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Brusia
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Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Tue Jul 03, 2018 12:17 pm

Ormata wrote:O fack.

O fack just realized that Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked. Hmm.

Or, you know, other players may have an impact on that as well, since one PC shouldn't be able to wantonly annihilate a half-dozen other PCs on their own, or completely determine the outcome of a major arc of the RP to the exclusion of the other players.
Last edited by Brusia on Tue Jul 03, 2018 12:18 pm, edited 1 time in total.

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Ormata
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Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 12:54 pm

Brusia wrote:
Ormata wrote:O fack.

O fack just realized that Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked. Hmm.

Or, you know, other players may have an impact on that as well, since one PC shouldn't be able to wantonly annihilate a half-dozen other PCs on their own, or completely determine the outcome of a major arc of the RP to the exclusion of the other players.


Well, of course all players have an impact on the story, how the major arc occurs, and things of that type. However, Krast has the power and tug within the Coalition to develop a closed enough system to where she might be able to shield the vast majority of Force-Users on Ilum and elsewhere from the Coalition finding them. Granted this has a major potential for others within the nation as a whole, especially others in the higher circles, to find out on the matter and metaphorically crucify Krast, turning her and her ship (After a major/minor fight to keep the ship underneath her command) into vagabonds, wanted by neither the Galactic Alliance or the Coalition, and would cause significant issues on the whole. Conversely, she has that same power and tug to bring-about a major expeditionary force into Ilum space and effectively turn the planet to dust. Even with only the Exultation, the firepower present would be more than enough to scatter them yet again. This all hinges on a major player in the Coalition finding the location of said Jedi Exiles, which is again unlikely. I was basing that little statement on the presumption that Krast would know where said Jedi Exiles were.

So I mean. Yeah, obviously other players have influence on the matter. They could chose to go somewhere that isn't so blatantly obvious, somewhere that does not already have great connections towards Jedi history, or take the whole route many Grey Jedi took and become pseudo-Altis Jedi, traveling on a mobile heavy freighter to avoid being murdered. They could initiate contact first, turning the situation into a game where assassins may be lurking about corners, causing Krast to increase whatever defenses she already has. Hell, they could infiltrate the fuck out of whatever group they wanted to with the younger, less well known members.

So yeah. I am fully aware that they have control over what happens.

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Brusia
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Posts: 4505
Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Tue Jul 03, 2018 2:08 pm

Ormata wrote:
Brusia wrote:Or, you know, other players may have an impact on that as well, since one PC shouldn't be able to wantonly annihilate a half-dozen other PCs on their own, or completely determine the outcome of a major arc of the RP to the exclusion of the other players.


Well, of course all players have an impact on the story, how the major arc occurs, and things of that type. However, Krast has the power and tug within the Coalition to develop a closed enough system to where she might be able to shield the vast majority of Force-Users on Ilum and elsewhere from the Coalition finding them. Granted this has a major potential for others within the nation as a whole, especially others in the higher circles, to find out on the matter and metaphorically crucify Krast, turning her and her ship (After a major/minor fight to keep the ship underneath her command) into vagabonds, wanted by neither the Galactic Alliance or the Coalition, and would cause significant issues on the whole. Conversely, she has that same power and tug to bring-about a major expeditionary force into Ilum space and effectively turn the planet to dust. Even with only the Exultation, the firepower present would be more than enough to scatter them yet again. This all hinges on a major player in the Coalition finding the location of said Jedi Exiles, which is again unlikely. I was basing that little statement on the presumption that Krast would know where said Jedi Exiles were.

So I mean. Yeah, obviously other players have influence on the matter. They could chose to go somewhere that isn't so blatantly obvious, somewhere that does not already have great connections towards Jedi history, or take the whole route many Grey Jedi took and become pseudo-Altis Jedi, traveling on a mobile heavy freighter to avoid being murdered. They could initiate contact first, turning the situation into a game where assassins may be lurking about corners, causing Krast to increase whatever defenses she already has. Hell, they could infiltrate the fuck out of whatever group they wanted to with the younger, less well known members.

