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PostPosted: Tue Sep 25, 2018 9:23 am
by Holy Tedalonia
So G, who will you crown as Second Regent of Civilization’s Dawn? Or rather its standard name, Second Co-OP.

PostPosted: Tue Sep 25, 2018 9:27 am
by Ralnis
Holy Tedalonia wrote:So G, who will you crown as Second Regent of Civilization’s Dawn? Or rather its standard name, Second Co-OP.

Are we close to the bronze age iteration?

PostPosted: Tue Sep 25, 2018 9:28 am
by Terminus Pheonix
Ralnis wrote:
Terminus Pheonix wrote:Would drums and other musical instruments be an invention of their own, or are they part of the understood basic stuff that you can make at anytime?

Can you make a part of your post about the first contact and a trade was established liked the one we discussed?

Sure, I'm currently away from my computer, but the trade route will definitely be a part of the post.

PostPosted: Tue Sep 25, 2018 9:29 am
by Ralnis
Terminus Pheonix wrote:
Ralnis wrote:Can you make a part of your post about the first contact and a trade was established liked the one we discussed?

Sure, I'm currently away from my computer, but the trade route will definitely be a part of the post.

Ok, once you do that then I'll post.

PostPosted: Tue Sep 25, 2018 11:41 am
by G-Tech Corporation
Ralnis wrote:
Holy Tedalonia wrote:So G, who will you crown as Second Regent of Civilization’s Dawn? Or rather its standard name, Second Co-OP.

Are we close to the bronze age iteration?


Soon, soon. Probably a decade or so. We’ll want some decent sized populations and such before then.

PostPosted: Tue Sep 25, 2018 12:27 pm
by Ralnis
G-Tech Corporation wrote:
Ralnis wrote:Are we close to the bronze age iteration?


Soon, soon. Probably a decade or so. We’ll want some decent sized populations and such before then.

Ok, I might want to try and birth a child since I've been afraid of RNG because of it. Could I modify it with healthcare and child-rearing?

PostPosted: Tue Sep 25, 2018 12:37 pm
by Saxony-Brandenburg
Tribes - Year 15


The Fergdun Clan
Land (Plains): Rubies, Beaver, Cotton, Edible Grasses
Shelter: Mud-Daub Hut (5). Small bonded-stone kiln. Much Cultivated Edible Grasses near camp. Tiny Cotton Planting. Scattered irrigation cuttings.
Vast stores of beaverhides. Some boarhides. Some primitive uncut ruby jewelry. Several Atlatl. Small Supply of Hematite, two Clay pots. Small Supply of Clear Crystal. Rudimentary Cotton Blankets, 6 roughspun Cotton Tunics. Ample supplies of cotton fiber. Some ice-iron pebbles. Additional small ammounts various pelts. Primitive Stone Hoes
Tribe: Whit (Scout, M, 32) | An (Worker, F, 31) | Maer (Scholar, F, 37) | Dia (Worker, F, 32) | Jean (Child, M, 11) | Whia (Child, F, 9)
Discovered: South [Temperate: Redwoods, Whitedrop Flowers, Wild Boars]
North [Tundra: Salmon, Clear Crystal, Hematite]
Northeast [Tundra: Moose, Minks, Ice-Iron]
East: Plains [Giant Elk, Apple Trees, Blackstone]
West: Plains (Coastal) [Apple Trees, Pine Trees, Lightning Dog]
Southeast: Plains (River) [Great Wolves, Oak Trees, Gold, Malachite] Xcotl Clan
Northwest: Zhou Clan Territory
Knowledge: Primitive Cultivation, Pemmican, Rudimentary Pottery-making, Rudimentary Stoneworking, Rudimentary Weaponmaking, Rudimentary Medical Care, Primitive Smelting, Rudimentary Irrigation
Arcana: Song of Growth

The Cadmian Clan
Land (Coastal): Wheat, Blackshells, Fish, Marble
Shelter: Two Mud-daub huts (6). One large mud-daub home (5) Tiny struggling plantings of wheat near the beach. Small plantings of wheat inland. Storage pit. Basic Millstone. Standing Stone Circle.
A few monumental stones, some timber, some dried-clay tablets. Some grass-woven baskets, 1 flint spear, 3 Flint-set Sickles, 2 Keen Flint Haft-Axes.
Tribe: Aurelia (Worker, F, 32) | Secundus (Worker, M, 35) | Brutus (Scholar, M, 34) | Marsillia (Scholar, F, 33) | Drusillia (Child, F, 8 ) | Titus (Child, M, 12) | Flavius (Child, M, 8 ) | Camilla (Child, F, 3) | Emilia (Child, F, 2)
Discovered: South [Coastal: Sea Turtles, Sea Lizard, Salt, Rock Crabs] North [Coastal: Armor Wales]
Knowledge: Rudimentary Cultivation, Rudimentary Fertilization, Rudimentary Pottery-making, Primitive Astronomy, Rudimentary Food Preservation, Improved Flint Blades, Hieroglyphics, Hierglyphic Stories, Rudimentary Calendar.
Arcana: Geolocus Travel

