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Jedi Council
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Posts: 4270
Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 3:13 pm

Puertollano wrote:
Jedi Council wrote:Everyone gonna get a post up before the Crucible goes off?


I thought we were waiting until they signed the treaty?

We are I just want everyone tp write in a post about the signing because Vedek and the Chancellor just arrived.
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Mithridia
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Posts: 42
Founded: Dec 18, 2015
Ex-Nation

Postby Mithridia » Mon Jul 09, 2018 5:07 pm

I'm about to get a post up, work was hell, lol.
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Rhinocera
Minister
 
Posts: 2098
Founded: Apr 15, 2013
Father Knows Best State

Postby Rhinocera » Mon Jul 09, 2018 5:20 pm

Rhinocera wrote:
Nuxipal wrote:
Those are... quite spread across the galaxy.. And in different nations..

Fondor - Alliance Space, Colonies, L 13
Mon Calamari (Dac) - Coalition Space, Outer Rim, U 6
Mustafar - Coalition Space, Outer Rim, L 19
Kamino - Not on Map, S 15 per wookiepedia
Hoth - Coalition Space, Outer Rim, K 18
Felucia - Coalition Space, Outer Rim, R 6
Utapau - Coalition Space, Outer Rim, N 19


Hoth, Utapau, Mustafar are relatively close, but there are plenty of other planets that are closer to the others there. Bespin is very close to Hoth and probably would be held by whomever holds Hoth, which honestly isn't a very important planet compared to Bespin.

Kamino, for whatever reason, I could not find on the map and Wookiepedia points me to a grid location that has Alliance, Neutral, and Coalition Space. While it is mostly Coalition Space, Rishi is in neutral space. We know that Obi-wan used the "Rishi Maze" as a marker for Kamino during AotC, so I would assume it was near to that.

If I could be so bold as to make a suggestion for your fief, based on what I think you are going for....

Eriadu
Bespin
Hoth
Mustafar
Utapau
Elrood

This gives you a large industrial, agricultural, and highly populated territory all relatively close to one another as its essentially the largest planets in the southern portion of the Coalition.



I appreciate the suggestion, I think I’ll run with it as long as the OP oks it,with the added retention of Fondor and Kamino. Now, for the official revised list.

The planets under the control of Grand Admiral Derek Krassus

Fondor - The heart of the fiefdom
Eriadu
Elrood
Mustafar
Kamino
Hoth
Utapau
Bespin


The once again revised list, accounting for the fact that Fondor is nowhere near where I thought it was.

Sullust - The heart of the fiefdom
Eriadu
Elrood
Mustafar
Kamino
Hoth
Utapau
Bespin

Honestly, I was thinking it would make sense to just have Krassus control the corner of the outer rim where all these all of these planets are located, though obviously Krassus wouldn’t be able to post a strong military presence on all of them. That way planets in that sphere, such as dagobah (where I believe the sith mastermind is operating) that have little strategic significance but are important to the plot for other PCs can remain rather unbothered. Also, Sullust fills in well for Fonder in my opinion, with significant industrial capacity and being located a stones throw away from Eriadu. It could essentially be pasted over my mentions of Fondor without missing a beat.
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Ormata
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Iron Fist Socialists

Postby Ormata » Mon Jul 09, 2018 5:26 pm

Rhinocera wrote:The once again revised list, accounting for the fact that Fondor is nowhere near where I thought it was.

Sullust - The heart of the fiefdom
Eriadu
Elrood
Mustafar
Kamino
Hoth
Utapau
Bespin

Honestly, I was thinking it would make sense to just have Krassus control the corner of the outer rim where all these all of these planets are located, though obviously Krassus wouldn’t be able to post a strong military presence on all of them. That way planets in that sphere, such as dagobah (where I believe the sith mastermind is operating) that have little strategic significance but are important to the plot for other PCs can remain rather unbothered. Also, Sullust fills in well for Fonder in my opinion, with significant industrial capacity and being located a stones throw away from Eriadu. It could essentially be pasted over my mentions of Fondor without missing a beat.


Sullust is not within Coalition control.

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Rhinocera
Minister
 
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Founded: Apr 15, 2013
Father Knows Best State

Postby Rhinocera » Mon Jul 09, 2018 5:31 pm

“A few years after the founding of the coalition, the war ended when a peace treaty was brokered. Krassus was present for and took part in the negotiations. He resisted the restriction of the coalition to the outer rim, relenting when pressure from both sides made it clear that it would move forward with or without him. He was successful, however, in attaining a few exceptions pertaining to a small handful of Imperial strongholds, one of which included Fondor. “

That’s an excerpt from my app, which I think explains why sullust actually works since Fondor location makes it infeasible.
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Brusia
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Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Mon Jul 09, 2018 5:32 pm

Rhinocera wrote:The once again revised list, accounting for the fact that Fondor is nowhere near where I thought it was.

