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by Ruskland-Preuben » Sat Apr 14, 2018 8:10 am
by The Dark Brotherhood of Deros » Sat Apr 14, 2018 9:56 am
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.
Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.
by Petrokovia » Sat Apr 14, 2018 10:53 am
The Dark Brotherhood of Deros wrote:Post will be coming later.
by Cybraxia » Sat Apr 14, 2018 11:53 am
Apto wrote:Ruskland-Preuben wrote:Name: Jax
Origin: League of Legends(post-retcon with Institute, I’m following my own canon, taking LoL full retcon is too shit anyway)
Gender: Male
Age: Likely over a 1000(was there when Icathia fell, which was, about a thousand years ago in League years)
Species: Unknown, probably humanoids with three fingers and purple skin(lore never shows what species Jax is)
Appearance:
(Image)
Powers & Abilities:
Relentless Assault: Unlike most combatants, which tend to slow down in prolonged fights, he instead thrives in it. His attacks become faster and faster as the fight drags on.
Basic Attack: Get hit with a lamppost of all things, and it has pointy ends, so beware of bleed.
Leap Strike: You get jumped on, literally. You then get a bash in the head if you're an eneny.
Empower: He takes on an offensive stance, and his first attack is empowered to deal more damage than usual. The lamppost is lit upon assuming this stance, and attacks will burn anything flammable.
Counterstrike: He takes on instead, a defensive stance. Any attacks from his enemies will be parried by his lamp, the damage being dealt back to the offender. If he exits this stance, he will target the feet of every enemy in a circular area in order to make them lose their footing.
Grandmaster’s Might: Jax assumes a mixed stance of both defense and offence. His attacks then start targeting vital areas of the enemy, and he becomes faster in attacking.
Trinity Force Passive: Assuming stances empowers next attack.
Hextech Gunblade Active: Use to slow and damage enemies for an advantage.
Titanic Hydra Active/Passive: Use to empower next basic attack to deal damage in a cone. Passive makes basic attacks deal extra damage in a smaller cone every time.
Guinsoo Passive: Deal escalating damage every attack.
Thornmail Passive: Reflect some damage back to attacker.
Weaknesses: A brass lamppost that can be easily broken, arrogant, and I don’t think he has physical armor, only armor from the Thornmail(which he doesn’t have physically, IDK its magic).
Attack Potency: City Level
Speed: Hypersonic(based on his vsbattles page) with Massively Hypersonic reactions.
Lifting Strength: Class K
Striking Strength: City Class
Durability: City Level
Stamina: Superhuman
Range: Quite long, it is a lamppost after all.
Intelligence: Very High
Equipment on Hand: A lamppost and some clothes.
Brief Bio/History*: The self-styled Grandmaster at Arms known as Jax is a mysterious warrior and sometime mercenary renowned for his prowess in combat and biting sarcasm. While exceptionally skilled with virtually every conceivable weapon, he often chooses to fight with a mundane implement, such as a lamppost, in order to give his opponents a sporting chance(ya like vsbattle.wiki?).
Brief Personality Description*: An arrogant asshole, though not unfounded, as his skill is unmatched. Also tends to be sarcastic.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
There's a bit too much focus on Jax's ingame abilities here. So much so that you haven't even listed why Jax is called Grandmaster at Arms in his ability section, that being his mastery of every weapon known to man, and the ability to turn any object (Rubber Chickens, inflatable balloon halberds, lampposts, etc.) into a lethal weapon. I suggest replacing Basic Attack with something referring to that instead. While we're on the topic of abilities, this'll need some clarification:Counterstrike: He takes on instead, a defensive stance. Any attacks from his enemies will be parried by his lamp, the damage being dealt back to the offender. If he exits this stance, he will target the feet of every enemy in a circular area in order to make them lose their footing.
It runs into the problem of mainly being based on game mechanics. Jax is a master among masters, yes, however, he still does get hit as the cinematics show. He can't Counterstrike everything. We need to establish the limits of the ability.Thornmail Passive: Reflect some damage back to attacker.
