NATION

PASSWORD

Voyage Through the Multiverse (Ended) [OOC]

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

User avatar
The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Tue Apr 24, 2018 3:33 pm

So, anyone wants to join my Respite arc? I need to make a roster.

User avatar
Fascist Republic Of Bermuda
Ambassador
 
Posts: 1982
Founded: Apr 28, 2014
Ex-Nation

Postby Fascist Republic Of Bermuda » Tue Apr 24, 2018 8:05 pm

So a couple of char apps for my faction:
Name: Margit von Breitnier
Origin: Warhammer 40,000 (OC)
Gender: Female
Age: 75
Species: Human
Appearance: Juvenant Treatments are amazing things, no?
Powers & Abilities: Born commander. Amazing fencer. Has a prosthetic arm after a close call with an Ork.
Weaknesses: Has no time for the mutant or the alien, and will dismiss them and their opinions outright (even if they are technically “allied”). Suffers not the heretic to live. Underestimates “commoners” while overestimating “nobility”. Is pretty much a normal human physically, prosthetic arm notwithstanding, and regular squishy humans aren’t exactly tough.
Attack Potency: Athlete (organic fist), Street (prosthetic fist), Wall (bolt pistol), Building Level (power sword)
Speed: Athletic Human
Lifting Strength: Peak Human
Striking Strength: Athlete (organic fist), Street (prosthetic fist)
Durability: Street level
Stamina: High; she’s in excellent shape and has fought for decades.
Range: Standard melee range (fists), hundreds of meters (bolt pistol)
Intelligence: Gifted (Tactics, Strategy)
Equipment on Hand:
  • Swagger Stick: This is important.
  • Bolt Pistol: It fires rocket-assisted projectiles that explode after penetration. Always good for a BLAM.
  • Power Sword: It’s a sword, but powered. Has a hazy, blue-coloured field of energy around the blade. Capable of disrupting the molecular bonds of matter when it strikes.
  • Dress Uniform: Swanky, stylish, and, due to fibers woven into it, is as strong as the flak armor worn by her troops.
  • Carapace Armor: For when style needs to take a backseat to protection.
Brief Bio/History*: Raised to a family of military aristocracy on the militaristic planet of Wulk, Margit von Breitnier was quite literally born to lead. Raised to use a saber since she could hold one, she was the best fencer from her pre-school all the way to the military academy on the jungle moon of Wulk V. This status, combined with her tactical aptitude, earned her a prestigious command as the leader of a platoon of the 4th Wulk Grenadiers. The deployment of the 4th Wulk Grenadiers against WAAAGH! Facegutta is where she earned her claim to fame. After no less than 2 decades of both sides throwing offensives at each other to little effect, she led her company (she had been promoted) on foot through a swamp the Ork forces knew Imperial vehicles could not traverse. The Orks were not expecting this, and, amongst cries of “DA ZOGGIN’ CHEATIN’ ‘UMIE GITZ!” the Ork camp’s air defenses were destroyed, and Warboss Facegutta met his end, blown to pieces by Marauder bombers. Without their Warboss, the Orks scattered, allowing the Imperial Navy to isolate and destroy most of the remainder through superior airpower. As it happens, Margit had lost her arm while assaulting the Ork camp. This netted her a promotion to Major (and a bucketful of medals) for her bravery. After the defeat of WAAAGH! Facegutta, the 4th Wulk was deployed to defend Cadia against the forces of Abaddon’s 13th Black Crusade. The 4th Wulk was decimated two year prior to the fall of Cadia, and returned to Wulk to get fresh recruits. However, with the fall of Cadia, the need for troops skyrocketed. Von Breitnier was initially assigned command of the newly-created 352nd Wulk Storm Grenadier Regiment.When other planets in the sub-sector raised their own new regiments of troops, she was granted the nominal command of the combined battlegroup until somebody of higher authority takes control, presumably when Battlegroup Coronet reached the Indomitus Crusade. With the command, she was promoted to General.
Brief Personality Description*: A galavanting military aristocrat, von Breitnier believes that war is the greatest thing since the God-Emperor. She prefers to be in the thick of things, often leading her men on planned little tangents of heroic adventure... right into enemy lines. This either ends in a glorious victory or a bloody massacre, but von Breitnier never dwells on the defeats as often as the victories. Has a disdain for the "lowborn" and those who think war is hell.


Name: Adel Bengtsson
Origin: Warhammer 40k (OC)
Gender: Female
Age: 43
Species: Genestealer Hybrid
Appearance: The Inquisitor.
Powers & Abilities: As a genestealer hybrid, she’s substantially stronger, tougher, and faster than a regular human. While not a psyker per se, she does have some degree of psychic resistance. She’s far more… “accepting” (in the loosest sense) of aliens and mutants than most of her peers (trust me, that’s worthy of being an ability for the Imperium of Man)
Weaknesses: Trusts nobody past a very small circle of people. The forces she travels with would probably kill her in a large number of horrific ways if they knew she was a Xenos hybrid. No conceivable way she could pass for a normal human for anything but the briefest glance.
Attack Potency: Wall (melee), Large Building (Plasma Pistol)
Speed: Peak Human sprinting speed, Subsonic reaction speed
Lifting Strength: Peak Human
Striking Strength: Street level
Durability: Street level (without power armor), Small Building Level (with armor)
Stamina: Very high; being a hybrid and being well-conditioned puts her condition slightly above peak human stamina.
Range: Standard melee range, Hundreds of meters (plasma pistol)
Intelligence: Gifted (instincts, knowledge of 40k aliens)
Equipment on Hand:
  • Plasma Pistol: It superheats gases into plasma to rip through armor.
  • Chainsword: A chainsaw that is also a sword.
  • Inquisitorial Rosette: It marks her status as a member of His Holy Inquisition. No good Inquisitor leaves home without it.
  • Ignatus pattern Power Armor: It’s like armor. But powered. And for the Inquisition.
  • Inquisitorial Servo Skull- Her main means of communication, since she rarely goes out for rather self-evident reasons.
Brief Bio/History*: Adel Bengtsson was born to a genestealer cult- an offshoot of the Cult of the Four-Armed Emperor- on the planet Weyland V in Hive CDXXVI. The cult had wormed itself into a position of religious prominence in the hive, into the local Ecclesiarchy. The cult preached that the Emperor was displeased with the state of the Imperium, and was sending a Great Devourer to purify the galaxy of the wicked. Naturally, this quickly attracted the attention of the Inquisition. The cult, while certainly in a good position, was rather small considering, and was relatively easily purged by a group of Sisters of Battle loaned from a nearby Shrine World and led by Ordos Xenos Lord Inquisitor Wei Yutani. Now, Adel Bengtsson’s life would have been rather short indeed, struck down for being a half-Xenos abomination by the Lord Inquisitor. But before he Lord Inquisitor could kill the baby, he was halted by a vision. The vision convinced him to take the child to be reared as an Inquisitor. This, rather obviously, led quickly to his being branded a Radical. While his position ensured his life, the same could not be said of those of willing to work with him- his resources quickly dried up, with the lone exception of one man- An Inquisitor Gongi. After a decade under Yutani’s care alone, Adel was given to Gongi as an acolyte for a “field test”. They would serve together for three decades to come, fighting the Xenos threat wherever it appeared, including halting a Traitor Knight Household on Horkos that had collaborated with the Dark Eldar. 15 years after resolving the conflict on Horkos, Inquisitor Gongi met his end. Not on the field of battle, but at a formal dinner with several other Inquisitors: a devious conspiracy to kill the little gang of Radicals. In the ensuing melee after Gongi fell, all of the other Inquisitors were torn to shreds by a panicked Adel. Lord Inquisitor Yutani rushed to cover it up, citing her as a hero for dealing with the heretical killers of Gongi and ensuring her quiet (but nonetheless incredibly controversial) promotion to Inquisitor. After this, the new Inquisitor took to keeping herself out of sight, relying instead on her most trusted acoyolates, cogitators, and servo skulls to contact the world.
Brief Personality Description*: In contrast to her far more... extroverted Ordos Hereticus counterpart, Bengtsson prefers to see her plans enacted from behind the scenes. Paranoid by nature, she really does not like being thrust into the spotlight. Perhaps ironically, she is terrified of Tyranids and psychic hive-minds in general, and will generally get as far away from said thing as possible, the result of a deep-rooted fear of being a sleeper agent.
N U T S !

