise unhindered by the thought of fulfilling daily activities regardless of time and day. That doesn't mean she no longer does her morning and nighttime walks, however, since she still obligates herself to nighttime duties and patrols.
(Special abilities): Despite being super lethargic and distant, TFN Gaika's marksmanship and target acquisition is unchallenged. As a vessel assigned to anti-air defense, she can acquire small and/or aerial targets very easily, able to shoot them down like child's play. Whenever she goes about shooting something down, she equips herself with a boxy and angular rifle, personifying her quick-firing guns. It should be noted, however, that her armament is designed for anti aircraft purposes, with her weaponry otherwise useful against submarines, torpedo/PT boats, and unarmored areas on other ships.
(Technical Description of the vessel): The 11th ship of her class, TFN Gaika was apart of the first 50 Ganzo Class Destroyers built in the early years of the Touroun Federal Navy. The key traits of the Ganzo Class Destroyer was its all-weld and prefab construction, reducing cost and time by tenfold. By the time production was terminated, there were more than 407 Ganzo Class Destroyers - half of all the destroyers in the world is a Ganzo Class.

The TFN Gaika's story begins in a civilian shipyard in the coastal town of Chitama. Built, launched, and commissioned in six months, Gaika was rushed into service alongside most of her sister ships of the time. Although she was built and tested with haste, she was one of the first 30 ships of her class to have a highly-trained and experienced crew; however, one of the biggest flaws of the Ganzo Class Destroyers was its brutal and simplistic ergonomics.

Although her crew is comprised largely of veterans and/or well trained sailors, her layout is anything but comfortable and tolerable. To name one of many complaints, the tallest ceiling on board was no more than 5ft tall; however, the average height of a Yokan is around 58in to 66in, which wasn't much of a problem if he/she wasn't over 60in tall. For another instance, her interior design is rustic and cramp, with some sailors describing it as, "Like being inside of a [sewer] drainage pipe or [a maze of] rusty ventilation shafts".

But unlike most of her sister ships, the TFN Gaika found itself in nighttime missions and patrols, assigned primarily to anti-air defense, especially against the Romagnans. For about four years, TFN Gaika would be shunted from flotilla to flotilla. But when TFN Gaika was at port in Yabe one morning, her crew would instigate a mutiny, completely fed up with serving on a 'rust bucket that didn't fit anywhere'.

The mutineers were comprised largely of the veterans, whom felt like it was a punishment to serve on such a ship; however, they would speak their complaints too soon. Turns out, the veterans were scheduled to be relieved from Gaika and transferred to other ships the whole time, but the recent battles in the Romagnan Civil War had costed the TFN some of their most valuable ships (including a certain TFN Ninau). Instead of court martialing the mutineers, they were relieved from duty for a few months, eventually being separated and transferred to other ships, leaving behind the less-experienced yet highly-trained sailors on board TFN Gaika.

For ten months, TFN Gaika was assigned to nighttime patrols, protecting the Yabe Harbor and Peninsula for enemy air attacks and submarines. Eventually, she would be brought back to Chitama, where she was originally scheduled to be scrapped after five years of service; however, her decommissioning was canceled before she arrived. The TFN had just united the world, and with the casualties it suffered, it needed every ship possible to keep the seas safe and peaceful.

Thus, TFN Gaika would undergo a major renovation, along with half of her other sister ships. While her other sisters were already sunk or scrapped, TFN Gaika was one of the more fortunate ships of her class, being stuck in harbor for two years before being reentered into service. Many features on board TFN Gaika as well as the other Ganzo Class Destroyers were major improvements prior to remodeling.

Her hull had been upgraded from thin steel to a titanium-nickel construction, along with a more powerful diesel engine and electric generator for better energy output. To reduce the amount of crew needed for a ship her size, she was one of the first ships in to be upgraded with a primitive automation system, reducing her crew complement from 250 to 120; compartment doors, on-board communication, fire detection, and electric power can be electronically controlled from the bridge and aft. Lastly, and most importantly, she became one of the first ships to be equipped with the first generation of missile weaponry.

For another ten years, TFN Gaika would remain in sterling service, traveling much of the world on peacekeeping duty. She would eventually be retired and docked at Yabe, where she was kept around as a museum ship. Sadly, she and two of her other sister ships would be the last of their kind, all of them being docked at separate docks around the world.
Technical Data
Displacement: 2,300 Tons
Length (overall): 100 meters
Width: 11.5 meters
Draught: 5 meters
Propulsion:
• 1 x Diesel Engine
• 1 x Shaft
Speed:
• 25 Knots (Pre-Remodel)
• 31 Knots (Post-Remodel)
Complement:
• 250 (Pre-Remodel)
• 120 (Post-Remodel)
Armament:
• 44 x 57mm (2.2in) QF guns (four per turret)
• 30 x 20mm AA guns (three per turret)
• 4 x Depth Charge Projectors
Armour:
• None (Thin Steel and Weld Construction; Pre-Remodel)
• 3in Armor Belt, 5in Bridge Armor, and 3in Deck Armor (Titanium-Nickel Hull Redesign; Post-Remodel)
Notes: Despite her cheap and rustic pre-remodel construction, TFN Gaika was equipped with a fire-control radar and an air search radar. This allowed her 57mm QF turrets to be radar-guided even at night. After her remodel, however, her 57mm guns would be replaced with first generation missile weaponry, along with her radars being replaced with an early guidance radar and computer. It should be noted that her remodel took more than two years and a trillion Zen (approximately nine hundred million US dollars) to make her remodeling possible.


OOC-section:
(RP-sample):
Seidou is a trapped little world. On its surface lies a garden. Outside the coastlines, endless water; the blessed seas. Inside the coastlines, endless earth; the blessed lands. High up above, endless night; the blessed skies.

Dotting its landscape were cities. Slithering through the hills and mountains were roads and railroads. Combined, an unbroken concrete and aluminum landscape. Lights shined through the darkness, illuminating the skyline. This is the night life.

