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The Legends of Eroris: Brotherhood [OOC/Fantasy Medieval]

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Wulf Da Guy
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Founded: May 22, 2018
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Postby Wulf Da Guy » Sat Jun 16, 2018 9:13 pm

Synthil 'Syn Forysta' Forester
Image

Race: Half Reachmen, Half Mayaar

Gender/Sex: Male

Age: 23

Class: Nightblade

Equipment: Steel Breastplate, Steel Long and Short Sword, black stallion horse, A number of spell books and his own personal journal

Skills: Swordsmanship, Keen observer, Silver tongue, Skilled Mage and Tracking

Weaknesses: His lack of self-control is high amongst his biggest flaws. His impulses more often than not cause him to do things that cause unneeded trouble for him. He's also stubborn and arrogant, believing his way is the only way to complete his objective unless of course there happens to be a beautiful woman. Which is another of his weakness, women.

Bio: Born to a Reachman Knight and a Mayaar woman, Syn was always an outcast in both communities, causing many children his age to taunt and bully the boy. However his father, Erik Forrester did his best to ensure the boy was strong and brave against those who wished to break the boy down. Living in the Reach was hard on the boy, especially as his father a Knight was away from home for months or years at a time. And his mother, an Elf was treated horribly by the Reachmen.

Eventually causing his mother had to return to Eldrion after having enough of it. Taking Syn with her, however, life there was only slightly better. Syn was still taunted this time for being half Reachman instead of half-Elf. However Syn was used to fighting, and the rough city life only ensured he'd gain an upper hand sooner then he'd have in a rural village.

When Syn was 14 his mother married an Elven trader and had other children. Mayaar children, unlike Syn. Nearly a year after the first child was born, Syn took off and began to work a number of jobs. Many of them as a guard for lazy merchants, until an elven mage who took him in. The Mage wanted a servant and found one in Syn, teaching the young boy a number of things, including everything he knows about magic. However, that was cut short when Syn was offered a job by a mercenary company.

The gold they offered him was too good to not take. It was there he found his true calling, as a Spellsword for sale. Contract after contract, gold after gold, women after women. Syn was finally doing something he believed in....fighting for gold and for something only a few besides him know.

RP Sample:Short but there, Second one

(please remove all text in this app that isn't within the bold tags)
(everything underneath is optional)

Personality: An arrogant, loud and vain young man. Syn is a people's person, however, he's not exactly trustworthy. His silver tongue isn't only used to woo women instead and more importantly, its used to lie. Not only to those close to him but to those he meets during his travels. Those closest to him, know Syn for being brutal when he needs to and humorous whenever he's not off trying to kill something.
Likes: Money, Women, Learning Magic, Using Magic, Fighting
Dislikes: Authority, Orders, Others
Voice: Dan Smith
Theme Song:
(Feel free to add anything else!)
1738! - Don't Remove; For Tracking
Last edited by Wulf Da Guy on Sun Jun 17, 2018 9:08 am, edited 2 times in total.

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Danceria
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Founded: Aug 13, 2015
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Postby Danceria » Sat Jun 16, 2018 9:31 pm

Everhall wrote:
Danceria wrote:Yar har fiddle de dee, gonna be a pirate (if that's alright with ye).

Have you by chance seen the second post on this OOC. There's an entry that might interest you :D

My man (or rather, Valyar) would probably be one of the bigger names to set near the Serpent Sea, or snag some of the baubles from Good Lord Ashen. Buckling and swashing will be his specialty. But if an epic fencing match for the ages is not your thing, he's happy to lodge an arrow in your cranium. He's no Captain, but he's got a name to be remembered.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Everhall
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Postby Everhall » Sat Jun 16, 2018 9:37 pm

Danceria wrote:
Everhall wrote:Have you by chance seen the second post on this OOC. There's an entry that might interest you :D

My man (or rather, Valyar) would probably be one of the bigger names to set near the Serpent Sea, or snag some of the baubles from Good Lord Ashen. Buckling and swashing will be his specialty. But if an epic fencing match for the ages is not your thing, he's happy to lodge an arrow in your cranium. He's no Captain, but he's got a name to be remembered.

Is that a Gurren Lagaan based flag I see there? :D

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Danceria
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Founded: Aug 13, 2015
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Postby Danceria » Sat Jun 16, 2018 9:39 pm

Everhall wrote:
Danceria wrote:My man (or rather, Valyar) would probably be one of the bigger names to set near the Serpent Sea, or snag some of the baubles from Good Lord Ashen. Buckling and swashing will be his specialty. But if an epic fencing match for the ages is not your thing, he's happy to lodge an arrow in your cranium. He's no Captain, but he's got a name to be remembered.