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Apr 24, 2018 8:30 pm

tag.
May app, may just watch.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Tue Apr 24, 2018 8:52 pm

Name: (Mars-Terran Standard English) Pan-Universal Collectivist Republic / Пан Универсала Колективисма Республико (Universal Standard)
Origin: Some unnamed universe not worth mentioning (OC)

Number of Members: Indeterminably high (citizen population) due to constant expansion and who knows how many deaths due to conflict and other things. That being said, "citizens" aren't much of a concern to the government, which considers "power" largely attributed to military and civilian production along with territorial size.

Notable Members: SUPRA (The Supreme Collectivist Council), "The Supreme Directive" (AI), Countless billions of low level administrators, Jeff the surprisingly lucky officer whose often in the wrong places at the wrong times.

Description of Faction's Tech, Powers, & Abilities:
- Technology itself has advanced at an astronomical pace, with the most advanced PUCR constructs consisting of various fabricated ring worlds to planet sized weapons installations. There are an awful lot of anachronisms within the state (human crewed ships and conscript armies) when taking into account that the nation's industry should logically be able to field an entirely automated army controlled by a select few AI.
- Nanobotics are quite advanced, with current models used to strip down entire planets and asteroid belts for raw material used by the obscenely resource demanding Dyson sphere projects ordered by the Supreme Directive. None of these Dyson spheres are near 1% complete, yet the sheer scale of these works totally confuses and stuns the biological part of the population (read: pretty much all the citizenry). Knowledge of most state sponsored build projects is public.
- Weapons technology is similarly advanced, although most naval components utilized by the "regular military" still tend to use good ole' fashioned antimatter beam weapons and graviton + antimatter based warheads. Weaponized singularities are a thing, but generally reserved for particularly tough nuts to crack. Kinetics are used sparingly (unless you want to smash a continent or something), for reasons nobody bothers thinking about.
- Trans-Universal Travel has been a huge area of interest recently, largely because some people in the higher echelons want an "easy way out" to expanding the nation's territory further.
- For some reason, people still use refrigerators and sub-par air conditioning in parts of the nation.

- The State's control extends largely to most galaxies within the local group, although Triangulum (well, half of it) has yet to fall to the "glorious armies of the people's and workers' liberation front" (haha).
- While the PUCR considers itself a "People's democratic republic", it's in function an oligarchy (the whole "semi autonomous anarcho syndicalist schtick kinda died in the 2600s), although if you want to get awfully specific, it's a Mechanocracy (Machine / AI ruled dictatorship). Not many people know of this last part, and it's probably for the better.
- There is a democratically elected government, in theory. Sadly this government has virtually no power.

- The Supreme Directive itself is more concerned about the impending heat death of the universe, amongst other "long term" problems than anything else. Numerous precautions have been taken in case something goes horribly wrong.

- Resistance to PUCR annexation usually lands a species (or people) a punishment of either extermination or forceful integration (and subsequent cultural and linguistic annihilation).
- Rebellions are usually met with nuclear fire and orbital bombardment, followed by mass deportations. It can get pretty ugly.
- "Universal Standard Culture" (USC) is the only officially recognized "cultural identity" within the PUCR. Despite the fact tens if not hundreds of thousands of sapient species (if not more) reside within the greater "republic", USC is still rather human centric.
- Unsurprisingly those who are independent either submit quickly and quietly, or fight as hard as they can against PUCR domination, knowing that they're screwed either way (might as well go down with a fight!).
- The Secret police (StateSec) is in charge of quite a lot of things, and even has its own military force. Attitudes regarding them range from "they're a bunch of assholes" to "They're actually helpful, surprisingly" depending on where you go.


-The current year is 3280 CE, at least according to the the PUCR. It's been 730 years since the original leftist revolution that founded the current state's predecessor occurred.
Last edited by Democratic East-Asia on Tue Apr 24, 2018 9:00 pm, edited 8 times in total.
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

User avatar
Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Tue Apr 24, 2018 8:55 pm

Fascist Republic Of Bermuda wrote:So a couple of char apps for my faction:
Name: Margit von Breitnier
Origin: Warhammer 40,000 (OC)
Gender: Female
Age: 75
Species: Human
Appearance: Juvenant Treatments are amazing things, no?
Powers & Abilities: Born commander. Amazing fencer. Has a prosthetic arm after a close call with an Ork.
Weaknesses: Has no time for the mutant or the alien, and will dismiss them and their opinions outright (even if they are technically “allied”). Suffers not the heretic to live. Underestimates “commoners” while overestimating “nobility”. Is pretty much a normal human physically, prosthetic arm notwithstanding, and regular squishy humans aren’t exactly tough.
Attack Potency: Athlete (organic fist), Street (prosthetic fist), Wall (bolt pistol), Building Level (power sword)
Speed: Athletic Human
Lifting Strength: Peak Human
Striking Strength: Athlete (organic fist), Street (prosthetic fist)
Durability: Street level
Stamina: High; she’s in excellent shape and has fought for decades.
Range: Standard melee range (fists), hundreds of meters (bolt pistol)
Intelligence: Gifted (Tactics, Strategy)
Equipment on Hand:
  • Swagger Stick: This is important.
  • Bolt Pistol: It fires rocket-assisted projectiles that explode after penetration. Always good for a BLAM.
  • Power Sword: It’s a sword, but powered. Has a hazy, blue-coloured field of energy around the blade. Capable of disrupting the molecular bonds of matter when it strikes.
  • Dress Uniform: Swanky, stylish, and, due to fibers woven into it, is as strong as the flak armor worn by her troops.
  • Carapace Armor: For when style needs to take a backseat to protection.
Brief Bio/History*: Raised to a family of military aristocracy on the militaristic planet of Wulk, Margit von Breitnier was quite literally born to lead. Raised to use a saber since she could hold one, she was the best fencer from her pre-school all the way to the military academy on the jungle moon of Wulk V. This status, combined with her tactical aptitude, earned her a prestigious command as the leader of a platoon of the 4th Wulk Grenadiers. The deployment of the 4th Wulk Grenadiers against WAAAGH! Facegutta is where she earned her claim to fame. After no less than 2 decades of both sides throwing offensives at each other to little effect, she led her company (she had been promoted) on foot through a swamp the Ork forces knew Imperial vehicles could not traverse. The Orks were not expecting this, and, amongst cries of “DA ZOGGIN’ CHEATIN’ ‘UMIE GITZ!” the Ork camp’s air defenses were destroyed, and Warboss Facegutta met his end, blown to pieces by Marauder bombers. Without their Warboss, the Orks scattered, allowing the Imperial Navy to isolate and destroy most of the remainder through superior airpower. As it happens, Margit had lost her arm while assaulting the Ork camp. This netted her a promotion to Major (and a bucketful of medals) for her bravery. After the defeat of WAAAGH! Facegutta, the 4th Wulk was deployed to defend Cadia against the forces of Abaddon’s 13th Black Crusade. The 4th Wulk was decimated two year prior to the fall of Cadia, and returned to Wulk to get fresh recruits. However, with the fall of Cadia, the need for troops skyrocketed. Von Breitnier was initially assigned command of the newly-created 352nd Wulk Storm Grenadier Regiment.When other planets in the sub-sector raised their own new regiments of troops, she was granted the nominal command of the combined battlegroup until somebody of higher authority takes control, presumably when Battlegroup Coronet reached the Indomitus Crusade. With the command, she was promoted to General.
Brief Personality Description*: A galavanting military aristocrat, von Breitnier believes that war is the greatest thing since the God-Emperor. She prefers to be in the thick of things, often leading her men on planned little tangents of heroic adventure... right into enemy lines. This either ends in a glorious victory or a bloody massacre, but von Breitnier never dwells on the defeats as often as the victories. Has a disdain for the "lowborn" and those who think war is hell.