So yeah. I am fully aware that they have control over what happens.

Good, I'm glad you're aware of that, but I hope you could see how a statement like "Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked" as though she's the only character who should have any significant impact on that arc of the RP would be concerning. I imagine Coalition players would be equally concerned if someone were to write something like "Wow, I totally just realized that the fate of the entire Coalition could rest solely on the shoulders of Master Ka" without any regard for how the Coalition players might have an impact on their own arc. I'd appreciate it if those sorts of statements would be avoided in the future.

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Gerdon Laughis
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Founded: Jul 24, 2015
Ex-Nation

Postby Gerdon Laughis » Tue Jul 03, 2018 2:28 pm

Brusia wrote:
Ormata wrote:
Well, of course all players have an impact on the story, how the major arc occurs, and things of that type. However, Krast has the power and tug within the Coalition to develop a closed enough system to where she might be able to shield the vast majority of Force-Users on Ilum and elsewhere from the Coalition finding them. Granted this has a major potential for others within the nation as a whole, especially others in the higher circles, to find out on the matter and metaphorically crucify Krast, turning her and her ship (After a major/minor fight to keep the ship underneath her command) into vagabonds, wanted by neither the Galactic Alliance or the Coalition, and would cause significant issues on the whole. Conversely, she has that same power and tug to bring-about a major expeditionary force into Ilum space and effectively turn the planet to dust. Even with only the Exultation, the firepower present would be more than enough to scatter them yet again. This all hinges on a major player in the Coalition finding the location of said Jedi Exiles, which is again unlikely. I was basing that little statement on the presumption that Krast would know where said Jedi Exiles were.

So I mean. Yeah, obviously other players have influence on the matter. They could chose to go somewhere that isn't so blatantly obvious, somewhere that does not already have great connections towards Jedi history, or take the whole route many Grey Jedi took and become pseudo-Altis Jedi, traveling on a mobile heavy freighter to avoid being murdered. They could initiate contact first, turning the situation into a game where assassins may be lurking about corners, causing Krast to increase whatever defenses she already has. Hell, they could infiltrate the fuck out of whatever group they wanted to with the younger, less well known members.

So yeah. I am fully aware that they have control over what happens.

Good, I'm glad you're aware of that, but I hope you could see how a statement like "Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked" as though she's the only character who should have any significant impact on that arc of the RP would be concerning. I imagine Coalition players would be equally concerned if someone were to write something like "Wow, I totally just realized that the fate of the entire Coalition could rest solely on the shoulders of Master Ka" without any regard for how the Coalition players might have an impact on their own arc. I'd appreciate it if those sorts of statements would be avoided in the future.

Exactly! Everyone knows Sesroe is the real power player here.

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Ormata
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Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 2:57 pm

Brusia wrote:Good, I'm glad you're aware of that, but I hope you could see how a statement like "Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked" as though she's the only character who should have any significant impact on that arc of the RP would be concerning. I imagine Coalition players would be equally concerned if someone were to write something like "Wow, I totally just realized that the fate of the entire Coalition could rest solely on the shoulders of Master Ka" without any regard for how the Coalition players might have an impact on their own arc. I'd appreciate it if those sorts of statements would be avoided in the future.


Fair.

As for the most recent post...mass murdering? Oh my, that's just rude, Jedi Council. Krast is just efficient in combat with a helluva ship. Hasn't really even taken part in any massacres of civilian populaces, has a pretty clean record...overall quiet stuff in the most recent years with the Exultation being continuously modified.

Also, currently waiting on G-Tech's response before I post.
Last edited by Ormata on Tue Jul 03, 2018 2:57 pm, edited 1 time in total.

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Jedi Council
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Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 03, 2018 2:59 pm

Gerdon Laughis wrote:New character attempt #2!