Xcotl
Land : Plains (River): Great Wolves, Native Copper, Oak Trees, Gold]
Shelter: Two roughhide teepees (5). Small Wooden Pallisade (10). Small Piled-Rock Shrine to the Dead. Tiny Maize field. Tiny wheat planting. A few apple tree saplings.
Some scraped hides, small amounts of Blackstone. Ample cowhides. Average stash of tin ore. A few primitive hammered tin axes. Some Wooden Farming Tools, 3 Copper Spears, 1 Copper Pickaxe, 1 Crude Bronze Pickaxe. Small amount of Copper Ore, 2 Crude Bronze Hammers
Tribe: Tenchtianzula (Scholar, M, 35) | Uli (Worker, M, 34) | Zuma (Scout, M, 33) | Opono (Worker, F, 32)
Discovered: North [Giant Elk, Apple Trees, Blackstone]
Northeast [Desert: Giant Sand Worms, Spice, Obsidian]
Northwest [Plains (River): Beavers, Edible Grasses, Cotton, Rubies - Fergdun Clan
South East: [Arid: Giant Ground Squirrel, Flowering Cacti, Stout-horn deer]
East of East: Arid [Maize , Silver, Ant-Hounds]
East (Arid): Cassiterite, Dust-Bulls, Great Wolves, Psarmelon, Oases
South (Plains): Wheat, Antelope, Salt
Knowledge: Rudimentary Cultivation, Rudimentary Irrigation, Rudimentary Tanning, Rudimentary Taming, Rudimentary Weaponmaking, Rudimentary Smelting, Smoking, Rudimentary Bronzeworking, Rudimentary Smithing, Inklings of Fertilizer, Rudimentary Trapping
Arcana: Speak to Dead

Hvasskyn
Lands (Temperate): Copper, Salt, Medicinal Herbs, Cattle
Shelter: Large Tree with Small Timber Stockade (10 (5\10)). Small Wellness-Enchanted Fitted-Stone Stockade (15). Large rice planting. Medium Melon grove. Tiny tilled wheat planting. Fitted clay-lined stone smelter. Large wood-fenced pastureland with a dozen cattle. Wellness-Enchanted Storage Cave.
Some medicinal remedies, a few weeks worth of stored food, tiny amounts of salt, small amounts of fire-clay, truly vast amounts of cattlehides, very large amounts of pelts, moderate quantities of timber, small amounts of jade. Ten bronze spears, five bronze hammers. Two copper sledgehammers, a small wooden raft. 3 Bronze Pickaxes, 3 Bronze Axes, 4 Bronze Knives. 11 Clay storage pots. Decent stone supply. 3 Bronze Hoes. Wool. Small amount of Preserved food. Small amounts of Coal.
Tribe: Jarn N (Scholar, M, 36) | Petyor R (Worker, M, 33) | Maria N (Scholar, F, 33) | Natalya R (Worker, F, 34) | Sylvia (Scout, F, 32) | Jan (Worker, M, 25) | Talia R (Youth, F, 15) | Ivan N (Youth, M, 14) | Vladimir N (Youth, M, 14) | Nadia R (Youth, F, 12) | Kursk N (Child, M, 9) | Dmitri R (Child, Male, 8 ) | Sasha N (Child, F, 6) | Alexei N (Child, M, 5) | Celia N (Child, F, 4) | n/a (Child, male, 0)
East: [Temperate Forest (River): Wild Rice, Great Oaks, Wild Boar]
West [Coastal (River): Silver Fish, Amber, Rice]
North [Temperate: Crocodiles, Starmetal, Melons]
Northeast [Temperate: Tin, Strangleweed, Jade]
Northwest [Temperate (Coastal): Crystal Trees, Sheep, Coal]
Southeast [Wetlands: Mangroves, Crocodile, Saltrice]
South [Coastal Wetlands: Silver, Marble, Saltrice]
North of North [Temperate: Blood Barley, Blueberries, Lapis Lazuli]
Northeast of North [Temperate: Hematite, Galena, Shimmerstone]
Northeast of East [Temperate (River): Meteoric Iron, Cotton, Wheat]
Northeast of Northeast [Temperate (River): Gold, Malachite, Breadfruit]
East [Meadows, woodland, hop plants, tin]