Change some to partial and it should be good. Just clarify that if someone lops Jax's arm off, the attacker won't suddenly lose theirs.Attack Potency: City Level
For most humanoid fighter type LoL champions, I'd always figured they're Large Building Level at most (Demolishing Towers). What prompted you to use City Level?Speed: Hypersonic(based on his vsbattles page) with Massively Hypersonic reactions.
As a general rule, we don't trust vsbattles wiki when it comes to ranking character stats. Yes, we use their stat system, but their character sheets tend to be wanked. I can accept Hypersonic reactions, but Movement and Attack Speed is a bit suspect especially since I've never seen any feat, lore or in-game, to my knowledge that shows Jax is capable of that. Can you show me a source?Lifting Strength: Class K
Gonna have to ask a source for this. I don't think we've ever seen Jax lift anything with the size of blue whalesStriking Strength: City Class
I'll need to hear your reasoning for this. I'd put him at Large Building Level instead.Durability: City Level
I'd put Jax at building level actually. He's not a dedicated tank after all.
I'd also rather you remove Guinsoo's Rageblade and the Trinity Force entirely since using the stats we already have, they won't allow him to up his damage to the next tier since they'll be window dressing at most. This is purely optional of course, no harm in keeping them in the app either.
Apologies for the many, many questions, but you're following your own version of the canon so I need to hear how and why you ranked Jax the way you did especially since LoL lore is very flexible.Cybraxia wrote:Name: Wrath
Origin: Fullmetal Alchemist (2003)
Gender: Male
Age: 14
Species: Male
Appearance: link
Powers & Abilities: Superhuman Physical Characteristics, Elemental Transmutation, and constructs, Transmutation, Metal, Weapon, and Matter Manipulation, Weapon Transmutation, Body Modification, Master Martial Artist, Expert in alchemy, Incredible willpower, Able to fuse and merge his body with virtually any matter, regeneration, perpetual longevity
Weaknesses: Becomes distressed at the sound of crying infants,
Attack Potency: Wall level physically, Large Building level with alchemy
Speed: Hypersonic
Lifting Strength: Superhuman
Striking Strength: Wall Class
Durability: Small Building level
Stamina: Superhuman
Range: Standard melee range. Hundreds of meters from using alchemy.
Intelligence:
Equipment on Hand: Prosthetic Limbs
For Secrets of the Raven
I'm no FMA expert so I'll avoid commenting on the stats, but can you list anymore weaknesses? Distress at the sound of crying babies isn't very useful when he's rocking Matter Manipulation.
Speaking of which, Manner Manipulation needs to be expounded on since it's a really, really good ability. Also, is there a limit to his regeneration?
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Parcia » Sat Apr 14, 2018 1:14 pm
by The Palmetto » Sat Apr 14, 2018 1:26 pm
Parcia wrote:Any one willing to accept a nine meter tall imperial knight?
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."
by The Palmetto » Sat Apr 14, 2018 1:37 pm
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."
by Rannoria » Sat Apr 14, 2018 3:37 pm
by Apto » Sat Apr 14, 2018 11:09 pm
Ruskland-Preuben wrote:Jax apparently can beat a literal mountain(Malphite), dragon that made stars and stuff (Aurelion Sol). But I digress, I agree that more edits are needed.
Rannoria wrote:Name: Vokkon
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 22
Species: Human
Appearance:
Powers & Abilities:
-Expert Waterbender
Waterbending is the control over water. Vokkon is able to do many things with waterbending, in and out of combat. With his skill in waterbending, he is able to not only just control water, but to also freeze it, and to heal with it. With these capabilities, Vokkon is a great ally in the field, though his offensive capabilities are still strong. He is also able to overcome a large obstacle in waterbending, which is a requirement for a source of water. Although he still requires such, he can now draw water from all things that have water within them.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Master Swordsman
Vokkon is able to utilise his twin swords well, wreaking havoc on the battlefield with them. Although he is slower than Yodan, he is still very fast, and with that, he is able to use fast and vicious attacks.
-Full Moon Boost
When a fool moon appears, his waterbending powers strengthen, though not as much as a comet boost for firebenders.
