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by Harbertia » Sat Jun 16, 2018 6:07 pm
Yellowstone- wrote:Also I never saw that OOC post
by Yellowstone- » Sat Jun 16, 2018 6:13 pm
Harbertia wrote:Yellowstone- wrote:Also I never saw that OOC post
:/ I... may get another RP up you may join. Unfortunately my rulings have to be final if my threats are to be taken seriously. TG me what kind of RP your interested in and I'll see if I can get something up like that. I have an idea in mind... but don't know if it will interest you (seeing how you insisted on playing an arachnid)... it involves humanoid dinosaurs.... if that doesn't interest you just let me know what does. I feel pain for this but can not undo my ruling.
by Harbertia » Sat Jun 16, 2018 6:15 pm
Yellowstone- wrote:Harbertia wrote::/ I... may get another RP up you may join. Unfortunately my rulings have to be final if my threats are to be taken seriously. TG me what kind of RP your interested in and I'll see if I can get something up like that. I have an idea in mind... but don't know if it will interest you (seeing how you insisted on playing an arachnid)... it involves humanoid dinosaurs.... if that doesn't interest you just let me know what does. I feel pain for this but can not undo my ruling.
Humanoid dinosaurs do not interest me
by Yellowstone- » Sat Jun 16, 2018 6:17 pm
Harbertia wrote:Yellowstone- wrote:Humanoid dinosaurs do not interest me
... not to bring - ok so- to bring up a previously mentioned grip- you again did not read the full post. You missed the part about letting me know what does interest you if the dinosaurs do not and instead cut strait to stating that your not interested. This is an issue I've noticed.
by Harbertia » Sat Jun 16, 2018 6:20 pm
Yellowstone- wrote:Harbertia wrote:... not to bring - ok so- to bring up a previously mentioned grip- you again did not read the full post. You missed the part about letting me know what does interest you if the dinosaurs do not and instead cut strait to stating that your not interested. This is an issue I've noticed.
Yeah I know I’m going to say what interests me, Sending a TG to you
by Harbertia » Sat Jun 16, 2018 6:28 pm
by NewLakotah » Sat Jun 16, 2018 6:32 pm
Harbertia wrote:I like your post NewLakotah but how does he not know?
The meeting of those entrusted with finding Sala was to take place as planned for today at the Keep in the dais chamber.
by Harbertia » Sat Jun 16, 2018 6:35 pm
NewLakotah wrote:Harbertia wrote:I like your post NewLakotah but how does he not know?
The meeting of those entrusted with finding Sala was to take place as planned for today at the Keep in the dais chamber.
Ahh... Guess i misunderstood that. I that that they had picked people to trust with the mission, and they were learning about the mission today to leave for it, not that our characters were already aware. My apologies.
Just chalk it up to late drunkenness and a bad hangover, then.
by Harbertia » Sat Jun 16, 2018 6:37 pm
Harbertia wrote:The operation has been going on for a week now, the associates in this endeavor of stopping Sala have largely been acting on their own. Following their own leads, getting information before organizing further with the others- their first real meeting would be soon- if not today it'd be tomorrow where upon they'd either continue to work as they have been or focus their efforts. Till that meeting they where on their own with their own assets- going about it their own way because the council directed them to do what they felt was best to do- and they had all done their own thing- with a few perhaps actually working together prior to the upcoming meeting.
by NewLakotah » Sat Jun 16, 2018 6:41 pm
Harbertia wrote:NewLakotah wrote:Ahh... Guess i misunderstood that. I that that they had picked people to trust with the mission, and they were learning about the mission today to leave for it, not that our characters were already aware. My apologies.
Just chalk it up to late drunkenness and a bad hangover, then.
I certainly will as I had taken your first post as indication that your character had been out of town seeking out Sala and was returning - and now that I'm saying all that I realize how much of a misunderstanding that was.
