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Camicon
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Ex-Nation

Postby Camicon » Mon Apr 30, 2018 5:31 pm

Harbertia wrote:
Haven Island wrote:IDEA: A Valkyria Chronicles Roleplay.

I only played one of the games, and didn't finish it- but was interested in the racial hierarchy. You see few games that portray such in a positive light; not that I'm condoning it just that such is different.

Huh? Valkyria Chronicles is basically "Anime WWII". It very much condemns ideologies which push the idea of a racial hierarchy; the first two games, at least.
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The Free Territory of Makhnovia
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Postby The Free Territory of Makhnovia » Mon Apr 30, 2018 5:36 pm

Regarding this Soviet Politics RP, I put up a interest thread earlier.

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Harbertia
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Postby Harbertia » Mon Apr 30, 2018 5:37 pm

Camicon wrote:
Harbertia wrote:I only played one of the games, and didn't finish it- but was interested in the racial hierarchy. You see few games that portray such in a positive light; not that I'm condoning it just that such is different.

Huh? Valkyria Chronicles is basically "Anime WWII". It very much condemns ideologies which push the idea of a racial hierarchy; the first two games, at least.

??
Most of the lore revolves around the master race. I never really got the impression that such was being condemned; and it's World War One not two- at least not the first game.

Edit: I didn't get this far; "The princess reveals herself to be Darcsen - the Valkyrians rewrote history to make themselves into heroes, while an allied Darcsen tribe gained Randgriz as the spoils. With Alicia's help, Squad 7 is able to board the Marmota and send Maximilian to his demise, destroying the dreadnought and ending the conflict between the two factions. Alicia and Welkin return to Bruhl, where they marry and raise a daughter named Isara together."

Edit: So as far as I knew the Valkyrians where heroes, and so forth. Also, didn't know Alicia was one of them :/ so that's alright- since I only rented the game and didn't get far.

Edit: I guess it's something easy to do- I hope it is at least. I mean- the game is named after them and just because one was with the Empire (in the first game) well- I didn't hold that against them. Why judge a people for the actions of one? - again didn't get far in the game :(
Last edited by Harbertia on Mon Apr 30, 2018 6:06 pm, edited 4 times in total.
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Haven Island
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Postby Haven Island » Mon Apr 30, 2018 6:06 pm

So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113
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Ithalian Empire
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Inoffensive Centrist Democracy

Postby Ithalian Empire » Mon Apr 30, 2018 6:11 pm

Haven Island wrote:So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113


You posted it today, give it time. As for me, I am not a huge fan of alt-history RPs like this.
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The Free Territory of Makhnovia
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Postby The Free Territory of Makhnovia » Mon Apr 30, 2018 6:15 pm

Haven Island wrote:So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113


The premise seems good. As a historian, I believe Communism would take a different shape in USA but I get this was meant as a game of underdog resistance vs strong state. With that in mind it is fine that historical background is a little off.
Last edited by The Free Territory of Makhnovia on Mon Apr 30, 2018 6:17 pm, edited 1 time in total.

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Forest State
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Postby Forest State » Tue May 01, 2018 3:03 pm

Haven Island wrote:So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113

My tip is to look at the thread design of some other threads and figure out something where everything isn't hidden behind spoilers. You can't always count on the player to read through a bunch of spoilers. Having a good hook and making your most important info easily visible is important to getting players. In fact, I missed the opening statement until I did a second look because it's above the banner, and naturally, the eye is going to move to the banner first and then look for the block of text immediately below it... Which in this case is hidden by spoilers.
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Haven Island
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Postby Haven Island » Tue May 01, 2018 3:11 pm

Forest State wrote:
Haven Island wrote:So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113

My tip is to look at the thread design of some other threads and figure out something where everything isn't hidden behind spoilers. You can't always count on the player to read through a bunch of spoilers. Having a good hook and making your most important info easily visible is important to getting players. In fact, I missed the opening statement until I did a second look because it's above the banner, and naturally, the eye is going to move to the banner first and then look for the block of text immediately below it... Which in this case is hidden by spoilers.


I do see your point.

The reason I spoilered so much was so to avoid a massive, extended OP that I felt would demoralize players when seeing how huge it was.

"Cripes, I have to read ALL THIS??"

I was playing on illusionism by using spoilers to break the information down into reasonable parcels.
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Haven Island
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Postby Haven Island » Tue May 01, 2018 3:15 pm

The Free Territory of Makhnovia wrote:
Haven Island wrote:So, today I booted up an alternate history RP. Granted I know those can be iffy at times, especially if even slightly improperly developed.

I posted it today, and while I'm not giving up or getting salty, I am a little concerned that it's not doing as well as it possibly could.