The APP
Name: Pona the Hutt
Age: 111
Gender: Hermaphrodite (Masculine Personality)
Allegiance paid to: Himself
Rank: Sith Master
Appearance: Slug Lord of the Sith
Personality: Pona, like other Hutts, has a gruff, ruthless personality. Everything is done to expand his power, and he is constantly wary of those around him. He is completely willing to sacrifice and use those around him for personal gain.
Force Sensitive: Y
Skills/Powers: Forms III and VII lightsaber combat, Drain Life, Force Lighting, Force Choke, Force Influence
Weaponry: Red Lightsaber Pike
Ship: Pona retained control of his old Hutt Merchant Vessel after turning to the darkside, still manned by his loyal crew of Gammoreans, Slaves, and Pirates.
Biography: Pona the Hutt was a member of one of the many Hutt clans engaged in a strong amount of criminal activity. Being born in 89 ABY on Nar Shadda, Pona had always been submerged in the shady innerworkings of the Galaxy. As the stability in the galaxy gradually began to fail, the Cartels began heavy war profiteering with the outbreak of the Sith-Imperial war. Being tasked with trading with their Sith contacts, Pona was discovered to be Force sensitive, and was tempted by the darkside by his contacts after being told the story of Beldorian. Seeing an opportunity to strengthen his personal wealth and power, Pona abandoned the Hutt Cartels and joined the Sith Empire, acting as a broker to aquire artifacts for the Sith and command bounty hunters. With the fall of the Sith Empire, Pona went into hiding fearing being hunted by the galactic authorities should he be revealed by hidden Sith records, and now attempts to reform the Sith.


1.) The link to the appearance is not working.

2.) Soresu and Juyo are literally opposites of one another, and could not be compatible in a single fighting style.

3.) Please expand. How many men? What kind of weapons do they have? What are their skills?

4.) Please expand. The more detailed the bio the better; take a look at my own apps or the timeline to see if there are any events you could mention. Fill in what he did during the Great War etc.

I like the idea of a Hutt sith for some reason though, quite unique.
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Surfing NS Since 2013
The Huskar Social Union wrote:Jedi Council is in fact, the big gay... The lord of all gays.

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Jedi Council
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Posts: 4270
Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 03, 2018 3:02 pm

Ormata wrote:
Brusia wrote:Good, I'm glad you're aware of that, but I hope you could see how a statement like "Krast might be the lady to either completely erase the Jedi or the one to, you know. Stop them from getting murderfucked" as though she's the only character who should have any significant impact on that arc of the RP would be concerning. I imagine Coalition players would be equally concerned if someone were to write something like "Wow, I totally just realized that the fate of the entire Coalition could rest solely on the shoulders of Master Ka" without any regard for how the Coalition players might have an impact on their own arc. I'd appreciate it if those sorts of statements would be avoided in the future.


Fair.

As for the most recent post...mass murdering? Oh my, that's just rude, Jedi Council. Krast is just efficient in combat with a helluva ship. Hasn't really even taken part in any massacres of civilian populaces, has a pretty clean record...overall quiet stuff in the most recent years with the Exultation being continuously modified.

Also, currently waiting on G-Tech's response before I post.

If you were a member of the Coalition Navy and present at the Battle of Eriadu, most members of the Galaxy would consider you a mass murderer. While it was in combat yes, it was such a slaughter for the Alliance that most of the Alliance, or Alliance-aligned people would characterize you as such. Though, I doubt the members of the Coalition care all that much.
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The Huskar Social Union wrote:Jedi Council is in fact, the big gay... The lord of all gays.

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Ormata
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Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 3:02 pm

Jedi Council wrote:1.) The link to the appearance is not working.

2.) Soresu and Juyo are literally opposites of one another, and could not be compatible in a single fighting style.

3.) Please expand. How many men? What kind of weapons do they have? What are their skills?

4.) Please expand. The more detailed the bio the better; take a look at my own apps or the timeline to see if there are any events you could mention. Fill in what he did during the Great War etc.

I like the idea of a Hutt sith for some reason though, quite unique.