Weaknesses:
-Waterbending Drawbacks
When a lunar eclipse occurs, a waterbender loses their bending abilities for that moment. If a waterbender's arms are tied, they cannot make the necessary arm movements to bend, which is a major part of waterbending. Water is a natural conductor of lightning, and therefore Vokkon is susceptible to these attacks. Finally, a waterbender is also dependent on their emotional state, and if they're emotionally unbalanced, they may become stronger, but in turn lose control over their actions and may become much more brash.
-Light Armour
Vokkon has light armour, and in turn, without his swords or bending, is basically a sitting duck.
Attack Potency: Wall-Small Building level
Speed: Massively Hypersonic (though is slower than Yodan. Is around 150-200 Machs)
Lifting Strength: Above Average Human
Striking Strength: Wall class
Durability: Wall level in normal state, building+ with water shields
Stamina: High
Range: Extended melee range (utilising swords), tens of metres (with bending)
Intelligence: Above average (is able to learn bending abilities very quickly, and can sometimes think himself out of a situation well)
Equipment on Hand:
-Set of Light Clothes: Just light clothes. Don't do anything, except being light clothes.
-Twin Dao Swords: Vokkon has a twin pair of "Dao" swords that he made himself while being taught under his master. With these swords, he is able to put his mastery to use, and is able to do battle.
-Waterskin: An extra source of water, just in dire cases.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.Name: Yodan
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 20
Species: Human
Appearance:
Powers & Abilities:
-Expert Firebender
With this, Yodan is able to control fire at will, and is able to do so well. This can be used in any way, whether it be offensively, defensively, or out-of-combat. Yodan is also capable of lightning generation and redirection, which is basically just lightningbending as a whole. Lightning generation is a more deadly method of bending, but if redirected, can be fatal to the dealer. Although Yodan can generate lightning, it is taxing on his chi reserves as it is more complicated than regular firebending.
-Expert Martial Artist
Yodan is trained in the ways of martial arts. With this, he is versatile in combat situations, and is capable of doing considerable damage to his enemies, even without bending.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Comet Boost (?)
Based on Sozin's comet. If a comet rolls around, his firebending abilities and power increase by a very large margin, making him stronger and more formidable than before.
Weaknesses:
-Firebending Drawbacks
If there's a solar eclipse, firebending does not work at all. The extreme cold greatly diminishes firebending abilities, but does not do away with them. A lack of drive to firebend can greatly diminish abilities as well. Although a full moon aids waterbenders, it weakens firebenders to some degree.
-Lack of Armour
Although Yodan has past-lightning-fast reflexes, he lacks armour. Although he is very durable, you can technically kill him with just a stab to a fatal area. Since firebending is also a more aggressive type of bending, this might leave him more susceptible to fatal damage.
Attack Potency: Small Building level
Speed: Massively Hypersonic
Lifting Strength: Peak Human
Striking Strength: Wall class
Durability: Wall level normally, building level with fire shields
Stamina: High (bordering superhuman)
Range: Melee range, tens of metres (with bending)
Intelligence: Slightly above average (is able to learn new abilities that aid to his fighting ability quickly, along with being somewhat adept in strategy)
Equipment on Hand:
-Light Clothing (2nd Right One - Named "Traveling"): Just some light clothes for the journey.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
WIP.
Any notes?
Cybraxia wrote:Limit to his regeneration is the same as the limit on Greeds, which is to say "Expend the souls he has in his body, but good luck doing it."
Matter Manipulation is tied into his alchemy. Provided he knows the chemical/elemental composition of an object (which is a given, due to him knowing Circleless Alchemy), he can restructure the matter into a different form. He cannot create new matter, unless through a philosopher's stone.
And due to his regeneration being the same as Greed's I guess the expenditure of souls would also go in weaknesses?
by Naval Monte » Sat Apr 14, 2018 11:26 pm
Rannoria wrote:Name: Vokkon
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 22
Species: Human
Appearance:
Powers & Abilities:
-Expert Waterbender
Waterbending is the control over water. Vokkon is able to do many things with waterbending, in and out of combat. With his skill in waterbending, he is able to not only just control water, but to also freeze it, and to heal with it. With these capabilities, Vokkon is a great ally in the field, though his offensive capabilities are still strong. He is also able to overcome a large obstacle in waterbending, which is a requirement for a source of water. Although he still requires such, he can now draw water from all things that have water within them.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Master Swordsman
Vokkon is able to utilise his twin swords well, wreaking havoc on the battlefield with them. Although he is slower than Yodan, he is still very fast, and with that, he is able to use fast and vicious attacks.
