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Nuxipal
Powerbroker
 
Posts: 8876
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Sat Jan 06, 2018 11:11 am

North America Inc wrote:So let's talk about the Hanar, Elcor, and the Volus. They are consistently struggle to be filled and we usually find that the players that play them don't tend to stay long. Why do you guys think it is? Do you guys it is the lore behind them or are they just not interesting?


Well, they aren't major players. I've tried playing the Hanar before, they are interesting, but not satisfying. I never came up with a solution for them. I think we could find a way to incorporate them as sort of NPCs to prevent exploitation if what should be their territory.
National Information: http://kutath.weebly.com/

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Lunas Legion
Post Czar
 
Posts: 30808
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Jan 06, 2018 11:16 am

So, NAI, might want to fix the roster since I'm down as the Krogan rather than the True Asari Republic.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 11:46 am

Lunas Legion wrote:So, NAI, might want to fix the roster since I'm down as the Krogan rather than the True Asari Republic.

Fixed.

Nuxipal wrote:
North America Inc wrote:So let's talk about the Hanar, Elcor, and the Volus. They are consistently struggle to be filled and we usually find that the players that play them don't tend to stay long. Why do you guys think it is? Do you guys it is the lore behind them or are they just not interesting?


Well, they aren't major players. I've tried playing the Hanar before, they are interesting, but not satisfying. I never came up with a solution for them. I think we could find a way to incorporate them as sort of NPCs to prevent exploitation if what should be their territory.

Possibly that's not a bad I'll have to think about it.

User avatar
Greater Istanistan
Senator
 
Posts: 4978
Founded: May 15, 2013
Inoffensive Centrist Democracy

Postby Greater Istanistan » Sat Jan 06, 2018 2:13 pm

Note: This is a provisional app. I've got plenty of fun Lore figured out, but at the same time I'm gonna just slap stats down and flesh it out later. So here's this shitty mess.

Nation: Turian Hierarchy

Leadership: Primarch Adrien Victus

Citadel Council Member: Yes

Internal Situation: Adrien Victus is, unusually enough for a Turian, polarizing. Many dispute his actual claim to authority as Primarch, alleging that his ad-hoc promotion by General Corinthus and the shattered Palaven command was illegitimate. He has made many powerful enemies both from his conduct during the war, which gained some of the galaxy's few front-line victories against the Reapers at the cost of Turian military supremacy. The fleets have been completely shattered to a degree unseen by any other species except the Batarians, and the army is a shadow of its former self. The broader Turian sphere has similarly been gutted, with Palaven, Digeris, and a few struggling mining colonies the only remnants of a once-flourishing species. For many more conservative figures, Primarch Victus' unorthodoxy was rash and foolish and permanently set the Turians back. There are mutters of a coup plot, and several leading military figures are maneuvering within the shattered remnants of the bureaucracy to illegitimate the current Primarch and place themselves in his position.

Victus and his allies, for their parts, are increasingly dissatisfied with both the towering myopia of their opponents and their opposition to the reforms he views as necessary to the survival of the species. His faction views the obsession of many with restoring order and hierarchy as dangerously foolish. For better or worse, the Turians shouldered the military brunt of the war effort and lost almost everything in the process, making new allies and straining old relationships in the process. To survive, the Turians have to discard the old traditions, give up their love of order and discipline, and face the harsh new reality realistically.

On the fringes, of course, other elements plot. From extreme nationalists and military-firsters to long-suppressed federalists seeing a unique chance to garner further colonial independence to full-on democrats and anarchists, any number of radicals have crawled out from the woodwork to make their bid for authority. Victus' tactics might have saved the Turian species, but its social fabric has been irreparably damaged and nobody knows how it will be repaired without some dramatic rupture. Either way, a time of trial is coming for the Turian species.

Foreign Policy: Turian foreign policy is a disaster. Since Primarch Victus gave up responsibility for galactic security and integrated the Volus, every traditional mainstay of the Hierarchy's place in the universe has been voided. The entire galactic ecosystem has been drastically changed, and Turian prestige has vanished. Nobody is really sure where things are going to go. With that in mind, two separate policies are being advocated.

