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Voyage Through the Multiverse (Ended) [OOC]

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Jraden
Chargé d'Affaires
 
Posts: 382
Founded: Jan 29, 2017
Ex-Nation

Postby Jraden » Tue Jul 10, 2018 9:15 pm

Name: Peter Parker, The Amazing Spider-Man
Origin: Marvel
Gender:Male
Age:28
Species:Human Mutate
Appearance: https://i.redd.it/v9p57d0gsqj11.jpg

Peter is still lean, except he's pretty in shape because you know, he's been Spider-Man for over a decade. He also has a beard and stylish hair combed forward.

Powers & Abilities:
Attack Potency: Small Town Level, he can physically move heavy hitters such as the Hulk and Thor if he doesn't pull pushes, and can easily kill an average human with ease if he wishes. He frequently has to pull his punches.

Speed: On average he is Superhuman, his Spider-Sense gives him the ability to essentially sense the threat level in a given room, and a borderline precognitive ability to sense danger, but only as it's happening. He himself also has incredible superhuman agility, which gives him a significant edge over his opponents, as he is acrobatic enough to easily outmaneuver them, especially with his Spider-Sense that allows him to avoid most attacks. Occasionally this allows him to move faster than the eye can see and bumps him up into the subsonic range.

Lifting Strength: Class K to 100. While originally Peter could only press 10 Tons before he overexerted himself, his decade as being Spider-Man have allowed him to reach and master the upper limits of his strength, and thanks to his own suit specially designed suit, he can consistently lift a minimum of 50 tons. However, great emotional stress has caused Peter to become physically stronger than he thought possible, but it's unlikely anything will ever trigger such a response anymore.

Striking Strength: His strength is in the Building Class Range. While Peter is very physically strong and can easily hold his own in physical contests against opponents with a similar strength level to him, he is not the kind of person to cause his surrounding area to suffer collateral damage. And most of the times he pulls his punches anyway.

Durability: Small Town Level to Town Level. He has suffered through great physically strain many times before, having survived fights with Loki, Venom, Carnage, Electro, Rhino, Ultron, Apocalypse, and Thanos, yet his body has enhanced it's durability to match his strength. He is still affected by sharp knives and high caliber bullets (Which are needed to pierce his skin and armor) but he has an incredible endurance and an above average healing factor that can heal wounds and broken bones in hours.

Weaknesses:
Should someone find a way to disrupt his Spider-Sense, it is incredibly jarring and uncomfortable for Peter to experience to the point that it affects how his mind physically processes the world; often in a negative way that affects his physical movement. It's also possible to overwhelm him, which will severely disorientate or incapacitate him.

Specialized Pesticide: It's possible to create a specialized Pesticide that can target the rewritten spider DNA in Peter's body, which can in theory cause a complete genetic breakdown of his body.

Stamina: Very High

Range: He has a standard melee range, but his physical versatility allows him to easily cover large distances and makes him a far reaching opponent, especially with his webbing, which extends his range by tens of meters.

Intelligence: Minimum of Gifted, maximum of Extraordinary Genius. Peter is constantly burdened by his super heroic responsibilities which affect his grades, but he has a vast potential of intelligence that is overshadowed by an underachieving attitude. Despite dropping several classes and nearly failing some due to tardiness and absences, he finished school with a 4.0 GPA and was the Valedictorian of his High School and College, where he received a Master's Degree. Peter has incredible skill in the field of sciences having worked in prestigious, advanced, high level jobs at companies such as Oscorp and Stark Industries. Peter has developed many of his own advanced gadgetry, started his own tech company, Parker Industries (Which is now a multi billion dollar company) and is an excellent tactician, able to think of creative problem solving under stressful situations and outwit opponents in a variety of ways. He is also an incredibly skilled fighter who is very difficult to beat without being outright stronger than him or having experience and knowledge of his fighting tactics.