Sullust - The heart of the fiefdom
Eriadu
Elrood
Mustafar
Kamino
Hoth
Utapau
Bespin

Honestly, I was thinking it would make sense to just have Krassus control the corner of the outer rim where all these all of these planets are located, though obviously Krassus wouldn’t be able to post a strong military presence on all of them. That way planets in that sphere, such as dagobah (where I believe the sith mastermind is operating) that have little strategic significance but are important to the plot for other PCs can remain rather unbothered. Also, Sullust fills in well for Fonder in my opinion, with significant industrial capacity and being located a stones throw away from Eriadu. It could essentially be pasted over my mentions of Fondor without missing a beat.

Sorry, but Sullust is a neutral planet in the DMZ. Eriadu would probably make the most sense as the "heart" of your Admiral's territory, and Mustafar would work as an industrial zone though.

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Jedi Council
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Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 5:36 pm

Brusia wrote:
Rhinocera wrote:The once again revised list, accounting for the fact that Fondor is nowhere near where I thought it was.

Sullust - The heart of the fiefdom
Eriadu
Elrood
Mustafar
Kamino
Hoth
Utapau
Bespin

Honestly, I was thinking it would make sense to just have Krassus control the corner of the outer rim where all these all of these planets are located, though obviously Krassus wouldn’t be able to post a strong military presence on all of them. That way planets in that sphere, such as dagobah (where I believe the sith mastermind is operating) that have little strategic significance but are important to the plot for other PCs can remain rather unbothered. Also, Sullust fills in well for Fonder in my opinion, with significant industrial capacity and being located a stones throw away from Eriadu. It could essentially be pasted over my mentions of Fondor without missing a beat.

Sorry, but Sullust is a neutral planet in the DMZ. Eriadu would probably make the most sense as the "heart" of your Admiral's territory, and Mustafar would work as an industrial zone though.


Not to mention, due to the sheer size of the Ambush at Eriadu, there is probably still a hell of a lot of scrap Krassus can work with in orbit, maybe even some ships he could try to salvage.
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Ormata
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Postby Ormata » Mon Jul 09, 2018 5:39 pm

Permit me to observe that the sheer scale of territory controlled by Krassus would likely make him one of the most powerful men in the galaxy. Control over Bespin is a helluva thing in itself due to how easily one can choke the supply of Bacta, and combining that with Eriadu, Elrood, and Kamino, two of which are known for manufacturing ability and the third a major cloning region, would place him at severe advantage.

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Jedi Council
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Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 5:42 pm

Ormata wrote:Permit me to observe that the sheer scale of territory controlled by Krassus would likely make him one of the most powerful men in the galaxy. Control over Bespin is a helluva thing in itself due to how easily one can choke the supply of Bacta, and combining that with Eriadu, Elrood, and Kamino, two of which are known for manufacturing ability and the third a major cloning region, would place him at severe advantage.

Let me take a look at all the holdings both of you are claiming tonight. Ill try to balance it out in a bout an hour when I am home from work.
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Rhinocera
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Father Knows Best State

Postby Rhinocera » Mon Jul 09, 2018 5:44 pm

I mean I included Fondor in my app, rather prominently. I’m willing to concede that it’s not feasible cause it isn’t where I thought it was (unless the OP is willing to “move” it), so I’m willing to adjust. Eriadu doesn’t really work as the replacement, partially because Krast appears to have achieved some masterful victory there, which would suggest that Krassus wasn’t the dominant coalition figure at that point in the timeline. Sullust’s positioning (along with the mention of exceptions regarding imperial strongholds outside of the outer rim) lends to its sensibility.

- posted prior to jedi’s and ormata’s posts, not deleting it since still makes sense.

At this point though, if y’all give Krassus the corner I’ll back off of Fondor/Sullust. And the point is to make him one of the more established figures in the coalition, if not the galaxy, though his age and personal objectives could lend to his demise before the RP reaches its conclusion.
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http://forum.nationstates.net/viewtopic.php?f=6&t=243572

Signatory of The Amistad Declaration on Slavery and the Rights of Man

https://forum.nationstates.net/viewtopic.php?f=5&t=98436#p4901606

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Nuxipal
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Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Mon Jul 09, 2018 6:22 pm

How are we looking on the Ilum front?

I've been holding off posting, because the parties there were about to leave the planet.
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Jedi Council
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Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 6:26 pm

Nuxipal wrote:How are we looking on the Ilum front?

I've been holding off posting, because the parties there were about to leave the planet.

You can post about arriving at the Temple, we are still a page or two from leaving most likely.
I will, however, warn you that your dark jedi might not have the warmest reception from the Gatekeeper.
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Jedi Council
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Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 6:27 pm

Whalestron wrote:The APP
Name: Eris Dentae
Age: 23
Gender: Female
Allegiance paid to: Herself/employer
Rank: Mercenary, previously Sith apprentice
Appearance: https://ibb.co/nmAM9y
Personality: Eris is undeniably cold and tense most of the time. She has a hard time making friends or allies, as she’s used to playing the role of brutal killer. She has a short temper that can be easily exploited.
Force Sensitive: Yes
Skills/Powers: Standard Sith apprentice force abilities / Her lightsaber form is form 7, Juyo.
Weaponry: A red lightsaber, DL-44 blaster
Ship: A class 720 freighter
Biography:
Eris was born into a poor family in the lower levels of Coruscant. She learned common criminal acts, from picking pockets to swiping items from unlocked homes. Her parents abandoned her, leaving her to completely fend for herself. Not too long after, when she was around eight or nine years old, a hooded man picked her up off the streets. He had offered her the ability to change her entire life.