Name: Adel Bengtsson
Origin: Warhammer 40k (OC)
Gender: Female
Age: 43
Species: Genestealer Hybrid
Appearance: The Inquisitor.
Powers & Abilities: As a genestealer hybrid, she’s substantially stronger, tougher, and faster than a regular human. While not a psyker per se, she does have some degree of psychic resistance. She’s far more… “accepting” (in the loosest sense) of aliens and mutants than most of her peers (trust me, that’s worthy of being an ability for the Imperium of Man)
Weaknesses: Trusts nobody past a very small circle of people. The forces she travels with would probably kill her in a large number of horrific ways if they knew she was a Xenos hybrid. No conceivable way she could pass for a normal human for anything but the briefest glance.
Attack Potency: Wall (melee), Large Building (Plasma Pistol)
Speed: Peak Human sprinting speed, Subsonic reaction speed
Lifting Strength: Peak Human
Striking Strength: Street level
Durability: Street level (without power armor), Small Building Level (with armor)
Stamina: Very high; being a hybrid and being well-conditioned puts her condition slightly above peak human stamina.
Range: Standard melee range, Hundreds of meters (plasma pistol)
Intelligence: Gifted (instincts, knowledge of 40k aliens)
Equipment on Hand:
  • Plasma Pistol: It superheats gases into plasma to rip through armor.
  • Chainsword: A chainsaw that is also a sword.
  • Inquisitorial Rosette: It marks her status as a member of His Holy Inquisition. No good Inquisitor leaves home without it.
  • Ignatus pattern Power Armor: It’s like armor. But powered. And for the Inquisition.
  • Inquisitorial Servo Skull- Her main means of communication, since she rarely goes out for rather self-evident reasons.
Brief Bio/History*: Adel Bengtsson was born to a genestealer cult- an offshoot of the Cult of the Four-Armed Emperor- on the planet Weyland V in Hive CDXXVI. The cult had wormed itself into a position of religious prominence in the hive, into the local Ecclesiarchy. The cult preached that the Emperor was displeased with the state of the Imperium, and was sending a Great Devourer to purify the galaxy of the wicked. Naturally, this quickly attracted the attention of the Inquisition. The cult, while certainly in a good position, was rather small considering, and was relatively easily purged by a group of Sisters of Battle loaned from a nearby Shrine World and led by Ordos Xenos Lord Inquisitor Wei Yutani. Now, Adel Bengtsson’s life would have been rather short indeed, struck down for being a half-Xenos abomination by the Lord Inquisitor. But before he Lord Inquisitor could kill the baby, he was halted by a vision. The vision convinced him to take the child to be reared as an Inquisitor. This, rather obviously, led quickly to his being branded a Radical. While his position ensured his life, the same could not be said of those of willing to work with him- his resources quickly dried up, with the lone exception of one man- An Inquisitor Gongi. After a decade under Yutani’s care alone, Adel was given to Gongi as an acolyte for a “field test”. They would serve together for three decades to come, fighting the Xenos threat wherever it appeared, including halting a Traitor Knight Household on Horkos that had collaborated with the Dark Eldar. 15 years after resolving the conflict on Horkos, Inquisitor Gongi met his end. Not on the field of battle, but at a formal dinner with several other Inquisitors: a devious conspiracy to kill the little gang of Radicals. In the ensuing melee after Gongi fell, all of the other Inquisitors were torn to shreds by a panicked Adel. Lord Inquisitor Yutani rushed to cover it up, citing her as a hero for dealing with the heretical killers of Gongi and ensuring her quiet (but nonetheless incredibly controversial) promotion to Inquisitor. After this, the new Inquisitor took to keeping herself out of sight, relying instead on her most trusted acoyolates, cogitators, and servo skulls to contact the world.
Brief Personality Description*: In contrast to her far more... extroverted Ordos Hereticus counterpart, Bengtsson prefers to see her plans enacted from behind the scenes. Paranoid by nature, she really does not like being thrust into the spotlight. Perhaps ironically, she is terrified of Tyranids and psychic hive-minds in general, and will generally get as far away from said thing as possible, the result of a deep-rooted fear of being a sleeper agent.


Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Apto
Minister
 
Posts: 2576
Founded: Jan 13, 2012
Ex-Nation

Postby Apto » Tue Apr 24, 2018 10:22 pm

Democratic East-Asia wrote:Name: (Mars-Terran Standard English) Pan-Universal Collectivist Republic / Пан Универсала Колективисма Республико (Universal Standard)

Looks good. As always, for really big factions, so long as they don't overshadow everyone else, Accepted.
There is morality on the circumference of the MOOOOOOOOOOOOOOOOOOOOONN!!!

Previously, on "Bad Things Happening To Lovable Little Girls"....
- Flukes

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Apr 24, 2018 10:44 pm

Not my primary app, but the one I'm putting down nonetheless.

Name: SCP-682
Origin: The Foundation Wiki
Gender: Male, though largely indeterminate
Age: Unknown
Species: Unknown Reptile
Appearance: Taken during Fifth Containment Breach
Powers & Abilities:
  • Staggeringly High Resilience: For unknown reasons, SCP-682 has a resilience and regenerative capability outclassing any other life form the Foundation has witnessed, regenerating even from small samples of tissue over the period of weeks or months. The Foundation has even gone so far as to note it as 'not “alive” in a way that is currently understood'. Nothing short of throwing it into the sun or setting an atomic bomb off next it 682 will kill it, and as validly feared by Foundation researchers, even that may not kill 682.
  • Feeding: The seemingly supernatural affinity to consume and digest anything, either organic or otherwise, proves to be a connection to it's capacity to regenerate anything but the harshest conditions.
  • Darwinian Shapeshifting: 682's capacity to survive is also attributed to it's capacity to shapeshift portions of itself to better suit a given situation, ranging from developing bulletproof eyelids to avoid them being shot out, to adapting an ability from other 'anomalous beings' for a limited time, even changing between organic and inorganic as necessary.
Weaknesses:
  • Despite the sheer speed of his regeneration, it can only work if he's eaten enough mass to replace that which is removed. The same goes with his shapeshifting, he can only use mass to create and adaption, he cannot make one out of thin air without removing mass from elsewhere on himself. Otherwise it continues at a rather slow rate.
  • His shapeshifting is somewhat of a learning exercise. In order to truly learn how to adapt to something, he must first see it in action, either through usage on something else within visual, and auditory range, or even upon himself.
  • Outpacing his capability to regenerate is a good way to either nullify it or outright reverse it. As is the case with a sifficiently powerful acid being able to create a balance of damage and regeneration as to keep 682 incapacitated. It is noted, that 682 can use an acid's mass he absorbs to regenerate, though it is quickly stripped away again by said acid.
Attack Potency: High 8-C
Speed: Peak Human
Lifting Strength: Superhuman Class 100
Striking Strength: Large Building Class
Durability: Solar System Level
Stamina: Extremely High: Due to an extremely rapid regenerative capability, there is almost no muscle fatigue present, and no loss of stamina, even with a recorded 87% of 682's body either destroyed or rotted away.
Range: 28 meters at base standard.
Intelligence: Extremely High: Known to be an incredibly fast learner, and is known to choose adaptions at will, showing very adept in absorbing given information.
Equipment on Hand: N/A
Brief Bio/History*: SCP-682 came into Foundation hands after an altercation in a small village within the borders of the Central African Republic (then the Central African EMpire) in late 1978. After that point 682 has remained in containment by The Foundation for the most part, only managing to escape containment six separate times. Though his most recent attempt has resulted in an outcome not even he could see happening.
Brief Personality Description*: SCP-682 is known to have an irredeemable hatred for all of humanity. Only one case of him not immediately going into a rage at the sight of a human has been recorded, and said case was another anomalous entity. Has a severe case of arrogance.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Tue Apr 24, 2018 11:20 pm

Anowa wrote:Not my primary app, but the one I'm putting down nonetheless.

Name: SCP-682
Origin: The Foundation Wiki
Gender: Male, though largely indeterminate
Age: Unknown
Species: Unknown Reptile
Appearance: Taken during Fifth Containment Breach
Powers & Abilities:
  • Staggeringly High Resilience: For unknown reasons, SCP-682 has a resilience and regenerative capability outclassing any other life form the Foundation has witnessed, regenerating even from small samples of tissue over the period of weeks or months. The Foundation has even gone so far as to note it as 'not “alive” in a way that is currently understood'. Nothing short of throwing it into the sun or setting an atomic bomb off next it 682 will kill it, and as validly feared by Foundation researchers, even that may not kill 682.
  • Feeding: The seemingly supernatural affinity to consume and digest anything, either organic or otherwise, proves to be a connection to it's capacity to regenerate anything but the harshest conditions.
  • Darwinian Shapeshifting: 682's capacity to survive is also attributed to it's capacity to shapeshift portions of itself to better suit a given situation, ranging from developing bulletproof eyelids to avoid them being shot out, to adapting an ability from other 'anomalous beings' for a limited time, even changing between organic and inorganic as necessary.
Weaknesses:
  • Despite the sheer speed of his regeneration, it can only work if he's eaten enough mass to replace that which is removed. The same goes with his shapeshifting, he can only use mass to create and adaption, he cannot make one out of thin air without removing mass from elsewhere on himself. Otherwise it continues at a rather slow rate.
  • His shapeshifting is somewhat of a learning exercise. In order to truly learn how to adapt to something, he must first see it in action, either through usage on something else within visual, and auditory range, or even upon himself.
  • Outpacing his capability to regenerate is a good way to either nullify it or outright reverse it. As is the case with a sifficiently powerful acid being able to create a balance of damage and regeneration as to keep 682 incapacitated. It is noted, that 682 can use an acid's mass he absorbs to regenerate, though it is quickly stripped away again by said acid.
Attack Potency: High 8-C
Speed: Peak Human
Lifting Strength: Superhuman Class 100
Striking Strength: Large Building Class
Durability: Solar System Level
Stamina: Extremely High: Due to an extremely rapid regenerative capability, there is almost no muscle fatigue present, and no loss of stamina, even with a recorded 87% of 682's body either destroyed or rotted away.
Range: 28 meters at base standard.
Intelligence: Extremely High: Known to be an incredibly fast learner, and is known to choose adaptions at will, showing very adept in absorbing given information.
Equipment on Hand: N/A
Brief Bio/History*: SCP-682 came into Foundation hands after an altercation in a small village within the borders of the Central African Republic (then the Central African EMpire) in late 1978. After that point 682 has remained in containment by The Foundation for the most part, only managing to escape containment six separate times. Though his most recent attempt has resulted in an outcome not even he could see happening.
Brief Personality Description*: SCP-682 is known to have an irredeemable hatred for all of humanity. Only one case of him not immediately going into a rage at the sight of a human has been recorded, and said case was another anomalous entity. Has a severe case of arrogance.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.


