The Pub: a P2tM RP Group
War. War never changes.
The dawn of mankind is stained in blood: spilled in the name of religion, to survive, for simple psychotic rage, and in the year 2077 this voracious, intrinsic thirst for violence would consume millennia of civilization in one glorious burst of nuclear fire.
The end of the world, but humanity remained, stubborn, a weed in the garden of their own madness, and in the aftermath of total destruction begins another chapter in an era of bloodshed.
A new struggle. A new war.
In the ruins of the Four States Commonwealth rises Caesar's Legion and in the west the New California Republic.
Between them sits Hoover Dam and New Vegas as ruled by the eccentric Mr. House from his penthouse atop the Lucky 38.
A growing storm, and before its passing the sands of the Mojave will bleed.
This is not the story of the Bear nor the Bull. The story belongs to you.
The dregs of society.
The wastelander.
The nobody.
Denizens of a bleak landscape, unique in every way but with one shared aspect: enslavement.
You have been captured by the Legion and taken to the Stadium to fight and to die for the entertainment of the people.
A gladiator stripped of your freedom and destined to perish a Son of Flagstaff for those who enter the Stadium are never to leave.
Kill or be killed as war never changes...
and neither does human nature.
~ Flagstaff, Arizona ~
The scrap metal cage was small. Cramped, and offering no protection against the afternoon sun, unforgiving in its terrible brightness. Men, women, and children were packed into this cage like animals, slaves freshly captured, spared death only to suffer a far worse fate. Oxen pulled the cart, the rusting wheels clacking with every turn as the tracks led deeper into the Arizona Wasteland. Veterans rode atop the crude, makeshift train, forcing the young and inexperienced to walk alongside, the gravel spilling out from underneath the ancient railroad sounding each of their steps in discordant harmony to the impatient calls of the encumbered beasts. The Legionaries talked amongst themselves, enjoying the freedoms of travel with crude and jovial banter; the slaves were quiet.
Fearful.
An hour ago a child no older than two had been killed for crying, impaled on the tip of a Legion spear and left to feed the buzzards that circled overhead. No more whispers or hollow threats came after that.
The Legion had enjoyed a successful conquest of the lands bordering their territory. Colorado had largely fallen under their banner and inroads had been made into Utah despite some resistance. Nevada was proving a more difficult target to subjugate, but everything east of Hoover Dam belonged to the Legion, and everything to the west would belong to the Legion soon enough. Slaves were plentiful, and slowly the Legion grew, an empire that would someday extend from beyond the craggy mountains of Colorado to the shimmering waters of the Pacific to the northern badlands and south into Mexico, a conquest that would not be stopped. The slaves packed into the too small cage were a testament of such destiny. A scavenger caught hunting in the ruins of Colorado; a wayward soldier enlisted with the New California Republic; a courier having foolishly wandered from the far side of the northern borders; a merchant whose luck had run out. Nowhere was beyond the reach of the Legion.
The veteran riding atop the cart bellowed as he pulled a lever to engage the brakes with a screeching hiss — the oxen pulled for a moment longer before they, too, came to a disgruntled halt. The Legionaries undid the chains binding the cage and hurried the slaves out onto what formerly had been a station before the Great War, ensuring that hands were bound tightly behind every back, and leading with weapons at the ready to provide motivation as needed. The yard was busy with incoming and outgoing caravans (weapons, foodstuffs, cattle) and hardly a glance was spared to the new arrivals. The slaves followed in-line through the old station, pausing only for the veteran to inform the stationmaster of his cargo (twenty-seven slaves minus one child) before moving along to the bustling streets of Flagstaff, Arizona.
The Legion capital was alive: men and women both free and enslaved numbering in the low-thousands all going about their daily routines, crowding markets and streets and homes, a city thriving under the watchful gaze of the red-and-gold banner of Caesar and his fervent Legionaries. The slaves were marched into this ordered madness, the crowds parting to allow them passage. A few civilians watched them as they went, curious, as if the slaves were exotic animals and not people. A child jeered before being shooed away by a Legionary. The slaves were poked and prodded to keep pace with the veteran as he led them deeper into the capital.
