IC
The Story
It is the 32nd century…
Humans, from the planet known as Earth successfully breached the barrier of space travel at the turn of the 23rd century and colonised their home solar system. The decades that followed saw mankind’s Golden Age where science and technology progressed to levels before deemed impossible.
However, the age of peace and prosperity would not last long. By the dawn of the 24th century, human colonies near the sun Sirius first encountered extraterrestrial lifeforms. Inevitably, conflict with the xenos began, and as human spacers explored more of the Milky Way, they encountered other alien civilisations. In the grim darkness that followed, three centuries of warfare ensued.
Over time, the cost of sustaining these war became too great, and the various alien races and humanity agreed to a peace. In time, this peace brought greater trade relations and soon the various civilisations and races came together and formed the Republic Galactica, therefore uniting much of the Milky Way. It seemed like a new Golden Age had dawned…
And for many, it was. The Republic stamped out conflict and brought commerce to much of the galaxy. Great shipping lanes, protected by the Republic’s navy, transported goods to distant island planets across the great sea of stars. Interstellar ravel, once thought of as amluxury, became the normal for most people.
However, this progress came at a great cost. At first the Republic served only as a mediator and arbiter to ensure peace, but slowly its power became greater and greater. The Earth, like many planets, lost all semblance of autonomy. Most saw this as a necessary price. The painful wars were history, but the fear of conflict remained.
Not all accepted this price on freedom, though. Space pirates, always a threat especially on the frontier systems, championed a more libertine way of life and challenged the Republic. Other, less interested in morality, used piracy as a way to gain wealth and fame. By the 32nd century, the issue of piracy became the dominant point of debate in the Republic Galactica after a major raid on the main trade lanes. The leaders of the Republic instructed the navy to stamp out piracy once and for all…
In this RP, you take the role of a Space Pirate in the service of the self-professed champion of liberty, Captain Arminius von Sigurd, a former officer in the Republic navy who resented the loss of Earth’s autonomy and the growing power of the Republic. Aside from the Republic, Captain Sigurd also battles against other pirates for his dream of a freer galaxy.
As a work of science fiction, main inspiration comes from the stories of Isaac Asimov and Frank Herbert, the original Star Wars trilogy, Cowboy Bebop and Space Pirate Captain Harlock, and Disney’s Treasure Planet. The aesthetics and technology are therefore a pastiche of these major inspirations and thus gives a large amount of freedom to the galaxy as a whole and to character creation. Your character’s role, history, and essentially everything are left open so long as he/she/it is a member of Sigurd’s crew.
Rules
The OP's word is law. That isn't to say that my mind can't be changed, of course. I'm human and am fallible on occasion
Co-OPs are my eyes and ears when I am unavailable. Respect them as you would me.
Absolutely no one liners. One liners are the death of RPs, and if you can't write AT LEAST three lines, wait until you can do so.
No godmodding, meta gaming, et cetera
Appilcation
Please delete anything in parenthesis
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[box][align=center][/align]
[b]Name:[/b]
[b]Age:[/b]
[b]Species:[/b] (E.g, human)
[b]Gender:[/b](If applicable)
[b]Appearance:[/b]
[b]Bio:[/b]
[b]Role:[/b]
[b]Skills:[/b]
[b]Personality:[/b] (this can be somewhat basic, as your character will likely develop)
[b]Strengths and Weaknesses:[/b]
[b]Likes/dislikes:[/b]
[b]Misc. info:[/b]
[b]RP Sample:[/b][/box]