But for Gaika, her day had just began. It was raining moderately outside, but that meant nothing to Gaika. She exited her apartment in her usual clothes, albeit with a rainproof vest and hood in place of her jacket. It was time for her to go to work.

Making her way down to street level about ten stories later, she was greeted by the sounds and sights of pedestrians. A monorail quietly whooshed overhead, transporting four cars of passengers. But Gaika wasn't intended on using the monorail.

That was because her job was at the post office nearby. Down the street, she was at her job already, clocking in for work undisturbed ... or at least until she got to the locker room. Upon entering, there was the sight of a dozen familiar faces before her.

"Hey, Gaika." A male Yokan greeted as he was buttoning up his uniform and exiting the locker room, "You're early."

"Yeah." Gaika simply nodded as she was busy getting into her uniform. That was the only thing she had to say, but that was sufficient anyway. She isn't much of a talker, but the company of her fellow coworkers was enough to make her feel content.

"There's a hella lot of deliveries to be done tonight." The sound of another coworker announced as he was opening his locker, "I hope you got more than the poncho on your back."

(Have you read and understood the rules?): Anker Auf

User avatar
New Antonalia
Ambassador
 
Posts: 1983
Founded: Jan 06, 2016
Ex-Nation

Postby New Antonalia » Sun Oct 20, 2019 4:41 pm

Tourou wrote:• 44 x 57mm (2.2in) QF guns (four per turret)
• 30 x 20mm AA guns (three per turret)
• 4 x Depth Charge Projectors


I'm going to be honest, this confuses me that you want 11 turrets with 57 mm guns. I get as part of your role as an Anti-Aircraft ship, you'll want have a decent amount of systems, but 11 turrets won't fit on a Destroyer hull, hell, that's pushing it even for a battleship. Also, even though you have a good choice for AAA defense (the 20 mms), you're not going to fit three per turret with ten on the ship, plus your 11 quad 57s. And that's not including the fact that all those systems with all the ammunition you'll need to carry, you're dangerously close to going over tonnage. Furthermore, having quad 57s as your primary armament gives you absolutely nothing in offensive abilities, meaning you're essentially going to act as a glorified flak barge. I think you should do some research on what goes into making an escort cruiser, because in my experience, it's best to have dual purpose guns that are between 120s to 130s plus a torpedo system to help survive encounters against capital ships.

Here are some good ones to base yours ship off of:
https://en.wikipedia.org/wiki/Gearing-class_destroyer
https://en.wikipedia.org/wiki/Soviet_destroyer_Tashkent
https://en.wikipedia.org/wiki/Daring-class_destroyer_(1949)
https://en.wikipedia.org/wiki/German_destroyer_Z51
https://en.wikipedia.org/wiki/Akizuki-class_destroyer_(1942)
Last edited by New Antonalia on Mon Oct 21, 2019 9:57 am, edited 2 times in total.
A, probably less than successful, model of what a Post Soviet Eastern European nation can be

Pixel Designer: https://thearmsdealer.deviantart.com/

Yes, I use JG Scale. No, Franscale is not better.
1 pxl : 1 inch is better than 1 pxl : 1 cm

User avatar
Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Thu Oct 24, 2019 3:23 am

New Antonalia wrote:
Tourou wrote:• 44 x 57mm (2.2in) QF guns (four per turret)
• 30 x 20mm AA guns (three per turret)
• 4 x Depth Charge Projectors


I'm going to be honest, this confuses me that you want 11 turrets with 57 mm guns. I get as part of your role as an Anti-Aircraft ship, you'll want have a decent amount of systems, but 11 turrets won't fit on a Destroyer hull, hell, that's pushing it even for a battleship. Also, even though you have a good choice for AAA defense (the 20 mms), you're not going to fit three per turret with ten on the ship, plus your 11 quad 57s. And that's not including the fact that all those systems with all the ammunition you'll need to carry, you're dangerously close to going over tonnage. Furthermore, having quad 57s as your primary armament gives you absolutely nothing in offensive abilities, meaning you're essentially going to act as a glorified flak barge. I think you should do some research on what goes into making an escort cruiser, because in my experience, it's best to have dual purpose guns that are between 120s to 130s plus a torpedo system to help survive encounters against capital ships.

Here are some good ones to base yours ship off of:
https://en.wikipedia.org/wiki/Gearing-class_destroyer
https://en.wikipedia.org/wiki/Soviet_destroyer_Tashkent
https://en.wikipedia.org/wiki/Daring-class_destroyer_(1949)
https://en.wikipedia.org/wiki/German_destroyer_Z51
https://en.wikipedia.org/wiki/Akizuki-class_destroyer_(1942)
Tourou wrote:
Personnel file - Operational Sector Eastern Sea - West

(Name): TFN - Gaika (カイグンわトロウコクナゆ - ガイカ)
(Type): Destroyer
(Class): Ganzo Class Destroyer (G-Class)
(Role): Anti Air Duty / Escort / Nighttime Duty
(Nation of origin): Tourou
(Year commissioned): 6101ン (1935 AD for humans)
(Image or description of the ship girl/boy): Gaika is a 5'0ft tall girl with long white hair and silver eyes. Physically unimposing and awkward, she wears a green, single-breasted tunic and pants (white undershirt included), brown loafers and white socks, and a boxy patrol cap on her head. Around her neck is a black bandanna, along with a red bandanna on her head, both of whom can act as sleeping masks.

