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Blood and Silicon (Cyberpunk|OOC)

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sun Sep 16, 2018 9:11 pm

Tayner wrote:


NAME: Seth Quinn
SEX: Male
AGE: 18
APPEARANCE: Brown eyes, brown hair, 5'10", 140lbs, nose slightly bent after being broken, missing ring finger, left hand.
CYBERNETICS:
  • Akers Neural Control Interface B-Type: An early model of this cybernetic, it allows the user to wirelessly access must basic electronics and communications equipment. It's simplicity allows the user to easily multitask compared to more advanced models.
  • ComTrend CCTV Monitor: Allows the user to access most low end CCTV surveillance systems within 25 meters, allowing them greater situational awareness. Display is shown on the users HUD given they have an optical implant, or can be displayed on a smart watch or tablet the user links it with.
  • Dahl HUD Ocular Implant: While it's main purpose is to facilitate the use of any compatible NCI, it allows the user to display various images and information about their surroundings. Standard with an assisted aiming reticle, motion tracker, and compass, it allows the user to easily keep track of important information under stress. It can also be used to display images to others.
SPECIALITY: Wheelman, can hack in a pinch
INVENTORY: Zippo Ligher, cigarettes, USP .45 (Two mags), pocket knife, 13 credits
PERSONALITY: Reserved and quiet, Seth doesn't speak much. As a child of the streets, he is also very distrustful of strangers, however when a trust is formed between Seth and someone else Seth upholds it with the utmost value. Not particularly assertive, but not a pushover either, he can work in a team effectively as long as he's respected, or at least not disrespected.
BIOGRAPHY: A naive of Sac-Town, Seth's parents would go missing before he could remember their faces. Growing up an orphan, he would often feed himself by begging and pickpocketing those who brushed him aside. He would find himself falling in with a crowd of similar children, and would trust them like a family. When he turned 12 he was introduced to the racing scene, watching as street cars competed at high speeds to test the driver's skill. He was instantly attracted to the sport, and would have a natural nack for it.

However, as with many things on the streets, money would complicate Seth's endeavors. Bets and fees piled up, and he sometimes couldn't shill out the credits. As he grew older, the number of people he could depend on for help dwindled, and eventually he would find himself hung out to dry when a particularly vicious loan shark arrived. Taking a finger and giving out a beating, the loan shark would be what convinced Seth to descend further into crime past the mostly harmless street racing.

He'd start by robing a convince store, and paying off most of his debts. Then, he got put in contact with someone who needed a quick driver. Doing odd jobs as a courier, he'd eventually find himself as a getaway driver for a small gang of robbers. Eventually he'd again form a bond with his crew, but eventually it'd end like stories usually end in the slums. The crew would get whacked in a job gone wrong, Seth was able to get away. Ever since then he's been taking courier jobs and other odd jobs, although once again the debts are starting to pile up.

DO NOT REMOVE: Lazarus

Accepted.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Solisian Union
Diplomat
 
Posts: 691
Founded: Apr 22, 2018
Democratic Socialists

Postby Solisian Union » Sun Sep 16, 2018 9:18 pm

I made a new app
^_^

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sun Sep 16, 2018 9:20 pm

Solisian Union wrote:I made a new app


And I made a new denial.

Solisian Union wrote:


NAME: Carmen Poole

SEX: Female
AGE: 22
APPEARANCE:

161.4 cm tall and weighs 66.9 kg, Carmen was born to a Hispanic woman who was once in the army of the United North American States (but sadly was dishonorably discharged due to bad behavior and attempted murder of an officer) and a father who was known for his occupation as a gunman. She inherited the hair of her mother and the eyes of her father. Her skin is mostly white as her mother wasn't too Hispanic.

CYBERNETICS: Enhanced Antibodies: These are bio-engineered (fully organic) anti-bodies, designed to be more efficient than natural anti-bodies. They will cut healing time in half (for damage related to disease), and boost resistance to diseases.

Body Plating - Plates have been grated on her cheeks and neck.