-Full Moon Boost
When a fool moon appears, his waterbending powers strengthen, though not as much as a comet boost for firebenders.
Weaknesses:
-Waterbending Drawbacks
When a lunar eclipse occurs, a waterbender loses their bending abilities for that moment. If a waterbender's arms are tied, they cannot make the necessary arm movements to bend, which is a major part of waterbending. Water is a natural conductor of lightning, and therefore Vokkon is susceptible to these attacks. Finally, a waterbender is also dependent on their emotional state, and if they're emotionally unbalanced, they may become stronger, but in turn lose control over their actions and may become much more brash.
-Light Armour
Vokkon has light armour, and in turn, without his swords or bending, is basically a sitting duck.
Attack Potency: Wall-Small Building level
Speed: Massively Hypersonic (though is slower than Yodan. Is around 150-200 Machs)
Lifting Strength: Above Average Human
Striking Strength: Wall class
Durability: Wall level in normal state, building+ with water shields
Stamina: High
Range: Extended melee range (utilising swords), tens of metres (with bending)
Intelligence: Above average (is able to learn bending abilities very quickly, and can sometimes think himself out of a situation well)
Equipment on Hand:
-Set of Light Clothes: Just light clothes. Don't do anything, except being light clothes.
-Twin Dao Swords: Vokkon has a twin pair of "Dao" swords that he made himself while being taught under his master. With these swords, he is able to put his mastery to use, and is able to do battle.
-Waterskin: An extra source of water, just in dire cases.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.Name: Yodan
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 20
Species: Human
Appearance:
Powers & Abilities:
-Expert Firebender
With this, Yodan is able to control fire at will, and is able to do so well. This can be used in any way, whether it be offensively, defensively, or out-of-combat. Yodan is also capable of lightning generation and redirection, which is basically just lightningbending as a whole. Lightning generation is a more deadly method of bending, but if redirected, can be fatal to the dealer. Although Yodan can generate lightning, it is taxing on his chi reserves as it is more complicated than regular firebending.
-Expert Martial Artist
Yodan is trained in the ways of martial arts. With this, he is versatile in combat situations, and is capable of doing considerable damage to his enemies, even without bending.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Comet Boost (?)
Based on Sozin's comet. If a comet rolls around, his firebending abilities and power increase by a very large margin, making him stronger and more formidable than before.
Weaknesses:
-Firebending Drawbacks
If there's a solar eclipse, firebending does not work at all. The extreme cold greatly diminishes firebending abilities, but does not do away with them. A lack of drive to firebend can greatly diminish abilities as well. Although a full moon aids waterbenders, it weakens firebenders to some degree.
-Lack of Armour
Although Yodan has past-lightning-fast reflexes, he lacks armour. Although he is very durable, you can technically kill him with just a stab to a fatal area. Since firebending is also a more aggressive type of bending, this might leave him more susceptible to fatal damage.
Attack Potency: Small Building level
Speed: Massively Hypersonic
Lifting Strength: Peak Human
Striking Strength: Wall class
Durability: Wall level normally, building level with fire shields
Stamina: High (bordering superhuman)
Range: Melee range, tens of metres (with bending)
Intelligence: Slightly above average (is able to learn new abilities that aid to his fighting ability quickly, along with being somewhat adept in strategy)
Equipment on Hand:
-Light Clothing (2nd Right One - Named "Traveling"): Just some light clothes for the journey.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
WIP.
