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The Battle for Middle-Earth [OOC | Open]

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The Battle for Middle-Earth [OOC | Open]

Postby G-Tech Corporation » Sat Jun 23, 2018 2:00 pm

The Battle for Middle-Earth


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"It all began with the forging of the Great Rings. Three were given to the Elves; immortal, wisest and fairest of all beings. Seven, to the Dwarf Lords, great miners and craftsmen of the mountain halls. And nine, nine rings were gifted to the race of Men, who above all else desire power. For within these rings was bound the strength and the will to govern over each race. But they were all of them deceived, for another ring was made. In the land of Mordor, in the fires of Mount Doom, the Dark Lord Sauron forged in secret, a master ring, to control all others. And into this ring he poured all his cruelty, his malice and his will to dominate all life. One ring to rule them all. One by one, the free peoples of Middle Earth fell to the power of the Ring. But there were some who resisted. A last alliance of men and elves marched against the armies of Mordor, and on the very slopes of Mount Doom, they fought for the freedom of Middle-Earth. Victory was near, but the power of the ring could not be undone. It was in this moment, when all hope had faded, that Isildur, son of the king, took up his father's sword. And Sauron, enemy of the free peoples of Middle-Earth, was defeated. The Ring passed to Isildur, who had this one chance to destroy evil forever, but the hearts of men are easily corrupted. And the ring of power has a will of its own. It betrayed Isildur, to his death. And some things that should not have been forgotten were lost. History became legend. Legend became myth. And for two and a half thousand years, the ring passed out of all knowledge."

Middle-Earth stands poised upon a knife edge; the Ring has passed out of all knowledge, but that does not stop the Shadow. The forces of both the Dark Lord and the Light make ready to wage war on a hundred fronts to decide the fate of Arda. Will the Shadow reign forever, and cover all lands in a second darkness? Will Sauron be cast down, and peace return to the world? Will a ranger from the north rule again in Gondor?

That, gentle reader, up to you. This is a RP of the world of Middle-Earth at the end of the Third Age, when the doom of our time is decided. In the south war wears down the forces of Gondor, and everywhere the nights grow cold and evil. In your hands lies the course of Middle-Earth.




Welcome! In case you haven't figured it out yet, this is a Lord of the Rings RP focused on the Third Age and the War of the Ring. Eastern Osgiliath has just fallen to a vast host of Orcs out of Mordor, and Gondor's strength wanes. With Theoden under the thrall of Wormtongue and Saruman, and the Elves content to sit in their halls and await the withering of the world, there is little hope for the light- save the strength of men who refuse to bow to the darkness. Write now a story of your own upon the vista of Middle-Earth, of your battle to prevent the Dominion of the Shadow, or your eager quest to bring all lands under the rule of the Dark Lord so as to secure your own reward from the night. Or, if you choose, another story altogether, that of a player upon a stage of great times seeking only their own fortune, or ought else to which men dedicate their lives.

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Application
[b]Name:[/b]
[b]Race:[/b]
[b]Appearance:[/b]
[b]Backstory:[/b]
[b]Starting Location:[/b]
[b]Quest:[/b]