Eris, of course, accepted. The young girl was taken onto the man's ship. He revealed to her he was a Sith master. He explained to Eris that she had a power deep inside her, telling her that through training, she could learn to harness this power and bring those around her to her knees.

Having never known anything but being pushed around, the curious Eris took him up on his offer and began training under him. The Sith taught her to unlock the dark side of the force little by little. Eris became obsessed with training. The minute she made her lightsaber, she demanded she be allowed to duel her master with it. He easily won, Eris still having much to learn.

Time passed and Eris's master became more bold with their missions, from strong arming villages into paying their taxes to assassinating political figures, the riskier the job, the riskier it was to stay out in the open. Their jobs caught up with them, Eris's master being caught by the Hutts. He was assassinated aboard their freighter ship while Eris watched. Once he died, she murdered everyone aboard in a fit of rage.

Eris fled and went into hiding, reemerging as a mercenary to work for anyone who had enough money to buy her loyalty.


RP Example:
Whalestron wrote:
Sarah Osborne
Orient Police Department



Despite the Infinites' collective decision to hunt down the criminal, Sarah had a slip only Calculator could sign to confirm that Sarah had indeed existed within five feet of him in the past week. She parked her motorcycle, a prize she’d won at a fair some time following the events in space, outside of the Orient police department building. She had her plan figured out; claim she was Calculator's lawyer and get him to sign her sheet. Smiling confidently, Sarah entered the building.

There was an aura of confidence around Sarah as she marched in, all the heads turned to look at her, besides the secretary who was busying herself in work. The truth is, Sarah Osborne had been in a particularly well known high school performance of the musical Les Miserables, having been the third prostitute from the left. She was confident in her acting abilities. She quickly crossed the marble floor which was audible from the heels of her shoes. Sarah paused at the front desk, rapping her nails on the counter.

The secretary looked up, then down, then up again. She was clearly perplexed by this sudden entrance of such an elegant college age student. “I’m the Captain's attorney.” Said Sarah.

Such an attorney must not have been heard of around these parts, because the lady only nodded slightly, her eyes lowered in a questioning stare. Sarah wasted no time in plopping down an ID card on the desk, sliding it over. Unbeknownst to her, it was her Donkin Donuts punchcard, which had two mark punches before she’d receive a free medium sized drink. She was too caught up in the moment to notice, of course.

“I'll let them know you’re here.” The lady said before speaking into a walkie-talkie, announcing the attorney of Captain Calculator had arrived despite the fact that no one had called an attorney for Captain Calculator.

The officer that entered the room held an expression of boredom, which soon turned to puzzlement as he spotted Sarah. “Er...” he began.

“I’m Wimbly's lawyer,” Sarah said confidently. She began to stroll by him when he’d caught her by the arm. Sarah looked up at him, he clearly was not buying her act at all.

“Listen, I don’t buy your act at all,” he confirmed.

Sarah yanked her arm away, letting it fall to her side. She was bummed, both because she wouldn’t be getting that signature and she was confident that Les Miserables experience must have given her at least some acting skills. Though it probably didn’t help that she was wearing her prostitute costume, which made her look like a peacock that had escaped a prom-themed thanksgiving. Sarah left without further comment, the officer letting her go without any real fight. Too much paperwork.

Sarah hopped on her bike, dialing a number into her phone.

“Hey, Glitch? I’m on my way to the hospital.”

Accepted.
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Jedi Council
Senator
 
Posts: 4270
Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Mon Jul 09, 2018 6:56 pm

Rhinocera wrote:I mean I included Fondor in my app, rather prominently. I’m willing to concede that it’s not feasible cause it isn’t where I thought it was (unless the OP is willing to “move” it), so I’m willing to adjust. Eriadu doesn’t really work as the replacement, partially because Krast appears to have achieved some masterful victory there, which would suggest that Krassus wasn’t the dominant coalition figure at that point in the timeline. Sullust’s positioning (along with the mention of exceptions regarding imperial strongholds outside of the outer rim) lends to its sensibility.

- posted prior to jedi’s and ormata’s posts, not deleting it since still makes sense.

At this point though, if y’all give Krassus the corner I’ll back off of Fondor/Sullust. And the point is to make him one of the more established figures in the coalition, if not the galaxy, though his age and personal objectives could lend to his demise before the RP reaches its conclusion.

For which I have to have a mea culpa moment, the map was not made at the time I accepted you app, so I was unaware of the exact location of Fondor.

I have been discussing the issue with Brusia, and since the fiefdoms are part of the Coalition political structure, we have come up with an idea to streamline them. Each PC character can have one planet as their main HQ, under their direct control, with an associated 3-4 planets within their sphere of influence. This means that the comings and goings of a single planet are yours to do with as you please, while the other ones are only yours in the sense that you are their largest neighbor, and they look to you for guidance.

And remember, you are all nominally under the purview of the Tribunal and the Consul.

