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Greater Loralia
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Postby Greater Loralia » Sun Oct 14, 2018 6:40 pm

I have an idea for my character. He'll be quite old, but emotionally immature considering his age, especially following the death of his sister, with a streak of very human-like recklessness as if he's reliving his youth.

Oof. That'll be interesting. Other vampires of the same age or whom are older will likely be concerned, and probably won't know if he's just grieving or has lost a few screws.

So, uh, I was gonna have him have been alive in barbarian Germany, at the time of Rome. I haven't read the OP yet, but will tomorrow. Do oyu think this is okay.

Also, btw, I know nothing about World of Darkness... :(

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Greater Loralia
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Postby Greater Loralia » Sun Oct 14, 2018 6:42 pm

I had experiences with it when I was younger, but I've forgotten some stuff, and don't own any of the books now.

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Imperialisium
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Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Oct 14, 2018 8:14 pm

Knowledge of World of Darkness isn't required, its pretty easy to pick up the basics and premise. I highly recommend reading the OP as there is a specific section on the nature of Vampires.


As for a Vampire of that age (which would be at least 1600 years old depending on what you mean by Rome) I wouldn't allow it due to a couple issues. Vampires as they age become more powerful. An Elder is usually a vampire over 300 years old for example and they're relatively rare. Methuselahs are vampires over a thousand years old and they're even rarer. The rule of thumb currently in the RP is a vampire under 250 years of age. This allows people to create versatile characters and gain powers and abilities depending on their Clan or Bloodline they descend from. But not so powerful as to be considered over powered.

Everything else about the character sounds interesting though
Last edited by Imperialisium on Sun Oct 14, 2018 9:13 pm, edited 1 time in total.
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Greater Loralia
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Postby Greater Loralia » Sun Oct 14, 2018 9:23 pm

Imperialisium wrote:Knowledge of World of Darkness isn't required, its pretty easy to pick up the basics and premise. I highly recommend reading the OP as there is a specific section on the nature of Vampires.


As for a Vampire of that age (which would be at least 1600 years old depending on what you mean by Rome) I wouldn't allow it due to a couple issues. Vampires as they age become more powerful. An Elder is usually a vampire over 300 years old for example and they're relatively rare. Methuselahs are vampires over a thousand years old and they're even rarer. The rule of thumb currently in the RP is a vampire under 250 years of age. This allows people to create versatile characters and gain powers and abilities depending on their Clan or Bloodline they descend from. But not so powerful as to be considered over powered.

Everything else about the character sounds interesting though


Wait, so world of darkness vamps slowly become demigods? Oof. Okay, I'll adjust the age. That won't be a problem.

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Imperialisium
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Democratic Socialists

Postby Imperialisium » Sun Oct 14, 2018 9:42 pm

Greater Loralia wrote:
Imperialisium wrote:Knowledge of World of Darkness isn't required, its pretty easy to pick up the basics and premise. I highly recommend reading the OP as there is a specific section on the nature of Vampires.


As for a Vampire of that age (which would be at least 1600 years old depending on what you mean by Rome) I wouldn't allow it due to a couple issues. Vampires as they age become more powerful. An Elder is usually a vampire over 300 years old for example and they're relatively rare. Methuselahs are vampires over a thousand years old and they're even rarer. The rule of thumb currently in the RP is a vampire under 250 years of age. This allows people to create versatile characters and gain powers and abilities depending on their Clan or Bloodline they descend from. But not so powerful as to be considered over powered.

Everything else about the character sounds interesting though



Wait, so world of darkness vamps slowly become demigods? Oof. Okay, I'll adjust the age. That won't be a problem.


Basically yeah. Their age not only means they’re chronologically older but that they’ve had time to obtain and master great skills and supernatural powers. Many of which add to their physical toughness and mental fortitude.

Vampires

This is a good source as well since the information comes straight from the World of Darkness lore.
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Xah
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Postby Xah » Mon Oct 15, 2018 4:53 am

Mage
NationStates Name: Xah
Character Name: Lleidr
Age: 54 (real age, appears late 20's)
Birthdate: 3rd February
Physical Appearance and Description: Trying to describe Lleidr is a difficult task, as she rarely appears the same way on a given day. Her Life magic allows her a certain level of leeway in her visage, and her duties within the Mysterium are aided substantially by having a vague and non-descript appearance. Nevertheless, there are a few consistent details, barring the use of magic that may invoke Paradox; she is of above average height, with short hair and northern European features. Being Thyrsus has granted her the usual array of perks, so her body rarely shows signs of illness, injury or flaw, and her physical age is far less than the number of year she has been alive would normally show. Her Nimbus is one of her few distinctive features; the world around loses focus as awareness turns in on itself; there is an increased feeling of one's own body and its needs, heart rate increases, and hungers and desires are more apparent.
Image


Demeanor: Focused, unconcerned with the needs of the physical, dedicated to the task at hand.
Affiliated Watchtower: Watchtower of the Singing Stone (Thyrsus)
Paths: Life and Spirit
Order Alignment: Mysterium

Physical
Athleticism: 2 Melee: 0 Ranged/Firearm: 0 Senses/Initiative: 1

Mental & Social
Intelligence: 2 Wit: 1 Leadership: 1

Abilities
Gnosis: 1 Mage Sight: 1 Wisdom: 2 Hubris: 0

Paradox Modifier: 0

Attainments: N/A
Legacies: N/A

Biographical Information:
The individual who would become the mage known as Lleidr was born 54 years ago in north Wales to an average family and, for all intents and purposes had an average upbringing. Her family was less than affluent, however, and it wasn't uncommon for criminal acts to be used to supplement the meagre household income, particularly burglary and theft. Being young, small and morally flexible was an advantage in environments like this and she soon found a place for herself in what passed for the criminal underworld in that part of the country. Her reputation for accessing properties grew and her natural talents led her across the country doing well-paid jobs acquiring objects for the undiscerning individual. This all came to an abrupt halt with a job she accepted 'acquiring' some antiques from a stately home deep in the English countryside.

The day had been one weird mess from start to finish; even without the influence of drink or drugs, she'd been seeing things since the moment she woke up. She'd think the tree were turning to watch her as she walked by, only to appear normal when she faced them. She'd swear there were animal-like eyes peering out of every shadowed place or dim corner, but nothing would be there. She'd get unnerving feelings from everyone she met, like hearing their heartbeat or focusing on beads of sweat on their skin. The weirdest part of all was this sensation hanging over everything; like there were two worlds, a drab dreary one she'd lived in all her life, and another overlaid it, like a shadow, full of invisible eyes and hungry mouths. It was almost enough for her to cancel the job, to go and see a shrink, but by the time the evening came around, it had faded away and things felt almost normal again.

It was supposed to be an easy job; security was minimal and the only difficult part would be actually finding the objects in question. The house was old, with unsecure windows everywhere and barely a handful of occupants during the night, all of them elderly but one, a low-paid security guard. When she arrived at the house, the first big surprise of the night awaited her. Instead of the traditional manor house, the property had more of a tower-like appearance; the lower floors were typical 17th century grandiose, but the middle of the property looked like a large Norman keep, albeit far higher than ones she'd seen before. She'd done her homework; this wasn't the property shown in photographs, but something compelled her to carry on, and she soon found a small window that granted her entry to the building. The second big surprise was the interior of the house. Instead of the clichéd wood panelling and renaissance paintings, the house was a mix of tree roots and bones, pulsing with a life force of its own. Again, the temptation to quit was there, but compulsion drove her one, a feeling that the items she sought were at the very top of that mysterious tower. Finding the stairs took some time, but as she ascended she met the Protector of the Tower, a being made of flowers and shadow. All of her innate evasive skills were put to the test, but she ultimately prevailed, jumping for a tree root above her as the being lunged for her and missed, falling down a pit behind. Finally, she reached the top, with the object she was looking for behind a transparent crystal door. Unfamiliar runes appeared, asking who wished to take it. Without knowing how she knew, she scribed the word 'lleidr', Welsh for 'thief', on the crystal, which faded away and allowed her to take the item. As soon as her hands touched it, she blacked out.

She woke up handcuffed to a hospital bed and some serious looking police officers waiting to question her. She was the prime suspect in the attempted theft of a priceless item; found slumped before an open safe with her hands on the object. Things were only made worse by the serious injury of the security guard who appeared to have fallen down a stairwell and broken his spine in three places. Despite the seriousness of the situation, she was struggling to comprehend it; her sense were going haywire, with new and constant input from sources she couldn't understand. Eventually, she was approached by someone who claimed to be able help. Without her knowing how, this person smuggled her out of the hospital and away from the authorities. It didn't take long for things to get explained, and Lleidr, as she was now known, was properly introduced into her new life as a Thyrsus mage.