Anyway, any tips, advice, or ideas please let me know. If it's just a rocky idea altogether then by all means tell me so I'll know it's a piece of scrap.

I feel like I've been missed or just flat out snubbed the past time or two I've hailed for attention in this thread, so I ask that someone please throw me a bone here. (No salt added.)

My RP; viewtopic.php?f=31&t=442113


The premise seems good. As a historian, I believe Communism would take a different shape in USA but I get this was meant as a game of underdog resistance vs strong state. With that in mind it is fine that historical background is a little off.


I'm curious, give me your perspective on how communism would have developed in America.

Whilst your at it, could you share with me the flaws within the timeline? I ask out of sheer curiosity and point of debate.
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Forest State
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Postby Forest State » Tue May 01, 2018 3:23 pm

Haven Island wrote:
Forest State wrote:My tip is to look at the thread design of some other threads and figure out something where everything isn't hidden behind spoilers. You can't always count on the player to read through a bunch of spoilers. Having a good hook and making your most important info easily visible is important to getting players. In fact, I missed the opening statement until I did a second look because it's above the banner, and naturally, the eye is going to move to the banner first and then look for the block of text immediately below it... Which in this case is hidden by spoilers.


I do see your point.

The reason I spoilered so much was so to avoid a massive, extended OP that I felt would demoralize players when seeing how huge it was.

"Cripes, I have to read ALL THIS??"

I was playing on illusionism by using spoilers to break the information down into reasonable parcels.

Don't get me wrong. Spoilers work for hiding some information. But the point is that the entire thread is spoilered. There's no visible hook and in my opinion leaving the most important parts out of spoilers makes it easier for people to find since a lot of people won't open every spoiler. Look at this thread for example. It has a number of spoilers but the most important parts, the intro and the character creation part, are displayed openly.
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Harbertia
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Postby Harbertia » Tue May 01, 2018 4:23 pm

Haven Island wrote:IDEA: A Valkyria Chronicles Roleplay.

What era will the RP take place in; despite my limited knowledge of the series (as shown by the whole Valkyrur thing above) I'd like to get into this but I'll need to know when the RP is set so I can do research via the wiki; I'll also need to know where the RP is set to determine what race my character is (by that I don't mean fantasy race so much as ethnicity). I'll also need to know if Europa is in a state of war or not and how the nation (where ever the RP is set) is handling the war effort as the first game did bring up issues that arose in states during the first world war.
A light in casing is still a light.
Tomorrow is made today.
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Democratic East-Asia
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Democratic Socialists

Postby Democratic East-Asia » Tue May 01, 2018 8:32 pm

Harbertia wrote:
Haven Island wrote:IDEA: A Valkyria Chronicles Roleplay.

I only played one of the games, and didn't finish it- but was interested in the racial hierarchy. You see few games that portray such in a positive light; not that I'm condoning it just that such is different.

For some time I was throwing around the idea of a Valkyria chronicles Roleplay set during some sort of alternative cold war. The Atlantic Federation ends up winning the war while the Empire collapses (and subsequently becomes a socialist federation). Insert post war shenanigans, etc. Largely inspired by a particularly well written alt history scenario I found on the web.

Though the more I think of it, the world of Valkyria chronicles seems largely centered on "Europa" rather than any of the other continents, which brings up a lot of questions in itself.
Revolutionary Communist State set in Asia. PMT.
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Haven Island
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Postby Haven Island » Tue May 01, 2018 8:43 pm

I was actually moreso thinking of, regarding the Valkyria Chronicles RP concept, of a story arc centered around a squad of the Gallian militia. Granted the story would be rather redundant of the first game, with the only difference being the characters and battles.

The other idea I have is centered around a Darcsen concentration camp along the Gallia-Empire border and the collaboration of the Darcsen prisoners with Gallian operatives.
It would mostly be an espionage and "dialogue" RP, with the only real action being assassinations, sabotage ops, and smuggling. The climax of action would be when the Darcsens rose up to either seize the installation or destroy it and escape.
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Harbertia
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Postby Harbertia » Wed May 02, 2018 3:00 am

Democratic East-Asia wrote:
Harbertia wrote:I only played one of the games, and didn't finish it- but was interested in the racial hierarchy. You see few games that portray such in a positive light; not that I'm condoning it just that such is different.

For some time I was throwing around the idea of a Valkyria chronicles Roleplay set during some sort of alternative cold war. The Atlantic Federation ends up winning the war while the Empire collapses (and subsequently becomes a socialist federation). Insert post war shenanigans, etc. Largely inspired by a particularly well written alt history scenario I found on the web.