Harbertia wrote:Harbertia wrote:The operation has been going on for a week now, the associates in this endeavor of stopping Sala have largely been acting on their own. Following their own leads, getting information before organizing further with the others- their first real meeting would be soon- if not today it'd be tomorrow where upon they'd either continue to work as they have been or focus their efforts. Till that meeting they where on their own with their own assets- going about it their own way because the council directed them to do what they felt was best to do- and they had all done their own thing- with a few perhaps actually working together prior to the upcoming meeting.
by Harbertia » Sat Jun 16, 2018 6:42 pm
NewLakotah wrote:Harbertia wrote:I certainly will as I had taken your first post as indication that your character had been out of town seeking out Sala and was returning - and now that I'm saying all that I realize how much of a misunderstanding that was.Harbertia wrote:
Ah, yes. I see that I missed that point of that post. Again, sorry, that's my fault for not paying attention as much as I should have been.
by NewLakotah » Sat Jun 16, 2018 6:43 pm
Harbertia wrote:NewLakotah wrote:Ah, yes. I see that I missed that point of that post. Again, sorry, that's my fault for not paying attention as much as I should have been.
I think we both didn't catch on to details as I didn't realize the misunderstandings we had till now but yes it would have been avoided sooner with careful reading by both of us.
by Pax Nerdvana » Sun Jun 17, 2018 5:12 am
by Harbertia » Sun Jun 17, 2018 8:00 am
Pax Nerdvana wrote:Hey Harb, I'll try to get a post up today or tomorrow, although I am unsure of what to write about.
by Pax Nerdvana » Sun Jun 17, 2018 6:50 pm
by Harbertia » Tue Jun 19, 2018 1:01 pm
by Pax Nerdvana » Tue Jun 19, 2018 7:19 pm
Harbertia wrote:I realize that we should decide on who is gonna open the meeting... also our numbers may have gotten too small. Should I create some NPCs or use a pre-existing one?
by Harbertia » Wed Jun 20, 2018 12:53 pm
by Achidyemay » Wed Jun 20, 2018 1:13 pm
by Achidyemay » Wed Jun 20, 2018 4:07 pm
by Harbertia » Wed Jun 20, 2018 4:41 pm
Achidyemay wrote:This is a Work In Progress, I've gotta go kayaking with my mother, the History sections are pretty much done but not proof-read, so I'm sorta submitting them for review, k' see yah!
Character Name: Olufemi Lutris
Animal: Sea Otter
Biographical Details:The Isle de Barbarossa is a mile long, shallow island off the coast of Walsh to the Southwest. It is roughly hourglass shaped and is a half mile wide at it's widest point on the northern portion, this is also the highest portion. The central lowlands are prone to flooding at particularly high tides. Surrounded on both sides by treacherous reefs the waters are treacherous to inexperienced sailors and swimmers. However, the Isle boasts natural ports on both the Northern and Southern portion that form natural harbors, where the waters are calm and deep. This, along with the dozens of caves that riddle the Isle and its central position along the continents seas, made the island a prime entrepôt for sailors in the region, in particular merchants from the distant Southwest lands of Llúdriga who would call this Island home, trading with the people of Walsh. Over time, the island became rather prosperous and the limited wood resources were consumed rapidly as warehouses and offices were built. Permanent residences became a thing as well as raids. While the merchants had operated autonomously for quite some time, the various mercenaries that sprang up started to run protectioneering rackets and eventually banded together into one force. The mercenaries, realizing the military power wielded by the group legitimized them within the newly forming government creating the Lutrinae Gaurd. To their credit, the Lutrinae Gaurd worked extremely effectively and closely with the traders, often rooting out smuggling, corruption and eventually winning a brief independence war against Llúdriga that freed the merchants from punitive taxes. When the Barbarossa Republic was fully brought about, Aruj Lutris, Admiral of the Lutrinae Gaurd was nominated as speaker. The Barbarossa Republic proved to be extraordinarily progressive and metropolitan in its laws, granting extensive liberties to its citizens. For obvious reasons this soured relationships with Walsh and after a series of murders committed by some snake merchants in the slave trade the contentious Rights of Sapient Slaves Act was passed by a marginal victory. When the murders continued, the snake merchants were stripped of their assets and banished. When she heard of this, the Tyrantess declared that the slaves had been stolen from her and sent an envoy to collect them. When they were turned away, the envoy attacked, leaving several wounded and two dead before they were defeated and executed. Another contentious bill would be passed that evening, the Serpent Dismissal Act called for the deportment of all snakes from the island, even those who had existed peacefully thus far, and barred entry of any snakes. The bill only passed after the removal of the rider that would prevent the sale of slaves to snakes. With the passing of this act, the Isle de Barbarossa became a shining beacon for animals across Walsh who