After her remodel, however, she loses her awkward stature and becomes more mature-like. She keeps her coat, but now wears a white, long-sleeve sweater and a black single-piece swimsuit underneath. She also trades her pants for black short shorts and thigh-high legwear, along with black armored boots. In addition, she wears black gloves on her hands, and sports a newer, round patrol cap on her head.
(Gender): Female
([url]Character[/url]): Gaika can be described, in one word, as Lethargic; she is incredibly sleepy and passive. Similar to Hibiki/Verniy, she has a vacant attitude, but Gaika is reserved and distant; she's always hiding from afar or obscured so she can sleep. Although she is otherwise extremely calm and quiet, she is a surprisingly good listener. Despite being rather standoffish and disconnected even on the battlefield, Gaika is a down-to-earth person, showing otherwise perfect marksmanship and trigger discipline. Interestingly, she is a rather nocturnal creature, often waking up and wondering around in the middle of the night, surprisingly and stealthily inspecting and double-checking everything.

Gaika would eventually lose her lethargic and sleepy personality after her remodeling; however, that didn't mean she was no longer distant and passive. She still retains her vacant attitude, but instead of hiding somewhere to sleep, she's often lingering somewhere from afar, ever so quiet but observatory. In addition, she loses her nocturnal mindset, otherwise unhindered by the thought of fulfilling daily activities regardless of time and day. That doesn't mean she no longer does her morning and nighttime walks, however, since she still obligates herself to nighttime duties and patrols.
(Special abilities): Despite being super lethargic and distant, TFN Gaika's marksmanship and target acquisition is unchallenged. As a vessel assigned to anti-air defense, she can acquire small and/or aerial targets very easily, able to shoot them down like child's play. Whenever she goes about shooting something down, she equips herself with a boxy and angular rifle, personifying her quick-firing guns. It should be noted, however, that her armament is designed for anti aircraft purposes, with her weaponry otherwise useful against submarines, torpedo/PT boats, and unarmored areas on other ships.
(Technical Description of the vessel): The 11th ship of her class, TFN Gaika was apart of the first 50 Ganzo Class Destroyers built in the early years of the Touroun Federal Navy. The key traits of the Ganzo Class Destroyer was its all-weld and prefab construction, reducing cost and time by tenfold. By the time production was terminated, there were more than 407 Ganzo Class Destroyers - half of all the destroyers in the world is a Ganzo Class.

The TFN Gaika's story begins in a civilian shipyard in the coastal town of Chitama. Built, launched, and commissioned in six months, Gaika was rushed into service alongside most of her sister ships of the time. Although she was built and tested with haste, she was one of the first 30 ships of her class to have a highly-trained and experienced crew; however, one of the biggest flaws of the Ganzo Class Destroyers was its brutal and simplistic ergonomics.

Although her crew is comprised largely of veterans and/or well trained sailors, her layout is anything but comfortable and tolerable. To name one of many complaints, the tallest ceiling on board was no more than 5ft tall; however, the average height of a Yokan is around 58in to 66in, which wasn't much of a problem if he/she wasn't over 60in tall. For another instance, her interior design is rustic and cramp, with some sailors describing it as, "Like being inside of a [sewer] drainage pipe or [a maze of] rusty ventilation shafts".

But unlike most of her sister ships, the TFN Gaika found itself in nighttime missions and patrols, assigned primarily to anti-air defense, especially against the Romagnans. For about four years, TFN Gaika would be shunted from flotilla to flotilla. But when TFN Gaika was at port in Yabe one morning, her crew would instigate a mutiny, completely fed up with serving on a 'rust bucket that didn't fit anywhere'.

The mutineers were comprised largely of the veterans, whom felt like it was a punishment to serve on such a ship; however, they would speak their complaints too soon. Turns out, the veterans were scheduled to be relieved from Gaika and transferred to other ships the whole time, but the recent battles in the Romagnan Civil War had costed the TFN some of their most valuable ships (including a certain TFN Ninau). Instead of court martialing the mutineers, they were relieved from duty for a few months, eventually being separated and transferred to other ships, leaving behind the less-experienced yet highly-trained sailors on board TFN Gaika.

For ten months, TFN Gaika was assigned to nighttime patrols, protecting the Yabe Harbor and Peninsula for enemy air attacks and submarines. Eventually, she would be brought back to Chitama, where she was originally scheduled to be scrapped after five years of service; however, her decommissioning was canceled before she arrived. The TFN had just united the world, and with the casualties it suffered, it needed every ship possible to keep the seas safe and peaceful.

Thus, TFN Gaika would undergo a major renovation, along with half of her other sister ships. While her other sisters were already sunk or scrapped, TFN Gaika was one of the more fortunate ships of her class, being stuck in harbor for two years before being reentered into service. Many features on board TFN Gaika as well as the other Ganzo Class Destroyers were major improvements prior to remodeling.

Her hull had been upgraded from thin steel to a titanium-nickel construction, along with a more powerful diesel engine and electric generator for better energy output. To reduce the amount of crew needed for a ship her size, she was one of the first ships in to be upgraded with a primitive automation system, reducing her crew complement from 250 to 120; compartment doors, on-board communication, fire detection, and electric power can be electronically controlled from the bridge and aft. Lastly, and most importantly, she became one of the first ships to be equipped with the first generation of missile weaponry.

For another ten years, TFN Gaika would remain in sterling service, traveling much of the world on peacekeeping duty. She would eventually be retired and docked at Yabe, where she was kept around as a museum ship. Sadly, she and two of her other sister ships would be the last of their kind, all of them being docked at separate docks around the world.
Technical Data
Displacement: 2,300 Tons
Length (overall): 100 meters
Width: 11.5 meters
Draught: 5 meters
Propulsion:
• 1 x Diesel Engine
• 1 x Shaft
Speed:
• 25 Knots (Pre-Remodel)
• 31 Knots (Post-Remodel)
Complement:
• 250 (Pre-Remodel)
• 120 (Post-Remodel)
Armament:
• 44 x 57mm (2.2in) QF guns (four per turret)
• 30 x 20mm AA guns (three per turret)
• 4 x Depth Charge Projectors
Armour:
• None (Thin Steel and Weld Construction; Pre-Remodel)
• 3in Armor Belt, 5in Bridge Armor, and 3in Deck Armor (Titanium-Nickel Hull Redesign; Post-Remodel)
Notes: Despite her cheap and rustic pre-remodel construction, TFN Gaika was equipped with a fire-control radar and an air search radar. This allowed her 57mm QF turrets to be radar-guided even at night. After her remodel, however, her 57mm guns would be replaced with first generation missile weaponry, along with her radars being replaced with an early guidance radar and computer. It should be noted that her remodel took more than two years and a trillion Zen (approximately nine hundred million US dollars) to make her remodeling possible.