Lleidr gravitated to the Mysterium Order; her previous skills combined with her newly found abilities made her a valuable Reclaimant, obtaining items desired by the Mysterium from other Orders and even other mystical factions.
The Fibonacci series, as easy as 1, 1, 2, 3




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Imperialisium
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Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Oct 15, 2018 8:26 am

Xah wrote:Mage
NationStates Name: Xah
Character Name: Lleidr
Age: 54 (real age, appears late 20's)
Birthdate: 3rd February
Physical Appearance and Description: Trying to describe Lleidr is a difficult task, as she rarely appears the same way on a given day. Her Life magic allows her a certain level of leeway in her visage, and her duties within the Mysterium are aided substantially by having a vague and non-descript appearance. Nevertheless, there are a few consistent details, barring the use of magic that may invoke Paradox; she is of above average height, with short hair and northern European features. Being Thyrsus has granted her the usual array of perks, so her body rarely shows signs of illness, injury or flaw, and her physical age is far less than the number of year she has been alive would normally show. Her Nimbus is one of her few distinctive features; the world around loses focus as awareness turns in on itself; there is an increased feeling of one's own body and its needs, heart rate increases, and hungers and desires are more apparent.


Demeanor: Focused, unconcerned with the needs of the physical, dedicated to the task at hand.
Affiliated Watchtower: Watchtower of the Singing Stone (Thyrsus)
Paths: Life and Spirit
Order Alignment: Mysterium

Physical
Athleticism: 2 Melee: 0 Ranged/Firearm: 0 Senses/Initiative: 1

Mental & Social
Intelligence: 2 Wit: 1 Leadership: 1

Abilities
Gnosis: 1 Mage Sight: 1 Wisdom: 2 Hubris: 0

Paradox Modifier: 0

Attainments: N/A
Legacies: N/A

Biographical Information:
The individual who would become the mage known as Lleidr was born 54 years ago in north Wales to an average family and, for all intents and purposes had an average upbringing. Her family was less than affluent, however, and it wasn't uncommon for criminal acts to be used to supplement the meagre household income, particularly burglary and theft. Being young, small and morally flexible was an advantage in environments like this and she soon found a place for herself in what passed for the criminal underworld in that part of the country. Her reputation for accessing properties grew and her natural talents led her across the country doing well-paid jobs acquiring objects for the undiscerning individual. This all came to an abrupt halt with a job she accepted 'acquiring' some antiques from a stately home deep in the English countryside.

The day had been one weird mess from start to finish; even without the influence of drink or drugs, she'd been seeing things since the moment she woke up. She'd think the tree were turning to watch her as she walked by, only to appear normal when she faced them. She'd swear there were animal-like eyes peering out of every shadowed place or dim corner, but nothing would be there. She'd get unnerving feelings from everyone she met, like hearing their heartbeat or focusing on beads of sweat on their skin. The weirdest part of all was this sensation hanging over everything; like there were two worlds, a drab dreary one she'd lived in all her life, and another overlaid it, like a shadow, full of invisible eyes and hungry mouths. It was almost enough for her to cancel the job, to go and see a shrink, but by the time the evening came around, it had faded away and things felt almost normal again.

It was supposed to be an easy job; security was minimal and the only difficult part would be actually finding the objects in question. The house was old, with unsecure windows everywhere and barely a handful of occupants during the night, all of them elderly but one, a low-paid security guard. When she arrived at the house, the first big surprise of the night awaited her. Instead of the traditional manor house, the property had more of a tower-like appearance; the lower floors were typical 17th century grandiose, but the middle of the property looked like a large Norman keep, albeit far higher than ones she'd seen before. She'd done her homework; this wasn't the property shown in photographs, but something compelled her to carry on, and she soon found a small window that granted her entry to the building. The second big surprise was the interior of the house. Instead of the clichéd wood panelling and renaissance paintings, the house was a mix of tree roots and bones, pulsing with a life force of its own. Again, the temptation to quit was there, but compulsion drove her one, a feeling that the items she sought were at the very top of that mysterious tower. Finding the stairs took some time, but as she ascended she met the Protector of the Tower, a being made of flowers and shadow. All of her innate evasive skills were put to the test, but she ultimately prevailed, jumping for a tree root above her as the being lunged for her and missed, falling down a pit behind. Finally, she reached the top, with the object she was looking for behind a transparent crystal door. Unfamiliar runes appeared, asking who wished to take it. Without knowing how she knew, she scribed the word 'lleidr', Welsh for 'thief', on the crystal, which faded away and allowed her to take the item. As soon as her hands touched it, she blacked out.

She woke up handcuffed to a hospital bed and some serious looking police officers waiting to question her. She was the prime suspect in the attempted theft of a priceless item; found slumped before an open safe with her hands on the object. Things were only made worse by the serious injury of the security guard who appeared to have fallen down a stairwell and broken his spine in three places. Despite the seriousness of the situation, she was struggling to comprehend it; her sense were going haywire, with new and constant input from sources she couldn't understand. Eventually, she was approached by someone who claimed to be able help. Without her knowing how, this person smuggled her out of the hospital and away from the authorities. It didn't take long for things to get explained, and Lleidr, as she was now known, was properly introduced into her new life as a Thyrsus mage.

Lleidr gravitated to the Mysterium Order; her previous skills combined with her newly found abilities made her a valuable Reclaimant, obtaining items desired by the Mysterium from other Orders and even other mystical factions.


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Xah
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Founded: Jan 25, 2016
Ex-Nation

Postby Xah » Tue Oct 16, 2018 1:59 am

Any chance of a tl;dr summary of events so far? :)
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The Knockout Gun Gals
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Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Wed Oct 31, 2018 12:34 am

Hello?
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Imperialisium
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Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Wed Oct 31, 2018 9:08 am

The Knockout Gun Gals wrote:Hello?


Yes this is still active
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Herador
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Posts: 8897
Founded: Mar 08, 2011
Democratic Socialists

Postby Herador » Thu Nov 01, 2018 11:06 pm

Human
NationStates Name: Herador
Character Name: Nicholas Riley
Age: 26
Job/Employment: Executive Security
Physical Appearance and Description:
Image

Demeanor: Caregiver

Physical
Strength: 1
Speed: 2
Stamina: 1


Mental
Intelligence: 2
Wit: 1
Resolve: 1

Corruption: 0

Biographical Information:
Nick's been around, he's seen some things and he doesn't like to talk about it.

Is probably what he told you. Nick is a man who has made a professional living working as an adult babysitter and has cultivated a persona that has lived a much more interesting life than Nick actually has. For a while it worked too, he was hired on word of mouth to work moderately risky jobs, and then left on a reasonably decent excuse before anyone really figured him out. It's taken him all over the country too, driving from one side to the other more than once working jobs, sometimes for a few days, sometimes a few months, along the way. He might as well have been a card-carrying vagrant for what it's worth, and he enjoyed his freedom. It wouldn't be accurate to say he looked down his nose at people who worked more conventional jobs, but he pitied them in that kind of lordy way someone who isn't trying to seem superior but really feels it can be.

But all good things end, C'est la Vie. Someone finally decided to look into Nick's history, someone finally called one of his references and the plan he was always suprised worked finally stopped. He was blacklisted, persona non grata, no one would hire him. Down to his last few hundred, he found himself in LA with a problem, and it wasn't even unemployment, it was a ridiculously specific specialization with few other skills. He could work Loss Prevention for a Target, yeah, but there was a certain amount of pride involved with him deciding to live in his car. He found a place to park and a bar to frequent, right next to each other in the first turn of good luck he'd had in a long time, and set about finding work. He spent most of his time working as the bar's bouncer, though calling him a "bouncer" might have been generous, he tossed out drunks who touched the girls.

The Bar itself didn't even have a name, or if it did it had long since quit bothering to go by it. As far as Nick could tell the place was a neighborhood institution, the local nudie bar which had legends surrounding it. Not that any of them were really interesting, every neighborhood had its local legends that could only matter to the people who had been there all their lives. But the bar itself was interesting, or maybe it would be more accurate to say some of the clientele were. People with class didn't go there, if the dingy exterior and sign that prominently flashed in neon: Sad Seedy Loners Welcome didn't keep out anyone with even a bit of sense, then the patrons would. Rough, they had all seen better days, but weren't the typical fare one might see here. Sure there were old men talking about the past and how things were and there certainly were the drunks that showed up on time like they had to clock in and would only leave when the last call was delivered in an aggressive yell. But every so often, and onlyever at a time when no one so well put together had any business being in their part of town, someone walked in and they immediately owned the place. The same person always arrived first, inexplicably always sitting in the same stool at the bar which was almost always left empty, and then someone else equally well put together would meet them there. They'd talk, then they'd go, but only after the first lady had gotten a fresh glass of some of the darkest wine Nick had ever seen.

It was a cushy gig, kind of shit, but alright enough, and then he got fired. Out of no where too, his boss, Medusa, just up and fired him on the spot. Waiting outside her office, sitting in the dimly lit main floor when the bar was still closed, sitting at her usual stool, was their best customer. She had a job for him, she had heard that Nick had experience as a bodyguard and a well-earned reputation for keeping his mouth shut.

No job starting with that pitch ever went well, but there sure were a lot of zero's on the first check.

-Computer is acting strange, working in start and stops with lots of visual lag. Once it gets fixed and I can more easily go through and proofread it I will.-
Last edited by Herador on Thu Nov 01, 2018 11:08 pm, edited 2 times in total.
Vaguely a pessimist, certainly an absurdist, unironically an antinatalist.