On another note, Ormata, in your post, you reference Vedek not saluting you as if Krast would expect him to do so, yet there would be no need to. Members of foreign armed forces do not salute each other, unless one is under the operational command of the other. Not to mention, Vedek is the Supreme Commander of the Allied Forces, and General is the highest rank in the Alliance Military, aside from its counterpart in the fleet, which is Admiral. He salutes to the Chancellor alone, and even then, he does so begrudgingly.
Last edited by Jedi Council on Mon Jul 09, 2018 6:58 pm, edited 1 time in total.
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Ormata
Senator
 
Posts: 4947
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Mon Jul 09, 2018 7:04 pm

Jedi Council wrote:For which I have to have a mea culpa moment, the map was not made at the time I accepted you app, so I was unaware of the exact location of Fondor.

I have been discussing the issue with Brusia, and since the fiefdoms are part of the Coalition political structure, we have come up with an idea to streamline them. Each PC character can have one planet as their main HQ, under their direct control, with an associated 3-4 planets within their sphere of influence. This means that the comings and goings of a single planet are yours to do with as you please, while the other ones are only yours in the sense that you are their largest neighbor, and they look to you for guidance.

And remember, you are all nominally under the purview of the Tribunal and the Consul.

On another note, Ormata, in your post, you reference Vedek not saluting you as if Krast would expect him to do so, yet there would be no need to. Members of foreign armed forces do not salute each other, unless one is under the operational command of the other. Not to mention, Vedek is the Supreme Commander of the Allied Forces, and General is the highest rank in the Alliance Military, aside from its counterpart in the fleet, which is Admiral. He salutes to the Chancellor alone, and even then, he does so begrudgingly.


Well, the man's still a bastard then. Krast expects some stuff then I suppose, lol.

Krast's base of operations is Rothana, then, as the vast majority of the other planetary systems are through defense pacts and economic agreements which both do not require complete control. She will continue to maintain a base on Kowak, however, and retain major control over that planet due to the fact that there is no supreme government there in any sense.

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Ebaq
Lobbyist
 
Posts: 19
Founded: Jan 01, 2018
Ex-Nation

Postby Ebaq » Mon Jul 09, 2018 8:39 pm

The APP
Name: Traxus Ynigre (Darth Sadico)
Age: 37
Gender: Male
Allegiance paid to: The Sith
Rank: Self-Proclaimed Dark Lord of the Sith
Appearance: Cropped dark hair, pale skin, numerous scars cover his body, characteristic yellow eyes of the Dark Side, 6’3, 233 lb. Underneath his ancient Sith mask and robe he wears minimal Mandalorian armor
Personality:A complete sadist, revels in the misery and pain of others, quiet and reserved, he craves knowledge of the Dark Side and the lost holocrons of Sith legends
Force Sensitive: Y
Skills/Powers:
Self-taught lightsaber combat, learned Old Sith dueling techniques from a holocron
Mandalorian hand-to-hand combat
Skilled in Sith Alchemy
Superb marksman
Ace Pilot and mechanic
Telekinesis

Weaponry:  
Rudimentary self forged Lightsaber
Modified A280 Blaster Rifle
Rawk Chopped Special

Ship (If you have one): The Acklay
Heavily modified GAT-12m Skipray Blastboat
Crewed by himself and 3 droids, it possesses a Class 1.5 hyperdrive and more powerful armament, it was bought for cheap in a rundown spaceyard on Nar Shadaa
Biography: Born in the year 163 ABY to spacer parents on board their star freighter, a battered YT-2000-The Nebulae, Traxus spent his childhood and teenage years traveling throughout the galaxy with his parents, aiding them in their trades. From an early age he knew he was different as he could manipulate objects, but he hid this from his parents.

In the year 180 ABY, his parents were caught in a skirmish between the Coalition and Alliance while docked in a spaceport on Corellia, killed in the crossfire, Traxus felt no loss, only a morbid joke that the last thing they said to each other was a argument over a shipment. Hiding in the ship until the fighting stopped, Traxus left their bodies on the platform and took The Nebulae out of the fighting and decided he would find work as a smuggler.

3 years later, Traxus felt the life of a smuggler was boring, he only felt enjoyment and thrill whenever he killed, which he did secretly at spaceports whenever he docked, usually killing spice addicts.. With the money and items he had stolen the past few years he began his career as a mercenary. This career lasted him for 6 years where he built a name for himself as one who did whatever was asked for the right price, often taking the jobs that emphasized killing many people, he partnered with a rogue mandalorian named Ordo, with Ordo they racked up kills in the hundreds, from Ordo he learned mandalorian skills, Ordo in turn learned how to maintain a starship.