Equipment on Hand: Peter has a specialized suit that increases his natural strength and resistance, it also has a built in system that controls his web shooters. He has a large supply of web cartridges I'm his suit.

Bio/History:
Last edited by Jraden on Fri Sep 28, 2018 7:28 pm, edited 4 times in total.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Jul 11, 2018 2:53 am

Jraden wrote:---


You made a few mistakes with your app, mainly with the strength, attack, durability, and speed part on the app not being bold. Also we still need an actual photo of him, you can still say he has a beard. Also can you please follow the proper format of our apps please.
Last edited by Naval Monte on Wed Jul 11, 2018 3:59 am, edited 2 times in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Prusselanden
Powerbroker
 
Posts: 7998
Founded: Oct 29, 2015
Ex-Nation

Postby Prusselanden » Wed Jul 11, 2018 8:24 am

Name: Frederick the Great
Origin: FTG
Gender: Male
Age: 70
Species: Human
Appearance: https://www.goodreads.com/photo/author/972393.Frederick_the_Great
Powers & Abilities: Time Travel, Hand to hand combat, Shrewd strategist and able to contain dimensional forces within himself. Frederick has a special attack where he can time travel around his opponent so fast it seems as if there are multiple copies of him attacking, allowing him to land multiple blows in one attack.
Weaknesses: He cannot time travel if his hat does not will it. He is only human and thus has the durability of one. He can be cowardly and naive at times, and containing dimensional energy can be fatal for him.
Attack Potency: Athlete
Speed: Without Chapeau: Athletic human With Chapeau: Travel Speed-Sub-relavistic Attack Speed-Supersonic
Lifting Strength: Regular human
Striking Strength: Athlete class
Durability: Athlete level
Stamina: He can hold his own pretty well. Most of the time, his canon fights last up to 15 min when he's taking them seriously, so he has decent stamina for a human fighter.
Range: Close range combat
Intelligence: He's naive and gullible, as well as airheaded most of the time, though his has been partially mediated with his old and younger halves coming more together. He does have his strategic, cunning and shrewd moments from time to time and he is a very good strategist as well as manipulator.
Equipment on Hand: Chapeau, his time-travelling hat, and his badge (Can be used as a weapon)
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.

Name: Fritze Ackermann
Origin: Original Universe
Gender: female
Age: 28
Species: human
Appearance: She is 6'3", with long brown bangs and a long braid in the back. Ackerman has mixed race white and Asian features, and she has a tall and intimidating build. She wears a long back trench coat with white pants and black boots.
Powers & Abilities: Expert at hand to hand and sword/gun combat, is able to use a variety of weapons, fast reflexes
Weaknesses: Her limitations are due to her being human, and she does not have Superhuman powers. Her weapon storage is limited to 12 different kinds of weapons and weapons from our world
Attack Potency: Peak human
Speed: Athlete
Lifting Strength: Peak Human
Striking Strength: Athlete class
Durability: Athlete level
Stamina: She has incredibly good stamina and can keep up her peak combat levels for up to an hour.
Range: She is close-mid range with melee weapons and fists. Her long range depends on what gun she is using.
Intelligence: Ackerman is not very intelligent. She is quite gullible in everyday life, but quite clever in combat.
Equipment on Hand: A trench coat that is a pocket dimension to hold her weapons, multiple guns and swords as well as knives.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
"It is a joke, the belief that humans are superior to our animal brethren. We are slower, weaker, less beautiful and intelligent than our counterparts yet we rule the world. Or do we?"-Prusselanden
Donald Trump want to destroy nature? No worries, we have Theodore Fucking Roosevelt!
Pro-life, Pro-choice: I'm nuetral.
Save our Swamps! Save our Bees!
I care about the environment because I want to let my children see this beautiful planet

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Jraden
Chargé d'Affaires
 
Posts: 382
Founded: Jan 29, 2017
Ex-Nation

Postby Jraden » Wed Jul 11, 2018 8:34 am

I made a lot of edits, I believe I have corrected everything that needs to be fixed.
Last edited by Jraden on Wed Jul 11, 2018 8:34 am, edited 1 time in total.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Wed Jul 11, 2018 2:44 pm

