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Voyage Through the Multiverse (Open) [OOC]

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Apto
Minister
 
Posts: 2576
Founded: Jan 13, 2012
Democratic Socialists

Postby Apto » Wed Apr 04, 2018 8:06 am

Name: Sayaka Miki
Origin: Puella Magi Madoka Magica
Gender: Female
Age: 14
Species: Magical Girl
Appearance:
Image
Image
Powers & Abilities:
Magical Girl Physiology - One of the perks of being a Magical Girl is a body enhanced by magic. Magical Girls can shut off their sense of pain if they're so willing, and even ignore damage to or outright removal of vital organs. This only holds true if the Magical Girl herself knows that they no longer need their organs to function. The various improvements to a Magical Girl's body include reaction times capable of dodging or blocking bullets within near melee range, strength capable of cratering concrete floors or cutting through a man sized mass of steel and bone, supersonic bursts of speed, and the capability to scale buildings vertically by repeatedly jumping off of them.

Magical Girl Magic - All Magical GIrls are capable of summoning platforms, healing themselves and others, firing bursts of colored magic, making energy shields, transforming, and spontaneous mastery and mass summoning of their iconic weapon. In Sayaka's case, her favored weapon is a cutlass whose blade can be shot out of its hilt like a pistol or be turned into a bladed whip. In all cases, her cutlass is capable of easily cutting through mundane steel and concrete. Due to her wish, Sayaka possesses passive regeneration and incredibly efficient and effective Healing Magic, allowing her to potentially regenerate entire limbs and more on the spot if needed.

Classical Music Enthusiast - Sayaka can't play a instrument to save her life, nor can she sing in a competition and expect to have a reasonable chance at winning, but she has an ear for Classical Music. She can recognize most, if not all, songs in the genre along with the people and stories behind them.

Weaknesses:
Despite her newfound powers, Sayaka is still a Middleschooler with everything that entails. She's easily carried away by her emotions and is unwilling to compromise her beliefs no matter what. She's quick to judge people based on first impressions and will rarely change her mind.

In combat, her bravery borders foolishness, further encouraged by her incredibly efficient healing ability and desire to live up to her own ideals of what a True Hero should be. This becomes especially dangerous due to the nature of the Soul Gem. It's destruction will cause her to instantaneously die, and her body to shut down if the distance between the Gem and her body ever exceeds 100 meters. The use of Magic also creates a polluting substance called Grief in the Soul Gem that makes her more irritable and emotional. If the Soul Gem is filled with Grief, it's a automatic game-over for Sayaka regardless of physical condition.
Attack Potency: Large Building Class
Speed: Supersonic+
Lifting Strength: Superhuman
Striking Strength: Large Building Class
Durability: Building Class
Stamina: Superhuman
Range: Extended Melee Range, Hundreds of Meters with Range Attacks
Intelligence: Above Average Middle Schooler
Equipment on Hand:
Soul Gem - A blue egg shaped gem that can transform into a gray ring for the sake of convenience. Capable of tracking Witches and their familiars, and acts as the source of Sayaka's Magic. Must be kept within a 100 meters of her at all times, and must be cleansed with Grief Seeds to clear the Gem from being filled with Grief and consequently exploding.

Flip Phone - Colored blue to match Sayaka's hair. Contains nothing special.

Brief Bio/History*: Born to a loving family, Sayaka Miki lived an ordinary life by all accounts. She was raised in Mitakihara City along with her childhood friends Hitomi Shizuki, Madoka Kaname, and Kyousuke Kamijou. Between her merry band of misfits, Sayaka always was the outgoing one, a stark contrast to Hitomi's reserved and regal act, Madoka's meek nature, and Kyousuke's air headed demeanor. Growing up, she described her life as "Petite Bourgeoisie", and slowly developed feelings for Kyousuke. However, the boy always was busy honing his skill with the Violin, and try as she or Hitomi might, they could never keep up. Soon, Kyousuke was ahead of them by leaps and bounds, a once-in-a-lifetime prodigy by all accounts. She and Hitomi simply had to content themselves with enjoying his music and the genre he played, resulting in almost encyclopedic knowledge of the topic.

Then, it happened. Sayaka and Kyousuke were involved in a car accident. She got out of it relatively intact, but Kyousuke lost the use of his right hand and consequently, the bright future that awaited him in the musical world. To this day, she wishes she had been the one to be hospitalized instead.

Sayaka visits Kyousuke almost daily in the hospital, doing the best she can to comfort the boy her heart desires, but when he finally received news that he would never recover, a miracle occurred later that night. Unbeknownst to him, a girl had bargained with the laws of the world for his sake, and in exchange, she would never live a normal life again.
Brief Personality Description*: An Optimist and a Romantic to the very core, Sayaka believes that Heroes really do exist, and she wants to, has to, live up to them. In her social circle, she's often the silly one, the member most likely to get up to hi-jinks and the least likely to express her worries for fear of being a burden. She holds everyone around her, herself included, to a unrealistic standard of virtue and is compelled to right any wrong she sees. Thanks to this, she can be incredibly brave, especially if it's for her friends and family. However, it also means she's quick to judge and will rarely change her opinion on someone once it's formed. She's also stubborn and holds her beliefs with an unwavering will. To her, she'd rather hold onto them and die than give up even in the face of logic and certain doom.

Name: Shut Hell, the Evil One, Little Sparrow
Origin: Shut Hell
Gender: Female
Age: Unknown, Mid-20s to Mid-30s
Species: Undead
Appearance:
Image
Image
Image
Powers & Abilities:
Weapons Proficiency - Everything from swords, to spears, crossbows and sickles. Shut Hell has used them all at one point. As a common infantryman, she was given rudimentary training in their use and maintenance, and as the 'Evil Spirit' that hounds after the Mongols, she has gained valuable experience on how to best use them for killing.

Animal Husbandry - As an infantryman, Little Sparrow was never taught how to ride. However, she was forced to learn if she ever wanted to chase after the Mongol Army. She has turned out to be an excellent horseman capable of killing enemy cavalrymen and commandeering their horse in the midst of battle. Likewise, wolves and other scavengers have a particular fondness for her, going so far as to treat her like a member of their pack.

Banditry - Often outnumbered by her foes, Shut Hell relies on ambushes to throw her enemies off balance. Her plans usually include animals like oxen she drove into a frenzy to act as meat shields, or rudimentary mechanical traps.

Acrobatics - Rarely does Shut Hell stand her ground. In combat, she'll always be moving around from horse to horse if need be, using acrobatics to help hasten the process and throw her opponents for a loop.

Intimidation - Shut Hell's fighting style is quick and efficient, a veritable whirlwind of gore and blades, however, the glee at which she does it has made her a legend during the Mongol Invasion of China. While she no longer seeks to listen to the fading heartbeats of dying men or bite their throats out simply because her arms are predisposed, she has a undeniable presence in the battlefield, one that rattles the nerves of even disciplined Mongol troops. When Shut Hell can't get what she wants through violence, the promise of such is usually enough.

The Heritage of Taika - Shut Hell is among the few that remain capable of speaking, writing, and reading the language of Western Xia.

Blood of the Wolf Spirit - Shut Hell seems to be incapable of staying dead. When she was finally caught and hanged, she came back to life during a tempest. However, since she no longer lives, her body has lost the ability to heal itself and the loss of blood seems to impact how well she fights and moves.

Weaknesses:
Shut Hell has lost the ability to speak after her throat was slit open, forcing her to resort to body language and the written word if she wants to communicate. However, the Mongol Empire under Genghis Khan have destroyed any trace of the Tangut Language, meaning that no one will be capable of understanding what she writes.

In combat, Shut Hell is a incredibly skilled combatant who is incapable of dying, however, her wounds cannot heal naturally. The best she can do is sew them shut, but without a trained surgeon, the wound will likely open again and once she's lost enough blood, she slows down to the point of being incapable of moving.
Attack Potency: Street Level
Speed: Superhuman
Lifting Strength: Class 1
Striking Strength: Street Level
Durability: Street Level
Stamina: Peak Human
Range: Extended Melee Range
Intelligence: Uneducated Peasant
Equipment on Hand:
Jian - A steel Chinese straight sword looted from the corpse of a soldier. Designed for use with one hand, the lack of ornate decoration marks it as the sword of a common infantryman.

Kusarigama - A sickle tied to a iron counterweight by a cord of rope. Looted from the corpse of a common infantryman.

Great Wolf Pelt - The pelt of a wolf as large as two men with paws that could crush an adult's head. It's excellent black fur is spoiled by the smell of dried blood from countless battles, but it keeps Shut Hell warm during cold nights.
Brief Bio/History*: Shut Hell's past is a mystery, even to her. What's her real name? Who were her parents? Did she have any siblings? No one knows, not even her. In the smoldering ruins of a unnamed fortress, all that was left of the "Little Sparrow" was a animal who lost all sense. She had always relied on her fellow soldiers, never having excelled in the martial arts, but when she laid down her life so that those she relied on could live, destiny laughed as her friends were struck down and she was left alive.

She had spent months defending those nailed to the fortress' wall from scavengers. Everything from crows to wolves came to feast on the remains, but every time, they were rebuffed. That would end when a great wolf large enough to crush a man came to talk to her. It asked what she was doing, defending corpses whose humanity left them long ago. It asked her why she insisted on killing them when all they were trying to do was survive, while she fought for nothing. They were not her enemy, the Mongols were so why was she staying in a place filled with nothing but death and denying them of life?

The duel saw the wolf beheaded, its blood used to desecrate the bloody graffiti of the tiger on the walls of a place she once called home.

Shut Hell journeyed after the Tiger Man, slaughtering Mongols along the way in search of him. This cultivated her legend as a Evil Spirit haunting the Mongol Army as any patrol she encountered would have no survivors, only mutilated corpses whose throats were marked by her teeth. Eventually, she would come across Yurul, a Mongol Prince who wasn't even of age, and with him and his writings, perhaps destiny finally decided to smile on the Little Sparrow with broken wings.
Brief Personality Description*: Once upon a time, Shut Hell was a blood thirsty bandit who only cared for revenge. However, her travels with Yurul changed her. She no longer seeks revenge, nor do the voices of the dead urge her to violence now that their memory is immortalized in writing. Now, she holds Yurul and what he stands for almost sacred. Writing helped her overcome her darkest moment, so perhaps, it could save others? She's no bleeding heart, still fully capable of killing those not in her social circle without remorse or pity, she just no longer derives any pleasure from the act. Her extreme focus has been shifted to ensuring the language of Western Xia survives, and she would do anything to make sure it does. Despite all this however, she's still plagued by her personal demons. Namely, the cycle of revenge she had helped perpetuate. How many more Shut Hells would come after her, seeking vengeance above all else? How many of them would never have the chance to meet their own Yurul? The thought scares her. After all, she could have just as easily have been one of them.
Last edited by Apto on Sat Apr 21, 2018 11:20 pm, edited 6 times in total.
There is morality on the circumference of the MOOOOOOOOOOOOOOOOOOOOONN!!!

Previously, on "Bad Things Happening To Lovable Little Girls"....
- Flukes

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Petrokovia
Powerbroker
 
Posts: 7641
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 04, 2018 8:09 am

Mundeo wrote:
Name: The Wanderer
Origin: OC Universe
Gender: Male
Age: Over 9000 5000
Species: Human
Appearance: (Image)
Powers & Abilities: The Wanderer is an expert swordsman, marksman, and hand-to-hand combatant. Other than that, the only other skill he has at his disposal is his vast knowledge on the Multiverse and its inhabitants.
Weaknesses: He doesn't have any other abilities or weaponry that he can defend himself with besides his cane sword. He will put any effort that he can to avoid getting himself or others into dangerous situations; when danger arrises, however, he will be the first to take action, putting his life on the line.
Attack Potency: Wall/Tree level
Speed: Peak Human
Lifting Strength: Athletic Human
Striking Strength: Class H
Durability: Peak Human
Stamina: Peak Human
Range: 3' with his sword.
Intelligence: Immense - His travels have left him with a massive knowledge of hundreds of various universes.
Equipment on Hand: A locket, and his trusy cane sword
Brief Bio/History*: The Wander is a man who has traveled the Multiverse for millenia, but his identity is shrowded in mystery. He is a bystander, watching from the sidelines of whichever universe he happens to be in at the time. On the rare occurance that he does interact with the world's inhabitants, only few ever meet him before he leaves without a trace.
Brief Personality Description*: Despite the ominous air that surrounds him, the Wanderer is a surprisingly jolly fellow. Wise and courteous, his only desire to observe the various sights of the Multiverse; now that the breaches have started to appear, he wishes to share that joy of adventuring with others. Although he is generous in the information he shares about whatever world he is currently in, he seems very secretive at the same time. There is, without a doubt, plenty of information that he does not intend to share.

Name: Samus Aran
Origin: Metroid Universe, specifically after Metroid Fusion
Gender: Female
Age: 32
Species: Human
Appearance:
(Image)
(Image)
Powers & Abilities: Samus is extremely athletic, a characteristic that is only enhanced when she outside of her power suit. She can somersault and latch onto walls with ease, and can easily adapt to any alien environment. She is a formidable hand-to-hand combatant and an expert markswoman.
Weaknesses: If the power suit runs out of power, she is left with the Zero Suit until she can find a way to recharge the power suit. In the Zero Suit, she is left with the Paralyzer as her only weapon. Without the Varia function in her power suit, she also has an extreme sensitivity to the cold, making the ice beam and ice missiles unusable.

Zero Suit / Power Suit
Attack Potency: Human Level / Town Level
Speed: Peak Human / Transonic
Lifting Strength: Athletic Human / Class 100
Striking Strength: Class H / Class KJ
Durability: Wall/Tree Level / Town Level
Stamina: Peak Human / Limitless
Range: The reach of her Paralyzer / The reach of her beams.
Intelligence: Above average
Equipment on Hand:

Paralyzer: Used while in the Zero Suit. It has to be charged before firing a single bolt, and can be used as a whip; however, it can only stun opponents.