Cybernetic Right Arm (Reinforced joints)

Tool Hand and Arm - Tool Hand: This hand's four fingers conceal small microtools: 1) screwdriver with changeable heads, 2) adjustable wrench, 3) battery-powered soldiering iron, 4) adjustable socket wrench. The lower edge of the palm is hardened to make a dandy hammer.

Left Arm - Replaced by a cybernetic limb to house the tool hand

Mantis Blades are a type of weapon implant in Cyberpunk 2077. These blades extend from the forearm, enabling the player to both use them as a melee weapon and climb walls.
SPECIALITY: Gunwoman
INVENTORY: Arasaka WSA Autopistol (Carrying five magazines, each with 15 rounds)

Darra-Polytechnic M-9 Assault Rifle (Carrying three magazines, each with 40 rounds)


PERSONALITY: Carmen is courageous, honest and selfless but also rude, too straight to the point and incredibly cynical about others. She, however, tends to be friendlier to older people and whenever she could, she spends her time volunteering at homes for the elderly or to simply look after any of her old neighbors.
BIOGRAPHY: She lost her father to a better gunman and her mother to disease thanks to her and her mother living in a new home in the slums, one too close to dirty water and countless insects. Only Carmen was lucky to have survived because of the things her father has made sure were done to her by his own Ripper. She was only 18 when she lost everything. To survive, she was taken in by her fathers Ripper and advised by many of his old friends while her mothers friends made sure she had some kind of education, no matter how informal.

Fast forward to today, she stands tall and firm as a 22 year old woman who lives as a professional killer. She takes any job from any organization or individual so long as they pay well and on time. For now, she has set her eyes on something more ambitious than being the woman who goes out of her way to kill people or to protect them if they pay much higher. She aims to make her own league of killers, one that would rule the slums and take the fight to the law.
DO NOT REMOVE: Lazarus


The image is obnoxiously large, either use a spoiler tag or scale the image down in the editing software of your choice

Fully biological, genetically engineered and successfully implanted anti-bodies would be so far out of the price range of a street rat that it isn't even funny.

The Body Plating could do with some description. Otherwise it just sounds like it wouldn't be wrong to assume she's just duct taped dinner plates to herself, ignoring the blatant typo.

Mantis Blades are military grade implants, as mentioned in the example application. In order to get them, you'd either need to steal them from a military base (all but suicide), scavenge them from an active duty soldier (again, a bad idea), or know someone so high up on the corporate food chain that being a street rat wouldn't be likely

The biography is also lacking. More detail of what she knows and how she was taught would help flesh it out, but as it stands I can't accept this app.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Solisian Union
Diplomat
 
Posts: 691
Founded: Apr 22, 2018
Democratic Socialists

Postby Solisian Union » Sun Sep 16, 2018 9:22 pm

All right. I'll rework the app. Thank you anyway!
^_^

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Ihury
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Posts: 446
Founded: Aug 29, 2018
Ex-Nation

Postby Ihury » Mon Sep 17, 2018 2:47 pm

Anybody keen on meeting up with Binh? He’s got nothing much to do at the moment.

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Sep 18, 2018 11:31 pm

Roster has been updated with criminal groups and large names in the Criminal world, and a snippet of the only active contract.

Also of note, there's a two character limit... Surprised no one's asked, or made a second character.
Last edited by Anowa on Tue Sep 18, 2018 11:34 pm, edited 1 time in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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New Minahasa
Diplomat
 
Posts: 797
Founded: Sep 05, 2016
Ex-Nation

Postby New Minahasa » Wed Sep 19, 2018 1:25 am

Damn. And here I thought us PCs and the Contacts are supposed to know each other already...

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Sep 19, 2018 1:37 am

New Minahasa wrote:Damn. And here I thought us PCs and the Contacts are supposed to know each other already...

That's just Colt.

He's an asshole to anyone who's name isn't directly related to getting vast amounts of money.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Xah
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Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Wed Sep 19, 2018 2:27 am

Quick question:

What's the current status of government controlled militaries? Do they still exist and take part in wars and so on? Or is it all subsumed into the corporate landscape?
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Sep 19, 2018 8:58 am

Xah wrote:Quick question:

What's the current status of government controlled militaries? Do they still exist and take part in wars and so on? Or is it all subsumed into the corporate landscape?