SCP foundation is an awesome series and we are willing to allow SCPs themselves as characters but not this one. His regeneation and adaptability would make it difficult if not impossible for lone characters or even some factions to deal with properly and even than his past feats with his adaptability would still cause issues for the factions that can deal with him.


Rejected
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Apr 24, 2018 11:39 pm

Naval Monte wrote:
Anowa wrote:Not my primary app, but the one I'm putting down nonetheless.

Name: SCP-682
Origin: The Foundation Wiki
Gender: Male, though largely indeterminate
Age: Unknown
Species: Unknown Reptile
Appearance: Taken during Fifth Containment Breach
Powers & Abilities:
  • Staggeringly High Resilience: For unknown reasons, SCP-682 has a resilience and regenerative capability outclassing any other life form the Foundation has witnessed, regenerating even from small samples of tissue over the period of weeks or months. The Foundation has even gone so far as to note it as 'not “alive” in a way that is currently understood'. Nothing short of throwing it into the sun or setting an atomic bomb off next it 682 will kill it, and as validly feared by Foundation researchers, even that may not kill 682.
  • Feeding: The seemingly supernatural affinity to consume and digest anything, either organic or otherwise, proves to be a connection to it's capacity to regenerate anything but the harshest conditions.
  • Darwinian Shapeshifting: 682's capacity to survive is also attributed to it's capacity to shapeshift portions of itself to better suit a given situation, ranging from developing bulletproof eyelids to avoid them being shot out, to adapting an ability from other 'anomalous beings' for a limited time, even changing between organic and inorganic as necessary.
Weaknesses:
  • Despite the sheer speed of his regeneration, it can only work if he's eaten enough mass to replace that which is removed. The same goes with his shapeshifting, he can only use mass to create and adaption, he cannot make one out of thin air without removing mass from elsewhere on himself. Otherwise it continues at a rather slow rate.
  • His shapeshifting is somewhat of a learning exercise. In order to truly learn how to adapt to something, he must first see it in action, either through usage on something else within visual, and auditory range, or even upon himself.
  • Outpacing his capability to regenerate is a good way to either nullify it or outright reverse it. As is the case with a sifficiently powerful acid being able to create a balance of damage and regeneration as to keep 682 incapacitated. It is noted, that 682 can use an acid's mass he absorbs to regenerate, though it is quickly stripped away again by said acid.
Attack Potency: High 8-C
Speed: Peak Human
Lifting Strength: Superhuman Class 100
Striking Strength: Large Building Class
Durability: Solar System Level
Stamina: Extremely High: Due to an extremely rapid regenerative capability, there is almost no muscle fatigue present, and no loss of stamina, even with a recorded 87% of 682's body either destroyed or rotted away.
Range: 28 meters at base standard.
Intelligence: Extremely High: Known to be an incredibly fast learner, and is known to choose adaptions at will, showing very adept in absorbing given information.
Equipment on Hand: N/A
Brief Bio/History*: SCP-682 came into Foundation hands after an altercation in a small village within the borders of the Central African Republic (then the Central African EMpire) in late 1978. After that point 682 has remained in containment by The Foundation for the most part, only managing to escape containment six separate times. Though his most recent attempt has resulted in an outcome not even he could see happening.
Brief Personality Description*: SCP-682 is known to have an irredeemable hatred for all of humanity. Only one case of him not immediately going into a rage at the sight of a human has been recorded, and said case was another anomalous entity. Has a severe case of arrogance.
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.


SCP foundation is an awesome series and we are willing to allow SCPs themselves as characters but not this one. His regeneation and adaptability would make it difficult if not impossible for lone characters or even some factions to deal with properly and even than his past feats with his adaptability would still cause issues for the factions that can deal with him.


Rejected

I figured so. Worth a shot.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Wed Apr 25, 2018 4:17 am

Apto wrote:
Democratic East-Asia wrote:Name: (Mars-Terran Standard English) Pan-Universal Collectivist Republic / Пан Универсала Колективисма Республико (Universal Standard)

Looks good. As always, for really big factions, so long as they don't overshadow everyone else, Accepted.

Данкон, камарадо!

Soon Space Stalin shall rise...
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

User avatar
Menschenfleisch
Diplomat
 
Posts: 790
Founded: Nov 01, 2017
Iron Fist Consumerists

Postby Menschenfleisch » Wed Apr 25, 2018 6:20 am

General Information: "Avarice"