Basic Rules and Notes

1) As a rule of thumb, no named characters from Tolkien's writings. Do not apply as Eowyn, Theoden, Saruman, or Treebeard. I will consider minor named characters, but only consider: do not expect to be allowed to write one. Make your own, and make a new story for Arda.
2) Very powerful characters are right out- no Maia, dragons, ents, Balrogs, etc. This includes creatures like Glorfindel and Barrow-wights.
3) In general, though exceptions will be allowed, stick to race archetypes. There should not be hundreds of evil elves, or good Uruks.
4) NPC RPing is up to you, aside from folk such as Frodo/rulers of realms. Be realistic, but don't expect me to write responses for every minor bandit and innkeeper you come across in your travels.
5) The location of the Ring is unknown to almost all in Middle-Earth. Whether it languishes still under the Misty Mountains, hides in the Shire, or has rolled down the Anduin to the sea is a matter for academic debate, but not knowledge.
6) Magic/enchantments/sorcery are very rare abilities, as is commensurate with Tolkien's writings, and will exclusively be governed by yours truly. Don't expect to be a hobbit wielding an enchanted sword, and most magic-users will be directly affiliated with Sauron and his foul followers.
7) The amount of men and women that will follow a character should be RPed realistically. Don't show up in Bree as a former farmer and expect to raise a host of thousands to march on Mount Gundabad. Characters will gain followers over time if they accomplish noteworthy deeds.
8) If you apply as a character with a fief or command, I will assign you an army/entourage to command. Most of the time these will be a finite resource with almost no ability to be replenished, except in the case of those who deal with Orcs and their kind, and even then slowly. Fortresses, if you choose to erect them, will take months and years to raise.
9) In general, each IC page will be a week. It is a year until the battle of the Pelennor Fields, assuming that battle takes place. Keep this in mind in your RPing.

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Ralnis
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Postby Ralnis » Sat Jun 23, 2018 2:20 pm

Not entirely knowledgeable of Toiken outside of the movies and the Third Age Total War mod but wouldn't mind tagging this and learing as I go.
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Postby G-Tech Corporation » Sat Jun 23, 2018 2:20 pm

Ralnis wrote:Not entirely knowledgeable of Toiken outside of the movies and the Third Age Total War mod but wouldn't mind tagging this and learing as I go.


No worries! I'm not a crazy loremaster who will require complete knowledge from everyone, so you're quite welcome.
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Ralnis
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Postby Ralnis » Sat Jun 23, 2018 2:24 pm

G-Tech Corporation wrote:
Ralnis wrote:Not entirely knowledgeable of Toiken outside of the movies and the Third Age Total War mod but wouldn't mind tagging this and learing as I go.


No worries! I'm not a crazy loremaster who will require complete knowledge from everyone, so you're quite welcome.

Then playing as an Uruk looking to rise through power a d try, and most likely failing, to challenge the Dark Lord works?
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Postby G-Tech Corporation » Sat Jun 23, 2018 2:30 pm

Ralnis wrote:
G-Tech Corporation wrote:
No worries! I'm not a crazy loremaster who will require complete knowledge from everyone, so you're quite welcome.

Then playing as an Uruk looking to rise through power a d try, and most likely failing, to challenge the Dark Lord works?


Certainly, though I wouldn’t give you good odds based on how most Orcs are essentially dependent on the will of the Dark Lord.

But hey, you know, ambitions.
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Ralnis
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Postby Ralnis » Sat Jun 23, 2018 2:41 pm

G-Tech Corporation wrote:
Ralnis wrote:Then playing as an Uruk looking to rise through power a d try, and most likely failing, to challenge the Dark Lord works?


Certainly, though I wouldn’t give you good odds based on how most Orcs are essentially dependent on the will of the Dark Lord.

But hey, you know, ambitions.

How dependent, like the Dark Lord owns their soul or something less?
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Postby Great Confederacy of Commonwealth States » Sat Jun 23, 2018 2:47 pm

And here we go.
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Maineiacs
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Postby Maineiacs » Sat Jun 23, 2018 2:49 pm

I'll post an application in a bit, as soon as I come up with a backstory. I'm thinking dwarf this time around.
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Postby G-Tech Corporation » Sat Jun 23, 2018 2:51 pm

Ralnis wrote:
G-Tech Corporation wrote:
Certainly, though I wouldn’t give you good odds based on how most Orcs are essentially dependent on the will of the Dark Lord.

But hey, you know, ambitions.

How dependent, like the Dark Lord owns their soul or something less?


Not exactly- not unless you go back into deep Tolkien history. More that without the arcane/powerful presence of a Dark Lord to guide and control them, Orcs fall into squabbling and cowardice, struggling to create anything resembling civilization or strength. The malign will of Sauron was responsible for turning them into armies and bold warriors capable of fighting men on relatively equal terms, though exactly how this works Tolkien never clarified in great depth- and it isn’t impossible for such arrangements to occur independently of the Maia.