Appearance link has a 'slug' immediately prior to it, before the https:// part. As for the uniqueness of a Hutt Sith, I suggest looking over Beldorion.

Jedi Council wrote:If you were a member of the Coalition Navy and present at the Battle of Eriadu, most members of the Galaxy would consider you a mass murderer. While it was in combat yes, it was such a slaughter for the Alliance that most of the Alliance, or Alliance-aligned people would characterize you as such. Though, I doubt the members of the Coalition care all that much.


Oof. What bastards.

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Bla Ary
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Posts: 352
Founded: Jun 22, 2017
Ex-Nation

Postby Bla Ary » Tue Jul 03, 2018 3:11 pm

G-Tech Corporation wrote:I’ll try to kick out a post this evening, though July festivities here may make that problematic. Anyone else planning to be on the Crucible aside from Ormata and James?


Most likely, seeing as there's not really any other good place to start.

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Jedi Council
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Founded: Jan 01, 2018
Ex-Nation

Postby Jedi Council » Tue Jul 03, 2018 3:26 pm

Bla Ary wrote:
G-Tech Corporation wrote:I’ll try to kick out a post this evening, though July festivities here may make that problematic. Anyone else planning to be on the Crucible aside from Ormata and James?


Most likely, seeing as there's not really any other good place to start.

I have two characters there as well, and Valyria said he may start there as well once he has the chance to post.
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The Huskar Social Union wrote:Jedi Council is in fact, the big gay... The lord of all gays.

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Gerdon Laughis
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Posts: 1187
Founded: Jul 24, 2015
Ex-Nation

Postby Gerdon Laughis » Tue Jul 03, 2018 3:42 pm

Jedi Council wrote:
Gerdon Laughis wrote:New character attempt #2!

The APP
Name: Pona the Hutt
Age: 111
Gender: Hermaphrodite (Masculine Personality)
Allegiance paid to: Himself
Rank: Sith Master
Appearance: Slug Lord of the Sith
Personality: Pona, like other Hutts, has a gruff, ruthless personality. Everything is done to expand his power, and he is constantly wary of those around him. He is completely willing to sacrifice and use those around him for personal gain.
Force Sensitive: Y
Skills/Powers: Forms III and VII lightsaber combat, Drain Life, Force Lighting, Force Choke, Force Influence
Weaponry: Red Lightsaber Pike
Ship: Pona retained control of his old Hutt Merchant Vessel after turning to the darkside, still manned by his loyal crew of Gammoreans, Slaves, and Pirates.
Biography: Pona the Hutt was a member of one of the many Hutt clans engaged in a strong amount of criminal activity. Being born in 89 ABY on Nar Shadda, Pona had always been submerged in the shady innerworkings of the Galaxy. As the stability in the galaxy gradually began to fail, the Cartels began heavy war profiteering with the outbreak of the Sith-Imperial war. Being tasked with trading with their Sith contacts, Pona was discovered to be Force sensitive, and was tempted by the darkside by his contacts after being told the story of Beldorian. Seeing an opportunity to strengthen his personal wealth and power, Pona abandoned the Hutt Cartels and joined the Sith Empire, acting as a broker to aquire artifacts for the Sith and command bounty hunters. With the fall of the Sith Empire, Pona went into hiding fearing being hunted by the galactic authorities should he be revealed by hidden Sith records, and now attempts to reform the Sith.


1.) The link to the appearance is not working.

2.) Soresu and Juyo are literally opposites of one another, and could not be compatible in a single fighting style.

3.) Please expand. How many men? What kind of weapons do they have? What are their skills?

4.) Please expand. The more detailed the bio the better; take a look at my own apps or the timeline to see if there are any events you could mention. Fill in what he did during the Great War etc.

I like the idea of a Hutt sith for some reason though, quite unique.


1.) I hate computers

2.) I totally knew that and didn't just put numbers down to make him seem skilled whaaa.....

