The Federation of Kendor wrote:Just posted. Do you think my latest post is okay?
Honestly I'm curious what ancient man would think about the ravings of a friend who said he was speaking to a supreme being in his sleep!
Advertisement
by G-Tech Corporation » Wed Sep 05, 2018 6:34 am
The Federation of Kendor wrote:Just posted. Do you think my latest post is okay?
by The Grim Reaper » Wed Sep 05, 2018 6:45 am
by G-Tech Corporation » Wed Sep 05, 2018 6:47 am
The Grim Reaper wrote:G-Tech Corporation wrote:
Good to see you Grim. Pretty much anyone is happy to have someone, I think I have bronze tools and a stone house to offer, personally.
Hmm - what classes do you need/have proven to be the most interesting? I noticed there are no worker-PCs yet, but that doesn't exactly surprise me, so I don't think I'll be changing that.
by The Grim Reaper » Wed Sep 05, 2018 6:55 am
G-Tech Corporation wrote:The Grim Reaper wrote:
Hmm - what classes do you need/have proven to be the most interesting? I noticed there are no worker-PCs yet, but that doesn't exactly surprise me, so I don't think I'll be changing that.
Honestly, not to contradict you, but I think Worker PCs or Scholar PCs are by far the coolest. Scouts are pretty necessary if you want to go it alone, ditto warriors, but as part of a tribe being able to innovate and build new things easily is far more important than learning about the world around you or not getting eaten by wolves. Since most (except the Cadmians?) tribes already have a scout, and aren't actively being eaten by wolves haha.
by G-Tech Corporation » Wed Sep 05, 2018 6:56 am
The Grim Reaper wrote:G-Tech Corporation wrote:
Honestly, not to contradict you, but I think Worker PCs or Scholar PCs are by far the coolest. Scouts are pretty necessary if you want to go it alone, ditto warriors, but as part of a tribe being able to innovate and build new things easily is far more important than learning about the world around you or not getting eaten by wolves. Since most (except the Cadmians?) tribes already have a scout, and aren't actively being eaten by wolves haha.
Yeah, in terms of your tribe specifically I noticed you have no warriors, but I can't really see many approaches as a character there. So I was tossing up scout or scholar.
You want a third scholar?
by Novas Arcanum » Wed Sep 05, 2018 7:09 am
by G-Tech Corporation » Wed Sep 05, 2018 7:18 am
Novas Arcanum wrote:Yeah scholars and workers are great.Stonehenge would be nearly impossible for a tribe like the Maelons who lack scholars I believe.
by Saxony-Brandenburg » Wed Sep 05, 2018 7:32 am
by Skarten » Wed Sep 05, 2018 8:13 am
G-Tech Corporation wrote:Saxony-Brandenburg wrote:If I start building bigger things to offer to the gods and spirits- think RnGsus might be more happy with a oblisk than just lowly tiny statues and carvigs?
Technically many types of functional magic completely ignore such trappings. Like intrinsic or blood-based magicks. But hey, also a possibility that your type will!The Grim Reaper wrote:I'm available to take on a character, if any tribes are looking for someone and have a good offer on the table.
Good to see you Grim. Pretty much anyone is happy to have someone, I think I have bronze tools and a stone house to offer, personally.Skarten wrote:Okay then.
So, if I choose a resource and make a app for my char I won't be able to join/make a tribe,correct?
Because 1 person alone can't do a lot really.
Yes and no. If you app as a character you can do whatever you want; but resources are unlikely to move with you, and you certainly won't start with four other tribe members. There's no reason you can't wander over to join someone though, or attract wanderers to form your own.
by The GAmeTopians » Wed Sep 05, 2018 8:52 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by The GAmeTopians » Wed Sep 05, 2018 8:53 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Holy Tedalonia » Wed Sep 05, 2018 8:54 am
Ralnis wrote:Did I miss anything?
by Ralnis » Wed Sep 05, 2018 9:15 am
by Terminus Pheonix » Wed Sep 05, 2018 9:35 am
by Saxony-Brandenburg » Wed Sep 05, 2018 9:39 am
Terminus Pheonix wrote:So since the source of the Fergdun's powers seem to be magic singing, if I wanted to pursue research in the arcane, what would I do? Come up with new songs and hope they help?
by The GAmeTopians » Wed Sep 05, 2018 10:26 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Ralnis » Wed Sep 05, 2018 10:34 am
The GAmeTopians wrote:Meanwhile, I have no clue how my main system can be developed, so I'm trying to ask the spirits for help
by Holy Tedalonia » Wed Sep 05, 2018 10:42 am
by Skarten » Wed Sep 05, 2018 11:27 am
Skarten wrote:G-Tech Corporation wrote:
Technically many types of functional magic completely ignore such trappings. Like intrinsic or blood-based magicks. But hey, also a possibility that your type will!
Good to see you Grim. Pretty much anyone is happy to have someone, I think I have bronze tools and a stone house to offer, personally.
Yes and no. If you app as a character you can do whatever you want; but resources are unlikely to move with you, and you certainly won't start with four other tribe members. There's no reason you can't wander over to join someone though, or attract wanderers to form your own.
Yea but I can make initial tools from the spawn resources.
anyhow, I don't think i could have my two (its two right?) other auto resources be generated before picking mine right?
I have an idea,but I cant make the app now so im just asking questions
by Holy Tedalonia » Wed Sep 05, 2018 11:38 am
Skarten wrote:Skarten wrote:Yea but I can make initial tools from the spawn resources.
anyhow, I don't think i could have my two (its two right?) other auto resources be generated before picking mine right?
I have an idea,but I cant make the app now so im just asking questions
Okay, i'm back home, i'll make the app when i can
But can i know about that tho? the resource thing?
by G-Tech Corporation » Wed Sep 05, 2018 11:38 am
Skarten wrote:Skarten wrote:Yea but I can make initial tools from the spawn resources.
anyhow, I don't think i could have my two (its two right?) other auto resources be generated before picking mine right?
I have an idea,but I cant make the app now so im just asking questions
Okay, i'm back home, i'll make the app when i can
But can i know about that tho? the resource thing?
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Bentus, Dragos Bee, Eclius, Luminesa
Advertisement