NATION

PASSWORD

Traveller's Cafe 4: Brainstorming, Discussion, Tea, Advice

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

User avatar
The Armed Republic of Dutch Coolness
Senior P2TM RP Mentor
 
Posts: 29177
Founded: Dec 02, 2012
Ex-Nation

Postby The Armed Republic of Dutch Coolness » Mon Oct 21, 2019 7:03 am

Great Confederacy of Commonwealth States wrote:
Utceforp wrote:I really want to participate in a fantasy kingdom RP again. I've got, like, worldbuilding blue balls.

Yeah, this sounds pretty good...

Do you want it to be medieval fantasy? Because I think that has been done to death. I would love some pike and shot or flintlock fantasy being done on the forum.

In fact... I might just do that...

Some of the people in the Pub have been working on setting up some pike and shot stuff, ackchually! One day it'll see the light of day, one day...
P2TM Mentor
TG me!
Discord available on request as well
Or join the Mentor Discord server!

Such a cool time I select, looking out my window, and that's that

The worlding of the words is AMARANTH.

User avatar
Kaziimar
Envoy
 
Posts: 236
Founded: Mar 06, 2019
Ex-Nation

Postby Kaziimar » Mon Oct 21, 2019 1:33 pm

Great Confederacy of Commonwealth States wrote:
Kaziimar wrote:Hey guys? What do you do when you have a vague idea but nothing really to expand it with?

Does it need expanding? Simple ideas can also work out great. Sometimes, all you need is a simple setting.

Well, my favorite genre is fantasy but we all know it needs an overhaul. And so many people are coming up with such great ideas, I'd really like to do an RP where you can play dragons. I was in an RP like that a few times and I enjoyed it every time, that would be something new. And maybe in a couple of months when I'm less busy, I'll try something with pirates.
I mean, who wouldn't want to be a dragon? I think it's pretty cool, I just need to work out kinks in the setting and have an actual plot. I have vague plot ideas but nothing really solid.

User avatar
Ithalian Empire
Senator
 
Posts: 3795
Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Mon Oct 21, 2019 7:12 pm

The Armed Republic of Dutch Coolness wrote:
Great Confederacy of Commonwealth States wrote:Yeah, this sounds pretty good...

Do you want it to be medieval fantasy? Because I think that has been done to death. I would love some pike and shot or flintlock fantasy being done on the forum.

In fact... I might just do that...

Some of the people in the Pub have been working on setting up some pike and shot stuff, ackchually! One day it'll see the light of day, one day...


End of this month my dude. It will see the light.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

User avatar
Talchyon
Negotiator
 
Posts: 5742
Founded: May 05, 2016
Iron Fist Consumerists

Postby Talchyon » Mon Oct 21, 2019 7:50 pm

Kaziimar wrote:
Great Confederacy of Commonwealth States wrote:Does it need expanding? Simple ideas can also work out great. Sometimes, all you need is a simple setting.

Well, my favorite genre is fantasy but we all know it needs an overhaul. And so many people are coming up with such great ideas, I'd really like to do an RP where you can play dragons. I was in an RP like that a few times and I enjoyed it every time, that would be something new. And maybe in a couple of months when I'm less busy, I'll try something with pirates.
I mean, who wouldn't want to be a dragon? I think it's pretty cool, I just need to work out kinks in the setting and have an actual plot. I have vague plot ideas but nothing really solid.


I personally like it when there's a plot, instead of just sandbox whatever you think. Most times, sandbox turns into, let's talk and then fight someone. That's why I like a plot, especially one where you learn a little bit at a time and see it all come together.

Some people may disagree, but that's my preference...
Things Betwixt - A fantasy, with a team of 5 characters in your party. More about die rolling to decide things based on skill points, etc., than just random chance. I play 5 greedy goblins.


Louisianan wrote:Talchyon has great comedic writing, that is true.

User avatar
Forest State
Senator
 
Posts: 4445
Founded: Aug 23, 2016
Ex-Nation

Postby Forest State » Mon Oct 21, 2019 9:36 pm

Dayganistan wrote:
Forest State wrote:How much of your characters are shaped by circumstances and how much is just part of the character itself?

The answer to that can really affect how possible it is to adapt them to other settings without butchering their character.

I.E. if you have a grizzled war veteran character and one of their main traits is that they were affected by a war in X country, is that necessary to their character to get the same thing? Or could you write the same character in a different setting but with different background details to make it fit? Or write a mostly the same character but they aren't a veteran and their struggles come from something else?