But basically Orcs of Mordor are controlled by the Great Eye, and would struggle to conceive of much more than a base hatred of a master against it. Also, it is likely that they rely on Sauron’s fell sorceries for their numbers.
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Ralnis
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Postby Ralnis » Sat Jun 23, 2018 3:13 pm

G-Tech Corporation wrote:
Ralnis wrote:How dependent, like the Dark Lord owns their soul or something less?


Not exactly- not unless you go back into deep Tolkien history. More that without the arcane/powerful presence of a Dark Lord to guide and control them, Orcs fall into squabbling and cowardice, struggling to create anything resembling civilization or strength. The malign will of Sauron was responsible for turning them into armies and bold warriors capable of fighting men on relatively equal terms, though exactly how this works Tolkien never clarified in great depth- and it isn’t impossible for such arrangements to occur independently of the Maia.

But basically Orcs of Mordor are controlled by the Great Eye, and would struggle to conceive of much more than a base hatred of a master against it. Also, it is likely that they rely on Sauron’s fell sorceries for their numbers.

I see, would it be impossible to say that there was an orc who manages to resist the Eye and tries to wrestle control of orc kind? Maybe be a synapse of orc unity beyond just normal orc agression?

Could be a plot point to figure out how he's able to do this and not even he knows why just that he can do it?
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Postby G-Tech Corporation » Sat Jun 23, 2018 3:30 pm

Ralnis wrote:
G-Tech Corporation wrote:
Not exactly- not unless you go back into deep Tolkien history. More that without the arcane/powerful presence of a Dark Lord to guide and control them, Orcs fall into squabbling and cowardice, struggling to create anything resembling civilization or strength. The malign will of Sauron was responsible for turning them into armies and bold warriors capable of fighting men on relatively equal terms, though exactly how this works Tolkien never clarified in great depth- and it isn’t impossible for such arrangements to occur independently of the Maia.

But basically Orcs of Mordor are controlled by the Great Eye, and would struggle to conceive of much more than a base hatred of a master against it. Also, it is likely that they rely on Sauron’s fell sorceries for their numbers.

I see, would it be impossible to say that there was an orc who manages to resist the Eye and tries to wrestle control of orc kind? Maybe be a synapse of orc unity beyond just normal orc agression?

Could be a plot point to figure out how he's able to do this and not even he knows why just that he can do it?


Well, not exactly along those lines, probably. Orcs are not physical gods like Maia; even at a great distance the will of Sauron is enough to change the hearts of men to evil thoughts and his wishes to some extent. Resistance of evil domination isn’t exactly a quality of Orc-kind.

But that isn’t to say that Orcs lack free will. We see multiple times Orcs running their own fiefdoms and plotting their own actions, where the will of a Dark Lord is absent, like the Great Goblin in the Misty Mountains. But to actively try to “free” the entire race of Orcs of the dominion of Sauron would be effectively impossible.
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Postby Elerian » Sat Jun 23, 2018 3:47 pm

I might do a Dead Marsh Tribesman, or some minor Rohirrim nobleman.

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Postby Ralnis » Sat Jun 23, 2018 3:48 pm

G-Tech Corporation wrote:
Ralnis wrote:I see, would it be impossible to say that there was an orc who manages to resist the Eye and tries to wrestle control of orc kind? Maybe be a synapse of orc unity beyond just normal orc agression?

Could be a plot point to figure out how he's able to do this and not even he knows why just that he can do it?


Well, not exactly along those lines, probably. Orcs are not physical gods like Maia; even at a great distance the will of Sauron is enough to change the hearts of men to evil thoughts and his wishes to some extent. Resistance of evil domination isn’t exactly a quality of Orc-kind.

But that isn’t to say that Orcs lack free will. We see multiple times Orcs running their own fiefdoms and plotting their own actions, where the will of a Dark Lord is absent, like the Great Goblin in the Misty Mountains. But to actively try to “free” the entire race of Orcs of the dominion of Sauron would be effectively impossible.

