NATION

PASSWORD

The God's Requiem/Deity RP/OOC/Open

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Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Thu Dec 14, 2017 6:16 am

Name: Celestios the Star Father
Appearance: Image
Domain: Stars
Secondary Domain: Celestial Objects
Alignment: Chaotic Neutral
Description: Born from the fiery afterbirth of the universe, Celestios is the God of the Heavens. Celestios was one of the most level headed gods within the Pantheon, but the massacre of his mortal creations, the High Elves, has done nothing but grief to their creator, who was unable to stop them from being all but destroyed. Some, however, still survive, and carry on the Faith of the Stars. Looking skywards, the High Elves that remain on the mortal plane trust that Celestios still cares. He still does, but he has been warped to some degree. The Schism all but proved this, as many meteors crashed from the sky, a testament to the wrath of the Star God. Fed with the eternal, burning power of the stars, Celestios has proven to be all but unassailable, as his power is eternal, just like the stars that fuel his fury.

Celestios is the creator of three races - The High Elves, otherwise known as the Eldras, the Stellarion, who are starforged angels in their own right, and finally the Celestial Dragons, powerful magic wielding archangels that are draconic in nature.
Plane: Far above within the universe, a great, golden star fortress looms over the mortal realm. Defending it are uncountable legions of Stellarion and departed High Elves, who have ensured that no invader could pass through the star ports of the fortress. The power of the Star God is radiant, as the glow of the great fortress could burn any mortal eyes that is set upon it.
RP Example: (Not necessary, but encouraged).

#Godapp - tracking purposes.

Name: Aza'gorod
Appearance: Image
Domain: Earth
Secondary Domain: Tectonics
Alignment: Lawful Good
Description: Revered by the dwarves and feared by men, Aza'gorod is the lord of the deep places of the earth. The Earthwarder, as he is called, demands nothing but respect for the earth, a seemingly simple demand that mortal races seem to ignore constantly. As a result, earthquakes and tectonic upheavals are testament to the Earthwarder's fury, obliterating the strongholds of those foolhardy enough to desecrate the deeps, However, Aza'gorod is patient, and will wait for mortals to change, but that fails all too often, and forces his hand. Aza'gorod was the deepest friend of all of the gods for Celestios the Star Father, but the increasing instability of Celestios has caused Aza'gorod to distance himself. Still, as the world shifts and ebbs, the Earthwarder watches over all.
Plane: Deep within the core of the planet, a massive subterranean realm blocked off by powerful force fields could be found. This is the realm of the Earthwarder. From his throne of stone, Aza'gorod watches every race with absolute scrutiny, accompanied by his retinue of departed dwarven kings and lords. Below them are the dwarven ancestors, who continue on their afterlives in the massive underground megapolis that is the Earthwarder's realm.
RP Example: (Not necessary, but encouraged).

#Godapp - tracking purposes.
Name: United Dwarven Citadels
Territory: The icy north
Population: 1,600,000 all in all
Military: 120,000 total
Description: Far up in the cold north, the enigmatic and secretive Dwarven race resides. The dwarves are the noble and stoic creations of the Earth God, Aza'gorod the Earthwarder. In their prime, a thousand years ago, they were the most technologically advanced society in the mortal realm, and few could hope to surpass their technological mastery. What allowed them to reach such great heights, however, were the 12 Relics of Power given to them by the creator. These Relics contained great power and knowledge. These were:
1. The Iris of the Icelord
2. Chalice of Eternity
3. The Engine of Woes
4. The Stoneheart
5. Heart of Earth
6. Disks of Zarin
7. Spear of Twilight
8. Eye of the Seeker
9. The Phoenix Crown
10. The Fireheart
11. The Ghost Flute
12. Orb of Scrying


The great Dwarven nation, however, had one fatal weakness - its great reliance on magic. The Dwarves themselves were inherently magical, to the point that their souls are affected by every tremor in the magicks of the world. The stonebound forms of the Dwarves, while not affected by the concerns of weak flesh, were vulnerable to being driven insane by magic upheaval.Thus, as the Schism took place, nearly half of the Dwarven citadels collapsed as the inhabitants were driven insane. Others survived by the timely initiation of an emergency protocol by the 12 (one of whom is already dead, but still)High Lords of the Citadels, who used every bit of their great magic power to put the entire Dwarf race into a deep slumber. Now, after very long, the Dwarves reawakened, but their powers are mostly gone. Still, the High Lords, except for one, yet remained to greet their brethren as they awoke. While their loss of their power was bad indeed, the entire race had also destabilized, cursing them to turn to creatures of flesh. To make matters worse, of the Relics that they once held, only the Engine of Woes and the Orb of Scrying remained, the rest carried off by otherwordly thieves. However, even in their repressed state, the Dwarven Citadels remained strong. Their mastery over technology had waned only a little, and given time, the Dwarves will improve upon their craft. Their enemies may be many, but only in numbers are the foe insurmountable - few are as wise and advanced as the Children of the Earth, the Khazari.
#Civapp - Tracking Purposes

Name: High Elf Kingdom of Tor Elasor
Territory: (Tell me what you want or draw it onto the map with ms paint. I'll upload a map with a hexgrid to make it easier if necessary)
Population: 2,000,738
Military: 400,000
Description: A ragged shell of its former glory, the High Elves of Tor Elasor are the survivors of a terrible catastrophe that befell their people. The great High Elf Empire of Quel'drassil was sacked and ravaged in the old past. The 13 million strong citizens of the Empire were slaughtered without mercy. Fleeing to a continent island in the sea, the survivors rebuilt the glory of their empire in the best way they could. Naming their island nation Tor Elasor, the High Elves looked to the skies and prayed for guidance and deliverance. This came in the form of the Celestial Dragon Salendos, who once assumed the persona of Salen Onyxius, Grand Magister of Quel'drassil. The Dragon guided Tor Elasor through the turbulent times of the Schism. Now, as the storm clouds clear, the grand armadas of the Children of the Stars - the Eldras - are ready to set sail to avenge the fallen.

#Civapp - Tracking Purposes
Last edited by Korhal IVV on Thu Dec 14, 2017 6:31 am, edited 1 time in total.
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Darksworth
Envoy
 
Posts: 316
Founded: Nov 10, 2017
Ex-Nation

Postby Darksworth » Thu Dec 14, 2017 6:48 am

Name: Ever-changing, the Deity of Chaos does not settle in one name and tends to switch his name every second.
Appearance:
Image

Domain: Chaos
Secondary Domain: Luck
Alignment: Chaotic Neutral
Description: If anything, the self-proclaimed "God" of Chaos is simply a trickster, with his personality being composed of care-free thoughts and sarcastic ideas. No one knows why he exists or why he chose to even exist but one thing is for sure, he has managed to worm his way as an influential figure and being in both the Mortal and Immortal planes.

Although he is a pretty serious topic and subject for the mortals, he doesn't use his influence for anything serious. And instead is actually and actively working to break it. Or at least bend/play with the enigmatic inter-universal rules.

He has meddled in mortal politics as well, establishing his own rule and even introducing some new "additions" to the mortal plane. And due to his influence and enigmatic character, most mortals tends to personify him as an illusion or as an intricate and extremely complex puzzle. In fact, one of the most famous symbol for him and his "followers" is the Chaos Cube. Speaking of followers, he has amassed quite a horde of different cults before. Some being strange and amusing, while others are just morbidly macabre, all praising the theory that the mortal plane shall be engulfed under the deity of Chaos' lead into entropy. "Pro-End of all life" cults and followings is most common for him, much to his dismay or amusement.

The Deity of Chaos' is often in conflict with some other deity of some off-set plane somewhere since his random and "unsupervised fun" often causes disruption and irritation from beings of other planes. And he has dealt with quite a lot' of these beings before. His primary and only defense is his bolts of Chaos, which he can manifest and control at will. These bolts are usually thrown to the enemy, and when hit, a random property is instilled in said target temporarily. Like turning the opponent pink or getting their lower legs turned into wooden carvings, but all of it are not permanent and can be dispelled after waiting for a couple minutes.

This ability is also a double-edged sword for the Chaotic deity, as his Chaos bolts can sometimes put a helpful property instead into said opponent. Maybe turning them into faster beings or give the target the ability to breathe fire. Which is not the most desired of cases by the Deity of Chaos at times.
Plane: Perhaps one of the most mind-bending and headache-inducing planes of existence to have ever, well, existed. Beings of lesser accord and mindset like Rats or Dogs tends to usually have their brains overload with entropy and then explode.
RP Example: Intrigue in Court II, under the same nation.

#Godapp - tracking purposes.