For the conservatives, the Turians must seek to restore the old grand alliance. They are skeptical of increased Citadel authority, and instead wish to see a reunification of the Asari and significant Turian remilitarization. Eventually, they hope to restore the Turian responsibility for galactic security. They do acknowledge that the peacekeeping forces available to the Hierarchy are more limited, and that a more multilateral policy will be needed. However, reconciliation with the Salarians, restored Asari economic hegemony, a strengthened Citadel Council, and Turian militarism for them is the path forwards. However, they also hope to give the Volus more leeway as the economic engine for Turian recovery, creating an equal partnership between distinct races rather than subjugation.

Victus and the reformers are not interested in this. In their (embittered) eyes, the Salarians did less for the Turian species than the Krogan, and given the level of devastation the Hierarchy must be more open-minded about its allies. They also wish to continue slowly releasing security responsibilities to focus on opening the economy up. They therefore support the Citadel fleet's expansion and increased central authority. In their eyes, this will also reduce direct Salarian power and allow a better union of galactic peoples. Victus' faction also puts less emphasis on species boundaries. They see a strong alliance with the Krogan, as a people with similar values and history as well as a brutal common experience of war forged in the Miracle at Palaven, as necessary and hope to open the Hierarchy up to Krogan immigration. Krogan can notoriously survive almost anywhere and therefore would fit well with unusual Turian genetics, and their rapidly expanding population could help fill out a decimated workforce in the short term. In the long run, the reformers hope to see the galaxy move away from species boundaries and towards the kind of closer union seen in the war. However, they also support short-term tariffs against the Salarians to shield redeveloping Turian civilian industries.

At present, the conservatives are still roughly in control of the foreign-policy apparatus, but Victus is growing impatient and putting more and more pressure on them to hew to his agenda.

Military State of Readiness: Disastrous. The military is decimated, supply lines are muddled, rank structures are in chaos, and many soldiers are currently in multi-species ad-hoc units with no official status and little utility. Weapons standardization is completely gone. Although the Phaeston is currently one of the most commonly used weapons in the galaxy, huge numbers of troops are stuck with everything from First Contact-era human Avengers to salvaged Cerberus gear. Millions of troops are MIA. The main task for the Turian military for some time ahead will be to reconstitute old legions and restore order to chaos, as despite the massive remaining on-paper strength of the army and fleet most of it is unusable.

Economy:

Apien Crest

Trebia

4 Urban Areas – 100
5 Mining Complexes – 15
2 Major Mining Complexes – 20
3 Industrial Complexes – 12 (-12% ship build time)
1 Major Industrial Complex – 10 (-10% ship build time)
2 Fuel Depots – 10
1 Shipyard – 15 (-10% ship build time)
1 Major Spaceport – 216 (18 buildings*12)

Base Planet Income – 100
Total Income – 510
Shipbuilding Time Reduction - 32%


2 Fuel Depots – 10
3 Mining Complex – 9
Base Planet Income – 60
Total Income – 79


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


Gemmae System

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


Castellus

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


2 Fuel Depot – 10
1 Mining Complex - 3
Base Income – 40
Total – 53


4 Mining Complex – 12
2 Fuel Depot – 10
1 Major Mining Complex – 10
Base Income – 100
Total Income – 132


1 Galactic Bank – Citadel – 40
1 Galactic Bank – Ilium – 40


TOTAL INCOME:

TOTAL PLANETARY INCOME – 972
TOTAL BANKING INCOME – 80
BASE INCOME – 40

TOTAL INCOME – 1092 CR/MONTH

Military

Fleet
7 Dreadnoughts
14 light cruisers
21 corvette packs

Army

5 gunship wings
1 armoured division
1 engineer division
6 infantry divisions

RP SAMPLE: naw is good bruh

TAG: MANDALORIAN
Last edited by Greater Istanistan on Sat Jan 06, 2018 2:14 pm, edited 1 time in total.
ASK ME ABOUT HARUHIISM

DYNASTIES ARE THEFT/IMPEACH REINHARD/YANG WENLI 2020

"I am not a champion of lost causes, but of causes not yet won." - Norman Thomas

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 2:53 pm

Greater Istanistan wrote:Note: This is a provisional app. I've got plenty of fun Lore figured out, but at the same time I'm gonna just slap stats down and flesh it out later. So here's this shitty mess.