Usually with that kind of thing the key is figuring out how to be adaptable without discarding what makes your character work.

I think for the most part, it's shaped by contexts and circumstances the character finds themselves in. I think of settings and contexts where it would be interesting to do something with a character in that type of setting and everything else comes after that. Not that I'm good with creating unique and interesting characters anyway.

I guess the best advice in that spot might just be to think about how important a context really is to a character you're thinking of playing but can't fit into an RP.

If you can get creative enough, and experiment, it's not always impossible to take the same traits of a character that you want to play and apply them to a character in a situation that might not seem the same.
don't tread on me

User avatar
Utceforp
Postmaster-General
 
Posts: 10326
Founded: Apr 10, 2012
Ex-Nation

Postby Utceforp » Tue Oct 22, 2019 11:13 am

Theyra wrote:
Forest State wrote:I'd go with a fictional setting instead of a real world one, allows for more flexibility than say, having things revolve around IRL relevant civilizations like Rome, Greece, Persia, etc.

Also, won't be able to make a project like this myself since I'm tied up with my own and other threads, but I'd definitely look at joining and throwing in some help with like, graphics or thread design.


I am not sure I can make it but, I am willing to help out anyone that wants to make an ancient fantasy rp.

Alright, here's my contribution - A vague idea for a plot: A thousand years ago some cool super-strong hero-god-warrior-guy conquered the whole continent and ruled wisely and justly and whatever. He also had a whole bunch of kids who were almost as cool and strong. Eventually he died and chose his eldest and favourite son to be his successor. Not long after becoming the new ruler, the eldest son gets killed by a conspiracy consisting of his jealous siblings. Then, the ghost of the dad shows up and goes "wow, dick move guys. I'm gonna curse all your bloodlines." The siblings fight for a while over who gets to be in charge of the continent, but eventually give up and decide to each rule their own part of the continent.

Flash forward a thousand years or so, and the descendants of the conspirators have become powerful superhuman dynasties ruling the setting's various kingdoms and empires. Whoever's in charge of destiny finally gets around to fulfilling the bloodline curse, and then... bad stuff happens. I haven't thought of what yet.

Players would create one of the children of the hero-god-warrior-guy and RP as the dynasty descended from them. Alternatively, the cursed conspirators could be expanded to include treacherous generals, resentful nationalists, etc. in order to give the players more freedom when coming up with a dynasty.

This idea is still very barebones and needs fleshing out, but it's a start.
Signatures are so 2014.

User avatar
Forest State
Senator
 
Posts: 4445
Founded: Aug 23, 2016
Ex-Nation

Postby Forest State » Tue Oct 22, 2019 4:31 pm

Utceforp wrote:
Theyra wrote:
I am not sure I can make it but, I am willing to help out anyone that wants to make an ancient fantasy rp.

Alright, here's my contribution - A vague idea for a plot: A thousand years ago some cool super-strong hero-god-warrior-guy conquered the whole continent and ruled wisely and justly and whatever. He also had a whole bunch of kids who were almost as cool and strong. Eventually he died and chose his eldest and favourite son to be his successor. Not long after becoming the new ruler, the eldest son gets killed by a conspiracy consisting of his jealous siblings. Then, the ghost of the dad shows up and goes "wow, dick move guys. I'm gonna curse all your bloodlines." The siblings fight for a while over who gets to be in charge of the continent, but eventually give up and decide to each rule their own part of the continent.

Flash forward a thousand years or so, and the descendants of the conspirators have become powerful superhuman dynasties ruling the setting's various kingdoms and empires. Whoever's in charge of destiny finally gets around to fulfilling the bloodline curse, and then... bad stuff happens. I haven't thought of what yet.

Players would create one of the children of the hero-god-warrior-guy and RP as the dynasty descended from them. Alternatively, the cursed conspirators could be expanded to include treacherous generals, resentful nationalists, etc. in order to give the players more freedom when coming up with a dynasty.

This idea is still very barebones and needs fleshing out, but it's a start.

I'd go with a more grounded style probably and leave the mythology of the nations (I.E. their origins) up to the players to build themselves, but that's just me.

Dynasties got a large amount of signups using the more 'do-it-yourself' method to the world lore and the lore of each nation.