Name: Doppelganger
Appearance:
Image

Description: Doppelgangers are often the most playful creatures that the Deity of Chaos has created. They have the ability to shapeshift into any living form that they want, as long as it is equal in body mass. Their behaviour is more like that of a cat than anything else, curious and always hungry.
Creator: Deity/God of Chaos
#Raceapp - Tracking Purposes


Name: Skin-Walker
Appearance:
Image

Description: Skin-Walkers are one of the failed creations that the Deity of Chaos has tried to create during his more idealistic days, which he just abandoned in several forests all over the mortal plane after seeing the macabre mess-up that he has done. These creatures are able to shape-shift, but not perfectly. Sometimes malforming the forms they take in to almost an "uncanny valley" presence. They are aggressive and opportunistic meat-eaters, often preying on beings that had lost their ways in the forest. Tales are told about them to keep children inside homes as well, much to the entertainment of the Deity of Chaos.
Creator: Deity/God of Chaos
#Raceapp - Tracking Purposes


Name: Mordeo
Appearance:
Image

Description: These creatures, unlike their brethrens, have been made with the intent of horror and killing on behalf of the Deity of Chaos. Mordeos are the true stalkers and hunters of the night, actively seeking prey in various parts around the mortal plane. They also have the tendency to wear skulls and muscle tissue from the victim they have eaten from. Which confuses the deity surprisingly.
Creator: Deity/God of Chaos

#Raceapp - Tracking Purposes


Name: Psyches
Appearance: They take quite the arrangement and appearances of strange things, from simple circles to complex organisms.
Description: These "creatures" are actually an accidental creation. They are parts and essence of the Diety of Chaos' plane of existence which had manage to spill over to the mortal plane and took up life. They most commonly gather around magic-heavy areas, like Wizard towers and alchemy shops. Although they are rare and a sight of them is to behold a fragment of the realm of Chaos. Not much more is known about them, with the exceptions that they are large pools of mana for a magic-user to pull from. Good companions for warlocks and mages.
Creator: Diety/God of Chaos

#Raceapp - Tracking Purposes


Name: Cult of Entropy
Aims/Objectives: Convert the beings of the mortal plane into their cult and join essence with randomness and chaos once more, whatever that means.
Number of Members: 342 Members scattered around the Mortal plane
Description: The Cult of Entropy is quite the unique organization. Praising their existence to the God of Chaos. They are enigmatic and only reveals their secrets, research and work to those who wants to join the cult. Much of their existence is based on seeing and researching how to link the Mortal plane back into the realm of chaos, which is still a theory unconfirmed by the deity himself.

#Facapp - Tracking Purposes


Name: The Idea of Obliteration
Aims/Objectives: To return the mortal beings of their world into the chaos realm, through death and force if necessary.
Number of Members: 567
Description: The Idea of Obliteration is more of a mercenary guild, they are hired to work in wars for different nation. But the Idea remains loyal to their true cause only, which is to feed the presence of the Deity of Chaos. The Chaotic God himself was quite confused on why even but he wasn't asking them to stop, it is interesting for mortals to dedicate their work and even life to you after all.

#Facapp - Tracking Purposes
The Commonwealth of Darksworth is a pseudo-steampunk space-faring civilization. With their technology having been acquired by invading a far greater civilization. Due to this peculiar situation, their tech is a mix between pre-industrialized and late-space age.
Technology Level: Tier 4-5: PT/MT
Arcane Level: Level 0-Inept
Influence Type: Type 6-Planetary Politician
Based on this Index
---
Tier: Tier 5
Type: Type IV
Government Size: Superpower
Based on this Index


*Consult me for NS stats via TG*
Working as a Concept Artist, drawing mainly monsters, creatures and maps. Currently living somewhere in Southeast Asia or Oceania, take a guess.
---
In terms of my political stance, I'm Far/Alt-Right. That's legit, I could be categorized as a Technocratic Fascist.

User avatar
Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Thu Dec 14, 2017 7:28 am

Name: Cyclopes
Appearance: Standing an average of 15 feet tall, these are oned eyed massive brutes
Description: The sons of Golondor, these are one eyed creatures with the bodies of Human but with ten times the strength, they are congregate in tribes with up to 100 members. They are mostly savage, known to eat any smaller beings that wander to close.

Creator: (your god or whichever god is creating them)

#Raceapp - Tracking Purposes
Lover of doggos

User avatar
Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 7:34 am

Korhal IVV wrote:Name: Celestios the Star Father
Appearance: (Image)
Domain: Stars
Secondary Domain: Celestial Objects
Alignment: Chaotic Neutral
Description: Born from the fiery afterbirth of the universe, Celestios is the God of the Heavens. Celestios was one of the most level headed gods within the Pantheon, but the massacre of his mortal creations, the High Elves, has done nothing but grief to their creator, who was unable to stop them from being all but destroyed. Some, however, still survive, and carry on the Faith of the Stars. Looking skywards, the High Elves that remain on the mortal plane trust that Celestios still cares. He still does, but he has been warped to some degree. The Schism all but proved this, as many meteors crashed from the sky, a testament to the wrath of the Star God. Fed with the eternal, burning power of the stars, Celestios has proven to be all but unassailable, as his power is eternal, just like the stars that fuel his fury.

Celestios is the creator of three races - The High Elves, otherwise known as the Eldras, the Stellarion, who are starforged angels in their own right, and finally the Celestial Dragons, powerful magic wielding archangels that are draconic in nature.
Plane: Far above within the universe, a great, golden star fortress looms over the mortal realm. Defending it are uncountable legions of Stellarion and departed High Elves, who have ensured that no invader could pass through the star ports of the fortress. The power of the Star God is radiant, as the glow of the great fortress could burn any mortal eyes that is set upon it.
RP Example: (Not necessary, but encouraged).

#Godapp - tracking purposes.

Name: Aza'gorod
Appearance: (Image)
Domain: Earth
Secondary Domain: Tectonics
Alignment: Lawful Good
Description: Revered by the dwarves and feared by men, Aza'gorod is the lord of the deep places of the earth. The Earthwarder, as he is called, demands nothing but respect for the earth, a seemingly simple demand that mortal races seem to ignore constantly. As a result, earthquakes and tectonic upheavals are testament to the Earthwarder's fury, obliterating the strongholds of those foolhardy enough to desecrate the deeps, However, Aza'gorod is patient, and will wait for mortals to change, but that fails all too often, and forces his hand. Aza'gorod was the deepest friend of all of the gods for Celestios the Star Father, but the increasing instability of Celestios has caused Aza'gorod to distance himself. Still, as the world shifts and ebbs, the Earthwarder watches over all.
Plane: Deep within the core of the planet, a massive subterranean realm blocked off by powerful force fields could be found. This is the realm of the Earthwarder. From his throne of stone, Aza'gorod watches every race with absolute scrutiny, accompanied by his retinue of departed dwarven kings and lords. Below them are the dwarven ancestors, who continue on their afterlives in the massive underground megapolis that is the Earthwarder's realm.
RP Example: (Not necessary, but encouraged).

#Godapp - tracking purposes.
Name: United Dwarven Citadels
Territory: The icy north
Population: 1,600,000 all in all
Military: 120,000 total
Description: Far up in the cold north, the enigmatic and secretive Dwarven race resides. The dwarves are the noble and stoic creations of the Earth God, Aza'gorod the Earthwarder. In their prime, a thousand years ago, they were the most technologically advanced society in the mortal realm, and few could hope to surpass their technological mastery. What allowed them to reach such great heights, however, were the 12 Relics of Power given to them by the creator. These Relics contained great power and knowledge. These were:
1. The Iris of the Icelord
2. Chalice of Eternity
3. The Engine of Woes
4. The Stoneheart
5. Heart of Earth
6. Disks of Zarin
7. Spear of Twilight
8. Eye of the Seeker
9. The Phoenix Crown
10. The Fireheart
11. The Ghost Flute
12. Orb of Scrying


The great Dwarven nation, however, had one fatal weakness - its great reliance on magic. The Dwarves themselves were inherently magical, to the point that their souls are affected by every tremor in the magicks of the world. The stonebound forms of the Dwarves, while not affected by the concerns of weak flesh, were vulnerable to being driven insane by magic upheaval.Thus, as the Schism took place, nearly half of the Dwarven citadels collapsed as the inhabitants were driven insane. Others survived by the timely initiation of an emergency protocol by the 12 (one of whom is already dead, but still)High Lords of the Citadels, who used every bit of their great magic power to put the entire Dwarf race into a deep slumber. Now, after very long, the Dwarves reawakened, but their powers are mostly gone. Still, the High Lords, except for one, yet remained to greet their brethren as they awoke. While their loss of their power was bad indeed, the entire race had also destabilized, cursing them to turn to creatures of flesh. To make matters worse, of the Relics that they once held, only the Engine of Woes and the Orb of Scrying remained, the rest carried off by otherwordly thieves. However, even in their repressed state, the Dwarven Citadels remained strong. Their mastery over technology had waned only a little, and given time, the Dwarves will improve upon their craft. Their enemies may be many, but only in numbers are the foe insurmountable - few are as wise and advanced as the Children of the Earth, the Khazari.
#Civapp - Tracking Purposes

Name: High Elf Kingdom of Tor Elasor
Territory: (Tell me what you want or draw it onto the map with ms paint. I'll upload a map with a hexgrid to make it easier if necessary)
Population: 2,000,738
Military: 400,000
Description: A ragged shell of its former glory, the High Elves of Tor Elasor are the survivors of a terrible catastrophe that befell their people. The great High Elf Empire of Quel'drassil was sacked and ravaged in the old past. The 13 million strong citizens of the Empire were slaughtered without mercy. Fleeing to a continent island in the sea, the survivors rebuilt the glory of their empire in the best way they could. Naming their island nation Tor Elasor, the High Elves looked to the skies and prayed for guidance and deliverance. This came in the form of the Celestial Dragon Salendos, who once assumed the persona of Salen Onyxius, Grand Magister of Quel'drassil. The Dragon guided Tor Elasor through the turbulent times of the Schism. Now, as the storm clouds clear, the grand armadas of the Children of the Stars - the Eldras - are ready to set sail to avenge the fallen.