Nation: Turian Hierarchy

Leadership: Primarch Adrien Victus

Citadel Council Member: Yes

Internal Situation: Adrien Victus is, unusually enough for a Turian, polarizing. Many dispute his actual claim to authority as Primarch, alleging that his ad-hoc promotion by General Corinthus and the shattered Palaven command was illegitimate. He has made many powerful enemies both from his conduct during the war, which gained some of the galaxy's few front-line victories against the Reapers at the cost of Turian military supremacy. The fleets have been completely shattered to a degree unseen by any other species except the Batarians, and the army is a shadow of its former self. The broader Turian sphere has similarly been gutted, with Palaven, Digeris, and a few struggling mining colonies the only remnants of a once-flourishing species. For many more conservative figures, Primarch Victus' unorthodoxy was rash and foolish and permanently set the Turians back. There are mutters of a coup plot, and several leading military figures are maneuvering within the shattered remnants of the bureaucracy to illegitimate the current Primarch and place themselves in his position.

Victus and his allies, for their parts, are increasingly dissatisfied with both the towering myopia of their opponents and their opposition to the reforms he views as necessary to the survival of the species. His faction views the obsession of many with restoring order and hierarchy as dangerously foolish. For better or worse, the Turians shouldered the military brunt of the war effort and lost almost everything in the process, making new allies and straining old relationships in the process. To survive, the Turians have to discard the old traditions, give up their love of order and discipline, and face the harsh new reality realistically.

On the fringes, of course, other elements plot. From extreme nationalists and military-firsters to long-suppressed federalists seeing a unique chance to garner further colonial independence to full-on democrats and anarchists, any number of radicals have crawled out from the woodwork to make their bid for authority. Victus' tactics might have saved the Turian species, but its social fabric has been irreparably damaged and nobody knows how it will be repaired without some dramatic rupture. Either way, a time of trial is coming for the Turian species.

Foreign Policy: Turian foreign policy is a disaster. Since Primarch Victus gave up responsibility for galactic security and integrated the Volus, every traditional mainstay of the Hierarchy's place in the universe has been voided. The entire galactic ecosystem has been drastically changed, and Turian prestige has vanished. Nobody is really sure where things are going to go. With that in mind, two separate policies are being advocated.

For the conservatives, the Turians must seek to restore the old grand alliance. They are skeptical of increased Citadel authority, and instead wish to see a reunification of the Asari and significant Turian remilitarization. Eventually, they hope to restore the Turian responsibility for galactic security. They do acknowledge that the peacekeeping forces available to the Hierarchy are more limited, and that a more multilateral policy will be needed. However, reconciliation with the Salarians, restored Asari economic hegemony, a strengthened Citadel Council, and Turian militarism for them is the path forwards. However, they also hope to give the Volus more leeway as the economic engine for Turian recovery, creating an equal partnership between distinct races rather than subjugation.

Victus and the reformers are not interested in this. In their (embittered) eyes, the Salarians did less for the Turian species than the Krogan, and given the level of devastation the Hierarchy must be more open-minded about its allies. They also wish to continue slowly releasing security responsibilities to focus on opening the economy up. They therefore support the Citadel fleet's expansion and increased central authority. In their eyes, this will also reduce direct Salarian power and allow a better union of galactic peoples. Victus' faction also puts less emphasis on species boundaries. They see a strong alliance with the Krogan, as a people with similar values and history as well as a brutal common experience of war forged in the Miracle at Palaven, as necessary and hope to open the Hierarchy up to Krogan immigration. Krogan can notoriously survive almost anywhere and therefore would fit well with unusual Turian genetics, and their rapidly expanding population could help fill out a decimated workforce in the short term. In the long run, the reformers hope to see the galaxy move away from species boundaries and towards the kind of closer union seen in the war. However, they also support short-term tariffs against the Salarians to shield redeveloping Turian civilian industries.

At present, the conservatives are still roughly in control of the foreign-policy apparatus, but Victus is growing impatient and putting more and more pressure on them to hew to his agenda.

Military State of Readiness: Disastrous. The military is decimated, supply lines are muddled, rank structures are in chaos, and many soldiers are currently in multi-species ad-hoc units with no official status and little utility. Weapons standardization is completely gone. Although the Phaeston is currently one of the most commonly used weapons in the galaxy, huge numbers of troops are stuck with everything from First Contact-era human Avengers to salvaged Cerberus gear. Millions of troops are MIA. The main task for the Turian military for some time ahead will be to reconstitute old legions and restore order to chaos, as despite the massive remaining on-paper strength of the army and fleet most of it is unusable.