Is that a Gurren Lagaan based flag I see there? :D

Yes.

With the power of drills and Alestorm, I shall take Eroris by storm. Or rather, my character will.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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The Hierophancy
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Postby The Hierophancy » Sat Jun 16, 2018 9:52 pm

First IC post is up

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Tayner
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Founded: Oct 09, 2014
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Postby Tayner » Sat Jun 16, 2018 11:04 pm

App is finished.
If anyone askes where we were Saturday at 14:30, we were at The Pub, understand?

-If it's stupid, but it works, it ain't stupid.
-No Combat Ready unit has ever passed inspection.
-No Inspection Ready unit has ever passed combat.
-There is nothing more satisfying to you then having the enemy shoot at you, and miss.
-Remember, your weapon was made by the lowest bidder.
Disclaimer: The sig is out of date and I probably won't update it

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Haedros 92712
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Founded: Jan 17, 2018
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Postby Haedros 92712 » Sat Jun 16, 2018 11:04 pm

The Wanderschwert (Wandering Blades)
[img](MAP%20AREA)[/img]

Ruler: Adalhard Richter
Noble House: Democratic System, no set noble house
Province: Noravagg (I think that’s how you spell it.)
Domain: Far to the north, settled into the mountains, sits Wandering Keep, the capital city of the Wanderschwert.
Army:
While the Wanderschwert have no dedicated army, the mercenaries that are their people make up a sufficient fighting force, with numbers listed below:
Archers: Around 200 in number
Basic ground forces (footmen, axe wielders, etc.): Around 400 in number
Cavalry: Around 150 in number
Siege weapons: 2 ballista, 2 catapults, a battering ram
Navy: No notable naval force
Short History: Established after a large clash for power among the mercenaries of the north, who formed several small tribes during the early medieval days of Eroris. The small mercenary kingdom was established in the mountains to protect from invaders, and allow the people to come and go, but make it so outsiders would have a tough time even locating the kingdom. During its early days, it was a more feudal society, with multiple mercenary war lords clashing to hold the throne, with their subjects doing mercenary work only for them. However, as the kingdom became more civilized, it established a democratic system of government where for their whole life, a king held power, but upon death, a new king would elected. One of the automatic candidates for election was the first born child of the last ruler. Now, the kingdom sits on the brink of secession from the empire, as the king sits on his death bed, and power conflicts begin to arise.

Allies: Mercenaries across the continent
Enemies: (soon to be) The northern province
Goals: To create a prosperous and free kingdom.
420 - Don't remove, for tracking