Then again, though, that's just my personal take, stuff with preset lore like this can still work.
don't tread on me

User avatar
Theyra
Negotiator
 
Posts: 6187
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 22, 2019 6:23 pm

Forest State wrote:
Utceforp wrote:Alright, here's my contribution - A vague idea for a plot: A thousand years ago some cool super-strong hero-god-warrior-guy conquered the whole continent and ruled wisely and justly and whatever. He also had a whole bunch of kids who were almost as cool and strong. Eventually he died and chose his eldest and favourite son to be his successor. Not long after becoming the new ruler, the eldest son gets killed by a conspiracy consisting of his jealous siblings. Then, the ghost of the dad shows up and goes "wow, dick move guys. I'm gonna curse all your bloodlines." The siblings fight for a while over who gets to be in charge of the continent, but eventually give up and decide to each rule their own part of the continent.

Flash forward a thousand years or so, and the descendants of the conspirators have become powerful superhuman dynasties ruling the setting's various kingdoms and empires. Whoever's in charge of destiny finally gets around to fulfilling the bloodline curse, and then... bad stuff happens. I haven't thought of what yet.

Players would create one of the children of the hero-god-warrior-guy and RP as the dynasty descended from them. Alternatively, the cursed conspirators could be expanded to include treacherous generals, resentful nationalists, etc. in order to give the players more freedom when coming up with a dynasty.

This idea is still very barebones and needs fleshing out, but it's a start.

I'd go with a more grounded style probably and leave the mythology of the nations (I.E. their origins) up to the players to build themselves, but that's just me.

Dynasties got a large amount of signups using the more 'do-it-yourself' method to the world lore and the lore of each nation.

Then again, though, that's just my personal take, stuff with preset lore like this can still work.


I got some ideas,

For Utceforp idea, what there was an advanced nation that existed that was like Atlantis that collapsed and the survivors flee to the mainland and over time, nations were formed from the survivors and were on Bronze age tech level. Players could be the heads of these nations and perhaps there could be relics from Atlantis that helped to give these leaders power.

One idea I have is that It would be set during the Bronze Age collapse and players would be survivors from a city that was attacked by the Sea People and the goal of the rp would be to survive and since the cause of the collapse is unknown. You have the liberty to make up what caused it in the rp.

Just some barebones ideas I have.

User avatar
Demorvian
Envoy
 
Posts: 237
Founded: Apr 09, 2019
Ex-Nation

Postby Demorvian » Sat Oct 26, 2019 6:46 pm

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: The challenges of geopolitics in the year 2075. Mainly surrounding the issues of climate change, colonization of the solar system, dwindling resources, government collapses, diseases, etc.
Genre/s: Future, Slight Sci-fi, Geopolitics
Character or Faction Based: Faction
Detailed Description:

It is currently the year 2075. The future is bad. Droughts and heat waves have left North Africa, the Middle East, Western and Central Asia, Australia, the US Southwest and Mexico to be almost completely abandoned. Rising sea levels are starting to take their toll on the Netherlands, Bangladesh, and many island nations around the world. Fascist, Socialist, and Islamist parties have overthrown many European nations, with the British isles being the last bastion of democracy in Europe. The previous year saw incredible violence during the 2074 US midterm elections as extremist parties gain evermore support. South Asia is still recovering from a limited nuclear exchange between India and Pakistan in 2043 that killed over 730 million people. Despite that devastating war, the world population is still at over 9.8 billion people. China had collapsed in 2064 due to a combination of political uprisings, food shortages, extreme drought, heavy pollution, and severe weather. Japan's population has plummeted to around 92 million as a labor crisis unfolds. Drug resistant diseases regularly affect the Southeastern US and Southeast Asia. Wars over dwindling water supplies are being fought across Sub-Saharan Africa.

But despite the catastrophes of the 21st century, there is hope. Green energy is present in most major urban areas of the world. Scandinavia, Canada, Alaska, and Russia are now major agricultural areas of the world. The average lifespan is now at 115 years. Most infectious diseases are now treatable with vaccinations. Gasoline has been phased out in most developed nations. Both nations and companies have set up colonies on the Moon, Mars, Ganymede, Io, Callisto, and Titan. Mining companies have set up operations across the asteroid belt. Over 13 million people now live outside of earth. Nuclear weapons have been banned worldwide. The India-Pakistan nuclear war slowed down climate change for a decade. Genetically modified crops that require less water are now used worldwide. The question now is: Can humanity save itself before it's too late? Or will mankind be forced off of earth due to the effects of climate change?