THey exist and they fight wars. But due to the inherent corruption of the government it's less politically motivated than it is financially motivated. As in Iraq was once again occupied by the US starting in 2027, as corporations started to rebuild it and basically make it reliant on the US in it's entirety. There's also a collection of smaller deployments in "peacekeeping" roles in East and Central Africa.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Xah
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Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Wed Sep 19, 2018 9:27 am

Anowa wrote:THey exist and they fight wars. But due to the inherent corruption of the government it's less politically motivated than it is financially motivated. As in Iraq was once again occupied by the US starting in 2027, as corporations started to rebuild it and basically make it reliant on the US in it's entirety. There's also a collection of smaller deployments in "peacekeeping" roles in East and Central Africa.


Excellent. App inbound.
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

User avatar
Xah
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Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Wed Sep 19, 2018 9:32 am




NAME: Dermot McKane ('Kane')
SEX: Male
AGE: 26
APPEARANCE: Tall, about 185 cm, with an emaciated look that hints at a healthier past. Close cropped, dirty blonde hair. Single natural right eye is pale blue with a scarred face that might, a long time ago, have been relatively good looking, but now looks older then his actual years. Body is criss-crossed with a pattern of scars, some fresher than others.
CYBERNETICS:
- Hikari O1a Optics: Budget replacement eye that is, just about, better than no eye at all. A badly connected optic nerve gives an almost constant headache and the colour failed a few months after purchase.
- Hikari A2c Arm: Basic replacement arm with three moveable digits. Very artificial looking, and sticks in the damp.
- Leg stump: Not even a cybernetic replacement, per se. It's a length of titanium with a simple ball-and-socket foot joint fixed to a connector just below his knee.
- GE Auto-stim injector system: Military grade stimulant injector, implanted in the torso and wet-wired directly into the owners bloodstream. Can be fitted with five different chemicals with a substantial number of doses for each. Currently contains a variety of recreational substances, instead of the combat drugs it's designed for. Refilled via a hidden port on the chest
- Cisco Neural amplifier: Implanted in the head and originally designed to heighten sensory input, supress fear and improve combat awareness. Was adjusted to prevent overt symptoms of mental trauma (it didn't, it merely supressed them). Currently deactivated, as impossible to remove the nano-wires that infiltrate all through the brain.

SPECIALITY: Was combat trained, now excellent at begging, minor larceny and other minor criminal acts
INVENTORY: Dog-tags, tattered clothing, secreted stash containing his medals, a combat knife and a handful of credits
PERSONALITY: Evidently traumatised, talks to himself a lot, occasional hallucinations, even when not high. A touch of bi-polar disorder; some days can be friendly and helpful, other days maudlin and hostile. Far too sarcastic and lippy for his own good, especially in the bowels of a city like Sac-Town
BIOGRAPHY:

Dermot McKane was barely an adult when he took one of the easiest ways out of the seemingly inevitable criminal career that awaited him in the slums of the modern mega-cites, and joined the military. A natural talent honed by his upbringing on the streets, combined with a moral outlook described by his unit's psychologist as 'flexible', led to his transfer to a scout/recon team. Eschewing the high levels of augmentation and heavy armour of regular infantry, Dermot's team had largely concealed wetware and were expected to survive fairly independently ahead of the battlefront. Aside from an internal stimulant injector, some optical enhancements, sub-dermal plates and a neural amplifier, they were cybernetics free.

It was a job Dermot enjoyed, and he made strong friendships with his fellow team mates, but all this came to a sudden end when a mission went bad. Dermot's team was caught in a cross-fire between hostile enemies and troops on their own side, with signal jamming preventing them from contacting the friendlies. With half of his squad dead, and no one left uninjured, Dermot personally pulled four of his comrades to safety and was returning for a fifth when he took the brunt of an explosion. By rights, he should have died, but was medevacked out just in time, losing his entire right arm, right leg below the knee, right eye and most of his blood before surgeons could stabilise him. Recovery was slow, not least with the mental trauma, with Dermot experiencing frequent flashbacks; cybernetics could solve his limb and eye loss, but it was experimental adjustments of his neural amplifier that was used to help mitigate the worse of his PTSD.