The partnership ended violently when on one job they were betrayed by their client, a moderately wealthy Hutt crime boss, they made a random hyperspace jump in desperation and ended up in a forgotten star system by chance, the system that contained the ancient Sith capital Ziost. Landing on the planet, Traxus immediately felt a certain attraction to the darkness they could feel in their bones, Ordo wished to fix the ship and leave but Traxus instead chose to explore, saying that something of value could be hidden in one of the immense structures in front of them. As they traveled through one, a voice whispered in Traxus’ ear, tempting him with power and control, as they went deeper into the bowels the voice grew ever more tempting and seducing. Finally they came before a old stone door, using detonators to blow it open they entered a small room with a small pyramid on a pedestal in the middle. The voice urged Traxus to kill Ordo to gain this power it had spoken of. Without a moment’s hesitation Traxus aimed his blaster at Ordo and blew his head clean off. Upon touching the object a figure sprouted from it, this figure proclaimed itself to be a Lord of the Sith called Karness Muur.

Traxus spent the next year on Ziost learning from this last vestige of Karness Muur, from him he learned the history and ways of the Sith, and the ways of Sith alchemy. Muur also encouraged the deepest, darkest parts of Traxus’ mind to emerge creating a man bent on watching the galaxy bleed for the sheer pleasure of it. The last lesson Muur taught Traxus was the rudimentary formula for creating Rakghouls, unfortunately the formula was incomplete and missing certain components. Traxus left the planet to search for the Sith homeworld, Korriban. Surprisingly it was easy to find by just following the history of the One Sith. On Korriban he learned much more about the Sith and possible locations of more holocrons, he also learned of the Sith Lord names, he took the name Darth Sadico and proclaimed himself to the dead world the new Lord of the Sith.

From Korriban he traveled to another Sith planet, Vjun. Here he found Bast Castle, former stronghold of Count Dooku and the infamous Darth Vader, surprised it had not been destroyed by the rebellion, he found much of the defense systems could be repaired over time and found numerous dormant droids. Deciding he would need a base to establish himself, he took the castle and began repairs and researching the archives for more knowledge. He would travel off world often to take the occasional job for credits and purchase supplies, during these ten years he watched the Coalition and Alliance with interest and when he learned they would be at The Crucible to resign their treaty, he decided he would be there to learn about their weaknesses, not knowing that numerous other parties would be present.
RP Example: https://www.nationstates.net/region=win ... #p29635605
Notes: As of the beginning of the story he is unaware of Darth Imperious and believes he is the only Sith left in the galaxy.  
Last edited by Ebaq on Mon Jul 09, 2018 8:52 pm, edited 1 time in total.

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Puertollano
Negotiator
 
Posts: 5321
Founded: Nov 30, 2015
Ex-Nation

Postby Puertollano » Mon Jul 09, 2018 11:59 pm

Jedi Council wrote:
Rhinocera wrote:I mean I included Fondor in my app, rather prominently. I’m willing to concede that it’s not feasible cause it isn’t where I thought it was (unless the OP is willing to “move” it), so I’m willing to adjust. Eriadu doesn’t really work as the replacement, partially because Krast appears to have achieved some masterful victory there, which would suggest that Krassus wasn’t the dominant coalition figure at that point in the timeline. Sullust’s positioning (along with the mention of exceptions regarding imperial strongholds outside of the outer rim) lends to its sensibility.

- posted prior to jedi’s and ormata’s posts, not deleting it since still makes sense.

At this point though, if y’all give Krassus the corner I’ll back off of Fondor/Sullust. And the point is to make him one of the more established figures in the coalition, if not the galaxy, though his age and personal objectives could lend to his demise before the RP reaches its conclusion.

For which I have to have a mea culpa moment, the map was not made at the time I accepted you app, so I was unaware of the exact location of Fondor.

I have been discussing the issue with Brusia, and since the fiefdoms are part of the Coalition political structure, we have come up with an idea to streamline them. Each PC character can have one planet as their main HQ, under their direct control, with an associated 3-4 planets within their sphere of influence. This means that the comings and goings of a single planet are yours to do with as you please, while the other ones are only yours in the sense that you are their largest neighbor, and they look to you for guidance.

And remember, you are all nominally under the purview of the Tribunal and the Consul.

On another note, Ormata, in your post, you reference Vedek not saluting you as if Krast would expect him to do so, yet there would be no need to. Members of foreign armed forces do not salute each other, unless one is under the operational command of the other. Not to mention, Vedek is the Supreme Commander of the Allied Forces, and General is the highest rank in the Alliance Military, aside from its counterpart in the fleet, which is Admiral. He salutes to the Chancellor alone, and even then, he does so begrudgingly.


Would the Consul control any territory?
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Jedi Council
Senator
 
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Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 10, 2018 12:19 am

Puertollano wrote:
Jedi Council wrote:For which I have to have a mea culpa moment, the map was not made at the time I accepted you app, so I was unaware of the exact location of Fondor.

I have been discussing the issue with Brusia, and since the fiefdoms are part of the Coalition political structure, we have come up with an idea to streamline them. Each PC character can have one planet as their main HQ, under their direct control, with an associated 3-4 planets within their sphere of influence. This means that the comings and goings of a single planet are yours to do with as you please, while the other ones are only yours in the sense that you are their largest neighbor, and they look to you for guidance.

And remember, you are all nominally under the purview of the Tribunal and the Consul.