Need Help With: Interest, finding a map maker, feedback.

Please leave this hashtag in place: #Mentorhelp
(Typing With Autocomplete.)

The United States Government,and the rabies virus is a Kyle that overdoses on caffeine,and the rabies virus is not only about the rabies virus from this align with hydroelectric or working trebuchet against your have been flooded with vegetation align with Russia and Japan and internet explorer is the beginning of man's decline for you to find yourself in.

Trump 2020
Make America Great Again

User avatar
New yugoslavaia
Minister
 
Posts: 2227
Founded: Jun 07, 2018
Ex-Nation

Postby New yugoslavaia » Sun Oct 27, 2019 12:26 am

Demorvian wrote:RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: The challenges of geopolitics in the year 2075. Mainly surrounding the issues of climate change, colonization of the solar system, dwindling resources, government collapses, diseases, etc.
Genre/s: Future, Slight Sci-fi, Geopolitics
Character or Faction Based: Faction
Detailed Description:

It is currently the year 2075. The future is bad. Droughts and heat waves have left North Africa, the Middle East, Western and Central Asia, Australia, the US Southwest and Mexico to be almost completely abandoned. Rising sea levels are starting to take their toll on the Netherlands, Bangladesh, and many island nations around the world. Fascist, Socialist, and Islamist parties have overthrown many European nations, with the British isles being the last bastion of democracy in Europe. The previous year saw incredible violence during the 2074 US midterm elections as extremist parties gain evermore support. South Asia is still recovering from a limited nuclear exchange between India and Pakistan in 2043 that killed over 730 million people. Despite that devastating war, the world population is still at over 9.8 billion people. China had collapsed in 2064 due to a combination of political uprisings, food shortages, extreme drought, heavy pollution, and severe weather. Japan's population has plummeted to around 92 million as a labor crisis unfolds. Drug resistant diseases regularly affect the Southeastern US and Southeast Asia. Wars over dwindling water supplies are being fought across Sub-Saharan Africa.

But despite the catastrophes of the 21st century, there is hope. Green energy is present in most major urban areas of the world. Scandinavia, Canada, Alaska, and Russia are now major agricultural areas of the world. The average lifespan is now at 115 years. Most infectious diseases are now treatable with vaccinations. Gasoline has been phased out in most developed nations. Both nations and companies have set up colonies on the Moon, Mars, Ganymede, Io, Callisto, and Titan. Mining companies have set up operations across the asteroid belt. Over 13 million people now live outside of earth. Nuclear weapons have been banned worldwide. The India-Pakistan nuclear war slowed down climate change for a decade. Genetically modified crops that require less water are now used worldwide. The question now is: Can humanity save itself before it's too late? Or will mankind be forced off of earth due to the effects of climate change?

Need Help With: Interest, finding a map maker, feedback.

Please leave this hashtag in place: #Mentorhelp


Interesting, but what's up with he Islamist parties in Europe?
Yugoslavia's back baby...

How the hell did this happen?
Well...we don't actually know. Sure, there's factbooks and stuff, but they don't really matter because the owner of this account is a lazy, unproductive, indecisive loser who may or may not have a thing for half human hybrids, big mechs and even bigger ships.
Is it a reunited Yugoslavia in the 21st century? Is a rebel colony world in the far future? Who knows, who cares?
New Yugoslavia just is.

User avatar
Kassaran
Postmaster-General
 
Posts: 10871
Founded: Jun 16, 2013
Corrupt Dictatorship

Postby Kassaran » Sun Oct 27, 2019 1:06 am

Demorvian wrote:The India-Pakistan nuclear war slowed down climate change for a decade.