Conrad Richter “The Wandering Crow”
Image

Race: Valyar/Nord
Gender/Sex: Male
Age: 23
Appearance: Conrad has the ears, general facial stucture and build of a dark elf (if not a bit taller and more broad shouldered). He stands at 6’3 and weighs around 210 lbs. He lacks the skin color of a dark elf, however, due to his Nord father. Conrad’s long, light blonde hair covers his ears and obscures his true race most of the time.
Class: Spellsword
Equipment:
- Crow Edge: Conrad’s Sword. It has a blade measuring 40 inches, a iron-gold crossguard, a red leather hand-and-a-half hilt, and a iron-gold pommel with Conrad’s coat of arms, a crow perched upon a burning tree, etched into the bottom. The blade holds several tunic inscriptions to shield it from destruction by most means, and one specific run on the hilt to prevent anyone but Conrad from picking to up and wielding it.
- “The Crow’s” Armor: Plated steel armor covered in various enchantment runes to protect better from physical attacks and help negate less powerful magic ones.
- Several various books: Exactly what they sounds like. When not in the middle of combat, Conrad typically reads books, anything from war strategy, to spell books, even to novels and epics of heroes.
Skills:
- Swordsmanship: Conrad is a master swordsman, with over ten years of experience wielding a blade. Conrad even specializes in his own swordsmanship style, known as the Dance of The Crow, an agile form of combat utilizing momentum and acrobatic based evading and attacking, as well as alternation between one and two handed sword fighting.
- Military Command: During his travels, Conrad has commanded multiple small armies during various fights amongst small mercenary factions. He is learned in military tactics, and is overall a natural born general due to his cool headed calculating personality.
- Magic: Conrad’s dark elf ancestry allows him to utilize the magic arts better than many. He specializes in enchantment, having placed many enchantments on his equipment to assist him in combat.
- Unarmed combat: Swords aren’t the only things Conrad knows how to fight with.
Weaknesses:
- Lacks empathy: Conrad’s ability to command can be undermined by his utter lack of empathy for anyone.
- Absoulutely sucks at bow combat: Need a description?
- Childhood trauma: Certain objects trigger a certain reaction from Conrad, specifically objects such as certain kinds of wine bottles, or broken chair legs, as these objects were often used during his childhood as tools to inflict harm upon him.
Bio: Conrad is the bastard child of Adalhard Richter and a Dark Elf who’s name is unknown. He spent most of his younger days hidden away from society because of his fathers disgrace. During this time, Conrad was abused by his father, who frequently lashed out against him whenever he became overwhelmed with one issue or another and turned to drink to sooth his mind. Conrad was born third out of five children, thus his father saw no issue in hiding him away as he did. However, one by one, each child was killed off in some way or another, until only Conrad and his two year old sister remained. Adalhard gave up his attempts to hide Conrad and instead introduced him to the public as the son of his eldest child, who would take his daughters as a candidate for the throne upon Adalhards death. This was when Conrad was 9.
By the time Conrad was 16, he had built up a reputation as a fierce warrior and mercenary, with an aptitude for magic. At this time, he was appointed two personal guards of skill equal to Conrad’s, in order to protect him on a journey throughout the empire that he had prepared to embark upon. These two guardsman were the Nordic swordswoman, and Conrad’s childhood friend and servant, Delmira Vogel, and the Aduran archer, Kellen Charnfa. Conrad and his party departed, traveling the land and partaking in a great many hunts and jobs, gaining a good bit of money, and a reputation. Word of their deeds spread throughout the provinces. Upon returning to Wandering Keep, however, he discovers his kingdom in a state of chaos. His father lies on his death bed, and the election for a leader doesn’t happen, as the throne is userped by none other than the kings trusted adviser.
RP Sample: My own RP (link to OOC in my signature, link to IC on the OOC)

Personality: Conrad is cold, determined, calculating, and logical. He spares himself no time for emotion, instead dedicating his life to becoming a fighter and mercenary to outshine the likes of his father. He has an extreme hate towards his father, evoked by the cruelty of his father throughout childhood. Conrad is very persuasive, and is a natural born leader, remain cool even under the most stressful circumstances.
Likes: Hunting, the thrill of combat, spicy food, vegetables, reading books (specifically epics about the heroes of the past)
Dislikes: His father, sweet things, sour food, overly loud or belligerent people.
Voice: Max Mittleman :
http://www.behindthevoiceactors.com/Max-Mittelman/
Theme Song:
1738! - Don't Remove; For Tracking

Delmira Vogel The “Steel Clad Valkyrie”
Image

Race: Nord
Gender/Sex: Female
Age: 21
Class: Knight
Equipment:
- Steel Sword: A sword enchanted by Conrad to make it nigh impervious to damage. It has Delmira’s coat of arms, A dragon spitting fire, etched into the pommel
- Steel Dagger: Nothing too special about this thing.
- Armor: Steel plated armor, bearing similar enchantments to Conrad.
Skills:
- Weapons Master: Delmira is a jack of all trades when it comes to melee weapons wielding.
- Cold Determination: Delmira’s dedication to Conrad and his kingdom know no bounds, allowing her to fight through whatever suffering her work might bring her.
- Cavalry: Delmira has a good degree of experience fighting on horse back.
Weaknesses:
- A little too dedicated: Her dedication to Conrad could prove fatal, as she is willing to through her life on the line to save Conrad.
- Desperate Rage: A blessing and a curse, in the worst of situations, Delmira can enter a state of frantic rage where she feels no pain, or fear. This could easily get her killed.
- Empathy: Juxtaposed to Conrad, Delmira feels empathy for all, almost blindly trusting in her actions.
Bio: The childhood friend of Conrad. Daughter to two of the most famous mercenaries ever, Delmira was one of the few to meet him in childhood. The two became fast friends, and over time they only got closer. Delmira developed something of a crush for her comrade, and became determined to one day be what she considered “worthy” of him. She began training to be a knight, like her father, and mother, and grand father, and so many before her. When Delmira turned 7, Conrad was revealed to the public, and began being shaped into the next potential leader of the kingdom.
Conrad set out on his journey at age 16, and Delmira followed after him, swearing fealty. Another young man came as well, named Kellan, but we’ll talk about him later. Over the course of their travels, Conrad and Delmira grew as warriors and as friends. The three companions began being known as the “Hunters of the Wandering Crow.” They grew in reputation and wealth. Finally, as they made their way home after 9 years of travel, the were hailed throughout the kingdom. Tales of their return rang throughout the mercenary kingdom. However, ‘twas not last, for when they returned, they found their homeland in shambles, in preparation to perform the impossible. They were preparing for secession, and the possibility of one thing: War...
RP Sample: Check Conrad’s app.