Any notes?
by Naval Monte » Sat Apr 14, 2018 11:47 pm
Cybraxia wrote:Name: Wrath
Origin: Fullmetal Alchemist (2003)
Gender: Male
Age: 14
Species: Male
Appearance: link
Powers & Abilities: Superhuman Physical Characteristics, Elemental Transmutation, and constructs, Transmutation, Metal, Weapon, and Matter Manipulation, Weapon Transmutation, Body Modification, Master Martial Artist, Expert in alchemy, Incredible willpower, Able to fuse and merge his body with virtually any matter, regeneration, perpetual longevity
Weaknesses: Becomes distressed at the sound of crying infants,
Attack Potency: Wall level physically, Large Building level with alchemy
Speed: Hypersonic
Lifting Strength: Superhuman
Striking Strength: Wall Class
Durability: Small Building level
Stamina: Superhuman
Range: Standard melee range. Hundreds of meters from using alchemy.
Intelligence:
Equipment on Hand: Prosthetic Limbs
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
For Secrets of the Raven
by Rannoria » Sun Apr 15, 2018 12:16 am
Naval Monte wrote:Rannoria wrote:Name: Vokkon
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 22
Species: Human
Appearance:
Powers & Abilities:
-Expert Waterbender
Waterbending is the control over water. Vokkon is able to do many things with waterbending, in and out of combat. With his skill in waterbending, he is able to not only just control water, but to also freeze it, and to heal with it. With these capabilities, Vokkon is a great ally in the field, though his offensive capabilities are still strong. He is also able to overcome a large obstacle in waterbending, which is a requirement for a source of water. Although he still requires such, he can now draw water from all things that have water within them.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Master Swordsman
Vokkon is able to utilise his twin swords well, wreaking havoc on the battlefield with them. Although he is slower than Yodan, he is still very fast, and with that, he is able to use fast and vicious attacks.
-Full Moon Boost
When a fool moon appears, his waterbending powers strengthen, though not as much as a comet boost for firebenders.
Weaknesses:
-Waterbending Drawbacks
When a lunar eclipse occurs, a waterbender loses their bending abilities for that moment. If a waterbender's arms are tied, they cannot make the necessary arm movements to bend, which is a major part of waterbending. Water is a natural conductor of lightning, and therefore Vokkon is susceptible to these attacks. Finally, a waterbender is also dependent on their emotional state, and if they're emotionally unbalanced, they may become stronger, but in turn lose control over their actions and may become much more brash.
-Light Armour
Vokkon has light armour, and in turn, without his swords or bending, is basically a sitting duck.
Attack Potency: Wall-Small Building level
Speed: Massively Hypersonic (though is slower than Yodan. Is around 150-200 Machs)
Lifting Strength: Above Average Human
Striking Strength: Wall class
Durability: Wall level in normal state, building+ with water shields
Stamina: High
Range: Extended melee range (utilising swords), tens of metres (with bending)
Intelligence: Above average (is able to learn bending abilities very quickly, and can sometimes think himself out of a situation well)
Equipment on Hand:
-Set of Light Clothes: Just light clothes. Don't do anything, except being light clothes.
-Twin Dao Swords: Vokkon has a twin pair of "Dao" swords that he made himself while being taught under his master. With these swords, he is able to put his mastery to use, and is able to do battle.
-Waterskin: An extra source of water, just in dire cases.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.Name: Yodan
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 20
Species: Human
Appearance:
Powers & Abilities:
-Expert Firebender
With this, Yodan is able to control fire at will, and is able to do so well. This can be used in any way, whether it be offensively, defensively, or out-of-combat. Yodan is also capable of lightning generation and redirection, which is basically just lightningbending as a whole. Lightning generation is a more deadly method of bending, but if redirected, can be fatal to the dealer. Although Yodan can generate lightning, it is taxing on his chi reserves as it is more complicated than regular firebending.
-Expert Martial Artist
Yodan is trained in the ways of martial arts. With this, he is versatile in combat situations, and is capable of doing considerable damage to his enemies, even without bending.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Comet Boost (?)
Based on Sozin's comet. If a comet rolls around, his firebending abilities and power increase by a very large margin, making him stronger and more formidable than before.
Weaknesses:
-Firebending Drawbacks
If there's a solar eclipse, firebending does not work at all. The extreme cold greatly diminishes firebending abilities, but does not do away with them. A lack of drive to firebend can greatly diminish abilities as well. Although a full moon aids waterbenders, it weakens firebenders to some degree.