Dermot was honourably discharged at the age of 25, with a military pension, some fancy medals he couldn't tell anyone about, and the best prosthetics that the military could buy. The procedures done with the neural amplifier had seemed to have blunted the worst of the mental trauma, and everyone, including Dermot, expected him to take up a job with one of the corporations, probably as a military advisor or similar. Six weeks after release, just as Dermot had arranged a series of job interviews, whatever the neural amplifier was doing, didn't. Supressed memories and flashbacks flooded his system and resulted in nothing less than a total nervous breakdown that lasted a full week until it kicked back in again. The military refused to accept responsibility for the breakdown, claiming it was an 'unsanctioned and un-approved tampering' and, whilst upholding his pension and acknowledging his prior service, renounced any duty of care. Over the next few months, Dermot gradually deteriorated, with high-intensity relapses getting more and more frequent. No one was willing to offer him a job, faced with the unpredictable nature of his psyche, and Dermot was getting more and more desperate to end his suffering. He finally found a black-market cybernetic surgeon willing to take a chance to operate on his glitchy neural amplifier but the cost was far higher than his pension could afford, forcing him to sell his prosthetics and replacing them with much cheaper alternatives. The operation was technically a success; the surgeon was unable to alter the device, but did manage to deactivate it. The intense flashbacks subsided, leaving Dermot with just 'normal' PTSD instead, one that had not been mitigated by proper counselling or treatment. The last of his dwindling resources paid for a hack-job to corrupt his military record, and some painful surgery to remove his fingerprints.

Since then, 'Kane', as he is now known from his mumblings, has all but dropped off the radar, sinking into the cracks of society that has little sympathy for the broken. Whenever he has credits, it goes straight to his dealers, providing him with a veritable banquet of recreational drugs to help him 'forget' his problems; the stimulant injector that was left in his system adapted to provide him with hits on demand. The irony that trying to escape his childhood has led him down a path even worse is not lost on Kane, and he now spends most of his days hanging around the courtyard of Applewood Tower, begging for food, spaced out of his mind, or taking part in light criminal activity to keep his mind and body busy. Whatever skills and abilities he once had are now buried under a patina of drug abuse and psychological funk.

DO NOT REMOVE: Lazarus
Last edited by Xah on Thu Sep 20, 2018 2:56 am, edited 2 times in total.
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Sep 19, 2018 5:40 pm

Xah wrote:


NAME: Dermot McKane ('Kane')
SEX: Male
AGE: 26
APPEARANCE: Tall, about 185 cm, with an emaciated look that hints at a healthier past. Close cropped, dirty blonde hair. Single natural right eye is pale blue with a scarred face that might, a long time ago, have been relatively good looking, but now looks older then his actual years. Body is criss-crossed with a pattern of scars, some fresher than others.
CYBERNETICS:
- Hikari O1a Optics: Budget replacement eye that is, just about, better than no eye at all. A badly connected optic nerve gives an almost constant headache and the colour failed a few months after purchase.
- Hikari A2c Arm: Basic replacement arm with three moveable digits. Very artificial looking, and sticks in the damp.
- Leg stump: Not even a cybernetic replacement, per se. It's a length of titanium with a simple ball-and-socket foot joint fixed to a connector just below his knee.
- GE Auto-stim injector system: Military grade stimulant injector, implanted in the torso and wet-wired directly into the owners bloodstream. Can be fitted with five different chemicals with a substantial number of doses for each. Currently contains a variety of recreational substances, instead of the combat drugs its designed for. Refilled via a hidden port on the chest
- Cisco Neural amplifier: Implanted in the head and originally designed to heighten sensory input, supress fear and improve combat awareness. Was adjusted to prevent overt symptoms of mental trauma (it didn't, it merely supressed them). Currently deactivated, as impossible to remove the nano-wires that infiltrate all through the brain.