Personality: Delmira is a kind, energetic, and loud individual. She is good natured and friendly, incredibly trusting, and extremely sweet. She is a friend to all who don’t stand in Conrad’s way. Speaking of Conrad, she is head over heels for him. To quote Kellam Charnfa, “They don’t work on so many levels, and yet, they’re still so cute.”
Likes: Sweet things, cute things, Conrad, fighting alongside her allies, helping those in need.
Dislikes: Sour/Spicy foods, rude people, Kellen (just a little bit)
Voice: Amber Woods: http://www.behindthevoiceactors.com/video-games/Fire-Emblem-Fates/Soleil/
Theme Song:
1738! - Don't Remove; For Tracking

Kellen Charnfa The “Midnight Hunter”
Image

Race: Aduran
Gender/Sex: Male
Age: 21
Class: Thief
Equipment:
Falcon Bow: A lightweight enchanted bow crafted by Kellen himself. It holds enchantments to forcibly increase the distance and accuracy of his arrows. The bow is also fireproof.
Steel dagger: Again, nothin special.
Boots: Leather boots with shock absorbers in the soles.
Cloak: A cloak that negates weak magic. When a key phrase is recited, it can allow the user to camouflage with darkness.
Skills:
- Archery: Not many can say the have outmatched Kellen in a contest of marksmanship.
- Acrobatics: “I could swear I saw him as part of a circus act. I think he was the guy on the trapeze.”- Some random fella
- Sneaky: “Quiet as a mouse, could rob an entire house.”- Fella who got robbed by Kellan.
- Charisma: “A whole lotta people call me charming. I’d say I’m a bit more handsome than that.” -Kellan himself.
Weaknesses:
- A bit too obsessed with... “promiscuous” activities: Keeping it Pg-13 though.
- Full of himself: “If this guys head were any bigger, he’d explode.” Delmira, The Steel Clad Valkyrie.

Bio: Kellan had it the worst of the three. Born into an impoverished home in the southern territories. Abandoned by his family, who could no longer feed him. Spending weeks starving on the streets. And then, the worst happened. Aduran slavers picked him up. He was shipped off to the Northern territories, sold to a rich mercenary in the kingdom. And this began the worst 4 years of Kellans life.
Abused. Raped. Treated without any from of dignity whatsoever. 4 years of Kellans life were spent away in this manner. And then, something amazing happened. He was bought l, by none other than the Noble Richter household. Conrad, swing promise in him, had Kellan trainee by the best of the best in combat. Kellan became skilled in many forms of combat, but the bow was his favorite. When he heard Conrad was preparing to leave for the rest of the continent, eager to test his skills as a newly made merc, he accepted the offer to go with Conrad, itching for some kind of fight.
RP Sample: Write it once, write it twice, my Rp link is just as nice.

Personality: Kellen is collected, level headed, and sadistic. He flirts with everyone, sleeps with anyone, and is possibly the lowest scum on this planet. And yet he cares about his teammates, enough that he has taken a knife in order to protect Conrad. He may be an immoral sack of sheisse, but at least he can use a bow.
Likes: “Bedroom activities”, easily flustered people, meat
Dislikes: People he considers “not fun”
Voice: Robert Rose: http://www.behindthevoiceactors.com/video-games/Fire-Emblem-Fates/Niles/
Theme Song:
(Feel free to add anything e
1738! - Don't Remove; For Tracking

Just gotta write biographies for two of them and add the personality stuff for Kellen. Any thoughts on this Ever?
Last edited by Haedros 92712 on Sun Jun 17, 2018 8:48 am, edited 4 times in total.
"Dying is not very sex." - Some idiot, 2020

I prefer she/they pronouns, and I enjoy not having to debate people over whether or not they should respect that. If they/them pronouns aren't something you're cool with, just use she/her. Thanks! -That same idiot, 2020

Without further ado:
ANIME TIME :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

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Everhall
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Left-Leaning College State

Postby Everhall » Sat Jun 16, 2018 11:13 pm

Tayner wrote:App is finished.