Power Suit: Gives Samus enhanced strength, speed, and endurance, as well as the capability to breathe under water and in space. Then there are the attachments...
  • Varia Suit: Gives the suit resistance to extreme temperatures.
  • Gravity Suit (Currently Wearing): Has all of the Varia Suit's characteristics plus resistance to acidic environments, and allows for unhindered movement in fluid environments.
  • Speed Boost: While running, Samus continually builds up speed. The energy stored while running can be used to activate the Shinespark, which propels her in any direction.
  • Space Jump: Samus can jump in midair.
  • Screw Attack: While spinning in midair, energy is emitted from the suit which is harmful to the touch.
  • Visor: Can be used to scan the environment for more information, and has thermal, x-ray, and sonar settings.
  • Morph Ball: Can be used to enter small spaces and climb up walls. Can plant bombs and Super Bombs.
  • Arm Cannon: Samus' primary means of offense. She has... many options:
    • Power Beam
    • Charge Beam
    • Wave Beam
    • Ice Beam
    • Plasma Beam
    • Grapple Beam
    • Missiles
    • Super Missiles
    • Ice Missiles/Diffusion Missiles

Gunship: Samus has a spaceship that has an arsenal of it's own, including standard beams as well as bombs. Her gunship is currently inhabited by Adam, an A.I. that Samus can communicate with outside of the ship.

Brief Bio/History*: Samus Aran is the most respected - and most feared - mercenary in the galaxy; there is no mission that she doesn't leave accomplished. Despite her galaxy-wide notoriety, most of her jobs came from the Galactic Federation, hiring her for the work that they couldn't. In fact, she was a member of the Galactic Federation's forces before she left to become an independant mercenary. Her most recent mission, however, has made her public enemy #1 of the Galactic Federation after she intentionally allowed a research station filled with a deadly virus to crash onto an alien planet, resulting in the planet's destruction. Now she is on the run, running from the Galactic Federation and into the situation she is about to find herself in.
Brief Personality Description*: Samus is a cold, hardened warrior with decades of military experience. She is the type to shoot first and ask questions later, and doesn't let herself take orders from anyone. Once she sets her mind on something, good luck on stopping her. She does, however, have a bit of a soft spot for small, juvenile alien creatures, particularly of the parasitic, life-draining variety.

Accepted!
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Petrokovians call them Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide me, my cool irl partner
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Soviet Vesperist Republics of Petrokovia (SVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*
For Kongou

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Skylus
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Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 8:21 am

Okay, fixed my apps, Pet.
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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The Dark Brotherhood of Deros
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Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Wed Apr 04, 2018 8:24 am

Tagging. Apps will come later.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

Kaidou wrote:We Asian millennials are like bananas. Our skin is yellow, but on the inside, we're pretty much white.

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Skylus
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Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 8:31 am

If any of my apps are accepted (when they are), I'll be joining the Masked Man arc.
Sounds interesting.

Also will those that join the arc get Pokemon?
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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Petrokovia
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Posts: 7641
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 04, 2018 8:35 am

Skylus wrote:Okay, fixed my apps, Pet.

"Uhh... slow" is not a proper speed tier.

For lifting strength, if 10 pounds is really all she can lift, then she'd be "Below Human Level"
For Striking Strength, it's generally just physical, which would put her at "Human Level; Street Level with sword"
For durability, she'd also be "Human Level, augmented by healing factor"

I'll let Naval judge Geralt, since I don't know the Witcher series.

As far as Link goes, I'd assume he'd be capable of lifting more than 20 pounds. irl, I casually lift 150 pound boxes when I'm at UPS, and I'd imagine Link would easily out-bench me.

Those that join the arc likely won't be able to get Pokemon. You'd have to catch them yourself, and the characters likely won't have enough knowledge or experience with catching Pokemon. As well, they couldn't buy Pokeballs, as whatever currency they had on them wouldn't be accepted by the Mart (unless they were carrying like, solid gold or something, which would raise some red flags with the Mart).
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Petrokovians call them Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide me, my cool irl partner
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Soviet Vesperist Republics of Petrokovia (SVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*
For Kongou

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Mundeo
Postmaster-General
 
Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Wed Apr 04, 2018 8:46 am

I think we should add the vsbattlewiki links to the op/app forms, since I’m guessing that’s what you’re going off of, Petro
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

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Skylus
Negotiator
 
Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 8:47 am

Okay. Fixed again.
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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Petrokovia
Powerbroker
 
Posts: 7641
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 04, 2018 8:50 am

Mundeo wrote:I think we should add the vsbattlewiki links to the op/app forms, since I’m guessing that’s what you’re going off of, Petro

Good call.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Petrokovians call them Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide me, my cool irl partner
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Soviet Vesperist Republics of Petrokovia (SVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*
For Kongou

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Mundeo
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Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Wed Apr 04, 2018 8:51 am

Skylus wrote:Okay. Fixed again.

Didn’t Naval say that Link had to be limited to one incarnation?
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

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Skylus
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Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 8:53 am

He seemed to have okayed what I wrote. Not sure. Hasn't talked about 'the one incarnation' any more, so....

EDIT: Correction: Link shall gain everything I put as equipment eventually. He has none of the things listed at the beginning, save for the Rupee pouch.
However, before he goes to another world, he shall get the Master Sword, but that shall be it for a while.
Last edited by Skylus on Wed Apr 04, 2018 8:59 am, edited 1 time in total.
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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Naval Monte
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Posts: 13665
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 04, 2018 9:11 am

I will make an IC post after sleep and yes I said one incarnation and even if they are items I still feel iffy about him getting stuff from the past Links
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Skylus
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Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 9:21 am

Okay.

Technically the past stuff he gets is only from BotW Link.

All the other stuff is "just there". As they are in the games.

There's like a set of the items for each game that aren't exactly the same items.
But similar.

That's what I'm going for.
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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Mundeo
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Posts: 10355
Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Wed Apr 04, 2018 9:36 am

Skylus wrote:Okay.

Technically the past stuff he gets is only from BotW Link.

All the other stuff is "just there". As they are in the games.

There's like a set of the items for each game that aren't exactly the same items.
But similar.

That's what I'm going for.

Why can’t you just apply as a canon Link from one of the games? Would that be so much more simple?
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

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Naval Monte
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Posts: 13665
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 04, 2018 9:37 am

Skylus wrote:Okay.

Technically the past stuff he gets is only from BotW Link.

All the other stuff is "just there". As they are in the games.

There's like a set of the items for each game that aren't exactly the same items.
But similar.

That's what I'm going for.


I'm willing to accept Link if you remove the items Link and balance him out with weapons and tools that would fit ineincarnation of the hero of time because I fear that with the current set up he would be overpowered. As Mund said apping as canon Link woukd be much more simple than this Link who is in the verge of being rejected. The only reason I haven't rejected the app yet is to give you a chance to change the app, if you fail to do thst than Link will be joining Madison
Last edited by Naval Monte on Wed Apr 04, 2018 9:39 am, edited 1 time in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Skylus
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Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 9:38 am

okay
Proud Member of OCReMix.org and Pixel Mixers
Like to draw, play piano, play video games.
YouTube channel: https://www.youtube.com/user/mericalgirl1234
To avoid confusion on forums - I am female
VTtM: Madison Goodwill, Link (WW), Amaterasu, Alt. Future Link, Link (TP), Link (BotW) (I’m a Zelda fan okay)
Hogwarts: Derek Forester, Madison Goodwill
RoP: Madison Goodwill, Link (BotW)

Love this site it is awesome, no I am not changing my flag because it is amazing.

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Naval Monte
Postmaster-General
 
Posts: 13665
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 04, 2018 9:44 am

Apto wrote:
Name: Sayaka Miki
Origin: Puella Magi Madoka Magica
Gender: Female
Age: 14
Species: Magical Girl
Appearance:
(Image)
(Image)
Powers & Abilities:
Magical Girl Physiology - One of the perks of being a Magical Girl is a body enhanced by magic. Magical Girls can shut off their sense of pain if they're so willing, and even ignore damage to or outright removal of vital organs. This only holds true if the Magical Girl herself knows that they no longer need their organs to function. The various improvements to a Magical Girl's body include reaction times capable of dodging or blocking bullets within near melee range, strength capable of cratering concrete floors or cutting through a man sized mass of steel and bone, supersonic bursts of speed, and the capability to scale buildings vertically by repeatedly jumping off of them.

Magical Girl Magic - All Magical GIrls are capable of summoning platforms, healing themselves and others, firing bursts of colored magic, making energy shields, transforming, and spontaneous mastery and mass summoning of their iconic weapon. In Sayaka's case, her favored weapon is a cutlass whose blade can be shot out of its hilt like a pistol or be turned into a Urumi. Due to her wish, Sayaka possesses passive regeneration and incredibly efficient and effective Healing Magic, allowing her to potentially regenerate entire limbs and more on the spot if needed.

Classical Music Enthusiast - Sayaka can't play a instrument to save her life, nor can she sing in a competition and expect to have a reasonable chance at winning, but she has an ear for Classical Music. She can recognize most, if not all, songs in the genre along with the people and stories behind them.

Weaknesses:
Despite her newfound powers, Sayaka is still a Middleschooler with everything that entails. She's easily carried away by her emotions and is unwilling to compromise her beliefs no matter what. She's quick to judge people based on first impressions and will rarely change her mind.

In combat, her bravery borders foolishness, further encouraged by her incredibly efficient healing ability and desire to live up to her own ideals of what a True Hero should be. This becomes especially dangerous due to the nature of the Soul Gem. It's destruction will cause her to instantaneously die, and her body to shut down if the distance between the Gem and her body ever exceeds 100 meters.
Attack Potency: Large Building Class
Speed: Supersonic+
Lifting Strength: Superhuman
Striking Strength: Large Building Class
Durability: Building Class
Stamina: Superhuman
Range: Extended Melee Range, Hundreds of Meters with Range Attacks
Intelligence: Above Average Middle Schooler
Equipment on Hand:
Soul Gem - A blue egg shaped gem that can transform into a gray ring for the sake of convenience. Capable of tracking Witches and their familiars, and acts as the source of Sayaka's Magic. Must be kept within a 100 meters of her at all times.

Flip Phone - Colored blue to match Sayaka's hair. Contains nothing special.

Brief Bio/History*: Born to a loving family, Sayaka Miki lived an ordinary life by all accounts. She was raised in Mitakihara City along with her childhood friends Hitomi Shizuki, Madoka Kaname, and Kyousuke Kamijou. Between her merry band of misfits, Sayaka always was the outgoing one, a stark contrast to Hitomi's reserved and regal act, Madoka's meek nature, and Kyousuke's air headed demeanor. Growing up, she described her life as "Petite Bourgeoisie", and slowly developed feelings for Kyousuke. However, the boy always was busy honing his skill with the Violin, and try as she or Hitomi might, they could never keep up. Soon, Kyousuke was ahead of them by leaps and bounds, a once-in-a-lifetime prodigy by all accounts. She and Hitomi simply had to content themselves with enjoying his music and the genre he played, resulting in almost encyclopedic knowledge of the topic.

Then, it happened. Sayaka and Kyousuke were involved in a car accident. She got out of it relatively intact, but Kyousuke lost the use of his right hand and consequently, the bright future that awaited him in the musical world. To this day, she wishes she had been the one to be hospitalized instead.

Sayaka visits Kyousuke almost daily in the hospital, doing the best she can to comfort the boy her heart desires, but when he finally received news that he would never recover, a miracle occurred later that night. Unbeknownst to him, a girl had bargained with the laws of the world for his sake, and in exchange, she would never live a normal life again.
Brief Personality Description*: An Optimist and a Romantic to the very core, Sayaka believes that Heroes really do exist, and she wants to, has to, live up to them. In her social circle, she's often the silly one, the member most likely to get up to hi-jinks and the least likely to express her worries for fear of being a burden. She holds everyone around her, herself included, to a unrealistic standard of virtue and is compelled to right any wrong she sees. Thanks to this, she can be incredibly brave, especially if it's for her friends and family. However, it also means she's quick to judge and will rarely change her opinion on someone once it's formed. She's also stubborn and holds her beliefs with an unwavering will. To her, she'd rather hold onto them and die than give up even in the face of logic and certain doom.

Name: Shut Hell, the Evil One, Little Sparrow
Origin: Shut Hell
Gender: Female
Age: Unknown, Mid-20s to Mid-30s
Species: Undead
Appearance:
(Image)
Powers & Abilities:
Weapons Proficiency - Everything from swords, to spears, crossbows and sickles. Shut Hell has used them all at one point. As a common infantryman, she was given rudimentary training in their use and maintenance, and as the 'Evil Spirit' that hounds after the Mongols, she has gained valuable experience on how to best use them for killing.

Animal Husbandry - As an infantryman, Little Sparrow was never taught how to ride. However, she was forced to learn if she ever wanted to chase after the Mongol Army and she has turned out to be an excellent horseman capable of killing the enemy Cavalryman and replacing them in the midst of battle. Likewise, wolves and other scavengers have a particular fondness for her, going so far as to treat her like a member of their pack.

Banditry - Often outnumbered by her foes, Shut Hell relies on ambushes to throw her enemies off balance. Her plans usually include animals like oxen she drove into a frenzy to act as meat shields, or rudimentary mechanical ones.

Acrobatics - Rarely does Shut Hell stand her ground. In combat, she'll always be moving around from horse to horse if need be, using acrobatics to help hasten the process and throw her opponents for a loop.

Intimidation - Shut Hell's fighting style is quick and efficient, however, the glee at which she does it has made her a legend during the Mongol Invasion of China. While she no longer seeks to listen to the heartbeats of dying men or bite their throats out simply because her arms are predisposed, she has a undeniable presence in the battlefield, one that rattles the nerves of even disciplined Mongol troops. When Shut Hell can't get what she wants through violence, the promise of violence is usually enough.

The Heritage of Taika - Shut Hell is among the few that remain capable of speaking, writing, and reading the language of Western Xia.

Blood of the Wolf Spirit - Shut Hell seems to be incapable of staying dead. When she was finally caught and hanged, she came back to life during a tempest. However, since she no longer lives, her body has lost the ability to heal itself and the loss of blood seems to impact how well she fights and moves.