Knowledge:
Rudimentary Food Preservation, Primitive Clayworking, Rudimentary Pottery, Flint Fishing Spears, Simple Medicine, Simple Smelting, Simple Smithing, Primitive Mining, Simple Bronzework, Rudimentary Medical Care, Rudimentary Tilling, Rudimentary Boatmaking, Rudamentary Taming.

Arcana: Rune of Wellness. Rune of Preservation.

Maelon
Land (Mountain): Apples, Goats, Hematite, White Crystal
Shelter: Cave with bearskin rug (7).
Truly vast amounts of goatskins, many Dried Hides, small amounts of various pelts
Tribe: Maelon (Warrior, M, 33) | Malar (Warrior, M, 35) | Kalamon (Worker, M, 32) | Kaina (Worker, F, 34) | Esimon (Scout, M, 35) | Maeka (Scholar, F, 13) | Maesimon (Scholar, M, 11), Haemon (Child, M , 7), Asmodeus (Scout, M, 57) | Child (Child, M, 2)
Discovered:
West [Arid: Swiftrats, Saguaro]
East [Plains: Gromite, Bounders, Barley]
Knowlage: Simple Hieroglyphics

Clan Bryre
Land (Plains): Hematite, Barley, Glow Trees, Sheep
Shelter: Basic Hut (3), Small Wooden Shrine (25%)
Inventory: Plentiful sheepskins, small amounts of stone, tiny amounts of hematite ore, decent supply of glow-wood, much flint, small ammounts various pelts.
Tribe: Vallen Bryre (Warrior/Leader, M, 34) | Reshia Bryre (Worker, F, 32) | Eshin Bryre (Scout, M, 33) | Feren Bryre (Scholar, M, 35) | Rana Bryre (Worker, F, 11) | Third (Child, F, 9) | Fourth (Child, F, 8, weak) | Sixth (Child, M, 4)
Discovered: North East: Plains (river) [Apple Trees, Giant Salamander, Flying Lizards]
North [Plains: Steampools, Wading Birds, Marble]
East [Mountain: Barley, Silver, Fireweed Flowers]
Southeast [Plains (River): Malachite, Granite, Hunting Spiders]
South [Riverlands: River Otter, Copper, Jade, Wild Boar]
West: [Plains (River): Stalkers, Antelope, Fish]
Southwest: [Plains (River): Wheat, Foxes, Cattle]
Northeast of Northeast: [Mountains (River): Snowberries, Red Pine, Mountain Fruits]
East of East: [Mountains: Snowberries, Mountain Goats, Galena]
Northwest: [Fertile plains: River, Wheat, Marble, Horned-Horses]
Knowledge: Rudimentary Cultivation, Rudimentary Herding, Basic Glow Tree Knowledge, Rudimentary Irrigation, Improved Flint Blades
Arcana: Rune of Illumination

Lordaeron
Land (Coastal): Coconuts, Hematite, Armor-Whales, Fish
Shelter: 2 Large Hide and Mud-daub Huts (8 ). 1 Mud-Daub Hut (3).Small irrigation network (Tiny Barley Planting). Wooden Palisade. Small sealed stack-rock furnace.
Some barley seeds, some coal. Plentiful sheepskins. Tiny amounts of Armored Whaleskin.
Tribe: Varian (Warrior, M, 31) | Calia (Scholar, F, 32) | Natalia (Scholar, F, 30) | Mara (Worker, F, 32) | Aiden (Scout, M, 31) | Aveena (Child, F, 9) | Mark (Child, M, 9) | Baron (Child, M, 8 ) | Vistra (Warrior, F, 32)
Discovered:
East [Coastal: Armor-Whales, Obsidian, Redkelp]
East of East [Coastal: Zhou Clan Territory]
North [Mountains: Aromatic Pines, Sheep]
Northwest [Coastal: Sheep, Clams, ??]
North of North [Coastal: Fish, ??, ??]
Northeast of North [Arctic: Lichen, ??, ??]
East of Northeast [Tundra: Sabercats, Lynx, Coal, Barley]
Southeast [Coastal Seas]
South of South East [Island (Coastal) : Sea Turtle, Sea-Lizard, Coconut]

