This Section is WIP and more will be added to it as it becomes relevant in the rp
Nordlings
A hard people from the Far North, the Nordlings are made for war. Typically standing at 6+ feet for both men and women, they have a innate resistance to the cold and a deep connection to nature, loath to despoil or waste any resources. Nordling is a general name for a large group of people that all range from Nordica.
They are typically divided into 4 subcategories should the situation require it.
Jorgans- Descended from the great army of Jorgan the mighty that forced open Nordica for modern Nordling settlement, Jorgans are the most united group of Nordlings, swearing alleigance to one King who rules supreme over their lands. They lack a complex nobility system, with each warrior entitled to rule his own hearth and each tradesman a spot around that hearth. Jorgans are the only Nordling nation that doesn't hold women to an equal standard as men and considers most women servants. The exception to this is the Grir, the High Shaman of the Jorgan kingdom that is an exclusively female title and has a strong voice not only in the Jorgans' intepretation of the Gods, but all of Nordica's beliefs.
Nidgels- Nidgels are a peculiar folk from the eastern parts of Nordica. Though they are fractured into several Jarldoms and Kingdoms, the Nidgels are often more organized than even the Jorgans, due to their institution of Jarlsmot, a descendant of the great Warmots, where each Jarl may settle his differences with another without the need for a bloody war. While this doesn't work 100% of the time, it helps the Nidgels keep organized. Nidgels operate under a strict caste system, divided into Noble, Warrior, Slave, and Shaman castes. While there are no laws against interacting with the other castes, intermarriage and moving between them is highly forbidden and can get a Nidgel permanantly exiled from their homeland. Women have near equality to Men in Nidgel society, though they are secondary in all inheritance and unlike in Jorgan, they cannot be Shamans, instead being servants should they be born into the Shaman caste.
Heigols- The Heigol are a proud people, with one core belief, Strength is Power. Their political system is made up of several tribal chiefs, each trying to exert their power over the others in an eternal war between them. Throughout history there have been occaisons where a powerful chief has been able to subjugate the rest of the Heigol tribes and rule as their king, however such occurences never last more than two generations. Shamans in Heigol society have little say beyond their own tribe, and often times have little say in their tribe if they aren't chief. Heigol are particularly renowned as Warriors and many serve in the armies of the far off Predantine Empire as mercenaries and imperial bodyguards.
Asenu- Asenu are the old natives of Nordica, and are often known as Eldermen. Born of a harder stock than the already tough southern Nordlings, their legends tell of them arriving in Nordica through the cold northern reaches, before settling and founding a tribal society throughout the land. However, upon the arrival of Jorgan and the other Nordling peoples, they were slowly pushed farther north, now only residing in the frozen wastes beyond the Nordling territories.
Though Asenu prefer to keep to themselves, it is not unheard of for mighty warriors of their clans to come south and try their skill against the best of the Nordlings. These Warriors are often known as Lynings, and are amongst the most revered fighters in Nordling society. The Asenu also worship a different pantheon than the traditional Nordling one, though time has slowly merged them together.
Yntrisans- Yntrisan is likewise a blanket term for any who inhabit the isles of Yntris, a group of islands predominantly featuring Yntris itself, the largest isle and home to most of it's people, and Kalis, a mysterious land in the far west where Magic still runs amok and one can find Fae wandering in broad daylight.
There are three main categories of Yntrisan:
Unhildr- Named for their last true kingdom, Unhildr are the last descendants of the Proger, the old nation of south Yntris. The Unhildr are typically a shorter people, and tend to prefer trade and diplomacy to combat, though they are famously merciless when forced to fight. Unhildr society is dominated by a system known as the Haedran, where the monarch must work in tandem with a senate of their citizens. This is the last remnants of the old Sendenian Imperium,
which ruled their land for hundreds of years. The Undhildr consider themselves natural successors to Sendenian rule on Yntris, though they have struggled to press this claim for several decades. The Unhildr are also currently divided in a religious conflict between the monotheistic faith of the Sendenians, Oltheism, and the traditional Yntrisan pantheon, which is not dissimilar to the gods the Nordlings follow.
Wystling- Wystlings are largely responsible for the removal of the Unhildr as primary rulers of south Yntris. Around the same time the Nordlings migrated into Nordica itself, the Wystlings migrated and conquered the southern parts of Yntris, forcing the Proger into their last kingdom and turning them into the Unhildr. The Wystlings are not dissimilar to the Nidgel in terms of their society, even holding meetings known as Crennocks not dissimilar to the Nidgel Jarlsmot. Wystlings almost all follow the Oltheist faith and women have some freedom, but not as much as enjoyed in some of the Nordling kingdoms.
Kalisans- Though only a few Kalisans reside on Kalis proper, they none the less bear the name of the western isle. The Kalisans are a very short race,
with some of their shortest being mistaken for children from time to time. Kalisans rule most of Yntris north of Unhilde, the lands west of the Wystling nations,
and the northeast shores of Kalis itself. They follow the traditional Yntrisan pantheon and are similar to the Nordlings in a lot of ways, yet ethnic hate between the two groups prevents any form of major cooperation.