Weaknesses:
Shut Hell has lost the ability to speak after her throat was slit open, forcing her to resort to body language and the written word if she wants to communicate. However, the Mongol Empire under Genghis Khan have destroyed any trace of the Tangut Language, meaning that no one will be capable of understanding what she writes.

In combat, Shut Hell is a incredibly skilled combatant who is incapable of dying, however, her wounds cannot heal naturally. The best she can do is sew them shut, but without a trained surgeon, the wound will likely open again and once she's lost enough blood, she slows down to the point of being incapable of moving.
Attack Potency: Street Level
Speed: Superhuman
Lifting Strength: Class 1
Striking Strength: Street Level
Durability: Street Level
Stamina: Peak Human
Range: Extended Melee Range
Intelligence: Uneducated Peasant
Equipment on Hand:
Jian - A steel Chinese straight sword looted from the corpse of a soldier. Designed for use with one hand, the lack of ornate decoration marks it as the sword of a common infantryman.

Kusarigama - A sickle tied to a iron counterweight by a cord of rope. Looted from the corpse of a common infantryman.

Great Wolf Pelt - The pelt of a wolf as large as two men with paws that could crush an adult's head. It's excellent black fur is spoiled by the smell of dried blood from countless battles, but it keeps Shut Hell warm during cold nights.
Brief Bio/History*: Shut Hell's past is a mystery, even to her. What's her real name? Who were her parents? Did she have any siblings? No one knows, not even her. In the smoldering ruins of a unnamed fortress, all that was left of the "Little Sparrow" was a animal who lost all sense. She had always relied on her fellow soldiers, never having excelled in the martial arts, but when she laid down her life so that those she relied on could live, destiny laughed as her friends were struck down and she was left alive.

She had spent months defending those nailed to the fortress' wall from scavengers. Everything from crows to wolves came to feast on the remains, but every time, they were rebuffed. That would end when a great wolf large enough to crush a man came to talk to her. It asked what she was doing, defending corpses whose humanity left them long ago. It asked her why she insisted on killing them when all they were trying to do was survive, while she fought for nothing. They were not her enemy, the Mongols were so why was she staying in a place filled with nothing but death and denying them of life?

The duel saw the wolf beheaded, its blood used to desecrate the bloody graffiti of the tiger on the walls of a place she once called home.

Shut Hell journeyed after the Tiger Man, slaughtering Mongols along the way in search of him. This cultivated her legend as a Evil Spirit haunting the Mongol Army as any patrol she encountered would have no survivors, only mutilated corpses whose throats were marked by her teeth. Eventually, she would come across Yurul, a Mongol Prince who wasn't even of age, and with him and his writings, perhaps destiny finally decided to smile on the Little Sparrow with broken wings.
Brief Personality Description*: Once upon a time, Shut Hell was a blood thirsty bandit who only cared for revenge. However, her travels with Yurul changed her. She no longer seeks revenge, nor do the voices of the dead urge her to violence now that their memory is immortalized in writing. Now, she holds Yurul and what he stands for almost sacred. Writing helped her overcome her darkest moment, so perhaps, it could save others? She's no bleeding heart, still fully capable of killing those not in her social circle without remorse or pity, she just no longer derives any pleasure from the act. Her extreme focus has been shifted to ensuring the language of Western Xia survives, and she would do anything to make sure it does. Despite all this however, she's still plagued by her personal demons. Namely, the cycle of revenge she had helped perpetuate. How many more Shut Hells would come after her, seeking vengeance above all else? How many of them would never have the chance to meet their own Yurul? The thought scares her. After all, she could have just as easily have been one of them.


Accepted!

Slenderman The CreepyPasta King wrote:
Name: Ben Tennyson
Origin: Ben 10
Gender: Male
Age: 10
Species: Human (with the ability to change into many more)
Appearance: (Image)
Powers & Abilities: Enhanced Eidetic Memory (I believe that's the scientific term for photographic memory)
The omnitrix.
Weaknesses: he's still just a kid. When he's not in alien form, all regular human weaknesses.
Attack Potency: humanwise, room level. When he's an alien it depends on what alien he uses.
Speed: humanwise, average. When he's an alien it depends on what alien he uses.
Lifting Strength: humanwise, average. When he's an alien it depends on what alien he uses.
Striking Strength: humanwise, average for a kid. When he's an alien it depends on what alien he uses.
Durability: humanwise, average. When he's an alien it depends on what alien he uses.
Stamina: humanwise, average. When he's an alien it depends on what alien he uses.
Range: humanwise, average for a kid. When he's an alien it depends on what alien he uses.
Intelligence: Advanced Intuition, Spontaneous Learning/Understanding (in other words, very smart, he just doesn't apply himself)
Equipment on Hand: The omnitrix
Brief Bio/History*: Benjamin Kirby "Ben" Tennyson was a normal ten-year-old kid until he found the Omnitrix, a powerful watch-like device that allowed him to turn into ten different aliens. Over the course of the summer he got it, he unlocked more aliens he could transform into.
Brief Personality Description*: Initially cocky, childish and arrogant, Ben's immaturity and attention-seeking behavior often led him to joke around, regardless of the situation. His allies often criticized his attitude, unaware of the fact that he used humor to mask his fears. Despite some childish attitude, he was heroic, caring and generally good-natured, always willing to save others at any time.
*Optional, but recommended
*got those from the fandom wiki


Please include the aliens, their powers, and weaknesses.

Menschenfleisch wrote:
Name: (Audrea/Audrey Famei), The Esurient, Avarice

Appearance: A regular blonde, caucasian, tall, blue-eyed human with a disconcertingly predatory expression, and cat-slit eyes. Adult, and well into its twenties. Has impossibly perfect features to the point of fitting in the 'uncanny valley' due to regenerating a lot.

Species: The concept of hunger. A singular and uncontrollable force, hiding inside a human body.

Gender: Female

Universe of Origin: A lost, isolated universe. It doesn’t matter. Let’s call it… Tiamat.

Age: Let’s keep personal personal. Which is to say, this is important to her arc, and I still haven’t made up my mind. Far more than fifty years, though.

Abilities:
  • Gravity: Everything seems to be attracted toward her. She can take two steps, and seemingly travel dozens of metres. People will find it nearly impossible to escape her, as if they're moving much slower than they actually are, no matter how much they run. Still, this is a limited effect, and it largely only applies if she’s trying to move toward them. It does, however, allow for disconcerting speed, and the ability to ‘leap’ over large gaps. Basically, she's always closer to something than she actually seems; like a car's wing mirror. This works both ways though, so it's fairly easy to chase her down.
  • Consumption: She can eat essentially anything. She can physically tear pieces out of something and consume them (with a mouth moving at such a pace that she can devour a whole living human in seconds), with the object contorting to enter. Anything that enters her mouth is instantly obliterated. She may either eat regularly, or use her spatial properties to consume enormous objects, giving the impression that they ‘melted’ into herself. The hungrier she is, the more she can eat at once and the stronger her psychic aura is, but the slower her regeneration is; and the less intelligent she becomes.
  • Regeneration: Audrea can regenerate at an incredible pace. She is immune to poison, drowning, suffocation or any form of death besides actual physical damage, or starvation. This regeneration is strong enough that if she's shot (with a regular bullet), by the time the bullet makes its exit, the entry wound would've already been sealed.
  • Psychic Aura: Avarice ‘implies’ hunger and enthusiasm on those around her, causing people to become insatiably hungry. In especially injured or weak individuals, they will be forced to eat whatever is available, especially resorting to cannibalism. She can stare someone in the eye, and if they stare back with strong emotion, they will progressively become clumsier and weaker, before becoming paralysed. This is an unfortunately uncontrollable ability, but can be negated by simply blinking regularly.
  • Exposure: Avarice is more accurately described as a presence inside a body, and can dissociate into a cloud of gas, known as her 'exposed' form. In said form, she is far less restricted, and can consume anything she comes into contact with, though she is also easier to kill, as her regeneration does not occur. She can also vomit items when injured, often things she's eaten before, or random basic elements.
Weaknesses:
  • Hunger: Audrea cannot resist gifts. Meat and living things are particularly hard to avoid eating. The intent behind the offering also affects how profoundly she's affected, too. If someone specifically tries to give her a gift of meat, it will be much harder to resist than simply finding a piece of meat lying on the ground.
  • Limited Regeneration: Avarice's regeneration is not infinite. If she's not well fed, her regeneration will slow until she can be killed. The more damage dealt to her, the slower her regeneration is.
Personality: She’s usually fairly calm and even friendly, although more often that not, she comes off as creepy and prying. She can come off as zealous or disturbingly enthusiastic when she's eating. She has several eccentricities, though these can be overlooked by most. When starved, she becomes insane and homicidal, desperately seeking out something to sate her desires. Her most colourful aspects come to light when her morals and taboos are called into question. She doesn't particularly see anything wrong with murder, cannibalism, eating animals alive and a whole bunch of other activities.

Biography: Hailing from a universe long dead. A world where she lived among the stars, and on planets between them all. She stalked forests, ate creatures, even consumed a race one time for fun. Her origins were as the manifestation of that universe’s hunger, its insatiable desire to eat. The universe she emerged from itself expanded, consuming other worlds and races, until finally it was destroyed. She was left stranded in space, until she landed in another universe, and began to live as a normal person.

She was never particularly powerful. She was simply a small conglomeration of Pit’s appetite, like a single patch of slightly warmer water in an otherwise cold cup. In the next universe, one filled with magic and anomalies, she wandered, and learned to be a person. Soon thereafter, Valerian found her, and thus began her chase.

Of course, this isn't the full story. What people tell you rarely is.

Relationship Summary: A dangerous and unstable neutral, dangerous to almost anyone around her. She is, however, aware of this, and attempting to kerb her destructive tendencies. However, due to Valerian’s hunt, she is unable to stay anywhere for long, and her foremost concern is dealing with him.

Equipment: None.

Statistics:

Destructive Capacity: Building level. Around town level in her 'exposed' form. Her Attack Potency is around the same level with her fists, but in her 'exposed' form and with her 'consumption' ability, planet level.
Lifting Strength: Tens of thousands of tons.
Durability: Not much higher than regular steel; but she regenerates so quickly (usually), that when she's shot, by the time it's passed through her, the entry wound would have already sealed itself.
Speed: Enormously supersonic. Way too fast for normal humans to see.
Stamina: Infinite.
Range: Only what's in melee range.
Intelligence: Fairly high. Her knowledge is limited, but cunning is incredible. Unfortunately, long term plans tend to fall apart, or get sidelined in lieu of finding more things to eat.

Name: (Valerian/Victor Woolf), Mellifluous Tone, The Salubrious

Appearance: A brown haired male in his early thirties with blue eyes, a european complexion and a fair build. He likes trench coats.

Species: A human surrounded by an aura of incredible force.

Gender: Male

Universe of Origin: A random universe that was in desperate need of saving. The setting of any good JRPG.

Age: He thinks he's been around for twenty seven years.

Abilities:
  • Sympathy: Valerian causes those around him to feel calm, relaxed and happy. Simply walking into a room can stop fights. Most people feel an instinctive trust of him, and feel at peace around him. He can reduce panic, remove anger, and prevent nightmares. Exposure to him is mildly addictive, should an individual with severe issues meet him. Physical contact can generate a state similar to taking hard drugs, and is often an addictive experience. He can also share memories and thoughts with willing individuals he is in contact with.
  • Healing: His very existence seems to soothe those around him, healing wounds, repairing damaged machines and even resolving temporal paradoxes. He can affect basic ‘laws’ around him with some degree of control, for example, rendering it impossible to die, or removing gravity. This is a very general effect however, and anything he does also applies to himself.
  • Sound-Based Powers: Any sound made by Valerian is physical in some way, producing tones that have an effect on the environment. He can pick up objects, move them around, heat them up and cool them down. Basically, sound-based telekinesis. He can also affect moods: calming people down, removing mind-control, improving morale and carrying out a whole load of other psychic effects.
  • Skills: He can also play any instrument ever created with exceptional skill. Valerian is also incredibly skilled in combat, as per his exhaustive experience. He can fight masterfully with almost any weapon of any design, having seen and experienced enough that any enemy he might fight and any weapon he might use will be largely equatable to other circumstances. Still, this does not change his limitations.
  • Esoteric Acoustics: Valerian can also affect the basic laws of reality in a small area around him. He can negate gravity, change the way geometry works and even stop death. This has a short range, and requires constant attention, but it allows him to stop people from dying, or forcing them to die from otherwise minor injuries. He can also 'resonate' with objects, making them brittle, shattering weaker things: and even causing someone to suffer from heart palpitations, hallucinations and internal bleeding; eventually leading to death.
Weaknesses:
  • Audio Logistics: Valerian needs an instrument to use his sound-based abilities. He can still use most of them with just his voice or a random object, but not to a very accurate or powerful level. He also needs a medium for the sound to propogate through as well, so in a vacuum, he can't use sound at all.
Personality: Valerian is optimistic and kind, if a bit daunting and at times enigmatic. He can be quiet and comforting, or energetic and enthusiastic. He’s simply a nice person, who’s helpful, and tries to be likeable. He has a way of speaking that makes it seem as if to him, everything is aggressively temporary; although for some reason, this more often than not comes off as endearing or sympathetic.

He can be brutal whenever he deems it necessary, and due to his empathic aura, can seed fear in his enemies, and force abject terror on those he despises.

Biography: Valerian was born to a dying world. Like any good near-apocalypse game setting: technology was failing, war was widespread, and a great evil sought to overtake his world. He rose up, as a hero, and defeated the dark forces in a great uprising, or so the legend goes. Whatever the case, he is a legendary hero, and a benevolent one at that. He learnt of a monster, a universe that consumed other universes, and learned that the child of a different reality known as “Echo” was destined to kill the monster. He found Echo, but it was too late. By the time he found them, wandering in the void, their battered celestial corpse had already nearly expired.