OOC-section:
(RP-sample):
Seidou is a trapped little world. On its surface lies a garden. Outside the coastlines, endless water; the blessed seas. Inside the coastlines, endless earth; the blessed lands. High up above, endless night; the blessed skies.

Dotting its landscape were cities. Slithering through the hills and mountains were roads and railroads. Combined, an unbroken concrete and aluminum landscape. Lights shined through the darkness, illuminating the skyline. This is the night life.

But for Gaika, her day had just began. It was raining moderately outside, but that meant nothing to Gaika. She exited her apartment in her usual clothes, albeit with a rainproof vest and hood in place of her jacket. It was time for her to go to work.

Making her way down to street level about ten stories later, she was greeted by the sounds and sights of pedestrians. A monorail quietly whooshed overhead, transporting four cars of passengers. But Gaika wasn't intended on using the monorail.

That was because her job was at the post office nearby. Down the street, she was at her job already, clocking in for work undisturbed ... or at least until she got to the locker room. Upon entering, there was the sight of a dozen familiar faces before her.

"Hey, Gaika." A male Yokan greeted as he was buttoning up his uniform and exiting the locker room, "You're early."

"Yeah." Gaika simply nodded as she was busy getting into her uniform. That was the only thing she had to say, but that was sufficient anyway. She isn't much of a talker, but the company of her fellow coworkers was enough to make her feel content.

"There's a hella lot of deliveries to be done tonight." The sound of another coworker announced as he was opening his locker, "I hope you got more than the poncho on your back."

(Have you read and understood the rules?): Anker Auf

Antonalia has a point, but Ill overlook the ludicrous number of guns since youre going for a super light escort build. Bear in mind that in combat youll be pretty much useless in any kind of surface action. That in mind, youre accepted, feel free to begin posting
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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Austria-Bohemia-Hungary
Postmaster of the Fleet
 
Posts: 27926
Founded: Jun 28, 2011
Civil Rights Lovefest

Postby Austria-Bohemia-Hungary » Tue Oct 29, 2019 7:49 am

I assume this is still going on? <.<
The Holy Romangnan Empire of Ostmark
something something the sole legitimate Austria-Hungary larp'er on NS :3

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Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Tue Oct 29, 2019 8:43 am

Austria-Bohemia-Hungary wrote:I assume this is still going on? <.<

Always and forever lol
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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Austria-Bohemia-Hungary
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Posts: 27926
Founded: Jun 28, 2011
Civil Rights Lovefest

Postby Austria-Bohemia-Hungary » Tue Oct 29, 2019 8:54 am

Fantrum wrote:
Austria-Bohemia-Hungary wrote:I assume this is still going on? <.<

Always and forever lol

Do you need another Bigger!Dido-class thing for the roster? >.>
The Holy Romangnan Empire of Ostmark
something something the sole legitimate Austria-Hungary larp'er on NS :3

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Fantrum
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Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Tue Oct 29, 2019 9:45 am

Austria-Bohemia-Hungary wrote:
Fantrum wrote:Always and forever lol

Do you need another Bigger!Dido-class thing for the roster? >.>

Yeah, we are a little short of battleships atm, but escorts would also be appreciated
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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The Selkie
Post Marshal
 
Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Wed Oct 30, 2019 5:27 am

Fantrum wrote:
Austria-Bohemia-Hungary wrote:Do you need another Bigger!Dido-class thing for the roster? >.>

Yeah, we are a little short of battleships atm, but escorts would also be appreciated


I have the feeling, that we are a bit short on everything...
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

Silverport Dockyards Ltd.: Storefront - Catalogue

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Fantrum
Senator
 
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Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Wed Oct 30, 2019 6:27 am

The Selkie wrote:
Fantrum wrote:Yeah, we are a little short of battleships atm, but escorts would also be appreciated


I have the feeling, that we are a bit short on everything...

We arent short of dedicated Rpers though! So long as Im here I wont let this RP die, and apparently neither will anyone else lol
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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The Selkie
Post Marshal
 
Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Wed Oct 30, 2019 6:31 am

Fantrum wrote:
The Selkie wrote:
I have the feeling, that we are a bit short on everything...

We arent short of dedicated Rpers though! So long as Im here I wont let this RP die, and apparently neither will anyone else lol


That's true. We aren't short on dedicated and good RPers.
And of course will to see this through!
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

Silverport Dockyards Ltd.: Storefront - Catalogue

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Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Wed Oct 30, 2019 6:41 am

The Selkie wrote:
Fantrum wrote:We arent short of dedicated Rpers though! So long as Im here I wont let this RP die, and apparently neither will anyone else lol


That's true. We aren't short on dedicated and good RPers.
And of course will to see this through!

It seems only taken us a full year to get three days in!

On a side note, do you guys want a time skip after this next mission to just before the following one? I think everyone's enjoying the slice of life but in the interest of getting the story moving a timeskip would be best
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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The Selkie
Post Marshal
 
Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Wed Oct 30, 2019 6:45 am

Fantrum wrote:
The Selkie wrote:
That's true. We aren't short on dedicated and good RPers.
And of course will to see this through!

It seems only taken us a full year to get three days in!