Economy:

Apien Crest

Trebia

4 Urban Areas – 100
5 Mining Complexes – 15
2 Major Mining Complexes – 20
3 Industrial Complexes – 12 (-12% ship build time)
1 Major Industrial Complex – 10 (-10% ship build time)
2 Fuel Depots – 10
1 Shipyard – 15 (-10% ship build time)
1 Major Spaceport – 216 (18 buildings*12)

Base Planet Income – 100
Total Income – 510
Shipbuilding Time Reduction - 32%


2 Fuel Depots – 10
3 Mining Complex – 9
Base Planet Income – 60
Total Income – 79


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


Gemmae System

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


Castellus

1 Fuel Depot – 5
1 Mining Complex - 3
Base Income – 25
Total – 33


2 Fuel Depot – 10
1 Mining Complex - 3
Base Income – 40
Total – 53


4 Mining Complex – 12
2 Fuel Depot – 10
1 Major Mining Complex – 10
Base Income – 100
Total Income – 132


1 Galactic Bank – Citadel – 40
1 Galactic Bank – Ilium – 40


TOTAL INCOME:

TOTAL PLANETARY INCOME – 972
TOTAL BANKING INCOME – 80
BASE INCOME – 40

TOTAL INCOME – 1092 CR/MONTH

Military

Fleet
7 Dreadnoughts
14 light cruisers
21 corvette packs

Army

5 gunship wings
1 armoured division
1 engineer division
6 infantry divisions

RP SAMPLE: naw is good bruh

TAG: MANDALORIAN

ACCEPTED.

User avatar
Nuxipal
Powerbroker
 
Posts: 8876
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Sat Jan 06, 2018 3:49 pm

Should we create a discord?
National Information: http://kutath.weebly.com/

User avatar
Greater Istanistan
Senator
 
Posts: 4978
Founded: May 15, 2013
Inoffensive Centrist Democracy

Postby Greater Istanistan » Sat Jan 06, 2018 3:50 pm

Nuxipal wrote:Should we create a discord?


Sure, sounds ace.
ASK ME ABOUT HARUHIISM

DYNASTIES ARE THEFT/IMPEACH REINHARD/YANG WENLI 2020

"I am not a champion of lost causes, but of causes not yet won." - Norman Thomas

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62497
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jan 06, 2018 3:51 pm

Nuxipal wrote:Should we create a discord?


I’m personally very anti-Discord, since I’ve seen good RPs die when it sucks the activity out of their OOCs. But that’s North’s call.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 4:03 pm

Nuxipal wrote:Should we create a discord?

What does it do for us.

User avatar
Segmentia
Powerbroker
 
Posts: 8633
Founded: Jan 16, 2010
Mother Knows Best State

Postby Segmentia » Sat Jan 06, 2018 4:10 pm

G-Tech Corporation wrote:
Nuxipal wrote:Should we create a discord?


I’m personally very anti-Discord, since I’ve seen good RPs die when it sucks the activity out of their OOCs. But that’s North’s call.


Kina have to agree with this. I think if people want to make and join one that's fine, but I think it shouldn't replace the OOC.
Proud super-heavy tank enthusiast of the Imperium of Man

"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

User avatar
Jhet
Chargé d'Affaires
 
Posts: 427
Founded: Dec 28, 2016
Ex-Nation

Postby Jhet » Sat Jan 06, 2018 4:13 pm

Just a reminder, when rounding for building limits, do we round to nearest whole (so 0.49 and less is rounded down, while 0.50 and more is rounded up) or only round down? I've been going on the assumption that it is the latter (so 1.1, 1.4, 1.5, 1.9 all round down to 1).

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 4:16 pm

Jhet wrote:Just a reminder, when rounding for building limits, do we round to nearest whole (so 0.49 and less is rounded down, while 0.50 and more is rounded up) or only round down? I've been going on the assumption that it is the latter (so 1.1, 1.4, 1.5, 1.9 all round down to 1).

Round down. There was something I never addressed, so I'll put in the op. If you already rounded up that's fine but for future reference round down.

User avatar
Nuxipal
Powerbroker
 
Posts: 8876
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Sat Jan 06, 2018 4:25 pm

North America Inc wrote:
Jhet wrote:Just a reminder, when rounding for building limits, do we round to nearest whole (so 0.49 and less is rounded down, while 0.50 and more is rounded up) or only round down? I've been going on the assumption that it is the latter (so 1.1, 1.4, 1.5, 1.9 all round down to 1).