Echo died. But, with its last (universal) breath, it gave Valerian enormous power. As such, he become incredibly powerful and skilled, gaining immortality, reality bending through sound, and a vast psychic capacity. But it also filled him with its desire for revenge, the burning resentment and desire to protect that it once had. Soon after being ejected into the nearest available universe, he set out to find and kill Tiamat.

That's what he thinks.

But nobody's ever heard of him before. His home universe doesn't seem to exist. Something doesn't add up, and he's not bothered about the math.

Arc Responsibility: As the hunter/rival of Audrea, and the holder of Echo’s Heart. He is charismatic and addictive to be around, and therefore will either generate a large gathering or a small group of close compatriots. He plans to kill Audrea, but will become sidetracked with others’ dealings along the way.

Equipment:
  • A fiddle and a bow of unusually durable make
  • Glorious vocal chords

Statistics:

Destructive Capacity: A couple of trees. Maybe an entire town, if he’s lucky. His forte isn’t destruction.
Lifting Strength: Beyond superhuman. A couple of tonnes, maybe.
Durability: Stronger than diamond. A lot more, if he reinforces himself.
Speed: Superhuman. He can't quite break the sound barrier.
Stamina: Fairly high.
Range: His sound based abilities can only go as far as the sound does. Surprise surprise, volume affects how strong it is. His psychic and aura abilities range from five to fifty metres away, depending on how much energy he's putting into them.
Intelligence: Incredible. He has an unparalleled breadth of knowledge, and can think at an extraordinary pace. His deductive reasoning is unparalleled.


Accepted
Last edited by Naval Monte on Wed Apr 04, 2018 9:46 am, edited 1 time in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Contamenesia
Powerbroker
 
Posts: 8064
Founded: Sep 04, 2012
Ex-Nation

Postby Contamenesia » Wed Apr 04, 2018 9:54 am

Very interesting....not sure if i should join or not though. :(
If you are looking for playable races to add to your RP, click on the link below to look at playable races and variations that i and other people have come up with! We are adding more to list everday, and feel free to add you own race/species ideas: viewtopic.php?f=19&t=440015

My Rps:

The Truths of Existence:
viewtopic.php?f=31&t=349767&start=2550

User avatar
Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Wed Apr 04, 2018 9:56 am

Naval Monte wrote:
Apto wrote:
Name: Sayaka Miki
Origin: Puella Magi Madoka Magica
Gender: Female
Age: 14
Species: Magical Girl
Appearance:
(Image)
(Image)
Powers & Abilities:
Magical Girl Physiology - One of the perks of being a Magical Girl is a body enhanced by magic. Magical Girls can shut off their sense of pain if they're so willing, and even ignore damage to or outright removal of vital organs. This only holds true if the Magical Girl herself knows that they no longer need their organs to function. The various improvements to a Magical Girl's body include reaction times capable of dodging or blocking bullets within near melee range, strength capable of cratering concrete floors or cutting through a man sized mass of steel and bone, supersonic bursts of speed, and the capability to scale buildings vertically by repeatedly jumping off of them.

Magical Girl Magic - All Magical GIrls are capable of summoning platforms, healing themselves and others, firing bursts of colored magic, making energy shields, transforming, and spontaneous mastery and mass summoning of their iconic weapon. In Sayaka's case, her favored weapon is a cutlass whose blade can be shot out of its hilt like a pistol or be turned into a Urumi. Due to her wish, Sayaka possesses passive regeneration and incredibly efficient and effective Healing Magic, allowing her to potentially regenerate entire limbs and more on the spot if needed.

Classical Music Enthusiast - Sayaka can't play a instrument to save her life, nor can she sing in a competition and expect to have a reasonable chance at winning, but she has an ear for Classical Music. She can recognize most, if not all, songs in the genre along with the people and stories behind them.

Weaknesses:
Despite her newfound powers, Sayaka is still a Middleschooler with everything that entails. She's easily carried away by her emotions and is unwilling to compromise her beliefs no matter what. She's quick to judge people based on first impressions and will rarely change her mind.

In combat, her bravery borders foolishness, further encouraged by her incredibly efficient healing ability and desire to live up to her own ideals of what a True Hero should be. This becomes especially dangerous due to the nature of the Soul Gem. It's destruction will cause her to instantaneously die, and her body to shut down if the distance between the Gem and her body ever exceeds 100 meters.
Attack Potency: Large Building Class
Speed: Supersonic+
Lifting Strength: Superhuman
Striking Strength: Large Building Class
Durability: Building Class
Stamina: Superhuman
Range: Extended Melee Range, Hundreds of Meters with Range Attacks
Intelligence: Above Average Middle Schooler
Equipment on Hand:
Soul Gem - A blue egg shaped gem that can transform into a gray ring for the sake of convenience. Capable of tracking Witches and their familiars, and acts as the source of Sayaka's Magic. Must be kept within a 100 meters of her at all times.

Flip Phone - Colored blue to match Sayaka's hair. Contains nothing special.

Brief Bio/History*: Born to a loving family, Sayaka Miki lived an ordinary life by all accounts. She was raised in Mitakihara City along with her childhood friends Hitomi Shizuki, Madoka Kaname, and Kyousuke Kamijou. Between her merry band of misfits, Sayaka always was the outgoing one, a stark contrast to Hitomi's reserved and regal act, Madoka's meek nature, and Kyousuke's air headed demeanor. Growing up, she described her life as "Petite Bourgeoisie", and slowly developed feelings for Kyousuke. However, the boy always was busy honing his skill with the Violin, and try as she or Hitomi might, they could never keep up. Soon, Kyousuke was ahead of them by leaps and bounds, a once-in-a-lifetime prodigy by all accounts. She and Hitomi simply had to content themselves with enjoying his music and the genre he played, resulting in almost encyclopedic knowledge of the topic.

Then, it happened. Sayaka and Kyousuke were involved in a car accident. She got out of it relatively intact, but Kyousuke lost the use of his right hand and consequently, the bright future that awaited him in the musical world. To this day, she wishes she had been the one to be hospitalized instead.

Sayaka visits Kyousuke almost daily in the hospital, doing the best she can to comfort the boy her heart desires, but when he finally received news that he would never recover, a miracle occurred later that night. Unbeknownst to him, a girl had bargained with the laws of the world for his sake, and in exchange, she would never live a normal life again.
Brief Personality Description*: An Optimist and a Romantic to the very core, Sayaka believes that Heroes really do exist, and she wants to, has to, live up to them. In her social circle, she's often the silly one, the member most likely to get up to hi-jinks and the least likely to express her worries for fear of being a burden. She holds everyone around her, herself included, to a unrealistic standard of virtue and is compelled to right any wrong she sees. Thanks to this, she can be incredibly brave, especially if it's for her friends and family. However, it also means she's quick to judge and will rarely change her opinion on someone once it's formed. She's also stubborn and holds her beliefs with an unwavering will. To her, she'd rather hold onto them and die than give up even in the face of logic and certain doom.

Name: Shut Hell, the Evil One, Little Sparrow
Origin: Shut Hell
Gender: Female
Age: Unknown, Mid-20s to Mid-30s
Species: Undead
Appearance:
(Image)
Powers & Abilities:
Weapons Proficiency - Everything from swords, to spears, crossbows and sickles. Shut Hell has used them all at one point. As a common infantryman, she was given rudimentary training in their use and maintenance, and as the 'Evil Spirit' that hounds after the Mongols, she has gained valuable experience on how to best use them for killing.

Animal Husbandry - As an infantryman, Little Sparrow was never taught how to ride. However, she was forced to learn if she ever wanted to chase after the Mongol Army and she has turned out to be an excellent horseman capable of killing the enemy Cavalryman and replacing them in the midst of battle. Likewise, wolves and other scavengers have a particular fondness for her, going so far as to treat her like a member of their pack.

Banditry - Often outnumbered by her foes, Shut Hell relies on ambushes to throw her enemies off balance. Her plans usually include animals like oxen she drove into a frenzy to act as meat shields, or rudimentary mechanical ones.

Acrobatics - Rarely does Shut Hell stand her ground. In combat, she'll always be moving around from horse to horse if need be, using acrobatics to help hasten the process and throw her opponents for a loop.

Intimidation - Shut Hell's fighting style is quick and efficient, however, the glee at which she does it has made her a legend during the Mongol Invasion of China. While she no longer seeks to listen to the heartbeats of dying men or bite their throats out simply because her arms are predisposed, she has a undeniable presence in the battlefield, one that rattles the nerves of even disciplined Mongol troops. When Shut Hell can't get what she wants through violence, the promise of violence is usually enough.

The Heritage of Taika - Shut Hell is among the few that remain capable of speaking, writing, and reading the language of Western Xia.

Blood of the Wolf Spirit - Shut Hell seems to be incapable of staying dead. When she was finally caught and hanged, she came back to life during a tempest. However, since she no longer lives, her body has lost the ability to heal itself and the loss of blood seems to impact how well she fights and moves.

Weaknesses:
Shut Hell has lost the ability to speak after her throat was slit open, forcing her to resort to body language and the written word if she wants to communicate. However, the Mongol Empire under Genghis Khan have destroyed any trace of the Tangut Language, meaning that no one will be capable of understanding what she writes.

In combat, Shut Hell is a incredibly skilled combatant who is incapable of dying, however, her wounds cannot heal naturally. The best she can do is sew them shut, but without a trained surgeon, the wound will likely open again and once she's lost enough blood, she slows down to the point of being incapable of moving.
Attack Potency: Street Level
Speed: Superhuman
Lifting Strength: Class 1
Striking Strength: Street Level
Durability: Street Level
Stamina: Peak Human
Range: Extended Melee Range
Intelligence: Uneducated Peasant
Equipment on Hand:
Jian - A steel Chinese straight sword looted from the corpse of a soldier. Designed for use with one hand, the lack of ornate decoration marks it as the sword of a common infantryman.

Kusarigama - A sickle tied to a iron counterweight by a cord of rope. Looted from the corpse of a common infantryman.

Great Wolf Pelt - The pelt of a wolf as large as two men with paws that could crush an adult's head. It's excellent black fur is spoiled by the smell of dried blood from countless battles, but it keeps Shut Hell warm during cold nights.
Brief Bio/History*: Shut Hell's past is a mystery, even to her. What's her real name? Who were her parents? Did she have any siblings? No one knows, not even her. In the smoldering ruins of a unnamed fortress, all that was left of the "Little Sparrow" was a animal who lost all sense. She had always relied on her fellow soldiers, never having excelled in the martial arts, but when she laid down her life so that those she relied on could live, destiny laughed as her friends were struck down and she was left alive.

She had spent months defending those nailed to the fortress' wall from scavengers. Everything from crows to wolves came to feast on the remains, but every time, they were rebuffed. That would end when a great wolf large enough to crush a man came to talk to her. It asked what she was doing, defending corpses whose humanity left them long ago. It asked her why she insisted on killing them when all they were trying to do was survive, while she fought for nothing. They were not her enemy, the Mongols were so why was she staying in a place filled with nothing but death and denying them of life?

The duel saw the wolf beheaded, its blood used to desecrate the bloody graffiti of the tiger on the walls of a place she once called home.

Shut Hell journeyed after the Tiger Man, slaughtering Mongols along the way in search of him. This cultivated her legend as a Evil Spirit haunting the Mongol Army as any patrol she encountered would have no survivors, only mutilated corpses whose throats were marked by her teeth. Eventually, she would come across Yurul, a Mongol Prince who wasn't even of age, and with him and his writings, perhaps destiny finally decided to smile on the Little Sparrow with broken wings.
Brief Personality Description*: Once upon a time, Shut Hell was a blood thirsty bandit who only cared for revenge. However, her travels with Yurul changed her. She no longer seeks revenge, nor do the voices of the dead urge her to violence now that their memory is immortalized in writing. Now, she holds Yurul and what he stands for almost sacred. Writing helped her overcome her darkest moment, so perhaps, it could save others? She's no bleeding heart, still fully capable of killing those not in her social circle without remorse or pity, she just no longer derives any pleasure from the act. Her extreme focus has been shifted to ensuring the language of Western Xia survives, and she would do anything to make sure it does. Despite all this however, she's still plagued by her personal demons. Namely, the cycle of revenge she had helped perpetuate. How many more Shut Hells would come after her, seeking vengeance above all else? How many of them would never have the chance to meet their own Yurul? The thought scares her. After all, she could have just as easily have been one of them.


Accepted!

Slenderman The CreepyPasta King wrote:
Name: Ben Tennyson
Origin: Ben 10
Gender: Male
Age: 10
Species: Human (with the ability to change into many more)
Appearance: (Image)
Powers & Abilities: Enhanced Eidetic Memory (I believe that's the scientific term for photographic memory)
The omnitrix.
Weaknesses: he's still just a kid. When he's not in alien form, all regular human weaknesses.
Attack Potency: humanwise, room level. When he's an alien it depends on what alien he uses.
Speed: humanwise, average. When he's an alien it depends on what alien he uses.
Lifting Strength: humanwise, average. When he's an alien it depends on what alien he uses.
Striking Strength: humanwise, average for a kid. When he's an alien it depends on what alien he uses.
Durability: humanwise, average. When he's an alien it depends on what alien he uses.
Stamina: humanwise, average. When he's an alien it depends on what alien he uses.
Range: humanwise, average for a kid. When he's an alien it depends on what alien he uses.
Intelligence: Advanced Intuition, Spontaneous Learning/Understanding (in other words, very smart, he just doesn't apply himself)
Equipment on Hand: The omnitrix
Brief Bio/History*: Benjamin Kirby "Ben" Tennyson was a normal ten-year-old kid until he found the Omnitrix, a powerful watch-like device that allowed him to turn into ten different aliens. Over the course of the summer he got it, he unlocked more aliens he could transform into.
Brief Personality Description*: Initially cocky, childish and arrogant, Ben's immaturity and attention-seeking behavior often led him to joke around, regardless of the situation. His allies often criticized his attitude, unaware of the fact that he used humor to mask his fears. Despite some childish attitude, he was heroic, caring and generally good-natured, always willing to save others at any time.
*Optional, but recommended
*got those from the fandom wiki


Please include the aliens, their powers, and weaknesses.

