The continent of Astalia; a large spraling landform with a variety of beautiful features ranging from soft or rocky beaches, to might mountains, with soft rolling plains and hills thrown in between. Many generations ago it had been ruled over by three separate kingdoms each nearly as powerful as their neighbors, until The Grand Struggle, as it is known by most on the continent. It was at this time the three main Kingdoms; The Acraine Empire, Kingdom of Hasno, and The Prijam Kingdom, began to do war with one another for a great many reasons. Thousands from the main kingdoms and some of their vassals, died in this great conflict. It only grew worse through the use of Dragons, whom came from unknown origins, became weapons of terror on the battlefield, particularly by the Acraine Empire, who used them heavily in battle. Though, there came a point where even the Acraine were unable to control such power, and the Dragons began to wage war against the weakened humans, almost as if it were their goal before. Pushed back to the edges of their homes, the humans of all three kingdoms managed to push away their seemingly petty squabbles and face off the Dragons, only through shear luck, a strong will, and a bit of help from some holy weapons, were the Dragons finally pushed back.
Now, humanity has spent the last few hundred years rebuilding from this time. The old nations have fallen into many new and aspiring kingdoms both small and large in size and power. The signs of The Grand Struggle, have been reduced to little more than legends of mighty heroes and the few ruins of once mighty castles and bastions that lie around the countryside. Humanity has moved on with its life, and for the time peace had rung true throughout the continent, most nations too concerned with rebuilding and their own interests to set their sights upon their neighbors. Though in the past few years times have changed. From the ruins of Acraine Empire in the south a new power, in the form of the Friala Confederation, headed by the Pluenian Empire, has risen. Preached as a protective union of the Southern States, they have openly annexed many of their neighbors, and turning those who submit into Vassals with limited autonomy. Such actions have put them at odds with the Kingdom of Astya to the North, and others, who look to form their own leagues in anticipation for what maybe another Grand Struggle. But for the time being the world hangs in a delicate balance, and all it takes is the wrong or right moment.
Hello! And welcome to Tales of Astalia. Now, right off the bat, let me clear one thing up; you may have noticed the little "Fire-Emblem Inspired" at the top of OP. If you've never played the games, or don't even know what they are, don't worry. The Games, their mechanics, events, characters, etc. will have no control or connection to the RP whatsoever. We are simply borrowing the rough setting and time period, along with some other "set pieces" in order to give the RP a bit of a kick start, so not everything is from scratch. Thus if you've never played the games, you won't be at a disadvantage or missing out on anything in the RP. All in all, this is a light to mild fantasy RP.
With that out of the way, we can get down to business. This RP will be all about you and your characters. Your party to to speak, and their journey around the Continent and its various Kingdoms. These characters can be from any of the nations, whether you create it or someone else does. They can be from any walk of life; Nobles to Mercenaries, Knights to Footmen, Grand Wizards to Apprentices. It's all up to you. There will an overarching story, as you can tell from the Background Lore, but in the beginning you will likely be separate and embarking on your own journeys, that will eventually be tied together.
Where you come in; while a story and premise are all good, this world is lacking one thing: lore. In this thread you will be able, or rather in charge, of filling the Continent of Astalia with all manner of nations. The size, culture, etc. are up to you, within reason of course. All nations should be human lead and populated, mostly[unless this is checked over with me], and this is a Medieval setting. A nation of all mages? Sure. A nomadic people? We already have one but feel free to add a tribe. A normal kingdom? More than welcome. With your help we'll be able to get this world breathing, and then we can move onto the fun of actually creating its stories with our characters.