On a side note, do you guys want a time skip after this next mission to just before the following one? I think everyone's enjoying the slice of life but in the interest of getting the story moving a timeskip would be best


Yeah, we should get the show on the road sometime soon... and if people want to continue/finish their previous conversations, there's always the option of including paragraphs under the merry, ol' sign of Earlier. Sort-of like flashbacks.
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

Silverport Dockyards Ltd.: Storefront - Catalogue

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Austria-Bohemia-Hungary
Postmaster of the Fleet
 
Posts: 27926
Founded: Jun 28, 2011
Civil Rights Lovefest

Postby Austria-Bohemia-Hungary » Sun Dec 22, 2019 2:12 pm

I can haz moment of too much shimose?
/jk

Personnel file - Operational Sector Eastern Sea - West

Name: Naniwa
Type: Second Class Cruiser, Anti-Aircraft
Class: Yoshino
Role: Anti-aircraft escort, torpedo squadron leader
Nation of origin: Empire of Fusō
Year commissioned: 1946
Image or description of the ship girl/boy:
Image

Gender: Female
Character:
Special abilities:
Technical Description of the vessel:
Technical Data
Displacement: 9,760 tons full load
Length (overall): 184.0 m
Width: 16.4 m
Draught: 5.86 m
Propulsion:
  • 6 × Kampon Type 5 high temperature high pressure boilers
  • 3 × Kampon Type 5 turbines
  • 3 × shafts at 153,000 ihp (114,000 kW)
Speed: Flank at 37.5 knots
Complement: 832
Armament:
  • 10 10 cm/65 Type 5 in 5 Model A1 twin turrets
  • 4 8 cm/60 Type 5 in 2 Model B1 twin turrets
  • 4 4 cm/60 CHI Type 5 sextuples
  • 2 4 cm/60 CHI Type 5 twins
  • 8 4 cm/60 CHI Type 5 singles
  • 2 61 cm Type 92 Mod2 quadruple above-water torpedo tubes, 16 Type 93 Model 3 oxygen torpedoes
Sensor suite:
  • Type 2-1-11 (Type 11) gunnery radar
  • Type 2-2-21 (Type 22) surface search radar
  • Type 2-2-31 (Type 13) air search radar
  • Model 3 S-band radar-intercept receiver
  • Model E27 X-band radar-intercept receiver
  • Type 94 low angle director
  • Type 1 dual-purpose radar controlled director
  • Type 0 hydrophone
Armour:
    Belt: 5.5 to 6 cm NVNC (new Vickers noncemented armour)
    Decks: 2 cm NVNC
    Turrets: 2.5 cm NVNC
Notes: Service standard as of 1945. Sunk by air attack in emergency sortie on the 7th of April 1947, no upgrades.


OOC-section:
RP-sample: 1, 2
Have you read and understood the rules? Anker Auf!
Last edited by Austria-Bohemia-Hungary on Sun Dec 22, 2019 2:48 pm, edited 3 times in total.
The Holy Romangnan Empire of Ostmark
something something the sole legitimate Austria-Hungary larp'er on NS :3

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The Armed Forces|Embassy Programme|The Imperial and National Anthem of the Holy Roman Empire|Characters|The Map

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Parcia
Powerbroker
 
Posts: 7828
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Tue Sep 08, 2020 12:50 pm

Personnel file - Operational Sector Eastern Sea - West

Name: PRNS Puma
Type: Destroyer Leader
Class: *Micshner* class Destroyer Leader
Role: Destroyer leader / Heavy ASW escort
Nation of origin: Principality of Parcia
Year commissioned: 1949 - Delayed in to service until 1953
Image or description of the ship girl/boy:

Standing 5 feet 9 inches, she is noticeably toned and athletic, owning to her high performance engine system. Fairly attractive, if tombyoish, she keeps her hair short and generally dresses in Naval service uniforms. She has a light tan, raven hair that sports a few subtle navy blue streaks, and Green eyes.

Gender: female
Character: Generally thought to be a driven, hard working girl, her by the book nature and lack of combat experience means she often comes off as Naive. Despite this, she shares a renewed since of purpose and drive to defeat the enemy that most of the older generation of Parcian warships often lack.
Special abilities:

Weapon Alpha - Also known as "RUR-5", the Alpha is a state of the art ASW rocket system allowing for Puma to conduct highly effective ASW missions that don't require her to be directly over her target. In instances of extreme desperation, Weapon Alpha can be manually aimed and used against surface targets, with a wildly variably degree of success.

Expanded Weapon's Control system - In line with PRNS Jaina, Puma fits an advanced set of both sonar systems, and fire control radar allowing for precise and accurate weapons fire.

Technical Description of the vessel:
Technical Data
Displacement: 3,642 tons standard; 4,855 full load
Length (overall): 490 ft (150 m)
Width: 47.5 feet (14.5 m)
Draught: 14.7 ft (4.5 m)
Propulsion: 2 shaft; geared steam turbines; 4 boilers; 80,000 shp (60,000 kW)
Speed: 34-39.8 knots (43 knots can be achieved at the cost of vastly increased engine and boiler ware.)
Complement: 337 sailors and officers.
Armament:
x2 Mk. 42 5"/54 caliber guns (One gun to each turret)
x4 Mk. 26 3"/70 caliber guns (two Guns to each turret)
x6 Mk. 9 20mm Cannon (Single Gun mounts)
x4 Mk.11 40mm Cannon ( 2 duel Gun Mounts)
x2 RUR-5 "Weapon Alpha" ASW rocket launchers
x1 Depth Charge Racks
x2 21inch torpedo tubes (Two triple launchers loaded with standard issue G7E family of torpedoes)
x4 12.7x99mm HMGs

Armor: Minimal, With light plating over the Bridge, Magazines, and Machinery spaces.
Notes:

Originally laid down in 1949 and meant to be finished in that year, resource shortages and war time needs meant she did not see service until the early 1950s in the fight agasint the Abyssal threat.