3.) Lots of men! That do... Things! (Will flush later)

4.) Got plenty of ideas! Will hope you enjoy.

Will work on updating Pona when I get off work, expect it in like 3-4 hours
Last edited by Gerdon Laughis on Tue Jul 03, 2018 3:43 pm, edited 1 time in total.

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Bla Ary
Chargé d'Affaires
 
Posts: 352
Founded: Jun 22, 2017
Ex-Nation

Postby Bla Ary » Tue Jul 03, 2018 3:45 pm

Jedi Council wrote:
Bla Ary wrote:
Most likely, seeing as there's not really any other good place to start.

I have two characters there as well, and Valyria said he may start there as well once he has the chance to post.


Just got a post up. Found a good way to introduce myself I think. I assumed the local systems would be high security, so kept the profile of the chasers to a regular swoop gang doing a little shady buisness. Can definitely edit if needed, but that's meant for you to jump in.

Sorry post qualities not great. My writing skills are pretty poor compared to most people's here it seems.

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G-Tech Corporation
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Posts: 64169
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Jul 03, 2018 4:13 pm

There we go, post up Ormata. I'm moving our characters towards the main signing chamber, if you don't mind, since Jedi seems to be inching the plot forward.

For those with Force-sensitive characters on the Crucible, this dulling aura around Shakhar only extends a few hundred feet, or thereabouts, but within it the command of Force powers will be more or less impossible- just an FYI so y'all RP interactions appropriately.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Brusia
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Posts: 4505
Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Tue Jul 03, 2018 4:19 pm

G-Tech Corporation wrote:There we go, post up Ormata. I'm moving our characters towards the main signing chamber, if you don't mind, since Jedi seems to be inching the plot forward.

For those with Force-sensitive characters on the Crucible, this dulling aura around Shakhar only extends a few hundred feet, or thereabouts, but within it the command of Force powers will be more or less impossible- just an FYI so y'all RP interactions appropriately.

Wait, so you're saying that Shakhar has the ability to completely nullify Force powers within a few hundred foot radius, but you didn't think to list that in his skills/powers section?

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Ormata
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Posts: 4962
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 4:26 pm

Brusia wrote:
G-Tech Corporation wrote:There we go, post up Ormata. I'm moving our characters towards the main signing chamber, if you don't mind, since Jedi seems to be inching the plot forward.

For those with Force-sensitive characters on the Crucible, this dulling aura around Shakhar only extends a few hundred feet, or thereabouts, but within it the command of Force powers will be more or less impossible- just an FYI so y'all RP interactions appropriately.

Wait, so you're saying that Shakhar has the ability to completely nullify Force powers within a few hundred foot radius, but you didn't think to list that in his skills/powers section?


Well, holy fuck I sense bad things. His app did confirm force powers, but that's...a different way of doing things. The man's a walking Ysalamiri!

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Ormata
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Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 4:37 pm

APPLICATION
Image

Image

Name: Urti Tryll
Age: 73
Gender: Female
Allegiance: Independent
Rank: Lieutenant Junior Grade (Former)
Appearance:
    At 5’6”, Urti is somewhat mediocre if not slightly below the galactic standard and overall has a svelte figure, belying her physical strength. Years of working as a Mandalorian mercenary and soldier during the Fel Empire conflicts has lent her a degree of toughness and immunity towards pain that is uncommon, especially so considering that she’s in her prime. Red hair, kept long and tied in a ponytail oftentimes, and tan skin overall define what most people note first on her. The pointed ears, noting her as a Sephi, often come as the second thing noted.
Personality:
    Considerate, caring, and overall a person concerned with the well-being of others over herself, Urti is someone who attempts to embody the ideals she feels to be the best. She is independent, feeling that dependence on another for the sustainment of one’s living conditions is a clear sign of failure in oneself. She is tactical, feeling that to rush into combat before thinking on all conditions and possibilities is foolish. This stated, Urti is one who tries, just a little, to be cheerful, though this is nearly always a false mask. It’s a rare time that she actually laughs.
Force Sensitive: Positive
Skills/Powers:
    Urti is extremely capable in combat, both hand-to-hand and at range, due to an extensive history living the subject. She can place shots with precision and holds a well-controlled and well-honed sense of reaction, enabling her in taking-out enemies far within visual range. Advanced squad tactics are also well-known, honed during her years in the Fel Empire Civil War, though these are less honed due to the fact that she hasn’t precisely operated with a squad in some years. Demolitions and artillery are also well-known, both in the spotting and directing and in the direct operation of such equipment. Again, those skills are both rusty due to disuse. Her piloting skills can be considered mediocre at best.