Though the more I think of it, the world of Valkyria chronicles seems largely centered on "Europa" rather than any of the other continents, which brings up a lot of questions in itself.

Indeed.
Haven Island wrote:I was actually moreso thinking of, regarding the Valkyria Chronicles RP concept, of a story arc centered around a squad of the Gallian militia. Granted the story would be rather redundant of the first game, with the only difference being the characters and battles.

The other idea I have is centered around a Darcsen concentration camp along the Gallia-Empire border and the collaboration of the Darcsen prisoners with Gallian operatives.
It would mostly be an espionage and "dialogue" RP, with the only real action being assassinations, sabotage ops, and smuggling. The climax of action would be when the Darcsens rose up to either seize the installation or destroy it and escape.

Now, that's another thing I didn't get far enough to uncover- eh.... though it has potential It doesn't interest me. However I know the right group will find it enjoyable.
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The Free Territory of Makhnovia
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Postby The Free Territory of Makhnovia » Wed May 02, 2018 12:22 pm

Haven Island wrote:
The Free Territory of Makhnovia wrote:
The premise seems good. As a historian, I believe Communism would take a different shape in USA but I get this was meant as a game of underdog resistance vs strong state. With that in mind it is fine that historical background is a little off.


I'm curious, give me your perspective on how communism would have developed in America.

Whilst your at it, could you share with me the flaws within the timeline? I ask out of sheer curiosity and point of debate.


I'll review the timeline in more detail later. As for "communism on US soil" it was actually a matter of prolonged debate within contemporary socialists and communists. What one has to remember is that the authoritarian nature of Russian and Chinese communism stems from political traditions of those countries. Stalin's cult of personality, exile to Siberian camps, prominent role of secret police- they all had precedent in Russia. Similar case can be made for Mao's cultural revolution and for economical pragmatism and iron grip on political power of post-Mao politicians. US Communist would probably strive to make communist rule look like a continuation of existing US traditions to ensure popular support. So I'd think more of Wobblies with a bit of FDR than Soviet style authoritharianism. It is possible US federalism would be enforced even more to make coordinated opposition impossible. Democratic rule would be maintained in its by.partisan shape to give people illusion of political pluralism but both parties would probably be communist factions- one probably more centrist, the other one more federalist. Also, there would be great ideological attempts to reconcile Bill of Rights with Marxism and to make Communist revolution a continuation of the American Revolution. Bear in mind that many Soviet intellectuals held FDR and Abe Lincoln in high regard so they'd probably be hailed as American proto-communists.

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Dentali
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Postby Dentali » Wed May 02, 2018 2:40 pm

The Free Territory of Makhnovia wrote:Well timescale would depend on activity, similar to the way it's handled in famous "Washington Congress RP". I'd need a CO-OP who'd handle occasional historical and quasi-historical events. Since USSR is global power, many new events are bound to pop up based on the actions taken by the RP players. Players would be notify about events via OP post containing important news so they would be able to react to them and push for eventual legislation regarding them.



Id love to help out OP wise, or just join up
| LAND OF THE FREE ||AMERICAN||POLITICAL|| RP || IS || UP! | - JOIN NOW!

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The Free Territory of Makhnovia
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Postby The Free Territory of Makhnovia » Wed May 02, 2018 3:38 pm

Thanks, sent you the TG.

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Eclius
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Inoffensive Centrist Democracy

Postby Eclius » Thu May 03, 2018 9:59 am

Guys, so, I'm making a Mission Impossible RP, coming up in two weeks, anyone interested in joining?
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Harbertia
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Postby Harbertia » Thu May 03, 2018 1:17 pm

Eclius wrote:Guys, so, I'm making a Mission Impossible RP, coming up in two weeks, anyone interested in joining?

I think it's a cool idea but having not been very good at the genre, I don't feel up to trying it myself.
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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu May 03, 2018 2:11 pm

Eclius wrote:Guys, so, I'm making a Mission Impossible RP, coming up in two weeks, anyone interested in joining?


Interesting premise. OP heavy though, methinks.
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Harbertia
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Postby Harbertia » Thu May 03, 2018 6:55 pm

Has anyone hosted a mafia style game set in a courtroom before?
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Pax Nerdvana
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Founded: May 22, 2017
Left-Leaning College State

Postby Pax Nerdvana » Thu May 03, 2018 7:05 pm

Harbertia wrote:Has anyone hosted a mafia style game set in a courtroom before?

Not that I know of.
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Harbertia
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Postby Harbertia » Thu May 03, 2018 7:21 pm

Pax Nerdvana wrote:
Harbertia wrote:Has anyone hosted a mafia style game set in a courtroom before?