Oh I know, just wanted to have that "special", orc. Think I'll just do the simple orc with dreams of being warchief. Maybe be an upgraded Ratbag from the Shadow of Mordor series.
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Novas Arcanum
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Postby Novas Arcanum » Sat Jun 23, 2018 3:56 pm

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Postby G-Tech Corporation » Sat Jun 23, 2018 4:02 pm

Ralnis wrote:
G-Tech Corporation wrote:
Well, not exactly along those lines, probably. Orcs are not physical gods like Maia; even at a great distance the will of Sauron is enough to change the hearts of men to evil thoughts and his wishes to some extent. Resistance of evil domination isn’t exactly a quality of Orc-kind.

But that isn’t to say that Orcs lack free will. We see multiple times Orcs running their own fiefdoms and plotting their own actions, where the will of a Dark Lord is absent, like the Great Goblin in the Misty Mountains. But to actively try to “free” the entire race of Orcs of the dominion of Sauron would be effectively impossible.

Oh I know, just wanted to have that "special", orc. Think I'll just do the simple orc with dreams of being warchief. Maybe be an upgraded Ratbag from the Shadow of Mordor series.


I wouldn't exactly take the army structures of Mordor from Shadow of Mordor as canon, but a Ratbag-expy would be hilarious, so go for it :P

Novas Arcanum wrote:Oooo yep just dropping a delivery :unsure:

Application
Name:Lady Vivienne of House Snow
Race:Human
Appearance:
Backstory:Lady Vivienne was born in the far northern land of Arnor. With hair has white has snow, one could tell she was of the nobility though owning an estate, and servants at her beck and call, life was still fraught with hardship and struggle. Long were the days and nights, has Vivienne struggled to find her place has a lady. Bandit raids where frequent and they received no aid from their liege, for the land was isolated from the wider kingdom. Has her father Edward Snow frequently rallied his men to destroy the bandits, and restore peace to the land Vivienne felt lonely and depressed as if she was all alone in this world.

Her father recognized this and trained her has a warrior; he would teach her how to forge her own blade and how to wield it like a man. A fire bright as a thousand suns soon burned inside her, she fought with the fury of a warrior, she was a warrior, and she would do House Snow proud. Though reluctant at first, Edward soon recognized her potential and asked her to join him on his campaigns against the bandits. Together, father and daughter, they would destroy the bandits once and for all and restore peace to the land. Yet the storms of discord stirred. An orcish horde would raid their property, and march to Winterhold, the principal estate of the Snows. Edward would rally his forces but much blood would be shed that day, and he would not survive to see the end of it.

Although the orcs were defeated much was lost. Lady Vivienne would become the ruler of Winterhold, but she would never recover from the loss of her father. She could've cried but didn't. Instead, she would honor her father and rally her forces focused on destroying the orcish horde that threatened her people once and for all.
Starting Location:Winterhold, the fief of House Snow
Quest:Destroy the Orcish horde near Winterhold.


Hmm. Whereabouts is Winterhold located? I should note that these lands and holdings will have to be very small, since Tolkien explicitly notes that Arnor is all but devoid of her former population, save evil Hillmen up near Rhudaur and the folk near Bree. And the Dunedain, if you count them.
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Novas Arcanum
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Postby Novas Arcanum » Sat Jun 23, 2018 4:05 pm

Eh, I'm not exactly sure I made up Winterhold. Perhaps near Bree if that's alright? Apologies I'm not an expert on Middle Earth lore.
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Postby G-Tech Corporation » Sat Jun 23, 2018 4:07 pm

Novas Arcanum wrote:Eh, I'm not exactly sure I made up Winterhold. Perhaps near Bree if that's alright? Apologies I'm not an expert on Middle Earth lore.