    Her Force Powers are extremely undeveloped to the point of near-nonexistence. Urti cannot influence objects, nor affect other persons mentally, and can only really sense the presence of other Force-Users within a small radius. Due to this, her ‘signature’, or the impact she makes on the Force and in regards to the sensing of her by other Force-Users, is extremely small.
Weaponry:Ship:
    Name: Dha'wherda Epar'yaim ‘DE’
    Class: Bantha-class Assault Shuttle
    Crew: 1 (Skeleton)
    Length: 46 meters
    Shielding: Heavy SoroSuub Corporation Shield Unit (2)
    Armament:
      Golan Arms quad turbolaser cannons (2)
    Complement: N/A
    Modifications:
      Structural:
        The ‘DE’ is modified with a series of booms and braces in order to give the already heavily armored vessel the strength to see through any sort of engagement she might take part in. The cargo bay has been extensively modified as well, both the side hatches being closed shut and reinforced with heavy armor in order to allow the ship to act as a more discrete, nearly, pseudo-freighter. The forward booms have been lessened in length. The outer plating of the vessel has been replaced with Beskar, giving it a high degree of survivability. Furthermore, the command pod has been greatly lowered in height to a sunken semicircle of glass, the vast majority of the command area being within the hull and the outline there only for pilot viewing.
      Shielding:
        The shielding of the ‘DE’ has been brought up to modern standards for light freighters, though unfortunately she does not hold the shielding capability of a light frigate or corvette class vessel. The ship can, however, sustain multiple ion cannon strikes from bomber forces before being overloaded.
      Propulsion:
        The vessel’s engine systems have been modified and replaced as to allow her to retain the previous speed, that being necessary for whatever missions she might undertake. However, heat sinks for these engines have proven inadequate, causing overheating if used at full power for too long.
      Armament
        The vessel’s armament is unmodified.
Biography:
    Born in 127 ABY, Urti’s early years in the beginning of the Sith-Imperial War were turbulent to state the least. Her life began on Botajef, that year being the Battle of that same planet between the Fel Empire and Mandalorians holding that same position. Her family ran into the basement when all that shooting began, little baby bundled-away, yet such things weren’t really to be. When the doors closed, Fel Empire soldiers made the mistaken assumption that the home was a deathtrap towards any soldiers attempting to move through or near it, that the Mandalorians had fortified it, that soldiers were inside. They couldn't just leave it, and as such did the next possible thing; they leveled it. Using satchel charges and a towed light artillery cannon, the house and much of the adjoining structures were obliterated. The shrapnel from this event shredded the basement door, shredded Urti’s mother and father, and left a gash down the Sephi’s arm. She would have bled-out had it not been for the intervention of a contingent of Mandalorians leading one of the many counterattacks that would occur then. Finding her with the rubble, they patched her up and, in the tradition of Mandalorians, took her with them when they evacuated the planet.