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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Thu Nov 01, 2018 11:09 pm

Herador wrote:Human
NationStates Name: Herador
Character Name: Nicholas Riley
Age: 26
Job/Employment: Executive Security
Physical Appearance and Description:

Demeanor: Caregiver

Physical
Strength: 1
Speed: 2
Stamina: 1


Mental
Intelligence: 2
Wit: 1
Resolve: 1

Corruption: 0

Biographical Information:
Nick's been around, he's seen some things and he doesn't like to talk about it.

Is probably what he told you. Nick is a man who has made a professional living working as an adult babysitter and has cultivated a persona that has lived a much more interesting life than Nick actually has. For a while it worked too, he was hired on word of mouth to work moderately risky jobs, and then left on a reasonably decent excuse before anyone really figured him out. It's taken him all over the country too, driving from one side to the other more than once working jobs, sometimes for a few days, sometimes a few months, along the way. He might as well have been a card-carrying vagrant for what it's worth, and he enjoyed his freedom. It wouldn't be accurate to say he looked down his nose at people who worked more conventional jobs, but he pitied them in that kind of lordy way someone who isn't trying to seem superior but really feels it can be.

But all good things end, C'est la Vie. Someone finally decided to look into Nick's history, someone finally called one of his references and the plan he was always suprised worked finally stopped. He was blacklisted, persona non grata, no one would hire him. Down to his last few hundred, he found himself in LA with a problem, and it wasn't even unemployment, it was a ridiculously specific specialization with few other skills. He could work Loss Prevention for a Target, yeah, but there was a certain amount of pride involved with him deciding to live in his car. He found a place to park and a bar to frequent, right next to each other in the first turn of good luck he'd had in a long time, and set about finding work. He spent most of his time working as the bar's bouncer, though calling him a "bouncer" might have been generous, he tossed out drunks who touched the girls.

The Bar itself didn't even have a name, or if it did it had long since quit bothering to go by it. As far as Nick could tell the place was a neighborhood institution, the local nudie bar which had legends surrounding it. Not that any of them were really interesting, every neighborhood had its local legends that could only matter to the people who had been there all their lives. But the bar itself was interesting, or maybe it would be more accurate to say some of the clientele were. People with class didn't go there, if the dingy exterior and sign that prominently flashed in neon: Sad Seedy Loners Welcome didn't keep out anyone with even a bit of sense, then the patrons would. Rough, they had all seen better days, but weren't the typical fare one might see here. Sure there were old men talking about the past and how things were and there certainly were the drunks that showed up on time like they had to clock in and would only leave when the last call was delivered in an aggressive yell. But every so often, and onlyever at a time when no one so well put together had any business being in their part of town, someone walked in and they immediately owned the place. The same person always arrived first, inexplicably always sitting in the same stool at the bar which was almost always left empty, and then someone else equally well put together would meet them there. They'd talk, then they'd go, but only after the first lady had gotten a fresh glass of some of the darkest wine Nick had ever seen.

It was a cushy gig, kind of shit, but alright enough, and then he got fired. Out of no where too, his boss, Medusa, just up and fired him on the spot. Waiting outside her office, sitting in the dimly lit main floor when the bar was still closed, sitting at her usual stool, was their best customer. She had a job for him, she had heard that Nick had experience as a bodyguard and a well-earned reputation for keeping his mouth shut.

No job starting with that pitch ever went well, but there sure were a lot of zero's on the first check.

-Computer is acting strange, working in start and stops with lots of visual lag. Once it gets fixed and I can more easily go through and proofread it I will.-


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Parcia
Powerbroker
 
Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Tue Mar 12, 2019 7:10 pm

Vampire
NationStates Name: Tzardom of Parcia
Character Name: Jennifer Anne Ziegler
Physical Appearance and Description: Lean, and thin and rather small. She is the polar opposite of what most would consider to be threatening. Long Blond Hair, Normally worn down or in a Bun. No real muscle mass to speak of, beyond the normal Feminine bits. Mint green eyes and rather Dashing nordic complete her look.
Demeanor: Numb.
Sire: Unknown and dead, via a certain Magnum Wielding fellow built like a brick shit house.
Generation: 12th
Blood Potency: 2
Clan: Unknown, see the above statement regarding a lethal shit house.
Bloodline: None, she is the first of her bloodline to be Sired as a Vampire.
Age: 19
Birthdate: July 18th, 1999

Physical
(7 Points to use at start with a maximum of 8 per field possible as the story progresses)
Strength: 2
Dexterity: 3
Stamina:2

Social
(6 points to use at start with 8 per field possible as the story progresses)
Charisma: 2
Manipulation: 4

Knowledge
(6 points to use at start with 8 per field possible as the story progresses)
Perception: 2
Intelligence:3
Wit: 1

Abilities
(8 Possible to use at start with 8 per field possible as the story progresses; up to 10 points possible as story progresses for Disciplines)
Melee: 4
Ranged/Firearms: 2
Disciplines:(list and give numerical value of skill)

Hand to hand Combat: Novice Level Proficiency
Bladed Combat: Novice level Proficiency
Additional Skills:

Mathematics: Her trade is one that requires a good handling of numbers, and a such, she holds a high level of Competence in Mathematics.
Computer Electronics: Her Bread and Butter, Dear Jennifer is indeed the product of the modern era, Having grown up during the cyber Revolution of the early 2000s, and having an extensive trust fund to live off of, means she holds a level of Knowledge and skill with computer electronics, as well as software and programming, that one would be hard pressed to find.

Multi-lingual
Being raised in a Mixed house hold, She is fluent in Both German and French.
Biographical Information

Born to a prominent Swiss Banker Family, she grew up wealthy and in not wanting a damn thing. As such, she grew up rather spoiled, with her Parents trust fund money paying for her wanton Exploits across the United States. She partied, slept around, generally blowing through her money while she went about earning a tech degree. Until she made a few "friends."

These Friends were out in LA (she had been attending a tech conference there) took her out for a night of fun...that turned in to a 3 week ordeal of hell. They fed on her, of course, but these Vampires were...of a certain sadistic taste, cutting and slicing her at will never enough to outright kill her, but enough to cause immense pain. This dragged on for 3 weeks.


This Broke her. This Broke her in way so vast that it remains to be seen how long the after effects of such a Experience will linger. How ever, this had an unintended side effect. With her personality shattered, her sub conscious will to liver, her baser will to live won out. When the Leader, the Manager of the club went to drain her dry, she fought back, catching the women by surprise and sinking her teeth in to the women and drew blood.

This little victory, while small to them, would be what saved her life...or unlife, in the end. after they had drained her dry, they shoved her in to a small crawlspace behind a booth and left her to rot.


Well, Fate has other plans...
Last edited by Parcia on Sat Mar 23, 2019 2:06 am, edited 1 time in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Tue Mar 12, 2019 7:34 pm

Parcia wrote:Vampire
NationStates Name: Tzardom of Parcia
Character Name: Jennifer Anne Ziegler
Physical Appearance and Description: Lean, and thin and rather small. She is the polar opposite of what most would consider to be threatening. Long Blond Hair, Normally worn down or in a Bun. No real muscle mass to speak of, beyond the normal Feminine bits. Mint green eyes and rather Dashing nordic complete her look.
Demeanor: Numb.
Sire: Unknown and dead, via a certain Magnum Wielding fellow built like a brick shit house.
Generation: 12th
Blood Potency: 2
Clan: Unknown, see the above statement regarding a lethal shit house.
Bloodline: None, she is the first of her bloodline to be Sired as a Vampire.
Age: 19
Birthdate: July 18th, 1999

Physical
(7 Points to use at start with a maximum of 8 per field possible as the story progresses)
Strength: 2
Dexterity: 3
Stamina:2

Social
(6 points to use at start with 8 per field possible as the story progresses)
Charisma: 2
Manipulation: 4

Knowledge
(6 points to use at start with 8 per field possible as the story progresses)
Perception: 2
Intelligence:3
Wit: 1

Abilities
(8 Possible to use at start with 8 per field possible as the story progresses; up to 10 points possible as story progresses for Disciplines)
Melee: 4
Ranged/Firearms: 2
Disciplines:(list and give numerical value of skill)

Hand to hand Combat: Novice Level Proficiency
Bladed Combat: Novice level Proficiency
Additional Skills:

Mathematics: Her trade is one that requires a good handling of numbers, and a such, she holds a high level of Competence in Mathematics.
Computer Electronics: Her Bread and Butter, Dear Jennifer is indeed the product of the modern era, Having grown up during the cyber Revolution of the early 2000s, and having an extensive trust fund to live off of, means she holds a level of Knowledge and skill with computer electronics, as well as software and programming, that one would be hard pressed to find.


Biographical Information

Born to a prominent Swiss Banker Family, she grew up wealthy and in not wanting a damn thing. As such, she grew up rather spoiled, with her Parents trust fund money paying for her wanton Exploits across the United States. She partied, slept around, generally blowing through her money while she went about earning a tech degree. Until she made a few "friends."