'Tis a bit dark, but I lol'd. That's like, the ultimate pyrrhic victory for Greenpeace peeps. Nuclear war is bad! Well, at least when it gets too carried away...
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

User avatar
Demorvian
Envoy
 
Posts: 237
Founded: Apr 09, 2019
Ex-Nation

Postby Demorvian » Sun Oct 27, 2019 7:33 am

New yugoslavaia wrote:
Demorvian wrote:RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: The challenges of geopolitics in the year 2075. Mainly surrounding the issues of climate change, colonization of the solar system, dwindling resources, government collapses, diseases, etc.
Genre/s: Future, Slight Sci-fi, Geopolitics
Character or Faction Based: Faction
Detailed Description:

It is currently the year 2075. The future is bad. Droughts and heat waves have left North Africa, the Middle East, Western and Central Asia, Australia, the US Southwest and Mexico to be almost completely abandoned. Rising sea levels are starting to take their toll on the Netherlands, Bangladesh, and many island nations around the world. Fascist, Socialist, and Islamist parties have overthrown many European nations, with the British isles being the last bastion of democracy in Europe. The previous year saw incredible violence during the 2074 US midterm elections as extremist parties gain evermore support. South Asia is still recovering from a limited nuclear exchange between India and Pakistan in 2043 that killed over 730 million people. Despite that devastating war, the world population is still at over 9.8 billion people. China had collapsed in 2064 due to a combination of political uprisings, food shortages, extreme drought, heavy pollution, and severe weather. Japan's population has plummeted to around 92 million as a labor crisis unfolds. Drug resistant diseases regularly affect the Southeastern US and Southeast Asia. Wars over dwindling water supplies are being fought across Sub-Saharan Africa.

But despite the catastrophes of the 21st century, there is hope. Green energy is present in most major urban areas of the world. Scandinavia, Canada, Alaska, and Russia are now major agricultural areas of the world. The average lifespan is now at 115 years. Most infectious diseases are now treatable with vaccinations. Gasoline has been phased out in most developed nations. Both nations and companies have set up colonies on the Moon, Mars, Ganymede, Io, Callisto, and Titan. Mining companies have set up operations across the asteroid belt. Over 13 million people now live outside of earth. Nuclear weapons have been banned worldwide. The India-Pakistan nuclear war slowed down climate change for a decade. Genetically modified crops that require less water are now used worldwide. The question now is: Can humanity save itself before it's too late? Or will mankind be forced off of earth due to the effects of climate change?

Need Help With: Interest, finding a map maker, feedback.

Please leave this hashtag in place: #Mentorhelp


Interesting, but what's up with he Islamist parties in Europe?

It's due to a mass immigration to Europe due to climate change, as well as the fact that some of them would carry over terrorist organizations from their home countries. That as well the fact that (at least right now) Muslims in Europe have higher than average birth rates, and that means that Islamism will grow to be a very large political ideology in Europe by 2075.
(Typing With Autocomplete.)

The United States Government,and the rabies virus is a Kyle that overdoses on caffeine,and the rabies virus is not only about the rabies virus from this align with hydroelectric or working trebuchet against your have been flooded with vegetation align with Russia and Japan and internet explorer is the beginning of man's decline for you to find yourself in.

Trump 2020
Make America Great Again

User avatar
The Imperial Enemy
Secretary
 
Posts: 35
Founded: Sep 28, 2019
Ex-Nation

Postby The Imperial Enemy » Tue Oct 29, 2019 9:08 am

Er, sidestepping the politiburo here. How come I haven't seen a RP that uses a more eastern design? Example: something with Buddhist, Hindu and Daoist influences. Especially if it combines light and dark. I know when you say "light and dark" the automatic reply is "Kingdom Hearts". But I'd very much enjoy seeing something like the above without going into KH territory.

Or has there been RPs like that and I'm missing everything? Anyone?

User avatar
New yugoslavaia
Minister
 
Posts: 2227
Founded: Jun 07, 2018
Ex-Nation

Postby New yugoslavaia » Tue Oct 29, 2019 10:03 am

The Imperial Enemy wrote:Er, sidestepping the politiburo here. How come I haven't seen a RP that uses a more eastern design? Example: something with Buddhist, Hindu and Daoist influences. Especially if it combines light and dark. I know when you say "light and dark" the automatic reply is "Kingdom Hearts". But I'd very much enjoy seeing something like the above without going into KH territory.

Or has there been RPs like that and I'm missing everything? Anyone?


One word.

Western influence.
Yugoslavia's back baby...

How the hell did this happen?
Well...we don't actually know. Sure, there's factbooks and stuff, but they don't really matter because the owner of this account is a lazy, unproductive, indecisive loser who may or may not have a thing for half human hybrids, big mechs and even bigger ships.
Is it a reunited Yugoslavia in the 21st century? Is a rebel colony world in the far future? Who knows, who cares?
New Yugoslavia just is.