#Civapp - Tracking Purposes

Accepted
Famous qoutes
"Half the battle is fought on the OOC forums"
~ Albert Tzu, 1984
(-_Q) If you support Capitalism put this in your signature!
GENERATION 15: Social experiment. When you see this, add one to the generation and copy this into your signature.

User avatar
Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 7:35 am

Revlona wrote:Name: Cyclopes
Appearance: Standing an average of 15 feet tall, these are oned eyed massive brutes
Description: The sons of Golondor, these are one eyed creatures with the bodies of Human but with ten times the strength, they are congregate in tribes with up to 100 members. They are mostly savage, known to eat any smaller beings that wander to close.

Creator: (your god or whichever god is creating them)

#Raceapp - Tracking Purposes

Accepted
Famous qoutes
"Half the battle is fought on the OOC forums"
~ Albert Tzu, 1984
(-_Q) If you support Capitalism put this in your signature!
GENERATION 15: Social experiment. When you see this, add one to the generation and copy this into your signature.

User avatar
Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 7:35 am

Darksworth wrote:Name: Ever-changing, the Deity of Chaos does not settle in one name and tends to switch his name every second.
Appearance:
Domain: Chaos
Secondary Domain: Luck
Alignment: Chaotic Neutral
Description: If anything, the self-proclaimed "God" of Chaos is simply a trickster, with his personality being composed of care-free thoughts and sarcastic ideas. No one knows why he exists or why he chose to even exist but one thing is for sure, he has managed to worm his way as an influential figure and being in both the Mortal and Immortal planes.

Although he is a pretty serious topic and subject for the mortals, he doesn't use his influence for anything serious. And instead is actually and actively working to break it. Or at least bend/play with the enigmatic inter-universal rules.

He has meddled in mortal politics as well, establishing his own rule and even introducing some new "additions" to the mortal plane. And due to his influence and enigmatic character, most mortals tends to personify him as an illusion or as an intricate and extremely complex puzzle. In fact, one of the most famous symbol for him and his "followers" is the Chaos Cube. Speaking of followers, he has amassed quite a horde of different cults before. Some being strange and amusing, while others are just morbidly macabre, all praising the theory that the mortal plane shall be engulfed under the deity of Chaos' lead into entropy. "Pro-End of all life" cults and followings is most common for him, much to his dismay or amusement.

The Deity of Chaos' is often in conflict with some other deity of some off-set plane somewhere since his random and "unsupervised fun" often causes disruption and irritation from beings of other planes. And he has dealt with quite a lot' of these beings before. His primary and only defense is his bolts of Chaos, which he can manifest and control at will. These bolts are usually thrown to the enemy, and when hit, a random property is instilled in said target temporarily. Like turning the opponent pink or getting their lower legs turned into wooden carvings, but all of it are not permanent and can be dispelled after waiting for a couple minutes.

This ability is also a double-edged sword for the Chaotic deity, as his Chaos bolts can sometimes put a helpful property instead into said opponent. Maybe turning them into faster beings or give the target the ability to breathe fire. Which is not the most desired of cases by the Deity of Chaos at times.
Plane: Perhaps one of the most mind-bending and headache-inducing planes of existence to have ever, well, existed. Beings of lesser accord and mindset like Rats or Dogs tends to usually have their brains overload with entropy and then explode.
RP Example: Intrigue in Court II, under the same nation.

#Godapp - tracking purposes.


Name: Doppelganger
Appearance:
Description: Doppelgangers are often the most playful creatures that the Deity of Chaos has created. They have the ability to shapeshift into any living form that they want, as long as it is equal in body mass. Their behaviour is more like that of a cat than anything else, curious and always hungry.
Creator: Deity/God of Chaos
#Raceapp - Tracking Purposes


Name: Skin-Walker
Appearance:
Description: Skin-Walkers are one of the failed creations that the Deity of Chaos has tried to create during his more idealistic days, which he just abandoned in several forests all over the mortal plane after seeing the macabre mess-up that he has done. These creatures are able to shape-shift, but not perfectly. Sometimes malforming the forms they take in to almost an "uncanny valley" presence. They are aggressive and opportunistic meat-eaters, often preying on beings that had lost their ways in the forest. Tales are told about them to keep children inside homes as well, much to the entertainment of the Deity of Chaos.
Creator: Deity/God of Chaos
#Raceapp - Tracking Purposes


Name: Mordeo
Appearance:
Description: These creatures, unlike their brethrens, have been made with the intent of horror and killing on behalf of the Deity of Chaos. Mordeos are the true stalkers and hunters of the night, actively seeking prey in various parts around the mortal plane. They also have the tendency to wear skulls and muscle tissue from the victim they have eaten from. Which confuses the deity surprisingly.
Creator: Deity/God of Chaos

#Raceapp - Tracking Purposes


Name: Psyches
Appearance: They take quite the arrangement and appearances of strange things, from simple circles to complex organisms.
Description: These "creatures" are actually an accidental creation. They are parts and essence of the Diety of Chaos' plane of existence which had manage to spill over to the mortal plane and took up life. They most commonly gather around magic-heavy areas, like Wizard towers and alchemy shops. Although they are rare and a sight of them is to behold a fragment of the realm of Chaos. Not much more is known about them, with the exceptions that they are large pools of mana for a magic-user to pull from. Good companions for warlocks and mages.
Creator: Diety/God of Chaos

#Raceapp - Tracking Purposes


Name: Cult of Entropy
Aims/Objectives: Convert the beings of the mortal plane into their cult and join essence with randomness and chaos once more, whatever that means.
Number of Members: 342 Members scattered around the Mortal plane
Description: The Cult of Entropy is quite the unique organization. Praising their existence to the God of Chaos. They are enigmatic and only reveals their secrets, research and work to those who wants to join the cult. Much of their existence is based on seeing and researching how to link the Mortal plane back into the realm of chaos, which is still a theory unconfirmed by the deity himself.

#Facapp - Tracking Purposes


Name: The Idea of Obliteration
Aims/Objectives: To return the mortal beings of their world into the chaos realm, through death and force if necessary.
Number of Members: 567
Description: The Idea of Obliteration is more of a mercenary guild, they are hired to work in wars for different nation. But the Idea remains loyal to their true cause only, which is to feed the presence of the Deity of Chaos. The Chaotic God himself was quite confused on why even but he wasn't asking them to stop, it is interesting for mortals to dedicate their work and even life to you after all.

#Facapp - Tracking Purposes

Accepted
Famous qoutes
"Half the battle is fought on the OOC forums"
~ Albert Tzu, 1984
(-_Q) If you support Capitalism put this in your signature!
GENERATION 15: Social experiment. When you see this, add one to the generation and copy this into your signature.

User avatar
The Safeguard
Lobbyist
 
Posts: 11
Founded: Dec 14, 2017
Ex-Nation

Postby The Safeguard » Thu Dec 14, 2017 8:17 am

Name: Felsmen / Otroki
Appearance: A Felsman is a semi-humanoid insectoid creature, standing at about the height of the average human, with two double-jointed legs, an endoskeleton and a thin exoskeleton, 6 eyes, a strong mouth with pointed teeth, and are usually a brownish color. They have three eyes on either side of their face, and the front and top of their heads consist of a tough exoskeletal segment. The exoskeleton doesn't cover the entire body, so some "soft" tissue is exposed. Pic of basic face shape
Description: Some years ago, another planet passed by our own world. It was a dark world, and the only light seemed to be some spots of bright, glowing green. When it was seen in the sky, it was named Felsworld. During its transit, something happened. There seemed to be an explosion on its surface. Not long later, an object, seemingly flung from Felsworld, crashed into a mountain range on our world. When the local populace investigated, they found what appeared to be a metal capsule of huge size. It could fit hundreds of people inside.

Some time later, local villages and towns began to experience an unusually high number of missing persons. Eventually, the populations of entire villages would disappear overnight, with the only lead being a strange circular symbol that is always found carved into some surface in the affected areas. Expeditions would be launched to find the culprits and possibly the missing people. They would not all return, and around that time, rumors of strange man-shaped creatures with "hard skin" and "wrong legs" inhabiting caves and other subterranean locations.

Some paranoid folks in rural regions have fled their homes upon hearing sounds of digging, returning later to find that they had left at the right time. Their homes would be in disarray. Furniture would be tipped over, cupboards raided, doors broken, livestock missing. This caused the practice to spread significantly. There began to develop a sort of mass hysteria surrounding "those who come from beneath", which became so severe that the lords of the lands began to fervently deny the existence of these creatures, and act as swiftly as possible to remove any evidence of these creatures. Over a the course of a few generations, the Felsmen became a myth. Parents would tell their children stories of underground monsters that would take them if they misbehaved. Calm returned. Sometimes, though, people go missing. Sometimes, farms are found empty, with a strange symbol engraved in the side of the farmhouse. Sometimes, people hear digging...

From a meta POV, the Felsmen were catapulted from their world by their most powerful magics, and managed to survive atmospheric re-entry because their capsule had magical protection that faded once it had landed. Their eyes being sensitive to the light, they moved underground and began to establish themselves there. They would, usually in darkness, emerge from their underground lairs and conduct silent raids. They would take people and animals for various purposes. Either one could serve as food or labor. The more "useful" animals would be used as work animals, while the rest were usually eaten. Some people would be enslaved, others would become food.
Creator: Unknown

#Raceapp - Tracking Purposes
The Safeguard is a robotic Gestalt Consciousness that wishes to store as many living beings as possible, so as to allow them to exist past the heat death of the universe. To other races, this comes across as crazed robots de-materializing their people.