These Friends were out in LA (she had been attending a tech conference there) took her out for a night of fun...that turned in to a 3 week ordeal of hell. They fed on her, of course, but these Vampires were...of a certain sadistic taste, cutting and slicing her at will never enough to outright kill her, but enough to cause immense pain. This dragged on for 3 weeks.


This Broke her. This Broke her in way so vast that it remains to be seen how long the after effects of such a Experience will linger. How ever, this had an unintended side effect. With her personality shattered, her sub conscious will to liver, her baser will to live won out. When the Leader, the Manager of the club went to drain her dry, she fought back, catching the women by surprise and sinking her teeth in to the women and drew blood.

This little victory, while small to them, would be what saved her life...or unlife, in the end. after they had drained her dry, they shoved her in to a small crawlspace behind a booth and left her to rot.


Well, Fate has other plans...

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If you don't hear from me for a while...I'm inna woods.
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Hanafuridake
Negotiator
 
Posts: 5532
Founded: Sep 09, 2018
Ex-Nation

Postby Hanafuridake » Fri Mar 22, 2019 11:46 pm

Vampire

NationStates Name: Hanafuridake
Character Name: Yukino Fuchigami
Physical Appearance and Description:
Image

Demeanor: Moody
Sire: Louis Sevier, French military officer stationed in northern Japan
Generation: 11
Blood Potency: 2
Clan: Malkavian
Bloodline: n/a
Age: 170
Birthdate: May 11th, 1849

Physical
Strength: 2
Dexterity: 3
Stamina: 2

Social
Charisma: 3
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 0
Disciplines:
Auspex (0)
Dementation (2)
Obfuscate (1)

Additional Skills:

Poetry, a member of the cultural elite of feudal Japan, Yukino is fond of composing waka (Japanese poems) some of which have been published both in Japanese and English and are highly regarded in the literary scene.

Disguises, having been raised in the overbearing atmosphere of the aristocracy, Yukino is a master of makeup, clothes, and wigs, which she uses well whenever she needs to disguise herselves or others.

Multilingual, the personalities in her head know English, French, and Japanese.

Biographical Information

Yuki (or at least that's what she believes her name to be) was born in Tokugawa Japan as the daughter of a loyal retainer of the Tokugawa Shōgunate who's family had served the Tokugawa clan since before the Battle of Sekigahara. She was raised in pampered luxury yet confinement based on the traditional Confucian morality of the time period. Despite the sexism she faced, Yukino was expected to be proficient in the use of the naginata, a skill which she relished because it provided her temporal freedom from the suffocating norms.

When the Boshin War broke out between Meiji loyalists and Tokugawa Yoshinobu, Yukino's father rallied to support his liege lord despite the futility of the gesture. Yukino managed to fight in some of the battles, but was not a major help and lamented that war was nothing like she hoped it was going to be. As the situation deteriorated, the Fuchigami's fled north with the remnants of the Tokugawa loyalists and French military advisors took part in the Republic of Ezo. It was here that Yukino caught the attention of one Louis Sevier, who remarked to the Fuchigami lord that his daughter reminded him of his own (unbeknownst to them an inanimate doll).

Deciding that his “daughter” needed a sister, Sevier would wait several months biding his time before the voices in his head demanded that the girl be made his Childe as soon as possible. While Yukino was strolling outside, the Malkavian officer abducted her and transformed her into a vampire. She was regarded as missing, probably eaten by bears, while Sevier would use his powers to make the military command issue him orders to return to France.

After that, there was no more Yukino, there was only “Yuki,” the oriental daughter of the French officer who had a twin sister that nobody else ever saw. The atmosphere was even worse than that of a samurai's daughter. She was constantly forced to remain in the cobbled manor, for the count was convinced that everyone was out to get him. The voice of her “sister” constantly besieged her with demands, and after fifty years, with the outbreak of the First World War, she broke the doll in anger and fled the manor never to come back. She hopped on a ship to Great Britain and then the United States and since then, has never returned to France.

Since her Sire had warned her that the gaki might not be happy to see her return, Yuki never tried to return to Japan, but instead explored the US during the 20th century, occasionally meeting Japanese Americans or Japanese tourists who she would eagerly drill for information about her home, where she learned her father had died miserably before the First World War, and her sisters' families had been killed in the firebombings in WW2.

Her relationship with politics over the years has been ambivalent at best. When the Bloody New Years struck, she kept her head down and her lair tightly guarded, but did not react besides to send condolences. Yuki's attitude is that she supports the Camarilla, approving of their centralized and orderly nature which reminds her of the Tokugawa's reign. But she is not going to risk her neck for them when she could spend time in her own little universe that she's cultivated so hard in Los Angeles.
NPCs: Yuki surrounds herself with an entourage of six young women who she keeps as ghouls. Because she can't return to her home country, she has them wear the traditional robes and makeup of her homeland whenever indoors. They're sheltered from the outside world and she holds them dearly.
Nation name in proper language: 花降岳|पुष्पद्वीप
Theravada Buddhist
李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
Suriyanakhon's alt, finally found my old account's password

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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sat Mar 23, 2019 7:44 am

Hanafuridake wrote:
Vampire

NationStates Name: Hanafuridake
Character Name: Yukino Fuchigami
Physical Appearance and Description:
Demeanor: Moody
Sire: Louis Sevier, French military officer stationed in northern Japan
Generation: 11
Blood Potency: 2
Clan: Malkavian
Bloodline: n/a
Age: 170
Birthdate: May 11th, 1849

Physical
Strength: 2
Dexterity: 3
Stamina: 2

Social
Charisma: 3
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 0
Disciplines:
Auspex (0)
Dementation (2)
Obfuscate (1)

Additional Skills:

Poetry, a member of the cultural elite of feudal Japan, Yukino is fond of composing waka (Japanese poems) some of which have been published both in Japanese and English and are highly regarded in the literary scene.

Disguises, having been raised in the overbearing atmosphere of the aristocracy, Yukino is a master of makeup, clothes, and wigs, which she uses well whenever she needs to disguise herselves or others.

Multilingual, the personalities in her head know English, French, and Japanese.

Biographical Information

Yuki (or at least that's what she believes her name to be) was born in Tokugawa Japan as the daughter of a loyal retainer of the Tokugawa Shōgunate who's family had served the Tokugawa clan since before the Battle of Sekigahara. She was raised in pampered luxury yet confinement based on the traditional Confucian morality of the time period. Despite the sexism she faced, Yukino was expected to be proficient in the use of the naginata, a skill which she relished because it provided her temporal freedom from the suffocating norms.

When the Boshin War broke out between Meiji loyalists and Tokugawa Yoshinobu, Yukino's father rallied to support his liege lord despite the futility of the gesture. Yukino managed to fight in some of the battles, but was not a major help and lamented that war was nothing like she hoped it was going to be. As the situation deteriorated, the Fuchigami's fled north with the remnants of the Tokugawa loyalists and French military advisors took part in the Republic of Ezo. It was here that Yukino caught the attention of one Louis Sevier, who remarked to the Fuchigami lord that his daughter reminded him of his own (unbeknownst to them an inanimate doll).

Deciding that his “daughter” needed a sister, Sevier would wait several months biding his time before the voices in his head demanded that the girl be made his Childe as soon as possible. While Yukino was strolling outside, the Malkavian officer abducted her and transformed her into a vampire. She was regarded as missing, probably eaten by bears, while Sevier would use his powers to make the military command issue him orders to return to France.

After that, there was no more Yukino, there was only “Yuki,” the oriental daughter of the French officer who had a twin sister that nobody else ever saw. The atmosphere was even worse than that of a samurai's daughter. She was constantly forced to remain in the cobbled manor, for the count was convinced that everyone was out to get him. The voice of her “sister” constantly besieged her with demands, and after fifty years, with the outbreak of the First World War, she broke the doll in anger and fled the manor never to come back. She hopped on a ship to Great Britain and then the United States and since then, has never returned to France.

Since her Sire had warned her that the gaki might not be happy to see her return, Yuki never tried to return to Japan, but instead explored the US during the 20th century, occasionally meeting Japanese Americans or Japanese tourists who she would eagerly drill for information about her home, where she learned her father had died miserably before the First World War, and her sisters' families had been killed in the firebombings in WW2.

Her relationship with politics over the years has been ambivalent at best. When the Bloody New Years struck, she kept her head down and her lair tightly guarded, but did not react besides to send condolences. Yuki's attitude is that she supports the Camarilla, approving of their centralized and orderly nature which reminds her of the Tokugawa's reign. But she is not going to risk her neck for them when she could spend time in her own little universe that she's cultivated so hard in Los Angeles.
NPCs: Yuki surrounds herself with an entourage of six young women who she keeps as ghouls. Because she can't return to her home country, she has them wear the traditional robes and makeup of her homeland whenever indoors. They're sheltered from the outside world and she holds them dearly.