The new apps from Prus and Jraden are Accepted
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Wed Jul 11, 2018 5:54 pm

Name: Bad-Company
Origin: Battlefield Bad Company
Number of Members: 4
Notable Members:
Clarence Redford - Squad Lead
Haggard Gordan Jr.- Demolitions
Terrance Sweetwater- Support Gunner
Preston Marlow- Rifleman
Description of Faction's Tech, Powers, & Abilities:
The Power Tool- Can repair any kind of vehicle just by being turned on and touching the vehicle though the mass of the vehicle affects how long it will be fully repaired.

Life-2: A needle filled with a weird substance that fully heals whoever it uses it though it can only be used once a day.
Famous qoutes
"Half the battle is fought on the OOC forums"
~ Albert Tzu, 1984
(-_Q) If you support Capitalism put this in your signature!
GENERATION 15: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Turmenista
Negotiator
 
Posts: 5765
Founded: Apr 09, 2014
Ex-Nation

Postby Turmenista » Wed Jul 11, 2018 10:04 pm

Terminus soundtrack post has been updated.
Last edited by Turmenista on Wed Jul 11, 2018 10:05 pm, edited 1 time in total.

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Apto
Minister
 
Posts: 2576
Founded: Jan 13, 2012
Ex-Nation

Postby Apto » Thu Jul 12, 2018 2:05 am

Korhal IVV wrote:Name: Order of the Black Knights
Origin: Code Geass
Number of Members: 1,000,000

Name: Chinese Federation
Origin: Code Geass
Number of Members: 2.5 billion

Name: Holy Britannian Empire
Origin: Code Geass
Number of Members: 540,000,000

Wysten wrote:Name: Bad-Company
Origin: Battlefield Bad Company
Number of Members: 4
Notable Members:
Clarence Redford - Squad Lead
Haggard Gordan Jr.- Demolitions
Terrance Sweetwater- Support Gunner
Preston Marlow- Rifleman


This took a while but Accepted.
Last edited by Apto on Thu Jul 12, 2018 2:11 am, edited 1 time in total.
There is morality on the circumference of the MOOOOOOOOOOOOOOOOOOOOONN!!!

Previously, on "Bad Things Happening To Lovable Little Girls"....
- Flukes

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Kraicia
Chargé d'Affaires
 
Posts: 392
Founded: Sep 02, 2017
Ex-Nation

Postby Kraicia » Thu Jul 12, 2018 12:42 pm

Name: HLHFS Gibson Grover
Origin: Of Ships and Girls and Shipgirls - a KanColle-RP (Original Character Here)
Gender: Male
Age: 26-Years-Old (98-Years-Old as the actual ship)
Species: Male Kanmusu (Shipboy)
Appearance:
Image


Image


Currently, Gibson is a black haired and green eyed male who stands at 172cm tall (5'8") and retains the distinctive Kraician pale skin tone. Prior to the 1950s and beyond, Gibson Grover had been the bud of jokes by the Kraician heavy cruisers and larger allied carriers for his short stature and 'elf-like' appearance - something that would make other carriers similar to his size, like Ryuujou and Zuihou, giggle in the background. From the 1960s and onwards, Gibson would no longer become the bud of jokes as he grew older, increasingly becoming more adult-like and losing his 'elf-like' appearance and stature along the way.
Powers & Abilities: As a humanoid incarnation of the helicopter carrier himself, Gibson can launch and service helicopters, retaining twenty (20) MB-52 Helicopters (with a flight deck retaining two lifts), whom he can deploy as tiny autonomous flying units that can serve as either reconnaissance, ground attack, airlift troops and materials, or anti-submarine duties. He can also carry the following Boats/Landing-Craft:
- 2 x Medium-Sized LCMs
(OR)
- 15 x T-15 Torpedo Boats
(OR)
- 30 LVTs