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Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 8:23 am

The Safeguard wrote:Name: Felsmen / Otroki
Appearance: A Felsman is a semi-humanoid insectoid creature, standing at about the height of the average human, with two double-jointed legs, an endoskeleton and a thin exoskeleton, 6 eyes, a strong mouth with pointed teeth, and are usually a brownish color. They have three eyes on either side of their face, and the front and top of their heads consist of a tough exoskeletal segment. The exoskeleton doesn't cover the entire body, so some "soft" tissue is exposed. Pic of basic face shape
Description: Some years ago, another planet passed by our own world. It was a dark world, and the only light seemed to be some spots of bright, glowing green. When it was seen in the sky, it was named Felsworld. During its transit, something happened. There seemed to be an explosion on its surface. Not long later, an object, seemingly flung from Felsworld, crashed into a mountain range on our world. When the local populace investigated, they found what appeared to be a metal capsule of huge size. It could fit hundreds of people inside.

Some time later, local villages and towns began to experience an unusually high number of missing persons. Eventually, the populations of entire villages would disappear overnight, with the only lead being a strange circular symbol that is always found carved into some surface in the affected areas. Expeditions would be launched to find the culprits and possibly the missing people. They would not all return, and around that time, rumors of strange man-shaped creatures with "hard skin" and "wrong legs" inhabiting caves and other subterranean locations.

Some paranoid folks in rural regions have fled their homes upon hearing sounds of digging, returning later to find that they had left at the right time. Their homes would be in disarray. Furniture would be tipped over, cupboards raided, doors broken, livestock missing. This caused the practice to spread significantly. There began to develop a sort of mass hysteria surrounding "those who come from beneath", which became so severe that the lords of the lands began to fervently deny the existence of these creatures, and act as swiftly as possible to remove any evidence of these creatures. Over a the course of a few generations, the Felsmen became a myth. Parents would tell their children stories of underground monsters that would take them if they misbehaved. Calm returned. Sometimes, though, people go missing. Sometimes, farms are found empty, with a strange symbol engraved in the side of the farmhouse. Sometimes, people hear digging...

From a meta POV, the Felsmen were catapulted from their world by their most powerful magics, and managed to survive atmospheric re-entry because their capsule had magical protection that faded once it had landed. Their eyes being sensitive to the light, they moved underground and began to establish themselves there. They would, usually in darkness, emerge from their underground lairs and conduct silent raids. They would take people and animals for various purposes. Either one could serve as food or labor. The more "useful" animals would be used as work animals, while the rest were usually eaten. Some people would be enslaved, others would become food.
Creator: Unknown

#Raceapp - Tracking Purposes

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Gryphonian Alliance
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Left-wing Utopia

Postby Gryphonian Alliance » Thu Dec 14, 2017 3:56 pm

Revlona wrote:All these people taking rage, hatred, war.

Here I am taking the seas


(Just drown them all)


I have systems and cycles.
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The GA is a North American country in an alternate universe set a century into the future.
A 9 civilization, according to this index.
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Gryphonian Alliance
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Left-wing Utopia

Postby Gryphonian Alliance » Thu Dec 14, 2017 4:06 pm

I notice several of these gods have the ability to create complex life. I think Soion would be quite fascinated by these creations, since it struggles to create even the simplest of life.
Gryphonian Alliance
The West Pacific
The GA is a North American country in an alternate universe set a century into the future.
A 9 civilization, according to this index.
1st place in Women’s Individual Large Hill/10 km Nordic Combined
1st place in Mixed Relay 2×6 km+2×7.5 km Biathlon
2nd place in Two-Man Bobsleigh
3rd place in Two-Woman Bobsleigh

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Gryphonian Alliance
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Founded: Nov 12, 2015
Left-wing Utopia

Postby Gryphonian Alliance » Thu Dec 14, 2017 4:07 pm

Revlona wrote:
Higher Japan wrote:
I mean, i am technically a demon of the void...


I mean, i am technically the god of most of the worlds surface


Well, we haven't seen the map yet. It could be 20% water, or 90% water. We don't know yet.
Gryphonian Alliance
The West Pacific
The GA is a North American country in an alternate universe set a century into the future.
A 9 civilization, according to this index.
1st place in Women’s Individual Large Hill/10 km Nordic Combined
1st place in Mixed Relay 2×6 km+2×7.5 km Biathlon
2nd place in Two-Man Bobsleigh
3rd place in Two-Woman Bobsleigh

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Shwe Tu Colony
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Posts: 4827
Founded: Sep 27, 2016
Democratic Socialists

Postby Shwe Tu Colony » Thu Dec 14, 2017 4:12 pm

I'll just copy & paste mine from the last thread...


Name: Neloth/Deity of Trespassing
Appearance:
Image

Domain: Trespassing
Secondary Domain: Balance

Alignment: Lawful-Neutral: He only uses his powers in order to ensure that nobody grows too powerful as to unbalance the plotline or to help remove tyrants. However, it is his own judgment & never others that might convince him to use his divine abilities.

Description: Once a powerful wizard in another dimension, Neloth's tower was soon invaded by two annoying idiots, one some unusual priest-like plant thing & the other a cat. After removing them from his tower, he accidentally created a staff that communicated directly with the Gods, but only once, & was likewise only capable of being created once, for it used a particular item that he found only one copy of in his world. Deciding to take the risk rather than let it sit & do nothing, he used the staff & was then suddenly blessed by a large amount of power from the creator of another world.

Now, Neloth works part-time "managing" for the creator, ensuring that power is balanced so that most people will be able to live without worrying for overly powerful opponents. However, the creator is also capable of taking away his powers, & so he is cautious as to not to abuse them (the creator is unlikely to show up in this roleplay's universe). With nothing to do, Neloth decided to ask for a vacation of sorts to somewhere else, or at least a way to go somewhere new, which may or may not land him here.

Plane: Being a subordinate of a world's creator, he was given a sort of room that works as a home plane that he can access.

RP Example: This is probably my best in terms of length, but don't expect any of my posts to get sent in a timely manner if you want this length.
Shwe Tu Colony wrote:
Present-Day Somewhere
Wrapping her large scarf around her, Alexandra exited her small home in the suburbs of her city, placing another veil over her head & checking for her backsword in the scabbard at her side. Walking with a brisk pace, she was careful not to look at anyone, & to keep her head bowed down to avoid meeting their gaze. As she walked, she could hear the murmurs of disdain & hatred from her fellow citizens: they thought that the Fey of her name was an indication that she was descended from the infamous Morgan le Fay.

While her last name was truthfully completely unrelated to the witch, most others thought that it was, & hated her for how her supposed ancestor had helped Mordred. It was this hatred that caused her once prominent noble family to be removed from their fief by a horde of angry peasants & their former knights, who did not wish to be ruled over by a family that could be related to the dastardly witch that had opposed the wonderful Arthur.

Ejected into the harsh Medieval world, the Feys were also cursed for some strange reason: should they attempt to change their family name, the changer would die off in their sleep. As such, they were forced to venture far & wide for anyone to marry & have children with, to continue their legacy. Slowly, though, they were forced to search farther & farther for someone who had not heard the tale of King Arthur. Now, Alexandra found herself as perhaps the endling of her family — she had ventured far & wide, settling temporarily, & finding any chance of a relation would be cut off when someone discovered her full name of Alexandra Fey.

Having realized this, Alexandra lived life like she was running out of time, working diligently so that she might at least clear her family's name just a little bit before her death. With nobody wanting to associate with her (aside from those on the Internet, who she withheld her true name from with great effort), Alexandra had plenty of time for work & the occasional scene of relaxation, which usually meant sleeping out of exhaustion. Whenever she still had energy, she would draw sketches of clothing or practice her swordplay.

As for what her choice of work even was, she was a speechwriter for a group of desperate, more meritocratically-focused politicians, who truly did not care about her name, even if she was truly using her purported witchly powers. All that mattered to them was a successful speech, even if there was a chance that they could get caught & their reputation irreparably ruined. Thankfully, they put extra effort in ensuring that no prying eyes could discover Alexandra writing behind the scenes.

To get to her workplace, Alexandria took a short subway ride through the city, receiving her usual glares of hatred from the people in the area & also a wide berth, the latter of which she found to be certainly useful. After all, she needed some time to think about what poetic methods she could use to enhance her speeches, & conversation was not helpful in thinking about this. Even so, she was rather poor in conversations, usually failing to pick up cues, misunderstanding whoever she spoke to, or saying something incorrectly.

After a few minutes of riding the subway, Alexandria finally arrived in the general area of her workplace: a lovely site of hills that overlooked the city where she lived, mansions in the perfect positions to take advantage of these wonderful views. Quickly, she slipped into a set of hedges that her physically closest employer to the subway station had placed specifically for her, so that she may enter unnoticed into his particular area. However, the bushes also let her access the rest of her employers through a series of passages between the undergrowth of the region.

While the opponent politicians could cut down these routes or even kidnap Alexandria so that she would only be able to serve them, there was also a minor fear that what they said about her witchly powers was true, & that what awaited them from her anger could be an undesirable fate. Her sword was always on her as well, so for others they would fear her skill with her weapon too, for angering her could instead result in being eviscerated from Alexandria's anger at them for endangering her.