Accepted also it's the Ashen Empire not the Azelian Empire
Last edited by Everhall on Sat Jun 16, 2018 11:14 pm, edited 1 time in total.

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Brusia
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Postby Brusia » Sun Jun 17, 2018 1:59 am

Posted, and had to make a few assumptions about the personality and goals of the Arch-Primate, so let me know if I need to change anything.

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Haedros 92712
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Founded: Jan 17, 2018
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Postby Haedros 92712 » Sun Jun 17, 2018 2:02 am

Alright! Three apps finished. And it only took me what, a day? Anyways, don’t mind me while I die now because I haven’t slept in literal days.
"Dying is not very sex." - Some idiot, 2020

I prefer she/they pronouns, and I enjoy not having to debate people over whether or not they should respect that. If they/them pronouns aren't something you're cool with, just use she/her. Thanks! -That same idiot, 2020

Without further ado:
ANIME TIME :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

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Everhall
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Founded: Sep 23, 2014
Left-Leaning College State

Postby Everhall » Sun Jun 17, 2018 6:33 am

Wulf Da Guy wrote:Synthil 'Syn Forysta' Forester
Race: Half Reachmen, Half Mayaar

Gender/Sex: Male

Age: 23

Class: Nightblade

Equipment: Steel Breastplate, Steel Long and Short Sword, black stallion horse, A number of spell books and his own personal journal

Skills: Swordsmanship, Keen observer, Silver tongue, Skilled Mage and Tracking

Weaknesses: His lack of self-control is high amongst his biggest flaws. His impulses more often than not cause him to do things that cause unneeded trouble for him. He's also stubborn and arrogant, believing his way is the only way to complete his objective unless of course there happens to be a beautiful woman. Which is another of his weakness, women.

Bio: Born to a Reachman Knight and a Mayaar woman, Syn was always an outcast in both communities, causing many children his age to taunt and bully the boy. However his father, Erik Forrester did his best to ensure the boy was strong and brave against those who wished to break the boy down. Living in the Reach was hard on the boy, especially as his father a Knight was away from home for months or years at a time. And his mother, an Elf was treated horribly by the Reachmen.

Eventually causing his mother had to return to Eldrion after having enough of it. Taking Syn with her, however, life there was only slightly better. Syn was still taunted this time for being half Reachman instead of half-Elf. However Syn was used to fighting, and the rough city life only ensured he'd gain an upper hand sooner then he'd have in a rural village.

When Syn was 14 his mother married an Elven trader and had other children. Mayaar children, unlike Syn. Nearly a year after the first child was born, Syn took off and began to work a number of jobs. Many of them as a guard for lazy merchants, until an elven mage who took him in. The Mage wanted a servant and found one in Syn, teaching the young boy a number of things, including everything he knows about magic. However, that was cut short when Syn was offered a job by a mercenary company.

The gold they offered him was too good to not take. It was there he found his true calling, as a Spellsword for sale. Contract after contract, gold after gold, women after women. Syn was finally doing something he believed in....fighting for gold and for something only a few besides him know.
RP Sample: WIP

(please remove all text in this app that isn't within the bold tags)
(everything underneath is optional)

Personality: An arrogant, loud and vain young man. Syn is a people's person, however, he's not exactly trustworthy. His silver tongue isn't only used to woo women instead and more importantly, its used to lie. Not only to those close to him but to those he meets during his travels. Those closest to him, know Syn for being brutal when he needs to and humorous whenever he's not off trying to kill something.
Likes: Money, Women, Learning Magic, Using Magic, Fighting
Dislikes: Authority, Orders, Others
Voice: Dan Smith
Theme Song:
(Feel free to add anything else!)
1738! - Don't Remove; For Tracking

If this done? You'll need a RP sample

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Wulf Da Guy
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Founded: May 22, 2018
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Postby Wulf Da Guy » Sun Jun 17, 2018 8:42 am

Justed added them in now, was too tired to do it last night.

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The Hierophancy
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Postby The Hierophancy » Sun Jun 17, 2018 9:05 am

Everyone's so tall. Poor Herewards gonna be average at best among his fellow "heroes".

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Ithalian Empire
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Postby Ithalian Empire » Sun Jun 17, 2018 9:06 am

The Hierophancy wrote:Everyone's so tall. Poor Herewards gonna be average at best among his fellow "heroes".