SPECIALITY: Was spec-ops combat trained, now excellent at begging, minor larceny and other minor criminal acts
INVENTORY: Dog-tags, tattered clothing, secreted stash containing his medals, a combat knife and a handful of credits
PERSONALITY: Evidently traumatised, talks to himself a lot, occasional hallucinations, even when not high. A touch of bi-polar disorder; some days can be friendly and helpful, other days maudlin and hostile. Far too sarcastic and lippy for his own good, especially in the bowels of a city like Sac-Town
BIOGRAPHY:

Dermot McKane was barely an adult when he took one of the easiest ways out of the seemingly inevitable criminal career that awaited him in the slums of the modern mega-cites, and joined the military. A natural talent honed by his upbringing on the streets, combined with a moral outlook described by his unit's psychologist as 'flexible', led to his transfer to an unnamed Agency and a team engaged in black operations in various parts of the world. High levels of obvious augmentation (and their maintenance demands) drew too much attention and prevented them from blending in whilst in the field. Instead of the usual heavy duty prosthetics, built-in weapon systems and layered armour, Dermot's team had largely concealed wetware, used silenced weapons and were expected to survive in hostile environments for weeks at a time. Aside from an internal stimulant injector, some optical enhancements, sub-dermal plates and a neural amplifier, they were cybernetics free.

It was a job Dermot enjoyed, and he made strong friendships with his fellow team mates as they solved those niggling problems every authority had, but couldn't admit to publically. Eventually he made his way to becoming squad leader, but all this came to a sudden end when a mission went bad. Dermot's team was caught in a cross-fire between hostile enemies and legitimate troops on their own side, with no way to signal friendlies (and an expectation that their mission was not only unsanctioned, but deniable). With half of his squad dead, and no one left uninjured, Dermot personally pulled four of his comrades to safety and was returning for a fifth when he took the brunt of an explosion. By rights, he should have died, but was medevacked out just in time, losing his entire right arm, right leg below the knee, right eye and most of his blood before surgeons could stabilise him. Recovery was slow, not least with the mental trauma, with Dermot experiencing frequent flashbacks; cybernetics could solve his limb and eye loss, but it was experimental adjustments of his neural amplifier that was used to help mitigate the worse of his PTSD.

Dermot was honourably discharged at the age of 25, with a substantial military pension, some fancy medals he couldn't tell anyone about, and the best prosthetics that the military could buy. The procedures done with the neural amplifier had seemed to have blunted the worst of the mental trauma, and everyone, including Dermot, expected him to take up a job with one of the corporations, probably as a military advisor or similar. Six weeks after release, just as Dermot had arranged a series of job interviews, whatever the neural amplifier was doing, didn't. Supressed memories and flashbacks flooded his system and resulted in nothing less than a total nervous breakdown that lasted a full week until it kicked back in again. The military refused to accept responsibility for the breakdown, claiming it was an 'unsanctioned and un-approved tampering' and, whilst upholding his pension and acknowledging his prior service, renounced any duty of care. Over the next few months, Dermot gradually deteriorated, with high-intensity relapses getting more and more frequent. No one was willing to offer him a job, faced with the unpredictable nature of his psyche, and Dermot was getting more and more desperate to end his suffering. He finally found a black-market cybernetic surgeon willing to take a chance to operate on his glitchy neural amplifier but the cost was far higher than his pension could afford, forcing him to sell his prosthetics and replacing them with much cheaper alternatives. The operation was technically a success; the surgeon was unable to alter the device, but did manage to deactivate it. The intense flashbacks subsided, leaving Dermot with just 'normal' PTSD instead, one that had not been mitigated by proper counselling or treatment.

Since then, 'Kane', as he is now known from his mumblings, has all but dropped off the radar, sinking into the cracks of society that has little sympathy for the broken. Whilst his pension is still there, most of it is channelled into a regular payment to dealers, to provide him with a veritable banquet of recreational drugs to help him 'forget' his problems; the stimulant injector that was left in his system was adapted to provide him with hits on demand. The irony that trying to escape his childhood has led him down a path even worse is not lost on Kane, and he now spends most of his days hanging around the courtyard of Applewood Tower, begging for food, spaced out of his mind, or taking part in light criminal activity to keep his mind and body busy. Whatever skills and abilities he once had are now buried under a patina of drug abuse and psychological funk.