Due to these factors (& having been rumored to have done so in a previous city, although nobody could find any definite clues), the politicians generally did not tamper with her natural passageways, simply sitting with mild anger at the idea that she was helping their opponents. It would be best not to risk losing her support & speechwriting expertise.

Eventually, Alexandria reached her client of the day, the first person who had discovered her abilities as a speechwriter when she posted a speech for a fictional character online, which drew her much acclaim from the site's community & second place in the annual competition for best stories (the speech was enough to convince the judges, but they thought the rest of it could be better). Said client was a sage old man jokingly claimed to be the descendant of Confucius, although he certainly shared some of his purported ancestor's religion's core values: emphasis on education, respect, & believing that a meritocracy was the best form of government.

Of the last part, he was extremely devout to the idea & was subtly pushing for the acceptance of Alexandria; someday, he hoped, she could one day be placed on stage with him & not jeered at, but cheered & adored by all.

It was for this fact that the writer tried especially hard with his speeches, so that his dream could one day be realized. For now, though, she was a pariah — a pariah currently struggling to get over the short hedge that surrounded her client's backyard. While she usually got over the barrier without any issues, this time her scarf seemed to have gotten caught on something in the bushes, something that seemed to be pulling her in. She was barely holding herself up from getting dragged into the hedge at a high speed.

"Lady!" came a somewhat high-pitched but still distinctly boyish voice from nearby, "Something the matter?" Pulling her head up a bit more, she noticed that it was her client's grandson, of whom was rather short, & as such, she could only see the top of his blonde hair. "Something seems to be pulling me in!" came Alexandria's reply, placing her arm over the hedge so that he could grab it. In a single motion, he immediately pulled her over, gently enough as to not injure her when she landed but hard enough to let her escape from whatever had kept her in the hedge.

"Thanks," came Alexandria's simple reply, "Luca, I-I have to see your grandfather, I assume he's in your house?"
"Of course, lady!" came Luca's rather excited reply (so it seems, that was his name, since Alexandria called him that), a small jump accompanying it, "Conway never leaves nowadays." To anyone unfamiliar with Alexandria's client's family, they would think that he was a child of seven or nine years, but he was truthfully about thirteen — he was simply a little ways vertically challenged, & kept a surprisingly high-pitched voice that gained him a role as a talented counter tenor in his school's chorus.

Generally, most found him to be adorable, with his shortness meaning that Alexandria could use him as an arm rest if the two were standing side by side, him being some 148 centimeters (4'10") & Alexandria 189 centimeters (6'2"). Increasing this perceived cuteness was his overwhelming positivity, which many had remarked made it impossible to dare be angry or sad near him, & his signature Renaissance-era jacket/cloak garment, which was purportedly a souvenir of some sort of forgotten, yet influential, politician.

While he may have seemed incapable of harming anyone, he had — in one prominent incident of defensive fury for his friends — became widely feared when he "accidentally" threw his halberd near a bully's head, gazing sternly at his victim, who promptly leapt to his feet & fled. Thankfully, nobody reported the incident, or perhaps fear was stopping them. After all, Luca had proven that he could scale the sides of a house's wall.

Previously, he was jokingly used as an armrest by most others taller than him, but after that incident, nobody dared to take the risk, with the exception of Alexandria & his closest associates.

"So he-he'll be in the usual drafting room then, I assume?" questioned Alexandria, beginning to slowly walk towards the entrance of the house.
"He woke up whinin' about some sort of headache, he was still in his bedroom last I saw," replied Luca, rushing into the house past Alexandria.
"A-alright then," responded Alexandria, who then sauntered off to her client's bedroom while Luca went the other direction, towards the kitchen.

After a brief period of walking, Alexandra opened the door to her client's bedroom, the old man sitting up in his bed, eyes closed as though meditating & his rather long beard reaching his blankets. "Before ye say anything, I already too' the aspirin & this is no' an aneurysm," he said, placing his hand on his mostly decorate walking stick before then exiting his bed; while old, his body was still fairly strong, although his mind was clearly the superior, for his long life gave him much wisdom & knowledge.

"Ah, g-good," Alexandria stammered out before taking out, "Now then, sh-shall we start with your next speech?"
"O' course!" he replied, gesturing towards the desk in his bedroom, "I got a quick draft starte' las' night for the las' speech before election day tomorrow. & I know I tell ya this often, bu' still, thank ya fer yer work. I don't know where I woul' be withou' ya." In response, Alexandria merely nodded.


Present-Day Somewhere's Library, 9PM of the Same Day
Having finished her work up, Alexandria took the subway station back to her home before continuing to walk to the public library placed that was between the station & her house. Usually, she would enter the library to see if there were any books that would catch her eye before she went back. Currently, she was trying to read a copy of À La Recherche du Temps Perdu, the book having arrived only recently & under rather strange conditions.

According to the nighttime librarian — a gentle, motherly woman named Himari Couture who was also a well-known tutor of English & always identifiable by her green kimono — she was leaving the building when Luca came up to her, handing her the book & saying that "some weird guy in monk's robes was walking next to me with a pile of books. He dropped this weird French book but when I turned around to give it back, he was gone. I tried to look through it to see if there was anything with his information in it, but the only thing I could read said I should plop it into the library. So that's why I'm here." The following day, Alexandria came by & the book immediately caught her attention, as though it was calling her to it.

At the current time, Alexandria was nearly done with the book: it was but a few more pages, & it was only because of the library closing for the day that she couldn't complete the book yesterday. Interestingly, she always had dreams after she went home to sleep, dreams that were taking place in the medieval era that were suspiciously similar to what supposedly happened to her family at the time. However, she dismissed these occurrences as coincidences & continued reading À La Recherche not to potentially discover her family's history but more because she was drawn to the book.

Also at the current moment, Luca was in the library at a time far past that which he should be out. While he was talented with his halberd — a weapon taller than him & really mostly just for aesthetics (although he could certainly be judge, jury, & executioner with it if he so chose to) — he was probably no match for an ambush. Thankfully, he did have some minor magical training that would probably be enough to detect anyone nearby; still, all a warning might do for a mob would give him a few seconds head start, or it may well be an illusion that would lead him into another trap.

"L-Luca!" Alexandria called out, causing the boy to lift his head from the book he had been reading from (The Little Prince), "What are you doing here so late...? I-it's nine o'clock, you know."
"It is?" replied Luca in genuine surprise, slightly hopping out of his seat, "I thought it was six when I came here." He then turned to Himari, who was at the front desk &
who had been observing the conversation between the two. "Have I really been here for three hours? Only felt like one hour."

"You have indeed been here since six o'clock," she replied in a gentle, light voice that would soothe the nerves of any listener, "How you made The Little Prince last three hours is what I'm wondering. I suppose we should be the ones in search of lost time now, no?"

After saying this, she would then place one of her matcha green tea cookies that was near her mouth onto a plate when she abruptly paused & nervously glanced at the copy of À La Recherche du Temps Perdu that Alexandria had her store at the side of the library's front desk (Luca, Alexandria, & Himari were all good friends of one another). "Trying t-to reenact the madeleine scene?" teased Alexandria, her right hand on the hilt of her backsword, "Or was something on the book?"

"I don't know what came over me," Himari said as she set down the matcha green tea cookie onto the plate, "I just saw it & for some reason I was reminded of my visit to a chateau in France & how I ate one of these cookies with a good friend of mine. What was her name?" She paused & attempted to recall her memories before Luca told her. "Madame Morgan, Himari!" he said in his usual optimistic tone, "That Ice Witch, as you described her!"

"She was very much a witch, I'll say that much," the librarian replied, lightly chuckling & taking a sip from a cup of tea next to her, "Some poor servant tried to interrupt my time with her & she froze the poor fellow solid, although he thankfully got better. Anyways, shouldn't you get going, Luca? It's nine P.M., & your grandfather will be waiting for you." Nodding his head, Luca got up from his seat, took his halberd, gave The Little Prince to Himari, & ran outside, whereupon he got on his bike & left for home.

"N-now then," began Alexandria, moving towards the front desk, "Could I have À La Recherche now? I only have a few pages to finish up by now. I would've been able to finish it yesterday had you not closed the library for the day." Complying, Himari gave Alexandria the book, the latter of which promptly flipped it open to the page where she left off at yesterday — the last three pages before the book's last page. Procuring an English muffin with a sausage out of a lunchbox she apparently had, Alexandria began to eat that while reading the final parts of her book.

On the last page, the words seemed to begin to move.

Abruptly, the sound of rushing gales flew throughout the library, scattering books from their shelves & whipping about the hair of the two ladies in the library, drawing shrieks from them. Moments after, Luca came back in, panting heavily as though he had rode his bike back at great speeds to check on the two still in the library. "Alexandria!" he called out, although the wind drowned it out, "The book!" However, Alexandria, unable to hear him & being only able to fill the rushing gales, was unaware of À La Recherche du Temps Perdu glowing & wind rushing into it, slowly pulling her into it.

Moments later, the gusts whipping about the library seemed to pull Alexandria into the French book, & all at once, the gales would halt, leaving a massive mess of books on the floor.


Merlin's Wizard Tower, Magic Mirror
With a blinding light, Alexandria would comically pop out of Merlin's Magic Mirror, letting out a brief scream before she landed on a conveniently-placed stack of books that cushioned her fall. In addition to herself, a strong gale would also blow out from the mirror, having carried itself over from the book taking her in, this gust likely being enough to blow books around. After a few moments, Alexandria would get up, dust herself off, take out her backsword, & summon a brilliant white light into her left hand.