Everlid is the opposite of tall, and both Baldric and Heremond are probably at average heights.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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The Hierophancy
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Postby The Hierophancy » Sun Jun 17, 2018 9:10 am

Ithalian Empire wrote:
The Hierophancy wrote:Everyone's so tall. Poor Herewards gonna be average at best among his fellow "heroes".


Everlid is the opposite of tall, and both Baldric and Heremond are probably at average heights.

Ah, so it's just the Elves trying to make us superior Reachmen feel bad. Yet another crime against the people of the Reach.

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Everhall
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Postby Everhall » Sun Jun 17, 2018 10:16 am

The Hierophancy wrote:
Ithalian Empire wrote:
Everlid is the opposite of tall, and both Baldric and Heremond are probably at average heights.

Ah, so it's just the Elves trying to make us superior Reachmen feel bad. Yet another crime against the people of the Reach.

Non elven barbarian! :p

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Everhall
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Postby Everhall » Sun Jun 17, 2018 10:17 am

Wulf Da Guy wrote:Justed added them in now, was too tired to do it last night.

Accepted, you can post now

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Everhall
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Postby Everhall » Sun Jun 17, 2018 12:53 pm

Haedros 92712 wrote:-Snip-

I'm gonna assume that this is complete. Is it? If so, accepted
Last edited by Everhall on Sun Jun 17, 2018 12:53 pm, edited 1 time in total.

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Zanera
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Postby Zanera » Sun Jun 17, 2018 12:53 pm

Alyndel is average height for a Mayaar.

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Haedros 92712
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Postby Haedros 92712 » Sun Jun 17, 2018 1:06 pm

Everhall wrote:
Haedros 92712 wrote:-Snip-

I'm gonna assume that this is complete. Is it? If so, accepted


Yes it is, see this quote:
Haedros 92712 wrote:Alright! Three apps finished. And it only took me what, a day? Anyways, don’t mind me while I die now because I haven’t slept in literal days.
"Dying is not very sex." - Some idiot, 2020

I prefer she/they pronouns, and I enjoy not having to debate people over whether or not they should respect that. If they/them pronouns aren't something you're cool with, just use she/her. Thanks! -That same idiot, 2020

Without further ado:
ANIME TIME :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

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Everhall
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Founded: Sep 23, 2014
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Postby Everhall » Sun Jun 17, 2018 1:11 pm

Haedros 92712 wrote:
Everhall wrote:I'm gonna assume that this is complete. Is it? If so, accepted


Yes it is, see this quote:
Haedros 92712 wrote:Alright! Three apps finished. And it only took me what, a day? Anyways, don’t mind me while I die now because I haven’t slept in literal days.

You are now clear to post whatever you wish.

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Great Confederacy of Commonwealth States
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Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Sun Jun 17, 2018 3:13 pm

Orcs 4 hire please send bank and contact details for contract and invoice plz.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

User avatar
Kuhlfros
Senator
 
Posts: 4841
Founded: Dec 01, 2012
Civil Rights Lovefest

Postby Kuhlfros » Sun Jun 17, 2018 3:57 pm

Ambrós Ó Daire
Image

Race: Lupan
Gender/Sex: Male
Age: 26
Appearance:
Class: Ranger/Scout
Equipment:
-Longbow
-Quiver of Arrows
-Seaxe
-Dirk
-Axe
-Brace of Throwing Knives
-Compass
-Herbal Remedies, Medicines, and Poisons
-Camoflauging Cloak
-General Survivalist Equipment (Rope, Flint and Steel, etc)
Skills:
-Marksman: A skill largely unmatched with ranged weapons, from longbow to throwing knives
-CQB: Ambros is skilled with close quarters weapons, in particular, short swords, knives and axes, and often dual wields
-Stealthy Hunter, Skilled Tracker: A life in the wilderness as a Ranger requires skill in tracking prey skillfully and hunting targets with stealth
-Athletic/Acrobatic: Dexterous and Quick on his feet, Ambros is agile and quick and capable of climbing to unorthodox vantage points
-Enduring: Ambros is shockingly strong-willed and thick-skinned, capable of fighting for hours, traveling for many nights and days, and withstanding debilitating injuries without flinching
-Medicine Man, Poison Man, Trap Man: Ambros is knowledgeable of the wilderness and what plants can be used to make medicines or poisons, Ambros can also use his equipment to capture beast or man
-Lupan Skills: Ambros is skilled in unarmed combat and also can call upon wild animals
Weaknesses:
-Lupan Discrimination: As a Lupan, Ambros is largely discriminated against and may not be allowed into the same places as Humans and Elves
-No Magical Training or Experience: Ambros received no exposure or education towards Magic
-Lone Wolf: Ambros has long been a solitary figure in the wilds, such lack of social exposure has made Ambros a blunt person unafraid to say whatever crosses his mind without worry about how others may feel
-Vengeful: Much of Ambros' determination comes from vengeance on those who wronged him, who are many, he has a long memory for those he looks to kill, and will stop at nothing to kill those he wants dead
-Suspicious: Ambros has little trust for anyone, even Lupans