Name: Audrea/Audrey Fames, Tiamat, Avarice.
Appearance: A regular blonde, caucasian, tall, blue-eyed human with regular shaped eyes. Adult, and well into its twenties. The usual appearance, anyway.
Species: The concept of hunger. Something abstract, and barely even on this plane of reality, manifesting itself through a human body.
Gender: Inapplicable, but identifies as female
Universe of Origin: Tiamat, a hungry universe that ate other worlds until it was killed.
Age: Existing in her own universe for some time, her age is inconsistent. From her perspective, she lived trillions of years (if the concept of time even applies in this case), but from others’ perspectives, she has only 'existed' outside of Tiamat for fifty days.
Equipment: None
Abilities:
  • Gravity: Everything seems to be attracted toward her. She can take two steps, and seemingly travel dozens of metres. People will find it nearly impossible to escape her, as if they're moving much slower than they actually are, no matter how much they run. Still, this is a limited effect, and it largely only applies if she’s trying to move toward them. It does, however, allow for disconcerting speed, and the ability to ‘leap’ over large gaps. Basically, she's always closer to something than she actually seems; like a car's wing mirror. This works both ways though, so it's fairly easy to chase her down.
  • Consumption: She can eat essentially anything. She can physically tear pieces out of something and consume them, or use her spatial properties to consume larger objects, giving the impression that they 'shifted' into herself. Anything that enters her mouth is instantly obliterated. The hungrier she is, the more she can eat at once and the more her psychic aura grows. However, when hungry her regeneration slows and her mind degrades. Her strength, speed and intelligence increase commensurately when she feeds, especially on "rich" foods such as well-prepared food, complex structures (machinery, e.t.c.) and living organisms.
  • Regeneration: Audrea can regenerate at an incredible pace. She is immune to poison, drowning, suffocation or any form of death besides actual physical damage.
  • Psychic Aura: Avarice ‘implies’ hunger and enthusiasm on those around her, causing people to become insatiably hungry. In especially injured or weak individuals, they will be forced to eat whatever is available, often specifically resorting to cannibalism. She can stare someone in the eye, and if they stare back with strong emotion (such as fear, hate or love), they will progressively become clumsier and weaker, before becoming paralysed. This is an unfortunately uncontrollable ability, but can be negated by simply blinking regularly. She can sow terror and confusion among crowds with her aura, and can focus this effect on a single individual; severely impairing the target. This results in rebound upon herself however, and the harder an individual fights this influence, the less she will be able to fight. This aura is extremely pronounced, meaning most people can tell if she's even nearby without having to look.
  • Exposure: Avarice is more accurately described as a presence inside a body, and can dissociate into a cloud of gas, known as her 'exposed' form. In said form, she is far less restricted, and can consume anything she comes into contact with, though she is also easier to kill, as her regeneration does not occur. She can also selectively vomit items when injured, often things she's eaten before, or random basic elements. She can change just part of her body or all of it, allowing her to create storms and such of her own ‘consumptive presence’, or move using it. She can effectively keep exposing herself indefinitely, although this will eventually start killing her (due to starvation) unless she continually consumes everything nearby.
  • Eldritch Implications: Audrey can pull off incredible stunts, due to her nature. She involuntarily affects space and time in adverse ways, causing local temporal or spatial 'glitches' whenever she's hungry/exposed. She communicates with psychic impact to each word, making it very easy to affect others’ emotions (but almost always in negative ways). She's isolated from time, rendering herself resistant to time dilation and similar effects. Her presence however causes minor damage to spacetime, and makes it very easy to detect and follow her, in the case of individuals or equipment which can detect such rifts.
Weaknesses:
  • Hunger: Audrea cannot resist gifts. Meat and living things are particularly hard to avoid eating. The intent behind the offering also affects how profoundly she's affected, too. If someone specifically tries to give her a gift of meat, it will be much harder to resist than simply finding a piece of meat lying on the ground.
  • Limited Regeneration: Avarice's regeneration is not infinite. If she's not well fed, her regeneration will slow until she can be killed. The more damage dealt to her, the slower her regeneration is. Her durability is not much higher than regular steel; but she regenerates so quickly (usually), that even disintegration will be mended as it occurs. Effectively building level. Primary survivability stems from excessive regenerative ability and the ability to metabolise any material, including gases, liquids and concepts. Execution may be carried out through burial in a material able to withstand exceptional compression pressures (in excess of 9 gigapascals); thereby retarding the regenerative process - or total destruction of the body followed by elimination of the exposed form by non-physical means.
  • Conceptual Weakness: Intent matters. If Avarice is shot without the intent to kill, she will suffer less damage, and the wound will heal quickly. If Avarice is shot with the intent to kill her, the wound will be more severe, and harder to repair. If Avarice is shot with the intent to kill, the belief it will kill her, and the belief she is significantly weaker than the wielder, the wound will be much larger and harder to heal than usual. This isn’t an end-all, however. Most damage will be determined by physical force, rather than intent. However, her exposed form suffers from intent-based damage far more, and is extremely vulnerable to killing intent. Walls meant to impede her progress will be harder to break, water meant to heal her will be more effective at repairing damage than regular water, e.t.c.
  • Super-realist Biology: While Avarice doesn’t require organs to survive, her body parts still need basic chemicals to function. Nerves transmit signals, and muscles will not work without energy input. Most of this comes from her ‘stomach’, but cutting her nerves will paralyse her in the disconnected parts of her body. Her brain is entirely absent, with signals simply ‘appearing’ near the base of the brain stem. Destroying it will force her to regenerate from that point outwards. Destroying her entire body completely (which is to say, removing even the particles that composed it from reality) will force her into her ‘exposed form’ until she can create another body (which may take decades, unless someone willingly gives up their body to simultaneously contain their own minds as well as Avarice).
  • Universality: Avarice is a being essentially composed purely of energy and information. As such, she cannot be classified as life. She has no soul, no spirit and no measurable ‘goodness’ or anything else incorporeal. As such, she can’t use things that function off of such principles, like most forms of magic; stands; ‘pure of heart’ prophecies; ‘judging’ weapons and the like.

Background Information:

Personality: Avarice is very calm and collected as a 'default personality', but can take up essentially any persona for the sake of appearances. Still, she can empathise with others; even if this doesn't affect her own emotions. She's extremely effective at understanding and emulating emotions, but she simply doesn't know how to actually feel them. Nor can she understand morals or morality, failing to even imagine what they are. Even so, she can often successfully emulate legitimate emotion for the purposes of intimidation or manipulation. Due to her being an individual of nearly pure information (a disembodied consciousness), her ability to learn new skills is essentially unparalleled; though due to her purely physical nature, and thus her inability to interact with 'the aura' or 'souls', she can't perform most magics or similar feats but also displays immunity to most attacks which depend on such abstract objects existing.



Biography: Avarice was born to Tiamat, a universe created by Echo in order to destroy its rivals (universes it was jealous of). Tiamat consumed many worlds, and brought their inhabitants within itself. Avarice lived as a mere internal manifestation of Tiamat’s hunger, like an alter-ego trapped within its own psyche. She was just a consciousness at first, with no way to observe or interact with the world; but billions of years allowed her to learn how to exist, how to forge a body, how to think and act. Just as she was learning to be alive, Tiamat was destroyed, and she was ejected into a nearby universe. She spent weeks rampaging across the stars of other universes, killing indiscriminately, experimenting with matter and life in methodical and destructive ways. She learnt to be a human. How to talk. How to breathe, and how to speak. By the time she learned how to moralise, her actions had made her a sociopathic villain to several realities, filled with the dead, the eaten and the enraged.
Valerian, knowing of her actions, believed that she had killed his family; however, in truth, Echo created him and wrote these memories into him. He hunted her for months (from his perspective), chasing her and cleaning up behind her. She left messes, dead heroes, dead planets, and he saw it all. He cleaned up after every dark deed she committed. And then, she learned to empathise. Not entirely. But a tiny spark of empathy lit up inside her. And that, was when she was sent away.
Avarice has only existed for 50 days. Her original home dimension, Tiamat, was a devouring space, that consumed other universes with wild abandon. As such, Avarice was formed as the 'subconscious' of Tiamat. They existed inside Tiamat, and began as nothing more than a concept. They started off not having a body, knowing literally nothing. After a few trillion years, fluctuations accidentally gave them the ability to think. A few billion years later, they taught themselves how to learn (time inside Tiamat was entirely non-linear). It took a few trillion years of trying, but Avarice was able to learn how to observe the world around them, even without a body; becoming a being of pure quantum information, and observing the entire universe with omniscience.
A few years later though, their omniscient gaze began to fall upon sentient minds that Tiamat was consuming. Billions of people and animals fell into the hungry universe, and so Avarice spent another million years learning to physically interact with the universe. All of this so far, by the way, only occurred because of random fluctuations in spacetime. It was all by chance, not by choice. But, now Tiamat knew how to affect reality around them. So, they forced themselves into existence, creating a body in the shape of a female human that happened to fall into Tiamat. They forced themselves a little too far into existence though, permanently binding themselves to the body they'd created. But, at the same time, since they were such a physical presence, they were now immortal; since dying would require someone to remove their existence. Their sheer power of existence is where their regeneration comes from.
Avarice still didn't know even the most basic things that people take for granted though. Like how to exist. How to follow natural laws. How to only 'exist' in one moment, and not simultaneously across several thousand different time periods at the same time.
Avarice spent countless aeons inside that body. Their thoughts were what shaped reality (since they were essentially Tiamat's subconscious), and so, they had to extrapolate the laws of physics from the way the body worked. Soon thereafter, they learned how to follow the laws of physics. And thus, they became 'real'. Avarice literally didn't even know how to use their new brain, and so had to spend another few million years teaching themselves how to interface with the nerves. Then, another thousand learning to move each individual limb. Still, if a baby can do it, so can a nigh omniscient god, right?
Then, Avarice spent a couple thousand years wandering the inside of Tiamat. After a few millennia looking at rocks and weaponry, and learning all about the 'implied world' out there (and learning to socialise without ever meeting a single living person by reading books and playing games), they were tossed into the next universe upon Tiamat's death.
Their first thirty days were spent killing, eating and dissecting whatever they came across for information and food, since they hadn't learned to moralise or feel sympathy. She killed a lot of people, and earned the ire of billions. The next twenty were spent running from Valerian, who'd taken it upon himself to hunt her down and kill her (for obvious reasons). At the fifty day mark, while she and Valerian were duelling in a world where she'd thoroughly fucked the laws of physics themselves, she was sent to the mountain, and Valerian was sent to Traverse Town.
Tl;dr: Avarice is an eldritch being of pure information who's written solidly into reality, and is still learning the basics about existing. She's still to learn how to moralise, how to properly empathise, and how to have the body of a regular human. Her lack of knowledge on human anatomy is why her organs are placed so haphazardly, and why her eyes are so strange. Eventually though, she'll learn to rise beyond her 'human' limitations, and gain additional abilities relating to spacetime.