Aside from aircraft fairies and his own fists, Gibson Grover's only defenses against airborne targets and ground targets are his eight twin-barreled 57mm Automatic Cannons. Lastly, While technologically inferior compared to its allied counterparts and its other fellow Kraician ships, Gibson Grover's previous incarnations as a Destroyer Tender has gave him ability to change roles either as an amphibious assault ship, a Torpedo Boat Tender, or a Troop Transport. Having the experience of being a torpedo boat tender and destroyer tender, combined for as long as he has materials lying around, Gibson can make new T-15 boats and MB-52 helicopters; however, this should be kept in mind that this was a feature that Gibson received when serving in the Korean War.

Weaknesses: While he is invulnerable to small arms fire, blunt trauma, blades, and grenades, Gibson is easy prey to large caliber artillery guns and powerful explosives (e.g. TNT). Plus, Gibson has a limited ammunition and fuel count, which naturally forces him to conserve his resources and restrict his to a maximum range of 22,000km (at 12 knots, or otherwise at a jogging pace), and when refuelling and resupplying ammunition does come to mind, Gibson will consume quite an appetite (though it is light and controlled when compared to how much resources that much larger carrier shipboys/shipgirls consume).
Attack Potency: Small City
Speed: Athletic Human
Lifting Strength: Class K
Striking Strength: Wall Class
Durability: Town
Stamina: At full capacity, he can be able to cover 22,000km for as long he is going at a jogging pace (12 knots); however, he will eventually need to refuel
Range: With his MB-52 helicopter fairies, he can attack or keep a look out from more than 360 miles away
Intelligence: For previously being a destroyer tender, Gibson is very adroit at mechanical engineering and logistics, whom he retained even as he became an amphibious assault ship and an early helicopter carrier. By heart and mind, Gibson is a natural mechanic; he can fix anything that is mechanic given enough of the right materials, tools, and time. Having stuck around for a long time (98-Years-Old), Gibson had undergone 1960s - 1970s era modernization, enhancing his natural abilities as a mechanic; allowing him to gain the knowledge of fixing and maintaining electronics.

Equipment on Hand: When unarmed, he has nothing but his fists and own body as a weapon; however, as a male Kanmusu, Gibson is armed with his helicopters, torpedo boats, and his own 57mm automatic cannon armament

Brief Bio/History*: Originally conceived in early 1917 as an ordinary destroyer tender, Gibson Grover was supposed to be designed with the intention of supporting Kraicia's naval defenses in the First World War; however, Gibson Grover was unfortunately incomplete by the time the First World War came to an end. Throughout the inter-war period (1920s), Gibson Grover would eventually be completed in 1920 and pressed into peacetime naval service; however, following the Great Depression and Kraicia's rearmament in the 1930s, Gibson Grover was brought back to the drydocks and was remodeled into an amphibious assault ship - with Kraician diesel-powered torpedo boats as its primary armament against other ships and submarines. By the outbreak of the Second World War, Gibson Grover had been reborn and reclassified as an amphibious assault ship, having undergone a complicated redesign spanning from 1933 to 1937. Unwieldy and vulnerable at first, Gibson Grover was kept close to home with a constant escort of destroyers, since Gibson Grover was the only 'large' amphibious assault ship available at the time; however, following the early months of the North Africa Campaign, Gibson Grover was sent to provide limited amphibious landings for the allied forces. Unfortunately, Gibson Grover was called back to home once again in early 1942 for another remodel, this time Gibson Grover would receive an additional vehicle in its arsenal that would make increase its amphibious warfare capabilities.