Passing the markets the veteran bellowed once more, and the slaves were divided, some continuing on while others, the women and children mostly, were taken to be sold to the highest bidder. A childless mother was slow to follow and was punished with a hard smack across her back. When she fell she was punished again until she hobbled along with eyes that had lost all warmth.
Those taken to the markets were to be the fortunate ones. The others were taken to the Stadium.
On the far side of Flagstaff was the Stadium, a modern coliseum constructed before the Great War, before the bombs, and renovated to serve the needs of the Legion. A venue to entertain the masses. The liveliness of the city thinned as the walls of the Stadium neared, the immediate area surrounding the arena flat and uninteresting, barren save for a few gnarled trees, the paved lots broken by time and weather. A few Legionaries patrolled the main entrance, but the slaves entered elsewhere, on the side, and rather than being taken to the Field they descended to the Pens, their home for however long they survived.
The Pens were forged from the underground facilities of the Stadium. It was here that the gladiators would rest, eat, and sleep, locked away until their moment of glory on the Field above. At night they were confined to communal cells, but during the daylight hours they were free to wander the commons, a spacious and well-lit section of the Pens that functioned as the dining hall and public space for those seeking social interaction when not killing for the entertainment of others. Legionaries stood guard at the only entrance, armed with combat shotguns, but the slaves were largely free to do whatever they pleased until intervention was deemed to be needed. So long as the slaves behaved themselves the guards had no reason to care.
The commons quieted as the new arrivals were marched inside. Hard stares, but not a word was said, and the only voice to be heard were those of the veteran and Centurion Faustaus, a severe man who enjoyed his role as chief-of-security here at the Stadium. The veteran soon left with his Legionaries until only the Stadium Guard remained, their armor tinted a dusty blue instead of Legion red. They were soon joined by Prefect Nero coming down to witness the new stock.
The Prefect seemed impressed. "Welcome to the Stadium," he said with some amusement in his voice, charming, looking to each of the new slaves like a man browsing a collection of imported wares. Unlike the others the man's armor (thinner and more refined) was shined to near perfection. Blue, the colour of the Stadium, the colour of Nero. With a small wave the guards moved to unfasten the new slaves — those with twitchy fingers were warned not to try anything stupid — before clasping his hands and introducing himself like a boss to new employees. "I am Prefect Nero, governor of Flagstaff when Caesar is away" — he used a soft "c" — "and you are the sons of the city. I do look forward to witnessing your potential. Please, do not disappoint."
Prefect Nero had little else to say and soon left with his personal guard in tow, followed soon thereafter by Centurion Faustaus who gave some parting advice: "Don't try to escape and you may live longer."
The gladiators already present returned to whatever it was they had been doing beforehand, ignoring the new arrivals like one ignores the new kid in school, except for one, a thin girl looking out-of-place amidst a sea of men and wasters. She watched the new arrivals with a quizzical glare, and before they could even begin to comprehend their new lot in life she approached with a smile on her face, manic and a small bit predatory.
"You're new," she said matter-of-factly as if she herself had only just learned this. "The others won't talk to you. New guys die, so making friends is pointless until you survive a game or two. But Lyn will help you." She points to herself and then to several others. "Tiberius is the old timer. Don't fight him, you die. Amelia, too, has been here a long time, not as long as Tiberius, but longer than most. Don't fight her, you die. Fynn is the caretaker. He's too old to fight so is trusted to keep an eye on us. Don't fight him, he die, and that bad 'cause Fynn is nice. These are the Pens. This is where we live when not on the Field. Not much, but it's nice so long as you mind the guards. Guards don't like trouble. Guards don't like Lyn. Lyn bites." She said this rapidly, almost in one breath, the unnerving, toothy grin never once leaving her face. The girl absentmindedly ran her fingers through her dirty black hair. Like the others here she wore the rags (likely the remains of what she wore before capture) minus shoes, and appeared unable to stand still for longer than a few seconds. "Questions?"