Bio: Ambros was born into the slums of Wolfhelm, his father was a quiet man, and a hunter by trade, he would leave the walls at dawn and return at dusk with pelts and meat to sell to keep food on the table. His mother struggled with frequent illness while she stayed at home to take care of himself and his two younger siblings. As a young pup in the slums, Ambros fell into the life of crime with the youth gangs which roamed the slums of Wolfhelm. Eventually, when his father discovered this, he was beaten and scolded for getting such notions of rising up against the Nords and taking back what was theirs while in his crime life. The next morning, his father left and never returned. A small scuffle at the gates turned into a massacre, and Ambros' father who was just trying to leave, was among the dead.

After that Ambros abandoned his time in the street gangs to take up his father's job to provide for the family. It turned out that Ambros' father had been preparing for this for a long time, underneath a floorboard in their one room shanty house, a small hoard of money with a final will, the money was to move his family out to one of the isolated villages of the Lupans in the wild.

Ambros' quickly gathered what he could and took his family away from the city and off into the general direction of where there may be a Lupan village. Eventually they found the tiny hamlet of Lupans, at first the Lupans were wary of the city-folk but eventually generously welcomed their fellow kin into their hamlet.

For a while it was left to Ambros' alone to care for the family, but as his siblings grew older they began to support as well and his mother grew healthier in the wilderness and away from the city, Ambros began to spend more time training to be a Ranger, one of the places where even discriminated Lupans could find some ground to stand on was in some parts of the military. The Rangers were a group who acted as scouts, intelligence officers, and hunters of beasts when necessary. As Ambros came of age, that was his goal, and he soon left the hamlet to arrive in Alereid to apply.

Through the training regime, he and the other Lupan applicants were looked down on and abused by the elven and humans in charge, and were discriminated the longer they spent in the Nord city. Eventually he became a Ranger, tasked with patrolling the outskirts and wilderness in the Empire and to protect it. Like most Rangers in peace time and without major missions, Ambros worked alone, scouting the wilderness, spying on others, and traching monsters that cause trouble

But through this whole time, he rarely reported on Lupans less they were unavoidably criminal, and still to this day remembers every Lupan he has seen killed and beaten by Nords and Elves.
RP Sample: You know me, if anything just go to the first Eroris Rp


Personality: Ambros is a quiet and methodical man, both a cautious and patient huntsman, his time alone in the wilderness has made him rather quiet but also very forthright when speaking. Once a kind and caring man who cared for his people, his time alone without help has hardened him. But one thing continues to drive him, Vengeance for the Lupans...
Likes:The Hunt, Solitude, the Wilds, Lupans
Dislikes:Nords, Cities, Impulsiveness
Voice:WIP
Theme Song:WIP
1738! - Don't Remove; For Tracking
Last edited by Kuhlfros on Mon Jun 18, 2018 8:25 am, edited 1 time in total.
Kuhlfros
Member of Greater Ixnay
[21:48] <Kuhl> ∞/10
[21:50] <Shy> AND KUHLFROS SAID UNTO THE EARTH: LET THERE BE SPECIAL SYMBOLS FOR THE RATING OF BLAMESHIFT OUT OF TEN
[21:50] <Shy> AND THE WORLD COMPLIED
[21:50] <Kuhl> I just googled the infinity symbol XD
[21:52] <Kuhl> BUT I WILL GO WITH IT
[21:52] <Shy> ALL HAIL
[21:53] <Shy> THE VIKING GOD KULHFROS
[21:53] <Kuhl> OFF TO VALHALLA