Inspired by the successful testing and flights of Igor Sikorsky's first helicopter in 1939, as well as the later R-4 helicopter, the Kraician Naval Research Department were inspired to create their own helicopters; the result being the tandem rotor MB-52 Helicopter. To give HLFFS Gibson Grover greater versatility, the Kraician Navy decided to grant the Kraician Naval Research Department to test a new doctrine called, Dove Pen. Under this new doctrine, Gibson Grover undergone a third renovation that largely altered its appearance and giving it an armoured aircraft deck designed for helicopters; however, when Gibson Grover was commissioned back into service in April 1943, the MB-52 Helicopters in mind were still undergoing testing and trials by the time Gibson Grover was brought back to service. With its helicopters still unavailable at the time, Gibson Grover was deployed almost too late into the amphibious landings of the Italian Campaign landings, and was once again called to help land allied troops and tanks onto the front. For the time being, Gibson Grover's flight deck was repurposed to accommodate the British-made Fairey Swordfish biplanes; however, Gibson Grover would eventually receive its MB-52 helicopters in February 1945, and he would remain in trial and testing throughout the remainder of the war.

While a test bed for the new Kraician naval doctrine (Dove Pen), Gibson Grover would quickly be worthy of wielding helicopters and torpedo-boats (or landing craft) at the same time, and this with final testing and training concluding by January 1948. Unfortunately, Gibson Grover was largely outdated when compared to the other allied carriers, and he was deemed to be succeeded by more well-designed and successful Kraician carriers; however, Gibson Grover was once again called to arms when the Korean War erupted in 1950. As the only helicopter carrier available by the outbreak of the Korean War, Gibson Grover decisively fulfilled the role as a major amphibious assault ship among the UNC forces, and played a major role in the Battle of Pusan Perimeter and the Battle of Inchon. Remaining in service until the end of the Korean War, Gibson Grover would eventually be fully decommissioned in mid-1955, and was considered to be scrapped; however, by the request of its crews and the Kraician Admiralty, Gibson Grover was instead to be converted into a museum ship. While Gibson Grover only served in the Korean War as an early helicopter carrier, Gibson Grover became a groundbreaking influence to other major navies and conveying the importance of helicopter carriers in modern warfare, despite the technical setbacks that Gibson Grover had experienced throughout his lifetime in service; however, just as he was posted for decommissioning at home, he was called back into service, not for combat but for coastguard duty.

Because of his outdated design, Gibson was no longer fit for maritime military operations, but he was still useful as a helicopter carrier for the coastguard and emergency response services. He was called for numerous emergency calls and rescue operations, with his biggest rescue being the recovery of HLHFS Bailee's remains in March 1975 - HLHFS Bailee had a ran aground in the Northern Kraician Islands and had broken up into quarters (already calling for rescue prior to its destruction out at sea). Eventually, Gibson would be retired in 1983 and converted to a museum ship as originally planned in the 1950s, thereby marking his place in history as the first helicopter carrier to enter true military service...

Brief Personality Description*: Prior to the 1960s, when not being jokingly patronized by the 'battleship' and 'carrier' shipboys, Gibson Grover appears to mask his otherwise highly resilient and tough-minded personality with a light-hearted surface persona. In a summarised form, Gibson Grover can be like the little brother of much larger 'carrier' shipboys and shipgirls - not to mention that he can also be the cousin to other Kraician 'carrier' shipboys. Although barely arriving in time for the allied amphibious landings of the Italian Campaign, Gibson Grover is a considerably liberal shipboy unlike his other Kraician comrades, due to the fact that he had taken part in helping US and British troops and tanks land on the beaches of Italy and Normandy. Subsequently, he has integrated a small amount of North American vocabulary into his Kraician English; often using words like 'man' instead of 'mate/lad', 'bullshit' (pronounced hilariously wrong as, "bow-schitt") instead of 'bullocks', and 'complete/total' instead of 'utter'. Following the 1960s and beyond, however, Gibson Grover became increasingly more tamed and mellow in vocabulary, reducing his usage of curse words in exchange for speaking Old Kraician English words and the agglutinative form of modern Kraician English - exemplifying his transition from a liberal and passively foul-mouthed lad to a stoic and wise 'older brother' figure.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
I’m the Republic of Kraicia, a theocratic Caucasus-based country. I also roleplay as Kraicia, an equally theocratic, albeit Future Tech, nation. I do not represent the Orthodox Church or any form of Caucasus nationalism.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Jul 12, 2018 1:30 pm

I can't get into Discord. It keeps saying that it is connecting but nothing is happening. I'm using a tablet at the moment. Anyone know what to do to fix this?