Knowledge:
Rudimentary Stoneworking, Sharpened Flint Tools, Rudimentary Irrigation, Early Writing, Smoking, Canoe Making, Rudimentary Herding, Rudimentary Pottery, Simple Smelting

Arcana: Healing Light

The Honori
Land (Arid): Agauve, Maize, Fire Snakes, Sand Striders
Shelter: Rudimentary Huts (6), Basic Altar, Mud-Daub Shrine, Obelisk (50%), Tiny Assurush Field, Vast Amberrush Field. Tiny wheat planting.
Inventory: Small amounts of woven plantfiber cloth, moderate amount of animal pelts, decent amounts of cracked stone. Seven plantfiber tunics, a few grasswoven idols, a few whittled figures.
Tribe: Shanti (Scout, M, 34) | Yuni(Worker/Leader, F, 32) | Homa (Scholar, F, 48 ) | Juli (Warrior, M, 33)| Suki (Worker, F, 31) | Akra (Scout, F, 30, weak) | Hano (Child, M, 0)
Discovered: East [Mountains (River): Llama, Maize, Condor]
West [Desert: Camels, Opals, Giant Scorpions]
South [Desert (River): Crocodiles, Goats, Maize, Gold]
Knowledge: Rudimentary Cultivation, Rudimentary Construction, Rudimentary Irrigation, Rudimentary Food Preservation, Primitive Weaving, Rudimentary Medical Care, Advanced Flint Tools, Rudimentary Masonry, Rudimentary Alcohols

Zhou Clan
Land (Coastal): Pine, Elk, Oysters, Dye-Snails
Shelter: Four Huts (12). Tiny oyster stand. Small Hematite Supply. Average Coal Supply
Several elkhides, decent amounts of pelts, some cotton fiber, some pebbles of ice-iron. Three flint hand-axes. One Flint pickaxe. Timber Stand, Several Flint Fishing Spears. Primitive Baskets. Primitive Clothing. Tiny amount of Lead ore.
Tribe: Wang (Warrior, M, 32) | Ping (Scout, M, 31) | Yifan (Scholar, F, 34) | Xing (Worker, M, 32) | Zhou He (Child, M, 12) | Mai (Child, F, 7), Bai (Child, M, 5), Cong (Child, M, 4) | Qing (Child, M, 3) | Jia (Child, F, 2)
Discovered: East: Tundra [Salmon, Clear Crystal, Hematite]
South: Plains (Coastal) [Apple Trees, Pine Trees, Lightning Dog]
North: [Tundra (Coastal): Lynx, Barley, Sabre Cat, Coal]
Northeast: [Tundra: Winter Wheat, Wisps, Caribou]
South-East: [Plains (River): Beaver, Rubies, Cotton, Edible Grasses] Fergdun Clan
North of North: [Arctic: Crude Oil, ??, ??]
North of Northeast: [Arctic: North Apes, Lead, ??]
East of East: [Tundra: Moose, Minks, Ice-Iron]
South of South: [Plains: Wheat, Pears, Gazelles]
South of southeast: [Redwood forest. Wild boar. White flowers.]
Knowledge: Rudimentary Stonework, Rudimentary Weaving, Canoe Making, Rudimentary Combustion.
Arcana: Dao of Resilience (lost)

Herrian Tribe
Land (Tundra): Mammoth, Scaled-Cats, Native Copper, Emeralds
Shelter: 2 Primitive Huts (6). A Small Rough-Stone Furnace. Small Rock-Piled Shrine. Decent wheat planting.
A few mammothhides. Decent amounts of pelts. Some scaled-cat hides. 2 Hammered Copper spears, 1 Hammered Copper Pickaxe. Some stone.
Tribe: Kizirh (Warrior, M, 38 ) | Zikov (Warrior, M, 34) | Kozlov (Worker, M, 32) | Katya (Scholar, F, 31) | Kiril (Child, M, 8 ) | Child (Child, F, 4)
Discovered: South of South [???]
Southeast [Arid: Camels, Stone-Giants, Sapphires]
South of Southeast [Mountain: Glowing blue crystals, Mountain Sheep, Ant Hounds]
West [Tundra] White Fur Fox, Silver, Abosu Root]
East [Tundra: Pine, Elk, Wolfsbane, Wheat]
North [Arctic: Emerald, Sapphire, Furred Snow Lizard]
East of Southeast [Tundra: Goat, Camel, Wolves]
South of Southeast [Mountains: Goats, Mountain Leopards, Galena]
Knowledge: Smoking, Rudimentary Food Preserving, Primitive Smithing, Rudimentary Smelting, Rudimentary Astronomy, Rudimentary Trapping