Hmm. I suppose that could work. The Breemen explicitly answer to no one, especially no kings, but a small vaguely landed lord wouldn't be impossible.
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Novas Arcanum
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Postby Novas Arcanum » Sat Jun 23, 2018 4:09 pm

cool.

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Postby Danceria » Sat Jun 23, 2018 4:11 pm

It was during this time that news came from the east. Not since the old Kingdom of Gondor had there been any mention of things from the East. Small reports of the Wain-Riders of the north banding together or breaking under a man whom they call "Black Lance" or "Chariot Breaker". Stranger still were the reports from the Lonely Mountain and the Iron Hills. Durin's folk had customers seeking iron, and the craftsmanship of the Dwarves. Some even riding as far as Mirkwood in search of fine Elven wine and bows.

Trade was peaceful, and the Easterlings worked with the folk of Dale and Durin to expunge the orcs that remained from Azog's host and nearby Gundabad. Horse and rice became oddly accepted delicacies found in Dale, and relations between the King of Rock and River (as the Easterlings have called the rulers of Erebor) and the Lion Emperor were mutually prosperous.


Rumors of war however, changed that. Zhongu the Tall, Commander of the Easterling Forces west of the River Rhun, chariot breaker, black lancer, strode into the Seventh Hall of Durin and said:

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Maineiacs
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Postby Maineiacs » Sat Jun 23, 2018 5:47 pm

Name: Porin Woodenskin

Race: Dwarf

Appearance: Black hair; thick, braided black beard; dark eyes; a crooked nose that has been broken at least once

Backstory: A veteran of the Battle of Five Armies, Porin came to Erebor from the Iron Hills in the Company of Dain Ironfoot, and stayed at Erebor after Ironfoot took up the mantle of King Under the Mountain. Like many Dwarves, Porin holds an unquenchable anger toward all Orc-kind, and the continued existence of the vile creatures galls him. Lately, small groups of Orcs have been seen making minor raids down from Gundabad and the Ered Mithrin. Ironfoot has charged Porin with probing the Orcs' strength, to determine what course of action Erebor should follow.

Starting Location: Erebor/Dale

Quest: Porin is supposed to investigate reports of increased Orcish activity west of Dale in the upper Vales of Anduin. Depending on how many he can get to follow his lead, he may at least be tempted to be more … proactive. Although he does realize that an attack on Gundabad itself is absurd, he will likely have a hard time keeping himself from acting somewhat rashly if confronted by Orc parties. He is also supposed to be an emissary to Thranduil in the Woodland Realm, and probe the elves of Mirkwood to see if there's any interest in joining Dain in finding out what the Orcs intend.
Last edited by Maineiacs on Sat Jun 23, 2018 6:37 pm, edited 1 time in total.
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Krugmar
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Postby Krugmar » Sat Jun 23, 2018 5:52 pm

WIP / tag

Name: Dunwine son of Folca
Race: Man (Eorlingas/Rohirrim)
Appearance: The Cargást
Backstory: Notes for myself to expand:
- Raised in the Wold
- Father killed by Orcs, family moved south
- Joined Riders of the Mark, posted in the Wold
- Returned to Edoras. Perhaps banished for speaking against Grima's regime or left of own accord
- tbd
Starting Location: tbd
Quest: tbd
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The Imperial Warglorian Empire
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Postby The Imperial Warglorian Empire » Sat Jun 23, 2018 6:25 pm

Tag
Are we allowed to make somewhat fictional factions in a sense? I’m thinking of making a faction made up of a self-reliant society of elite honourable mercenaries

The entire faction would number 5000 or 15,000, though if I’m allowed, I wouldn’t be commanding a force that large
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Postby G-Tech Corporation » Sat Jun 23, 2018 8:52 pm

The Imperial Warglorian Empire wrote:Tag
Are we allowed to make somewhat fictional factions in a sense? I’m thinking of making a faction made up of a self-reliant society of elite honourable mercenaries

The entire faction would number 5000 or 15,000, though if I’m allowed, I wouldn’t be commanding a force that large


Probably not, no.