On another note, Ormata, in your post, you reference Vedek not saluting you as if Krast would expect him to do so, yet there would be no need to. Members of foreign armed forces do not salute each other, unless one is under the operational command of the other. Not to mention, Vedek is the Supreme Commander of the Allied Forces, and General is the highest rank in the Alliance Military, aside from its counterpart in the fleet, which is Admiral. He salutes to the Chancellor alone, and even then, he does so begrudgingly.


Would the Consul control any territory?

Aside from administration of the Leviathan most likely not. Though again, her moral leadership and pressure can change government policy since she is the de jure leader of the Coalition, and therefore technically speaks for the people.
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Jedi Council
Senator
 
Posts: 4270
Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 10, 2018 12:31 am

Ebaq wrote:The APP
Name: Traxus Ynigre (Darth Sadico)
Age: 37
Gender: Male
Allegiance paid to: The Sith
Rank: Self-Proclaimed Dark Lord of the Sith
Appearance: Cropped dark hair, pale skin, numerous scars cover his body, characteristic yellow eyes of the Dark Side, 6’3, 233 lb. Underneath his ancient Sith mask and robe he wears minimal Mandalorian armor
Personality:A complete sadist, revels in the misery and pain of others, quiet and reserved, he craves knowledge of the Dark Side and the lost holocrons of Sith legends
Force Sensitive: Y
Skills/Powers:
Self-taught lightsaber combat, learned Old Sith dueling techniques from a holocron
Mandalorian hand-to-hand combat
Skilled in Sith Alchemy
Superb marksman
Ace Pilot and mechanic
Telekinesis

Weaponry:  
Rudimentary self forged Lightsaber
Modified A280 Blaster Rifle
Rawk Chopped Special

Ship (If you have one): The Acklay
Heavily modified GAT-12m Skipray Blastboat
Crewed by himself and 3 droids, it possesses a Class 1.5 hyperdrive and more powerful armament, it was bought for cheap in a rundown spaceyard on Nar Shadaa
Biography: Born in the year 163 ABY to spacer parents on board their star freighter, a battered YT-2000-The Nebulae, Traxus spent his childhood and teenage years traveling throughout the galaxy with his parents, aiding them in their trades. From an early age he knew he was different as he could manipulate objects, but he hid this from his parents.

In the year 180 ABY, his parents were caught in a skirmish between the Coalition and Alliance while docked in a spaceport on Corellia, killed in the crossfire, Traxus felt no loss, only a morbid joke that the last thing they said to each other was a argument over a shipment. Hiding in the ship until the fighting stopped, Traxus left their bodies on the platform and took The Nebulae out of the fighting and decided he would find work as a smuggler.

3 years later, Traxus felt the life of a smuggler was boring, he only felt enjoyment and thrill whenever he killed, which he did secretly at spaceports whenever he docked, usually killing spice addicts.. With the money and items he had stolen the past few years he began his career as a mercenary. This career lasted him for 6 years where he built a name for himself as one who did whatever was asked for the right price, often taking the jobs that emphasized killing many people, he partnered with a rogue mandalorian named Ordo, with Ordo they racked up kills in the hundreds, from Ordo he learned mandalorian skills, Ordo in turn learned how to maintain a starship.

The partnership ended violently when on one job they were betrayed by their client, a moderately wealthy Hutt crime boss, they made a random hyperspace jump in desperation and ended up in a forgotten star system by chance, the system that contained the ancient Sith capital Ziost. Landing on the planet, Traxus immediately felt a certain attraction to the darkness they could feel in their bones, Ordo wished to fix the ship and leave but Traxus instead chose to explore, saying that something of value could be hidden in one of the immense structures in front of them. As they traveled through one, a voice whispered in Traxus’ ear, tempting him with power and control, as they went deeper into the bowels the voice grew ever more tempting and seducing. Finally they came before a old stone door, using detonators to blow it open they entered a small room with a small pyramid on a pedestal in the middle. The voice urged Traxus to kill Ordo to gain this power it had spoken of. Without a moment’s hesitation Traxus aimed his blaster at Ordo and blew his head clean off. Upon touching the object a figure sprouted from it, this figure proclaimed itself to be a Lord of the Sith called Karness Muur.

Traxus spent the next year on Ziost learning from this last vestige of Karness Muur, from him he learned the history and ways of the Sith, and the ways of Sith alchemy. Muur also encouraged the deepest, darkest parts of Traxus’ mind to emerge creating a man bent on watching the galaxy bleed for the sheer pleasure of it. The last lesson Muur taught Traxus was the rudimentary formula for creating Rakghouls, unfortunately the formula was incomplete and missing certain components. Traxus left the planet to search for the Sith homeworld, Korriban. Surprisingly it was easy to find by just following the history of the One Sith. On Korriban he learned much more about the Sith and possible locations of more holocrons, he also learned of the Sith Lord names, he took the name Darth Sadico and proclaimed himself to the dead world the new Lord of the Sith.