"Do any of you have any idea what just happened?!" she incredulously & straightforwardly questioned, adopting a slightly wary stance towards the two others in the room, "Who are you, where am I, when is this, why am I here, & why should I trust you? Oh, & is this transportation two-way?"



#Godapp - tracking purposes.
Last edited by Shwe Tu Colony on Thu Dec 14, 2017 4:20 pm, edited 4 times in total.
Cherissime amis! Behold, Shwe Tu Colony/World Machine/WoMac, the paracosm of a spoiled brat, taking everything, sparing nothing, mingling the childhood incroyable with the angst of a young man.
Current status: university rules are just a suggestion
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Higher Japan
Senator
 
Posts: 4975
Founded: Oct 06, 2016
Ex-Nation

Postby Higher Japan » Thu Dec 14, 2017 4:45 pm

Gryphonian Alliance wrote:I notice several of these gods have the ability to create complex life. I think Soion would be quite fascinated by these creations, since it struggles to create even the simplest of life.


Ironic, considering how we destroy life.
We don't use NS stats
A -0 civilization, according to this index.
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Unofficial: 1
NOTICE: As of 14/10, the empress has officially been granted greater control of the government, including military and financial sectors. That is all, have a good day.

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Darksworth
Envoy
 
Posts: 316
Founded: Nov 10, 2017
Ex-Nation

Postby Darksworth » Thu Dec 14, 2017 5:58 pm

Come on, no love for the Deity of Chaos? :P
Last edited by Darksworth on Thu Dec 14, 2017 5:59 pm, edited 1 time in total.
The Commonwealth of Darksworth is a pseudo-steampunk space-faring civilization. With their technology having been acquired by invading a far greater civilization. Due to this peculiar situation, their tech is a mix between pre-industrialized and late-space age.
Technology Level: Tier 4-5: PT/MT
Arcane Level: Level 0-Inept
Influence Type: Type 6-Planetary Politician
Based on this Index
---
Tier: Tier 5
Type: Type IV
Government Size: Superpower
Based on this Index


*Consult me for NS stats via TG*
Working as a Concept Artist, drawing mainly monsters, creatures and maps. Currently living somewhere in Southeast Asia or Oceania, take a guess.
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In terms of my political stance, I'm Far/Alt-Right. That's legit, I could be categorized as a Technocratic Fascist.

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Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 6:21 pm

Shwe Tu Colony wrote:I'll just copy & paste mine from the last thread...


Name: Neloth/Deity of Trespassing
Appearance:
Domain: Trespassing
Secondary Domain: Balance

Alignment: Lawful-Neutral: He only uses his powers in order to ensure that nobody grows too powerful as to unbalance the plotline or to help remove tyrants. However, it is his own judgment & never others that might convince him to use his divine abilities.

Description: Once a powerful wizard in another dimension, Neloth's tower was soon invaded by two annoying idiots, one some unusual priest-like plant thing & the other a cat. After removing them from his tower, he accidentally created a staff that communicated directly with the Gods, but only once, & was likewise only capable of being created once, for it used a particular item that he found only one copy of in his world. Deciding to take the risk rather than let it sit & do nothing, he used the staff & was then suddenly blessed by a large amount of power from the creator of another world.

Now, Neloth works part-time "managing" for the creator, ensuring that power is balanced so that most people will be able to live without worrying for overly powerful opponents. However, the creator is also capable of taking away his powers, & so he is cautious as to not to abuse them (the creator is unlikely to show up in this roleplay's universe). With nothing to do, Neloth decided to ask for a vacation of sorts to somewhere else, or at least a way to go somewhere new, which may or may not land him here.

Plane: Being a subordinate of a world's creator, he was given a sort of room that works as a home plane that he can access.

RP Example: This is probably my best in terms of length, but don't expect any of my posts to get sent in a timely manner if you want this length.
Shwe Tu Colony wrote:
Present-Day Somewhere
Wrapping her large scarf around her, Alexandra exited her small home in the suburbs of her city, placing another veil over her head & checking for her backsword in the scabbard at her side. Walking with a brisk pace, she was careful not to look at anyone, & to keep her head bowed down to avoid meeting their gaze. As she walked, she could hear the murmurs of disdain & hatred from her fellow citizens: they thought that the Fey of her name was an indication that she was descended from the infamous Morgan le Fay.

While her last name was truthfully completely unrelated to the witch, most others thought that it was, & hated her for how her supposed ancestor had helped Mordred. It was this hatred that caused her once prominent noble family to be removed from their fief by a horde of angry peasants & their former knights, who did not wish to be ruled over by a family that could be related to the dastardly witch that had opposed the wonderful Arthur.

Ejected into the harsh Medieval world, the Feys were also cursed for some strange reason: should they attempt to change their family name, the changer would die off in their sleep. As such, they were forced to venture far & wide for anyone to marry & have children with, to continue their legacy. Slowly, though, they were forced to search farther & farther for someone who had not heard the tale of King Arthur. Now, Alexandra found herself as perhaps the endling of her family — she had ventured far & wide, settling temporarily, & finding any chance of a relation would be cut off when someone discovered her full name of Alexandra Fey.

Having realized this, Alexandra lived life like she was running out of time, working diligently so that she might at least clear her family's name just a little bit before her death. With nobody wanting to associate with her (aside from those on the Internet, who she withheld her true name from with great effort), Alexandra had plenty of time for work & the occasional scene of relaxation, which usually meant sleeping out of exhaustion. Whenever she still had energy, she would draw sketches of clothing or practice her swordplay.

As for what her choice of work even was, she was a speechwriter for a group of desperate, more meritocratically-focused politicians, who truly did not care about her name, even if she was truly using her purported witchly powers. All that mattered to them was a successful speech, even if there was a chance that they could get caught & their reputation irreparably ruined. Thankfully, they put extra effort in ensuring that no prying eyes could discover Alexandra writing behind the scenes.

To get to her workplace, Alexandria took a short subway ride through the city, receiving her usual glares of hatred from the people in the area & also a wide berth, the latter of which she found to be certainly useful. After all, she needed some time to think about what poetic methods she could use to enhance her speeches, & conversation was not helpful in thinking about this. Even so, she was rather poor in conversations, usually failing to pick up cues, misunderstanding whoever she spoke to, or saying something incorrectly.

After a few minutes of riding the subway, Alexandria finally arrived in the general area of her workplace: a lovely site of hills that overlooked the city where she lived, mansions in the perfect positions to take advantage of these wonderful views. Quickly, she slipped into a set of hedges that her physically closest employer to the subway station had placed specifically for her, so that she may enter unnoticed into his particular area. However, the bushes also let her access the rest of her employers through a series of passages between the undergrowth of the region.

While the opponent politicians could cut down these routes or even kidnap Alexandria so that she would only be able to serve them, there was also a minor fear that what they said about her witchly powers was true, & that what awaited them from her anger could be an undesirable fate. Her sword was always on her as well, so for others they would fear her skill with her weapon too, for angering her could instead result in being eviscerated from Alexandria's anger at them for endangering her.

Due to these factors (& having been rumored to have done so in a previous city, although nobody could find any definite clues), the politicians generally did not tamper with her natural passageways, simply sitting with mild anger at the idea that she was helping their opponents. It would be best not to risk losing her support & speechwriting expertise.

Eventually, Alexandria reached her client of the day, the first person who had discovered her abilities as a speechwriter when she posted a speech for a fictional character online, which drew her much acclaim from the site's community & second place in the annual competition for best stories (the speech was enough to convince the judges, but they thought the rest of it could be better). Said client was a sage old man jokingly claimed to be the descendant of Confucius, although he certainly shared some of his purported ancestor's religion's core values: emphasis on education, respect, & believing that a meritocracy was the best form of government.

Of the last part, he was extremely devout to the idea & was subtly pushing for the acceptance of Alexandria; someday, he hoped, she could one day be placed on stage with him & not jeered at, but cheered & adored by all.

It was for this fact that the writer tried especially hard with his speeches, so that his dream could one day be realized. For now, though, she was a pariah — a pariah currently struggling to get over the short hedge that surrounded her client's backyard. While she usually got over the barrier without any issues, this time her scarf seemed to have gotten caught on something in the bushes, something that seemed to be pulling her in. She was barely holding herself up from getting dragged into the hedge at a high speed.

"Lady!" came a somewhat high-pitched but still distinctly boyish voice from nearby, "Something the matter?" Pulling her head up a bit more, she noticed that it was her client's grandson, of whom was rather short, & as such, she could only see the top of his blonde hair. "Something seems to be pulling me in!" came Alexandria's reply, placing her arm over the hedge so that he could grab it. In a single motion, he immediately pulled her over, gently enough as to not injure her when she landed but hard enough to let her escape from whatever had kept her in the hedge.

"Thanks," came Alexandria's simple reply, "Luca, I-I have to see your grandfather, I assume he's in your house?"
"Of course, lady!" came Luca's rather excited reply (so it seems, that was his name, since Alexandria called him that), a small jump accompanying it, "Conway never leaves nowadays." To anyone unfamiliar with Alexandria's client's family, they would think that he was a child of seven or nine years, but he was truthfully about thirteen — he was simply a little ways vertically challenged, & kept a surprisingly high-pitched voice that gained him a role as a talented counter tenor in his school's chorus.