DO NOT REMOVE: Lazarus

Certainly interesting, normally I'd deny it mainly due to his military service. But you've done a good job writing a fall from grace and setting up a potential rise from the dumps.

The only issue is the black ops training. Perhaps bump it down to something less elite. Perhaps Airborne or Light Infantry.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Xah
Chargé d'Affaires
 
Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Wed Sep 19, 2018 11:56 pm

Anowa wrote:Certainly interesting, normally I'd deny it mainly due to his military service. But you've done a good job writing a fall from grace and setting up a potential rise from the dumps.

The only issue is the black ops training. Perhaps bump it down to something less elite. Perhaps Airborne or Light Infantry.


I can alter that, but I wasn't expecting black-ops training to be much better than other highly trained military units. It's usually their access to resources, their mission types and their experience (not to mention the deniability of their work) that sets them apart. He's certainly not some kind of uber-ninja, and is currently far less combat qualified than some of the PCs so far; not so much of a hands-on Bourne, Bond or Kusanagi type, just an intelligent, trained, deniable asset. It was the special nature of his missions, and the acknowledgement of the sacrifices involved, that led the military to give him his good cybernetics and to try to mitigate his PTSD. Not sure if an 'ordinary' soldier would've been so well treated. Plus, I always envisaged cyberpunk soldiers to be heavily augmented, was trying to avoid that.

However, if it'll ease the character into the RP better, and make OPs life easier, I can change it.
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Sep 20, 2018 12:07 am

Xah wrote:
Anowa wrote:Certainly interesting, normally I'd deny it mainly due to his military service. But you've done a good job writing a fall from grace and setting up a potential rise from the dumps.

The only issue is the black ops training. Perhaps bump it down to something less elite. Perhaps Airborne or Light Infantry.


I can alter that, but I wasn't expecting black-ops training to be much better than other highly trained military units. It's usually their access to resources, their mission types and their experience (not to mention the deniability of their work) that sets them apart. He's certainly not some kind of uber-ninja, and is currently far less combat qualified than some of the PCs so far; not so much of a hands-on Bourne, Bond or Kusanagi type, just an intelligent, trained, deniable asset. It was the special nature of his missions, and the acknowledgement of the sacrifices involved, that led the military to give him his good cybernetics and to try to mitigate his PTSD. Not sure if an 'ordinary' soldier would've been so well treated. Plus, I always envisaged cyberpunk soldiers to be heavily augmented, was trying to avoid that.

However, if it'll ease the character into the RP better, and make OPs life easier, I can change it.

Really the black ops part is to make things easier for everyone in the long run. Not as if the government would just lose you, or who you were, or your fingerprints, etc. if you were black ops. A regular infantryman would be a bit easier to simply forget about.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Xah
Chargé d'Affaires
 
Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Thu Sep 20, 2018 12:19 am

Anowa wrote:Really the black ops part is to make things easier for everyone in the long run. Not as if the government would just lose you, or who you were, or your fingerprints, etc. if you were black ops. A regular infantryman would be a bit easier to simply forget about.


That's a fair point, can't be doing criminal shenanigans if your fingerprints or DNA traces set off alarm bells at the NSA. Let me see what I can do.
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

User avatar
Xah
Chargé d'Affaires
 
Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Thu Sep 20, 2018 12:32 am

Xah wrote:...Let me see what I can do.