Menschenfleisch wrote:
Name: (Audrea/Audrey Famei), The Esurient, Avarice

Appearance: A regular blonde, caucasian, tall, blue-eyed human with a disconcertingly predatory expression, and cat-slit eyes. Adult, and well into its twenties. Has impossibly perfect features to the point of fitting in the 'uncanny valley' due to regenerating a lot.

Species: The concept of hunger. A singular and uncontrollable force, hiding inside a human body.

Gender: Female

Universe of Origin: A lost, isolated universe. It doesn’t matter. Let’s call it… Tiamat.

Age: Let’s keep personal personal. Which is to say, this is important to her arc, and I still haven’t made up my mind. Far more than fifty years, though.

Abilities:
  • Gravity: Everything seems to be attracted toward her. She can take two steps, and seemingly travel dozens of metres. People will find it nearly impossible to escape her, as if they're moving much slower than they actually are, no matter how much they run. Still, this is a limited effect, and it largely only applies if she’s trying to move toward them. It does, however, allow for disconcerting speed, and the ability to ‘leap’ over large gaps. Basically, she's always closer to something than she actually seems; like a car's wing mirror. This works both ways though, so it's fairly easy to chase her down.
  • Consumption: She can eat essentially anything. She can physically tear pieces out of something and consume them (with a mouth moving at such a pace that she can devour a whole living human in seconds), with the object contorting to enter. Anything that enters her mouth is instantly obliterated. She may either eat regularly, or use her spatial properties to consume enormous objects, giving the impression that they ‘melted’ into herself. The hungrier she is, the more she can eat at once and the stronger her psychic aura is, but the slower her regeneration is; and the less intelligent she becomes.
  • Regeneration: Audrea can regenerate at an incredible pace. She is immune to poison, drowning, suffocation or any form of death besides actual physical damage, or starvation. This regeneration is strong enough that if she's shot (with a regular bullet), by the time the bullet makes its exit, the entry wound would've already been sealed.
  • Psychic Aura: Avarice ‘implies’ hunger and enthusiasm on those around her, causing people to become insatiably hungry. In especially injured or weak individuals, they will be forced to eat whatever is available, especially resorting to cannibalism. She can stare someone in the eye, and if they stare back with strong emotion, they will progressively become clumsier and weaker, before becoming paralysed. This is an unfortunately uncontrollable ability, but can be negated by simply blinking regularly.
  • Exposure: Avarice is more accurately described as a presence inside a body, and can dissociate into a cloud of gas, known as her 'exposed' form. In said form, she is far less restricted, and can consume anything she comes into contact with, though she is also easier to kill, as her regeneration does not occur. She can also vomit items when injured, often things she's eaten before, or random basic elements.
Weaknesses:
  • Hunger: Audrea cannot resist gifts. Meat and living things are particularly hard to avoid eating. The intent behind the offering also affects how profoundly she's affected, too. If someone specifically tries to give her a gift of meat, it will be much harder to resist than simply finding a piece of meat lying on the ground.
  • Limited Regeneration: Avarice's regeneration is not infinite. If she's not well fed, her regeneration will slow until she can be killed. The more damage dealt to her, the slower her regeneration is.
Personality: She’s usually fairly calm and even friendly, although more often that not, she comes off as creepy and prying. She can come off as zealous or disturbingly enthusiastic when she's eating. She has several eccentricities, though these can be overlooked by most. When starved, she becomes insane and homicidal, desperately seeking out something to sate her desires. Her most colourful aspects come to light when her morals and taboos are called into question. She doesn't particularly see anything wrong with murder, cannibalism, eating animals alive and a whole bunch of other activities.

Biography: Hailing from a universe long dead. A world where she lived among the stars, and on planets between them all. She stalked forests, ate creatures, even consumed a race one time for fun. Her origins were as the manifestation of that universe’s hunger, its insatiable desire to eat. The universe she emerged from itself expanded, consuming other worlds and races, until finally it was destroyed. She was left stranded in space, until she landed in another universe, and began to live as a normal person.

She was never particularly powerful. She was simply a small conglomeration of Pit’s appetite, like a single patch of slightly warmer water in an otherwise cold cup. In the next universe, one filled with magic and anomalies, she wandered, and learned to be a person. Soon thereafter, Valerian found her, and thus began her chase.

Of course, this isn't the full story. What people tell you rarely is.

Relationship Summary: A dangerous and unstable neutral, dangerous to almost anyone around her. She is, however, aware of this, and attempting to kerb her destructive tendencies. However, due to Valerian’s hunt, she is unable to stay anywhere for long, and her foremost concern is dealing with him.

Equipment: None.

Statistics:

Destructive Capacity: Building level. Around town level in her 'exposed' form. Her Attack Potency is around the same level with her fists, but in her 'exposed' form and with her 'consumption' ability, planet level.
Lifting Strength: Tens of thousands of tons.
Durability: Not much higher than regular steel; but she regenerates so quickly (usually), that when she's shot, by the time it's passed through her, the entry wound would have already sealed itself.
Speed: Enormously supersonic. Way too fast for normal humans to see.
Stamina: Infinite.
Range: Only what's in melee range.
Intelligence: Fairly high. Her knowledge is limited, but cunning is incredible. Unfortunately, long term plans tend to fall apart, or get sidelined in lieu of finding more things to eat.

Name: (Valerian/Victor Woolf), Mellifluous Tone, The Salubrious

Appearance: A brown haired male in his early thirties with blue eyes, a european complexion and a fair build. He likes trench coats.

Species: A human surrounded by an aura of incredible force.

Gender: Male

Universe of Origin: A random universe that was in desperate need of saving. The setting of any good JRPG.

Age: He thinks he's been around for twenty seven years.

Abilities:
  • Sympathy: Valerian causes those around him to feel calm, relaxed and happy. Simply walking into a room can stop fights. Most people feel an instinctive trust of him, and feel at peace around him. He can reduce panic, remove anger, and prevent nightmares. Exposure to him is mildly addictive, should an individual with severe issues meet him. Physical contact can generate a state similar to taking hard drugs, and is often an addictive experience. He can also share memories and thoughts with willing individuals he is in contact with.
  • Healing: His very existence seems to soothe those around him, healing wounds, repairing damaged machines and even resolving temporal paradoxes. He can affect basic ‘laws’ around him with some degree of control, for example, rendering it impossible to die, or removing gravity. This is a very general effect however, and anything he does also applies to himself.
  • Sound-Based Powers: Any sound made by Valerian is physical in some way, producing tones that have an effect on the environment. He can pick up objects, move them around, heat them up and cool them down. Basically, sound-based telekinesis. He can also affect moods: calming people down, removing mind-control, improving morale and carrying out a whole load of other psychic effects.
  • Skills: He can also play any instrument ever created with exceptional skill. Valerian is also incredibly skilled in combat, as per his exhaustive experience. He can fight masterfully with almost any weapon of any design, having seen and experienced enough that any enemy he might fight and any weapon he might use will be largely equatable to other circumstances. Still, this does not change his limitations.
  • Esoteric Acoustics: Valerian can also affect the basic laws of reality in a small area around him. He can negate gravity, change the way geometry works and even stop death. This has a short range, and requires constant attention, but it allows him to stop people from dying, or forcing them to die from otherwise minor injuries. He can also 'resonate' with objects, making them brittle, shattering weaker things: and even causing someone to suffer from heart palpitations, hallucinations and internal bleeding; eventually leading to death.
Weaknesses:
  • Audio Logistics: Valerian needs an instrument to use his sound-based abilities. He can still use most of them with just his voice or a random object, but not to a very accurate or powerful level. He also needs a medium for the sound to propogate through as well, so in a vacuum, he can't use sound at all.
Personality: Valerian is optimistic and kind, if a bit daunting and at times enigmatic. He can be quiet and comforting, or energetic and enthusiastic. He’s simply a nice person, who’s helpful, and tries to be likeable. He has a way of speaking that makes it seem as if to him, everything is aggressively temporary; although for some reason, this more often than not comes off as endearing or sympathetic.

He can be brutal whenever he deems it necessary, and due to his empathic aura, can seed fear in his enemies, and force abject terror on those he despises.

Biography: Valerian was born to a dying world. Like any good near-apocalypse game setting: technology was failing, war was widespread, and a great evil sought to overtake his world. He rose up, as a hero, and defeated the dark forces in a great uprising, or so the legend goes. Whatever the case, he is a legendary hero, and a benevolent one at that. He learnt of a monster, a universe that consumed other universes, and learned that the child of a different reality known as “Echo” was destined to kill the monster. He found Echo, but it was too late. By the time he found them, wandering in the void, their battered celestial corpse had already nearly expired.

Echo died. But, with its last (universal) breath, it gave Valerian enormous power. As such, he become incredibly powerful and skilled, gaining immortality, reality bending through sound, and a vast psychic capacity. But it also filled him with its desire for revenge, the burning resentment and desire to protect that it once had. Soon after being ejected into the nearest available universe, he set out to find and kill Tiamat.

That's what he thinks.

But nobody's ever heard of him before. His home universe doesn't seem to exist. Something doesn't add up, and he's not bothered about the math.

Arc Responsibility: As the hunter/rival of Audrea, and the holder of Echo’s Heart. He is charismatic and addictive to be around, and therefore will either generate a large gathering or a small group of close compatriots. He plans to kill Audrea, but will become sidetracked with others’ dealings along the way.

Equipment:
  • A fiddle and a bow of unusually durable make
  • Glorious vocal chords

Statistics:

Destructive Capacity: A couple of trees. Maybe an entire town, if he’s lucky. His forte isn’t destruction.
Lifting Strength: Beyond superhuman. A couple of tonnes, maybe.
Durability: Stronger than diamond. A lot more, if he reinforces himself.
Speed: Superhuman. He can't quite break the sound barrier.
Stamina: Fairly high.
Range: His sound based abilities can only go as far as the sound does. Surprise surprise, volume affects how strong it is. His psychic and aura abilities range from five to fifty metres away, depending on how much energy he's putting into them.
Intelligence: Incredible. He has an unparalleled breadth of knowledge, and can think at an extraordinary pace. His deductive reasoning is unparalleled.


Accepted

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The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Wed Apr 04, 2018 10:28 am

Name: Moira “Fable” Ventrix
Origin: Monster Hunter (OC)
Gender: Female
Age: 26
Species: Human

Appearance: Moira is a light-skinned athletically-built woman with orangish-red hair that goes down just below her shoulders, and green eyes. She has three pink stripes tattooed onto each of her cheeks, which are traditional markings that are given to people from her village when they become adults. She stands at 5’ 8’’ tall, and her normal attire consists of a bluish-white shirt and knee-high pants.

Powers & Abilities: As a Monster Huntress, Moira has much higher physical stamina, strength and durability than a regular human, and is a skilled fighter. She has extensive knowledge of tracking creatures, as well as combining natural substances to create potions and other beneficial items. She also knows how to salvage hides, fangs, scales and other parts from slain creatures to be later used for other things; though she has no knowledge of blacksmithing or forging and relies on professionals for those things.

Weaknesses: Moira is still human despite her superhuman level of performance, and as such is weak to everything a typical human is weak to. Furthermore, the Nargacuga armor is especially weak to Fire, and Electricity-based attacks.
Attack Potency: Town Level (According to VSbattlewiki)
Speed: Athletic Human
Lifting Strength: Class 5 considering the size of Monster Hunter weaponry
Striking Strength: Town (not sure if correct, because this is also her AP)
Durability: Town
Stamina: Superhuman, and Dash Juice can make it go even higher
Range: The Insect Glaive has decently long reach in melee-range, and the Kinsect gives her long-range attack options.
Intelligence: High

Equipment on Hand:
Moira is adorned in Nargacuga armor, which is a very light armor set ideal for evasion and flexibility, and it also resists Water, Ice and Dragon Element attacks; though it lacks the pure physical defense of other armor sets. Furthermore, the elemental energies of the armor hone her sense to be as potent as the Nargacuga it was forged from, allowing her to better exploit the weaknesses of her opponents. In addition, Moira wields a bladed weapon called an Insect Glaive. The Insect Glaive uses a special device that creates unique pheromones that can command a creature called a Kinsect, which is a large winged insect that is bred to respond to the pheromones in the glaive.

The Kinsect is able to extract different colored essences from its target that are able to temporarily enhance Moira’s abilities. There are four essences that the Kinsect can extract: Red (which usually comes from the head area), White (which usually comes from the wing or leg), Orange (which usually comes from the tail, stomach, chest or back), and Green (which varies in location). Red essence increases her strength, and also hones her combat senses allowing her to attack more rapidly and precisely. White increases her reflexes and running speed. Orange increases her durability. And lastly, Green heals her slightly. Each essence, except for green, lasts for 60 seconds before it wears off.

The Glaive itself is a long, lightweight weapon ideal for quick slashing attacks. Furthermore, Moira is able to use the Glaive to pole-vault into the air for aerial attacks. The glaive also comes equipped with a launcher in the blade, which can fire a special pellet that marks a certain part of the target with the same pheromones that control the Kinsect, causing it to home in on that specific area when sent out. This launcher can also store and fire compressed bursts of air that can propel Fable in any direction whilst she’s in the air, giving her even more maneuverability.

Moira’s Insect Glaive is named Leumundslist, which is forged from the materials of a Gore Magala, which is a powerful black dragon-like monster. Because of this, Leumundslist is imbued with Dragon Element, which is a property that manifests as reddish-black bursts of energy that surge out of the weapon when it strikes something. Fable uses a Kinsect breed called a Windchopper, which is bred to fly quickly.

On top of this, Fable is also equipped with a Hunter’s Pouch, which contains various things that Hunters may need on the field. The pouch’s contents include: 10 vials of healing Potions, 5 vials of Mega healing Potions, 10 Whetstones, 20 field rations, 5 vials of poison Antidotes, and 5 vials of Dash Juice.