Generally, most found him to be adorable, with his shortness meaning that Alexandria could use him as an arm rest if the two were standing side by side, him being some 148 centimeters (4'10") & Alexandria 189 centimeters (6'2"). Increasing this perceived cuteness was his overwhelming positivity, which many had remarked made it impossible to dare be angry or sad near him, & his signature Renaissance-era jacket/cloak garment, which was purportedly a souvenir of some sort of forgotten, yet influential, politician.

While he may have seemed incapable of harming anyone, he had — in one prominent incident of defensive fury for his friends — became widely feared when he "accidentally" threw his halberd near a bully's head, gazing sternly at his victim, who promptly leapt to his feet & fled. Thankfully, nobody reported the incident, or perhaps fear was stopping them. After all, Luca had proven that he could scale the sides of a house's wall.

Previously, he was jokingly used as an armrest by most others taller than him, but after that incident, nobody dared to take the risk, with the exception of Alexandria & his closest associates.

"So he-he'll be in the usual drafting room then, I assume?" questioned Alexandria, beginning to slowly walk towards the entrance of the house.
"He woke up whinin' about some sort of headache, he was still in his bedroom last I saw," replied Luca, rushing into the house past Alexandria.
"A-alright then," responded Alexandria, who then sauntered off to her client's bedroom while Luca went the other direction, towards the kitchen.

After a brief period of walking, Alexandra opened the door to her client's bedroom, the old man sitting up in his bed, eyes closed as though meditating & his rather long beard reaching his blankets. "Before ye say anything, I already too' the aspirin & this is no' an aneurysm," he said, placing his hand on his mostly decorate walking stick before then exiting his bed; while old, his body was still fairly strong, although his mind was clearly the superior, for his long life gave him much wisdom & knowledge.

"Ah, g-good," Alexandria stammered out before taking out, "Now then, sh-shall we start with your next speech?"
"O' course!" he replied, gesturing towards the desk in his bedroom, "I got a quick draft starte' las' night for the las' speech before election day tomorrow. & I know I tell ya this often, bu' still, thank ya fer yer work. I don't know where I woul' be withou' ya." In response, Alexandria merely nodded.


Present-Day Somewhere's Library, 9PM of the Same Day
Having finished her work up, Alexandria took the subway station back to her home before continuing to walk to the public library placed that was between the station & her house. Usually, she would enter the library to see if there were any books that would catch her eye before she went back. Currently, she was trying to read a copy of À La Recherche du Temps Perdu, the book having arrived only recently & under rather strange conditions.

According to the nighttime librarian — a gentle, motherly woman named Himari Couture who was also a well-known tutor of English & always identifiable by her green kimono — she was leaving the building when Luca came up to her, handing her the book & saying that "some weird guy in monk's robes was walking next to me with a pile of books. He dropped this weird French book but when I turned around to give it back, he was gone. I tried to look through it to see if there was anything with his information in it, but the only thing I could read said I should plop it into the library. So that's why I'm here." The following day, Alexandria came by & the book immediately caught her attention, as though it was calling her to it.

At the current time, Alexandria was nearly done with the book: it was but a few more pages, & it was only because of the library closing for the day that she couldn't complete the book yesterday. Interestingly, she always had dreams after she went home to sleep, dreams that were taking place in the medieval era that were suspiciously similar to what supposedly happened to her family at the time. However, she dismissed these occurrences as coincidences & continued reading À La Recherche not to potentially discover her family's history but more because she was drawn to the book.

Also at the current moment, Luca was in the library at a time far past that which he should be out. While he was talented with his halberd — a weapon taller than him & really mostly just for aesthetics (although he could certainly be judge, jury, & executioner with it if he so chose to) — he was probably no match for an ambush. Thankfully, he did have some minor magical training that would probably be enough to detect anyone nearby; still, all a warning might do for a mob would give him a few seconds head start, or it may well be an illusion that would lead him into another trap.

"L-Luca!" Alexandria called out, causing the boy to lift his head from the book he had been reading from (The Little Prince), "What are you doing here so late...? I-it's nine o'clock, you know."
"It is?" replied Luca in genuine surprise, slightly hopping out of his seat, "I thought it was six when I came here." He then turned to Himari, who was at the front desk &
who had been observing the conversation between the two. "Have I really been here for three hours? Only felt like one hour."

"You have indeed been here since six o'clock," she replied in a gentle, light voice that would soothe the nerves of any listener, "How you made The Little Prince last three hours is what I'm wondering. I suppose we should be the ones in search of lost time now, no?"

After saying this, she would then place one of her matcha green tea cookies that was near her mouth onto a plate when she abruptly paused & nervously glanced at the copy of À La Recherche du Temps Perdu that Alexandria had her store at the side of the library's front desk (Luca, Alexandria, & Himari were all good friends of one another). "Trying t-to reenact the madeleine scene?" teased Alexandria, her right hand on the hilt of her backsword, "Or was something on the book?"

"I don't know what came over me," Himari said as she set down the matcha green tea cookie onto the plate, "I just saw it & for some reason I was reminded of my visit to a chateau in France & how I ate one of these cookies with a good friend of mine. What was her name?" She paused & attempted to recall her memories before Luca told her. "Madame Morgan, Himari!" he said in his usual optimistic tone, "That Ice Witch, as you described her!"

"She was very much a witch, I'll say that much," the librarian replied, lightly chuckling & taking a sip from a cup of tea next to her, "Some poor servant tried to interrupt my time with her & she froze the poor fellow solid, although he thankfully got better. Anyways, shouldn't you get going, Luca? It's nine P.M., & your grandfather will be waiting for you." Nodding his head, Luca got up from his seat, took his halberd, gave The Little Prince to Himari, & ran outside, whereupon he got on his bike & left for home.

"N-now then," began Alexandria, moving towards the front desk, "Could I have À La Recherche now? I only have a few pages to finish up by now. I would've been able to finish it yesterday had you not closed the library for the day." Complying, Himari gave Alexandria the book, the latter of which promptly flipped it open to the page where she left off at yesterday — the last three pages before the book's last page. Procuring an English muffin with a sausage out of a lunchbox she apparently had, Alexandria began to eat that while reading the final parts of her book.

On the last page, the words seemed to begin to move.

Abruptly, the sound of rushing gales flew throughout the library, scattering books from their shelves & whipping about the hair of the two ladies in the library, drawing shrieks from them. Moments after, Luca came back in, panting heavily as though he had rode his bike back at great speeds to check on the two still in the library. "Alexandria!" he called out, although the wind drowned it out, "The book!" However, Alexandria, unable to hear him & being only able to fill the rushing gales, was unaware of À La Recherche du Temps Perdu glowing & wind rushing into it, slowly pulling her into it.

Moments later, the gusts whipping about the library seemed to pull Alexandria into the French book, & all at once, the gales would halt, leaving a massive mess of books on the floor.


Merlin's Wizard Tower, Magic Mirror
With a blinding light, Alexandria would comically pop out of Merlin's Magic Mirror, letting out a brief scream before she landed on a conveniently-placed stack of books that cushioned her fall. In addition to herself, a strong gale would also blow out from the mirror, having carried itself over from the book taking her in, this gust likely being enough to blow books around. After a few moments, Alexandria would get up, dust herself off, take out her backsword, & summon a brilliant white light into her left hand.

"Do any of you have any idea what just happened?!" she incredulously & straightforwardly questioned, adopting a slightly wary stance towards the two others in the room, "Who are you, where am I, when is this, why am I here, & why should I trust you? Oh, & is this transportation two-way?"



#Godapp - tracking purposes.

Accepted
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The Solaris alliance
Political Columnist
 
Posts: 4
Founded: Oct 29, 2017
Ex-Nation

Postby The Solaris alliance » Thu Dec 14, 2017 6:24 pm

Tag

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Skappola
Minister
 
Posts: 2063
Founded: May 12, 2013
Ex-Nation

Postby Skappola » Thu Dec 14, 2017 6:36 pm

Darksworth wrote:Come on, no love for the Deity of Chaos? :P

As a fellow mentally-deranged deity, I can always appreciate more insane in this world :p
Political Compass: Economic: 1.63 Social: -6.72
Political Ideology: Neoliberal Civil Libertarian
I Enjoy: Blues, Paradox Games and Sci-fi

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The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Thu Dec 14, 2017 6:54 pm

Name: The Eternal Ice
Appearance:
Image
Domain: Ice.
Secondary Domain: Snow, water, and winter.
Alignment: True Neutral
Description: The Eternal Ice is no man or woman of any kind. Instead, It is a massive monolith of icy nature, always radiating a surge of power and cold. From its imprisonment to awakening, the Eternal Ice has only one purpose in its only existence. Spread the eternal winter to all planes of existence that is known to both mortals and gods. The Eternal Ice has no emotions or thoughts of its own. It is noted that the Eternal Ice is not a “god” in the sense as the Eternal Ice has no astral or otherworldly presence among the other gods. The Eternal Ice only lays within the mortal realm in Leda, its dominion and where its armies of worshipers being to build civilization.
Plane:
Image
Leda is a strange land of hard, frozen tundra surrounded by frigid seas and glacial ice. This plane exists not in the void or a astral plane, but within the known mortal world with the humans and other living creatures. Leda is the home of permanent winter and ice, where no heat or fire can even be produced, unless challenged by another deity or god of immense fiery rage. The deeper you go into Leda, the icy cold grows ever so stronger, the winters becomes murderous and dangerous, etc. Creatures of many that live in this eternal wonderland of frost are those capable of living out internal or external heat, making said creatures literally cold-blooded.