EDIT: Of course the moment I complain about it the issue goes away, fucking typical.
Last edited by Naval Monte on Thu Jul 12, 2018 1:32 pm, edited 2 times in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Kraicia
Chargé d'Affaires
 
Posts: 392
Founded: Sep 02, 2017
Ex-Nation

Postby Kraicia » Thu Jul 12, 2018 2:03 pm

Naval Monte wrote:I can't get into Discord. It keeps saying that it is connecting but nothing is happening. I'm using a tablet at the moment. Anyone know what to do to fix this?

EDIT: Of course the moment I complain about it the issue goes away, fucking typical.


I actually gone through this problem for a moment before I connected through.
I’m the Republic of Kraicia, a theocratic Caucasus-based country. I also roleplay as Kraicia, an equally theocratic, albeit Future Tech, nation. I do not represent the Orthodox Church or any form of Caucasus nationalism.

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Parcia
Powerbroker
 
Posts: 7830
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Thu Jul 12, 2018 8:32 pm

Name: Alice “Ice Queen” lockheart, Master sergeant of the Imperial Guard.
Origin: Wh40K
Gender: Female
Age: 27
Species: Human
Appearance:
Image

Powers & Abilities:
Commander's for-sight: Alice has been a guard veteran since the Age of 16, giving her 11 years of combat experience (Something unheard of when the average life span of a guardsmen is roughly 40 seconds, on a good day) and the skill that has come with it, giving her much expanded thinking in tactics and strategy then your standard guardsmen.
War-bred: like many guardsmen, Alice's training built up muscle mass, Endurance, and over all strength, allowing to her (and most of her crew) to survive better in a hostile world.
Omicron Level psyker - A small gift (in the grander sense of 40k) it mostly manifest as a sort of "Gut Feeling" when ever she is in combat, giving her slightly higher then average life expectancy. Also allows her to sense the supernatural through something known as "Wychsight" the ability to see demons and spirits.
Weaknesses:
Omicron level psyker - makes her vulnerable to low level possession by super natural entity.
Battle Scared: With 11 years of combat experience and few days for RnR, she has grown cold, distant, even slightly paranoid when out of her tank, or even off the battlefield, causing her to give off the "ice queen" vibe and attitude.
PTSD (like really, 11 years in Wh40k, every one has PTSD): Like many guardsmen that survive their first battle, Alice has a moderate case of PTSD, mostly in the form of nightmares.
Her personal Stats:
Attack Potency: 10-A (Athlete)
Speed: Athletic Human
Lifting Strength: Regular Human
Striking Strength: Human class
Durability: Human Level
Stamina: Above average, a good description would be her able to run a mile in roughly 5 minuets.
Range: With her small arms, roughly 300 meters. Her tank pushes that to just short of 3 miles.
Intelligence: Moderately above average, it takes a certain type of person to survive 11 years in the guard and not be an officer.
Equipment on Hand: Las pistol w/ 3 power packs, Vox Comm bead, combat knife, range finder/binoculars.