OOC-section:
RP-sample: I'm already in the RP yo.
Have you read and understood the rules? Yes, Yes I do.
Last edited by Parcia on Sat Sep 12, 2020 10:55 am, edited 3 times in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
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I reserve all rights to my posts, OCs, and contributions to any threads I post on.
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Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Tue Sep 08, 2020 11:10 pm

Parcia wrote:
Personnel file - Operational Sector Eastern Sea - West

Name: PRNS Puma
Type: Destroyer Leader
Class: *Micshner* class Destroyer Leader
Role: Destroyer leader / Heavy ASW escort
Nation of origin: Principality of Parcia
Year commissioned: 1949 - Delayed in to service until 1953
Image or description of the ship girl/boy:

Standing 5 feet 9 inches, she is noticeably toned and athletic, owning to her high performance engine system. Fairly attractive, if tombyoish, she keeps her hair short and generally dresses in Naval service uniforms. She has a light tan, raven hair that sports a few subtle navy blue streaks, and Green eyes.

Gender: female
Character: Generally thought to be a driven, hard working girl, her by the book nature and lack of combat experience means she often comes off as Naive. Despite this, she shares a renewed since of purpose and drive to defeat the enemy that most of the older generation of Parcian warships often lack.
Special abilities:

Weapon Alpha - Also known as "RUR-4", the Alpha is a state of the art ASW rocket system allowing for Puma to conduct highly effective ASW missions that don't require her to be directly over her target. In instances of extreme desperation, Weapon Alpha can be manually aimed and used against surface targets, with a wildly variably degree of success.

Expanded Weapon's Control system - In line with PRNS Jaina, Puma fits an advanced set of both sonar systems, and fire control radar allowing for precise and accurate weapons fire.

Technical Description of the vessel:
Technical Data
Displacement: 3,642 tons standard; 4,855 full load
Length (overall): 490 ft (150 m)
Width: 47.5 feet (14.5 m)
Draught: 14.7 ft (4.5 m)
Propulsion: 2 shaft; geared steam turbines; 4 boilers; 80,000 shp (60,000 kW)
Speed: 34-39.8 knots (43 knots can be achieved at the cost of vastly increased engine and boiler ware.)
Complement: 337 sailors and officers.
Armament:
x2 Mk. 42 5"/54 caliber guns (One gun to each turret)
x4 Mk. 26 3"/70 caliber guns (two Guns to each turret)
x6 Mk. 9 20mm Cannon (Single Gun mounts)
x4 Mk.11 40mm Cannon ( 2 duel Gun Mounts)
x2 RUR-5 "Weapon Alpha" ASW rocket launchers
x1 Depth Charge Racks
x2 21inch torpedo tubes (Two triple launchers loaded with standard issue G7E family of torpedoes)
x4 12.7x99mm HMGs

Armor: Minimal, With light plating over the Bridge, Magazines, and Machinery spaces.
Notes:

Originally laid down in 1949 and meant to be finished in that year, resource shortages and war time needs meant she did not see service until the early 1950s in the fight agasint the Abyssal threat.


OOC-section:
RP-sample: I'm already in the RP yo.
Have you read and understood the rules? Yes, Yes I do.

Accepted, youre all good to go mate
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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Parcia
Powerbroker
 
Posts: 7828
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Wed Sep 09, 2020 2:49 pm

General Description:
Name/Model: G7E/T4 Falke
Crew: N/A
Length: 7.16 meters (23.5 ft)
Height: 553 mm (0.533 m)
Wingspan: N/A
Total width: 553 mm (0.533 m)
Type: Acoustic tracking torpedo
Powerplant: 100 HP (75kW) Electric motor fed by lead acid batteries.
Technical details:
Total weight (Not including fuel, ammunition, oxygen tanks etc.): 480 Kilograms Minus warhead weight
Loaded weight: 680 kilograms
Maximum speed: 20 knots
Maximum altitude: sea level
Armament: The warhead was 280 kg of [i]Schießwolle 36/[i], a mixture of dipicrylamine and TNT.
History and description (A few sentences or so describing it's history and how it performs directly.)

An evolution of the G7E/T3 torpedo in every way, the T-4 fits an acoustic seeker allowing for passive acoustic seeking, allowing it to be equipped by Parcian Royal Navy Submarines and, in special cases, destroyers. Capable of 20 knots with a range of 7500 meters allowing it to be used in certain cases for a homing torpedo was preferred over a dumbfire model.
Last edited by Parcia on Wed Sep 09, 2020 2:55 pm, edited 1 time in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
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Hooyah Navy.

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Parcia
Powerbroker
 
Posts: 7828
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Sep 12, 2020 10:13 am

General Description:
Name/Model: SM-M-14 "Snapping Turtle" floating mine.
Crew: N/A
Length: 16 feet (4.87 m)
Height: 21 inches
Wingspan: N/A
Total width: 21 inches
Type: Floating Naval Mine
Powerplant: N/A
Technical details:
Total weight (Not including fuel, ammunition, oxygen tanks etc.): 190 Kilograms
Loaded weight: 190 Kilograms
Maximum speed: N/A
Maximum altitude: N/A
Armament:

x1 60 kilo Torpex Warhead, detonated either by a primary magnetic detonator, or a secondary contact detonator.

History and description (A few sentences or so describing it's history and how it performs directly.)

A late war innovation, the SM-M-14 is a special purpose, tube launched naval mine designed to be loaded in and fired from un modified 553mm/21inch submarine torpedo tubes. A simple floating naval mine, the Snapping Turtle is designed to be fired from a Submarine's tube, float up to just under the surface and drift inside of an operational area where it will, hopefully, come with in several meters of an enemy warship and detonated based of the variance in the Earth's Magnetosphere caused by the metallic hull of a warship.

Rather small in warhead size, the Snapping turtle was more suited towards sinking ships of lighter tonnage and or area denial in enemy controlled ports. Being fairly cheap to produce, their total explosive yield is rather small compared to other, larger anti-shipping mines. Effective at sinking smaller ships and shipping, their effectiveness against larger surface targets is mediocre at best. The SM-M-14 can also be air dropped from standard 1000 pound bomb racks as well as standard aerial torpedo mountings.