User avatar
Everhall
Senator
 
Posts: 4258
Founded: Sep 23, 2014
Left-Leaning College State

Postby Everhall » Sun Jun 17, 2018 8:35 pm

Kuhlfros wrote:Ambrós Ó Daire
Race: Lupan
Gender/Sex: Male
Age: 26
Appearance:
Class: Ranger/Scout
Equipment:
-Longbow
-Quiver of Arrows
-Seaxe
-Dirk
-Axe
-Brace of Throwing Knives
-Compass
-Herbal Remedies, Medicines, and Poisons
-Camoflauging Cloak
-General Survivalist Equipment (Rope, Flint and Steel, etc)
Skills:
-Marksman: A skill largely unmatched with ranged weapons, from longbow to throwing knives
-CQB: Ambros is skilled with close quarters weapons, in particular, short swords, knives and axes, and often dual wields
-Stealthy Hunter, Skilled Tracker: A life in the wilderness as a Ranger requires skill in tracking prey skillfully and hunting targets with stealth
-Athletic/Acrobatic: Dexterous and Quick on his feet, Ambros is agile and quick and capable of climbing to unorthodox vantage points
-Enduring: Ambros is shockingly strong-willed and thick-skinned, capable of fighting for hours, traveling for many nights and days, and withstanding debilitating injuries without flinching
-Medicine Man, Poison Man, Trap Man: Ambros is knowledgeable of the wilderness and what plants can be used to make medicines or poisons, Ambros can also use his equipment to capture beast or man
-Lupan Skills: Ambros is skilled in unarmed combat and also can call upon wild animals
Weaknesses:
-Lupan Discrimination: As a Lupan, Ambros is largely discriminated against and may not be allowed into the same places as Humans and Elves
-No Magical Training or Experience: Ambros received no exposure or education towards Magic
-Lone Wolf: Ambros has long been a solitary figure in the wilds, such lack of social exposure has made Ambros a blunt person unafraid to say whatever crosses his mind without worry about how others may feel
-Vengeful: Much of Ambros' determination comes from vengeance on those who wronged him, who are many, he has a long memory for those he looks to kill, and will stop at nothing to kill those he wants dead
-Suspicious: Ambros has little trust for anyone, even Lupans

Bio: Ambros was born into the slums of Wolfhelm, his father was a quiet man, and a hunter by trade, he would leave the walls at dawn and return at dusk with pelts and meat to sell to keep food on the table. His mother struggled with frequent illness while she stayed at home to take care of himself and his two younger siblings. As a young pup in the slums, Ambros fell into the life of crime with the youth gangs which roamed the slums of Wolfhelm. Eventually, when his father discovered this, he was beaten and scolded for getting such notions of rising up against the Nords and taking back what was theirs while in his crime life. The next morning, his father left and never returned. A small scuffle at the gates turned into a massacre, and Ambros' father who was just trying to leave, was among the dead.

After that Ambros abandoned his time in the street gangs to take up his father's job to provide for the family. It turned out that Ambros' father had been preparing for this for a long time, underneath a floorboard in their one room shanty house, a small hoard of money with a final will, the money was to move his family out to one of the isolated villages of the Lupans in the wild.

Ambros' quickly gathered what he could and took his family away from the city and off into the general direction of where there may be a Lupan village. Eventually they found the tiny hamlet of Lupans, at first the Lupans were wary of the city-folk but eventually generously welcomed their fellow kin into their hamlet.

For a while it was left to Ambros' alone to care for the family, but as his siblings grew older they began to support as well and his mother grew healthier in the wilderness and away from the city, Ambros began to spend more time training to be a Ranger, one of the places where even discriminated Lupans could find some ground to stand on was in some parts of the military. The Rangers were a group who acted as scouts, intelligence officers, and hunters of beasts when necessary. As Ambros came of age, that was his goal, and he soon left the hamlet to arrive in Alereid to apply.

Through the training regime, he and the other Lupan applicants were looked down on and abused by the elven and humans in charge, and were discriminated the longer they spent in the Nord city. Eventually he became a Ranger, tasked with patrolling the outskirts and wilderness in the Empire and to protect it. Like most Rangers in peace time and without major missions, Ambros worked alone, scouting the wilderness, spying on others, and traching monsters that cause trouble

But through this whole time, he rarely reported on Lupans less they were unavoidably criminal, and still to this day remembers every Lupan he has seen killed and beaten by Nords and Elves.
RP Sample: You know me, if anything just go to the first Eroris Rp


Personality:WIP
Likes:WIP
Dislikes:WIP
Voice:WIP
Theme Song:WIP
1738! - Don't Remove; For Tracking

Since those last few things on the App aren't required to be accepted... you are accepted! You can add on to it later if need be.

User avatar
Derelldia
Diplomat
 
Posts: 543
Founded: Aug 11, 2013
Democratic Socialists

Postby Derelldia » Sun Jun 17, 2018 8:59 pm


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