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Independent States of Tula
Senator
 
Posts: 4026
Founded: Nov 01, 2014
Ex-Nation

Finished

Postby Independent States of Tula » Wed Mar 27, 2019 9:45 pm

Vampire

NationStates Name: Independent States of Tula

Character Name: Andrzej Gniewek, aka "Anders"

Physical Appearance and Description:
Image

5'11'' in height, 195 Ibs, Athletic Form, Grey Eyes, Blond Hair

Demeanor: Cynical

Sire: Unknown Brujah

Generation: 12th

Blood Potency: 2

Clan: Brujah Caitiff (aka clan-less)

Bloodline: N/A

Age: 97

Birthdate: May 5th, 1920

Physical
Strength: 1
Dexterity: 3
Stamina: 3

Social
Charisma: 1
Manipulation: 5

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 2
Ranged/Firearms: 6

Disciplines: Fortitude (3), Celerity (3), Potence (1), Presence (1)

Additional Skills: Multilingual (Polish, German, Russian, French, English), Military Scientist, Competent Combat Leader, Former Combat Engineer


Biographical Information
Born on May 5th, 1920 in the village of Nowa Wola, just south of the capital of Warsaw. Andrzej Gniewek was born a normal and unremarkable boy to a family of farmers alongside half a dozen other children, a quiet child with only a quiet life ahead of him. For Andrzej, this was unacceptably boring, and so at the age of 18 he turned to the only place a boy from a poor farming family could to escape his lot in life, the Army. After his initial training, Andrzej volunteered for specialization training, eventually qualifying for and committing himself to engineer training. From June of 1938 to January of 1939 Andrzej found himself learning to build pontoon bridges, dig anti-tank ditches, set up and clear minefields, as well as architectural studies so as to understand better how to demolish buildings, bridges, and railways through the use of explosives.

For Andrzej, this new path in life provided him what he had been missing, the excitement that came from having a tangible purpose. A purpose that let Andrzej see how his actions affected others, from the construction of defensive fortifications to the surveying of land for future military endeavors, Andrzej knew that his duties helped dozens of other military units perform their roles as needed. Making friends and travelling across Poland, Andrzej finally felt satisfied with his lot in life. And as the months ticked along and tensions with Poland’s western neighbor grew more and more strained, the 19-year-old Andrzej’s excitement grew at the prospect of war with Nazi Germany. In hindsight, Andrzej should’ve felt dread at the prospect instead, for on September 1st, 1939 his excitement would mix with terror as both he and the world learned what classic Prussian tactics merged with the new technologies of the modern world looked like…Blitzkrieg.

By the turn of the new year Andrzej’s excitement and terror had turned to a horrid mixture of grief and grim determination. By 1940, Nowa Wola had been devastated and half of Andrzej’s family was buried with the other half having simply disappeared during the brief yet fierce fighting of the year before. For Andrzej, things were not much better, after having refused to comply with the order of surrender he and several other soldiers had escaped from a future in a POW camp and instead had gone on fighting, eventually meeting up with a cell of what would become the Polish Home Army (or Armia Krajowa in Polish). Originally their cell had operated within Soviet-occupied eastern Poland where they performed a variety of operations, from hiding people from the NKVD to active sabotage and even assassination of both military and civilian officials, but by 1941 all of that would change. Operation Barbarossa would go forward and in an ironic twist of fate Andrzej got to watch as the Soviets who’d sided with the Nazis against Poland in 1939 got a taste of their own medicine as they too would suffer under the grinding machine that was the German Blitz.

Still, things did not change much for Andrzej, only the uniforms and ideology of the men who so brutally occupied his homeland. And so, for the next four years Andrzej would participate in active insurgency against Poland’s German occupiers, the sabotage, killings, and barbarity of occupation continued on and the world kept turning. But then, in 1944, with the end coming closer and closer for the Axis; a rare opportunity arose for the Polish Underground. With the Red Army on the banks of the Vistula, with the Western Allies promising support and Soviet Propaganda calling for uprisings against the Germans, Andrzej and 40,000 other members of the Home Army rose up on the first of August in the capital city of Warsaw. For Andrzej, the memories of this battle were to be bittersweet.

Seeing the Polish flag fly once more over Warsaw, hearing the Polish National Anthem loudly echo in the main square of the city, seeing the hated swastikas burn in the streets…these are things that can bring a smile to Andrzej’s face. What came after however…was a betrayal that would focus Andrzej’s rage for the next half a century. The Red Army stopped their advance outside of Warsaw, refused to let the Western Allies fly missions into his captured territory to refuel after dropping supplies to the Polish Home Army, and actively began hunting down Home Army members within the recently “liberated” territories of Eastern Poland. Stalin had betrayed the Polish people’s trust, once more he was conquering Poland, like he had in 1939 alongside the Nazis, the only difference this time was that he needn’t share the spoils. For Andrzej, this betrayal had initially numbed him, he accepted his death and fought tooth and nail for every square inch within the Old Town where the fighting was fiercest.

Then, near the end of August, Andrzej volunteered to act as a rearguard as whatever was left of the company he’d started the Uprising with had been ordered to retreat through the sewers back to the main square where their commanders had decided to make a last stand. The rearguard’s mission was one of suicide, they would hold out until the last of their ammunition had been expended, and then hold out even more until they’d taken their last breaths. As the day drew to a close and the night began to blanket the city, Andrzej was the last of the volunteers alive, trapped in an old brick apartment with Nazi soldiers on the next two floors below him and only a few rounds of ammunition and a grenade left. Wounded in several places and moving forward with grim determination, Andrzej had decided he was ready to die, and so he began to make his way downstairs. The fight that followed is a blur to Andrzej, he knows he’d started it by throwing a grenade downstairs and chasing after it before it detonated, catching the Germans below by surprise as he opened up with his pistol; but after that all he remembers is reaching the ground floor’s back doorway with a German machine-pistol in hand before a single rifle shot from outside caused him to stumble back inside and fall to the floor where Andrzej began to bleed to death in shock.

In the dark haze of approaching death Andrzej will swear to this day he heard several gunshots from somewhere far away, before a dark figure appeared, hovering over him soundlessly. For Andrzej, this was to be the last thing he would ever see before dying his first death on the night of August 30th, 1944, at the age of 24. The next night, Andrzej would wake in the basement of the old apartment he’d breathed his last, confused and plagued by what felt like the worst starvation he’d ever experienced. A note had been left in his old uniform’s left breast pocket, a note that Andrzej carries with him even to this day, it was a long note that took up several pages and was written in perfect Polish. That note detailed what he was now, no longer a man, but now a Cainite.

It told him of the traditions of his new Kindred, it told him to never be out in the sunlight, it told him everything he needed to survive and implored him to find his Sire once the war was over. But what it told him to do most immediately was to look in a closet within the basement, when Andrzej found it and what it held…a young German soldier without even a chance to fight back would be the first to be fully drained by the Polish Vampire. After his first Kiss, a rather messy experience, Andrzej had almost run to the sewers to rejoin his comrades in the main square…but with a grim realization Andrzej knew that his war would need to be fought differently, that he could not fight it alongside mortals. Abandoning the doomed Uprising, Andrzej instead took to fighting a one-man…or more accurately one-vampire war against the Germans and then later the Soviets, never revealing himself to the others whom fought for the same objective as him, a free and independent Poland. And yet, it would all be in vain, no matter how many Soviets Andrzej hunted, no matter how much damage he did…it was never enough.

With most of the other Żołnierze wyklęci, or in English the “Cursed Soldiers”, having been killed, captured, or simply given up the fight by 1947. Andrzej decided in 1949 it was time to depart his beloved Poland, away from the NKVD which hunted him as much as he hunted them and take up the fight against Communism elsewhere. Over the decades since, Andrzej has fought in almost every conflict imaginable as a mercenary for hire. In the 50’s Andrzej had changed his persona to the easier to write “Anders” before going off to fight in Indochina and Algeria with the French, Malaya and Kenya for the British, and even Morocco for the Spanish. By the 60’s and 70’s he’d fought in the Congo alongside the legendary “Mad” Mike Hoare and a dozen other places like Israel, Yemen, Rhodesia, Guatemala, Nicaragua, and more.

And by the 80’s, despite being a Caitiff, Andrzej had earned himself a name within the Kindred community as a reliable mercenary for both the Camarilla and Anarchs. There’s countless more operations, wars, and other jobs that Andrzej’s done between then and now, gaining ever more experience with new weapons, technologies, and ways of fighting. Nowadays however, as the Kine have settled down somewhat while the Kindred continue their shadow wars to no end, Andrzej finds himself moving from place to place. Choosing from a network of safehouses he’s purchased over the last nearly 70 years as he takes contract after contract. And although its been nearly a decade since he’s last been to the City of Angels, he’s chosen now of all times to return to his safehouse situated in a high-rise condo in Century-City Westwood.

For Andrzej, there are many reasons for his return, whether it be to follow a lead on his long-lost Sire, to help rebuild the Anarchs of the city, or even to take part in the shadow war between the Camarilla and the other supernatural organizations that seek to attack it in its weakened state. In time, the reasons will become clearer to those on the outside, and perhaps to Andrzej himself. But first, with his arrival in the city, there is one tradition he must uphold before he may continue upon the path set before him.
Last edited by Independent States of Tula on Thu Mar 28, 2019 10:26 pm, edited 2 times in total.