User avatar
Talchyon
Negotiator
 
Posts: 5742
Founded: May 05, 2016
Iron Fist Consumerists

Postby Talchyon » Tue Oct 29, 2019 10:51 am

New yugoslavaia wrote:
The Imperial Enemy wrote:Er, sidestepping the politiburo here. How come I haven't seen a RP that uses a more eastern design? Example: something with Buddhist, Hindu and Daoist influences. Especially if it combines light and dark. I know when you say "light and dark" the automatic reply is "Kingdom Hearts". But I'd very much enjoy seeing something like the above without going into KH territory.

Or has there been RPs like that and I'm missing everything? Anyone?


One word.

Western influence.


Technically that's two words...

Though a lot of players like to play RPs in a more familiar setting. Sometimes I branch out (SF, seldomly fantasy but I have done those before). But I don't understand an Eastern culture and am not as well writing for characters or factions in those settings... Others might be like me.
Things Betwixt - A fantasy, with a team of 5 characters in your party. More about die rolling to decide things based on skill points, etc., than just random chance. I play 5 greedy goblins.


Louisianan wrote:Talchyon has great comedic writing, that is true.

User avatar
New yugoslavaia
Minister
 
Posts: 2227
Founded: Jun 07, 2018
Ex-Nation

Postby New yugoslavaia » Tue Oct 29, 2019 11:09 am

Talchyon wrote:
New yugoslavaia wrote:
One word.

Western influence.


Technically that's two words...

Though a lot of players like to play RPs in a more familiar setting. Sometimes I branch out (SF, seldomly fantasy but I have done those before). But I don't understand an Eastern culture and am not as well writing for characters or factions in those settings... Others might be like me.


Fair enough.
Yugoslavia's back baby...

How the hell did this happen?
Well...we don't actually know. Sure, there's factbooks and stuff, but they don't really matter because the owner of this account is a lazy, unproductive, indecisive loser who may or may not have a thing for half human hybrids, big mechs and even bigger ships.
Is it a reunited Yugoslavia in the 21st century? Is a rebel colony world in the far future? Who knows, who cares?
New Yugoslavia just is.

User avatar
Utceforp
Postmaster-General
 
Posts: 10326
Founded: Apr 10, 2012
Ex-Nation

Postby Utceforp » Tue Oct 29, 2019 1:38 pm

The Imperial Enemy wrote:Er, sidestepping the politiburo here. How come I haven't seen a RP that uses a more eastern design? Example: something with Buddhist, Hindu and Daoist influences. Especially if it combines light and dark. I know when you say "light and dark" the automatic reply is "Kingdom Hearts". But I'd very much enjoy seeing something like the above without going into KH territory.

Or has there been RPs like that and I'm missing everything? Anyone?

I'm not familiar enough with South Asian/East Asian religions and cultures to consider running this, but I've been on a big Kill Six Billion Demons kick recently, (KSBD has a lot of Hindu/Buddhist influence.) so I'd be interested in participating in one.
Signatures are so 2014.

User avatar
Kassaran
Postmaster-General
 
Posts: 10871
Founded: Jun 16, 2013
Corrupt Dictatorship

Postby Kassaran » Tue Oct 29, 2019 8:45 pm

I've always enjoyed East Asian literature and culture, but I'm a bit of an Anglophile when it comes down to the nitty gritty. Leave the Spiritualism to personal tracts and writ. Trying to make an RP that inherently requires more self-reflection and betterment than punchy goodness doesn't tend to fly too well here. You get the occasional sentimental post, but not much else than that.
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

User avatar
Scrubaverse
Civil Servant
 
Posts: 8
Founded: Mar 03, 2019
Ex-Nation

Postby Scrubaverse » Thu Oct 31, 2019 11:19 am

Does anyone have a format I could use for the opening/sign up post of a game? Want it to look fancy

User avatar
Kaziimar
Envoy
 
Posts: 236
Founded: Mar 06, 2019
Ex-Nation

Postby Kaziimar » Thu Oct 31, 2019 10:39 pm

I REALLY wanna get some urban-ish fantasy up, and I’ve been wanting to do an RP revolving around witches for months, but I don’t really have a solid idea or know if anybody would be interested. That’s why I haven’t put up anything new yet...and I wanted to find a way to use spellcasters in a somewhat fresher way that wasn’t medieval fantasy (tho I love the hell out of tjat$