Brief Bio/History*: TBA IC
Brief Personality Description*: Gonna have to find out.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
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Mechanist Combine
Chargé d'Affaires
 
Posts: 379
Founded: Sep 22, 2016
Ex-Nation

Postby Mechanist Combine » Sun Jul 15, 2018 1:57 pm

Name: Shas'Ui Lu'val Koor
Origin: Warhammer 40k
Gender: Female
Age: 23
Species: Tau
Appearance:
Image

Powers & Abilities: N/A
Weaknesses: Melee Combat, Human Weaknesses
Attack Potency: 10-A
Speed: Peak Human
Lifting Strength: Peak Human
Striking Strength: Athlete Class
Durability: Athlete level
Stamina: Athlete Level
Range: Unasisted: Average Human Range
Intelligence: High; Years of combat and tactics training as well as having become a Shas'Ui.
Equipment on Hand:
Ion Rifle (Attack Potency: 9-B) (Range: 3.25 KM)
Pulse Rifle (Range: 700M)
Pulse Pistol (Range: 350M)
Combat Armor
Brief Bio/History*: Born on Lu'val the moon orbiting T'au capital of the Tau Empire into the Fire Caste Koor's life was centred around her eventual role as a soldier of the greater good. For years and years she trained riggerously to become a Shas'la, completing class after class about warfare and tactics and strategy. As she passed her trials and graduated from her schooling she felt an immense feeling of preide and accomplishment with her hard work and dedication to the Greater Good.
After four years of service, Koor was given her Trial By Fire, an ancient Tau ritual and completed it with stride becoming a Shas'Ui of the Fire Caste.
Brief Personality Description*: Koor is Aggressive and Prideful but also Kind and filled with wonder about the universe. She is quick to anger but easy to befriend.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.

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Apto
Minister
 
Posts: 2576
Founded: Jan 13, 2012
Ex-Nation

Postby Apto » Mon Jul 16, 2018 1:46 am

Parcia wrote:Name: Alice “Ice Queen” lockheart, Master sergeant of the Imperial Guard.
Origin: Wh40K
Gender: Female
Age: 27
Species: Human

Already accepted long ago. If there are changes from the old app, please state them.
Kraicia wrote:Name: HLHFS Gibson Grover
Origin: Of Ships and Girls and Shipgirls - a KanColle-RP (Original Character Here)
Gender: Male
Age: 26-Years-Old (98-Years-Old as the actual ship)
Species: Male Kanmusu (Shipboy)

Shipboy? From Kancolle? When we have Arpeggio in this RP? USING IMPERIAL MEASUREMENTS?! >:(

All jokes aside, looks good. Accepted.
Mechanist Combine wrote:Name: Shas'Ui Lu'val Koor
Origin: Warhammer 40k
Gender: Female
Age: 23
Species: Tau

While acceptable, I'd like the powers and abilities section to at spell out what Shas'Ui is capable of as a Tau Infantryman. Even just a description of what he learned in training would be good.
There is morality on the circumference of the MOOOOOOOOOOOOOOOOOOOOONN!!!

Previously, on "Bad Things Happening To Lovable Little Girls"....
- Flukes

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Rannoria
Negotiator
 
Posts: 5697
Founded: Sep 25, 2015
Ex-Nation

Postby Rannoria » Mon Jul 16, 2018 1:33 pm

Hey uh,

Sorry for the really late return. I have two characters (Vokkon and Yodan) who haven't been used at all. I just got swept away by a lot of things IRL and kinda forgot about this. Really sorry 'bout this, but can I come back? If so, do I need to know anything else or nah? I signed up for A Grand Adventure, but is the arc still going?
This is Rannoria, don't forget to eat your own two feet!

please join the Federation of Allies

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Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Tue Jul 17, 2018 1:13 am

Rannoria wrote:Hey uh,

Sorry for the really late return. I have two characters (Vokkon and Yodan) who haven't been used at all. I just got swept away by a lot of things IRL and kinda forgot about this. Really sorry 'bout this, but can I come back? If so, do I need to know anything else or nah? I signed up for A Grand Adventure, but is the arc still going?

Welcome back! And yeah, you can return, there's no issues there, lol. AGA is still going on, but you should probably talk with Mund about in anyway, just in case.
Last edited by Petrokovia on Tue Jul 17, 2018 1:13 am, edited 1 time in total.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

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Mundeo
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Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Tue Jul 17, 2018 7:56 am

Petrokovia wrote:
Rannoria wrote:Hey uh,

Sorry for the really late return. I have two characters (Vokkon and Yodan) who haven't been used at all. I just got swept away by a lot of things IRL and kinda forgot about this. Really sorry 'bout this, but can I come back? If so, do I need to know anything else or nah? I signed up for A Grand Adventure, but is the arc still going?