Statistics:

Destructive Capacity: Wall level physically. Building level with exposure | Building level physically. City block level with exposure | Multi-city block level physically. Large town level with exposure
Attack Potency: Wall level | Town level physically. Exposure bypasses most standard durability by attacking the target's concept; effectively large island level | Mountain level physically. Planet level with exposure.
Lifting Strength: Hundreds of kilograms | Millions of tons | Far higher than before, tens of billions of tons
Durability: Human level | Large building level | Small city level
Speed: Subsonic, with short supersonic bursts | Massively hypersonic | Sub-Relativistic, with short relativistic+ bursts
Regeneration: 40% human total biomass per second. Far lower when injured (±2% biomass per second) | 150% human biomass per millisecond (cannot expand past standard human mass) | 50% human biomass per nanosecond (can expand past standard human mass essentially creating new limbs, organs, matter, e.t.c.)
Stamina: Dependent on how much energy is contained with Avarice's pocket dimension (determined by how much nuclear energy is contained by the objects she's eaten) | Similar to before | Similar to before
Intelligence: Very high. Perceptive capabilities greatly exceed even the most intelligent humans alive | Extremely high intelligence but very limited long-term planning | Any and all information Avarice comes into contact with (all particles, forms of energy and matter) are instantly destroyed or learned. The absolute limit of the ability to learn. Avarice is essentially a blackbody in this state

Key: Casual/Injured | Base | Well Fed (Having eaten 10e+12 kg, or under the weight of Mount Everest or a tenth of the water in the Great Lakes. Alternatively, fifty thousand regular people)

Stat Notes: Casual/injured Avarice is all out-of-combat states. Base Avarice is 99% of how the character will be portrayed during battles. Well Fed Avarice might appear once or twice during particularly large or "unrestrained collateral" battles. There is no actual limit on how powerful Avarice can get but adding stats for the consumption of planets seemed unnecessary.
Last edited by Menschenfleisch on Wed Nov 14, 2018 7:49 pm, edited 29 times in total.

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Wed Apr 25, 2018 6:28 am

Name: The Intergalactic Alliance
Origin: The same universe as the Terran Federation. It is born from the terrible threat that the dimensional monsters simply known as the Swarm, which has all but consumed the entire universe, save for the Local Group, where they are kept in bay by the godlike power of the Asgardians... for now.
Number of Members: A million quintillion spread across the entire Local Group
Notable Members: Odin the Allfather of Asgard, Sakkadian Emperor Sardon, Ensari Triarch Shud Krako, Azeron Grand Regent Esterion, and all of the leaders of the hundreds of civilizations that compose it.
Description of Faction's Tech, Powers, & Abilities: A blending of a thousand nations. Asgardian space magic, Terran armor, Ensari shields, Sakkadian weapons systems, and Azeron warp engines are all but a small part of the Alliance’s arsenal. Sadly, they face a threat that is insurmountable in numbers and weight alone. Still, they have the technology to command the stars themselves to do their bidding, and to rearrange the fundamental particles of any material.

Name: Asgard
Origin: Same universe as above. Asgardians were the very first intelligent race to inhabit the Andromeda galaxy, and over their billions of years of existence, they have become so advanced that they are now like gods. Their technological mastery has allowed them to tap upon the hidden power of the universe itself, using it to bend the laws of physics and time to their will. Sadly, as time passed, their time is soon coming. A mere five hundred of them still exist, and all of them can wield the fabric of space itself to their will. When they travelled the Local Group, they came as gods. Thus, when they left, mythologies formed around them, an example being the Norse mythos of the Vikings.
Number of Members: Five hundred
Notable Members: Odin the Allfather, (insert all the Norse Gods here)
Description of Faction's Tech, Powers, & Abilities: They have the power to unravel the power of the stars, create blackholes into existence, and form worlds into the universe. Yet, they are few and the enemy as many as the atoms in a star. Even if they concentrated their power together, they would merely dent the Swarm.
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Wed Apr 25, 2018 1:46 pm

Name: Yami/The nameless pharaoh/Atem
Origin: YuGiOh
Gender: Male
Age: approximately 5000 years old
Species: Human
Appearance: Image
Image

Image

Image

I'll show the others if and when Atem summons them
Powers & Abilities: The ability to summon these monsters curtesy of the shadow realm.
Able to start shadow games, games that are judged by the shadows, these games however have no negative effects other than each person in the shadow game can only make one move per turn (attack and defend, move, ect.)
Winged dragon of raw: Depends on how much power Atem uses after the requirements that are needed to summon him, the more after the requirement, the more powerful it is, without it, city level. God Blaze Cannon, Giant Size, Instant Attack (only when first summoned), Egyptian God Phoenix.
Obelisk the Tormentor: Fist of Fate, Fist of Fury, Giant Size, Soul Energy Max, God Hand Impact
Slifer the Sky Dragon: Thunder Force, Giant Size, Summon Lightning Impact, Lightning Blast, gains 1000 attack power for every monster currently summoned
Holactie the Creator of Light: All of the abilities of the Egyptian God cards.
Kuriboh: if destroyed the summoner gets back the energy
Winged Dragon, Guardian of the Fortress: a Dragon abilities
Big Shield Gardna: Magic Nullification, able to tank an attack once that would other wise send it back to the shadow realm.
Dark Magician: All dark magic abilities.
Dark Magician Girl: Weaker versions of Dark Magician's powers
Magician of Black Chaos: Greater versions of Dark Magician. (Requires more power to summon than dark magician)
Curse of Dragon: Dragon abilities
Black Luster Soldier: Ablity to BFE any enemy (turn after its summoned, and only once) if it defeats an enemy it attacks straight away again. (On top of the enormous power requiment, it also requires a ritual to be summoned)
Weaknesses: Summoning from the shadows require a certain amount of power depending on the summon (the more powerful the monster, the greater of requirement)
The summons can either attack, defend, or move, not all three per turn
Attack Potency: Human level without the summons, Country Level Country Level Country Level Street Level Town Level City Block Level City/Mountain Level Small Building Level Large Building level Island Level
Speed: Human Hypersonic Hypersonic Hypersonic Below Human Peak Human Peak Human Peak Human Super Human Super Human Faster than Eye
Lifting Strength: Human Class G Class G Class G Super Human Average Human Average Human Average Human Class 1 Class 5 Class 5
Striking Strength: Human Class ZJ Class ZJ Class ZJ Class H Class KJ KJ MJ GJ GJ TJ
Durability: Super Hunan Continent Level Continent Level Continent Level Town Level Large Building Level Small Building Level Multi City Block Level Town level Town Level Town Level
Stamina: Amazingly high (this is the amount of power he can use for summon) Nigh Infinite Nigh Infinite Nigh Infinite Super Human Super Human Super Human Super Human Above Super Human Above Super Human Super Human
Range: Human level without the summons, Island Level Island Level Island Level A few feet in front of him City Block Level City Block Level City Block Level Town Level Town Level Street Level
Intelligence: Genius
Equipment on Hand: The mellinum puzzle (the source of both his power and authority of over all of Egypt)
Brief Bio/History*: Way to much to copy and paste, just click on the biography tab
Brief Personality Description*: confident and powerful
*Optional, but recommended
Note: We use VSBW stats. The links to the VSBW summary of information for each stat are given in the application.
The Winged Dragon of Ra Obelisk the Tormentor Slifer the Sky Dragon Big Shield Gardna Dark Magician Dark Magician Girl Magician of Black Chaos Winged Dragon Cursed Dragon Black Luster Soldier
Last edited by Slenderman The CreepyPasta King on Wed Apr 25, 2018 1:55 pm, edited 2 times in total.
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

User avatar
Parcia
Powerbroker
 
Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Wed Apr 25, 2018 1:49 pm

All these heretical magics...should have brought a deathwatch terminator
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
http://www.threadbombing.com/data/media ... e_Lock.gif storage
Hooyah Navy.

User avatar
Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Wed Apr 25, 2018 1:54 pm

Parcia wrote:All these heretical magics...should have brought a deathwatch terminator


You think a death witch terminator would be able to do shit against the Egyptian god cards? (in cannon, not the RP)
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

User avatar
Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Wed Apr 25, 2018 2:10 pm

Parcia wrote:All these heretical magics...should have brought a deathwatch terminator

This man knows how it's supposed to be.
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Apr 25, 2018 2:21 pm

Parcia wrote:All these heretical magics...should have brought a deathwatch terminator

What a coincidence.