RP Example:
“Please.” the synthetic agent exclaims, opening the door that leads a extremely darkened room, the only source of light being a hanging lamp that dimly suns upon a gray square table and two chairs on both ends. The scrawny looking human nods, heading into the room, sitting on one of the two chairs as the synthetic agent shortly follows suit. The synthetic agent folds his hands on the table, “Mr. Williams, I see you have made the right choice by contacting us.” remarks the agent, it’s voice synthesizing a human male voice. Williams simply stays silent, obviously worried, his body visually shaking. “Mr. Williams, I ensure that your family safety is alright handled. I simply need you to tell me, the codes to the vault.” the agent claims, having not moved a single inch from the time that it folded it’s hands on the table. Williams pulls out a hand, reaching into his worn coat, recovering a folded piece of white paper, throwing it on the table. The synthetic reaches over with a right hand, seizing the paper, unfolding it to it’s mechanical eyes. “Thank you, Williams. I’ll escort you out to your new home.”

William shortly stands up, turning his back towards the agent and to the door. The synthetic follows suit, making haste behind Williams, a handgun in hand. Only the sounds of crackling is heard, William lays dead on the floor, the smoke from the blast is still present on the synthetic’s handgun. Without wasting a second, the synthetic agent holsters the handgun and picks up the dead body, blood dripping to the ground and onto the synthetic. The door is opened and the room is empty, leaving a blood of William's blood behind.

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Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Thu Dec 14, 2017 7:03 pm

The Empire of Tau wrote:Name: The Eternal Ice
Appearance: Domain: Ice.
Secondary Domain: Snow, water, and winter.
Alignment: True Neutral
Description: The Eternal Ice is no man or woman of any kind. Instead, It is a massive monolith of icy nature, always radiating a surge of power and cold. From its imprisonment to awakening, the Eternal Ice has only one purpose in its only existence. Spread the eternal winter to all planes of existence that is known to both mortals and gods. The Eternal Ice has no emotions or thoughts of its own. It is noted that the Eternal Ice is not a “god” in the sense as the Eternal Ice has no astral or otherworldly presence among the other gods. The Eternal Ice only lays within the mortal realm in Leda, its dominion and where its armies of worshipers being to build civilization.
Plane:
(Image)
Leda is a strange land of hard, frozen tundra surrounded by frigid seas and glacial ice. This plane exists not in the void or a astral plane, but within the known mortal world with the humans and other living creatures. Leda is the home of permanent winter and ice, where no heat or fire can even be produced, unless challenged by another deity or god of immense fiery rage. The deeper you go into Leda, the icy cold grows ever so stronger, the winters becomes murderous and dangerous, etc. Creatures of many that live in this eternal wonderland of frost are those capable of living out internal or external heat, making said creatures literally cold-blooded.

RP Example:
“Please.” the synthetic agent exclaims, opening the door that leads a extremely darkened room, the only source of light being a hanging lamp that dimly suns upon a gray square table and two chairs on both ends. The scrawny looking human nods, heading into the room, sitting on one of the two chairs as the synthetic agent shortly follows suit. The synthetic agent folds his hands on the table, “Mr. Williams, I see you have made the right choice by contacting us.” remarks the agent, it’s voice synthesizing a human male voice. Williams simply stays silent, obviously worried, his body visually shaking. “Mr. Williams, I ensure that your family safety is alright handled. I simply need you to tell me, the codes to the vault.” the agent claims, having not moved a single inch from the time that it folded it’s hands on the table. Williams pulls out a hand, reaching into his worn coat, recovering a folded piece of white paper, throwing it on the table. The synthetic reaches over with a right hand, seizing the paper, unfolding it to it’s mechanical eyes. “Thank you, Williams. I’ll escort you out to your new home.”

William shortly stands up, turning his back towards the agent and to the door. The synthetic follows suit, making haste behind Williams, a handgun in hand. Only the sounds of crackling is heard, William lays dead on the floor, the smoke from the blast is still present on the synthetic’s handgun. Without wasting a second, the synthetic agent holsters the handgun and picks up the dead body, blood dripping to the ground and onto the synthetic. The door is opened and the room is empty, leaving a blood of William's blood behind.

Accepted
Famous qoutes
"Half the battle is fought on the OOC forums"
~ Albert Tzu, 1984
(-_Q) If you support Capitalism put this in your signature!
GENERATION 15: Social experiment. When you see this, add one to the generation and copy this into your signature.

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The Assorted Saharan Outposts
Minister
 
Posts: 2919
Founded: Dec 13, 2015
Ex-Nation

Postby The Assorted Saharan Outposts » Thu Dec 14, 2017 7:16 pm

Revlona wrote:All these people taking rage, hatred, war.

Here I am taking the seas


(Just drown them all)

To be fair, I'm goddess of flowers. Not really deadly.
RP Types I Enjoy: God RPs (anything involving deities), alt history, medieval.
Just call me Sahara
Feel free to telegram me whenever you want. I'd love to chat!

⚧Copy and paste this in your sig if you passed biology and know gender and sex aren't the same thing ⚧

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The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Thu Dec 14, 2017 7:23 pm

I'm going to freeze y'all to death, bois.

User avatar
The Assorted Saharan Outposts
Minister
 
Posts: 2919
Founded: Dec 13, 2015
Ex-Nation

Postby The Assorted Saharan Outposts » Thu Dec 14, 2017 7:24 pm

The Empire of Tau wrote:I'm going to freeze y'all to death, bois.

If I make a dome of vines, the cold won't get in.
RP Types I Enjoy: God RPs (anything involving deities), alt history, medieval.
Just call me Sahara
Feel free to telegram me whenever you want. I'd love to chat!

⚧Copy and paste this in your sig if you passed biology and know gender and sex aren't the same thing ⚧

User avatar
Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Thu Dec 14, 2017 7:29 pm

Wysten wrote:
The Empire of Tau wrote:Name: The Eternal Ice
Appearance: Domain: Ice.
Secondary Domain: Snow, water, and winter.
Alignment: True Neutral
Description: The Eternal Ice is no man or woman of any kind. Instead, It is a massive monolith of icy nature, always radiating a surge of power and cold. From its imprisonment to awakening, the Eternal Ice has only one purpose in its only existence. Spread the eternal winter to all planes of existence that is known to both mortals and gods. The Eternal Ice has no emotions or thoughts of its own. It is noted that the Eternal Ice is not a “god” in the sense as the Eternal Ice has no astral or otherworldly presence among the other gods. The Eternal Ice only lays within the mortal realm in Leda, its dominion and where its armies of worshipers being to build civilization.
Plane:
(Image)
Leda is a strange land of hard, frozen tundra surrounded by frigid seas and glacial ice. This plane exists not in the void or a astral plane, but within the known mortal world with the humans and other living creatures. Leda is the home of permanent winter and ice, where no heat or fire can even be produced, unless challenged by another deity or god of immense fiery rage. The deeper you go into Leda, the icy cold grows ever so stronger, the winters becomes murderous and dangerous, etc. Creatures of many that live in this eternal wonderland of frost are those capable of living out internal or external heat, making said creatures literally cold-blooded.

RP Example:
“Please.” the synthetic agent exclaims, opening the door that leads a extremely darkened room, the only source of light being a hanging lamp that dimly suns upon a gray square table and two chairs on both ends. The scrawny looking human nods, heading into the room, sitting on one of the two chairs as the synthetic agent shortly follows suit. The synthetic agent folds his hands on the table, “Mr. Williams, I see you have made the right choice by contacting us.” remarks the agent, it’s voice synthesizing a human male voice. Williams simply stays silent, obviously worried, his body visually shaking. “Mr. Williams, I ensure that your family safety is alright handled. I simply need you to tell me, the codes to the vault.” the agent claims, having not moved a single inch from the time that it folded it’s hands on the table. Williams pulls out a hand, reaching into his worn coat, recovering a folded piece of white paper, throwing it on the table. The synthetic reaches over with a right hand, seizing the paper, unfolding it to it’s mechanical eyes. “Thank you, Williams. I’ll escort you out to your new home.”

William shortly stands up, turning his back towards the agent and to the door. The synthetic follows suit, making haste behind Williams, a handgun in hand. Only the sounds of crackling is heard, William lays dead on the floor, the smoke from the blast is still present on the synthetic’s handgun. Without wasting a second, the synthetic agent holsters the handgun and picks up the dead body, blood dripping to the ground and onto the synthetic. The door is opened and the room is empty, leaving a blood of William's blood behind.

Accepted


Isn't water taken?
Lover of doggos

User avatar
Higher Japan
Senator
 
Posts: 4975
Founded: Oct 06, 2016
Ex-Nation

Postby Higher Japan » Thu Dec 14, 2017 7:30 pm

Revlona wrote:
Wysten wrote:Accepted


Isn't water taken?


I think there's a difference between ice and water.
We don't use NS stats
A -0 civilization, according to this index.
Mod warning counter:
Unofficial: 1
NOTICE: As of 14/10, the empress has officially been granted greater control of the government, including military and financial sectors. That is all, have a good day.

User avatar
Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Thu Dec 14, 2017 7:33 pm

Higher Japan wrote:
Revlona wrote:
Isn't water taken?


I think there's a difference between ice and water.


He straight up says water in his app
Lover of doggos

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