User avatar
Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Mar 29, 2019 8:42 am

Independent States of Tula wrote:Vampire

NationStates Name: Independent States of Tula

Character Name: Andrzej Gniewek, aka "Anders"

Physical Appearance and Description:
5'11'' in height, 195 Ibs, Athletic Form, Grey Eyes, Blond Hair

Demeanor: Cynical

Sire: Unknown Brujah

Generation: 12th

Blood Potency: 2

Clan: Brujah Caitiff (aka clan-less)

Bloodline: N/A

Age: 97

Birthdate: May 5th, 1920

Physical
Strength: 1
Dexterity: 3
Stamina: 3

Social
Charisma: 1
Manipulation: 5

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 2
Ranged/Firearms: 6

Disciplines: Fortitude (3), Celerity (3), Potence (1), Presence (1)

Additional Skills: Multilingual (Polish, German, Russian, French, English), Military Scientist, Competent Combat Leader, Former Combat Engineer


Biographical Information
Born on May 5th, 1920 in the village of Nowa Wola, just south of the capital of Warsaw. Andrzej Gniewek was born a normal and unremarkable boy to a family of farmers alongside half a dozen other children, a quiet child with only a quiet life ahead of him. For Andrzej, this was unacceptably boring, and so at the age of 18 he turned to the only place a boy from a poor farming family could to escape his lot in life, the Army. After his initial training, Andrzej volunteered for specialization training, eventually qualifying for and committing himself to engineer training. From June of 1938 to January of 1939 Andrzej found himself learning to build pontoon bridges, dig anti-tank ditches, set up and clear minefields, as well as architectural studies so as to understand better how to demolish buildings, bridges, and railways through the use of explosives.

For Andrzej, this new path in life provided him what he had been missing, the excitement that came from having a tangible purpose. A purpose that let Andrzej see how his actions affected others, from the construction of defensive fortifications to the surveying of land for future military endeavors, Andrzej knew that his duties helped dozens of other military units perform their roles as needed. Making friends and travelling across Poland, Andrzej finally felt satisfied with his lot in life. And as the months ticked along and tensions with Poland’s western neighbor grew more and more strained, the 19-year-old Andrzej’s excitement grew at the prospect of war with Nazi Germany. In hindsight, Andrzej should’ve felt dread at the prospect instead, for on September 1st, 1939 his excitement would mix with terror as both he and the world learned what classic Prussian tactics merged with the new technologies of the modern world looked like…Blitzkrieg.

By the turn of the new year Andrzej’s excitement and terror had turned to a horrid mixture of grief and grim determination. By 1940, Nowa Wola had been devastated and half of Andrzej’s family was buried with the other half having simply disappeared during the brief yet fierce fighting of the year before. For Andrzej, things were not much better, after having refused to comply with the order of surrender he and several other soldiers had escaped from a future in a POW camp and instead had gone on fighting, eventually meeting up with a cell of what would become the Polish Home Army (or Armia Krajowa in Polish). Originally their cell had operated within Soviet-occupied eastern Poland where they performed a variety of operations, from hiding people from the NKVD to active sabotage and even assassination of both military and civilian officials, but by 1941 all of that would change. Operation Barbarossa would go forward and in an ironic twist of fate Andrzej got to watch as the Soviets who’d sided with the Nazis against Poland in 1939 got a taste of their own medicine as they too would suffer under the grinding machine that was the German Blitz.

Still, things did not change much for Andrzej, only the uniforms and ideology of the men who so brutally occupied his homeland. And so, for the next four years Andrzej would participate in active insurgency against Poland’s German occupiers, the sabotage, killings, and barbarity of occupation continued on and the world kept turning. But then, in 1944, with the end coming closer and closer for the Axis; a rare opportunity arose for the Polish Underground. With the Red Army on the banks of the Vistula, with the Western Allies promising support and Soviet Propaganda calling for uprisings against the Germans, Andrzej and 40,000 other members of the Home Army rose up on the first of August in the capital city of Warsaw. For Andrzej, the memories of this battle were to be bittersweet.

Seeing the Polish flag fly once more over Warsaw, hearing the Polish National Anthem loudly echo in the main square of the city, seeing the hated swastikas burn in the streets…these are things that can bring a smile to Andrzej’s face. What came after however…was a betrayal that would focus Andrzej’s rage for the next half a century. The Red Army stopped their advance outside of Warsaw, refused to let the Western Allies fly missions into his captured territory to refuel after dropping supplies to the Polish Home Army, and actively began hunting down Home Army members within the recently “liberated” territories of Eastern Poland. Stalin had betrayed the Polish people’s trust, once more he was conquering Poland, like he had in 1939 alongside the Nazis, the only difference this time was that he needn’t share the spoils. For Andrzej, this betrayal had initially numbed him, he accepted his death and fought tooth and nail for every square inch within the Old Town where the fighting was fiercest.

Then, near the end of August, Andrzej volunteered to act as a rearguard as whatever was left of the company he’d started the Uprising with had been ordered to retreat through the sewers back to the main square where their commanders had decided to make a last stand. The rearguard’s mission was one of suicide, they would hold out until the last of their ammunition had been expended, and then hold out even more until they’d taken their last breaths. As the day drew to a close and the night began to blanket the city, Andrzej was the last of the volunteers alive, trapped in an old brick apartment with Nazi soldiers on the next two floors below him and only a few rounds of ammunition and a grenade left. Wounded in several places and moving forward with grim determination, Andrzej had decided he was ready to die, and so he began to make his way downstairs. The fight that followed is a blur to Andrzej, he knows he’d started it by throwing a grenade downstairs and chasing after it before it detonated, catching the Germans below by surprise as he opened up with his pistol; but after that all he remembers is reaching the ground floor’s back doorway with a German machine-pistol in hand before a single rifle shot from outside caused him to stumble back inside and fall to the floor where Andrzej began to bleed to death in shock.

In the dark haze of approaching death Andrzej will swear to this day he heard several gunshots from somewhere far away, before a dark figure appeared, hovering over him soundlessly. For Andrzej, this was to be the last thing he would ever see before dying his first death on the night of August 30th, 1944, at the age of 24. The next night, Andrzej would wake in the basement of the old apartment he’d breathed his last, confused and plagued by what felt like the worst starvation he’d ever experienced. A note had been left in his old uniform’s left breast pocket, a note that Andrzej carries with him even to this day, it was a long note that took up several pages and was written in perfect Polish. That note detailed what he was now, no longer a man, but now a Cainite.

It told him of the traditions of his new Kindred, it told him to never be out in the sunlight, it told him everything he needed to survive and implored him to find his Sire once the war was over. But what it told him to do most immediately was to look in a closet within the basement, when Andrzej found it and what it held…a young German soldier without even a chance to fight back would be the first to be fully drained by the Polish Vampire. After his first Kiss, a rather messy experience, Andrzej had almost run to the sewers to rejoin his comrades in the main square…but with a grim realization Andrzej knew that his war would need to be fought differently, that he could not fight it alongside mortals. Abandoning the doomed Uprising, Andrzej instead took to fighting a one-man…or more accurately one-vampire war against the Germans and then later the Soviets, never revealing himself to the others whom fought for the same objective as him, a free and independent Poland. And yet, it would all be in vain, no matter how many Soviets Andrzej hunted, no matter how much damage he did…it was never enough.

With most of the other Żołnierze wyklęci, or in English the “Cursed Soldiers”, having been killed, captured, or simply given up the fight by 1947. Andrzej decided in 1949 it was time to depart his beloved Poland, away from the NKVD which hunted him as much as he hunted them and take up the fight against Communism elsewhere. Over the decades since, Andrzej has fought in almost every conflict imaginable as a mercenary for hire. In the 50’s Andrzej had changed his persona to the easier to write “Anders” before going off to fight in Indochina and Algeria with the French, Malaya and Kenya for the British, and even Morocco for the Spanish. By the 60’s and 70’s he’d fought in the Congo alongside the legendary “Mad” Mike Hoare and a dozen other places like Israel, Yemen, Rhodesia, Guatemala, Nicaragua, and more.

And by the 80’s, despite being a Caitiff, Andrzej had earned himself a name within the Kindred community as a reliable mercenary for both the Camarilla and Anarchs. There’s countless more operations, wars, and other jobs that Andrzej’s done between then and now, gaining ever more experience with new weapons, technologies, and ways of fighting. Nowadays however, as the Kine have settled down somewhat while the Kindred continue their shadow wars to no end, Andrzej finds himself moving from place to place. Choosing from a network of safehouses he’s purchased over the last nearly 70 years as he takes contract after contract. And although its been nearly a decade since he’s last been to the City of Angels, he’s chosen now of all times to return to his safehouse situated in a high-rise condo in Century-City Westwood.

