Solisian Union wrote:Name: Sieglind Datarrok
Age: 25
Gender: Female
Race: Human
Appearance (pics if possible): https://i.pinimg.com/originals/7c/4b/b7 ... 7011a7.jpgStatistics: Strength: 2
Agility: 3
Endurance: 3
Magical Prowess: 4
Bio: Sieglind was not originally from the land of the flames and deserts and skies. She instead hailed from the land of her parents, the place called the Heartlands. So why did such a young girl find her way and place in the Southern Desert? Talk to her parents. They chose to leave their homeland and live with their distant relatives there.
While there, Sieglind was personally taught by her grandmother. Her grandmother was a retired warrior who now takes care of camels and goats for her family and travelers and herders. Sieglind was trained to be careful but also to be brave when she had to be and to be hospitable to others. She was taught honor, justice, standing up for those who are weaker, daily prayer and most of all, loyalty. Along with these values, she was taught how to take care of animals, how to survive in the desert, how to respect the dragons and speak with them and how to use the sand to her advantage.
It turned out that Sieglind inherited the magical powers of her grandmother. Together they trained and played every day with the sand. Sometimes, Sieglind used her powers to help her grandmother while her grandmother would either teach her a new lesson on her powers or simply fool around with her when there are no animals to care for.
Soon enough, Sieglind lost her grandmother. She died in her sleep, leaving Sieglind alone with her other relatives of this land. Her parents were gone too. Her relatives said that they went missing. They didn't know why. So she fell into sadness and did nothing. But she went against that, deciding to make a vow to the desert that she would live and that she would find someone to be loyal to. Something to fight for. Somewhere to go.
So she asked her relatives, her friends and her mentors. She too approached the dragons and any merchants or visitors from the other lands. She got her answer multiple times: Go to the Legion. So she went.
And look! She now was accepted by the Legion as both a caretaker for animals and a guide and a guard. Sieglind earned her nick name Streuen which meant "sprinkle with sand."
It however was a surprise for her when she realized that the boon given to her by the good stone of the Legion was something that allowed her to create and manipulate glass from sand!
Heroic Boon: Her boon is the ability to turn and use sand to create glass with magic alone. Sieglind is able to use her boon when it is activated at will. Her boon is displayed to others as gauntlets (as seen in picture). With these blessed gauntlets, she could easily turn sand into glass and bend it to her will.
Abilities:- Sand Generation: Sieglind can create sand out of magic alone. However, this requires a lot of magical energy. It makes it easier for her to make sand if she is in or near a desert or any place with a lot of sand or ingredients for sand. She could even manipulate sand and when she is standing on sand or on any earth that is fine more or less to bend and use to her will, she could feel vibrations and tell where something or someone is coming from. It's also a reason why she chose to go barefoot or just to wear slippers/sandals.
Limitations (Reasons why your char can’t singlehandedly conquer a kingdom):- Materials - Although Sieglind is capable of using other earthly materials, she is best suited to sand or glass. She cannot use other magic over other materials.
In summary, the only materials she can use are glass, sand or other materials as long as its almost as fine as sand. Anything else that isn't as fine as sand or like glass is something she cannot use.
Seismic Sensing - She could only exercise seismic sensing on literal ground or dirt. Stones block her as much as other materials.
Equipment:- Tattoo Kit
- Small Notebook containing her notes and her grandmothers notes and last words
- Prayer Mat
- Short Sword
- Animal Feed