Welcome to MUNCHKIN: THE RP.
This is a fantasy story... but it's not your typical fantasy. Sure, you have your standard elves, dwarves, humans, halflings, gnomes, kobolds, orcs, dragons, and more. Sure, you have your stereotypical magically endowed weapons, armor, and artifacts. Sure, you will have curses. Sure, you will have combat. Lots and lots of combat.
But where all those other fantasy RPs go, all mysterious, serious and dramatic, MUNCHKIN: THE RP blazes a new trail. As of right now, it's the only Comedy Fantasy RP on the market! Brought to you by the same OP who brings you The Infinites! Looking for more hilarity and fun! This RP is based almost completely off the Steve Jackson Games' Munchkin, with a little bit of the humor of Zork thrown in. Maybe some Holy Grail type humor and references too. If you have no clue what I'm talking about, well, stick around and you'll begin to get the point.
WHAT MUNCHKIN IS ALL ABOUT
Steve Jackson's Munchkin is one of the most hilarious games ever made. It's a card game with an occasional die roll. Sometimes it's also a board game. But Munchkin always begins the same way: banding together because you are weak so you can fight off the monsters, steal treasures and advance to the next room / level. And Munchkin always ends the same way, too: trying to blast the highest level characters out of the water by curses and additional help for the monsters they are fighting, so that you might end up as the winner. Some of that will carry over. Because, it's a very creative concept, being a
Does that sound the least bit psychotic? Maybe. Maybe more than just a bit. But it should also be very funny too. Because the monsters here are CORNY. Most of the monsters you fight are not going to be your typical Fantasy monsters. They are going to be the CORNIEST monsters you might ever hope to meet. (Those of you who have played Munchkin, you know what I mean). And all that loot you get? Those magically endowed weapons, armor, shields, footwear, headgear, potions and other items of interest? Most of those are going to be CORNY too.
WHERE YOU COME IN
So here's the story. You are not going to start as one of the most powerful warriors / wizards / clerics / thieves / bards / other stereotypical classes you might normally see. You guys are all the bottom of the barrel. You all suck. That's why you need to stick together at the beginning. But as the RP progresses, and you get more items, and you get
WHO CAN I PLAY AS?
You got bunches of choices. Here are some examples, in no way meant to limit your creativity, but just spur it on...
-a squire who always wanted to be a knight
-a magician's apprentice whose spells tend to fizzle more than anything else
-the wimpiest giant known to man (who fights at the same pathetic level as everyone else at the start)
-a wet-behind-the-ears kid who wants to prove she is more than capable of surviving on her own
-a kobold warrior having to hold weapons twice his size
-lots of other choices, within reason and the approval of the OP.
WHAT IS WITHIN THE REASON AND APPROVAL OF THE OP?
A few things here.
-No vampires.
-No werewolves.
-No monster-types. You're supposed to be fighting those, not RPing as those...
-No demons.
-No deities.
-Most everything else should be ok...
BUT YOU OBJECT! "I WANT MY CHARACTER TO ACTUALLY KICK SOME BUTT!", YOU SAY.
Don't we all. Well, just relax. In Munchkin, you might start off weak and wimpy. But the more magically endowed items you collect make you more powerful. That is, if you can use it all. And, if various curses and losing battles doesn't make you lose these powerful items. Think of these items as if they tap into the muscles, nervous system, brain, senses, and any other applicable functions, and hone them and make them more athletic, stronger, more powerful - all while hopefully getting you to laugh.
So yeah. You start off as weak. But getting magically endowed items will make you be able to take on the fiercest of monsters. And make the other characters envious of you. But hey. That comes with the territory.
WHILE WE'RE AT IT, SOME RULES / LAWS / STATUTES / ORDINANCES / YOU GET THE GIST
I. Thou shalt heed the voice of the OP in all things RP related
II. Thou shalt not cuss, swear, or use satanic arts but shall keep things PG-related.
In the case thine character must cuss or swear, use something along these lines: "%*$@" instead of actual words.
III. ("One... two... five..." "Three, sir". "Three, being the third number, is...")
Remember the day set aside for posting, which shall be at least once every few days
unless thou communicatest with the OP, who completely understands
about Real Life issues and commitments and has them of his own.
IV. Honor thy fellow players by not Godmodding, Spamming,
Advertising other RPs, being a jerk in the OOC page, or any other such bad RP behavior.
V. Thou shalt be allowed to murder thine fellow characters in the IC page.
Just realize that when thou dost, they will also try to murder thine character.
VI. Thou shalt not post anything sexually graphic,
or link to any sexually graphic pages. Homosexuality is right out!