For Andrzej, there are many reasons for his return, whether it be to follow a lead on his long-lost Sire, to help rebuild the Anarchs of the city, or even to take part in the shadow war between the Camarilla and the other supernatural organizations that seek to attack it in its weakened state. In time, the reasons will become clearer to those on the outside, and perhaps to Andrzej himself. But first, with his arrival in the city, there is one tradition he must uphold before he may continue upon the path set before him.


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Hanafuridake
Negotiator
 
Posts: 5532
Founded: Sep 09, 2018
Ex-Nation

Postby Hanafuridake » Fri Mar 29, 2019 8:43 pm

I'm not entirely sure where to start in my first IC post.
Nation name in proper language: 花降岳|पुष्पद्वीप
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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Mar 29, 2019 8:53 pm

Hanafuridake wrote:I'm not entirely sure where to start in my first IC post.


She could start by visiting the Camarilla. Maybe strike up deals or what not? Many player characters are at the main Camarilla residence (Anna's residence) currently.

She could start with her own designs and maybe even look to strike at other supernaturals to secure turf?

Just a couple of ideas.
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Kingdom of Irhk
Negotiator
 
Posts: 6359
Founded: Aug 30, 2015
Left-Leaning College State

Postby Kingdom of Irhk » Sun Mar 31, 2019 10:02 am

Vampire
NationStates Name: Kingdom of Irhk
Character Name: Phillip Kensington
Physical Appearance and Description:
Image

Demeanor: Secretive; Flirty; Arrogant
Sire: Lady Helena Brunswick
Generation: 10th Generation.
Blood Potency: 4
Clan: Toreador
Bloodline: N/A
Age: 228
Birthdate: September 7th, 1790

Physical
Strength: 2
Dexterity: 3
Stamina: 2

Social
Charisma: 3
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 3
Disciplines:
  • Auspex (Level 1)
  • Celerity (Level 2)
  • Presence (Level 3)
  • Dominate (Level 2)

Additional Skills:
Prior to his Embrace, Phillip was a musician, accomplished in the use of the guitar. Even if he appreciated painting, his manifestation of art was clearly in the form of the songs he played in the guitar. However, being born out of the noble courtyards proved to be the giant obstacle, and through his adult years he acquired a considerable sense of street smarts. Being a Kindred gave him enough time to perfect his trade and pick up other languages (French and Spanish).

Biographical Information

"There are... small folds between the noble silk clothes that the most privileged mortals carry that need to be opened with delicacy. That's what we do, dear Phillip. Because the rats will chew the silk and the nobles will wear it, but we... we will gently dance with our fingers between those folds and get what we want." - Lady Helena Brunswick

Phillip Kensington, a boy born in the England that readied itself for the upcoming 19th century, with their eyes directed to the French Revolution and how the political turmoil could shake the waters around the island. As the high society rushed to understand what happened, there was still time for the entertainment of the nobility that frequented London.

Just like France, the dispute for an enlightened place in the world of letters happened in the foggy streets and salons of London. It was through dubious methods that at the start of the 19th century, while the Napoleonic menace loomed over Europe, Phillip invaded the saloons of the richer citizens, offering a relief to the rushed life of the urban heart of the continent. It wouldn't be long until he mixed his work with pleasure, "losing" himself in some dame's bed as a way of entering more prestigious places. Years of sleeping in someone else's sheets and the ability to craft opportunities in social circles made him fall at the hands of a certain benefactor of arts named Lady Helena Brunswick, a secluded woman that held highly private parties in her castle. In 1820, with 30 years of age, he was Embraced.

It was from Lady Helena that he learned about the Kindred society, and it was from her that he inherited the traits and mannerisms of the Toreador: the metaphysical need to be around beauty and art, the refined etiquette of the British aristocracy, and his most defining trait: manipulation. There was a lot to be earned and learned in the high circles of society, in the specific field where the Ventrue where too high to enter and the Nosferatu were too repulsive to walk around. It was in this particular field that Phillip excelled along with his Sire, developing the abilities that would become his modus operandi for the days to follow.

However, in the Century of Revolutions, Europe was an unstable place to be. As the Emperors gathered to rearrange the world in the Holy Alliance, it was clear to some of the Camarilla members that they needed to rearrange the presence for the oncoming changes. It was in a reunion inside the Brunswick State that they needed to craft constant yet silent appearances in the heating cauldron of a post-Napoleonic Europe.

Be the dispute for the Bragança throne in 1831 or France and the dispute for power in the 1840's, Phillip had the need to fly around the circles that could profit from the quick yet meaningful events that exploded around the continent, 1848 included. It was during these decades that Phillip took guidance under a Ventrue, a period that gave him the finesse needed to walk in the noble halls of Europe. Even if there was peace between the Great Empires, the politics of the period proved to be a prolific ground for someone with their intents. Dancing between the opera houses and the boring meetings, he took the time to learn how the Kindred society around him worked with the mortal world, making sure to benefit from the points where the two worlds merged.

He would return to England right before the Victorian Age exploded, and it was through his Golden Years that he built a definitive know-how. Collaborating with his Sire, Brunswick State became a place for the rich to be and indulge in their pleasures: a scenario that reminded the Rome envisioned by the Renaissance artists that breathed the air of the old ruins to search inspiration, the walls of the palace provided fuel for the new era that they were about to enter. In the need to further their own goals and make their accounts more resourceful, the Kensington-Brunswick partnership developed into a company that dealt with blackmail, information gathering and selling, and the convincing of individuals for their own goals (or the goals of those who were paying).

They would cross the Victorian years being regarded as whispers who could get things done, the names flying around, but their figures hidden from sight. Mostly considered their names pseudonyms, just another random rich person who lived the fetish of bearing a nom-de-guerre around to carry themselves with a certain elegance or charm. These years of practice and money lead them to Paris, the heart of the Belle Époque, combining the art of the time with the need the French had for entertainment: Once more operating in the same "line of business", they experience the luxurious airs of the French capital until the start of World War I. Searching to be away from the battle, they arranged a quick change to the New World, directing themselves to New York.

The 20's were the start of their success in America: The craziness that surrounded the people in the decade made people prone to suggestions and new experiences, and the wish of living a short, lascivious life allowed them to structure social clubs that would cross the Crisis of 29 and the Second World War without major difficulties. The post-war world, filled with a blooming show business where renown and influence where highly important, once more became the ground for their growth. Whispering in the ears of directors, singers, actors and actresses they helped and destroyed careers while enjoying the products of their own manipulations: songs, movies, paintings, expositions...

Never returning to Europe again, Phillip became a controversial figure along with his Sire: While others judge him too close to the mortal world, others say that his work is needed, and that there's more to him than fancy suits and nights with the people of the moment. It was the gossip about LA and the opportunity of extending the long standing partnership with his Sire to one of the hearts of the entertainment industry that brought him to city, hoping to use his refined skills and his willingness to get his hands dirty a little bit more that brought him to Anna's domain.
Nothing to see here, move along.

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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Mar 31, 2019 10:46 am

Kingdom of Irhk wrote:Vampire
NationStates Name: Kingdom of Irhk
Character Name: Phillip Kensington
Physical Appearance and Description:

Demeanor: Secretive; Flirty; Arrogant
Sire: Lady Helena Brunswick
Generation: 10th Generation.
Blood Potency: 4
Clan: Toreador
Bloodline: N/A
Age: 228
Birthdate: September 7th, 1790

Physical
Strength: 2
Dexterity: 3
Stamina: 2

Social
Charisma: 3
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 3
Disciplines:
  • Auspex (Level 1)
  • Celerity (Level 2)
  • Presence (Level 3)
  • Dominate (Level 2)

Additional Skills:
Prior to his Embrace, Phillip was a musician, accomplished in the use of the guitar. Even if he appreciated painting, his manifestation of art was clearly in the form of the songs he played in the guitar. However, being born out of the noble courtyards proved to be the giant obstacle, and through his adult years he acquired a considerable sense of street smarts. Being a Kindred gave him enough time to perfect his trade and pick up other languages (French and Spanish).

Biographical Information

"There are... small folds between the noble silk clothes that the most privileged mortals carry that need to be opened with delicacy. That's what we do, dear Phillip. Because the rats will chew the silk and the nobles will wear it, but we... we will gently dance with our fingers between those folds and get what we want." - Lady Helena Brunswick

Phillip Kensington, a boy born in the England that readied itself for the upcoming 19th century, with their eyes directed to the French Revolution and how the political turmoil could shake the waters around the island. As the high society rushed to understand what happened, there was still time for the entertainment of the nobility that frequented London.

Just like France, the dispute for an enlightened place in the world of letters happened in the foggy streets and salons of London. It was through dubious methods that at the start of the 19th century, while the Napoleonic menace loomed over Europe, Phillip invaded the saloons of the richer citizens, offering a relief to the rushed life of the urban heart of the continent. It wouldn't be long until he mixed his work with pleasure, "losing" himself in some dame's bed as a way of entering more prestigious places. Years of sleeping in someone else's sheets and the ability to craft opportunities in social circles made him fall at the hands of a certain benefactor of arts named Lady Helena Brunswick, a secluded woman that held highly private parties in her castle. In 1820, with 30 years of age, he was Embraced.