From Korriban he traveled to another Sith planet, Vjun. Here he found Bast Castle, former stronghold of Count Dooku and the infamous Darth Vader, surprised it had not been destroyed by the rebellion, he found much of the defense systems could be repaired over time and found numerous dormant droids. Deciding he would need a base to establish himself, he took the castle and began repairs and researching the archives for more knowledge. He would travel off world often to take the occasional job for credits and purchase supplies, during these ten years he watched the Coalition and Alliance with interest and when he learned they would be at The Crucible to resign their treaty, he decided he would be there to learn about their weaknesses, not knowing that numerous other parties would be present.
RP Example: https://www.nationstates.net/region=win ... #p29635605
Notes: As of the beginning of the story he is unaware of Darth Imperious and believes he is the only Sith left in the galaxy.  

I like the idea, but I have two concerns the coincidental-ness of Traxus finding Korriban, Ziost, and Vjun all within a shortish time frame. It judt seems a little too easy. All three are big time Dark Side planets and each would be enough to teach one Sith most likely. Perhaps removing the journey to one of them?

Similarly, Bast Castle is an enormous complex, and is quite large for only one inhabitant. What are the droid defences and capabilities you had in mind?
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Puertollano
Negotiator
 
Posts: 5321
Founded: Nov 30, 2015
Ex-Nation

Postby Puertollano » Tue Jul 10, 2018 1:36 am

Jedi Council wrote:
Puertollano wrote:
Would the Consul control any territory?

Aside from administration of the Leviathan most likely not. Though again, her moral leadership and pressure can change government policy since she is the de jure leader of the Coalition, and therefore technically speaks for the people.


Would she be popular in the Coalition? I just want to know if she has the backing of the people, if the worst case scenario occurs.
Senator Levi Murphy (D-MN)
Chairwoman Lilyana Wolf (R-ME)
J.P. Randy Cramp (R-TX)
Mayor Tammy Tablot (I-NV)

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Jedi Council
Senator
 
Posts: 4270
Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 10, 2018 1:43 am

Puertollano wrote:
Jedi Council wrote:Aside from administration of the Leviathan most likely not. Though again, her moral leadership and pressure can change government policy since she is the de jure leader of the Coalition, and therefore technically speaks for the people.


Would she be popular in the Coalition? I just want to know if she has the backing of the people, if the worst case scenario occurs.


As the face of the "democratic" regime I would imagine she has the general support of the common people yes, but unfortunately the common people do not have Star Destroyers. The Consul retains her position by keeping the population generally happy and playing the Military big wigs against each other.

As I explained to Ormata, a direct attack on the Consul would likely do two things. A) Piss off the majority of Coalition civilians, and B) Give the other members of the Coalition military an excellent opportunity to seize more power by defending the Consul and becoming a hero of "democracy."

That being said, outside the Leviathan, the Consul really has no direct authority. Her writ really is just a nicety that maintains the pretense of democratic and civilian rule of the Coalition.
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Puertollano
Negotiator
 
Posts: 5321
Founded: Nov 30, 2015
Ex-Nation

Postby Puertollano » Tue Jul 10, 2018 1:49 am

Jedi Council wrote:
Puertollano wrote:
Would she be popular in the Coalition? I just want to know if she has the backing of the people, if the worst case scenario occurs.


As the face of the "democratic" regime I would imagine she has the general support of the common people yes, but unfortunately the common people do not have Star Destroyers. The Consul retains her position by keeping the population generally happy and playing the Military big wigs against each other.

As I explained to Ormata, a direct attack on the Consul would likely do two things. A) Piss off the majority of Coalition civilians, and B) Give the other members of the Coalition military an excellent opportunity to seize more power by defending the Consul and becoming a hero of "democracy."

That being said, outside the Leviathan, the Consul really has no direct authority. Her writ really is just a nicety that maintains the pretense of democratic and civilian rule of the Coalition.


Alright, thanks. Good to know.
Senator Levi Murphy (D-MN)
Chairwoman Lilyana Wolf (R-ME)
J.P. Randy Cramp (R-TX)
Mayor Tammy Tablot (I-NV)

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Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Tue Jul 10, 2018 5:36 am

I practice the ancient art of Tag-fu.
App forthcoming soon-ish.
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G-Tech Corporation
Khan of Spam
 
Posts: 63982
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Jul 10, 2018 6:32 am

Ah, yes, I should get up a post tonight. Apologies for the delay. Busy life, busy wife, etc. :P
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Ebaq
Lobbyist
 
Posts: 19
Founded: Jan 01, 2018
Ex-Nation

Postby Ebaq » Tue Jul 10, 2018 9:49 am

Jedi Council wrote:
Ebaq wrote:The APP
Name: Traxus Ynigre (Darth Sadico)
Age: 37
Gender: Male
Allegiance paid to: The Sith
Rank: Self-Proclaimed Dark Lord of the Sith
Appearance: Cropped dark hair, pale skin, numerous scars cover his body, characteristic yellow eyes of the Dark Side, 6’3, 233 lb. Underneath his ancient Sith mask and robe he wears minimal Mandalorian armor
Personality:A complete sadist, revels in the misery and pain of others, quiet and reserved, he craves knowledge of the Dark Side and the lost holocrons of Sith legends
Force Sensitive: Y
Skills/Powers:
Self-taught lightsaber combat, learned Old Sith dueling techniques from a holocron
Mandalorian hand-to-hand combat
Skilled in Sith Alchemy
Superb marksman
Ace Pilot and mechanic
Telekinesis

Weaponry:  
Rudimentary self forged Lightsaber
Modified A280 Blaster Rifle
Rawk Chopped Special

Ship (If you have one): The Acklay
Heavily modified GAT-12m Skipray Blastboat
Crewed by himself and 3 droids, it possesses a Class 1.5 hyperdrive and more powerful armament, it was bought for cheap in a rundown spaceyard on Nar Shadaa
Biography: Born in the year 163 ABY to spacer parents on board their star freighter, a battered YT-2000-The Nebulae, Traxus spent his childhood and teenage years traveling throughout the galaxy with his parents, aiding them in their trades. From an early age he knew he was different as he could manipulate objects, but he hid this from his parents.