Welcome back! And yeah, you can return, there's no issues there, lol. AGA is still going on, but you should probably talk with Mund about in anyway, just in case.

They're welcome back in!
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

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The Dark Brotherhood of Deros
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Posts: 8278
Founded: Jul 01, 2014
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Postby The Dark Brotherhood of Deros » Tue Jul 17, 2018 10:44 am

Heads up: I've decided to just relent and give in to the very obvious DnD inspiration for the Foreverplane, and adopt it's terminology. Thus Advrick's spells are going to be renamed into DnD spells, and he's now being called a High Elf.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.

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Mundeo
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Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Tue Jul 17, 2018 11:16 am

The Dark Brotherhood of Deros wrote:Heads up: I've decided to just relent and give in to the very obvious DnD inspiration for the Foreverplane, and adopt it's terminology. Thus Advrick's spells are going to be renamed into DnD spells, and he's now being called a High Elf.

You missed Plague Knight
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

User avatar
The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Tue Jul 17, 2018 11:33 am

Mundeo wrote:
The Dark Brotherhood of Deros wrote:Heads up: I've decided to just relent and give in to the very obvious DnD inspiration for the Foreverplane, and adopt it's terminology. Thus Advrick's spells are going to be renamed into DnD spells, and he's now being called a High Elf.

You missed Plague Knight

You're right! I'll get one that.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.

User avatar
Slenderman The CreepyPasta King
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Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Tue Jul 17, 2018 11:36 am

The Dark Brotherhood of Deros wrote:Heads up: I've decided to just relent and give in to the very obvious DnD inspiration for the Foreverplane, and adopt it's terminology. Thus Advrick's spells are going to be renamed into DnD spells, and he's now being called a High Elf.

When I played DnD I pretty much just spammed magic missile in battle. Then I couldn’t find anyone to play with
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

User avatar
The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Tue Jul 17, 2018 11:39 am

Slenderman The CreepyPasta King wrote:
The Dark Brotherhood of Deros wrote:Heads up: I've decided to just relent and give in to the very obvious DnD inspiration for the Foreverplane, and adopt it's terminology. Thus Advrick's spells are going to be renamed into DnD spells, and he's now being called a High Elf.

When I played DnD I pretty much just spammed magic missile in battle. Then I couldn’t find anyone to play with

I played my very first game last night. It was pretty enjoyable.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.

User avatar
Mundeo
Postmaster-General
 
Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Tue Jul 17, 2018 11:41 am

The Dark Brotherhood of Deros wrote:
Slenderman The CreepyPasta King wrote:When I played DnD I pretty much just spammed magic missile in battle. Then I couldn’t find anyone to play with

I played my very first game last night. It was pretty enjoyable.

UUUUUUGH I really want to play DnD but I don't know enough people who want me to be in their party
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

User avatar
The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Tue Jul 17, 2018 11:45 am

Mundeo wrote:
The Dark Brotherhood of Deros wrote:I played my very first game last night. It was pretty enjoyable.

UUUUUUGH I really want to play DnD but I don't know enough people who want me to be in their party

One day, I might run a game. If that happens, I'll let you know. Keep in mind, this is by no means going to happen for certain.
Last edited by The Dark Brotherhood of Deros on Tue Jul 17, 2018 11:45 am, edited 1 time in total.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.

User avatar
Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Tue Jul 17, 2018 12:33 pm

The Dark Brotherhood of Deros wrote:
Mundeo wrote:UUUUUUGH I really want to play DnD but I don't know enough people who want me to be in their party

One day, I might run a game. If that happens, I'll let you know. Keep in mind, this is by no means going to happen for certain.


If you run a game inform me as well.
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

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