Round down. There was something I never addressed, so I'll put in the op. If you already rounded up that's fine but for future reference round down.


It's round down for sure. You can't have .8 of a building and expect it to function.
National Information: http://kutath.weebly.com/

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 4:28 pm

Nuxipal wrote:
North America Inc wrote:Round down. There was something I never addressed, so I'll put in the op. If you already rounded up that's fine but for future reference round down.


It's round down for sure. You can't have .8 of a building and expect it to function.

Hey now, I know some construction workers who would disagree with you.

So why do you suggest a discord.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Jan 06, 2018 6:25 pm

Yeah I wouldn't like to be chatting in Discord, just kills the activity.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Nuxipal
Powerbroker
 
Posts: 8876
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Sat Jan 06, 2018 7:26 pm

Alright, so there seems more people prefer no discord, so I think thats the best idea. No discord.
National Information: http://kutath.weebly.com/

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 8:23 pm

Nuxipal wrote:Alright, so there seems more people prefer no discord, so I think thats the best idea. No discord.

IC should be up after i finish my military so give me a second.

EDIT:
I don't know why i quoted you.
Last edited by North America Inc on Sat Jan 06, 2018 8:24 pm, edited 1 time in total.

User avatar
North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 10:45 pm

Image

Faction: Human Systems Alliance

Leader: Prime Minister Daniel Lancaster

Citadel Council member Y/N or N/A: Y

Brief description of diplomatic relations:
Turian Hierarchy- Strong. After years of cool relations with the Hierarchy, stemming from the first contact war, relations have finally warmed with the creation of the Galactic Alliance. Although the alliance is now defunct, relations have stayed grown.

Salarians- Neutral. There inability or reluctance to join the GA is still viewed as unfavorably.

Asari Republics- Cool. Taking the brunt of the destruction from the Reaper invasion, a large number of humans were devastated and shocked when the truth came out about the nature of the Protean VI. Numerous states within the HSA have created sanctions against the various Asari governments. While not officially supported from the federal government, it has not been hampered.

Quarians- Neutral. While the HSA supported the conquer of Rannoch, the destruction of the Geth was viewed negatively. Geth units and ships were vital for the Battle of Earth, and so the news of the genocide of the Geth was a shock. Some within the HSA wanted to call for a Citadel investigation but the task of rebuilding caused it be shelved indefinitely.

Military State of Readiness:
Low, after the ending of the Great War and the mass mobilization of the civilian populations, nations have began to decommission their militias, the Combined Armed Forces have seen large reductions, and ships have been edited to rebuild. While Earth was 'rebuilt' quickly, the scars and strains of reconstruction throughout the galaxy are still visible. With the necessity of reconstruction, why build armies.

History:
As the dust settled and the dead were counted, the HSA in was a new and uncertain position. Taking the brunt of the assault, as well as the greatest amount of sabotage from Cerberus, left humanity scarred. As Earth was rebuilt relatively quickly, the last of official use ended five years ago, humanity began to realize that while much was lost, our future did seem limitless.

Military demobilization began to 2187 with the creation of the Civilian Construction Corps, the Horizon Mining Authority, and the New Proposals from the Coalition Government. Although not all representatives were elected, the disruption of the political system made it impossible for elections to occur, a striking number of reconstruction reforms and military downsizing occurred. Admiral Hackett was chosen by the new Congress to be the Prime Minister, and soon become known as the 'Father of Humanity' although he did often tie himself down to specific reforms or policies. A large number of ships, troops, and units eventually found themselves included into the new Citadel Armed Forces, where Human military strength and Salarian funding proved to be the backbone.

Many former high ranking Cerberus commanders, suppliers, and contractors were captured in the weeks after the war. In the Vienna Trials twenty five high ranking Cerberus commanders were found guilty of crimes against Humanity and sentenced to Death. What the HSA did not reveal what was that hundreds of Cerberus scientists and engineers were co-opted after the war, as the administration realized the strategic value of their discoveries regarding biotic and cybernetic enhancements. In Operation Büroklammer, these scientists were pardoned, hidden, and trained to do new work for the System Alliance.