The Aslani
Land (Plains, Twin River ): Amethyst, Wadj Reed, Aurochs, Crocodile
Shelter: 2 Mud-daub Huts (6). Mud-daub Marked Shrine to Stars. Decent gourd planting.
Inventory: Huge amount of Auroch hides. 10 Flint Spears, 5 Flint Hand-Axes, 1 Atl-Atl. Footwear.
Tribe: Kevah (Scout/Leader, M, 33) | Atena (Warrior, F, 32) | Mahdi (Worker, M, 30) | Zari (Scholar, F, 29) | Naghi (Scholar, M, 29) | Child (Child, M, 4) | Child (Child, F, 2)
Discovered: West [Arid (River): Wadj Reed, Copper, Giant Moa, Anhkeg]
North [Desert: Tin, Fruit Cactus, Salt]
South [Plains: Gourds, Rhinoceros, Giant Shade Trees]
East [Desert (Rivers): Spear-Fish, Gypsum, Camels]
Knowledge: Flint Weaponry, Wadj Reed Sandals, Rudimentary Cultivation, Smoking, Rudimentary Paper-Making, Rudimentary Astronomy, Alphabet [2/5]
Arcana: Healing Light

Clan Serys
Lands: Plains (River) [Sweet Plums, Pine Trees, Silverfish, Sheep]
Shelter: 2 Lean-to Shelters (6), 2 Sheephide Teepees (4)
Inventory: Vast amounts of sheephides. A few Slings, Flint Axe, A Dozen Flint Spears, 5 Bows, Flint Arrows (50+), A dozen flint fishing spears, Three Grasswoven Baskets
Tribe: Artor (Scholar/Leader, M, 27) | Ellyn (Worker, F, 27) | Lia (Worker, F, 25) | Zvad (Scout, M, 26) | Zara (Child, F, 5) | Kharyn the Younger (Child, F, 5) | Child (Child, M, 3) | Child (Child, M, 2) | n/a (Child, F, 0)
Discovered: East [Arid (Twin Rivers): Silver, Date Trees, Lions, Hezia]
West [Plains (River): Rocs, Pear Trees, Gazelles]
Knowledge: Primitive Weaponmaking, Rudimentary Slingmaking, Rudimentary Medical Care, Smoking, Drying, Rudimentary Weaving, Rudimentary Midwifery [1/3]



Characters


Kutor - Female, 26
Class: Scholar
Specialization: Shaman
Tribe: Xcotl
Equipment: Spear
Knowledge: Rudimentary Weaponmaking, Rudimentary Smelting, Rudimentary Trapping
Arcana: Speak to Dead, Far-Sight

Vestubian - Male, 19
Class: Warrior
Specialization: Shaman
Tribe: Lordaeron
Equipment: Spear, Hooked Stick, Some Red Kelp
Knowledge: Red Kelp Itches, Sheep Herding, Speaks Lordaeron and Zhou, Alphabet
Arcana: Healing Light, Protecting Light

Meru Telyri - Female, 21
Class: Scholar
Specialization:
Tribe: None
Lands: [Plains (River): Wheat, Wolves, Amethyst]
Shelter: Ant-Hound Burrow (temp)
Equipment: Spear
Knowledge: Ant-Hound Interaction,

Naramsina Ahvaveh -
Class:
Specialization:
Tribe: None
Lands: [Arid (River): Maize, Crocodile, Gold, Goat]
Shelter:
Equipment: Spear
Knowledge:

Han
Class:
Specialization:
Tribe: None
Shelter:
Equipment: Spear
Knowledge:

Lyov - 21
Class: Scholar
Specialization: Shaman
Tribe: Hvasskyn
Shelter: Hvasskyn Stockade
Equipment: Copper Spear, Bronze Knife
Knowledge: Simple machines- (Solid wheel).

PostPosted: Tue Sep 25, 2018 12:38 pm
by Saxony-Brandenburg
Please tell me of any errors and I'll be glad to fix it! <3

PostPosted: Tue Sep 25, 2018 12:48 pm
by Ralnis
It's been a few years, shouldn't those apple trees mature?