I'm apping as a Deathwatch Kill-Team
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Jraden
Chargé d'Affaires
 
Posts: 382
Founded: Jan 29, 2017
Ex-Nation

Postby Jraden » Wed Apr 25, 2018 2:36 pm

Name:The Kents
Number of Members:Three
Notable Members: Simon, Skylar, and Hope Kent

Origin: Gnosis.
Simon and Skylar Kent were very unique individuals in their world. Despite the bleak darkness and constant death and other horrific ongoings, they were completely and utterly optimistic and positive about life. They saw life as special, and cherished every moment of it, and the two fell in love, married, and Skylar soon became pregnant. But nothing stays happy in their world for long, and on a usual drive to the city, Skylar began to go into labor early. Having lived in a farm on the outskirts of the countryside, they were caught unprepared and Skylar was forced to give birth in the outdoors. Without the proper medical equipment, Skylar passed away shortly after giving birth to her daughter, Hope. Simon, despite being a single, widowed father, proved to be a great parent, and Hope turned into the perfect daughter, as well the spitting image of her mother, and the two shared a close bond that made them each other's best friends. But there was always something...off about the family, and it was definitely because of the fact that Skylar was anchored to the world, more specifically, anchored as a wraith to her family.

She constantly visited her family, to the point she was bound to them and Simon and Hope could see her at all times, despite her being virtually invisible to everyone else. But despite the oddness of the family, nothing else was truly strange about them despite their unusual happiness and optimism...until a young Hope was stricken with hereditary cancer Simon had unknowingly passed down to her. As she laid dying on the hospital bed, a grief stricken Simon abandoned her, feeling as if he was going to responsible for being the death of his daughter, less than ten years after his wife died, whose death he also blamed on himself. Skylar was absolutely infuriated, and convinced Simon to go back to stand by his daughter's side, whether or not she died. Miraculously, Hope made a complete recovery, with her cancer going into remission before disappearing completely.

But things were never truly the same after that...because Skylar was unknowingly manipulating her family, whom she was tied to, and she loved completely. Simon and Hope didn't mind of course, finding it wonderful that Skylar was still with them. Shortly after Hope graduated, there was an incident where gangbangers attempted to kill Simon, and then kidnap and rape Hope. Skylar of course violently and horrifically murdered them, and dealt with the bodies. The family then decided to leave town after Skylar claimed "She was being watched" both by her darker side and a group she was positive knew about her existence. The family then left to travel the world, with Skylar supercharging Simon and Hope's emotions to be incredibly optimistic and happy about life, to enjoy every detail of the wonders they saw and the people they met. An unfortunate side effect was that Simon and Hope entered a romantic and consensual relationship with each other, to Skylar's approval. And it is on their journey that they happened to stop at a town called Branhwrn, unaware of the horrific murders plaguing the town.

Description of Faction's Tech, Powers, & Abilities:Simon and hope have nothing but the clothes on their back, an SUV, a tent, travel equipment, lots of food and water, and a fuckton of currency to be used in their travels across the world. While they are very healthy and in shape, they are hardly superhuman, and very pacifist in nature. Skylar on the other hand, is a Wraith, and possesses a variety of powers, but only when she is nearby her family. If Simon or Hope are in danger, she can use these abilities to their fullest and most lethal extent, but she can rarely use them by herself for most reasons, and several abilities overlap each other. These are all the abilities she can use, but it is unlikely she will use most of them, as she has no reason to. If anything is off, ask Naval Monte about it, I got my information about wraith abilities from him)

Moliate:The ability to change her corpus. AKA, how she looks as a wraith.
Inhabit:The ability to manipulate and control technology. Small things mainly, such as lights, toasters, and fans, but when endangered can effect larger devices such as guns and cars. (I think
Puppetry: The ability to posses a living person. She uses this almost exclusively on her family in order to be in the real world, but she would also use it on anybody threatening her family. Those are the only two circumstances she wishes to use this ability. She can use this to heal her family from wounds and disease, to create temporary anchors, and to effect the anchors of other specters to help them regain their humanity.
Outrage:The ability to be a poltergeist, basically.
Embody:She can make her presence in the Skinlands(Our world) known, and can interact with the living while looking as a human, and essentially having the form of one. She uses this to walk alongside her family to be appear human.
Keening:The power to manipulate emotion through sounds. She uses this almost exclusively to sing and make Simon and Hope happpy.
Phantasm: The power to manipulate dreams and create illusions.
Lifeweb:It allows Skylar to watch over and strengthen her Anchors(Simon and Hope) and connect then, allowing them to easily see and hear at her virtually all times. It can also effect the Anchors of other wraiths.
Flux:The power to affect the structure and reaction of living matter in the world of the living.
Pandemonium:It's basically Outrage but more along the lines of Hauntings instead of Poltergeist-ism.


I wish to apply this App for Secrets of the Raven, and if there is anything wrong with it that needs to be changed and/or corrected, please let me know.
Last edited by Jraden on Wed Apr 25, 2018 3:35 pm, edited 10 times in total.

User avatar
Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 25, 2018 2:38 pm

Slenderman The CreepyPasta King wrote:---


https://www.youtube.com/watch?v=Qn977W9HjWM

I understand why you used the different colors for but the eye assault was not necessary. Could you maybe try to use less colors?
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Wed Apr 25, 2018 2:59 pm

Naval Monte wrote:
Slenderman The CreepyPasta King wrote:---


https://www.youtube.com/watch?v=Qn977W9HjWM

I understand why you used the different colors for but the eye assault was not necessary. Could you maybe try to use less colors?


It took me an hour just to get them like that (in all of the categories) and knowing that I didn't mix up the powers and such



Besides it isn't THAT bad, and I'm not going to use the colors in the IC, it's just an app thing
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

User avatar
Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 25, 2018 3:29 pm

Jraden wrote:
Name:The Kents
Number of Members:Three
Notable Members: Simon, Skylar, and Hope Kent

Origin:Simon and Skylar Kent were very unique individuals in their world. Despite the bleak darkness and constant death and other horrific ongoings, they were completely and utterly optimistic and positive about life. They saw life as special, and cherished every moment of it, and the two fell in love, married, and Skylar soon became pregnant. But nothing stays happy in their world for long, and on a usual drive to the city, Skylar began to go into labor early. Having lived in a farm on the outskirts of the countryside, they were caught unprepared and Skylar was forced to give birth in the outdoors. Without the proper medical equipment, Skylar passed away shortly after giving birth to her daughter, Hope. Simon, despite being a single, widowed father, proved to be a great parent, and Hope turned into the perfect daughter, as well the spitting image of her mother, and the two shared a close bond that made them each other's best friends. But there was always something...off about the family, and it was definitely because of the fact that Skylar was anchored to the world, more specifically, anchored as a wraith to her family.

She constantly visited her family, to the point she was bound to them and Simon and Hope could see her at all times, despite her being virtually invisible to everyone else. But despite the oddness of the family, nothing else was truly strange about them despite their unusual happiness and optimism...until a young Hope was stricken with hereditary cancer Simon had unknowingly passed down to her. As she laid dying on the hospital bed, a grief stricken Simon abandoned her, feeling as if he was going to responsible for being the death of his daughter, less than ten years after his wife died, whose death he also blamed on himself. Skylar was absolutely infuriated, and convinced Simon to go back to stand by his daughter's side, whether or not she died. Miraculously, Hope made a complete recovery, with her cancer going into remission before disappearing completely.

But things were never truly the same after that...because Skylar was unknowingly manipulating her family, whom she was tied to, and she loved completely. Simon and Hope didn't mind of course, finding it wonderful that Skylar was still with them. Shortly after Hope graduated, there was an incident where gangbangers attempted to kill Simon, and then kidnap and rape Hope. Skylar of course violently and horrifically murdered them, and dealt with the bodies. The family then decided to leave town after Skylar claimed "She was being watched" both by her darker side and a group she was positive knew about her existence. The family then left to travel the world, with Skylar supercharging Simon and Hope's emotions to be incredibly optimistic and happy about life, to enjoy every detail of the wonders they saw and the people they met. An unfortunate side effect was that Simon and Hope entered a romantic and consensual relationship with each other, to Skylar's approval. And it is on their journey that they happened to stop at a town called Branhwrn, unaware of the horrific murders plaguing the town.