It was from Lady Helena that he learned about the Kindred society, and it was from her that he inherited the traits and mannerisms of the Toreador: the metaphysical need to be around beauty and art, the refined etiquette of the British aristocracy, and his most defining trait: manipulation. There was a lot to be earned and learned in the high circles of society, in the specific field where the Ventrue where too high to enter and the Nosferatu were too repulsive to walk around. It was in this particular field that Phillip excelled along with his Sire, developing the abilities that would become his modus operandi for the days to follow.

However, in the Century of Revolutions, Europe was an unstable place to be. As the Emperors gathered to rearrange the world in the Holy Alliance, it was clear to some of the Camarilla members that they needed to rearrange the presence for the oncoming changes. It was in a reunion inside the Brunswick State that they needed to craft constant yet silent appearances in the heating cauldron of a post-Napoleonic Europe.

Be the dispute for the Bragança throne in 1831 or France and the dispute for power in the 1840's, Phillip had the need to fly around the circles that could profit from the quick yet meaningful events that exploded around the continent, 1848 included. It was during these decades that Phillip took guidance under a Ventrue, a period that gave him the finesse needed to walk in the noble halls of Europe. Even if there was peace between the Great Empires, the politics of the period proved to be a prolific ground for someone with their intents. Dancing between the opera houses and the boring meetings, he took the time to learn how the Kindred society around him worked with the mortal world, making sure to benefit from the points where the two worlds merged.

He would return to England right before the Victorian Age exploded, and it was through his Golden Years that he built a definitive know-how. Collaborating with his Sire, Brunswick State became a place for the rich to be and indulge in their pleasures: a scenario that reminded the Rome envisioned by the Renaissance artists that breathed the air of the old ruins to search inspiration, the walls of the palace provided fuel for the new era that they were about to enter. In the need to further their own goals and make their accounts more resourceful, the Kensington-Brunswick partnership developed into a company that dealt with blackmail, information gathering and selling, and the convincing of individuals for their own goals (or the goals of those who were paying).

They would cross the Victorian years being regarded as whispers who could get things done, the names flying around, but their figures hidden from sight. Mostly considered their names pseudonyms, just another random rich person who lived the fetish of bearing a nom-de-guerre around to carry themselves with a certain elegance or charm. These years of practice and money lead them to Paris, the heart of the Belle Époque, combining the art of the time with the need the French had for entertainment: Once more operating in the same "line of business", they experience the luxurious airs of the French capital until the start of World War I. Searching to be away from the battle, they arranged a quick change to the New World, directing themselves to New York.

The 20's were the start of their success in America: The craziness that surrounded the people in the decade made people prone to suggestions and new experiences, and the wish of living a short, lascivious life allowed them to structure social clubs that would cross the Crisis of 29 and the Second World War without major difficulties. The post-war world, filled with a blooming show business where renown and influence where highly important, once more became the ground for their growth. Whispering in the ears of directors, singers, actors and actresses they helped and destroyed careers while enjoying the products of their own manipulations: songs, movies, paintings, expositions...

Never returning to Europe again, Phillip became a controversial figure along with his Sire: While others judge him too close to the mortal world, others say that his work is needed, and that there's more to him than fancy suits and nights with the people of the moment. It was the gossip about LA and the opportunity of extending the long standing partnership with his Sire to one of the hearts of the entertainment industry that brought him to city, hoping to use his refined skills and his willingness to get his hands dirty a little bit more that brought him to Anna's domain.


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User avatar
Finsternia
Negotiator
 
Posts: 5141
Founded: May 01, 2015
Democratic Socialists

Postby Finsternia » Sun Apr 14, 2019 5:00 am

Hanafuridake wrote:
Vampire

NationStates Name: Hanafuridake
Character Name: Yukino Fuchigami
Physical Appearance and Description:
Demeanor: Moody
Sire: Louis Sevier, French military officer stationed in northern Japan
Generation: 11
Blood Potency: 2
Clan: Malkavian
Bloodline: n/a
Age: 170
Birthdate: May 11th, 1849

Physical
Strength: 2
Dexterity: 3
Stamina: 2

Social
Charisma: 3
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 0
Disciplines:
Auspex (0)
Dementation (2)
Obfuscate (1)

Additional Skills:

Poetry, a member of the cultural elite of feudal Japan, Yukino is fond of composing waka (Japanese poems) some of which have been published both in Japanese and English and are highly regarded in the literary scene.

Disguises, having been raised in the overbearing atmosphere of the aristocracy, Yukino is a master of makeup, clothes, and wigs, which she uses well whenever she needs to disguise herselves or others.

Multilingual, the personalities in her head know English, French, and Japanese.

Biographical Information

Yuki (or at least that's what she believes her name to be) was born in Tokugawa Japan as the daughter of a loyal retainer of the Tokugawa Shōgunate who's family had served the Tokugawa clan since before the Battle of Sekigahara. She was raised in pampered luxury yet confinement based on the traditional Confucian morality of the time period. Despite the sexism she faced, Yukino was expected to be proficient in the use of the naginata, a skill which she relished because it provided her temporal freedom from the suffocating norms.

When the Boshin War broke out between Meiji loyalists and Tokugawa Yoshinobu, Yukino's father rallied to support his liege lord despite the futility of the gesture. Yukino managed to fight in some of the battles, but was not a major help and lamented that war was nothing like she hoped it was going to be. As the situation deteriorated, the Fuchigami's fled north with the remnants of the Tokugawa loyalists and French military advisors took part in the Republic of Ezo. It was here that Yukino caught the attention of one Louis Sevier, who remarked to the Fuchigami lord that his daughter reminded him of his own (unbeknownst to them an inanimate doll).

Deciding that his “daughter” needed a sister, Sevier would wait several months biding his time before the voices in his head demanded that the girl be made his Childe as soon as possible. While Yukino was strolling outside, the Malkavian officer abducted her and transformed her into a vampire. She was regarded as missing, probably eaten by bears, while Sevier would use his powers to make the military command issue him orders to return to France.

After that, there was no more Yukino, there was only “Yuki,” the oriental daughter of the French officer who had a twin sister that nobody else ever saw. The atmosphere was even worse than that of a samurai's daughter. She was constantly forced to remain in the cobbled manor, for the count was convinced that everyone was out to get him. The voice of her “sister” constantly besieged her with demands, and after fifty years, with the outbreak of the First World War, she broke the doll in anger and fled the manor never to come back. She hopped on a ship to Great Britain and then the United States and since then, has never returned to France.

Since her Sire had warned her that the gaki might not be happy to see her return, Yuki never tried to return to Japan, but instead explored the US during the 20th century, occasionally meeting Japanese Americans or Japanese tourists who she would eagerly drill for information about her home, where she learned her father had died miserably before the First World War, and her sisters' families had been killed in the firebombings in WW2.

Her relationship with politics over the years has been ambivalent at best. When the Bloody New Years struck, she kept her head down and her lair tightly guarded, but did not react besides to send condolences. Yuki's attitude is that she supports the Camarilla, approving of their centralized and orderly nature which reminds her of the Tokugawa's reign. But she is not going to risk her neck for them when she could spend time in her own little universe that she's cultivated so hard in Los Angeles.
NPCs: Yuki surrounds herself with an entourage of six young women who she keeps as ghouls. Because she can't return to her home country, she has them wear the traditional robes and makeup of her homeland whenever indoors. They're sheltered from the outside world and she holds them dearly.

Oooooooooh a Malkavian! Do you still plan on posting? The Malkavian Primogen would gladly welcome you!
Random stuff here. Random stuff there. Bla bla bla. Whatever I don't care.

Soon, the penguins shall rule the Earth with a cold flipper

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Reverend Norv
Senator
 
Posts: 3808
Founded: Jun 20, 2014
New York Times Democracy

Postby Reverend Norv » Tue May 14, 2019 3:05 am

I think I may make a VSCU agent, since they have now entered into the story.
For really, I think that the poorest he that is in England hath a life to live as the greatest he. And therefore truly, Sir, I think it's clear that every man that is to live under a Government ought first by his own consent to put himself under that Government. And I do think that the poorest man in England is not at all bound in a strict sense to that Government that he hath not had a voice to put himself under.
Col. Thomas Rainsborough, Putney Debates, 1647

A God who let us prove His existence would be an idol.
Dietrich Bonhoeffer

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Luminesa
Khan of Spam
 
Posts: 61228
Founded: Dec 09, 2014
Inoffensive Centrist Democracy

Postby Luminesa » Tue May 14, 2019 3:23 am

Reverend Norv wrote:I think I may make a VSCU agent, since they have now entered into the story.

Eyyyy, long time no see! :hug:
Catholic, pro-life, and proud of it. I prefer my debates on religion, politics, and sports with some coffee and a little Aquinas and G.K. CHESTERTON here and there. :3
Unofficial #1 fan of the Who Dat Nation.
"I'm just a singer of simple songs, I'm not a real political man. I watch CNN, but I'm not sure I can tell you the difference in Iraq and Iran. But I know Jesus, and I talk to God, and I remember this from when I was young:
faith, hope and love are some good things He gave us...
and the greatest is love."
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