PostPosted: Tue Sep 25, 2018 1:25 pm
by Saxony-Brandenburg
Ralnis wrote:It's been a few years, shouldn't those apple trees mature?

Hm, well the internet tells me apple trees take 2-10 years to grow, so I'd have to ask g to be certain

PostPosted: Tue Sep 25, 2018 1:36 pm
by Kelmet
Saxony-Brandenburg wrote:Please tell me of any errors and I'll be glad to fix it! <3
Barley got planted and is growing.

PostPosted: Tue Sep 25, 2018 1:37 pm
by The GAmeTopians
@Saxony Other than the fact that my two youngest children have been named for two years now? :p

PostPosted: Tue Sep 25, 2018 1:41 pm
by Novas Arcanum
My first baby is Camilla, the second is Emilia by the way ^_^

PostPosted: Tue Sep 25, 2018 1:54 pm
by Saxony-Brandenburg
Kelmet wrote:
Saxony-Brandenburg wrote:Please tell me of any errors and I'll be glad to fix it! <3
Barley got planted and is growing.

Already noted :)

PostPosted: Tue Sep 25, 2018 1:55 pm
by Saxony-Brandenburg
The GAmeTopians wrote:@Saxony Other than the fact that my two youngest children have been named for two years now? :p

Fixed

PostPosted: Tue Sep 25, 2018 1:55 pm
by Saxony-Brandenburg
Novas Arcanum wrote:My first baby is Camilla, the second is Emilia by the way ^_^

Done :3

PostPosted: Tue Sep 25, 2018 1:57 pm
by Kelmet
Saxony-Brandenburg wrote:
Kelmet wrote:Barley got planted and is growing.

Already noted :)

*raises glass

PostPosted: Tue Sep 25, 2018 2:00 pm
by G-Tech Corporation
Ralnis wrote:It's been a few years, shouldn't those apple trees mature?


Two years isn't really enough time for seedlings to have grown into anything other than saplings, which is where I named them to begin with for ease of use. You'll have to wait a bit longer for fruit- and it probably wouldn't hurt to tend vulnerable saplings with human labor to ensure they flourish instead of faltering. Honestly, I've been very generous with agriculture in general, but eh, can't be bothered to change how it works now.

PostPosted: Tue Sep 25, 2018 2:07 pm
by Ralnis
G-Tech Corporation wrote:
Ralnis wrote:It's been a few years, shouldn't those apple trees mature?


Two years isn't really enough time for seedlings to have grown into anything other than saplings, which is where I named them to begin with for ease of use. You'll have to wait a bit longer for fruit- and it probably wouldn't hurt to tend vulnerable saplings with human labor to ensure they flourish instead of faltering. Honestly, I've been very generous with agriculture in general, but eh, can't be bothered to change how it works now.

Fair enough, I just don't have enough tribe members because I'm afraid of people dying without midwifing or something that can help not have a person killed along with a child.

PostPosted: Tue Sep 25, 2018 2:35 pm
by Novas Arcanum
Saxony-Brandenburg wrote:
Novas Arcanum wrote:My first baby is Camilla, the second is Emilia by the way ^_^

Done :3


Can you change the youngest one to Emilia pls ^.^

PostPosted: Tue Sep 25, 2018 3:52 pm
by Terminus Pheonix
@Ralnis
Fluff is up. Trade is a go.

PostPosted: Thu Sep 27, 2018 6:19 am
by Holy Tedalonia
So quiet...

PostPosted: Thu Sep 27, 2018 6:20 am
by The Federation of Kendor
I might post now, but currently doing N-Day atm

PostPosted: Fri Sep 28, 2018 4:53 am
by Saxony-Brandenburg
Howdy buds! Happy post N-day! I hope you all are having a good one, be sure to update when you have the time! And please do speak up if you won't be able to for the week or anything, I'll try to ask G if we can do anything for ya so you don't miss out! Thanks a lit lovelies,
-Sax-Brand

PostPosted: Fri Sep 28, 2018 6:54 am
by The Federation of Kendor
Saxony-Brandenburg wrote:Howdy buds! Happy post N-day! I hope you all are having a good one, be sure to update when you have the time! And please do speak up if you won't be able to for the week or anything, I'll try to ask G if we can do anything for ya so you don't miss out! Thanks a lit lovelies,
-Sax-Brand

Going to update now. No story, but given IRL, eh. Also, talking about N-Day, how are your performance for all RP'ers here? I performed well in Uppercut, surviving with 0 radiation