Brief Bio/History:
Moira was born in a small village called Ohmai as an only child. Her father was a sailor by trade, and thus wasn't home all that often; however when he was home, he'd share stories of his adventures on the high seas with Moira, which captivated her and made her yearn to go on adventures of her own some day. And so she started to read fantasy stories to help satisfy her itch, but it only made her want it more. The only problem was that she didn't know what she could do. She didn't think the sailor life would fit her very well, but what else was there? Her answer came to her in the form of the Hunter's Guild, which had an outpost in Ohmai.

She'd listen to stories from the various Hunters that would pass through Ohmai for work, and in listening to them she decided that she too would be a monster hunter when she grew up. And so when she became an adult, she took up apprenticeship with an older Hunter named Gesh, along with another apprentice: a young man named Rex. Gesh taught both of them the ways of the Hunter's Guild, and after three years of apprenticeship, they both took the final Guild exam and passed, becoming full-blown Hunters of the Guild. From there, she and Rex took up work in Bherna village as a hunter of the Wycademy research division, where Moira met her Palico Percy. Gesh later joined them in Bherna, bringing another fledgling hunter under his tutelage named Nallia, who hit it off quite well with Moira. Since then, she and her group have gone up through the ranks of the Hunter's Guild, and are now High-Rank Hunters.


Brief Personality Description: Moira is a social person that dislikes being alone for long periods of time. She enjoys reading and listening to stories, and she also enjoys sharing the stories she’s heard with others if they’re interested in it (which lead to her getting her nickname “Fable” by her instructor Gesh). She isn’t comfortable being held to a higher standard than others, and so as a result she insisted that her Palico Percy refer to her by her real name instead of calling her “master.”

Moira isn’t really one for sharing her feelings with others unless she’s close with them, and her temper can run a bit too hot at times. Moira hates failing, and so she strives to be the best she can be and to succeed at anything she puts her mind to.


Name: Percy
Origin: Monster Hunter
Gender: Male
Age: 8
Species: Melynx
Appearance: Percy is a black and white melynx with yellow eyes, and a bushy tail. He stands at about 2 1/2 feet tall, and his casual attire consists of a brown leather vest.
Powers & Abilities: As a melynx, Percy is quite agile. Furthermore, he's skilled in tracking and hunting, and is also a surprisingly good cook. Since he is Moria's Palico, he's pretty physically fit, and more durable than an average melynx. He's capable of burrowing underground rapidly, and can dig small tunnels for himself at an impressive pace.
Weaknesses: Despite this, he's nowhere near as tough as Moira herself, and thus goes down more easily. Also, despite the fact that he's capable of human speech and walking on two legs, Percy is basically just a cat, and thus is weak to the things they are.
Attack Potency: Building Level
Speed: On par with an athletic human
Lifting Strength: Slightly above an average human (he can lift monster eggs, which are pretty heavy)
Striking Strength: Building (same issue as Moira here)
Durability: Building
Stamina: Superhuman (he can sprint for long periods of time without tiring)
Range: Close range with his spear, 20 feet with his boomerang
Intelligence: Medium
Equipment on Hand: Percy wears Mizutsune armor, which is surprisingly sturdy despite it's appearance. He is also equipped with an Astalos Spear, which is a piercing and slicing weapon imbued with Lightning Element, which adds electricity to it's attacks. Furthermore, Percy is equipped with Palico Support gear, which is mean to assist both himself and Moira. His Palico Gear includes: A Healing Horn, which uses specialized sound waves that function similarly to the Hunting Horn used by Hunters that can heal allies that hear it, a Dextox Horn that functions similarly, but removes Poison, a Demon Horn, which increases the Strength of those that hear it, and a pouch of mini-Barrel Bombs, which are basically grenades.

Brief Bio/History: Percy was at one time a simple hired hand that would help load cargo onto ships and such, but this never satisfied him. He hated the dull nature of his existence, and wished for something more exciting and challenging. It was from this desire that he came across the Hunter's Guild, and realized that he could gain the challenge he sought by becoming a Palico and assisting the mighty Hunters on the field. So he pushed himself to his limits in an attempt to successfully apply for membership in the Guild, and after three separate attempts over the course of four years he succeeded.

He was assigned to a fledgling huntress named Moira, and the two of them hit it off decently well together. Moira insisted that Percy refer to her by her real name and not "master", which Percy agreed to, albeit with some caution. Since then, he's grown as a fighter, and his friendship and trust with Moira is unbreakable, as is hers with his.
Brief Personality Description: Percy is a very determined melynx that doesn't take no for an answer. He's also a jocular and cheerful individual, that tries his best to diffuse tense situations with light-hearted humor. His cheerful nature is present even in battle, and he tries to be a source of confidence for his allies. He's also more than willing to listen to people's problems and provide uplifting support.


Name: Kirby
Origin: The Kirby Series
Gender: Male
Age: His precise age is unknown, but he's apparently quite young
Species: His species hasn't been named, but he's been referred to a "puffball" (NOTE: I'm not calling him a Star Warrior, because that translation is apparently kinda sketchy)
Appearance: Image

Powers & Abilities: Kirby can inflate himself like a balloon, which lets him fly at a slow pace. He also has the ability to summon Warp Stars to fly at a much faster pace. But his most iconic ability is his ability to inhale objects and enemies and copy their abilities, or if the object has no powers to copy, he can transform them into star projectiles and spit them back out. There's quite a few powers that Kirby can copy, so I'll just leave this here so that I don't have to list them all.

Weaknesses: As a rule, Kirby can only inhale creatures and objects that are no larger than himself, and anything larger must be immobilized. Even still, there are some objects that are simply much too big for him to ever inhale (unless he's using the Hypernova ability, but that takes a special fruit to obtain). Also, if he takes too many hits while he has a copy ability, he can lose the ability in question. Kirby has been shown to be somewhat naive on multiple occasions, as he's assumed that certain people were doing something for selfish reasons, when in actuality they were trying to stop something much more dangerous, which has lead to said threat being released.

Attack Potency: It varies depending on the ability, but if you trust VSBattleWiki, he's apparently Multi-Solar System Level... Yeah, let's just put him at Town Level and call it a day.
Speed: Athletic Human on ground, Near Hypersonic on the Warp Star
Lifting Strength: It depends on his ability at the time, but it's probably Average Human level in his base form. Some abilities like the Suplex ability are most likely Class 10.
Striking Strength: Town
Durability: City Level (he's pretty tough for such a squishy character)
Stamina: High
Range: His abilities allow for quite flexible range, with melee abilities like Sword, Whip, or Spear, and ranged abilities like Archer, Spark, and Beam.
Intelligence: Kirby isn't shown to be incredibly intelligent when not in combat, but he is a clever fighter, so he's probably Medium
Equipment on Hand: The Warp Star

Brief Bio/History: Kirby cannon is kinda all over the place, so I won't go over everything he's done. Kirby lives in Dreamland on the planet Popstar, where he serves as it's protector. He's gone up against the likes of King Dedede, Meta Knight, and several Eldritch Abominations that have threatened his home time and time again.
Brief Personality Description: Kirby is a pretty chill dude, who likes to sleep and eat whenever he can. However, when something is threatening his home or his friends, he doesn't hesitate to step in and stop whatever it is.
Last edited by The Dark Brotherhood of Deros on Wed Sep 26, 2018 3:10 pm, edited 7 times in total.
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Petrokovia
Powerbroker
 
Posts: 7641
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 04, 2018 10:34 am

The Dark Brotherhood of Deros wrote:
Name: Moira “Fable” Ventrix
Origin: Monster Hunter (OC)
Gender: Female
Age: 26
Species: Human

Appearance: Moira is a light-skinned athletically-built woman with orangish-red hair that goes down just below her shoulders, and green eyes. She has three pink stripes tattooed onto each of her cheeks, which are traditional markings that are given to people from her village when they become adults. She stands at 5’ 8’’ tall, and her normal attire consists of a bluish-white shirt and knee-high pants.

Powers & Abilities: As a Monster Huntress, Moira has much higher physical stamina, strength and durability than a regular human, and is a skilled fighter. She has extensive knowledge of tracking creatures, as well as combining natural substances to create potions and other beneficial items. She also knows how to salvage hides, fangs, scales and other parts from slain creatures to be later used for other things; though she has no knowledge of blacksmithing or forging and relies on professionals for those things.

Weaknesses: Moira is still human despite her superhuman level of performance, and as such is weak to everything a typical human is weak to. Furthermore, the Nargacuga armor is especially weak to Fire, and Electricity-based attacks.
Attack Potency: Town Level (According to VSbattlewiki)
Speed: Athletic Human
Lifting Strength: Class 5 considering the size of Monster Hunter weaponry
Striking Strength: Town (not sure if correct, because this is also her AP)
Durability: Town
Stamina: Superhuman, and Dash Juice can make it go even higher
Range: The Insect Glaive has decently long reach in melee-range, and the Kinsect gives her long-range attack options.
Intelligence: High

Equipment on Hand:
Moira is adorned in Nargacuga armor, which is a very light armor set ideal for evasion and flexibility, and it also resists Water, Ice and Dragon Element attacks; though it lacks the pure physical defense of other armor sets. In addition, Moira wields a bladed weapon called an Insect Glaive. The Insect Glaive uses a special device that creates unique pheromones that can command a creature called a Kinsect, which is a large winged insect that is bred to respond to the pheromones in the glaive.

The Kinsect is able to extract different colored essences from its target that are able to temporarily enhance Moira’s abilities. There are four essences that the Kinsect can extract: Red (which usually comes from the head area), White (which usually comes from the wing or leg), Orange (which usually comes from the tail, stomach, chest or back), and Green (which varies in location). Red essence increases her strength, and also hones her combat senses allowing her to attack more rapidly and precisely. White increases her reflexes and running speed. Orange increases her durability. And lastly, Green heals her slightly. Each essence, except for green, lasts for 60 seconds before it wears off.

The Glaive itself is a long, lightweight weapon ideal for quick slashing attacks. Furthermore, Moira is able to use the Glaive to pole-vault into the air for aerial attacks. The glaive also comes equipped with a launcher in the blade, which can fire a special pellet that marks a certain part of the target with the same pheromones that control the Kinsect, causing it to home in on that specific area when sent out. This launcher can also store and fire compressed burst of air that can propel Fable in any direction whilst she’s in the air, giving her even more maneuverability.

Moira’s Insect Glaive is named Leumundslist, which is forged from the materials of a Gore Magala, which is a powerful black dragon-like monster. Because of this, Leumundslist is imbued with Dragon Element, which is a property that manifests as reddish-black bursts of energy that surge out of the weapon when it strikes something. Fable uses a Kinsect breed called a Windchopper, which is bred to fly quickly.

On top of this, Fable is also equipped with a Hunter’s Pouch, which contains various things that Hunters may need on the field. The pouch’s contents include: 10 vials of healing Potions, 5 vials of Mega healing Potions, 10 Whetstones, 20 field rations, 5 vials of poison Antidotes, and 5 vials of Dash Juice.


Brief Bio/History:
Moira was born in a small village called Ohmai as an only child. Her father was a sailor by trade, and thus wasn't home all that often; however when he was home, he'd share stories of his adventures on the high seas with Moira, which captivated her and made her yearn to go on adventures of her own some day. And so she started to read fantasy stories to help satisfy her itch, but it only made her want it more. The only problem was that she didn't know what she could do. She didn't think the sailor life would fit her very well, but what else was there? Her answer came to her in the form of the Hunter's Guild, which had an outpost in Ohmai.

She'd listen to stories from the various Hunters that would pass through Ohmai for work, and in listening to them she decided that she too would be a monster hunter when she grew up. And so when she became an adult, she took up apprenticeship with an older Hunter named Gesh, who trained her in the ways of the Guild. After three years of apprenticeship, she took the final Guild exam and passed, becoming a full-blown Huntress of the Guild. From there, she took up work in Bherna village, where she met her Palico Percy. Since then, she's gone up through the ranks of the Hunter's Guild, and is now a High Rank Huntress.


Brief Personality Description: Moira is a social person that dislikes being alone for long periods of time. She enjoys reading and listening to stories, and she also enjoys sharing the stories she’s heard with others if they’re interested in it (which lead to her getting her nickname “Fable” by her instructor Gesh). She isn’t comfortable being held to a higher standard than others, and so as a result she insisted that her Palico Percy refer to her by her real name instead of calling her “master.”

Moira isn’t really one for sharing her feelings with others unless she’s close with them, and her temper can run a bit too hot at times. Moira hates failing, and so she strives to be the best she can be and to succeed at anything she puts her mind to.


Name: Percy
Origin: Monster Hunter
Gender: Male
Age: 8
Species: Felyne
Appearance: Percy is a black and tan Felyne with yellow eyes. He stands at about 2 1/2 feet tall, and his casual attire consists of a brown leather vest.
Powers & Abilities: As a Felyne, Percy is quite agile. Furthermore, he's skilled in tracking and hunting, and is also a surprisingly good cook. Since he is Moria's Palico, he's pretty physically fit, and more durable than an average Felyne. He's capable of burrowing underground rapidly, and can dig small tunnels for himself at an impressive pace.
Weaknesses: Despite this, he's nowhere near as tough as Moira herself, and thus goes down more easily. Also, despite the fact that he's capable of human speech and walking on two legs, Percy is basically just a cat, and thus is weak to the things they are.
Attack Potency: Building Level
Speed: On par with an athletic human
Lifting Strength: Slightly above an average human (he can lift monster eggs, which are pretty heavy)
Striking Strength: Building (same issue as Moira here)
Durability: Building
Stamina: Superhuman (he can sprint for long periods of time without tiring)
Range: Close range with his spear, 20 feet with his boomerang
Intelligence: Medium
Equipment on Hand: Percy wears Mizutsune armor, which is surprisingly sturdy despite it's appearance. He is also equipped with an Astalos Spear, which is a piercing and slicing weapon imbued with Lightning Element, which adds electricity to it's attacks. Furthermore, Percy is equipped with Palico Support gear, which is mean to assist both himself and Moira. His Palico Gear includes: A Healing Horn, which uses specialized sound waves that function similarly to the Hunting Horn used by Hunters that can heal allies that hear it, a Dextox Horn that functions similarly, but removes Poison, a Demon Horn, which increases the Strength of those that hear it, and a pouch of mini-Barrel Bombs, which are basically grenades.