"Lame Duck' Ambassador Maria Sanchez decision to vote for the Salarian Resolution is still considered a very controversial decision, and while it was unfortunate, it still stems from thousands of years of the Asari purposely and deliberately slowing down the technological development of the greater galaxy for them to hold on to the dominant position of power. The resolution itself was supported by the majority of the citizenry, with the mass loss from the Reapers was, and is, an emotional cord. Asari sanctions, first heralded by the Chinese Federation and the East Asian Colonial Administration, soon become standard practice for most countries within the alliance. Although a good portion of intellectuals identify with the Asari cause, this is not shared by the majority of the populace. Distinctly human styles and architecture have skyrocketed in popularity in the domestic and intergalactic stages, and large corporations are finally reporting greater earnings than before the Great War. Interestingly enough with the loss of democracy and values within the former Asari Republics, large immigration to the HSA has occurred. Popular Asari communities are now located in Elysium, Eden Prime, and Mediterranean Coastlines.

The election of the United Earth Party in 2192 and the collapse of the the Coalition Government seems to be that humanity wants an era of quiet and peace after the quick expansion and war of the previous decades. Although ex-Admiral, Prime Minister Hackett in 2188 showed and displayed the necessity of a military leader following the chaos after the war, David Lancaster from the United Kingdom shows the citizenry want a renewed focus on economic issues such as growing debt and economic inequality in the outer rim planets.



Facilities and Infrastructure
Sol System

Earth
Garden World- +100 credits/month
Capital Planet (Free)- +45 credits/month
2 Urban Areas (Free) -+50 credits/month
2 urban Areas (-200)- +50 credits/month
1 Fuel Depot (Free)- +5 credits month
1 Fuel Depot (-15) - +5 credits/month
5 Mining Complexes (-50)- +15 credits/month
2 Major Mining Complexes (-60)- +20 credits/month
3 Industrial Complexes (-45) _ +12 credits/month
1 Major Industrial Complexes (-40)-+10 credits/month
1 Shipyard (-50)- +10 credits/month
1 Gambling Den (-50)- +30 credits/month
1 Small Spaceport (-80)- +(4x19= 76 credits/month)+3 credits from space station

1 Major Space Station (Free)- +20% income in system

Luna
1 Research Station (Free)- -10 credits/month

Mercury
Planet Value: +50
1 Fuel Depot (-15)- +5 credits month
2 Mining Complex (-20)-+6 credits/month
1 Industrial Complex (-15) +4 credits/month

Venus
Planet Value: +40
1 Fuel Depot (-15)- + 5 credits/month
1 Mining Complex- (-10)- +3 credits/month
1 industrial complex- (-15)-+4 credits/month

Mars
Planet Value: +50
1 Fuel Depot (-15)- +5 credits month
2 Mining Complex (-20)-+6 credits/month
1 Industrial Complex (-15) +4 credits/month

Jupiter

Saturn

Uranus

Neptune

Pluto
Planet Value: +50
1 Fuel Depot (-15)- +5 credits month
2 Mining Complex (-20)-+6 credits/month
1 Industrial Complex (-15) +4 credits/month

Titan
Intai'sei
Silva
Planet Value: +50
1 Fuel Depot (-15)- +5 credits month
2 Mining Complex (-20)-+6 credits/month
1 Industrial Complex (-15) +4 credits/month

Benning
Planet Value: +100 Credits
1 Urban Area (-100)- +25 credits
1 Fuel Depot (-15)-+5 credits/month
Vetus System


Elysium
Planet Value: +100 credits/month
4 Urban Areas (+400) +100 credits/month
2 Fuel Depots (-30) +10 credits/month
1 Gambling Den (-50) +30 credits/month
5 Mining Complexes (-50)- +15 credits/month
2 Major Mining Complexes (-60)- +20 credits/month
3 Industrial Complexes (-45) _ +12 credits/month
1 Small Spaceport (-75)- +(4x17) 68 credits/month

Tyre -
Planet Value: +40
1 Fuel Depot (-15)- + 5 credits/month
1 Mining Complex- (-10)- +3 credits/month
1 industrial complex- (-15)-+4 credits/month

Sidon -
Planet Value: +40
1 Fuel Depot (-15)- + 5 credits/month
1 Mining Complex- (-10)- +3 credits/month
1 industrial complex- (-15)-+4 credits/month


Gilead -
1x Small Spaceport
Eden Prime
Planet Value: +100 Credits
1 Urban Area (-100)- +25 credits
1 Fuel Depot (-15)-+5 credits/month
Terra Nova
Almacrux
Therum
Chasca


TOTAL CREDITS: 1521.6 credits/month


Military:

a) Ground Forces:
3 Infantry Divisions (-30)
5 Spec Ops Teams (-30)

b) Space Fleets:
4 Dreadnoughts (Free)
2 Battle-group Carriers (-110)
4 Fighter Wings(-36)

RP Example:
Questions and Suggestions:
Mandalorian
Last edited by North America Inc on Sun Jan 07, 2018 1:53 am, edited 1 time in total.