It is worth noting that a faction of that size is probably, assuming they're fairly martial, likely capable of fielding an army as large as that as many regions of Gondor. Not the entire kingdom, but slapping a few thousand soldiers into existence is a bit silly.
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Ralnis
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Postby Ralnis » Sat Jun 23, 2018 9:17 pm

Application
Name:Uzmug the Sly
Race:Orc you Glob!
Appearance:
Image

Backstory:Uzmug was born like every orc, but he was among the few different ones. He was like his orc brothers and sisters, stinky and ugly to men but he had a knack that the others didn't, he was smarter than them. He was crafty, not usually wanting to fight an orc head-on but try to figure out their weakness, study them till he can strike. Many considered him a coward but he knew that the Dark Lord liked crafty orcs, the smarter, the better. He aimed to be smart and to serve the Dark Lord by being able to study the elves and man-things, to find the weakness of them and gut them good!

One thing was a problem, the warchief. It was every orcs dream to be warchief and Uzmug was no different. Many dueled the warchief only to be killed and the warchief to mount their head on a spear for his personal collection. He was scary but Uzmug wasn't deterred, he made it his goal to use his cunning to backstab and outsmart the other orcs who were rising to the top of his tribe to become leader and show the Dark Lord how cunning he is and bring victory over the light!
Starting Location: I don't know where to put the orc tribe, maybe Misty Mountains?
Quest: To become warchief, the Dark Lord's most trusted and cunning orc commander, and to find the Ring for the Dark Lord.
Last edited by Ralnis on Sat Jun 23, 2018 9:41 pm, edited 3 times in total.
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Jade Confederacy
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Postby Jade Confederacy » Sat Jun 23, 2018 10:39 pm

Application
Name: Urlum the Old
Race: Orc
Appearance:
Image

Backstory: Urlum the Old, so-called, well because he was old, was born to a small tribe in the mountains of Angmar. He spent his youth much like all the orcs of his tribe, killing and raiding the lands of the [two legged goats] for plunder, sport, and food. However, unlike his fellow orcs, he never seemed to die. He has been shot, stabbed, set on fire, and bit by giant spiders many a time but always seem to come out of the ordeal damaged but alive. All the other orcs his generation had bit it long ago, whether it be at the hands of the walking meat or by a fellow orc leaving only Urlum. Eventually, Urlum was elected as head of his tribe and he offered their services first to Bolg the White then to the Dark Lord Sauron in his wars of conquest.

And it is through his long years of service to the dark powers that he began to notice things. Things such as how bands pests always manage to appear at precisely the wrong time and ruin everything just when a plan is about to come into fruition. How when the said band of pests are trapped and cornered some roaming knife ears or an army of horse scum always show up, allowing for the pests to escape. How even if you throw the pests off a cliff face a hundred spans high they always miraculously survive. He has even seen one of them shrug off having his gut stabbed. It was like some unseen force was constantly protecting the pests, allowing them to survive otherwise fatal blows, to defeat foes they should no business defeating and to triumph against all odds. This force also extended his side too, except it had the opposite effect: it made their warchief dumb as a troll and the archers forget how to shoot. Why did his warchief decide to challenge the pest to a one on one duel when they outnumber the pests a hundred to one? And when he does send in his minions to kill the pests, it’s always one at a time to be cut down like so much meat? And the archers, they seem to miss at point blank range when shooting at the pests despite being able to use their bows fine before and after. It was befuddling and it made Urlum angry. Why should the orcs always lose and the pests and the meat get off scot-free?

Urlum was warcheif now and he vowed to not make the same mistakes as his predecessors. He was determined to find out what is behind this force and kill it so hard that not even a resurrection will be able to bring it back to life.

Starting Location: Mordor
Quest: To see the enemies of Sauron defeated and scattered despite how many pests are sent against him. To prove that might and cunning triumphs against providence and the meddling of gods.
Last edited by Jade Confederacy on Sat Jun 23, 2018 10:42 pm, edited 1 time in total.

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