Description of Faction's Tech, Powers, & Abilities:Simon and hope have nothing but the clothes on their back, an SUV, a tent, travel equipment, lots of food and water, and a fuckton of currency to be used in their travels across the world. While they are very healthy and in shape, they are hardly superhuman, and very pacifist in nature. Skylar on the other hand, is a Wraith, and possesses a variety of powers, but only when she is nearby her family. If Simon or Hope are in danger, she can use these abilities to their fullest and most lethal extent, but she can rarely use them by herself for most reasons, and several abilities overlap each other. These are all the abilities she can use, but it is unlikely she will use most of them, as she has no reason to. If anything is off, ask Naval Monte about it, I got my information about wraith abilities from him)

Moliate:The ability to change her corpus. AKA, how she looks as a wraith.
Inhabit:The ability to manipulate and control technology. Small things mainly, such as lights, toasters, and fans, but when endangered can effect larger devices such as guns and cars. (I think
Puppetry: The ability to posses a living person. She uses this almost exclusively on her family in order to be in the real world, but she would also use it on anybody threatening her family. Those are the only two circumstances she wishes to use this ability. She can use this to heal her family from wounds and disease, to create temporary anchors, and to effect the anchors of other specters to help them regain their humanity.
Outrage:The ability to be a poltergeist, basically.
Embody:She can make her presence in the Skinlands(Our world) known, and can interact with the living while looking as a human, and essentially having the form of one. She uses this to walk alongside her family to be appear human.
Keening:The power to manipulate emotion through sounds. She uses this almost exclusively to sing and make Simon and Hope happpy.
Phantasm: The power to manipulate dreams and create illusions.
Lifeweb:It allows Skylar to watch over and strengthen her Anchors(Simon and Hope) and connect then, allowing them to easily see and hear at her virtually all times. It can also effect the Anchors of other wraiths.
Flux:The power to affect the structure and reaction of living matter in the world of the living.
Pandemonium:It's basically Outrage but more along the lines of Hauntings instead of Poltergeist-ism.


I wish to apply this App for Secrets of the Raven, and if there is anything wrong with it that needs to be changed and/or corrected, please let me know.

Firstly, "Origin" refers to the verse they are from (i.e. Pokemon, Undertale, Marvel, Original/OC, etc), not their backstory. But, it is nice that you typed out a backstory.

Second, I want to make it clear that there shouldn't be any 4th wall breaking; I'm not sure how Embody works, but if by Our World, you mean that it can allow 4th wall breaks, then that will have to be removed.

Aside from that, everything looks good.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

User avatar
Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 25, 2018 3:31 pm

Petrokovia wrote:
Jraden wrote:
Name:The Kents
Number of Members:Three
Notable Members: Simon, Skylar, and Hope Kent

Origin:Simon and Skylar Kent were very unique individuals in their world. Despite the bleak darkness and constant death and other horrific ongoings, they were completely and utterly optimistic and positive about life. They saw life as special, and cherished every moment of it, and the two fell in love, married, and Skylar soon became pregnant. But nothing stays happy in their world for long, and on a usual drive to the city, Skylar began to go into labor early. Having lived in a farm on the outskirts of the countryside, they were caught unprepared and Skylar was forced to give birth in the outdoors. Without the proper medical equipment, Skylar passed away shortly after giving birth to her daughter, Hope. Simon, despite being a single, widowed father, proved to be a great parent, and Hope turned into the perfect daughter, as well the spitting image of her mother, and the two shared a close bond that made them each other's best friends. But there was always something...off about the family, and it was definitely because of the fact that Skylar was anchored to the world, more specifically, anchored as a wraith to her family.

She constantly visited her family, to the point she was bound to them and Simon and Hope could see her at all times, despite her being virtually invisible to everyone else. But despite the oddness of the family, nothing else was truly strange about them despite their unusual happiness and optimism...until a young Hope was stricken with hereditary cancer Simon had unknowingly passed down to her. As she laid dying on the hospital bed, a grief stricken Simon abandoned her, feeling as if he was going to responsible for being the death of his daughter, less than ten years after his wife died, whose death he also blamed on himself. Skylar was absolutely infuriated, and convinced Simon to go back to stand by his daughter's side, whether or not she died. Miraculously, Hope made a complete recovery, with her cancer going into remission before disappearing completely.

But things were never truly the same after that...because Skylar was unknowingly manipulating her family, whom she was tied to, and she loved completely. Simon and Hope didn't mind of course, finding it wonderful that Skylar was still with them. Shortly after Hope graduated, there was an incident where gangbangers attempted to kill Simon, and then kidnap and rape Hope. Skylar of course violently and horrifically murdered them, and dealt with the bodies. The family then decided to leave town after Skylar claimed "She was being watched" both by her darker side and a group she was positive knew about her existence. The family then left to travel the world, with Skylar supercharging Simon and Hope's emotions to be incredibly optimistic and happy about life, to enjoy every detail of the wonders they saw and the people they met. An unfortunate side effect was that Simon and Hope entered a romantic and consensual relationship with each other, to Skylar's approval. And it is on their journey that they happened to stop at a town called Branhwrn, unaware of the horrific murders plaguing the town.

Description of Faction's Tech, Powers, & Abilities:Simon and hope have nothing but the clothes on their back, an SUV, a tent, travel equipment, lots of food and water, and a fuckton of currency to be used in their travels across the world. While they are very healthy and in shape, they are hardly superhuman, and very pacifist in nature. Skylar on the other hand, is a Wraith, and possesses a variety of powers, but only when she is nearby her family. If Simon or Hope are in danger, she can use these abilities to their fullest and most lethal extent, but she can rarely use them by herself for most reasons, and several abilities overlap each other. These are all the abilities she can use, but it is unlikely she will use most of them, as she has no reason to. If anything is off, ask Naval Monte about it, I got my information about wraith abilities from him)

Moliate:The ability to change her corpus. AKA, how she looks as a wraith.
Inhabit:The ability to manipulate and control technology. Small things mainly, such as lights, toasters, and fans, but when endangered can effect larger devices such as guns and cars. (I think
Puppetry: The ability to posses a living person. She uses this almost exclusively on her family in order to be in the real world, but she would also use it on anybody threatening her family. Those are the only two circumstances she wishes to use this ability. She can use this to heal her family from wounds and disease, to create temporary anchors, and to effect the anchors of other specters to help them regain their humanity.
Outrage:The ability to be a poltergeist, basically.
Embody:She can make her presence in the Skinlands(Our world) known, and can interact with the living while looking as a human, and essentially having the form of one. She uses this to walk alongside her family to be appear human.
Keening:The power to manipulate emotion through sounds. She uses this almost exclusively to sing and make Simon and Hope happpy.
Phantasm: The power to manipulate dreams and create illusions.
Lifeweb:It allows Skylar to watch over and strengthen her Anchors(Simon and Hope) and connect then, allowing them to easily see and hear at her virtually all times. It can also effect the Anchors of other wraiths.
Flux:The power to affect the structure and reaction of living matter in the world of the living.
Pandemonium:It's basically Outrage but more along the lines of Hauntings instead of Poltergeist-ism.


I wish to apply this App for Secrets of the Raven, and if there is anything wrong with it that needs to be changed and/or corrected, please let me know.

Firstly, "Origin" refers to the verse they are from (i.e. Pokemon, Undertale, Marvel, Original/OC, etc), not their backstory. But, it is nice that you typed out a backstory.

Second, I want to make it clear that there shouldn't be any 4th wall breaking; I'm not sure how Embody works, but if by Our World, you mean that it can allow 4th wall breaks, then that will have to be removed.

Aside from that, everything looks good.


Embody makes wraiths visible to the world of the living or Skinlands. No fourth wall breaking.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Jraden
Chargé d'Affaires
 
Posts: 382
Founded: Jan 29, 2017
Ex-Nation

Postby Jraden » Wed Apr 25, 2018 3:37 pm

My bad. I corrected it and put Gnosis into their origin, as that's the world they appear in. So they basically live in the same world as Secrets Of The Raven. And I have no intention of fourth wall breaking.

User avatar
Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 25, 2018 3:38 pm

Jraden wrote:My bad. I corrected it and put Gnosis into their origin, as that's the world they appear in. So they basically live in the same world as Secrets Of The Raven. And I have no intention of fourth wall breaking.


Not that Embody can even do that in the first place.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Postby Petrokovia » Wed Apr 25, 2018 3:39 pm

The edits to Avaice's app look fine, so unless another Co-OP finds an issue with them, I say they're Accepted

Korhal IVV wrote:Name: The Intergalactic Alliance

Name: Asgard

Being able to simply create planets, generate black holes, and atomize stars is too OP. I'm going to have to Reject these.

Slenderman The CreepyPasta King wrote:Name: Yami/The nameless pharaoh/Atem

Accepted, though I'd suggest being careful as far as playing the more powerful cards. Country Level is pretty high up there, so should only be used sparingly.

Jraden wrote:My bad. I corrected it and put Gnosis into their origin, as that's the world they appear in. So they basically live in the same world as Secrets Of The Raven. And I have no intention of fourth wall breaking.

Okay, then the app looks fine to me. Accepted
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Chewion, The Republic of Atria, Zarkenis Ultima

Advertisement

Remove ads