Here’s a bit of a premise: witches are people chosen by the gods to protect the balance between the natural (normal, everyday human) world and the supernatural (magical) worlds by protecting humans from creatures and creatures from humans. They work magic because of a divine spark put inside them at birth by the gods...this divine spark allows one to manipulate the invisible force known as the Aether from which all reality springs, thus creating magic. Witches and humans used to live in harmony for a while, until the humans began to fear the witches’ power and started executing them. The witches were pushed to the fringes of society until they were written off as mere religion or myth and their existence mostly forgotten. They then broke off into four factions, the first one looking for a way to live openly in peace amongst the humans again. The second one wants revenge and wants to kill or subjugate humanity for their past sins, the third thinks that they should just keep to themselves and live quietly while the fourth wishes to conquer and reign over the two worlds, believing that humans cannot rule themselves. So they live in hiding and the balance remained, although tenuous at best. Things between the four factions are starting to come to a head, only remaining in check by the need to protect the balance...until a human expedition team stumbles upon something that humans never should have, unleashing an ancient and long-hidden evil that has broken that barrier between natural and supernatural. Witches and humans are going to have to both get involved to stop this evil that threatens them all, but can they? Will it be like the witch burnings all over again, will this power finally enslave humans once and for all? Or will they tear themselves all apart in war?
Last edited by Kaziimar on Thu Oct 31, 2019 10:40 pm, edited 1 time in total.

User avatar
Kaziimar
Envoy
 
Posts: 236
Founded: Mar 06, 2019
Ex-Nation

Postby Kaziimar » Thu Oct 31, 2019 10:45 pm

Some witches also carry the Dark Spark, placed inside of them by demonic forces instead of divine ones, giving them considerable power over dark magic. These dark witches are usually evil but not always, just like not all normal witches are good (bcuz I find the idea of an all evil or all good race to be super boring). In EXTREMELY rare cases, some witches are born from a mixing of bloodlines and have what is known as the Grey Spark, a mixture of divine and demonic. There are only a handful of Grey Spark witches in existence, and they are known to be among some of the most powerful of their kind. But they also have the weaknesses of both Deva Spark (divine) or Dark Spark witches, giving it balance.

If anybody has any ideas on what I can add or if they’re interested, hit me up.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62592
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Nov 01, 2019 8:41 am

Talchyon wrote:
New yugoslavaia wrote:
One word.

Western influence.


Technically that's two words...

Though a lot of players like to play RPs in a more familiar setting. Sometimes I branch out (SF, seldomly fantasy but I have done those before). But I don't understand an Eastern culture and am not as well writing for characters or factions in those settings... Others might be like me.


Yeah, I'm much in the same boat.

You wanna write a RP in Renaissance Italy? I can at least take a stab at that without it feeling like cultural appropriation.

The Summer and Autumn Period? Bugger me with a rusty rake if I even know what sort of technology is appropriate for then, let alone cultures or ideologies.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

User avatar
Kaziimar
Envoy
 
Posts: 236
Founded: Mar 06, 2019
Ex-Nation

Postby Kaziimar » Fri Nov 01, 2019 1:11 pm

I feel it, G-Tech. It's super hard coming up with settings from scratch, but it can also be just as hard using a setting that you've never personally experienced. But I've seen some of your RPs, and you're an amazing OP...I'm sure whatever you come up with will be awesome.

User avatar
Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
Posts: 21340
Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Fri Nov 01, 2019 3:02 pm

Idea for an RP: Built Strategy

Humanity was late to the intergalactic scene. A world divided up into many constituent parts, separated by large, undrinkable oceans, meant humanity was doomed to split into various warring factions. Combine this with the fact that Earth is a larger than average planet, and you realize why humanity spent most of its early days fighting. Other species did not have such issues, and generally had a much easier time unifying. The Arcturian Adage “King of the Hill”, the centre piece of the Arcturian Doctrine, held that the first civilisation in space would be able to control vital resources, thus allowing for a hegemonic position among nations. The Arcturians built their federated empire around this principle. When humanity first reach space, after 200 years of Arcturian hegemony, it was believed humanity would only be the latest edition to the 13 World Federation.