General Description:
Name/Model: SM-M-14-D "Alligator Snapping Turtle" floating mine.
Crew: N/A
Length: 18 feet (5.48 m)
Height: 21 inches
Wingspan: N/A
Total width: 21 inches
Type: Floating Naval Mine
Powerplant: N/A
Technical details:
Total weight (Not including fuel, ammunition, oxygen tanks etc.): 330 Kilograms
Loaded weight: 330 Kilograms
Maximum speed: 3 knots
Maximum altitude: N/A
Armament:

x1 160 kilo Torpex Warhead, detonated either by a primary magnetic detonator, or a secondary contact detonator.

History and description (A few sentences or so describing it's history and how it performs directly.)

A late war innovation, the SM-M-14 is a special purpose, tube launched naval mine designed to be loaded in and fired from un modified 553mm/21inch submarine torpedo tubes. A simple floating naval mine, the Snapping Turtle is designed to be fired from a Submarine's tube, float up to just under the surface and drift inside of an operational area where it will, hopefully, come with in several meters of an enemy warship and detonated based of the variance in the Earth's Magnetosphere caused by the metallic hull of a warship.

The SM-M-14-D is an improved, enlarged version of the standard Snapping Turtle Mine meant for work against larger surface warships. A small electric motor w/ prop fed by a set of lead acid batteries allows the mine to deployed away from a target area and for the mine to slowly travel to said area. At 3 knots, the mine will travel a maximum of 10 miles before the battery runs dry and the mine's bouncy tank will automatically fill to a preset setting that, upon reaching it, will also arm the mines warhead. The Batteries aboard the mine mush be hooked in to the power generation facilities of the launching U-bote and charged ahead of time.
Last edited by Parcia on Sat Sep 12, 2020 10:49 am, edited 8 times in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
http://www.threadbombing.com/data/media ... e_Lock.gif storage
Hooyah Navy.

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Auruna
Chargé d'Affaires
 
Posts: 398
Founded: Jun 09, 2016
Democratic Socialists

Postby Auruna » Wed Dec 09, 2020 1:54 am

Hello hello, stumbled upon this and was interested.
I want to ask first, is this still going?
#RiseAuruna!
#NagrüvaAuruna!


Note: I don't primarily use NS stats
Auruna's attackers in wars, in a nutshell
Clarkson : "Richard Hammond...
how's the braking going?"
Hammond : Sliding down the slope
"That's going well... it's going well."

FEDERAL REPUBLIC OF AURUNA
Litävinnenazyonalla Auruna



#ConLangGang
"Logistics is a fun mess of confusion and ammunition." - Auruna, 2020

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Jebslund
Minister
 
Posts: 3071
Founded: Sep 14, 2017
Left-wing Utopia

Postby Jebslund » Wed Dec 09, 2020 2:30 am

Auruna wrote:Hello hello, stumbled upon this and was interested.
I want to ask first, is this still going?

It's moving like a glacier, but it is still going.
Jebslund is a nation of kerbals ruled by Emperor Jebediah Kerman. We reject tyranny, believing that rights should be protected, though we also believe said rights end where the rights of others begin.
Shockingly, we *do* use NS stats, with the exception of lifespan.
Singular sapient: Jebslunder
Plural Sapient: Jebslunden
Singular/Plural nonsapient: Kermanic
Note: When a verb can logically only be done by the sapient using/piloting/holding the object in question, then the appropriate demonym for the number of sapients is used.

Capitalism, Socialism, and Communism are ECONOMIC SYSTEMS. Stop conflating them with political systems.

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Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Wed Dec 09, 2020 2:50 am

Jebslund wrote:
Auruna wrote:Hello hello, stumbled upon this and was interested.
I want to ask first, is this still going?

It's moving like a glacier, but it is still going.

Basically.

It still lives, just very slowly
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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Auruna
Chargé d'Affaires
 
Posts: 398
Founded: Jun 09, 2016
Democratic Socialists

Postby Auruna » Wed Dec 09, 2020 9:25 am

Jebslund wrote:
Auruna wrote:Hello hello, stumbled upon this and was interested.
I want to ask first, is this still going?

It's moving like a glacier, but it is still going.

Fantrum wrote:
Jebslund wrote:It's moving like a glacier, but it is still going.

Basically.

It still lives, just very slowly

Alright then, I'd like to join.

Personnel file - Operational Sector Eastern Sea - West

Name: ANS Karalinne (R37 Karalinne)
Type: Fast Battleship
Class: Karalinne-class
Role: Capital ship / Carrier escort / Shore bombardment / Fire support
Nation of origin: Auruna
Year commissioned: 1943
Image or description of the ship girl/boy:
Karalinne is 164cm (5'4ft) tall which is shorter than average in Auruna, with long bluish-silver hair and light-purple eyes. Her hair features "hair flaps" which look like animal ears, hers are close to looking like dog or wolf ears, whatever you may interpret it as. Minor detail, she has two violet hairpins crossed on her left side.
For her clothing, she would wear a mix of a traditional (slightly modernised) Finnish dress and an officer's uniform with a skirt and thigh-high legwear, obviously would look like the usual seifuku. Besides that, she likes wear a light-grey sweater in exchange for her usual top especially during the winter season. She usually wears a purple scarf with a traditional design regardless of temperature and location as it was made for her by her sister, Zarastina.
Gender: Female
Character:
A dangerous one to her enemies but a protective one to her allies. She doesn't back down on any fight and will go all out on superior enemies. Her powerful guns are always put to good use and whenever necessary, she can take out the furthest enemy. But her expertise lies on her great maneuverability for a battleship, living up to the fast battleship type well. She will enter and end a battle quick whenever possible but the possibility is usually most of the time.

Outside of battles, she's usually quiet to everyone besides others who are close to her. She is usually mistaken as a shy loner but her quietness is because of her homeland's culture where people don't often engage in conversations unless it's important. This is also the reason of her difficulty with social interactions although she doesn't like being alone.