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North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 10:46 pm

Since I accept myself, what do you guys think of my app.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Sat Jan 06, 2018 11:09 pm

North America Inc wrote:Since I accept myself, what do you guys think of my app.

How would the Alliance view the existence of the Aristocracy? Would they try to take the Century system and stop their future plans for taking over the Hawking Eta Cluster?
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Greater Istanistan
Senator
 
Posts: 4978
Founded: May 15, 2013
Inoffensive Centrist Democracy

Postby Greater Istanistan » Sat Jan 06, 2018 11:23 pm

Eugh christ I'd forgotten how many fuckin panets the humans have, your econ gains are wild lol
ASK ME ABOUT HARUHIISM

DYNASTIES ARE THEFT/IMPEACH REINHARD/YANG WENLI 2020

"I am not a champion of lost causes, but of causes not yet won." - Norman Thomas

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Segmentia
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Posts: 8633
Founded: Jan 16, 2010
Mother Knows Best State

Postby Segmentia » Sat Jan 06, 2018 11:34 pm

Why would large numbers of Asari immigrate to a nation where they are more or less viewed with scorn, and to live under a government that threw their species to to dogs? It would make more sense if that immigration was towards Illium more then anything, imo.
Proud super-heavy tank enthusiast of the Imperium of Man

"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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North America Inc
Powerbroker
 
Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 11:35 pm

IC is up!

Greater Istanistan wrote:Eugh christ I'd forgotten how many fuckin panets the humans have, your econ gains are wild lol

Ugh these writers with their human biases. Where are the Turians at Bioware. /s

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North America Inc
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Posts: 7614
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sat Jan 06, 2018 11:39 pm

Segmentia wrote:Why would large numbers of Asari immigrate to a nation where they are more or less viewed with scorn, and to live under a government that threw their species to to dogs? It would make more sense if that immigration was towards Illium more then anything, imo.

Some of these were soldiers involved at the battle of earth where the destruction of Thessia, meant many sought new horizons. Mostly however I realized that the loss of democracy in the Asari Republics would not go over so well. Even though all three factions are fascist, I doubt that every Asari would be okay with that change. They have legal rights to vote and freedom of speech, things that no longer exist in Asari space. Also I imagined it as a small minority and most first sought the CItadel, but cheaper land down on the ground meant than small enclaves formed.

Ilium is not a democracy.

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Segmentia
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Posts: 8633
Founded: Jan 16, 2010
Mother Knows Best State

Postby Segmentia » Sat Jan 06, 2018 11:46 pm

North America Inc wrote:
Segmentia wrote:Why would large numbers of Asari immigrate to a nation where they are more or less viewed with scorn, and to live under a government that threw their species to to dogs? It would make more sense if that immigration was towards Illium more then anything, imo.

Some of these were soldiers involved at the battle of earth where the destruction of Thessia, meant many sought new horizons. Mostly however I realized that the loss of democracy in the Asari Republics would not go over so well. Even though all three factions are fascist, I doubt that every Asari would be okay with that change. They have legal rights to vote and freedom of speech, things that no longer exist in Asari space. Also I imagined it as a small minority and most first sought the CItadel, but cheaper land down on the ground meant than small enclaves formed.

Ilium is not a democracy.


I think the soldiers especially wouldn't settle in a nation that voted for the shattering of their beloved Republics. I mean they would have been there fighting to liberate earth, dying for it and the galaxy at large, and then a few years later the humans vote for a Salarian, whose government did nothing or barely anything for the GA and earth, proposal that leads to the shattering of their species primary government, over the actions of a shadow cabal that the general public knew nothing about.

And while the Asari like democracy, I don't see large numbers of the species more or less abandoning the species in it's utmost time of need, lack of democracy or no.

But that's just me.
Proud super-heavy tank enthusiast of the Imperium of Man

"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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