-Lack of Armour
Although Yodan has past-lightning-fast reflexes, he lacks armour. Although he is very durable, you can technically kill him with just a stab to a fatal area. Since firebending is also a more aggressive type of bending, this might leave him more susceptible to fatal damage.
Attack Potency: Small Building level
Speed: Massively Hypersonic
Lifting Strength: Peak Human
Striking Strength: Wall class
Durability: Wall level normally, building level with fire shields
Stamina: High (bordering superhuman)
Range: Melee range, tens of metres (with bending)
Intelligence: Slightly above average (is able to learn new abilities that aid to his fighting ability quickly, along with being somewhat adept in strategy)
Equipment on Hand:
-Light Clothing (2nd Right One - Named "Traveling"): Just some light clothes for the journey.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
WIP.
Any notes?
Yeah that speed is too much since not even the Avatar can reach insane speeds like that.
by Cybraxia » Sun Apr 15, 2018 12:42 am
Apto wrote:Ruskland-Preuben wrote:Jax apparently can beat a literal mountain(Malphite), dragon that made stars and stuff (Aurelion Sol). But I digress, I agree that more edits are needed.
Since you're using old lore, I believe it's canon that the champions in the rift are nerfed to allow for a level playing field for all. Otherwise, Teemo's blowdart would be mountain busting, and so would the chickens in the jungle.Rannoria wrote:Name: Vokkon
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 22
Species: Human
Appearance:
Powers & Abilities:
-Expert Waterbender
Waterbending is the control over water. Vokkon is able to do many things with waterbending, in and out of combat. With his skill in waterbending, he is able to not only just control water, but to also freeze it, and to heal with it. With these capabilities, Vokkon is a great ally in the field, though his offensive capabilities are still strong. He is also able to overcome a large obstacle in waterbending, which is a requirement for a source of water. Although he still requires such, he can now draw water from all things that have water within them.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Master Swordsman
Vokkon is able to utilise his twin swords well, wreaking havoc on the battlefield with them. Although he is slower than Yodan, he is still very fast, and with that, he is able to use fast and vicious attacks.
-Full Moon Boost
When a fool moon appears, his waterbending powers strengthen, though not as much as a comet boost for firebenders.
Weaknesses:
-Waterbending Drawbacks
When a lunar eclipse occurs, a waterbender loses their bending abilities for that moment. If a waterbender's arms are tied, they cannot make the necessary arm movements to bend, which is a major part of waterbending. Water is a natural conductor of lightning, and therefore Vokkon is susceptible to these attacks. Finally, a waterbender is also dependent on their emotional state, and if they're emotionally unbalanced, they may become stronger, but in turn lose control over their actions and may become much more brash.
-Light Armour
Vokkon has light armour, and in turn, without his swords or bending, is basically a sitting duck.
Attack Potency: Wall-Small Building level
Speed: Massively Hypersonic (though is slower than Yodan. Is around 150-200 Machs)
Lifting Strength: Above Average Human
Striking Strength: Wall class
Durability: Wall level in normal state, building+ with water shields
Stamina: High
Range: Extended melee range (utilising swords), tens of metres (with bending)
Intelligence: Above average (is able to learn bending abilities very quickly, and can sometimes think himself out of a situation well)
Equipment on Hand:
-Set of Light Clothes: Just light clothes. Don't do anything, except being light clothes.
-Twin Dao Swords: Vokkon has a twin pair of "Dao" swords that he made himself while being taught under his master. With these swords, he is able to put his mastery to use, and is able to do battle.
-Waterskin: An extra source of water, just in dire cases.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.Name: Yodan
Origin: Avatar: TLA/LOK Universe
Gender: Male
Age: 20
Species: Human
Appearance:
Powers & Abilities:
-Expert Firebender
With this, Yodan is able to control fire at will, and is able to do so well. This can be used in any way, whether it be offensively, defensively, or out-of-combat. Yodan is also capable of lightning generation and redirection, which is basically just lightningbending as a whole. Lightning generation is a more deadly method of bending, but if redirected, can be fatal to the dealer. Although Yodan can generate lightning, it is taxing on his chi reserves as it is more complicated than regular firebending.
-Expert Martial Artist
Yodan is trained in the ways of martial arts. With this, he is versatile in combat situations, and is capable of doing considerable damage to his enemies, even without bending.