I've made some changes, and highlighted them in red, to make it a little easier to find them (I'll make them black again if approved). Let me know what you think
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Sep 20, 2018 12:42 am

Xah wrote:


NAME: Dermot McKane ('Kane')
SEX: Male
AGE: 26
APPEARANCE: Tall, about 185 cm, with an emaciated look that hints at a healthier past. Close cropped, dirty blonde hair. Single natural right eye is pale blue with a scarred face that might, a long time ago, have been relatively good looking, but now looks older then his actual years. Body is criss-crossed with a pattern of scars, some fresher than others.
CYBERNETICS:
- Hikari O1a Optics: Budget replacement eye that is, just about, better than no eye at all. A badly connected optic nerve gives an almost constant headache and the colour failed a few months after purchase.
- Hikari A2c Arm: Basic replacement arm with three moveable digits. Very artificial looking, and sticks in the damp.
- Leg stump: Not even a cybernetic replacement, per se. It's a length of titanium with a simple ball-and-socket foot joint fixed to a connector just below his knee.
- GE Auto-stim injector system: Military grade stimulant injector, implanted in the torso and wet-wired directly into the owners bloodstream. Can be fitted with five different chemicals with a substantial number of doses for each. Currently contains a variety of recreational substances, instead of the combat drugs it's designed for. Refilled via a hidden port on the chest
- Cisco Neural amplifier: Implanted in the head and originally designed to heighten sensory input, supress fear and improve combat awareness. Was adjusted to prevent overt symptoms of mental trauma (it didn't, it merely supressed them). Currently deactivated, as impossible to remove the nano-wires that infiltrate all through the brain.

SPECIALITY: Was combat trained, now excellent at begging, minor larceny and other minor criminal acts
INVENTORY: Dog-tags, tattered clothing, secreted stash containing his medals, a combat knife and a handful of credits
PERSONALITY: Evidently traumatised, talks to himself a lot, occasional hallucinations, even when not high. A touch of bi-polar disorder; some days can be friendly and helpful, other days maudlin and hostile. Far too sarcastic and lippy for his own good, especially in the bowels of a city like Sac-Town
BIOGRAPHY:

Dermot McKane was barely an adult when he took one of the easiest ways out of the seemingly inevitable criminal career that awaited him in the slums of the modern mega-cites, and joined the military. A natural talent honed by his upbringing on the streets, combined with a moral outlook described by his unit's psychologist as 'flexible', led to his transfer to a scout/recon team. Eschewing the high levels of augmentation and heavy armour of regular infantry, Dermot's team had largely concealed wetware and were expected to survive fairly independently ahead of the battlefront. Aside from an internal stimulant injector, some optical enhancements, sub-dermal plates and a neural amplifier, they were cybernetics free.

It was a job Dermot enjoyed, and he made strong friendships with his fellow team mates, but all this came to a sudden end when a mission went bad. Dermot's team was caught in a cross-fire between hostile enemies and troops on their own side, with signal jamming preventing them from contacting the friendlies. With half of his squad dead, and no one left uninjured, Dermot personally pulled four of his comrades to safety and was returning for a fifth when he took the brunt of an explosion. By rights, he should have died, but was medevacked out just in time, losing his entire right arm, right leg below the knee, right eye and most of his blood before surgeons could stabilise him. Recovery was slow, not least with the mental trauma, with Dermot experiencing frequent flashbacks; cybernetics could solve his limb and eye loss, but it was experimental adjustments of his neural amplifier that was used to help mitigate the worse of his PTSD.

Dermot was honourably discharged at the age of 25, with a military pension, some fancy medals he couldn't tell anyone about, and the best prosthetics that the military could buy. The procedures done with the neural amplifier had seemed to have blunted the worst of the mental trauma, and everyone, including Dermot, expected him to take up a job with one of the corporations, probably as a military advisor or similar. Six weeks after release, just as Dermot had arranged a series of job interviews, whatever the neural amplifier was doing, didn't. Supressed memories and flashbacks flooded his system and resulted in nothing less than a total nervous breakdown that lasted a full week until it kicked back in again. The military refused to accept responsibility for the breakdown, claiming it was an 'unsanctioned and un-approved tampering' and, whilst upholding his pension and acknowledging his prior service, renounced any duty of care. Over the next few months, Dermot gradually deteriorated, with high-intensity relapses getting more and more frequent. No one was willing to offer him a job, faced with the unpredictable nature of his psyche, and Dermot was getting more and more desperate to end his suffering. He finally found a black-market cybernetic surgeon willing to take a chance to operate on his glitchy neural amplifier but the cost was far higher than his pension could afford, forcing him to sell his prosthetics and replacing them with much cheaper alternatives. The operation was technically a success; the surgeon was unable to alter the device, but did manage to deactivate it. The intense flashbacks subsided, leaving Dermot with just 'normal' PTSD instead, one that had not been mitigated by proper counselling or treatment. The last of his dwindling resources paid for a hack-job to corrupt his military record, and some painful surgery to remove his fingerprints.