    When the Mandalorians, under the leadership of Mand’alor Yaga Auchs, pulled out of the Sith-Imperial War Urti would be on Mandalore. There she was adopted by Nollon and Bia Tryll, named by them as they simply didn’t know her name before, and raised her in the mannerisms and customs of Mandalorians at-large. She grew to be a dutiful daughter in many ways, enjoying the treks in the wilderness with a certain degree of relish. Everything was a challenge in her eyes, every goal something to be met, every mountain something to be climbed. Urti saw many things in this light, from mere games to endurance challenges to her skills in combat. Like all of the sons and daughters of Mandalore, her father viewed it as his duty, both in the Resol’nare and in good conscience, to train her in the arts of war, if anything for self-defense. When the men went off, oftentimes the women went as well, yet there was always someone left behind to guard the home, to guard Manda’yaim, and as such it was paramount towards the tenants of the culture for this to be.

    Urti grew to be a good shot, an excellent shot, grew to be well-skilled at hunting and surviving in the wilds where one might get separated from the unit, grew to be skilled in gutting a beast, be they animal or sentient, and in all these things she applied herself with that childish will and joy that simply courses-through a being. She played with others in the normal fashion, ran games and made make-believe that would all too soon become real. Mandalore’s population was still small at the time, though due to her recent wars abroad there were many people like Urti, many war orphans who had been spirited away by the men and women in armor. As the planet slipped into a period of peace, neutrality enforced by inaction, her father began to delve into the vast world that was mercenary work, the place where employers were vetted by employees just as much as the other way around, a world that held no place for a young child. Mandalorians liked to bring their children to war, kids as young as twelve learning how to kill, a bonding experience that never left a person untouched in one way or another, and yet that could never be. Taking your kid to a place where there were many brothers and sisters in arms, where there were camps they could be watched over and safe places, that was one thing. Taking your kid on a hunt was another. As such, she grew-up at home learning the various arts that could never be brought to bounty hunting. Urti learned of artillery along with physics and ballistics, of logistical services in her mathematics classes, and of mechanics in her mechanics classes. Taught by the Clan, she learned how to place shells where you wanted them, how to perform accurate fire when friendly forces were moving up on nearby enemy positions, of starships. The last point was especially interesting to Urti, the vessels that held futures for many and ends for many more. They held a romantic twist in her mind, a glorious thing that was nearly unparalleled. Nearly.

    At the age of seventeen, 144 ABY, Urti would leave the planet and her family to work away, to work with one of the many faction as the Fel Empire began to collapse. Her skills in that conflict mainly were utilized on the frontline, no Imperial officer wanting to give command or notice to a kid, and it was there that many things were proven. Despite the inexperience on her part, superior support and squad tactics helped the young Sephi live through many a firefight that would have otherwise killed her, and as such she grew. People become a bit somber in war, more than a bit, and the Mandalorian was not immune to this fact. She grew used to killing, it happened so often, and it was a part of the job. People died, that’s how it was, and ideas lived on. As the war dragged-on, the Galactic Alliance got involved and the war grew more and more complicated. Her father told Urti to come home, that things weren’t safe anymore, that the Imperials were damned and the Alliance bastards damned as well. He said that several times, and several times she responded that things were necessary there, that she had to be there, that there was too much for Nollon to understand. In truth, her skills were useful, yet the Sephi had grown attached to several soldiers there. They were funny, in some ways, endearing in others, beautiful in others, and they grew to become family. They were family, in fact; Urti’s father did not know, nor truly did those soldiers understand, but she had formally adopted them into the family, into the clan. Mandalorian formalities were always so brief and it took but a minute. She fought there, with them, over those years, even when the war turned to a resistance movement. This would go so far as a minor Field Commission with the Imperial Army, an advancement to Lieutenant Junior Grade.

    In 161 ABY, most of them had retired, a good few had lived, and those who had fallen were forever remembered. Urti, too, grew into retirement, yet if anything only due to the fact that the remnants had become the Coalition, a government she both did not agree with and one she did not feel safe under. There were too many who had been on other sides in power, too many, and as such she left to one of the fewer places where she knew who her enemies were known. She traveled to Mandalore, back home, back there to witness the death and burial of her parents. Despite her relative seniority, the Urti declined leadership of the Clan based on how far away from home she had been, how out of touch she was with things. She stayed there for a decade, watching the decade of peace between the Coalition and Galactic Alliance, watching how the hard efforts of her family had brought-about such an era.