Not that I know of.

hmm... I have one in mind, and launched it. I planned to ask a question regarding the RP's organization as I presently have it though with such seemingly not done before here- I guess I'll have to experiment.

The RP doesn't have murder so much as two factions; one accused,two attorneys, witnesses, and a Judge (the OP who is also moderator).

The informed minority is trying to do one of two things- if the accused is one of them their aim is to save the accused. If the accused is not their aim is to have the innocent found guilty.

There are as stated two lawyers- a defense and prosecution. Only one of them is part of this informed minority; they could be defending or prosecuting the accused (one can't assume the defender is one because the accused might not be one).

The Trial takes up no more then 30 pages; the Judge (OP) must declare a decision before the 31st page.

Their is no trial by jury in the setting.

------------------------------------------------

That's my current set up. I think it's rather unique and came here to get some outside input regarding play-ability; as presently players come up with a character before factions are assigned and the IC is a 'he says / she says' sort of ordeal of word against word with the factions having to come to some consensus to reach their objective as any mishap can lead to doubt. With the 'majority' not knowing who is part of the 'minority' this becomes challenging as players have to determine which narrative to go along with; which end to work towards while trying to decide for themselves who is working for whom.
Last edited by Harbertia on Thu May 03, 2018 7:25 pm, edited 2 times in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Camicon
Postmaster-General
 
Posts: 14377
Founded: Aug 26, 2010
Ex-Nation

Postby Camicon » Thu May 03, 2018 7:43 pm

Harbertia wrote:
Camicon wrote:Huh? Valkyria Chronicles is basically "Anime WWII". It very much condemns ideologies which push the idea of a racial hierarchy; the first two games, at least.

??
Most of the lore revolves around the master race. I never really got the impression that such was being condemned; and it's World War One not two- at least not the first game.

Edit: I didn't get this far; "The princess reveals herself to be Darcsen - the Valkyrians rewrote history to make themselves into heroes, while an allied Darcsen tribe gained Randgriz as the spoils. With Alicia's help, Squad 7 is able to board the Marmota and send Maximilian to his demise, destroying the dreadnought and ending the conflict between the two factions. Alicia and Welkin return to Bruhl, where they marry and raise a daughter named Isara together."

Edit: So as far as I knew the Valkyrians where heroes, and so forth. Also, didn't know Alicia was one of them :/ so that's alright- since I only rented the game and didn't get far.

Edit: I guess it's something easy to do- I hope it is at least. I mean- the game is named after them and just because one was with the Empire (in the first game) well- I didn't hold that against them. Why judge a people for the actions of one? - again didn't get far in the game :(

It's a very good game, you should consider buying it if you can.
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Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter

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Pax Nerdvana
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Founded: May 22, 2017
Left-Leaning College State

Postby Pax Nerdvana » Fri May 04, 2018 4:46 am

Harbertia wrote:
Pax Nerdvana wrote:Not that I know of.

hmm... I have one in mind, and launched it. I planned to ask a question regarding the RP's organization as I presently have it though with such seemingly not done before here- I guess I'll have to experiment.

The RP doesn't have murder so much as two factions; one accused,two attorneys, witnesses, and a Judge (the OP who is also moderator).

The informed minority is trying to do one of two things- if the accused is one of them their aim is to save the accused. If the accused is not their aim is to have the innocent found guilty.

There are as stated two lawyers- a defense and prosecution. Only one of them is part of this informed minority; they could be defending or prosecuting the accused (one can't assume the defender is one because the accused might not be one).

The Trial takes up no more then 30 pages; the Judge (OP) must declare a decision before the 31st page.

Their is no trial by jury in the setting.

------------------------------------------------

That's my current set up. I think it's rather unique and came here to get some outside input regarding play-ability; as presently players come up with a character before factions are assigned and the IC is a 'he says / she says' sort of ordeal of word against word with the factions having to come to some consensus to reach their objective as any mishap can lead to doubt. With the 'majority' not knowing who is part of the 'minority' this becomes challenging as players have to determine which narrative to go along with; which end to work towards while trying to decide for themselves who is working for whom.

That sounds interesting.
The Internet killed gun control.
Profile
Quotes
We Will Not Comply
They can’t stop the Signal
"The universe did never make sense; I suspect it was built on government contract."
-Robert Heinlein

"Affordability
Suitability (.22LR for squirrels, bigger .22s for long range little things, and big-bore for legal hunting reasons, etc)
Ammunition supply-chain (6.5x55 Swede and .303 British, although available, isn't exactly everywhere)
If it's ugly, uncomfortable, and can't shoot straight, but it accomplishes the above, then it's either a Mosin or a Hi-Point."
-Hurtful Thoughts on stuff you want in a gun

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