saw it as an opportunity to flee snake persecution. The price of ferries to the island skyrocketed and with the arrival of industrious rodents the island developed into a densely inhabited mecca. Many would die in makeshift rafts overburdened or ill captained and many more would die attempting to swim the distance. Relations continued to sour despite the efforts of the islands diplomats as the Tyrantess issued harsh trade embargoes. Simultaneously, snakes were frequently seen on the channel and would accost ships and swimmers alike, particularly targeting the escapees. The serpent Dismissal Act was strengthened and the Lutrinae Guard was called into action. With the use of tridents and fishing spears, the snakes were speared from the underside and dragged beneath the surface. This lasted a long time and proved extremely effective. When reports came in from spies that the Tyrantess was building a fleet for a land invasion, the Island was mobilized and defensive structures were set up. The large smuggling network throughout Walsh that had been established along trade routes was focused almost solely on the timber industry as wood was shipped to the island. In the fervor, many would go hungry. When the invasion finally began it was well anticipated and the Barbarossa Fleet was able to hold back the Walsh Armada. The Tyrantess' response was simple, double the ships and try again. And again. And again. Despite capturing multiple ships in each battle, the resources of the Isle de Barbarossa were eclipsed heavily by the resources of the Walsh Forest and the Lutrinae Guard was eventually forced to scuttle the last of their ships along the narrow waterways. With the normal routes around the reef blocked and the island heavily fortified, the Tyrantess decided that establishing a blockade would be better than an expensive assault. For the next year, smuggling goods past the blockade was the national past-time. The experienced sailors had an easy time slipping around the armada and the inventors set about creating faster and shallower draft ships. Disappointed in the lack of success of the blockade, the Tyrantess began the assault of the island, sailing the ships that could over the treacherous shoals until they were in range of catapults. Many many ships were lost and beached and the Isle's own artillery would take out many ships as well. The assault had been well predicted by spies within the capitol and the Island had been mostly evacuated in the weeks prior, with only a few key citizens and the Lutrinae Gaurd remaining. The fighting was protracted and fierce. The southern fort would fall after 3 days of direct assault, the Northern fort would fall two days after. Using the tunnels and couches built into the Isle, most of the Lutrinae Guard that had not died in the fighting was able to escape. The Tyrantess annexed the island and burned it to the ground.With the Isle de Barbarossa razed, the Lutrinae Guard was officially disbanded, many of its members remained loyal to the cause and went into hiding throughout Walsh, organizing resistance groups and establishing spy networks. Their destabilizing effects would be extremely beneficial to Samuel's Revolution five years later. While many of the otters were acting independently of one another or within small groups the networks they created were collectively known as the Riverbed Network, famous for freeing many slaves and hiding fugitives. Aruj Lutris organized the Northeastern portion of the Walsh forest and would serve as one of Samuel's Generals and Spy Master. Olufemi Lutris worked with the Provocax Family, one of the strongest otter families at that point since they lived along the rivers and not on the Isle de Barbarossa, to form a raiding band. The band wreaked havoc upon the other river traders and made multiple attacks on river and coastal estates, freeing slaves and killing snakes. Many began to mark their fur with black paint to show solidarity and camaraderie and identify themselves from the other otters, as well as to scare the living daylight out of their victims. In the River Protection Decree, the Tyrantess called for the "death of the scum that roam the rivers, those black furred marauders, may they never see the light of day again." Olufemi Lutris renamed his band the Black Fur Marauders in honor of the Tyrantess' decree. While they occasionally ran into trouble, the resistance group was largely able to escape capture, operating around rivers to ensure a quick get away. Barbarossa spies reported skirmishes in the Northeast around this time and later historians would agree this was the arrival of Samuel. Olufemi joined his father when the East was liberated and the Black Fur Marauders, bolstered by hope and dormant Lutrinae Guard would be instrumental in the capture of the Walsh Armada and preventing the Tyrantess' escape.
Olufemi was born at the height of the Tyrantess' reign on the Isle de Barbarossa. Growing up he was a fun loving and adventurous kid, often getting in trouble on the merchant ships. When he was very young, Olufemi was joined with the Lutrinae Guard. He excelled. Olufemi became renowned for his affable and stong-willed he was put in charge of a patrol ship from his father's fleet and fo
Equipment: (IF ANY)
by Achidyemay » Wed Jun 20, 2018 8:36 pm
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