In the year 180 ABY, his parents were caught in a skirmish between the Coalition and Alliance while docked in a spaceport on Corellia, killed in the crossfire, Traxus felt no loss, only a morbid joke that the last thing they said to each other was a argument over a shipment. Hiding in the ship until the fighting stopped, Traxus left their bodies on the platform and took The Nebulae out of the fighting and decided he would find work as a smuggler.

3 years later, Traxus felt the life of a smuggler was boring, he only felt enjoyment and thrill whenever he killed, which he did secretly at spaceports whenever he docked, usually killing spice addicts.. With the money and items he had stolen the past few years he began his career as a mercenary. This career lasted him for 6 years where he built a name for himself as one who did whatever was asked for the right price, often taking the jobs that emphasized killing many people, he partnered with a rogue mandalorian named Ordo, with Ordo they racked up kills in the hundreds, from Ordo he learned mandalorian skills, Ordo in turn learned how to maintain a starship.

The partnership ended violently when on one job they were betrayed by their client, a moderately wealthy Hutt crime boss, they made a random hyperspace jump in desperation and ended up in a forgotten star system by chance, the system that contained the ancient Sith capital Ziost. Landing on the planet, Traxus immediately felt a certain attraction to the darkness they could feel in their bones, Ordo wished to fix the ship and leave but Traxus instead chose to explore, saying that something of value could be hidden in one of the immense structures in front of them. As they traveled through one, a voice whispered in Traxus’ ear, tempting him with power and control, as they went deeper into the bowels the voice grew ever more tempting and seducing. Finally they came before a old stone door, using detonators to blow it open they entered a small room with a small pyramid on a pedestal in the middle. The voice urged Traxus to kill Ordo to gain this power it had spoken of. Without a moment’s hesitation Traxus aimed his blaster at Ordo and blew his head clean off. Upon touching the object a figure sprouted from it, this figure proclaimed itself to be a Lord of the Sith called Karness Muur.

Traxus spent the next year on Ziost learning from this last vestige of Karness Muur, from him he learned the history and ways of the Sith, and the ways of Sith alchemy. Muur also encouraged the deepest, darkest parts of Traxus’ mind to emerge creating a man bent on watching the galaxy bleed for the sheer pleasure of it. The last lesson Muur taught Traxus was the rudimentary formula for creating Rakghouls, unfortunately the formula was incomplete and missing certain components. Traxus left the planet to search for the Sith homeworld, Korriban. Surprisingly it was easy to find by just following the history of the One Sith. On Korriban he learned much more about the Sith and possible locations of more holocrons, he also learned of the Sith Lord names, he took the name Darth Sadico and proclaimed himself to the dead world the new Lord of the Sith.

From Korriban he traveled to another Sith planet, Vjun. Here he found Bast Castle, former stronghold of Count Dooku and the infamous Darth Vader, surprised it had not been destroyed by the rebellion, he found much of the defense systems could be repaired over time and found numerous dormant droids. Deciding he would need a base to establish himself, he took the castle and began repairs and researching the archives for more knowledge. He would travel off world often to take the occasional job for credits and purchase supplies, during these ten years he watched the Coalition and Alliance with interest and when he learned they would be at The Crucible to resign their treaty, he decided he would be there to learn about their weaknesses, not knowing that numerous other parties would be present.
RP Example: https://www.nationstates.net/region=win ... #p29635605
Notes: As of the beginning of the story he is unaware of Darth Imperious and believes he is the only Sith left in the galaxy.  

I like the idea, but I have two concerns the coincidental-ness of Traxus finding Korriban, Ziost, and Vjun all within a shortish time frame. It judt seems a little too easy. All three are big time Dark Side planets and each would be enough to teach one Sith most likely. Perhaps removing the journey to one of them?

Similarly, Bast Castle is an enormous complex, and is quite large for only one inhabitant. What are the droid defences and capabilities you had in mind?

I can remove the journey to Korriban, I can use that as a plot point in the future. And the defences would be old and fairly weak compared to the 200 ABY standard, I’m going on a limb and putting them as a very dated Imperial shield generator, and the droids being old Separatist droids leftover, 3/4 of which are so old they are past the point of repair. The 25% left are 20 B1 Battle Droids, 1 Protocol Droid who I intend on making integral to my character, and 2 MSE Droids. No turbolasers or any of that, just a old weak shield and the good old Roger Roger

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