She loves to cook, especially Aurun cuisine and she also loves snow where she can perform better in battle and will be more open to others as it reminds her of Auruna, where she's more comfortable.

Special abilities:
- Her shots often hit even at long range. This is due to her excellent fire control system and her guns' construction. This is enhanced even further when equipped with the 428mm S21-3RR guns. The 428mm S21-3RR has a slightly slower reload than her stock 406mm S19-1R and because of that, she wants to make sure her shots all hit before a lengthy reload.

- As stated before, she has great maneuverability for her type. She is one of the fastest battleships. She puts her maneuverability to great use. Enhanced with the Emergency Power where she gets a burst of power for a limited amount of time due to risk of damage, she will only use it whenever necessary.

- Can cook great food.

Technical Description of the vessel:
The Karalinne-class battleships are arguably Auruna's best battleships ever built. They were ordered and built after a sizable amount of their battleships at the time were considered obsolete. The Aurun Navy wanted a much faster battleship as a successor to the ageing Lärtä-class battleship, a 1930s design. They agreed on design compromises such as relatively thin armour in exchange for a higher top speed and larger guns. Later on, the new class was named Karalinne after the Karalinne province following the Aurun Navy naming scheme.

Karalinne, R37 (R = Battleship | R37 = 37th Battleship), is the lead ship of her class, she was launched at mid 1943 and was commissioned at December 1943. She was the new flagship of the Aurun Navy but was immediately sent to war after another sudden invasion of the Soviets. The war was difficult on her, receiving a lot of damage in her first battle but as time went on, she became fearsome to her enemies. She was later replaced by the upgraded Novinaya as the flagship but it didn't stop her and her crew from performing unimaginable feats. They are well known for their gunnery and it showed with Karalinne where she sank two Soviet capital ships along with their escorts at long range. The reputation as the Navy's sniper was set.

She had to sit out the rest of the war at Veratuna undergoing repairs after a previous battle. They still showed that the Karalinne-class is truly capable and was a huge step up from the Lärtä-class.

In 1948, the four ships of the Karalinne-class were retrofitted with new and better armament and equipment such as the famed 428mm S21-3RR guns and a Satela-N II FCS, an improved version of their Satela-N I FCS. They later received minor modernisations.

They are in service up until the end of the 1961-62 Red War (Krasnaasottu) where they are assigned to the reserve fleet. In 1971, all four ships are turned into museum ships while in the reserve fleet, just in case.
Technical Data
Displacement:
38,400 tons standard
42,700 tons full load
Length (overall): 272.84 m
Width: 34.71 m
Draught: 9.2 m
Propulsion: 8 Schkeska NM110 Type-A Mk. IV boilers | 4 shafts/props
8 Schkeska NM110 Type-A Mk. V boilers | 4 shafts/props (1948 retrofit)
Speed: 34.8 knots (37.5 knots Emergency Power | ~40 knots potentially)
Complement: 2718
Armament:
1943
x9 406mm Schkeska S19-1R | 3x 3-gun Main Batteries (Kiena Torni mod. 1943)
x22 125mm Schkeska DT-25NR | 11x 2-gun Secondary Batteries (Arulinne Saikien Torni mod. 1941)
x56 40mm Ruokilinne Anti-aircraft gun | 14x Quad mount
x28 20mm IvK R-30T-A Anti-aircraft gun/self defense weapon | 10x Twin mount, 8x Single mount

1948
x9 428mm Schkeska S21-3RR | 3x 3-gun Main Batteries (Sai Torni mod. 1948)
x27 130mm Schkeska DT-25NR | 9x 3-gun Secondary Batteries (Arulinne Saikien Torni mod. 1945)
x56 40mm Ruokilinne Anti-aircraft gun | 14x Quad mount
x24 20mm IvK R-30T-A2 Anti-aircraft gun | 12x Twin mount
Armour:
302mm Main Belt
213mm Lower Belt, gradually thinning down to 151mm
158mm Deck
287mm Bulkheads
352mm Barbettes
424mm Turrets (Main)
214mm Turrets (Secondary)
~250mm Conning Tower

Aircraft Carried: 1x Recon Seaplane - VSK M-1

Special Equipment Carried: 2x Kina Hydrofoils

Notes: Emergency Power is a special feature of the Schkeska NM110 Type-A boilers, also called "Supercharge", it gives a huge surge of power for a limited amount of time. If the limit is bypassed, it lets all boilers run in EP but would risk damage to all components.

OOC-section:
RP-sample: Latest NSS RP
Have you read and understood the rules?: Anker Auf!


I'll do the equipment app for the VSL M-1 seaplane and the hydrofoils next time.

Edit: Forgot something.

Edit 2: Replaced image URL with a description.
Last edited by Auruna on Thu Dec 17, 2020 8:04 am, edited 2 times in total.
#RiseAuruna!
#NagrüvaAuruna!


Note: I don't primarily use NS stats
Auruna's attackers in wars, in a nutshell
Clarkson : "Richard Hammond...
how's the braking going?"
Hammond : Sliding down the slope
"That's going well... it's going well."

FEDERAL REPUBLIC OF AURUNA
Litävinnenazyonalla Auruna



#ConLangGang
"Logistics is a fun mess of confusion and ammunition." - Auruna, 2020

User avatar
Fantrum
Senator
 
Posts: 4010
Founded: Mar 20, 2012
Civil Rights Lovefest

Postby Fantrum » Tue Dec 15, 2020 3:00 am

Auruna wrote:Snip


The URL for your character image isnt working, could you describe her appearance please? Other than that youre all set to start RPing with her '43 configuration. Best place to come in would be just to show up at the docks.
"I expected you to be an eggplant." - Felkesjud
"I think this entire role-play should just be turned into a dating simulator." - Violante
"I imagine Fantrum as Flippy." - Danz Herlmon

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