What they did not understand was that, over the course of 10.000 years, humanity had honed its skill for warfare. Where other species eschewed any form of violence, humanity basked in it. Humanity also had an intuitive feeling for space warfare, as it shared a basic foundation with familiar naval warfare: Astral strategy is built strategy. For twenty years, humanity placed all its resources towards warship construction. The result was the Solar Dreadnought: a heavily armoured class of ship with extreme ordinance, powered by huge solar panels. In a two year conflict, starting with the Battle of Alpha Centauri when the Arcturians sought to shut down the naval yards and ending with the Siege of Arcturus, humanity managed to replace the Arcturians as the hegemonic species of the southern Milky Way. It used its vast resources to construct a line of Super Solar Dreadnouhts, with weaponry that could obliterate cities. The pride of the fleet, UNSS Trafalgar, was laid down eighteen years after humanity’s victory, with her sister ships UNSS Jutland and UNSS Kokai Kaisen laid down a year and two years later, respectively.

Astral strategy is built strategy, however. Twenty years of human development lay in these ships, the power of humanity laid bare. During a mission to supress an army coup on Palando, however, the UNSS Jutland was struck by a nuclear warhead fired by a small strike craft. The ship tore in two and was lost to the world’s gravity well, for the entire galaxy to see. Technology had made the dreadnaught design obsolete in a flash. On all 13 worlds, calls rose to banish humanity from their sector. As of this writing, the world of Palando and Arcturus have declared their independence.

Players take up the role of commanding officers aboard the UNSS Trafalgar, currently stationed above Earth as both a monument of martial pride and part of the 1st Astral fleet, operating as a fleet-in-being. War lays again on the horizon. Humanity has laid out its strategy; has it won the war?
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

User avatar
Kassaran
Postmaster-General
 
Posts: 10871
Founded: Jun 16, 2013
Corrupt Dictatorship

Postby Kassaran » Fri Nov 01, 2019 4:28 pm

Great Confederacy of Commonwealth States wrote:Idea for an RP: Built Strategy

-le snip-

I like some of the aspects of it, but unfortunately I'm far too nitty gritty to probably do too well within the limits of the scenario.

1. Why did Humanity go to war and not just simply join with the Arcturians? Was there some sort of conflict in ideals or resource-sharing that made the Arcturians unfit to be a leader in the Federation? Having to follow someone who knows better isn't exactly something newfound to Humans. It's highly likely if we were to find a highly advanced species with better technology, we'd pursue friendly relations first, followed by cultural and economic imperialism rather than military conquest. So why did Humanity fight back or fight at all?

2. You detail 'extreme ordnance' but almost directly turn to using a relatively small-scale analogy to make the point. Being able to destroy a city isn't a big deal, only was when we first experimented with atomic weaponry. Take a look at some of the warheads currently in the world's arsenals today, they got smaller. So massive warships in space, with the ability to destroy just cities in terms of scale is pretty relative and small. Now, Humanity in the future will probably live in megacities, sure, and those megacities would represent vast amounts of wealth and economic power, but the destructiveness of weaponry has always been given numbers for a reason.

3. Armor in space counts for about as much as debris does. This can probably just be written off in-lore as just meaning a ship with a lot of defensive constructions and systems, but anyways- let's talk about the powerplants... solar panels. These are notoriously poor for supplying large amounts of sustained power unless you have a means of focusing sun-light at the panels from a distance- ala solar lasers/magnifiers- which requires infrastructure that would inherently compete with Dreadnought construction. In reality, Humanity would likely use nuclear reactors, probably Fusion for the added power they'd bring to the table. They're smaller and already used (at least the Fission reactors are) on active warships today. It's a reliable and safe technology with relatively little drawbacks.

4. The situation in which the Jutland was downed is plausible given a distinct technology exists: radiation masking/cloaking. In space, there's almost no way to hide yourself. It's a vast and empty expanse with small amounts of matter or material present. This means any material or matter not accounted for, would be probably labeled as an interesting piece of data to be observed and watched. Only way to stop this is to perfectly mask the radiation coming off the object, the vehicle which it launched from, and their initial launch from the planet. Then we have the question of ECCM and CIWS which would be no doubt employed on the Jutland as every warship Humanity has designed since the advent of the Torpedo Boat in the late 1800's. How did the nuclear warhead lock onto, track, and achieve a positive hit on the Jutland? Did it simply get lucky? Was it launched as part of a massed attack on the Jutland? Why didn't the Jutland recognize the warhead at distance? Additionally, where were the Jutland's escorts, or was she acting alone?


It's an interesting lore to be sure, but it would need some work to tie up some aspects into a neat little bow. I'd be interested in taking part though.
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Google [Bot], Nagakawa

Advertisement

Remove ads