VII. Stealing loot in the IC is permitted. However, stealing comic ideas is not.
Borrowing comic ideas with the approval of the person who came up with them is fine and encouraged.
VIII. Thou shalt have fun.
IX. Thou shalt not write one-liner posts, but shall keep it at a minimum of two paragraphs.
Two, being the optimal number, but it can proceed directly onto three.
Or five. Just no one-liners, please.
X. The OP has the right to ban any player and kill off any character.
If any punishments are to be given, these are decided at the whims of the OP
RP MECHANICS - NO, NOT GUYS WHO FIX THINGS, BUT HOW THINGS WORK HERE
-LOOT. To help keep things funny, the mechanics of this RP will be a little different. Expect your character to start off with pretty much nothing cool. But as you go, for each monster you defeat, you'll get loot. Or you may find loot. Or you may end up taking loot from other characters. However that works, I as the OP will telegraph each of you as to what you get. (Or I will just telegraph you if you get something funny). Please, please, do not respond to these telegraphs back to me with another telegraph. I know you will laugh at them. Just, my inbox will get really cluttered with emoji posts of the face laughing and it may prove to be too much. You can refer to what you got in the OOC page. And you can then reveal what you got in your own IC posts if you wish. Or not. Maybe you want to keep your loot hidden instead of showing it off. However, I do this for comedic purposes. That is, most of the loot you get will be funny stuff, so you probably will want to mention it in your IC posts. Up to you I guess.
-DEFEAT. Yes, you can and may be defeated by any or all of the monsters you fight. You will have a chance to run away, unless you're judged by the OP as being more pathetic than the monster you're fighting. Then, bad stuff will happen to you. Bad stuff, decided by the OP and announced in subsequent IC posts after you try running away.
-DEATH. Yep. Death. The big end. Meeting your maker. Kicking the bucket. Sleeping with the fishes. Pushing up daisies. And a bunch of other names for it. Your characters CAN and probably WILL die in this RP. What? What's that? You don't think that's very funny? You liked your characters? Relax. In Munchkin, death isn't the end-all, be-all. Almost all the time, you get resurrected. (The only time you won't be resurrected is if for
PLOT? YOU MEAN THERE IS ACTUALLY A PLOT?
The game of Munchkin has no real plot. It's just hack, slash, hack some more, slash some more, run away a few times, get some loot, share the loot, and send a wandering monster to help fight your
However, this RP is more than just the game of Munchkin. This RP does have a plot! (*Thunderous reverberations echo across P2TM). What will the plot be like? Well, I could tell you. But that would be revealing too much. So to save my thunder, suffice it to say that you will all start in a tavern in a certain, small village. And after a brief introduction post, you will all be striking out to make it big in the world of adventuring - kind of as a group, kind of not - to make your fortune and become the warrior / cleric / wizard / thief / bard / other stereotypical fantasy class of your dreams. Unless you have really boring dreams, and then it may actually be more than you dreamed. And if you don't dream? Well, you can most definitely advance beyond nothingness. Maybe. Probably. Maybe it's probable. Oh well. Just apply and find out.
SPEAKING OF WHICH, HERE IS THE APPLICATION
- Code: Select all
(Please delete all in parentheses).
[b]Name:[/b]
[b]Species:[/b]
[b]Age:[/b]
[b]Sex:[/b]
(I would ask what alignment you are, but in [i]Munchkin[/i], everyone is out for himself and will go against their allies, so...)
[b]Desired Class:[/b] (Your character won't start out as such, but this is something your character would like to attain to. It doesn't mean you will necessarily keep that class or hold that class to the end. And if you don't have any desire to be something here, I guess you have no class. Which probably isn't new to you. It must hurt on getting potential dates. But I'm not going to laugh at you behind your back. Really. You can trust me. Right? ;) ).
[b]Appearance:[/b]
[align=center][img](Put your image here, or if you don't have an image, delete this line and describe your look)[/img][/align]
Bio: (2-3 paragraphs are fine. Or give a link to something hopefully recent.)
[b]Writing Ability[/b] ([i]beginner, intermediate, advanced[/i]):
[b]How much time do you as a player have to commit to writing posts here?[/b] -
[b]RP sample[/b] ([i]link to the post you want to be considered[/i]):
[hr][/hr]
[i](The rest of this is IC. A form for your character to answer.)[/i]
[b]Describe yourself[/b] -
[b]What are your goals for the future? [/b]-
[b]What are you carrying?[/b] -
[b]Why do you kind of suck? [/b]-
[b]Do you have any strengths? Any?[/b] -
[b]Any natural enemies you have?[/b] -
[b]Any other flaws? Maladjusted personality? Social issues? [/b]-
[size=5]Leave for reference: THWACKTHEDWARF[/size]