Since then, 'Kane', as he is now known from his mumblings, has all but dropped off the radar, sinking into the cracks of society that has little sympathy for the broken. Whenever he has credits, it goes straight to his dealers, providing him with a veritable banquet of recreational drugs to help him 'forget' his problems; the stimulant injector that was left in his system adapted to provide him with hits on demand. The irony that trying to escape his childhood has led him down a path even worse is not lost on Kane, and he now spends most of his days hanging around the courtyard of Applewood Tower, begging for food, spaced out of his mind, or taking part in light criminal activity to keep his mind and body busy. Whatever skills and abilities he once had are now buried under a patina of drug abuse and psychological funk.

DO NOT REMOVE: Lazarus

Better!

Accepted.

Also of note to all, I've added hyperlinked images for the GMPC Russian Mobsters. I will be going down the list of the various factions over the coming days.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Xah
Chargé d'Affaires
 
Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Thu Sep 20, 2018 12:19 pm

If anyone wants to know Kane already, either from seeing him begging, or from his time before he enlisted, feel free to RP that.

He might remember you, might not. Depends on how high he is.
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

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Tundra Terra
Ambassador
 
Posts: 1038
Founded: Sep 23, 2014
Corporate Police State

Postby Tundra Terra » Thu Sep 20, 2018 6:56 pm

im making a post shortly
Current Status: Tundra is rocking with the Krieg...
We are a PMT Military and no We don't use NS stats.Why?
because..."WAR IS ETERNAL!!!"
"If bloodlust vikings, dorve tanks to school, had PMT-FT tech with Chaos -like fanaticism, this would be it."
-------------------------The Posthuman Coalition

─╤══̵̵͇̿̿̿̿╦︻ Put this in your sig if you are a war profiteer ︻╦̵̵͇̿̿̿̿══╤─

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Xah
Chargé d'Affaires
 
Posts: 412
Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Fri Sep 21, 2018 3:07 am

Something I've just noticed. The time given on Anowa's post states 12:18AM

I'm assuming that's just past midday, and not midnight, so should be 12:18PM?
The Fibonacci series, as easy as 1, 1, 2, 3




Atheist, socialist, humanist, educated, European; in short, an American conservative's boogyman.

User avatar
Grand Lubeeria
Lobbyist
 
Posts: 20
Founded: Sep 07, 2018
Ex-Nation

Postby Grand Lubeeria » Fri Sep 21, 2018 3:18 am

Sorry for being inactive. I fucked myself in a corner and now I'm just waiting till January the 14th.
This nation may or may not represent my views. Maybe.

"Why use exterminatus if you can just deal with the heretics the good ol' fashion way?" -Some guy in Warhammer 40K. Maybe.

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Ihury
Chargé d'Affaires
 
Posts: 446
Founded: Aug 29, 2018
Ex-Nation

Postby Ihury » Fri Sep 21, 2018 4:41 am

If anybody wants to meet Binh (for whatever reason), feel free to have them drop by his apartment. If not, I’ll write something by tomorrow.

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Ayvalon
Spokesperson
 
Posts: 146
Founded: Sep 23, 2017
Ex-Nation

Postby Ayvalon » Fri Sep 21, 2018 7:54 pm

Apologies for my absence, suffice it to say I had a medical crisis.

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Grand Lubeeria
Lobbyist
 
Posts: 20
Founded: Sep 07, 2018
Ex-Nation

Postby Grand Lubeeria » Fri Sep 21, 2018 11:56 pm

Ayvalon wrote:Apologies for my absence, suffice it to say I had a medical crisis.



Hopefully you're better now.
This nation may or may not represent my views. Maybe.

"Why use exterminatus if you can just deal with the heretics the good ol' fashion way?" -Some guy in Warhammer 40K. Maybe.

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