Brief Bio/History: Percy was at one time a simple hired hand that would help load cargo onto ships and such, but this never satisfied him. He hated the dull nature of his existence, and wished for something more exciting and challenging. It was from this desire that he came across the Hunter's Guild, and realized that he could gain the challenge he sought by becoming a Palico and assisting the mighty Hunters on the field. So he pushed himself to his limits in an attempt to successfully apply for membership in the Guild, and after three separate attempts over the course of four years he succeeded.

He was assigned to a fledgling huntress named Moira, and the two of them hit it off decently well together. Moira insisted that Percy refer to her by her real name and not "master", which Percy agreed to, albeit with some caution. Since then, he's grown as a fighter, and his friendship and trust with Moira is unbreakable, as is hers with his.
Brief Personality Description: Percy is a very determined Felyne that doesn't take no for an answer. He's also a jocular and cheerful individual, that tries his best to diffuse tense situations with light-hearted humor. His cheerful nature is present even in battle, and he tries to be a source of confidence for his allies. He's also more than willing to listen to people's problems and provide uplifting support.


Name: Kirby
Origin: The Kirby Series
Gender: Male
Age: His precise age is unknown, but he's apparently quite young
Species: His species hasn't been named, but he's been referred to a "puffball" (NOTE: I'm not calling him a Star Warrior, because that translation is apparently kinda sketchy)
Appearance: (Image)

Powers & Abilities: Kirby can inflate himself like a balloon, which lets him fly at a slow pace. He also has the ability to summon Warp Stars to fly at a much faster pace. But his most iconic ability is his ability to inhale objects and enemies and copy their abilities, or if the object has no powers to copy, he can transform them into star projectiles and spit them back out. There's quite a few powers that Kirby can copy, so I'll just leave this here so that I don't have to list them all.

Weaknesses: As a rule, Kirby can only inhale creatures and objects that are no larger than himself, and anything larger must be immobilized. Even still, there are some objects that are simply much too big for him to ever inhale (unless he's using the Hypernova ability, but that takes a special fruit to obtain). Also, if he takes too many hits while he has a copy ability, he can lose the ability in question. Kirby has been shown to be somewhat naive on multiple occasions, as he's assumed that certain people were doing something for selfish reasons, when in actuality they were trying to stop something much more dangerous, which has lead to said threat being released.

Attack Potency: It varies depending on the ability, but if you trust VSBattleWiki, he's apparently Multi-Solar System Level... Yeah, let's just put him at Town Level and call it a day.
Speed: Athletic Human on ground, Near Hypersonic on the Warp Star
Lifting Strength: It depends on his ability at the time, but it's probably Average Human level in his base form. Some abilities like the Suplex ability are most likely Class 10.
Striking Strength: Town
Durability: City Level (he's pretty tough for such a squishy character)
Stamina: High
Range: His abilities allow for quite flexible range, with melee abilities like Sword, Whip, or Spear, and ranged abilities like Archer, Spark, and Beam.
Intelligence: Kirby isn't shown to be incredibly intelligent when not in combat, but he is a clever fighter, so he's probably Medium
Equipment on Hand: The Warp Star

Brief Bio/History: Kirby cannon is kinda all over the place, so I won't go over everything he's done. Kirby lives in Dreamland on the planet Popstar, where he serves as it's protector. He's gone up against the likes of King Dedede, Meta Knight, and several Eldritch Abominations that have threatened his home time and time again.
Brief Personality Description: Kirby is a pretty chill dude, who likes to sleep and eat whenever he can. However, when something is threatening his home or his friends, he doesn't hesitate to step in and stop whatever it is.

Accepted!
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Petrokovians call them Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide me, my cool irl partner
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Soviet Vesperist Republics of Petrokovia (SVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*
For Kongou

User avatar
Petrokovia
Powerbroker
 
Posts: 7641
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 04, 2018 10:35 am

Contamenesia wrote:Very interesting....not sure if i should join or not though. :(

If you decide to join, that would be great! The more, the better!
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Petrokovians call them Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide me, my cool irl partner
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Soviet Vesperist Republics of Petrokovia (SVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*
For Kongou

User avatar
Naval Monte
Postmaster-General
 
Posts: 13665
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 04, 2018 10:36 am

The Dark Brotherhood of Deros wrote:
Name: Moira “Fable” Ventrix
Origin: Monster Hunter (OC)
Gender: Female
Age: 26
Species: Human

Appearance: Moira is a light-skinned athletically-built woman with orangish-red hair that goes down just below her shoulders, and green eyes. She has three pink stripes tattooed onto each of her cheeks, which are traditional markings that are given to people from her village when they become adults. She stands at 5’ 8’’ tall, and her normal attire consists of a bluish-white shirt and knee-high pants.

Powers & Abilities: As a Monster Huntress, Moira has much higher physical stamina, strength and durability than a regular human, and is a skilled fighter. She has extensive knowledge of tracking creatures, as well as combining natural substances to create potions and other beneficial items. She also knows how to salvage hides, fangs, scales and other parts from slain creatures to be later used for other things; though she has no knowledge of blacksmithing or forging and relies on professionals for those things.

Weaknesses: Moira is still human despite her superhuman level of performance, and as such is weak to everything a typical human is weak to. Furthermore, the Nargacuga armor is especially weak to Fire, and Electricity-based attacks.
Attack Potency: Town Level (According to VSbattlewiki)
Speed: Athletic Human
Lifting Strength: Class 5 considering the size of Monster Hunter weaponry
Striking Strength: Town (not sure if correct, because this is also her AP)
Durability: Town
Stamina: Superhuman, and Dash Juice can make it go even higher
Range: The Insect Glaive has decently long reach in melee-range, and the Kinsect gives her long-range attack options.
Intelligence: High

Equipment on Hand:
Moira is adorned in Nargacuga armor, which is a very light armor set ideal for evasion and flexibility, and it also resists Water, Ice and Dragon Element attacks; though it lacks the pure physical defense of other armor sets. In addition, Moira wields a bladed weapon called an Insect Glaive. The Insect Glaive uses a special device that creates unique pheromones that can command a creature called a Kinsect, which is a large winged insect that is bred to respond to the pheromones in the glaive.

The Kinsect is able to extract different colored essences from its target that are able to temporarily enhance Moira’s abilities. There are four essences that the Kinsect can extract: Red (which usually comes from the head area), White (which usually comes from the wing or leg), Orange (which usually comes from the tail, stomach, chest or back), and Green (which varies in location). Red essence increases her strength, and also hones her combat senses allowing her to attack more rapidly and precisely. White increases her reflexes and running speed. Orange increases her durability. And lastly, Green heals her slightly. Each essence, except for green, lasts for 60 seconds before it wears off.

The Glaive itself is a long, lightweight weapon ideal for quick slashing attacks. Furthermore, Moira is able to use the Glaive to pole-vault into the air for aerial attacks. The glaive also comes equipped with a launcher in the blade, which can fire a special pellet that marks a certain part of the target with the same pheromones that control the Kinsect, causing it to home in on that specific area when sent out. This launcher can also store and fire compressed burst of air that can propel Fable in any direction whilst she’s in the air, giving her even more maneuverability.

Moira’s Insect Glaive is named Leumundslist, which is forged from the materials of a Gore Magala, which is a powerful black dragon-like monster. Because of this, Leumundslist is imbued with Dragon Element, which is a property that manifests as reddish-black bursts of energy that surge out of the weapon when it strikes something. Fable uses a Kinsect breed called a Windchopper, which is bred to fly quickly.

On top of this, Fable is also equipped with a Hunter’s Pouch, which contains various things that Hunters may need on the field. The pouch’s contents include: 10 vials of healing Potions, 5 vials of Mega healing Potions, 10 Whetstones, 20 field rations, 5 vials of poison Antidotes, and 5 vials of Dash Juice.


Brief Bio/History:
Moira was born in a small village called Ohmai as an only child. Her father was a sailor by trade, and thus wasn't home all that often; however when he was home, he'd share stories of his adventures on the high seas with Moira, which captivated her and made her yearn to go on adventures of her own some day. And so she started to read fantasy stories to help satisfy her itch, but it only made her want it more. The only problem was that she didn't know what she could do. She didn't think the sailor life would fit her very well, but what else was there? Her answer came to her in the form of the Hunter's Guild, which had an outpost in Ohmai.

She'd listen to stories from the various Hunters that would pass through Ohmai for work, and in listening to them she decided that she too would be a monster hunter when she grew up. And so when she became an adult, she took up apprenticeship with an older Hunter named Gesh, who trained her in the ways of the Guild. After three years of apprenticeship, she took the final Guild exam and passed, becoming a full-blown Huntress of the Guild. From there, she took up work in Bherna village, where she met her Palico Percy. Since then, she's gone up through the ranks of the Hunter's Guild, and is now a High Rank Huntress.


Brief Personality Description: Moira is a social person that dislikes being alone for long periods of time. She enjoys reading and listening to stories, and she also enjoys sharing the stories she’s heard with others if they’re interested in it (which lead to her getting her nickname “Fable” by her instructor Gesh). She isn’t comfortable being held to a higher standard than others, and so as a result she insisted that her Palico Percy refer to her by her real name instead of calling her “master.”

Moira isn’t really one for sharing her feelings with others unless she’s close with them, and her temper can run a bit too hot at times. Moira hates failing, and so she strives to be the best she can be and to succeed at anything she puts her mind to.


Name: Percy
Origin: Monster Hunter
Gender: Male
Age: 8
Species: Felyne
Appearance: Percy is a black and tan Felyne with yellow eyes. He stands at about 2 1/2 feet tall, and his casual attire consists of a brown leather vest.
Powers & Abilities: As a Felyne, Percy is quite agile. Furthermore, he's skilled in tracking and hunting, and is also a surprisingly good cook. Since he is Moria's Palico, he's pretty physically fit, and more durable than an average Felyne. He's capable of burrowing underground rapidly, and can dig small tunnels for himself at an impressive pace.
Weaknesses: Despite this, he's nowhere near as tough as Moira herself, and thus goes down more easily. Also, despite the fact that he's capable of human speech and walking on two legs, Percy is basically just a cat, and thus is weak to the things they are.
Attack Potency: Building Level
Speed: On par with an athletic human
Lifting Strength: Slightly above an average human (he can lift monster eggs, which are pretty heavy)
Striking Strength: Building (same issue as Moira here)
Durability: Building
Stamina: Superhuman (he can sprint for long periods of time without tiring)
Range: Close range with his spear, 20 feet with his boomerang
Intelligence: Medium
Equipment on Hand: Percy wears Mizutsune armor, which is surprisingly sturdy despite it's appearance. He is also equipped with an Astalos Spear, which is a piercing and slicing weapon imbued with Lightning Element, which adds electricity to it's attacks. Furthermore, Percy is equipped with Palico Support gear, which is mean to assist both himself and Moira. His Palico Gear includes: A Healing Horn, which uses specialized sound waves that function similarly to the Hunting Horn used by Hunters that can heal allies that hear it, a Dextox Horn that functions similarly, but removes Poison, a Demon Horn, which increases the Strength of those that hear it, and a pouch of mini-Barrel Bombs, which are basically grenades.

Brief Bio/History: Percy was at one time a simple hired hand that would help load cargo onto ships and such, but this never satisfied him. He hated the dull nature of his existence, and wished for something more exciting and challenging. It was from this desire that he came across the Hunter's Guild, and realized that he could gain the challenge he sought by becoming a Palico and assisting the mighty Hunters on the field. So he pushed himself to his limits in an attempt to successfully apply for membership in the Guild, and after three separate attempts over the course of four years he succeeded.

He was assigned to a fledgling huntress named Moira, and the two of them hit it off decently well together. Moira insisted that Percy refer to her by her real name and not "master", which Percy agreed to, albeit with some caution. Since then, he's grown as a fighter, and his friendship and trust with Moira is unbreakable, as is hers with his.
Brief Personality Description: Percy is a very determined Felyne that doesn't take no for an answer. He's also a jocular and cheerful individual, that tries his best to diffuse tense situations with light-hearted humor. His cheerful nature is present even in battle, and he tries to be a source of confidence for his allies. He's also more than willing to listen to people's problems and provide uplifting support.


Name: Kirby
Origin: The Kirby Series
Gender: Male
Age: His precise age is unknown, but he's apparently quite young
Species: His species hasn't been named, but he's been referred to a "puffball" (NOTE: I'm not calling him a Star Warrior, because that translation is apparently kinda sketchy)
Appearance: (Image)

Powers & Abilities: Kirby can inflate himself like a balloon, which lets him fly at a slow pace. He also has the ability to summon Warp Stars to fly at a much faster pace. But his most iconic ability is his ability to inhale objects and enemies and copy their abilities, or if the object has no powers to copy, he can transform them into star projectiles and spit them back out. There's quite a few powers that Kirby can copy, so I'll just leave this here so that I don't have to list them all.

Weaknesses: As a rule, Kirby can only inhale creatures and objects that are no larger than himself, and anything larger must be immobilized. Even still, there are some objects that are simply much too big for him to ever inhale (unless he's using the Hypernova ability, but that takes a special fruit to obtain). Also, if he takes too many hits while he has a copy ability, he can lose the ability in question. Kirby has been shown to be somewhat naive on multiple occasions, as he's assumed that certain people were doing something for selfish reasons, when in actuality they were trying to stop something much more dangerous, which has lead to said threat being released.