-Superhuman Traits
Although he is, in a way, just human, his physical capabilities are much higher than the average person. He's, holds better reflexes, is stronger, and is more durable than every average human.
-Comet Boost (?)
Based on Sozin's comet. If a comet rolls around, his firebending abilities and power increase by a very large margin, making him stronger and more formidable than before.
Weaknesses:
-Firebending Drawbacks
If there's a solar eclipse, firebending does not work at all. The extreme cold greatly diminishes firebending abilities, but does not do away with them. A lack of drive to firebend can greatly diminish abilities as well. Although a full moon aids waterbenders, it weakens firebenders to some degree.
-Lack of Armour
Although Yodan has past-lightning-fast reflexes, he lacks armour. Although he is very durable, you can technically kill him with just a stab to a fatal area. Since firebending is also a more aggressive type of bending, this might leave him more susceptible to fatal damage.
Attack Potency: Small Building level
Speed: Massively Hypersonic
Lifting Strength: Peak Human
Striking Strength: Wall class
Durability: Wall level normally, building level with fire shields
Stamina: High (bordering superhuman)
Range: Melee range, tens of metres (with bending)
Intelligence: Slightly above average (is able to learn new abilities that aid to his fighting ability quickly, along with being somewhat adept in strategy)
Equipment on Hand:
-Light Clothing (2nd Right One - Named "Traveling"): Just some light clothes for the journey.
Brief Bio/History*:
Brief Personality Description*:
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
WIP.
Any notes?
I've only ever dabbled in Avatar but why are your characters Massively Hypersonic (Hundreds of Machs)? Wouldn't that make all those new, neat tech in the setting like planes, tanks, and trains completely obsolete if a Bender can move so much faster?Cybraxia wrote:Limit to his regeneration is the same as the limit on Greeds, which is to say "Expend the souls he has in his body, but good luck doing it."
Matter Manipulation is tied into his alchemy. Provided he knows the chemical/elemental composition of an object (which is a given, due to him knowing Circleless Alchemy), he can restructure the matter into a different form. He cannot create new matter, unless through a philosopher's stone.
And due to his regeneration being the same as Greed's I guess the expenditure of souls would also go in weaknesses?
If he has too many souls for him to ever run out, then it ain't much of a weakness. How rapid is his regen?
Maybe use something from his personality? How was he beaten in the first place.
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Aeternabilis » Sun Apr 15, 2018 12:48 am
Rannoria wrote:Naval Monte wrote:
Yeah that speed is too much since not even the Avatar can reach insane speeds like that.
The reason why these characters are so fast is because they are capable of redirecting lightning, which I don't know what it precisely is, but it's fast. Real fast. They are also shown to move faster than lightning in some situations, where Zuko jumps in front of the shot from Azula to save Katara in the last Agni Kai.
In the VSBattles wiki, it says Zuko is massively hypersonic, and there have been things to debunk this lightning thing, using other methods, but I think some of those have been debunked as well. The big question is whether firebender lightning is faster than natural lightning or not, but I don't know if there's any evidence to prove either side or not.
So, yeah. If it is as fast as natural lightning, then I can turn down the actual speed of the character, but not the reflexes, as the characters in the show are very able to redirect lightning if they know how to.
by Rannoria » Sun Apr 15, 2018 12:52 am
Aeternabilis wrote:Rannoria wrote:The reason why these characters are so fast is because they are capable of redirecting lightning, which I don't know what it precisely is, but it's fast. Real fast. They are also shown to move faster than lightning in some situations, where Zuko jumps in front of the shot from Azula to save Katara in the last Agni Kai.
In the VSBattles wiki, it says Zuko is massively hypersonic, and there have been things to debunk this lightning thing, using other methods, but I think some of those have been debunked as well. The big question is whether firebender lightning is faster than natural lightning or not, but I don't know if there's any evidence to prove either side or not.
So, yeah. If it is as fast as natural lightning, then I can turn down the actual speed of the character, but not the reflexes, as the characters in the show are very able to redirect lightning if they know how to.