    When war broke, when the Jedi brought a preemptive attack, Urti urged her family to leave the Coalition’s space, to go to an independent planet such as Bespin, to get out and get away. Most of them listened on the sheer basis that another war would not call them into service, yet staying would still put them in harm’s way. Many of them still live there. Urti did not participate in the conflict, not in the war in any way. She fought in the Fel Empire’s remnants for family’s sake, not for any side, and to the Coalition she owed no loyalty. She owed even less to the Galactic Alliance. When war reached Mandalorian space, it was an odd time that held no war. Mandalore took neither side in the raging war, her soldiers marching-away by no order of Mand’alor. It passed by. Since the end of the conflict, since the Jedi went into hiding after many a massacre, Urti has taken-on a different role, that of a safekeeper. Seeing so many innocents cut-down due to some failings, due to imperfections in the sentient soul, that is something she couldn’t abide by. As such, she has begun to operate a series of safe houses for Force-Sensitive refugees, getting them into the hands of people who could help.
RP Example: Just Some Works
Notes:
Last edited by Ormata on Wed Jul 04, 2018 8:57 am, edited 6 times in total.

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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Jul 03, 2018 4:39 pm

Ormata wrote:
Brusia wrote:Wait, so you're saying that Shakhar has the ability to completely nullify Force powers within a few hundred foot radius, but you didn't think to list that in his skills/powers section?


Well, holy fuck I sense bad things. His app did confirm force powers, but that's...a different way of doing things. The man's a walking Ysalamiri!


Lucky guess :P

Xavier "Ysalamiri" Shakhar.
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Ormata
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Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 5:23 pm

The Valyria Empire wrote:First post up. Figured I would give Jedi Council a chance to investigate before the big bang.


Glad I have my troops, then. Helluva way to start shit off, though, but hey. It works.

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Rhinocera
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Father Knows Best State

Postby Rhinocera » Tue Jul 03, 2018 5:23 pm

G-Tech Corporation wrote:I’ll try to kick out a post this evening, though July festivities here may make that problematic. Anyone else planning to be on the Crucible aside from Ormata and James?


One of my character’s subordinates is present.
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Ormata
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Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 5:26 pm

Rhinocera wrote:
G-Tech Corporation wrote:I’ll try to kick out a post this evening, though July festivities here may make that problematic. Anyone else planning to be on the Crucible aside from Ormata and James?


One of my character’s subordinates is present.


Though uh...they might have slightly been ignored. Not sure how the fuck to do this, considering that you didn't mention the Commissar at all in your post and kinda just...went? And the fact that you aren't in G-Tech's post.

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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Jul 03, 2018 5:28 pm

Rhinocera wrote:
G-Tech Corporation wrote:I’ll try to kick out a post this evening, though July festivities here may make that problematic. Anyone else planning to be on the Crucible aside from Ormata and James?


One of my character’s subordinates is present.


Mind linking your post? I’m afraid I missed it, and am mobile.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Ormata
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Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Tue Jul 03, 2018 5:29 pm

G-Tech Corporation wrote:
Rhinocera wrote:
One of my character’s subordinates is present.


Mind linking your post? I’m afraid I missed it, and am mobile.


Here.

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G-Tech Corporation
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Posts: 64169
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Jul 03, 2018 5:33 pm

Ormata wrote:
G-Tech Corporation wrote:
Mind linking your post? I’m afraid I missed it, and am mobile.


Here.


Thanks!

Hmm. I’m not sure the Kaminoans do exclusive deals, but that might be beside the point.

I’ll let Rhinocera speak with his character, and then give you a chance to respond with Krast, before I move forward with Shakhar at all.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Jedi Council
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Ex-Nation

Postby Jedi Council » Tue Jul 03, 2018 6:10 pm

Valyria, I presume the Jedi you mentioned in your post was Illia? She is female, but your post references thr Jedi as male.
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