Attack Potency: It varies depending on the ability, but if you trust VSBattleWiki, he's apparently Multi-Solar System Level... Yeah, let's just put him at Town Level and call it a day.
Speed: Athletic Human on ground, Near Hypersonic on the Warp Star
Lifting Strength: It depends on his ability at the time, but it's probably Average Human level in his base form. Some abilities like the Suplex ability are most likely Class 10.
Striking Strength: Town
Durability: City Level (he's pretty tough for such a squishy character)
Stamina: High
Range: His abilities allow for quite flexible range, with melee abilities like Sword, Whip, or Spear, and ranged abilities like Archer, Spark, and Beam.
Intelligence: Kirby isn't shown to be incredibly intelligent when not in combat, but he is a clever fighter, so he's probably Medium
Equipment on Hand: The Warp Star

Brief Bio/History: Kirby cannon is kinda all over the place, so I won't go over everything he's done. Kirby lives in Dreamland on the planet Popstar, where he serves as it's protector. He's gone up against the likes of King Dedede, Meta Knight, and several Eldritch Abominations that have threatened his home time and time again.
Brief Personality Description: Kirby is a pretty chill dude, who likes to sleep and eat whenever he can. However, when something is threatening his home or his friends, he doesn't hesitate to step in and stop whatever it is.


If the other co-ops can find any issues with the app I will say all three are accepted!
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Wed Apr 04, 2018 10:39 am

Petrokovia wrote:
The Dark Brotherhood of Deros wrote:
Name: Moira “Fable” Ventrix
Origin: Monster Hunter (OC)
Gender: Female
Age: 26
Species: Human

Appearance: Moira is a light-skinned athletically-built woman with orangish-red hair that goes down just below her shoulders, and green eyes. She has three pink stripes tattooed onto each of her cheeks, which are traditional markings that are given to people from her village when they become adults. She stands at 5’ 8’’ tall, and her normal attire consists of a bluish-white shirt and knee-high pants.

Powers & Abilities: As a Monster Huntress, Moira has much higher physical stamina, strength and durability than a regular human, and is a skilled fighter. She has extensive knowledge of tracking creatures, as well as combining natural substances to create potions and other beneficial items. She also knows how to salvage hides, fangs, scales and other parts from slain creatures to be later used for other things; though she has no knowledge of blacksmithing or forging and relies on professionals for those things.

Weaknesses: Moira is still human despite her superhuman level of performance, and as such is weak to everything a typical human is weak to. Furthermore, the Nargacuga armor is especially weak to Fire, and Electricity-based attacks.
Attack Potency: Town Level (According to VSbattlewiki)
Speed: Athletic Human
Lifting Strength: Class 5 considering the size of Monster Hunter weaponry
Striking Strength: Town (not sure if correct, because this is also her AP)
Durability: Town
Stamina: Superhuman, and Dash Juice can make it go even higher
Range: The Insect Glaive has decently long reach in melee-range, and the Kinsect gives her long-range attack options.
Intelligence: High

Equipment on Hand:
Moira is adorned in Nargacuga armor, which is a very light armor set ideal for evasion and flexibility, and it also resists Water, Ice and Dragon Element attacks; though it lacks the pure physical defense of other armor sets. In addition, Moira wields a bladed weapon called an Insect Glaive. The Insect Glaive uses a special device that creates unique pheromones that can command a creature called a Kinsect, which is a large winged insect that is bred to respond to the pheromones in the glaive.

The Kinsect is able to extract different colored essences from its target that are able to temporarily enhance Moira’s abilities. There are four essences that the Kinsect can extract: Red (which usually comes from the head area), White (which usually comes from the wing or leg), Orange (which usually comes from the tail, stomach, chest or back), and Green (which varies in location). Red essence increases her strength, and also hones her combat senses allowing her to attack more rapidly and precisely. White increases her reflexes and running speed. Orange increases her durability. And lastly, Green heals her slightly. Each essence, except for green, lasts for 60 seconds before it wears off.

The Glaive itself is a long, lightweight weapon ideal for quick slashing attacks. Furthermore, Moira is able to use the Glaive to pole-vault into the air for aerial attacks. The glaive also comes equipped with a launcher in the blade, which can fire a special pellet that marks a certain part of the target with the same pheromones that control the Kinsect, causing it to home in on that specific area when sent out. This launcher can also store and fire compressed burst of air that can propel Fable in any direction whilst she’s in the air, giving her even more maneuverability.

Moira’s Insect Glaive is named Leumundslist, which is forged from the materials of a Gore Magala, which is a powerful black dragon-like monster. Because of this, Leumundslist is imbued with Dragon Element, which is a property that manifests as reddish-black bursts of energy that surge out of the weapon when it strikes something. Fable uses a Kinsect breed called a Windchopper, which is bred to fly quickly.

On top of this, Fable is also equipped with a Hunter’s Pouch, which contains various things that Hunters may need on the field. The pouch’s contents include: 10 vials of healing Potions, 5 vials of Mega healing Potions, 10 Whetstones, 20 field rations, 5 vials of poison Antidotes, and 5 vials of Dash Juice.


Brief Bio/History:
Moira was born in a small village called Ohmai as an only child. Her father was a sailor by trade, and thus wasn't home all that often; however when he was home, he'd share stories of his adventures on the high seas with Moira, which captivated her and made her yearn to go on adventures of her own some day. And so she started to read fantasy stories to help satisfy her itch, but it only made her want it more. The only problem was that she didn't know what she could do. She didn't think the sailor life would fit her very well, but what else was there? Her answer came to her in the form of the Hunter's Guild, which had an outpost in Ohmai.

She'd listen to stories from the various Hunters that would pass through Ohmai for work, and in listening to them she decided that she too would be a monster hunter when she grew up. And so when she became an adult, she took up apprenticeship with an older Hunter named Gesh, who trained her in the ways of the Guild. After three years of apprenticeship, she took the final Guild exam and passed, becoming a full-blown Huntress of the Guild. From there, she took up work in Bherna village, where she met her Palico Percy. Since then, she's gone up through the ranks of the Hunter's Guild, and is now a High Rank Huntress.


Brief Personality Description: Moira is a social person that dislikes being alone for long periods of time. She enjoys reading and listening to stories, and she also enjoys sharing the stories she’s heard with others if they’re interested in it (which lead to her getting her nickname “Fable” by her instructor Gesh). She isn’t comfortable being held to a higher standard than others, and so as a result she insisted that her Palico Percy refer to her by her real name instead of calling her “master.”

Moira isn’t really one for sharing her feelings with others unless she’s close with them, and her temper can run a bit too hot at times. Moira hates failing, and so she strives to be the best she can be and to succeed at anything she puts her mind to.


Name: Percy
Origin: Monster Hunter
Gender: Male
Age: 8
Species: Felyne
Appearance: Percy is a black and tan Felyne with yellow eyes. He stands at about 2 1/2 feet tall, and his casual attire consists of a brown leather vest.
Powers & Abilities: As a Felyne, Percy is quite agile. Furthermore, he's skilled in tracking and hunting, and is also a surprisingly good cook. Since he is Moria's Palico, he's pretty physically fit, and more durable than an average Felyne. He's capable of burrowing underground rapidly, and can dig small tunnels for himself at an impressive pace.
Weaknesses: Despite this, he's nowhere near as tough as Moira herself, and thus goes down more easily. Also, despite the fact that he's capable of human speech and walking on two legs, Percy is basically just a cat, and thus is weak to the things they are.
Attack Potency: Building Level
Speed: On par with an athletic human
Lifting Strength: Slightly above an average human (he can lift monster eggs, which are pretty heavy)
Striking Strength: Building (same issue as Moira here)
Durability: Building
Stamina: Superhuman (he can sprint for long periods of time without tiring)
Range: Close range with his spear, 20 feet with his boomerang
Intelligence: Medium
Equipment on Hand: Percy wears Mizutsune armor, which is surprisingly sturdy despite it's appearance. He is also equipped with an Astalos Spear, which is a piercing and slicing weapon imbued with Lightning Element, which adds electricity to it's attacks. Furthermore, Percy is equipped with Palico Support gear, which is mean to assist both himself and Moira. His Palico Gear includes: A Healing Horn, which uses specialized sound waves that function similarly to the Hunting Horn used by Hunters that can heal allies that hear it, a Dextox Horn that functions similarly, but removes Poison, a Demon Horn, which increases the Strength of those that hear it, and a pouch of mini-Barrel Bombs, which are basically grenades.

Brief Bio/History: Percy was at one time a simple hired hand that would help load cargo onto ships and such, but this never satisfied him. He hated the dull nature of his existence, and wished for something more exciting and challenging. It was from this desire that he came across the Hunter's Guild, and realized that he could gain the challenge he sought by becoming a Palico and assisting the mighty Hunters on the field. So he pushed himself to his limits in an attempt to successfully apply for membership in the Guild, and after three separate attempts over the course of four years he succeeded.

He was assigned to a fledgling huntress named Moira, and the two of them hit it off decently well together. Moira insisted that Percy refer to her by her real name and not "master", which Percy agreed to, albeit with some caution. Since then, he's grown as a fighter, and his friendship and trust with Moira is unbreakable, as is hers with his.
Brief Personality Description: Percy is a very determined Felyne that doesn't take no for an answer. He's also a jocular and cheerful individual, that tries his best to diffuse tense situations with light-hearted humor. His cheerful nature is present even in battle, and he tries to be a source of confidence for his allies. He's also more than willing to listen to people's problems and provide uplifting support.


Name: Kirby
Origin: The Kirby Series
Gender: Male
Age: His precise age is unknown, but he's apparently quite young
Species: His species hasn't been named, but he's been referred to a "puffball" (NOTE: I'm not calling him a Star Warrior, because that translation is apparently kinda sketchy)
Appearance: (Image)

Powers & Abilities: Kirby can inflate himself like a balloon, which lets him fly at a slow pace. He also has the ability to summon Warp Stars to fly at a much faster pace. But his most iconic ability is his ability to inhale objects and enemies and copy their abilities, or if the object has no powers to copy, he can transform them into star projectiles and spit them back out. There's quite a few powers that Kirby can copy, so I'll just leave this here so that I don't have to list them all.

Weaknesses: As a rule, Kirby can only inhale creatures and objects that are no larger than himself, and anything larger must be immobilized. Even still, there are some objects that are simply much too big for him to ever inhale (unless he's using the Hypernova ability, but that takes a special fruit to obtain). Also, if he takes too many hits while he has a copy ability, he can lose the ability in question. Kirby has been shown to be somewhat naive on multiple occasions, as he's assumed that certain people were doing something for selfish reasons, when in actuality they were trying to stop something much more dangerous, which has lead to said threat being released.

Attack Potency: It varies depending on the ability, but if you trust VSBattleWiki, he's apparently Multi-Solar System Level... Yeah, let's just put him at Town Level and call it a day.
Speed: Athletic Human on ground, Near Hypersonic on the Warp Star
Lifting Strength: It depends on his ability at the time, but it's probably Average Human level in his base form. Some abilities like the Suplex ability are most likely Class 10.
Striking Strength: Town
Durability: City Level (he's pretty tough for such a squishy character)
Stamina: High
Range: His abilities allow for quite flexible range, with melee abilities like Sword, Whip, or Spear, and ranged abilities like Archer, Spark, and Beam.
Intelligence: Kirby isn't shown to be incredibly intelligent when not in combat, but he is a clever fighter, so he's probably Medium
Equipment on Hand: The Warp Star

Brief Bio/History: Kirby cannon is kinda all over the place, so I won't go over everything he's done. Kirby lives in Dreamland on the planet Popstar, where he serves as it's protector. He's gone up against the likes of King Dedede, Meta Knight, and several Eldritch Abominations that have threatened his home time and time again.
Brief Personality Description: Kirby is a pretty chill dude, who likes to sleep and eat whenever he can. However, when something is threatening his home or his friends, he doesn't hesitate to step in and stop whatever it is.

Accepted!

Thank you! For the record: I apologies in advance for all the cat puns Percy is going to use... Hey, Felynes actually talk like that in the games, okay? :P
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Skylus
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Posts: 6501
Founded: Oct 25, 2016
Inoffensive Centrist Democracy

Postby Skylus » Wed Apr 04, 2018 11:07 am

Name: Link
Origin: Outset Island, the Great Sea (Legend of Zelda franchise) The Wind Waker (gonna say the year is 1756)
Gender: M
Age: 12
Species: Hyrulean
Appearance: https://en.wikipedia.org/wiki/File:Zeld ... rArtUS.jpg
Powers & Abilities: The Power Glove can lift (according to the scale) Class 5 objects.
The Master Sword has been restored to its full power by now, along with doing double damage, it can provide a very dim light source if needed.
The Mirror Shield can reflect light on to various sources and also protects the owner against basically anything (in the Zelda world, anyway)
The Fire and Ice rods do - what else - set things on fire/freeze things
The Deku Leaf can send Link to various heights if he's above a wind gust. He can also use the Deku Leaf to send air in the direction he swings the Leaf.
The Hookshot latches onto wooden objects and pulls you up to them. Also helps with crossing large gaps.
Weaknesses: fire, ice, can't swim very well, does not like heights that much
Attack Potency: 9-B with bombs; 9-C with sword
Speed: Normal Human speed
Lifting Strength: normal human (he can pick up small pigs and rocks though); with the Glove, Class 5
Striking Strength: athlete class
Durability: human level
Stamina: varies by what he is doing at the time
Range: With the Hero's Bow- pretty far, same goes for Fire and Ice rods and the cannon on "Red" (King of Red Lions)
Intelligence: Gifted (in Hyrule anyway)
Equipment on Hand: Master Sword, Mirror Shield, Fire and Ice rods, Deku Leaf, Hookshot
Brief Bio/History*: (Insert plot of Wind Waker up to where Link visits Hyrule for the last time before going to fight Ganondorf)
Brief Personality Description*: Link was once a carefree boy who wanted nothing better to do than live his days on Outset. But that all changed when his sister was taken by the Helmarok King and taken to Ganon's Fortress. After a series of events that took him from Outset, all over the Great Sea, and even to the Kingdom in ruins that lies silent beneath the waves; Link's grown up a lot and is just beginning to realize that possibly, maybe, he's the one that Hyrule needed in their hour of doom. Sure, it's around 500 years later, but better late than never, right?
Link usually gets along with others. His grandmother raised him as best she could and throughout his adventure, he's used what his grandmother taught him well.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
Last edited by Skylus on Wed Apr 04, 2018 12:04 pm, edited 4 times in total.
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