Considering that in absolutely no other situation can anybody from Avatar move that fast, and lightning redirection is partially dependent on aim dodging, I'm inclined to take the Zuko feat as a huge outlier. Even if it was legit, that's still a feat for Zuko, not every Bender in the Avatarverse.
by Aeternabilis » Sun Apr 15, 2018 1:09 am
Rannoria wrote:Aeternabilis wrote:Considering that in absolutely no other situation can anybody from Avatar move that fast, and lightning redirection is partially dependent on aim dodging, I'm inclined to take the Zuko feat as a huge outlier. Even if it was legit, that's still a feat for Zuko, not every Bender in the Avatarverse.
Alright, I'll take that. The movement speed will be toned down, because now that I think about it, no one moves that fast in Avatar. But what about reflexes?
by Rannoria » Sun Apr 15, 2018 1:16 am
Aeternabilis wrote:Rannoria wrote:Alright, I'll take that. The movement speed will be toned down, because now that I think about it, no one moves that fast in Avatar. But what about reflexes?
I'd say that Bender reflexes are a lot higher than normal, but massively hypersonic tier sounds a bit much to me. Would putting them somewhere in the realm of supersonic be objectionable to you?
by Petrokovia » Sun Apr 15, 2018 4:19 am
by Slenderman The CreepyPasta King » Sun Apr 15, 2018 7:23 am
by Skylus » Sun Apr 15, 2018 7:44 am
by Rannoria » Sun Apr 15, 2018 8:41 am
Petrokovia wrote:Rannoria wrote:Sure, as long as one of them can redirect lightning.
I don't think a supersonic tier person would be able to redirect lightning.
Normal MHS isn't even fast enough; In order to properly react to lightning, you'd need Massively Hypersonic+ perception, which starts at Mach 1,000; In addition, if you specifically could differentiate between the main stroke and the return stroke, that would need to be at least Relativistic, as the return stroke travels at 33% SoL.
MHS+ and even Relativistic speeds for characters may be acceptable in the RP (at least for those who we already know well), but they seem ridiculously high compared to everything else in Avatar, so I wouldn't be able to accept that, if it's for a character from their verse.
The MHS speed tier AtLA has on VSBW comes from powerscaling a "lightning" catching/blocking feat by Zuko. Said feat has several issues, mainly:
1. It is not true lightning. There is no way to tell if it should be counted as true lightning, as it doesn't act like true lightning. This means you can't use the speed of lightning in calculating it.
As an example of a verse which MHS+ reactions can be proven via lightning dodging feats, Pokemon gives plenty of examples of true lightning (i.e., attacks such as thunder, which can be dodged in higher level combat), and non-cloud-to-ground lightning that acts as real lightning does; Whenever an electric Pokemon uses thunderbolt, for instance, the attack takes the path of least resistance, generates heat, and is shown to be affected by electromagnetic forces and conduction. Further, these attacks commonly cause muscle contraction and paralysis in-verse, and at times have even been shown performing electrolysis.
I'm not as familiar with AtLA, but I don't remember the electricity-based attacks in that vers being consistently shown to match the properties of real lightning, which as it's not cloud-to-ground, would be the only way to warrant considering it to be true lightning.
2. As many on VSBW stated in the thread regarding the acceptance of the calc used, this is also considered an outlier.
The main admins of the site seemed to mostly ignore this point; Part of the reason we take VSBW's articles with a grain of salt is that either too many assumptions are made, the articles are overwanked/rely too much on powerscaling, or the people accepting the calcs ignore certain arguments entirely (I'd give them the benefit of the doubt, and say that they're understaffed and short on time).
The only other lightning feat I remember is Iroh intercepting a natural lightning bolt, but according to the thread, it was calc'd at Subsonic (most likely due to distance).
All this being said, I'm not the most knowledgeable regarding Avatar, so if another Co-OP is more knowledgeable, I'll default to their judgement on this, but I think it seems a bit sketch.
by Parcia » Sun Apr 15, 2018 9:25 am
by Slenderman The CreepyPasta King » Sun Apr 15, 2018 11:34 am
by Rannoria » Sun Apr 15, 2018 12:05 pm
by Slenderman The CreepyPasta King » Sun Apr 15, 2018 3:23 pm
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